commit | 7141cb07eb35481ed658fac46590fc06631e958a | [log] [tgz] |
---|---|---|
author | Bas Nieuwenhuizen <basni@google.com> | Tue Jan 15 18:02:59 2019 +0100 |
committer | Bas Nieuwenhuizen <basni@google.com> | Tue Jan 15 18:13:17 2019 +0100 |
tree | 8c03fa279d73f735a59d0b0af7d2d3e1fbfd8e7c | |
parent | 087a17d48fa667b3e7e4dcfd8871bcfc2764e359 [diff] |
Touch watchdog more often for precision tests. Have a test that takes ~2.5 minutes here using ARM emulation: 01-15 17:58:54.903 3909 3926 I dEQP : Test case 'dEQP-VK.glsl.builtin.precision.reflect.mediump_compute.vec4'.. 01-15 18:01:28.631 3909 3926 I dEQP : Pass (Pass) Since this is still below the overall 300 seconds limit for a test I thought just increasing the watchdog touch frequency would be okay. We probably strictly need about 1000, but for leaving some time before/after this for the driver to do stuff (like compiling a shader), I took something lower. Affected tests: dEQP-VK.glsl.builtin.precision.* Component: Vulkan VK-GL-CTS issue: 1560 Change-Id: I450ddac39635c857ee1966d86ae16085082d242b
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.