- dd8287a WIP: HLSL: add structuredbuffer pass by reference in fn params by steve-lunarg · 8 years ago
- 4a57dce SPV: Handle nested opaque types as function parameters. by John Kessenich · 8 years ago
- 7491234 Merge pull request #734 from steve-lunarg/ssbo-reflection by John Kessenich · 8 years ago
- 932bb5c Add reflection queries for thread local size and ssbo auto-binding by steve-lunarg · 8 years ago
- 3e783f9 SPV: Unexpected declarations of capabilities from NV extensions. by Rex Xu · 8 years ago
- 5da1f03 HLSL: implement 4 (of 6) structuredbuffer types by steve-lunarg · 8 years ago
- 0302bdf SPV: Fix #723: construct vectors from matrices. by John Kessenich · 8 years ago
- 36852b8 Merge pull request #727 from jekstrand/image-load-formatted by John Kessenich · 8 years ago
- f44d89a Implement GL_EXT_shader_image_load_formatted by Jason Ekstrand · 8 years ago
- 5227b6d Fix mismatched doc string for SPV_KHR_subgroup_vote by Maciej Jesionowski · 8 years ago
- df3956c Implement NVX_multiview_per_view_attributes by chaoc · 8 years ago
- 7225a1c Support align/offset for all versions GLSL/ESSL targeting SPIR-V. by John Kessenich · 8 years ago
- e4e8f7b Merge pull request #722 from steve-lunarg/tessellation by John Kessenich · 8 years ago
- 858c928 Add basic HS/DS implementation. by steve-lunarg · 8 years ago
- b49bb2c PP, nonfunctional: Remove crufty bit-twiddling of tokens. by John Kessenich · 8 years ago
- 8e711b8 Fix issue #708: token pasting within macro argument expansion. by John Kessenich · 8 years ago
- 8e6c6ce SPV: Implement specialization constants for ?:. by John Kessenich · 8 years ago
- 433e9ff SPV: Emit OpSelect when a selection node is simple enough. by John Kessenich · 8 years ago
- dd40260 HLSL: don't do a deepCopy() for typedef, as we still want to share the type graph. by John Kessenich · 8 years ago
- 65ee230 HLSL: Add tests and refine what decorations are passed through per stage/in/out. by John Kessenich · 8 years ago
- bf47286 HLSL: Move to fine-grained control for defining input/output/uniform IO types. by John Kessenich · 8 years ago
- 727b374 HLSL: Build IO types bottom up, as parsed, and cache the original (IO). by John Kessenich · 8 years ago
- 88c4464 HLSL: Have loose uniforms also go through the makeTypeNonIo() path. by John Kessenich · 8 years ago
- 2c5ab9c HLSL: remove pervertex output blocks by steve-lunarg · 8 years ago
- ec712eb HLSL: fix copies between arrays of structs of builtins, and arrayed builtins. by steve-lunarg · 8 years ago
- abd8dca HLSL: Make the entry-point shadow function have non-IO params and return. by John Kessenich · 8 years ago
- 5d3023a HLSL: Type sanitization: create non-IO types for var decl and fn param/ret by steve-lunarg · 8 years ago
- 0fe106a AST: Have type deepCopy() preserve type graphs as graphs. by John Kessenich · 8 years ago
- 02467d8 HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args. by John Kessenich · 8 years ago
- 18adbdb Resolve issue #700: allow initializers on struct members. by John Kessenich · 8 years ago
- ad58d45 SPV: Emit names of specialization constants by Endre Oma · 8 years ago
- 82e0e58 Fix issue #693. Ternary operator on void type. by John Kessenich · 8 years ago
- 7b89e75 Use correct OriginUpperLeft when linking more than one shader. by Markus Tavenrath · 8 years ago
- 771d89f support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering by chaoc · 8 years ago
- 22f25d8 Merge pull request #682 from steve-lunarg/split-copy-fix by John Kessenich · 8 years ago
- d3aea5e Merge pull request #679 from ashwinkolhe/akolhe_spv_khr_subgroup_vote by John Kessenich · 8 years ago
- 65cdff9 HLSL: fix dereferencing when copying split structures with arrays by steve-lunarg · 8 years ago
- 430ef40 Implement new revision of extension GL_AMD_shader_ballot by Rex Xu · 8 years ago
- c720f3e Implement SPV_KHR_subgroup_vote by Ashwin Kolhe · 8 years ago
- c142c88 Front-ends: Non-functional: Rationalize vector and matrix swizzles. by John Kessenich · 8 years ago
- fdf6347 HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670. by John Kessenich · 8 years ago
- 001dfa1 HLSL: matrix swizzle (_12, _m23) syntax, partial semantics. by John Kessenich · 8 years ago
- 913e3b6 PP: Clean up and rationalize floating-point-number scanner. by John Kessenich · 8 years ago
- e86fc09 Merge pull request #664 from steve-lunarg/stage-io-fix by John Kessenich · 8 years ago
- 46d5428 WIP: add other builtins to interstage IO by steve-lunarg · 8 years ago
- 63204c2 External interface change: PP: Full <> and "" semantics for the Includer. by John Kessenich · 8 years ago
- 28d3133 PP: #include: add names to error messages, so that lexical analysis can be tested. by John Kessenich · 8 years ago
- acb9076 Merge pull request #650 from steve-lunarg/lvalue-swizzle-fix by John Kessenich · 8 years ago
- 085b833 HLSL: Fix issue #658: Don't adopt initializer constness from declaration. by John Kessenich · 8 years ago
- bf9a2f3 Merge pull request #648 from steve-lunarg/type-identifiers by John Kessenich · 8 years ago
- ddfbbe2 Merge pull request #632 from steve-lunarg/structure-splitting by John Kessenich · 8 years ago
- 5abd308 Merge pull request #659 from steve-lunarg/d3dcolortoubyte4 by John Kessenich · 8 years ago
- c4ed950 Merge pull request #647 from steve-lunarg/default-fn-params by John Kessenich · 8 years ago
- 7ea7ff4 Add EOpD3DCOLORtoUBYTE4 decomposition by steve-lunarg · 8 years ago
- affc266 PP: Recognize <> style #include header names. I.e., #include <header-name>. by John Kessenich · 8 years ago
- cd6829b HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects. by steve-lunarg · 8 years ago
- faa720f PP: Fix issue #426, recover from bad-source macro expansion. by John Kessenich · 8 years ago
- bc5196c SPV: Fix issue #369, don't support gl_NumSamples -> SPIR-V. by John Kessenich · 8 years ago
- f37f4d2 HLSL: Fix issue #646: map SV_DispatchThreadID -> GlobalInvocationID. by John Kessenich · 8 years ago
- aa6d562 HLSL: Handle const with no initializer. Fixes issue #651. by John Kessenich · 8 years ago
- 5386484 HLSL: Support empty {} initializers for arrays and scalars. by John Kessenich · 8 years ago
- 26d3145 HLSL default function parameters by steve-lunarg · 8 years ago
- 5ca85ad HLSL: allow scalar type keywords as identifiers, and add half type support. by steve-lunarg · 8 years ago
- 132d331 HLSL: struct splitting: assignments of hierarchical split types by steve-lunarg · 8 years ago
- a2e7531 HLSL: inter-stage structure splitting. by steve-lunarg · 8 years ago
- 807a0d9 Merge pull request #640 from chaoc/modify-shader-ballot by John Kessenich · 8 years ago
- f200da8 Modify shader ballot extension by adding OpSubgroupReadInvocationKHR by chaoc · 8 years ago
- 224b1f7 PP: Support operator creation with token pasting. by John Kessenich · 8 years ago
- 2dcdda9 Merge pull request #641 from chaoc/passthrough by John Kessenich · 8 years ago
- 54af2de PP: Non-functional: rationalize TPpToken. by John Kessenich · 8 years ago
- 6e5acae Add support for SPV_NV_geometry_shader_passthrough by chaoc · 8 years ago
- 0ad6a4e Add support for SPV_NV_sample_mask_override_coverage by chaoc · 8 years ago
- 0955b1c Merge pull request #637 from KhronosGroup/token-paste by John Kessenich · 8 years ago
- e6cbc5b Merge pull request #624 from steve-lunarg/remapper-strip-removed by John Kessenich · 8 years ago
- d485e0b PP: Implement token pasting for PP identifiers. by John Kessenich · 8 years ago
- a64ed3e HLSL: allow "sample" in expressions. by steve-lunarg · 8 years ago
- 1e275c8 HLSL: More robust handling of bad shader input, catching a few more things. by John Kessenich · 8 years ago
- 297754c Remapper: remove debug info for IDs stripped in other passes by steve-lunarg · 8 years ago
- 906cc21 Linker: Eliminate uncalled functions, because they can be ill-defined. by John Kessenich · 8 years ago
- 4b6ce41 GLSL Linker: Track entry point across compilation units. by John Kessenich · 8 years ago
- 6a60c2f Linker: Walk the call graph to report an error on missing bodies. by John Kessenich · 8 years ago
- e795cc9 Merge pull request #621 from steve-lunarg/recursive-flattening by John Kessenich · 8 years ago
- a2b01a0 HLSL: Recursive composite flattening by steve-lunarg · 8 years ago
- 05f7514 HLSL: opcode specific promotion rules for interlocked ops by steve-lunarg · 8 years ago
- b56f4ac Merge pull request #615 from dneto0/consistent-location-for-test-files by John Kessenich · 8 years ago
- 9df6aa5 GLSL: Allow desktop shaders to call functions from outside main(). by John Kessenich · 8 years ago
- 5cc92c5 runtests should refer to test files in current directory by David Neto · 8 years ago
- fb06e95 Don't print the "Linked stage" message unless the AST is being dumped. by John Kessenich · 8 years ago
- 21b11f4 Merge branch 'intrinsic-promotion' of https://github.com/steve-lunarg/glslang into steve-lunarg-intrinsic-promotion by John Kessenich · 8 years ago
- f1e0c87 allow renaming of shader entry point when creating SPIR-V by steve-lunarg · 8 years ago
- f97f2ce HLSL: Support the constructor idiom "(struct type)0". by John Kessenich · 8 years ago
- 98ad485 HLSL: Support {...} initializer lists that are too short. by John Kessenich · 8 years ago
- 509c421 Non-functional: Fix typos. by John Kessenich · 8 years ago
- e50dc53 Warn on HLSL not finding entry point. Issue #588. by John Kessenich · 8 years ago
- fca8262 Always correctly terminate main. Issue #588, PR #600. by John Kessenich · 8 years ago
- ef33ec0 HLSL: add intrinsic function implicit promotions by steve-lunarg · 8 years ago
- e122f05 Merge pull request #599 from steve-lunarg/gs by John Kessenich · 8 years ago
- 6e848da Merge pull request #596 from steve-lunarg/hlsl-intrinsic-parsing by John Kessenich · 8 years ago
- f49cdf4 WIP: HLSL: Add GS support by steve-lunarg · 8 years ago
- 75fd223 HLSL: allow "sample" as a valid identifier. by steve-lunarg · 8 years ago