commit | 7efceb800c2120573acf158bd5e47a6deffd9ba9 | [log] [tgz] |
---|---|---|
author | Ricardo Garcia <rgarcia@igalia.com> | Fri Mar 05 16:31:07 2021 +0100 |
committer | Alexander Galazin <Alexander.Galazin@arm.com> | Mon Mar 15 12:54:59 2021 +0000 |
tree | 875d9f346d0d5f5c79537f171294d96def9fa465 | |
parent | 2c870dc7fb8e5da2eb36edee7c8cad34d1505da5 [diff] |
Enable validation for all custom devices This commit changes some tests that use custom devices so they rely on the custom device helper functions to create these custom devices with the validation layers enabled if requested from the command line. In addition, some "createDevice" functions are renamed so a simple search for "createDevice" only reports uses of the createDevice instance interface method and RefUtil helper function. The affected tests should only behave differently with validation enabled. Running these tests without validation should not result in any changes. Affected tests: dEQP-VK.api.buffer_marker.* dEQP-VK.api.info.vulkan1p2.feature_bits_influence dEQP-VK.draw.concurrent.compute_and_triangle_list dEQP-VK.ray_tracing_pipeline.capture_replay.* dEQP-VK.synchronization*.signal_order.* dEQP-VK.synchronization.timeline_semaphore.* dEQP-VK.synchronization2.timeline_semaphore.* Components: Vulkan VK-GL-CTS issue: 2835 Change-Id: I6e8028428faa69d92ab9a8a0e8ba25540d04810f
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
The .qpa logs generated by the conformance tests may contain embedded PNG images of the results. These can be viewed with scripts/qpa_image_viewer.html
, by opening the file with a web browser and following its instructions, or using the Cherry tool.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.
This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts
directory. For more information see OpenGL / OpenGL ES CTS README.
ANGLE can be built for Android by following the instructions here.
The resulting ANGLE shared object libraries can be linked against and embedded into dEQP.apk
with the --angle-path
option. This will cause dEQP.apk
to use the ANGLE libraries for OpenGL ES calls, rather than the native drivers.
An ABI must be specified and the directory structure containing the ANGLE shared objects must match it so the build system can find the correct *.so
files.
Assuming ANGLE shared objects are generated into ~/chromium/src/out/Release/
and dEQP.apk
will be generated with --abis arm64-v8a
, issue the following commands:
cd ~/chromium/src/out/Release/ mkdir arm64-v8a && cd arm64-v8a cp ../lib*_angle.so .
The --angle-path ~/chromium/src/out/Release/
option can then be used to link against and embed the ANGLE shared object files. The full command would be:
python scripts/android/build_apk.py --sdk <path to Android SDK> --ndk <path to Android NDK> --abis arm64-v8a --angle-path ~/chromium/src/out/Release/