Fragment input components limit includes position

The Vulkan limits maxFragmentInputComponent is inclusive of any
components that are being used up by the built-in interface block.

This means that the test of n components should consist of 4 components
for the position and (n - 4) user defined components.

The test should also check the maxVertexOutputComponent limit as
technically there is no implied >= requirement.

Affects:

dEQP-VK.glsl.limits.near_max.fragment_input.components_*

Component: Vulkan

VK-GL-CTS Issue: 1597

Change-Id: I58adbbbaaa94dd185b024f63519dac7daf5e4b3c
(cherry picked from commit 8b5781b8e7a4564ddec376828a16fd89fb8e3227)
1 file changed
tree: d561c4ad9232f88345105c2c1b226b44f5e6d743
  1. .github/
  2. android/
  3. data/
  4. doc/
  5. execserver/
  6. executor/
  7. external/
  8. framework/
  9. modules/
  10. scripts/
  11. targets/
  12. .editorconfig
  13. .gitignore
  14. .travis.yml
  15. Android.mk
  16. AndroidGen.mk
  17. CMakeLists.txt
  18. LICENSE
  19. MODULE_LICENSE_APACHE2
  20. NOTICE
  21. OWNERS
  22. README.md
README.md

dEQP README

This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.

Documentation

Up-to-date documentation for the dEQP is available at Android Open Source Project site.

Khronos Vulkan Conformance Tests

This repository includes Khronos Vulkan CTS under external/vulkancts directory. For more information see Vulkan CTS README.

Khronos OpenGL / OpenGL ES Conformance Tests

This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts directory. For more information see OpenGL / OpenGL ES CTS README.