| # Bug 21495208 |
| dEQP-GLES3.functional.attribute_location.bind_aliasing.* |
| |
| # Bug 21737600 |
| dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.line_2_vertex |
| dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.line_2_fragment |
| |
| # Bug 22488431 |
| dEQP-GLES3.functional.shaders.fragdata.draw_buffers |
| dEQP-GLES3.functional.shaders.fragdata.invalid_assign_to_1 |
| |
| # Bug 22632106 |
| dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler2darray_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler3d_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_bias_fixed_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_bias_float_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_bias_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler3d_bias_fragment |
| |
| # Bug 22632003 |
| dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_dst_y |
| dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_y |
| dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_dst_y |
| dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_dst_y |
| |
| # Bug 22760309 |
| dEQP-GLES3.functional.attribute_location.bind_hole.vec4 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.float |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec2 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec3 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec4 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.int |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec2 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec3 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec4 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.uint |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec2 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec3 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec4 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x2 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x3 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x4 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x2 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x3 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x4 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x2 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x3 |
| dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x4 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.float |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.vec2 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.vec3 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.vec4 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat2 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat3 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat4 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.int |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.ivec2 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.ivec3 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.ivec4 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.uint |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.uvec2 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.uvec3 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.uvec4 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat2x2 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat2x3 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat2x4 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat3x2 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat3x3 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat3x4 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat4x2 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat4x3 |
| dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat4x4 |
| dEQP-GLES3.functional.depth_stencil_clear.depth_stencil_scissored_masked |
| dEQP-GLES3.functional.draw.random.50 |
| dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.red_unsigned_byte |
| dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.red_float |
| dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg_unsigned_byte |
| dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg_float |
| dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_linear |
| dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_x_linear |
| dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_y_linear |
| dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_dst_x_linear |
| dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_dst_y_linear |
| dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_dst_x_linear |
| dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_dst_y_linear |
| dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.27 |
| dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.44 |
| dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.78 |
| dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.84 |
| dEQP-GLES3.functional.negative_api.buffer.read_buffer |
| dEQP-GLES3.functional.negative_api.shader.program_parameteri |
| dEQP-GLES3.functional.lifetime.attach.deleted_name.buffer_vertex_array |
| dEQP-GLES3.functional.lifetime.attach.deleted_input.buffer_vertex_array |
| dEQP-GLES3.functional.pbo.renderbuffer.rgb10_a2_clears |
| dEQP-GLES3.functional.pbo.renderbuffer.rgb10_a2_triangles |
| dEQP-GLES3.functional.pbo.renderbuffer.rgb565_triangles |
| dEQP-GLES3.functional.pbo.renderbuffer.rgb5_a1_clears |
| dEQP-GLES3.functional.pbo.renderbuffer.rgb5_a1_triangles |
| dEQP-GLES3.functional.shaders.arrays.declaration.multiple_declarations_single_statement_explicit_vertex |
| dEQP-GLES3.functional.shaders.arrays.declaration.multiple_declarations_single_statement_explicit_fragment |
| dEQP-GLES3.functional.shaders.arrays.declaration.multiple_declarations_single_statement_implicit_vertex |
| dEQP-GLES3.functional.shaders.arrays.declaration.multiple_declarations_single_statement_implicit_fragment |
| dEQP-GLES3.functional.shaders.arrays.invalid.empty_declaration_with_var_name_vertex |
| dEQP-GLES3.functional.shaders.arrays.invalid.empty_declaration_with_var_name_fragment |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_vertex.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_vertex.vec3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_vertex.vec4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_fragment.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_fragment.vec3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.log.highp_fragment.vec4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.lowp_vertex.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.lowp_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.lowp_vertex.vec3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.lowp_vertex.vec4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.lowp_fragment.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.lowp_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.lowp_fragment.vec3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.lowp_fragment.vec4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.mediump_vertex.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.mediump_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.mediump_vertex.vec3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.mediump_vertex.vec4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.mediump_fragment.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.mediump_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.mediump_fragment.vec3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.mediump_fragment.vec4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.highp_vertex.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.highp_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.highp_vertex.vec3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.highp_vertex.vec4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.highp_fragment.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.highp_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.highp_fragment.vec3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.highp_fragment.vec4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_fragment.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.lowp_vertex.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.lowp_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.lowp_fragment.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.lowp_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.mediump_vertex.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.mediump_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.mediump_fragment.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.mediump_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_vertex.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_fragment.scalar |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat3x2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat4x2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat4x3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat3x2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat4x2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat4x3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat3x2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat4x2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat4x3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.vec2 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat2x3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat2x4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat3x4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat2x3 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat2x4 |
| dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat3x4 |
| dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_in_vertex |
| dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_in_fragment |
| dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_out_vertex |
| dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_out_fragment |
| dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_const_vertex |
| dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_const_fragment |
| dEQP-GLES3.functional.shaders.fragdepth.write.fragcoord_z |
| dEQP-GLES3.functional.shaders.functions.datatypes.bool_bvec2_vertex |
| dEQP-GLES3.functional.shaders.functions.datatypes.bool_bvec2_fragment |
| dEQP-GLES3.functional.shaders.functions.invalid.overload_builtin_function_vertex |
| dEQP-GLES3.functional.shaders.functions.invalid.overload_builtin_function_fragment |
| dEQP-GLES3.functional.shaders.functions.invalid.redefine_builtin_function_vertex |
| dEQP-GLES3.functional.shaders.functions.invalid.redefine_builtin_function_fragment |
| dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec3_lowp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec3_lowp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.float_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec2_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec3_lowp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.float_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec2_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec3_lowp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec3_lowp |
| dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec2_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec2_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec3_lowp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec4_highp |
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| dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec4_highp |
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| dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec3_lowp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec3_lowp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.float_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.vec2_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.vec3_lowp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.float_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.vec2_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.vec3_lowp |
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| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.linear.vec3_lowp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.linear.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.fwidth.linear.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.linear.vec4_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.in_function.vec3_mediump |
| dEQP-GLES3.functional.shaders.derivate.fwidth.in_function.vec3_highp |
| dEQP-GLES3.functional.shaders.derivate.fwidth.in_function.vec4_highp |
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| dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.float_highp |
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| dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_highp |
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| dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec3_highp |
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| dEQP-GLES3.functional.shaders.linkage.uniform.basic.precision_conflict_4 |
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| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_uint_fragment |
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| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_uvec2_fragment |
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| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_uvec2_fragment |
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| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_uvec2_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_uvec3_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_uvec3_fragment |
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| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_uvec3_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_uvec3_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_uvec3_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_uvec4_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_uvec4_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_uvec4_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_uvec4_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_uvec4_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_uvec4_fragment |
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| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_uint_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_uint_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_uint_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_uint_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_uint_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_uvec2_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_uvec2_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_uvec2_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_uvec2_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_uvec2_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_uvec2_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_uvec3_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_uvec3_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_uvec3_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_uvec3_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_uvec3_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_uvec3_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_uvec4_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_uvec4_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_uvec4_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_uvec4_fragment |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_uvec4_vertex |
| dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_uvec4_fragment |
| dEQP-GLES3.functional.shaders.preprocessor.basic.identifier_with_double_underscore_vertex |
| dEQP-GLES3.functional.shaders.preprocessor.basic.identifier_with_double_underscore_fragment |
| dEQP-GLES3.functional.shaders.preprocessor.comments.backslash_in_a_comment_1_vertex |
| dEQP-GLES3.functional.shaders.preprocessor.comments.backslash_in_a_comment_1_fragment |
| dEQP-GLES3.functional.shaders.random.all_features.fragment.48 |
| dEQP-GLES3.functional.shaders.random.all_features.fragment.76 |
| dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.72 |
| dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.72 |
| dEQP-GLES3.functional.shaders.random.trigonometric.vertex.97 |
| dEQP-GLES3.functional.shaders.random.texture.fragment.72 |
| dEQP-GLES3.functional.shaders.scoping.valid.for_init_statement_variable_hides_global_variable_vertex |
| dEQP-GLES3.functional.shaders.scoping.valid.variable_in_if_hides_global_variable_vertex |
| dEQP-GLES3.functional.shaders.scoping.valid.variable_in_if_hides_global_variable_fragment |
| dEQP-GLES3.functional.shaders.scoping.invalid.redeclare_for_init_statement_variable_vertex |
| dEQP-GLES3.functional.shaders.scoping.invalid.redeclare_for_init_statement_variable_fragment |
| dEQP-GLES3.functional.shaders.scoping.invalid.redefine_builtin_vertex |
| dEQP-GLES3.functional.shaders.scoping.invalid.redefine_builtin_fragment |
| dEQP-GLES3.functional.shaders.scoping.invalid.use_variable_from_if_in_outer_scope_vertex |
| dEQP-GLES3.functional.shaders.scoping.invalid.use_variable_from_if_in_outer_scope_fragment |
| dEQP-GLES3.functional.shaders.scoping.invalid.use_variable_from_else_in_outer_scope_vertex |
| dEQP-GLES3.functional.shaders.scoping.invalid.use_variable_from_else_in_outer_scope_fragment |
| dEQP-GLES3.functional.shaders.struct.local.basic_equal_vertex |
| dEQP-GLES3.functional.shaders.struct.local.basic_equal_fragment |
| dEQP-GLES3.functional.shaders.struct.local.basic_not_equal_vertex |
| dEQP-GLES3.functional.shaders.struct.local.basic_not_equal_fragment |
| dEQP-GLES3.functional.shaders.struct.local.nested_not_equal_fragment |
| dEQP-GLES3.functional.shaders.struct.local.nested_not_equal_vertex |
| dEQP-GLES3.functional.shaders.struct.local.nested_equal_fragment |
| dEQP-GLES3.functional.shaders.struct.local.nested_equal_vertex |
| dEQP-GLES3.functional.shaders.struct.uniform.array_member_dynamic_index_vertex |
| dEQP-GLES3.functional.shaders.struct.uniform.dynamic_loop_nested_struct_array_fragment |
| dEQP-GLES3.functional.shaders.struct.uniform.sampler_nested_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2d_fixed_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2d_fixed_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2d_float_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2d_float_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2d_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2d_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2darray_fixed_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2darray_fixed_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2darray_float_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2darray_float_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2darray_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2darray_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler2darray_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler2darray_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler3d_fixed_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler3d_fixed_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler3d_float_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler3d_float_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler3d_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler3d_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler3d_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler3d_fragment |
| dEQP-GLES3.functional.shaders.texture_functions.invalid.texture_sampler2darrayshadow_vec4_float_vertex |
| dEQP-GLES3.functional.shaders.texture_functions.invalid.texture_sampler2darrayshadow_vec4_float_fragment |
| dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_row_major_vec4_vertex |
| dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_row_major_vec4_fragment |
| dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_column_major_vec4_vertex |
| dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_column_major_vec4_fragment |
| dEQP-GLES3.functional.shaders.uniform_block.valid.struct_member_layout_row_major_vertex |
| dEQP-GLES3.functional.shaders.uniform_block.valid.struct_member_layout_row_major_fragment |
| dEQP-GLES3.functional.shaders.uniform_block.valid.struct_member_layout_column_major_vertex |
| dEQP-GLES3.functional.shaders.uniform_block.valid.struct_member_layout_column_major_fragment |
| dEQP-GLES3.functional.shaders.uniform_block.valid.struct_member_layout_all_vertex |
| dEQP-GLES3.functional.shaders.uniform_block.valid.struct_member_layout_all_fragment |
| dEQP-GLES3.functional.shaders.uniform_block.valid.struct_member_layout_all_8_times_vertex |
| dEQP-GLES3.functional.shaders.uniform_block.valid.struct_member_layout_all_8_times_fragment |
| dEQP-GLES3.functional.shaders.uniform_block.invalid.member_in_interface_qualifier_vertex |
| dEQP-GLES3.functional.shaders.uniform_block.invalid.member_in_interface_qualifier_fragment |
| dEQP-GLES3.functional.shaders.uniform_block.invalid.member_out_interface_qualifier_vertex |
| dEQP-GLES3.functional.shaders.uniform_block.invalid.member_out_interface_qualifier_fragment |
| dEQP-GLES3.functional.shaders.uniform_block.invalid.structure_definition_vertex |
| dEQP-GLES3.functional.shaders.uniform_block.invalid.structure_definition_fragment |
| dEQP-GLES3.functional.shaders.uniform_block.invalid.too_long_block_name_vertex |
| dEQP-GLES3.functional.shaders.uniform_block.invalid.too_long_block_name_fragment |
| dEQP-GLES3.functional.shaders.constants.invalid_octal_1_vertex |
| dEQP-GLES3.functional.shaders.constants.invalid_octal_1_fragment |
| dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_uniform_vertex |
| dEQP-GLES3.functional.state_query.integers.draw_buffer_getboolean |
| dEQP-GLES3.functional.state_query.integers.draw_buffer_getinteger |
| dEQP-GLES3.functional.state_query.integers.draw_buffer_getinteger64 |
| dEQP-GLES3.functional.state_query.integers.draw_buffer_getfloat |
| dEQP-GLES3.functional.state_query.floats.depth_range_getinteger64 |
| dEQP-GLES3.functional.state_query.floats.line_width_getinteger |
| dEQP-GLES3.functional.state_query.floats.line_width_getinteger64 |
| dEQP-GLES3.functional.state_query.floats.polygon_offset_factor_getinteger |
| dEQP-GLES3.functional.state_query.floats.polygon_offset_factor_getinteger64 |
| dEQP-GLES3.functional.state_query.floats.polygon_offset_units_getinteger |
| dEQP-GLES3.functional.state_query.floats.polygon_offset_units_getinteger64 |
| dEQP-GLES3.functional.state_query.floats.sample_coverage_value_getinteger |
| dEQP-GLES3.functional.state_query.floats.sample_coverage_value_getinteger64 |
| dEQP-GLES3.functional.state_query.sampler.sampler_texture_min_lod_getsamplerparameterf |
| dEQP-GLES3.functional.state_query.sampler.sampler_texture_max_lod_getsamplerparameterf |
| dEQP-GLES3.functional.state_query.fbo.framebuffer_unspecified_attachment_x_size_rbo |
| dEQP-GLES3.functional.state_query.shader.program_active_uniform_types |
| dEQP-GLES3.functional.state_query.shader.vertex_attrib_type |
| dEQP-GLES3.functional.state_query.shader.vertex_attrib_integer |
| dEQP-GLES3.functional.state_query.shader.uniform_value_boolean |
| dEQP-GLES3.functional.state_query.internal_format.rgba_samples |
| dEQP-GLES3.functional.state_query.internal_format.rgb_samples |
| dEQP-GLES3.functional.state_query.string.extensions |
| dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_mipmap_linear_linear_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_mipmap_linear_linear_clamp_mirror |
| dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_mipmap_linear_nearest_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_mipmap_nearest_linear_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_mipmap_nearest_nearest_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_linear_linear_mirror_clamp |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_linear_nearest_mirror_clamp |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_nearest_linear_clamp_mirror |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_nearest_linear_mirror_clamp |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_nearest_linear_mirror_mirror |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_nearest_nearest_clamp_mirror |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_nearest_nearest_mirror_clamp |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_nearest_nearest_mirror_mirror |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_mipmap_linear_linear_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_mipmap_linear_nearest_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_mipmap_nearest_linear_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_mipmap_nearest_nearest_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_clamp_mirror |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_mirror_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_repeat_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_repeat_mirror |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_clamp_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_clamp_clamp_mirror |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_clamp_mirror_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_clamp_repeat_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_clamp_repeat_mirror |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_clamp_mirror |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_mirror_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_mirror_mirror |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_repeat_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_clamp_clamp_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_clamp_clamp_mirror |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_clamp_mirror_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_clamp_mirror_mirror |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_clamp_repeat_clamp |
| dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_clamp_repeat_mirror |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.r16f_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.r16ui_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.r32f_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.r32i_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.r32ui_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8_snorm_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8i_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg16ui_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg8i_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb10_a2_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb10_a2ui_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8i_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8ui_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba16i_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba32f_3d |
| dEQP-GLES3.functional.texture.specification.basic_teximage3d.srgb8_alpha8_3d |
| dEQP-GLES3.functional.texture.specification.teximage3d_depth_pbo.depth_component16_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth24_stencil8_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth32f_stencil8_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth_component16_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth_component24_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth_component32f_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.r11f_g11f_b10f_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.r16f_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.r16i_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.r32i_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8_snorm_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8i_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8ui_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg16f_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg16i_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg16ui_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg32ui_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg8_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg8_snorm_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg8i_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb10_a2_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb10_a2ui_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb16f_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb16i_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb16ui_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb32f_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb32i_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb32ui_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb8_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb8i_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb8ui_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba16f_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba16ui_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba32f_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba32i_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8_snorm_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8i_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8ui_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.format.srgb8_alpha8_2d |
| dEQP-GLES3.functional.texture.specification.texstorage2d.size.2d_57x63_6_levels |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.depth32f_stencil8_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r11f_g11f_b10f_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r16f_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r16i_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r16i_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r16ui_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r32f_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r32i_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r32i_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r32ui_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8_snorm_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8_snorm_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8i_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8i_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8ui_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg16i_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg32f_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg32i_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg32i_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg32ui_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg8_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg8_snorm_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg8_snorm_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg8i_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg8ui_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb10_a2_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb10_a2_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb16f_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb16i_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb16i_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb16ui_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb32i_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb8_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb8i_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb8ui_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba16f_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba16i_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba16i_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba16ui_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba32f_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba32ui_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba8_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba8_snorm_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba8i_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba8ui_2d_array |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba8ui_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.srgb8_3d |
| dEQP-GLES3.functional.texture.specification.texstorage3d.format.srgb8_alpha8_3d |
| dEQP-GLES3.functional.transform_feedback.random.separate.triangles.1 |
| dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.3 |
| dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.7 |
| dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.8 |
| dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.10 |
| dEQP-GLES3.functional.ubo.random.all_per_block_buffers.35 |
| dEQP-GLES3.functional.ubo.random.all_shared_buffer.37 |
| dEQP-GLES3.functional.ubo.random.basic_arrays.15 |
| dEQP-GLES3.functional.ubo.random.nested_structs_arrays.9 |
| dEQP-GLES3.functional.ubo.random.nested_structs_arrays.14 |