1. f5dd2f5 Expand implicit argument conversions to also include handling built-in function calls. by John Kessenich · 10 years ago
  2. 75694fd Implement implicit conversions of function-call arguments (both in and out) as explicit conversions in the AST, through handleArgumentConversions(). by John Kessenich · 10 years ago
  3. 5f15d42 Desktop array size limit checking for gl_ClipDistance[] and gl_TexCoord[]. by John Kessenich · 11 years ago
  4. 83a6b1e Fix parameter count bug in ambiguity checking for overloaded function matching under implicit conversions. by John Kessenich · 11 years ago
  5. 0d22e31 Implement 1.20 style function signature matching under implicit conversion. This was the last key unimplemented feature of versions 120 through 330. by John Kessenich · 11 years ago
  6. e7c59c1 Add all built-in variables for all versions/profiles/stages of GLSL. Also, made more readable; declarations are cut and paste from the specs, with quotes around them. This does not include built-in constants yet (other than MaxClipDistances), just the non-constants. by John Kessenich · 11 years ago
  7. e369bfc Semantic checks for .length(), switch/case/default, and multidimensional arrays. by John Kessenich · 11 years ago
  8. 60d9f7a Add grammar productions for adding 'invariant' to already declared variables. by John Kessenich · 11 years ago
  9. 3252b18 Minor updates to tests. by John Kessenich · 12 years ago
  10. ca8899c Add productions/data for about 14 qualifiers (versions 1.2 through 4.3). Fixed some case issues for rect/array keywords. by John Kessenich · 12 years ago