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gerrit-public.fairphone.software
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platform
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external
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deqp-deps
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glslang
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e564fc5e856ba267bb511add5bc1647dd93684f5
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Test
/
400.frag
f5dd2f5
Expand implicit argument conversions to also include handling built-in function calls.
by John Kessenich
· 10 years ago
116c30b
Tessellation: implement 'patch' semantics.
by John Kessenich
· 11 years ago
0b39137
Implement location overlap error checking.
by John Kessenich
· 11 years ago
d6bef91
Correct textureGather*() extension support:
by John Kessenich
· 11 years ago
1d1132d
Add limit checking for constant texture texel offsets and max_vertices.
by John Kessenich
· 11 years ago
5134b9c
Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
by John Kessenich
· 11 years ago
8ec55cd
Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names.
by John Kessenich
· 11 years ago
c78a126
Tie "location = " to the right stages/versions/extensions. Also add "#define extension 1" extension support and instructions.
by John Kessenich
· 11 years ago
21a8770
Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather.
by John Kessenich
· 11 years ago
e7c59c1
Add all built-in variables for all versions/profiles/stages of GLSL. Also, made more readable; declarations are cut and paste from the specs, with quotes around them. This does not include built-in constants yet (other than MaxClipDistances), just the non-constants.
by John Kessenich
· 11 years ago
eebed6f
Disallow variable indexing into sampler array for ES and desktop before version 400.
by John Kessenich
· 11 years ago