commit | 35e2f65c4061c2f49fca5f6b3c64cb8f003f6168 | [log] [tgz] |
---|---|---|
author | Paavo Pessi <paavo.pessi@siru.fi> | Mon Oct 30 15:25:49 2017 +0200 |
committer | Alexander Galazin <Alexander.Galazin@arm.com> | Wed Nov 29 03:52:02 2017 -0500 |
tree | 569328c363d6ce4adbcbde17755cc1d88d6bfd7c | |
parent | 31a664711ab54d74ab2e43fb4b863101615238c7 [diff] |
Test component qualifier in shaders Tests were added to verify that various combinations of component qualifiers can be used with different data types (vec2, vec3, vec4, ivec2 and ivec4) in following scenarios: - in vertex shader input - in fragment shader output - when passing data from vertex shader to fragment shader New tests: dEQP-VK.glsl.440.linkage.varying.component.* Components: Vulkan VK-GL-CTS issue: 741 Change-Id: Ie18c420b9d3ba8bd082b98f4618d7fc595b8baba
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.
This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts
directory. For more information see OpenGL / OpenGL ES CTS README.