commit | d744f36832625e8762dce81f1c5e82e63b0d3b4c | [log] [tgz] |
---|---|---|
author | Piers Daniell <pdaniell@nvidia.com> | Fri Jan 05 14:04:29 2018 -0700 |
committer | Alexander Galazin <Alexander.Galazin@arm.com> | Thu Jan 18 04:48:26 2018 -0500 |
tree | 1a9cf61af8f890f9f526bde9d3a9c834ab9a6ba0 | |
parent | cf0a23a0362b9354ab523fc2f9ce385b11ef2eb9 [diff] |
Add VK_ACCESS_SHADER_READ_BIT barrier access bit The dEQP-VK.query_pool.statistics_query.compute_shader_invocations.secondary* tests were missing a VK_ACCESS_SHADER_READ_BIT bit in the pipeline barrier between compute dispatch calls. Each dispatch was doing a read-modify-write of the same SSBO locations, but the test only used the VK_ACCESS_SHADER_WRITE_BIT access bit. This may cause the compute shader to read stale cache data since the dependency between each dispatch was not expressed correctly. This fix simple adds the missing VK_ACCESS_SHADER_READ_BIT access bit. Affects: dEQP-VK.query_pool.statistics_query.compute_shader_invocations.secondary* Components: Vulkan VK-GL-CTS issue: 927 Change-Id: I946d6113c897a03116db7a93a182e27497adfe6f
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.
This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts
directory. For more information see OpenGL / OpenGL ES CTS README.