Adjust {Max,Min}Coords for {proj}offset texture tests with 3D texture targets

As it is now, the computed lod ends up being ~0.962, which is very close to the
threshold that separates selection of the first two mipmap levels. At least on
Intel GPUs this leads to test failures because the miplevel selected by CTS to
produce the expected result does not match the one actually selected by the
hardware.

This patch alters the coordinates used with these tests so the comuted lod
isn't too close to a mipmap level threshold.

Affects:
dEQP-VK.glsl.texture_functions.texture{proj}offset.sampler3d*

Khronos issue: #552

Change-Id: I6ec766133905d2085cd795eea8aaf0b04e830278
1 file changed
tree: 3af6c3bdc41f2f467d26919321e2b64e4e785834
  1. android/
  2. data/
  3. doc/
  4. execserver/
  5. executor/
  6. external/
  7. framework/
  8. modules/
  9. scripts/
  10. targets/
  11. .editorconfig
  12. .gitignore
  13. Android.mk
  14. CMakeLists.txt
  15. LICENSE
  16. MODULE_LICENSE_APACHE2
  17. NOTICE
  18. README.md
README.md

dEQP README

This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.

Documentation

Up-to-date documentation for the dEQP is available at Android Open Source Project site.

Khronos Vulkan Conformance Tests

This repository includes Khronos Vulkan CTS under external/vulkancts directory. For more information see Vulkan CTS README.