Touch watchdog more often for precision tests.

Have a test that takes ~2.5 minutes here using ARM
emulation:

01-15 17:58:54.903  3909  3926 I dEQP    : Test case 'dEQP-VK.glsl.builtin.precision.reflect.mediump_compute.vec4'..
01-15 18:01:28.631  3909  3926 I dEQP    :   Pass (Pass)

Since this is still below the overall 300 seconds limit
for a test I thought just increasing the watchdog touch
frequency would be okay.

We probably strictly need about 1000, but for leaving
some time before/after this for the driver to do stuff
(like compiling a shader), I took something lower.

Affected tests:
dEQP-VK.glsl.builtin.precision.*

Component: Vulkan

VK-GL-CTS issue: 1560

Change-Id: I450ddac39635c857ee1966d86ae16085082d242b
1 file changed
tree: 8c03fa279d73f735a59d0b0af7d2d3e1fbfd8e7c
  1. android/
  2. data/
  3. doc/
  4. execserver/
  5. executor/
  6. external/
  7. framework/
  8. modules/
  9. scripts/
  10. targets/
  11. .editorconfig
  12. .gitignore
  13. Android.mk
  14. CMakeLists.txt
  15. LICENSE
  16. MODULE_LICENSE_APACHE2
  17. NOTICE
  18. README.md
README.md

dEQP README

This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.

Documentation

Up-to-date documentation for the dEQP is available at Android Open Source Project site.

Khronos Vulkan Conformance Tests

This repository includes Khronos Vulkan CTS under external/vulkancts directory. For more information see Vulkan CTS README.