Fix texture/sampler mapping in sRGB tests

sRGB decode tests assume that an API side texture with index i
is connected with a shader sampler variable uTexture with index i.

This relation was however incorrectly established, e.g.
the tests were mapping texture0 to a sampler with location 0, while
such sampler was not necessarily uTexture0.

This change fixes the mapping and makes the relation more obvious.

Components: AOSP
Affects:
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.*.toggled
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.*.conversion_gpu

Google bug: 38257749

Change-Id: I16508f6033b31583b1c5973b70a610dd59e78e8f
(cherry picked from commit c8efb45eadba4a910ab5770b2207582cf1bb7ca0)
1 file changed
tree: ce17f3e4d04b5607373df5ce6c5b100be3edb47e
  1. android/
  2. data/
  3. doc/
  4. execserver/
  5. executor/
  6. external/
  7. framework/
  8. modules/
  9. scripts/
  10. targets/
  11. .editorconfig
  12. .gitignore
  13. Android.mk
  14. CMakeLists.txt
  15. LICENSE
  16. MODULE_LICENSE_APACHE2
  17. NOTICE
  18. README.md
README.md

dEQP README

This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.

Documentation

Up-to-date documentation for the dEQP is available at Android Open Source Project site.

Khronos Vulkan Conformance Tests

This repository includes Khronos Vulkan CTS under external/vulkancts directory. For more information see Vulkan CTS README.