1. cc16fa0 Tests: Move to just linefeed to simply cross-platform test changes. by John Kessenich · 9 years ago
  2. dff18a2 glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.) by John Kessenich · 9 years ago
  3. 968c8f8 glslang: Bug 13724: ES global initializers must be constant. by John Kessenich · 9 years ago
  4. 8b37b04 glslang AST output: include global vs. temp (local) in the printed output. This only effects test results, but a future check-in is going to fix some globals. by John Kessenich · 9 years ago
  5. aa657c1 Implement 'index' layout qualifier for fragment outputs. Based partly on a submission. by John Kessenich · 10 years ago
  6. f856599 Implement most of GL_ARB_explicit_attrib_location (all but index on fragment output). by John Kessenich · 10 years ago
  7. cf0206c Restore r26245 and all tests and test results since 4/1: by John Kessenich · 11 years ago
  8. b4ef9e0 Track which extensions were enabled or required, in the intermediate representation, for reflection of the consumer. by John Kessenich · 11 years ago
  9. f5dd2f5 Expand implicit argument conversions to also include handling built-in function calls. by John Kessenich · 11 years ago
  10. 782aa83 Correct which versions can support the extensions GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack. They'd only gone back to 150, rather than 130/140. by John Kessenich · 11 years ago
  11. 7cbfdf4 Minor infrastructure changes, to simplify an upcoming check in: by John Kessenich · 11 years ago
  12. e8fe7b8 Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run. by John Kessenich · 11 years ago
  13. afda241 Check for structures out from vertex or into fragment for ES 100 or desktop pre-150. by John Kessenich · 11 years ago
  14. 5134b9c Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. by John Kessenich · 11 years ago
  15. e17ef84 Fix bug where bracket dereferences were incorrectly keeping the base's qualifier (for example constBase[i] would still be a const instead of EvqTemporary). by John Kessenich · 11 years ago
  16. 9497485 Add geometry shader input array sizing/checking WRT declared input primitive layout. by John Kessenich · 11 years ago
  17. e7c59c1 Add all built-in variables for all versions/profiles/stages of GLSL. Also, made more readable; declarations are cut and paste from the specs, with quotes around them. This does not include built-in constants yet (other than MaxClipDistances), just the non-constants. by John Kessenich · 11 years ago
  18. 447fc36 Add message indicating level of completeness for not-yet-complete versions. by John Kessenich · 11 years ago
  19. 4586dbd Track expected test results and add more README information. by John Kessenich · 11 years ago