1. 32c169d Front-end: Warn for likely missed change in default precisions. by John Kessenich · 9 years ago
  2. 54571c2 Vulkan: Have desktop shaders respect precision qualifiers. by John Kessenich · 9 years ago
  3. 6c292d3 SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). by John Kessenich · 9 years ago
  4. f6eae2a SPV: Require desktop 140 or ES 310 or above. by John Kessenich · 10 years ago
  5. 7ba6341 SPV: Make OpEntryPoint I/O list include all static uses. by John Kessenich · 10 years ago
  6. cc16fa0 Tests: Move to just linefeed to simply cross-platform test changes. by John Kessenich · 10 years ago
  7. 55e7d11 SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2. by John Kessenich · 10 years ago
  8. e770b3e SPV return from main: Simplify a legacy design such returns are not jumps to exit block. by John Kessenich · 10 years ago
  9. 5e4b124 Move to revision 31 of SPIR-V. by John Kessenich · 10 years ago
  10. 6626cad glslang front-end: Don't emit blank lines for empty info logs. From Andrew Woloszyn <awoloszyn@google.com>. by John Kessenich · 10 years ago
  11. e5e0f6e glslang -> SPV: swap arguments as needed for OpVectorTimesScalar and OpMatrixTimesScalar, and check for correct types for those as well as OpMatrixTimesVector, OpVectorTimesMatrix, and OpMatrixTimesMatrix. by John Kessenich · 10 years ago
  12. 39374da glslang SPV tests: Add a set of SPV tests. by John Kessenich · 10 years ago