Remove tcuWin32GLES3Platform.*

GLES3 wrapper is no longer supported so these are clearly broken.

Components: Framework

Change-Id: I656b70aecc5f0380d99b471a516d271f5b820836
diff --git a/framework/platform/win32/tcuWin32GLES3Platform.cpp b/framework/platform/win32/tcuWin32GLES3Platform.cpp
deleted file mode 100644
index d39226b..0000000
--- a/framework/platform/win32/tcuWin32GLES3Platform.cpp
+++ /dev/null
@@ -1,210 +0,0 @@
-/*-------------------------------------------------------------------------
- * drawElements Quality Program Tester Core
- * ----------------------------------------
- *
- * Copyright 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- *//*!
- * \file
- * \brief Win32 GLES3 wrapper platform.
- *//*--------------------------------------------------------------------*/
-
-#include "tcuWin32GLES3Platform.hpp"
-#include "gluRenderConfig.hpp"
-#include "gluRenderContext.hpp"
-#include "tcuRenderTarget.hpp"
-#include "gl3Context.h"
-#include "glwInitES30Direct.hpp"
-
-struct gl3PlatformContext_s
-{
-	tcu::wgl::Context*	context;
-
-	gl3PlatformContext_s (void)
-		: context(DE_NULL)
-	{
-	}
-};
-
-gl3FunctionPtr gl3PlatformContext_getProcAddress (gl3PlatformContext* platformCtx, const char* procName)
-{
-	DE_ASSERT(platformCtx && platformCtx->context);
-	return platformCtx->context->getGLFunction(procName);
-}
-
-namespace tcu
-{
-
-enum
-{
-	DEFAULT_WINDOW_WIDTH	= 400,
-	DEFAULT_WINDOW_HEIGHT	= 300
-};
-
-// Win32GLES3Context
-
-class Win32GLES3Context : public glu::RenderContext
-{
-public:
-									Win32GLES3Context			(const wgl::Core& wgl, HINSTANCE instance, const glu::RenderConfig& config);
-									~Win32GLES3Context			(void);
-
-	glu::ContextType				getType						(void) const	{ return glu::CONTEXTTYPE_ES3;	}
-	const RenderTarget&				getRenderTarget				(void) const	{ return m_renderTarget;		}
-	void							postIterate					(void);
-	const glw::Functions&			getFunctions				(void) const	{ return m_functions;			}
-
-private:
-									Win32GLES3Context			(const Win32GLES3Context& other);
-	Win32GLES3Context&				operator=					(const Win32GLES3Context& other);
-
-	RenderTarget					m_renderTarget;
-	Win32Window						m_window;
-
-	gl3PlatformContext				m_platformCtx;
-	gl3Context*						m_context;
-
-	glw::Functions					m_functions;
-};
-
-typedef const char* (GL_APIENTRY* glGetStringHackFunc) (GLenum str);
-
-Win32GLES3Context::Win32GLES3Context (const wgl::Core& wgl, HINSTANCE instance, const glu::RenderConfig& config)
-	: m_renderTarget(config.width	!= glu::RenderConfig::DONT_CARE ? config.width	: DEFAULT_WINDOW_WIDTH,
-					 config.height	!= glu::RenderConfig::DONT_CARE ? config.height	: DEFAULT_WINDOW_HEIGHT,
-					 PixelFormat(8, 8, 8, 8), 24, 8, 0)
-	, m_window		(instance, m_renderTarget.getWidth(), m_renderTarget.getHeight())
-	, m_context		(DE_NULL)
-{
-	const HDC		deviceCtx		= m_window.getDeviceContext();
-	const int		pixelFormat		= wgl::choosePixelFormat(wgl, deviceCtx, config);
-
-	if (pixelFormat < 0)
-		throw NotSupportedError("No compatible WGL pixel format found");
-
-	m_platformCtx.context = new wgl::Context(&wgl, m_window.getDeviceContext(), wgl::PROFILE_COMPATIBILITY, 3, 3, pixelFormat);
-
-	try
-	{
-		m_context = gl3Context_create(&m_platformCtx);
-		if (!m_context)
-			throw ResourceError("Failed to create GLES3 wrapper context");
-
-		gl3Context_setCurrentContext(m_context);
-		glw::initES30Direct(&m_functions);
-
-		m_window.setVisible(config.windowVisibility != glu::RenderConfig::VISIBILITY_HIDDEN);
-
-		{
-			const wgl::PixelFormatInfo	info	= wgl.getPixelFormatInfo(deviceCtx, pixelFormat);
-			const IVec2					size	= m_window.getSize();
-
-			m_renderTarget = tcu::RenderTarget(size.x(), size.y(),
-											   tcu::PixelFormat(info.redBits, info.greenBits, info.blueBits, info.alphaBits),
-											   info.depthBits, info.stencilBits,
-											   info.sampleBuffers ? info.samples : 0);
-		}
-	}
-	catch (...)
-	{
-		if (m_context)
-			gl3Context_destroy(m_context);
-		delete m_platformCtx.context;
-		throw;
-	}
-}
-
-Win32GLES3Context::~Win32GLES3Context (void)
-{
-	if (m_context)
-		gl3Context_destroy(m_context);
-
-	delete m_platformCtx.context;
-}
-
-void Win32GLES3Context::postIterate (void)
-{
-	m_platformCtx.context->swapBuffers();
-}
-
-// Win32GLES3ContextFactory
-
-class Win32GLES3ContextFactory : public glu::ContextFactory
-{
-public:
-								Win32GLES3ContextFactory	(HINSTANCE instance);
-								~Win32GLES3ContextFactory	(void);
-
-	virtual glu::RenderContext*	createContext				(const glu::RenderConfig& config, const tcu::CommandLine& cmdLine) const;
-
-private:
-	const HINSTANCE				m_instance;
-	wgl::Core					m_wglCore;
-};
-
-Win32GLES3ContextFactory::Win32GLES3ContextFactory (HINSTANCE instance)
-	: glu::ContextFactory	("gles3_wrapper",	"GLES3 Wrapper Context")
-	, m_instance			(instance)
-	, m_wglCore				(instance)
-{
-}
-
-Win32GLES3ContextFactory::~Win32GLES3ContextFactory (void)
-{
-}
-
-glu::RenderContext* Win32GLES3ContextFactory::createContext (const glu::RenderConfig& config, const tcu::CommandLine&) const
-{
-	if (config.type == glu::CONTEXTTYPE_ES3)
-		return new Win32GLES3Context(m_wglCore, m_instance, config);
-	else
-		throw NotSupportedError("Unsupported rendering context type");
-}
-
-// Win32GLES3Platform
-
-Win32GLES3Platform::Win32GLES3Platform (void)
-{
-	const HINSTANCE instance = GetModuleHandle(NULL);
-
-	// Set priority to lower.
-	SetPriorityClass(GetCurrentProcess(), BELOW_NORMAL_PRIORITY_CLASS);
-
-	m_glContextFactoryRegistry.registerFactory(new Win32GLES3ContextFactory(instance));
-}
-
-Win32GLES3Platform::~Win32GLES3Platform (void)
-{
-}
-
-bool Win32GLES3Platform::processEvents (void)
-{
-	MSG msg;
-	while (PeekMessage(&msg, NULL, 0, 0, TRUE))
-	{
-		DispatchMessage(&msg);
-		if (msg.message == WM_QUIT)
-			return false;
-	}
-	return true;
-}
-
-} // tcu
-
-// Platform factory
-tcu::Platform* createPlatform (void)
-{
-	return new tcu::Win32GLES3Platform();
-}
diff --git a/framework/platform/win32/tcuWin32GLES3Platform.hpp b/framework/platform/win32/tcuWin32GLES3Platform.hpp
deleted file mode 100644
index 7c36947..0000000
--- a/framework/platform/win32/tcuWin32GLES3Platform.hpp
+++ /dev/null
@@ -1,48 +0,0 @@
-#ifndef _TCUWIN32GLES3PLATFORM_HPP
-#define _TCUWIN32GLES3PLATFORM_HPP
-/*-------------------------------------------------------------------------
- * drawElements Quality Program Tester Core
- * ----------------------------------------
- *
- * Copyright 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- *//*!
- * \file
- * \brief Win32 GLES3 wrapper platform.
- *//*--------------------------------------------------------------------*/
-
-#include "tcuDefs.hpp"
-#include "tcuPlatform.hpp"
-#include "tcuWin32Window.hpp"
-#include "tcuWGL.hpp"
-#include "tcuWin32API.h"
-
-namespace tcu
-{
-
-class CommandLine;
-
-class Win32GLES3Platform : public tcu::Platform
-{
-public:
-							Win32GLES3Platform		(void);
-	virtual					~Win32GLES3Platform		(void);
-
-	bool					processEvents			(void);
-};
-
-} // tcu
-
-#endif // _TCUWIN32GLES3PLATFORM_HPP