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gerrit-public.fairphone.software
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platform
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external
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deqp-deps
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glslang
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e564fc5e856ba267bb511add5bc1647dd93684f5
/
Test
/
140.frag
f5dd2f5
Expand implicit argument conversions to also include handling built-in function calls.
by John Kessenich
· 10 years ago
782aa83
Correct which versions can support the extensions GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack. They'd only gone back to 150, rather than 130/140.
by John Kessenich
· 11 years ago
e8fe7b8
Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run.
by John Kessenich
· 11 years ago
afda241
Check for structures out from vertex or into fragment for ES 100 or desktop pre-150.
by John Kessenich
· 11 years ago
e7c59c1
Add all built-in variables for all versions/profiles/stages of GLSL. Also, made more readable; declarations are cut and paste from the specs, with quotes around them. This does not include built-in constants yet (other than MaxClipDistances), just the non-constants.
by John Kessenich
· 11 years ago
b51f62c
Add the GL_ES macro for ES personalities, along with a general mechanism for adding preambles in front of shaders without effecting line numbers, etc.
by John Kessenich
· 11 years ago
564842b
Properly declare versions for precision qualifiers, in/out/attribute/varying.
by John Kessenich
· 12 years ago