commit | e03c6fcbed3e523c2792c0862679fda87a8dda6a | [log] [tgz] |
---|---|---|
author | Slawomir Cygan <slawomir.cygan@intel.com> | Wed Aug 30 15:36:27 2017 +0200 |
committer | Slawomir Cygan <slawomir.cygan@intel.com> | Wed Aug 30 15:40:54 2017 +0200 |
tree | e62adb5ebe37a86a6179f3a984defe94b67e77fb | |
parent | 0369fce9a84f1000e37ab9fa01f24aea38865973 [diff] |
dEQP-VK.geometry: use proper layout for sampling the image While 'GENERAL' layout is acceptable layout for sampling image, the barrier in geometry\vktGeometryBasicGeometryShaderTests.cpp:235 transitions the image to `SHADER_READ_ONLY_OPTIMAL` layout. Both layout must much, otherwise the behavior is undefined. Affects: dEQP-VK.geometry.basic.output_vary_by_texture_instancing dEQP-VK.geometry.basic.output_vary_by_texture Components: Vulkan VK-GL-CTS issue: 648 Change-Id: I2b947a150173f0a060cfbf851d117ef91097c1d8
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.