commit | 102cfe8b1147c7bada5ed5bcb0430743fc1a1a63 | [log] [tgz] |
---|---|---|
author | Alexander Galazin <alexander.galazin@arm.com> | Thu May 11 14:27:20 2017 +0200 |
committer | Pyry Haulos <phaulos@google.com> | Mon May 15 13:16:54 2017 -0700 |
tree | ce17f3e4d04b5607373df5ce6c5b100be3edb47e | |
parent | 148890e79faa5c5dda04f73c0162553b640f04d0 [diff] |
Fix texture/sampler mapping in sRGB tests sRGB decode tests assume that an API side texture with index i is connected with a shader sampler variable uTexture with index i. This relation was however incorrectly established, e.g. the tests were mapping texture0 to a sampler with location 0, while such sampler was not necessarily uTexture0. This change fixes the mapping and makes the relation more obvious. Components: AOSP Affects: dEQP-GLES31.functional.srgb_texture_decode.skip_decode.*.toggled dEQP-GLES31.functional.srgb_texture_decode.skip_decode.*.conversion_gpu Google bug: 38257749 Change-Id: I16508f6033b31583b1c5973b70a610dd59e78e8f (cherry picked from commit c8efb45eadba4a910ab5770b2207582cf1bb7ca0)
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.