Check if stage is supported with subgroup size

When using required subgroup size, shader stage used must be a bit in
VkPhysicalDeviceSubgroupSizeControlProperties requiredSubgroupSizeStages

Components: Vulkan

VK-GL-CTS issue: 3962

Affected tests:
dEQP-VK.reconvergence.*

Change-Id: Ie2109b6974c4da57f19e8d321e27ccbad1298c71
diff --git a/external/vulkancts/modules/vulkan/reconvergence/vktReconvergenceTests.cpp b/external/vulkancts/modules/vulkan/reconvergence/vktReconvergenceTests.cpp
index 34dd15c..d637c38 100644
--- a/external/vulkancts/modules/vulkan/reconvergence/vktReconvergenceTests.cpp
+++ b/external/vulkancts/modules/vulkan/reconvergence/vktReconvergenceTests.cpp
@@ -1740,8 +1740,9 @@
 	flushAlloc(vk, device, buffers[1]->getAllocation());
 	flushAlloc(vk, device, buffers[2]->getAllocation());
 
-	const VkBool32 computeFullSubgroups = subgroupProperties.subgroupSize <= 64 &&
-										  m_context.getSubgroupSizeControlFeaturesEXT().computeFullSubgroups;
+	const VkBool32 computeFullSubgroups	=	(subgroupProperties.subgroupSize <= 64) &&
+											(m_context.getSubgroupSizeControlFeaturesEXT().computeFullSubgroups) &&
+											(m_context.getSubgroupSizeControlPropertiesEXT().requiredSubgroupSizeStages & VK_SHADER_STAGE_COMPUTE_BIT);
 
 	const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroupSizeCreateInfo =
 	{