1. cc16fa0 Tests: Move to just linefeed to simply cross-platform test changes. by John Kessenich · 9 years ago
  2. 9312269 Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now. by John Kessenich · 9 years ago
  3. fc51d28 Backward incompatible: Turn on PureOperatorBuiltins: use only enum-based built-in functions in the AST. by John Kessenich · 9 years ago
  4. 65c78a0 Array of array: Implement the core functionality: types, constructors, operations. by John Kessenich · 9 years ago
  5. e3933d6 Front-end: Implement GL_OES_gpu_shader5. by John Kessenich · 9 years ago
  6. e0603a4 Front-end: move to rational internal array-of-array interfaces and design. (A-of-A is not yet implemented though.) by John Kessenich · 9 years ago
  7. dff18a2 glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.) by John Kessenich · 9 years ago
  8. af9ab5f glslang parser: Arrays-of-arrays name-mangling and error messages (lots of A-of-A stuff to come a bit later). This patch from Google, David Neto <dneto@google.com>. by John Kessenich · 9 years ago
  9. 0938845 glslang: Correct global precision qualifiers to make the qualifier global instead of temp (local). by John Kessenich · 9 years ago
  10. 8b37b04 glslang AST output: include global vs. temp (local) in the printed output. This only effects test results, but a future check-in is going to fix some globals. by John Kessenich · 9 years ago
  11. f0fce80 Do qualifier-based checking independent of declaring a variable. Bug 11903. by John Kessenich · 10 years ago
  12. 39cf638 Include GL_FRAGMENT_PRECISION_HIGH in ES 300/310. by John Kessenich · 10 years ago
  13. f57aa7b Add missing precision qualifier checks to function formal parameter declarations. by John Kessenich · 10 years ago
  14. b300751 Miscellaneous ES 3.1 semantics, and identification of all missing features. by John Kessenich · 10 years ago
  15. 4d57090 Turn on ESSL 3.1 for most features: by John Kessenich · 10 years ago
  16. cf0206c Restore r26245 and all tests and test results since 4/1: by John Kessenich · 11 years ago
  17. b4ef9e0 Track which extensions were enabled or required, in the intermediate representation, for reflection of the consumer. by John Kessenich · 11 years ago
  18. 04b1c6e GL_ARB_enhanced_layouts, part 5: uniform offset and align semantics. Numerical computations not yet done. by John Kessenich · 11 years ago
  19. 5053a39 Fix slight inconsistencies in which qualifiers are inherited into block members: by John Kessenich · 11 years ago
  20. 7cbfdf4 Minor infrastructure changes, to simplify an upcoming check in: by John Kessenich · 11 years ago
  21. b06c378 Non-functional: missing test result and slight coding change from yesterday's constant folding check in. by John Kessenich · 11 years ago
  22. 78fe3ac Fix crash from attempting ES precision propagation through a constant folded built-in function call when the expression tree has unknown precisions. by John Kessenich · 11 years ago
  23. 1d1132d Add limit checking for constant texture texel offsets and max_vertices. by John Kessenich · 11 years ago
  24. 5134b9c Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. by John Kessenich · 11 years ago
  25. 01c22af Add some missing invariant semantic checks, replace some misplaced sampler semantic checks, add parameter and structure member checks against new qualifiers. by John Kessenich · 11 years ago
  26. 8ec55cd Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. by John Kessenich · 11 years ago
  27. e17ef84 Fix bug where bracket dereferences were incorrectly keeping the base's qualifier (for example constBase[i] would still be a const instead of EvqTemporary). by John Kessenich · 11 years ago
  28. ab41fe5 Add redeclarations of built-in blocks. by John Kessenich · 11 years ago
  29. 94fdd11 Add geometry-shader stream, invocations, max_vertices, lines, triangles, etc. layout qualifiers, and their default/inheritance behaviors, and some other misc. geometry shader features. (Geometry shaders are not yet done though.) by John Kessenich · 11 years ago
  30. f2ee3dd Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers. by John Kessenich · 11 years ago
  31. 9839e24 Unify the 8 grammar productions for declaring variables. This greatly simplifies making changes for this set of productions. by John Kessenich · 11 years ago
  32. 4586dbd Track expected test results and add more README information. by John Kessenich · 11 years ago