commit | b9df7b5d58961270c55c87000a38a8ccbbdc19e9 | [log] [tgz] |
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author | Pyry Haulos <phaulos@google.com> | Wed Jan 21 10:10:44 2015 -0800 |
committer | Pyry Haulos <phaulos@google.com> | Wed Jan 21 22:45:34 2015 +0000 |
tree | 7399a96a5220741b12485811e6daaefe6ceb20ea | |
parent | 3cc483b18a439f3c4484601d351ea541a428b9c5 [diff] |
Allow geometry variation in 3D texture filtering tests 3D texture verification code was expecting geometry to match exactly between the result and the reference. This was causing false negatives on some HW. Bug: 19092978 Change-Id: I7f20a0dc659e33c5ca3a6c88a0d242267f24fe6a