commit | 8efe5254646f6bdeb3c9ea26ae37ae24a3286375 | [log] [tgz] |
---|---|---|
author | Iago Toral Quiroga <itoral@igalia.com> | Tue Nov 22 06:55:44 2016 -0400 |
committer | Pyry Haulos <phaulos@google.com> | Wed Nov 30 12:53:03 2016 -0800 |
tree | 3af6c3bdc41f2f467d26919321e2b64e4e785834 | |
parent | 46c7c2729f7941bbe8e50d3919f1b75131e34b89 [diff] |
Adjust {Max,Min}Coords for {proj}offset texture tests with 3D texture targets As it is now, the computed lod ends up being ~0.962, which is very close to the threshold that separates selection of the first two mipmap levels. At least on Intel GPUs this leads to test failures because the miplevel selected by CTS to produce the expected result does not match the one actually selected by the hardware. This patch alters the coordinates used with these tests so the comuted lod isn't too close to a mipmap level threshold. Affects: dEQP-VK.glsl.texture_functions.texture{proj}offset.sampler3d* Khronos issue: #552 Change-Id: I6ec766133905d2085cd795eea8aaf0b04e830278
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.