Import dEQP.

Import drawElements Quality Program from an internal repository.

Bug: 17388917
Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
diff --git a/execserver/xsTcpServer.hpp b/execserver/xsTcpServer.hpp
new file mode 100644
index 0000000..8a7c4cc
--- /dev/null
+++ b/execserver/xsTcpServer.hpp
@@ -0,0 +1,84 @@
+#ifndef _XSTCPSERVER_HPP
+#define _XSTCPSERVER_HPP
+/*-------------------------------------------------------------------------
+ * drawElements Quality Program Execution Server
+ * ---------------------------------------------
+ *
+ * Copyright 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief TCP Server.
+ *//*--------------------------------------------------------------------*/
+
+#include "xsDefs.hpp"
+#include "deSocket.hpp"
+#include "deThread.hpp"
+#include "deMutex.hpp"
+
+#include <vector>
+
+namespace xs
+{
+
+class ConnectionHandler;
+
+class TcpServer
+{
+public:
+									TcpServer				(deSocketFamily family, int port);
+	virtual							~TcpServer				(void);
+
+	virtual ConnectionHandler*		createHandler			(de::Socket* socket, const de::SocketAddress& clientAddress) = DE_NULL;
+
+	virtual void					runServer				(void);
+	void							stopServer				(void);
+
+	virtual void					connectionDone			(ConnectionHandler* handler);
+
+protected:
+	de::Socket						m_socket;
+
+private:
+									TcpServer				(const TcpServer& other);
+	TcpServer&						operator=				(const TcpServer& other);
+
+	void							addLiveConnection		(ConnectionHandler* handler);
+	void							deleteDoneConnections	(void);
+
+	de::Mutex						m_connectionListLock;
+	std::vector<ConnectionHandler*>	m_liveConnections;
+	std::vector<ConnectionHandler*>	m_doneConnections;
+};
+
+class ConnectionHandler : public de::Thread
+{
+public:
+						ConnectionHandler		(TcpServer* server, de::Socket* socket) : m_server(server), m_socket(socket) {}
+	virtual				~ConnectionHandler		(void);
+
+	void				run						(void);
+
+protected:
+	virtual void		handle					(void) = DE_NULL;
+
+protected:
+	TcpServer*			m_server;
+	de::Socket*			m_socket;
+};
+
+} // xs
+
+#endif // _XSTCPSERVER_HPP