dEQP-VK.geometry: use proper layout for sampling the image

While 'GENERAL' layout is acceptable layout for sampling image, the barrier in
geometry\vktGeometryBasicGeometryShaderTests.cpp:235
transitions the image to `SHADER_READ_ONLY_OPTIMAL` layout.

Both layout must much, otherwise the behavior is undefined.

Affects:
dEQP-VK.geometry.basic.output_vary_by_texture_instancing
dEQP-VK.geometry.basic.output_vary_by_texture

Components: Vulkan

VK-GL-CTS issue: 648

Change-Id: I2b947a150173f0a060cfbf851d117ef91097c1d8
1 file changed
tree: e62adb5ebe37a86a6179f3a984defe94b67e77fb
  1. android/
  2. data/
  3. doc/
  4. execserver/
  5. executor/
  6. external/
  7. framework/
  8. modules/
  9. scripts/
  10. targets/
  11. .editorconfig
  12. .gitignore
  13. Android.mk
  14. CMakeLists.txt
  15. LICENSE
  16. MODULE_LICENSE_APACHE2
  17. NOTICE
  18. README.md
README.md

dEQP README

This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.

Documentation

Up-to-date documentation for the dEQP is available at Android Open Source Project site.

Khronos Vulkan Conformance Tests

This repository includes Khronos Vulkan CTS under external/vulkancts directory. For more information see Vulkan CTS README.