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gerrit-public.fairphone.software
/
platform
/
external
/
deqp-deps
/
glslang
/
bd0747d6f0146db17988a85239995c5888d0b4f7
/
StandAlone
/
StandAlone.cpp
bd0747d
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
by John Kessenich
· 12 years ago
54d8cda
Pass 1 at building on linux: remove compile errors from machine independent.
by John Kessenich
· 12 years ago
dadf945
Simultaneously fix only known memory leak and take the next step in supporting arrays of arrays. Improved several minor things along the way.
by John Kessenich
· 12 years ago
38c507e
Make the default version be 100.
by John Kessenich
· 12 years ago
e95ecc5
1) Improve error recovery from arrays sized with a non constant. 2) Add double vectors to the lexer. 3) Default to vertex shaders for unrecognized file name suffixes.
by John Kessenich
· 12 years ago
e320a18
Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders.
by John Kessenich
· 12 years ago
200b273
Bring up to date with VS 10 express.
by John Kessenich
· 12 years ago
a0af473
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
by John Kessenich
· 12 years ago