Rework platform memory limits

Some OpenGL tests in openglcts and kc_cts used Vulkan platform class to
get the available system / device memory. The memory limits are not
Vulkan related.

This CL moves the getMemoryLimits function to the base class of all
platforms, so the functions can be accessed from openglcts without
referencing any Vulkan files.

Affects:

dEQP-VK.info.memory_limits
dEQP-VK.api.buffer.suballocation.*
dEQP-VK.api.buffer.dedicated_alloc.*
dEQP-VK.api.object_management.*
dEQP-VK.memory.allocation.*
dEQP-VK.memory.device_group_allocation.*
dEQP-VK.pipeline.render_to_image.*.small.*
dEQP-VK.pipeline.render_to_image.*.huge.*

KHR-GL4*.shader_image_load_store.advanced-*

Components:
Vulkan, OpenGL, Framework

VK-GL-CTS issue: 3360

Change-Id: I0743a83148c946d962fd793c8771f2c3c2e33ecc
23 files changed
tree: f8d6d2eabf843d345c17465dab81e26d71cb1169
  1. .github/
  2. android/
  3. data/
  4. doc/
  5. execserver/
  6. executor/
  7. external/
  8. framework/
  9. modules/
  10. scripts/
  11. targets/
  12. .editorconfig
  13. .gitattributes
  14. .gitignore
  15. Android.mk
  16. AndroidGen.mk
  17. CMakeLists.txt
  18. CODE_OF_CONDUCT.md
  19. LICENSE
  20. MODULE_LICENSE_APACHE2
  21. NOTICE
  22. OWNERS
  23. README.md
README.md

dEQP README

This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.

Documentation

Up-to-date documentation for the dEQP is available at Android Open Source Project site.

The .qpa logs generated by the conformance tests may contain embedded PNG images of the results. These can be viewed with scripts/qpa_image_viewer.html, by opening the file with a web browser and following its instructions, or using the Cherry tool.

Khronos Vulkan Conformance Tests

This repository includes Khronos Vulkan CTS under external/vulkancts directory. For more information see Vulkan CTS README.

Khronos OpenGL / OpenGL ES Conformance Tests

This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts directory. For more information see OpenGL / OpenGL ES CTS README.

ANGLE for Android

ANGLE can be built for Android by following the instructions here.

The resulting ANGLE shared object libraries can be linked against and embedded into dEQP.apk with the --angle-path option. This will cause dEQP.apk to use the ANGLE libraries for OpenGL ES calls, rather than the native drivers.

An ABI must be specified and the directory structure containing the ANGLE shared objects must match it so the build system can find the correct *.so files.

Assuming ANGLE shared objects are generated into ~/chromium/src/out/Release/ and dEQP.apk will be generated with --abis arm64-v8a, issue the following commands:

cd ~/chromium/src/out/Release/
mkdir arm64-v8a && cd arm64-v8a
cp ../lib*_angle.so .

The --angle-path ~/chromium/src/out/Release/ option can then be used to link against and embed the ANGLE shared object files. The full command would be:

python scripts/android/build_apk.py --sdk <path to Android SDK> --ndk <path to Android NDK> --abis arm64-v8a --angle-path ~/chromium/src/out/Release/