| # Issue 218: Excluded built-in function precision tests |
| dEQP-VK.glsl.builtin.precision.clamp.highp_compute.* |
| dEQP-VK.glsl.builtin.precision.cos.mediump_* |
| dEQP-VK.glsl.builtin.precision.div.highp_compute.* |
| dEQP-VK.glsl.builtin.precision.max.highp_compute.* |
| dEQP-VK.glsl.builtin.precision.min.highp_compute.* |
| dEQP-VK.glsl.builtin.precision.mod.highp_compute.* |
| dEQP-VK.glsl.builtin.precision.reflect.highp_compute.vec4 |
| dEQP-VK.glsl.builtin.precision.sin.mediump_compute.* |
| dEQP-VK.glsl.builtin.precision.tan.mediump_compute.* |
| |
| # Issue 242: Excluded blend tests where propagated errors may be large |
| dEQP-VK.pipeline.blend.format.a2r10g10b10_unorm_pack32.states.color_dc_dc_add_alpha_o_1msc_add-color_sas_1mdc_max_alpha_sa_1msc_min-color_dc_sas_min_alpha_1mcc_cc_sub-color_z_1mda_add_alpha_o_1mdc_add |
| dEQP-VK.pipeline.blend.format.a2r10g10b10_unorm_pack32.states.color_sa_z_sub_alpha_ca_cc_sub-color_sas_1msa_rsub_alpha_ca_da_sub-color_1mca_ca_min_alpha_1msc_1mcc_rsub-color_dc_da_sub_alpha_1mcc_1mda_add |
| dEQP-VK.pipeline.blend.format.b5g5r5a1_unorm_pack16.states.color_1mcc_cc_min_alpha_sc_cc_min-color_o_o_min_alpha_1msc_1msc_add-color_sas_da_add_alpha_1mdc_ca_add-color_cc_1mda_sub_alpha_dc_1mda_add |
| dEQP-VK.pipeline.blend.format.b5g5r5a1_unorm_pack16.states.color_dc_dc_add_alpha_o_1msc_add-color_sas_1mdc_max_alpha_sa_1msc_min-color_dc_sas_min_alpha_1mcc_cc_sub-color_z_1mda_add_alpha_o_1mdc_add |
| dEQP-VK.pipeline.blend.format.b5g5r5a1_unorm_pack16.states.color_sa_z_sub_alpha_ca_cc_sub-color_sas_1msa_rsub_alpha_ca_da_sub-color_1mca_ca_min_alpha_1msc_1mcc_rsub-color_dc_da_sub_alpha_1mcc_1mda_add |
| dEQP-VK.pipeline.blend.format.r5g5b5a1_unorm_pack16.states.color_1mcc_cc_min_alpha_sc_cc_min-color_o_o_min_alpha_1msc_1msc_add-color_sas_da_add_alpha_1mdc_ca_add-color_cc_1mda_sub_alpha_dc_1mda_add |
| dEQP-VK.pipeline.blend.format.r5g5b5a1_unorm_pack16.states.color_dc_dc_add_alpha_o_1msc_add-color_sas_1mdc_max_alpha_sa_1msc_min-color_dc_sas_min_alpha_1mcc_cc_sub-color_z_1mda_add_alpha_o_1mdc_add |
| dEQP-VK.pipeline.blend.format.r5g5b5a1_unorm_pack16.states.color_sa_z_sub_alpha_ca_cc_sub-color_sas_1msa_rsub_alpha_ca_da_sub-color_1mca_ca_min_alpha_1msc_1mcc_rsub-color_dc_da_sub_alpha_1mcc_1mda_add |
| |
| # Excluded texture function tests according to the Android GLES3 issue list |
| dEQP-VK.glsl.texture_functions.texturegrad.isamplercube_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler3d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.isampler3d_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.isampler3d_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sampler3d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sampler3d_float_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.usampler3d_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler3d_float_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.textureprojoffset.isampler3d_fragment |
| dEQP-VK.glsl.texture_functions.textureprojoffset.sampler3d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureprojoffset.sampler3d_float_fragment |
| dEQP-VK.glsl.texture_functions.textureprojoffset.usampler3d_fragment |
| dEQP-VK.glsl.texture_functions.texture.sampler2darrayshadow_vertex |
| |
| # Issue 410: Excluded texture function tests |
| dEQP-VK.glsl.texture_functions.textureprojlod.isampler3d_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlod.usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler3d_vertex |
| dEQP-VK.glsl.texture_functions.textureproj.sampler2dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureproj.sampler2dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureproj.sampler2dshadow_bias_fragment |
| dEQP-VK.glsl.texture_functions.textureprojoffset.sampler2dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureprojoffset.sampler2dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureprojoffset.sampler2dshadow_bias_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlod.sampler2dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlod.sampler2dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler2dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler2dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler2dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler2dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler2dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler2dshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler2darrayshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler2darrayshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2darrayshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2darrayshadow_fragment |
| dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse* |
| dEQP-VK.glsl.texture_functions.texturegrad.isampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.isampler2d_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.usampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.usampler2d_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.samplercube_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.samplercube_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.samplercube_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.samplercube_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.isamplercube_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.usamplercube_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.usamplercube_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.isampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.isampler2darray_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.usampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.usampler2darray_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler3d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.isampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.isampler3d_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.usampler3d_fragment |
| dEQP-VK.glsl.texture_functions.query.texturequerylod.sampler3d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.query.texturequerylod.sampler3d_float_fragment |
| dEQP-VK.glsl.texture_functions.query.texturequerylod.isampler3d_fragment |
| dEQP-VK.glsl.texture_functions.query.texturequerylod.usampler3d_fragment |
| |
| # Excluded sparse version of the above texture function tests |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler3d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler3d_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler3d_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_float_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler3d_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler2darrayshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darrayshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darrayshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darrayshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darrayshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler2d_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler2d_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercube_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercube_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercube_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercube_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_usamplercube_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_usamplercube_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler2darray_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler2darray_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler3d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler3d_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler3d_fragment |
| |
| # Issue 419: Failing sparse tests (Image mismatch) |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler2d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler2d_float_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_isampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_usampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler2d_bias_float_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_isampler2d_bias_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_usampler2d_bias_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_samplercube_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_samplercube_float_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_samplercube_float_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_isamplercube_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_usamplercube_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_usamplercube_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_samplercube_bias_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_samplercube_bias_float_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_isamplercube_bias_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_usamplercube_bias_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler2darray_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler2darray_float_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_isampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_usampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler2darray_bias_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler2darray_bias_float_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_isampler2darray_bias_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_usampler2darray_bias_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler3d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler3d_float_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_isampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler3d_bias_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_sampler3d_bias_float_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_isampler3d_bias_fragment |
| dEQP-VK.glsl.texture_functions.texture.sparse_usampler3d_bias_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2d_float_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler2d_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler2d_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2d_bias_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2d_bias_float_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler2d_bias_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler2d_bias_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2darray_fixed_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2darray_float_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2darray_bias_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2darray_bias_float_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler2darray_bias_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler2darray_bias_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_float_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_bias_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_bias_float_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler3d_bias_fragment |
| dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler3d_bias_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler2d_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler2d_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_samplercube_float_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_samplercube_float_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_usamplercube_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_usamplercube_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2darray_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2darray_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2darray_float_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2darray_float_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler2darray_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler2darray_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler3d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler3d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler3d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler3d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler3d_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler3d_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler2d_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler2d_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2darray_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2darray_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2darray_float_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2darray_float_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler2darray_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler2darray_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler3d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler3d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler3d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler3d_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler3d_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darray_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darray_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darray_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darray_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler3d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler3d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler3d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler2d_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler2d_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darray_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darray_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darray_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darray_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_isampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_isampler2darray_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler2darray_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler2darray_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler3d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler3d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler3d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler3d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_isampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_isampler3d_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler3d_fragment |
| dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler2d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler2d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler2d_float_vertex |
| dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler2d_float_fragment |
| dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler2darray_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler2darray_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler3d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler3d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texelfetch.sparse_usampler3d_vertex |
| dEQP-VK.glsl.texture_functions.texelfetch.sparse_usampler3d_fragment |
| |
| # Issue 420: Exclude problematic clipping tests |
| dEQP-VK.clipping.clip_volume.clipped.large_points |
| dEQP-VK.clipping.clip_volume.clipped.wide_lines_axis_aligned |
| dEQP-VK.clipping.clip_volume.clipped.wide_lines_diagonal |
| |
| # Issue 431: Excluded copies and blitting tests |
| dEQP-VK.api.copy_and_blit.core.blit_image.simple_tests.scaling_and_offset.b8g8r8a8_unorm_linear |
| |
| # CTS issue 426, spec issue 403 |
| dEQP-VK.spirv_assembly.instruction.compute.opfunord.* |
| |
| # New tests from AOSP |
| dEQP-VK.texture.explicit_lod.* |
| |
| #VK-GL-CTS 110: Excluded wsi android tests as they require android loader support |
| dEQP-VK.wsi.android.surface.query_devgroup_* |
| |
| #VK-GL-CTS 749 |
| dEQP-VK.glsl.builtin.precision.atan2.mediump_compute.* |
| |
| # Issue: b/66464066 |
| dEQP-VK.wsi.android.shared_presentable_image.scale_down.* |
| |
| # Issue: b/67022169 |
| dEQP-VK.wsi.android.incremental_present.scale_down.* |
| |
| # Temporarily excluded while getting new Vulkan 1.1 drivers |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.geometry.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.geometry.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.tess_eval.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer.geometry.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero |
| dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero |
| dEQP-VK.glsl.atomic_operations.comp_swap_signed_compute |
| dEQP-VK.glsl.atomic_operations.comp_swap_signed_fragment |
| dEQP-VK.glsl.atomic_operations.comp_swap_unsigned_compute |
| dEQP-VK.glsl.atomic_operations.comp_swap_unsigned_fragment |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa.2_bit |
| dEQP-VK.glsl.builtin_var.fragcoord_msaa.4_bit |
| dEQP-VK.glsl.derivate.dfdycoarse.fbo_msaa2.vec3_mediump |
| dEQP-VK.glsl.texture_functions.texturegrad.isampler1darray_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.isampler1darray_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.isampler1d_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.isampler1d_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.isampler1darray_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.isampler1darray_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.isampler1d_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.isampler1d_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darray_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darray_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darray_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darray_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darrayshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darrayshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1dshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1dshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.usampler1darray_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.usampler1darray_vertex |
| dEQP-VK.glsl.texture_functions.texturegradoffset.usampler1d_fragment |
| dEQP-VK.glsl.texture_functions.texturegradoffset.usampler1d_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1darray_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1darray_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1darray_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1darray_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1darrayshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1darrayshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1dshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.sampler1dshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.usampler1darray_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.usampler1darray_vertex |
| dEQP-VK.glsl.texture_functions.texturegrad.usampler1d_fragment |
| dEQP-VK.glsl.texture_functions.texturegrad.usampler1d_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.isampler1darray_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.isampler1darray_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.isampler1d_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.isampler1d_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1darray_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1darray_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1darray_float_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1darray_float_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1darrayshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1darrayshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1d_fixed_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1d_fixed_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1d_float_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1d_float_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1dshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1dshadow_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.usampler1darray_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.usampler1darray_vertex |
| dEQP-VK.glsl.texture_functions.texturelodoffset.usampler1d_fragment |
| dEQP-VK.glsl.texture_functions.texturelodoffset.usampler1d_vertex |
| dEQP-VK.glsl.texture_functions.texturelod.sampler1dshadow_fragment |
| dEQP-VK.glsl.texture_functions.texturelod.sampler1dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec2_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec2_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec4_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec4_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec2_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec2_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec4_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec4_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_fixed_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_float_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_float_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_fixed_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_float_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_float_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec2_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec2_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec4_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec4_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec2_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec2_fixed_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec2_float_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec2_float_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_fixed_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_float_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_float_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec2_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec2_vertex |
| dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec4_fragment |
| dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec4_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler1d_vec2_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler1d_vec2_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler1d_vec4_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler1d_vec4_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec2_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec2_fixed_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec2_float_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec2_float_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec4_fixed_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec4_fixed_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec4_float_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec4_float_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler1d_vec2_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler1d_vec2_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler1d_vec4_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler1d_vec4_vertex |
| dEQP-VK.glsl.texture_functions.textureprojlod.sampler1dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureprojlod.sampler1dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1dshadow_bias_fragment |
| dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1dshadow_vertex |
| dEQP-VK.glsl.texture_functions.textureproj.sampler1dshadow_bias_fragment |
| dEQP-VK.glsl.texture_functions.textureproj.sampler1dshadow_fragment |
| dEQP-VK.glsl.texture_functions.textureproj.sampler1dshadow_vertex |
| dEQP-VK.glsl.texture_functions.texture.samplercubearrayshadow_fragment |
| dEQP-VK.image.atomic_operations.compare_exchange.1d_array.r32i_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.1d_array.r32i_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.1d_array.r32ui_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.1d_array.r32ui_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.1d.r32i_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.1d.r32i_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.1d.r32ui_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.1d.r32ui_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.2d_array.r32i_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.2d_array.r32i_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.2d_array.r32ui_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.2d_array.r32ui_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.2d.r32i_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.2d.r32i_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.2d.r32ui_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.2d.r32ui_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.3d.r32i_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.3d.r32i_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.3d.r32ui_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.3d.r32ui_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.cube_array.r32i_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.cube_array.r32i_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.cube_array.r32ui_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.cube_array.r32ui_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.cube.r32i_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.cube.r32i_intermediate_values |
| dEQP-VK.image.atomic_operations.compare_exchange.cube.r32ui_end_result |
| dEQP-VK.image.atomic_operations.compare_exchange.cube.r32ui_intermediate_values |
| dEQP-VK.pipeline.multisample_shader_builtin.sample_position.distribution.128_128_1.samples_2 |
| dEQP-VK.pipeline.multisample_shader_builtin.sample_position.distribution.128_128_1.samples_4 |
| dEQP-VK.pipeline.multisample_shader_builtin.sample_position.distribution.137_191_1.samples_2 |
| dEQP-VK.pipeline.multisample_shader_builtin.sample_position.distribution.137_191_1.samples_4 |
| dEQP-VK.pipeline.vertex_input.max_attributes.32_attributes.binding_one_to_one.interleaved |
| dEQP-VK.pipeline.vertex_input.max_attributes.query_max_attributes.binding_one_to_one.interleaved |
| dEQP-VK.ssbo.unsized_array_length.float_no_offset_explicit_size |
| dEQP-VK.ssbo.unsized_array_length.float_no_offset_whole_size |
| dEQP-VK.ssbo.unsized_array_length.float_offset_explicit_size |
| dEQP-VK.ssbo.unsized_array_length.float_offset_whole_size |
| |
| # Temporarily excluded for b/72324588 |
| dEQP-VK.image.mutable.2d* |
| |
| # Temporarily excluded for b/72828206 |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero |
| |
| # Temporarily excluded for b/72834612 |
| dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero |