1. bd0747d Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct. by John Kessenich · 12 years ago
  2. 54d8cda Pass 1 at building on linux: remove compile errors from machine independent. by John Kessenich · 12 years ago
  3. dadf945 Simultaneously fix only known memory leak and take the next step in supporting arrays of arrays. Improved several minor things along the way. by John Kessenich · 12 years ago
  4. 38c507e Make the default version be 100. by John Kessenich · 12 years ago
  5. e95ecc5 1) Improve error recovery from arrays sized with a non constant. 2) Add double vectors to the lexer. 3) Default to vertex shaders for unrecognized file name suffixes. by John Kessenich · 12 years ago
  6. e320a18 Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders. by John Kessenich · 12 years ago
  7. 200b273 Bring up to date with VS 10 express. by John Kessenich · 12 years ago
  8. a0af473 Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. by John Kessenich · 12 years ago