Generate flat triangles in polygon offset tests.

The tests setup triangles with a depth slope and then call
glPolygonOffset(factor, units) with variable units and
always 0 slope scaled factor.

According to the GLES 3.2 spec 13.7.2 Depth Offset:
"void PolygonOffset( float factor, float units );
factor scales the maximum depth slope of the polygon, and units scales an
implementation-dependent constant that relates to the usable resolution of the
depth buffer."

If the polygon has a depth slope,
the depth slope factor has to be not equal to zero.
The rationale of the slope scaled factor is to ensure that the offset
(equation 13.11) is greater than max(dz/dx, dz/dy) for all resolutions,
which may not be the case for the constant offset since it doesn't take
the screen resolution into account.

Changed tests:

dEQP-GLES2.functional.polygon_offset.*_displacement_with_units
dEQP-GLES3.functional.polygon_offset.*_displacement_with_units

Bug: 34386628

Change-Id: Ie8009ba1766eb50c3c5a750122aa8bb231144210
2 files changed
tree: 6a603a27501411bf0daaf2aa5d6f1cbeb7cbc249
  1. android/
  2. data/
  3. doc/
  4. execserver/
  5. executor/
  6. external/
  7. framework/
  8. modules/
  9. scripts/
  10. targets/
  11. .gitignore
  12. Android.mk
  13. CMakeLists.txt
  14. LICENSE
  15. MODULE_LICENSE_APACHE2
  16. NOTICE
  17. README.md
README.md

dEQP README

This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.

Documentation

Up-to-date documentation for the dEQP is available at Android Open Source Project site.

Khronos Vulkan Conformance Tests

This repository includes Khronos Vulkan CTS under external/vulkancts directory. For more information see Vulkan CTS README.