- cc16fa0 Tests: Move to just linefeed to simply cross-platform test changes. by John Kessenich · 9 years ago
- 1be8063 Require l-value patch-out indexing to be gl_InvocationID. by John Kessenich · 9 years ago
- 9312269 Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now. by John Kessenich · 9 years ago
- c8b2e36 Implement GL_KHR_blend_equation_advanced. by John Kessenich · 9 years ago
- 0fc4338 Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it. by John Kessenich · 9 years ago
- fc51d28 Backward incompatible: Turn on PureOperatorBuiltins: use only enum-based built-in functions in the AST. by John Kessenich · 9 years ago
- e88217b Add more TOperator: fma/frexp/ldexp, AddCarry/SubBorrow/MulExtended/Bit*/Find*, (un)pack4x8/2x32, ftransform. by John Kessenich · 9 years ago
- fb5ba51 Implement GL_OES_shader_image_atomic. by John Kessenich · 9 years ago
- 556ab3a Implement GL_OES_sample_variables. by John Kessenich · 9 years ago
- 2b0a113 Fix two multi-sample bugs: 1) include MS in name mangling, 2) add 'sample' argument texelFetch(*MS*,...). by John Kessenich · 9 years ago
- dc9eff7 Implement GL_OES_texture_cube_map_array. by John Kessenich · 9 years ago
- 65c78a0 Array of array: Implement the core functionality: types, constructors, operations. by John Kessenich · 9 years ago
- e3933d6 Front-end: Implement GL_OES_gpu_shader5. by John Kessenich · 9 years ago
- e0603a4 Front-end: move to rational internal array-of-array interfaces and design. (A-of-A is not yet implemented though.) by John Kessenich · 9 years ago
- 6e76bdc glslang front-end: Full turn-on of AEP tessellation semantics. by John Kessenich · 9 years ago
- 105704e glslang: Finish turn on of AEP geometry shaders for ES 3.1. by John Kessenich · 9 years ago
- 9e41f36 glslang AEP: Full semantics for *_shader_io_blocks. by John Kessenich · 9 years ago
- 93930d6 glslang ES reference: Don't allow std430 on uniform blocks (bug 14095). by John Kessenich · 9 years ago
- dff18a2 glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.) by John Kessenich · 9 years ago
- af9ab5f glslang parser: Arrays-of-arrays name-mangling and error messages (lots of A-of-A stuff to come a bit later). This patch from Google, David Neto <dneto@google.com>. by John Kessenich · 9 years ago
- 0938845 glslang: Correct global precision qualifiers to make the qualifier global instead of temp (local). by John Kessenich · 9 years ago
- 8b37b04 glslang AST output: include global vs. temp (local) in the printed output. This only effects test results, but a future check-in is going to fix some globals. by John Kessenich · 9 years ago
- 1575e0d Correct test result for previous check in. by John Kessenich · 10 years ago
- c47175c Add memory qualifiers (coherent volatile restrict) to imageSize(), imageLoad(), imageStore(), atomic*(), and imageAtomic*(), to remove errors about dropping qualifiers. by John Kessenich · 10 years ago
- b07957c ES check for vertex out or fragment in containing any of by John Kessenich · 10 years ago
- f57aa7b Add missing precision qualifier checks to function formal parameter declarations. by John Kessenich · 10 years ago
- a3d8557 Turn on the sampler 2DMS types for ES 3.1. by John Kessenich · 10 years ago
- b300751 Miscellaneous ES 3.1 semantics, and identification of all missing features. by John Kessenich · 10 years ago
- be70339 Add the bitField built-in functions. Mark 330 as being complete. by John Kessenich · 10 years ago
- df1d81a Add ES 3.1 compatibility to 4.5 and the atomic memory functions (e.g. atomicAdd). by John Kessenich · 10 years ago
- 3dd035b Add ESSL 310 test results. by John Kessenich · 10 years ago