Merge aosp/upstream-vulkan-cts-1.0-dev into aosp/deqp-dev

Change-Id: Id72fd820e5ce49e72e0e14809eb92fcebb6fb1d7
diff --git a/AndroidGen.mk b/AndroidGen.mk
index 7e05613..d84fbf6 100644
--- a/AndroidGen.mk
+++ b/AndroidGen.mk
@@ -34,6 +34,7 @@
 	external/vulkancts/framework/vulkan/vkDebugReportUtil.cpp \
 	external/vulkancts/framework/vulkan/vkDefs.cpp \
 	external/vulkancts/framework/vulkan/vkDeviceUtil.cpp \
+	external/vulkancts/framework/vulkan/vkGlslProgram.cpp \
 	external/vulkancts/framework/vulkan/vkGlslToSpirV.cpp \
 	external/vulkancts/framework/vulkan/vkImageUtil.cpp \
 	external/vulkancts/framework/vulkan/vkImageWithMemory.cpp \
@@ -253,6 +254,7 @@
 	external/vulkancts/modules/vulkan/vktTestGroupUtil.cpp \
 	external/vulkancts/modules/vulkan/vktTestPackage.cpp \
 	external/vulkancts/modules/vulkan/vktTestPackageEntry.cpp \
+	external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTests.cpp \
 	external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTimingTests.cpp \
 	external/vulkancts/modules/vulkan/wsi/vktWsiIncrementalPresentTests.cpp \
 	external/vulkancts/modules/vulkan/wsi/vktWsiSurfaceTests.cpp \
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 21d5d51..5b46f8f 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -5,6 +5,11 @@
 # dEQP Target.
 set(DEQP_TARGET "default" CACHE STRING "dEQP Target (default, android...)")
 
+if (DEFINED DEQP_TARGET_TOOLCHAIN)
+	# \note Toolchain must be included before project() command
+	include(targets/${DEQP_TARGET}/${DEQP_TARGET_TOOLCHAIN}.cmake)
+endif ()
+
 project(dEQP-Core-${DEQP_TARGET})
 
 include(framework/delibs/cmake/Defs.cmake NO_POLICY_SCOPE)
diff --git a/android/cts/master/vk-master.txt b/android/cts/master/vk-master.txt
index a98c80e..b1c2a0d 100644
--- a/android/cts/master/vk-master.txt
+++ b/android/cts/master/vk-master.txt
@@ -146824,6 +146824,58 @@
 dEQP-VK.glsl.builtin_var.frontfacing.triangle_list
 dEQP-VK.glsl.builtin_var.frontfacing.triangle_strip
 dEQP-VK.glsl.builtin_var.frontfacing.triangle_fan
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d16_unorm_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_x8_d24_unorm_pack32_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d16_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d24_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_large_depth
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_s8_uint
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_2
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_4
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_8
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_16
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_32
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_64
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d16_unorm_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_x8_d24_unorm_pack32_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d16_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d24_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_large_depth
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_s8_uint
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_2
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_4
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_8
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_16
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_32
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_64
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d16_unorm_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_x8_d24_unorm_pack32_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d16_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d24_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_large_depth
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_s8_uint
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_2
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_4
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_8
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_16
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_32
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_64
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.1_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.2_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.4_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.8_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.16_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.32_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.64-bit
 dEQP-VK.glsl.builtin_var.simple.fragcoord_xyz
 dEQP-VK.glsl.builtin_var.simple.fragcoord_w
 dEQP-VK.glsl.builtin_var.simple.pointcoord
@@ -159434,6 +159486,13 @@
 dEQP-VK.wsi.android.display_timing.immediate.display_timing
 dEQP-VK.wsi.android.display_timing.mailbox.reference
 dEQP-VK.wsi.android.display_timing.mailbox.display_timing
+dEQP-VK.wsi.display.get_display_properties
+dEQP-VK.wsi.display.get_display_plane_properties
+dEQP-VK.wsi.display.get_display_plane_supported_displays
+dEQP-VK.wsi.display.get_display_mode_properties
+dEQP-VK.wsi.display.create_display_mode
+dEQP-VK.wsi.display.get_display_plane_capabilities
+dEQP-VK.wsi.display.create_display_plane_surface
 dEQP-VK.synchronization.smoke.fences
 dEQP-VK.synchronization.smoke.semaphores
 dEQP-VK.synchronization.smoke.events
diff --git a/android/scripts/build.py b/android/scripts/build.py
deleted file mode 100644
index c952e3f..0000000
--- a/android/scripts/build.py
+++ /dev/null
@@ -1,265 +0,0 @@
-# -*- coding: utf-8 -*-
-
-#-------------------------------------------------------------------------
-# drawElements Quality Program utilities
-# --------------------------------------
-#
-# Copyright 2015 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-#-------------------------------------------------------------------------
-
-import os
-import re
-import sys
-import shutil
-import string
-import argparse
-import time
-
-import common
-
-def getStoreKeyPasswords (filename):
-	f			= open(filename)
-	storepass	= None
-	keypass		= None
-	for line in f:
-		m = re.search('([a-z]+)\s*\=\s*"([^"]+)"', line)
-		if m != None:
-			if m.group(1) == "storepass":
-				storepass = m.group(2)
-			elif m.group(1) == "keypass":
-				keypass = m.group(2)
-	f.close()
-	if storepass == None or keypass == None:
-		common.die("Could not read signing key passwords")
-	return (storepass, keypass)
-
-def getNativeBuildDir (buildRoot, nativeLib, buildType):
-	buildName = "%s-%d-%s" % (buildType.lower(), nativeLib.apiVersion, nativeLib.abiVersion)
-	return os.path.normpath(os.path.join(buildRoot, "native", buildName))
-
-def getAssetsDir (buildRoot, nativeLib, buildType):
-	return os.path.join(getNativeBuildDir(buildRoot, nativeLib, buildType), "assets")
-
-def buildNative (buildRoot, libTargetDir, nativeLib, buildType, gtfTarget):
-	deqpDir		= os.path.normpath(os.path.join(common.ANDROID_DIR, ".."))
-	buildDir	= getNativeBuildDir(buildRoot, nativeLib, buildType)
-	libsDir		= os.path.join(libTargetDir, nativeLib.abiVersion)
-	srcLibFile	= os.path.join(buildDir, common.NATIVE_LIB_NAME)
-	dstLibFile	= os.path.join(libsDir, common.NATIVE_LIB_NAME)
-
-	# Make build directory if necessary
-	if not os.path.exists(buildDir):
-		os.makedirs(buildDir)
-		toolchainFile = '%s/framework/delibs/cmake/toolchain-android-%s.cmake' % (deqpDir, common.ANDROID_NDK_TOOLCHAIN_VERSION)
-		common.execArgsInDirectory([
-				'cmake',
-				'-G%s' % common.CMAKE_GENERATOR,
-				'-DCMAKE_TOOLCHAIN_FILE=%s' % toolchainFile,
-				'-DCMAKE_C_FLAGS=-Werror',
-				'-DCMAKE_CXX_FLAGS=-Werror',
-				'-DANDROID_NDK_HOST_OS=%s' % common.ANDROID_NDK_HOST_OS,
-				'-DANDROID_NDK_PATH=%s' % common.ANDROID_NDK_PATH,
-				'-DANDROID_ABI=%s' % nativeLib.abiVersion,
-				'-DDE_ANDROID_API=%s' % nativeLib.apiVersion,
-				'-DCMAKE_BUILD_TYPE=%s' % buildType,
-				'-DGLCTS_GTF_TARGET=%s' % gtfTarget,
-				'-DDEQP_TARGET=android',
-				deqpDir
-			], buildDir)
-
-	common.execArgsInDirectory(['cmake', '--build', '.'] + common.EXTRA_BUILD_ARGS, buildDir)
-
-	if not os.path.exists(libsDir):
-		os.makedirs(libsDir)
-
-	shutil.copyfile(srcLibFile, dstLibFile)
-
-	# Copy gdbserver for debugging
-	if buildType.lower() == "debug":
-		srcGdbserverPath = os.path.join(common.ANDROID_NDK_PATH,
-										'prebuilt',
-										nativeLib.prebuiltDir,
-										'gdbserver',
-										'gdbserver')
-		dstGdbserverPath = os.path.join(libsDir, 'gdbserver')
-		shutil.copyfile(srcGdbserverPath, dstGdbserverPath)
-	else:
-		assert not os.path.exists(os.path.join(libsDir, "gdbserver"))
-
-def buildApp (buildRoot, androidBuildType, javaApi, package):
-	appDir	= os.path.join(buildRoot, package)
-
-	# Set up app
-	os.chdir(appDir)
-
-	manifestSrcPath = os.path.normpath(os.path.join(common.ANDROID_DIR, package, "AndroidManifest.xml"))
-	manifestDstPath = os.path.normpath(os.path.join(appDir, "AndroidManifest.xml"))
-
-	# Build dir can be the Android dir, in which case the copy is not needed.
-	if manifestSrcPath != manifestDstPath:
-		shutil.copy(manifestSrcPath, manifestDstPath)
-
-	common.execArgs([
-			common.ANDROID_BIN,
-			'update', 'project',
-			'--name', 'dEQP',
-			'--path', '.',
-			'--target', javaApi,
-		])
-
-	# Build
-	common.execArgs([
-			common.ANT_BIN,
-			androidBuildType,
-			"-Dsource.dir=" + os.path.join(common.ANDROID_DIR, package, "src"),
-			"-Dresource.absolute.dir=" + os.path.join(common.ANDROID_DIR,package, "res")
-		])
-
-def signApp (keystore, keyname, storepass, keypass, package):
-	os.chdir(os.path.join(common.ANDROID_DIR, package))
-	common.execArgs([
-			common.JARSIGNER_BIN,
-			'-keystore', keystore,
-			'-storepass', storepass,
-			'-keypass', keypass,
-			'-sigfile', 'CERT',
-			'-digestalg', 'SHA1',
-			'-sigalg', 'MD5withRSA',
-			'-signedjar', 'bin/dEQP-unaligned.apk',
-			'bin/dEQP-release-unsigned.apk',
-			keyname
-		])
-	common.execArgs([
-			common.ZIPALIGN_BIN,
-			'-f', '4',
-			'bin/dEQP-unaligned.apk',
-			'bin/dEQP-release.apk'
-		])
-
-def build (buildRoot=common.ANDROID_DIR, androidBuildType='debug', nativeBuildType="Release", javaApi=common.ANDROID_JAVA_API, doParallelBuild=False, package="package", gtfTarget='gles32'):
-	curDir = os.getcwd()
-
-	try:
-		assetsSrcDir = getAssetsDir(buildRoot, common.NATIVE_LIBS[0], nativeBuildType)
-		assetsDstDir = os.path.join(buildRoot, package, "assets")
-
-		# Remove assets from the first build dir where we copy assets from
-		# to avoid collecting cruft there.
-		if os.path.exists(assetsSrcDir):
-			shutil.rmtree(assetsSrcDir)
-		if os.path.exists(assetsDstDir):
-			shutil.rmtree(assetsDstDir)
-
-		# Remove old libs dir to avoid collecting out-of-date versions
-		# of libs for ABIs not built this time.
-		libTargetDir = os.path.join(buildRoot, package, "libs")
-		if os.path.exists(libTargetDir):
-			shutil.rmtree(libTargetDir)
-
-		# Build native code
-		nativeBuildArgs = [(buildRoot, libTargetDir, nativeLib, nativeBuildType, gtfTarget) for nativeLib in common.NATIVE_LIBS]
-		if doParallelBuild:
-			common.parallelApply(buildNative, nativeBuildArgs)
-		else:
-			common.serialApply(buildNative, nativeBuildArgs)
-
-		# Copy assets
-		if os.path.exists(assetsSrcDir):
-			shutil.copytree(assetsSrcDir, assetsDstDir)
-
-		# Build java code and .apk
-		buildApp(buildRoot, androidBuildType, javaApi, package)
-
-	finally:
-		# Restore working dir
-		os.chdir(curDir)
-
-def dumpConfig ():
-	print " "
-	for entry in common.CONFIG_STRINGS:
-		print "%-30s : %s" % (entry[0], entry[1])
-	print " "
-
-# Return NDK version as [<major>,<minor>] or None if cannot be figured out.
-def getNdkVersion (path):
-	if path == None:
-		return None
-
-	propFilePath = os.path.join(path, "source.properties")
-	try:
-		with open(propFilePath) as propFile:
-			for line in propFile:
-				keyValue = map(lambda x: string.strip(x), line.split("="))
-				if keyValue[0] == "Pkg.Revision":
-					versionParts = keyValue[1].split(".")
-					return tuple(map(int, versionParts[0:2]))
-	except:
-		print("Could not read source prop file '%s'" % propFilePath)
-
-	return None
-
-def checkConfig ():
-	HOST_OS_TO_DOWNLOAD_STRING = {
-			"linux-x86_64"		: "linux-x86_64",
-			"windows"			: "windows-x86",
-			"windows-x86_64"	: "windows-x86_64"
-		}
-
-	version = getNdkVersion(common.ANDROID_NDK_PATH)
-	# Note: NDK currently maintains compatibility between minor
-	# versions. Error out only on major version mismatch.
-	if version == None or version[0] != common.ANDROID_NDK_VERSION[0]:
-		print("**** WARNING! Deqp requires NDK version %s" % common.ANDROID_NDK_VERSION_STRING)
-		print("**** NDK Path %s does not appear to have that version." % common.ANDROID_NDK_PATH)
-
-		# Download hint will use the version encored in common.py, not
-		# the latest minor version available
-		versionString = common.ANDROID_NDK_VERSION_STRING
-		if common.ANDROID_NDK_HOST_OS in HOST_OS_TO_DOWNLOAD_STRING:
-			osString = HOST_OS_TO_DOWNLOAD_STRING[common.ANDROID_NDK_HOST_OS]
-			print("**** Please install from https://dl.google.com/android/repository/android-ndk-%s-%s.zip" % (versionString, osString))
-		else:
-			print("**** Please download version", versionString, "from https://developer.android.com/ndk/downloads/index.html")
-
-		return False
-
-	return True
-
-if __name__ == "__main__":
-	nativeBuildTypes = ['Release', 'Debug', 'MinSizeRel', 'RelWithAsserts', 'RelWithDebInfo']
-	androidBuildTypes = ['debug', 'release']
-
-	parser = argparse.ArgumentParser()
-	parser.add_argument('--android-build-type', dest='androidBuildType', choices=androidBuildTypes, default='debug', help="Build type for android project..")
-	parser.add_argument('--native-build-type', dest='nativeBuildType', default="RelWithAsserts", choices=nativeBuildTypes, help="Build type passed to cmake when building native code.")
-	parser.add_argument('--build-root', dest='buildRoot', default=common.ANDROID_DIR, help="Root directory for storing build results.")
-	parser.add_argument('--dump-config', dest='dumpConfig', action='store_true', help="Print out all configurations variables")
-	parser.add_argument('--java-api', dest='javaApi', default=common.ANDROID_JAVA_API, help="Set the API signature for the java build.")
-	parser.add_argument('--apk-package', dest='package', default='package', choices=['package', 'openglcts'], help="Folder with AndroidManifest.xml.")
-	parser.add_argument('--glcts-gtf-target', dest='gtfTarget', default='gles32', choices=['gles32', 'gles31', 'gles3', 'gles2', 'gl'], help="Build GLCTS GTF module for the given API.")
-	parser.add_argument('-p', '--parallel-build', dest='parallelBuild', action="store_true", help="Build native libraries in parallel.")
-	parser.add_argument('--skip-config-check', dest='skipConfigCheck', action="store_true", default=False, help="Skips config check. Warranty void.")
-
-	args = parser.parse_args()
-
-	if args.dumpConfig:
-		dumpConfig()
-
-	if not args.skipConfigCheck and not checkConfig():
-		print "Config check failed, exit"
-		exit(-1)
-
-	build(buildRoot=os.path.abspath(args.buildRoot), androidBuildType=args.androidBuildType, nativeBuildType=args.nativeBuildType, javaApi=args.javaApi, doParallelBuild=args.parallelBuild, package=args.package, gtfTarget=args.gtfTarget)
diff --git a/android/scripts/common.py b/android/scripts/common.py
deleted file mode 100644
index efbfc97..0000000
--- a/android/scripts/common.py
+++ /dev/null
@@ -1,335 +0,0 @@
-# -*- coding: utf-8 -*-
-
-#-------------------------------------------------------------------------
-# drawElements Quality Program utilities
-# --------------------------------------
-#
-# Copyright 2015 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-#-------------------------------------------------------------------------
-
-import os
-import re
-import sys
-import shlex
-import subprocess
-import multiprocessing
-import string
-
-try:
-	import threading
-except ImportError:
-	import dummy_threading as threading
-
-class NativeLib:
-	def __init__ (self, apiVersion, abiVersion, prebuiltDir):
-		self.apiVersion		= apiVersion
-		self.abiVersion		= abiVersion
-		self.prebuiltDir	= prebuiltDir
-
-	def __str__ (self):
-		return "(API: %s, ABI: %s)" % (self.apiVersion, self.abiVersion)
-
-	def __repr__ (self):
-		return "(API: %s, ABI: %s)" % (self.apiVersion, self.abiVersion)
-
-
-def getPlatform ():
-	if sys.platform.startswith('linux'):
-		return 'linux'
-	else:
-		return sys.platform
-
-def selectByOS (variants):
-	platform = getPlatform()
-	if platform in variants:
-		return variants[platform]
-	elif 'other' in variants:
-		return variants['other']
-	else:
-		raise Exception("No configuration for '%s'" % platform)
-
-def isExecutable (path):
-	return os.path.isfile(path) and os.access(path, os.X_OK)
-
-def which (binName):
-	for path in os.environ['PATH'].split(os.pathsep):
-		path = path.strip('"')
-		fullPath = os.path.join(path, binName)
-		if isExecutable(fullPath):
-			return fullPath
-
-	return None
-
-def isBinaryInPath (binName):
-	return which(binName) != None
-
-def selectFirstExistingBinary (filenames):
-	for filename in filenames:
-		if filename != None and isExecutable(filename):
-			return filename
-
-	return None
-
-def selectFirstExistingDir (paths):
-	for path in paths:
-		if path != None and os.path.isdir(path):
-			return path
-
-	return None
-
-def die (msg):
-	print msg
-	exit(-1)
-
-def shellquote(s):
-	return '"%s"' % s.replace('\\', '\\\\').replace('"', '\"').replace('$', '\$').replace('`', '\`')
-
-def execute (commandLine):
-	args	= shlex.split(commandLine)
-	retcode	= subprocess.call(args)
-	if retcode != 0:
-		raise Exception("Failed to execute '%s', got %d" % (commandLine, retcode))
-
-def execArgs (args):
-	# Make sure previous stdout prints have been written out.
-	sys.stdout.flush()
-	retcode	= subprocess.call(args)
-	if retcode != 0:
-		raise Exception("Failed to execute '%s', got %d" % (str(args), retcode))
-
-def execArgsInDirectory (args, cwd, linePrefix="", failOnNonZeroExit=True):
-
-	def readApplyPrefixAndPrint (source, prefix, sink):
-		while True:
-			line = source.readline()
-			if len(line) == 0: # EOF
-				break;
-			sink.write(prefix + line)
-
-	process = subprocess.Popen(args, cwd=cwd, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
-	stdoutJob = threading.Thread(target=readApplyPrefixAndPrint, args=(process.stdout, linePrefix, sys.stdout))
-	stderrJob = threading.Thread(target=readApplyPrefixAndPrint, args=(process.stderr, linePrefix, sys.stderr))
-	stdoutJob.start()
-	stderrJob.start()
-	retcode = process.wait()
-	if failOnNonZeroExit and retcode != 0:
-		raise Exception("Failed to execute '%s', got %d" % (str(args), retcode))
-
-def serialApply(f, argsList):
-	for args in argsList:
-		f(*args)
-
-def parallelApply(f, argsList):
-	class ErrorCode:
-		def __init__ (self):
-			self.error = None;
-
-	def applyAndCaptureError (func, args, errorCode):
-		try:
-			func(*args)
-		except:
-			errorCode.error = sys.exc_info()
-
-	errorCode = ErrorCode()
-	jobs = []
-	for args in argsList:
-		job = threading.Thread(target=applyAndCaptureError, args=(f, args, errorCode))
-		job.start()
-		jobs.append(job)
-
-	for job in jobs:
-		job.join()
-
-	if errorCode.error:
-		raise errorCode.error[0], errorCode.error[1], errorCode.error[2]
-
-class Device:
-	def __init__(self, serial, product, model, device):
-		self.serial		= serial
-		self.product	= product
-		self.model		= model
-		self.device		= device
-
-	def __str__ (self):
-		return "%s: {product: %s, model: %s, device: %s}" % (self.serial, self.product, self.model, self.device)
-
-def getDevices (adb):
-	proc = subprocess.Popen([adb, 'devices', '-l'], stdout=subprocess.PIPE)
-	(stdout, stderr) = proc.communicate()
-
-	if proc.returncode != 0:
-		raise Exception("adb devices -l failed, got %d" % proc.returncode)
-
-	ptrn = re.compile(r'^([a-zA-Z0-9\.:]+)\s+.*product:([^\s]+)\s+model:([^\s]+)\s+device:([^\s]+)')
-	devices = []
-	for line in stdout.splitlines()[1:]:
-		if len(line.strip()) == 0:
-			continue
-
-		m = ptrn.match(line)
-		if m == None:
-			print "WARNING: Failed to parse device info '%s'" % line
-			continue
-
-		devices.append(Device(m.group(1), m.group(2), m.group(3), m.group(4)))
-
-	return devices
-
-def getWin32Generator ():
-	if which("jom.exe") != None:
-		return "NMake Makefiles JOM"
-	else:
-		return "NMake Makefiles"
-
-def isNinjaSupported ():
-	return which("ninja") != None
-
-def getUnixGenerator ():
-	if isNinjaSupported():
-		return "Ninja"
-	else:
-		return "Unix Makefiles"
-
-def getExtraBuildArgs (generator):
-	if generator == "Unix Makefiles":
-		return ["--", "-j%d" % multiprocessing.cpu_count()]
-	else:
-		return []
-
-NDK_HOST_OS_NAMES = [
-	"windows",
-	"windows-x86_64",
-	"darwin-x86",
-	"darwin-x86_64",
-	"linux-x86",
-	"linux-x86_64"
-]
-
-def getNDKHostOsName (ndkPath):
-	for name in NDK_HOST_OS_NAMES:
-		if os.path.exists(os.path.join(ndkPath, "prebuilt", name)):
-			return name
-
-	raise Exception("Couldn't determine NDK host OS")
-
-# deqp/android path
-ANDROID_DIR				= os.path.realpath(os.path.join(os.path.dirname(os.path.abspath(__file__)), ".."))
-
-# Build configuration
-NATIVE_LIBS				= [
-		#		  API		ABI				prebuiltsDir
-		NativeLib(21,		"armeabi-v7a",	'android-arm'),		# ARM v7a ABI
-		NativeLib(21,		"x86",			'android-x86'),		# x86
-		NativeLib(21,		"arm64-v8a",	'android-arm64'),	# ARM64 v8a ABI
-		NativeLib(21,		"x86_64",		'android-x86_64'),	# x86_64
-	]
-
-ANDROID_JAVA_API		= "android-22"
-NATIVE_LIB_NAME			= "libdeqp.so"
-
-def makeNdkVersionString (version):
-	minorVersionString = (chr(ord('a') + version[1]) if version[1] > 0 else "")
-	return "r%d%s" % (version[0], minorVersionString)
-
-ANDROID_NDK_VERSION			= (11,0)
-ANDROID_NDK_VERSION_STRING	= makeNdkVersionString(ANDROID_NDK_VERSION)
-def selectNDKPath ():
-	candidates =  [
-		os.path.expanduser("~/android-ndk-" + ANDROID_NDK_VERSION_STRING),
-		"C:/android/android-ndk-" + ANDROID_NDK_VERSION_STRING,
-		os.environ.get("ANDROID_NDK_PATH", None), # If not defined, return None
-	]
-
-	ndkPath = selectFirstExistingDir(candidates)
-
-	if ndkPath == None:
-		raise Exception("None of NDK directory candidates exist: %s. Check ANDROID_NDK_PATH in common.py" % candidates)
-
-	return ndkPath
-
-def noneSafePathJoin (*components):
-	if None in components:
-		return None
-	return os.path.join(*components)
-
-
-# NDK paths
-ANDROID_NDK_PATH				= selectNDKPath()
-ANDROID_NDK_HOST_OS				= getNDKHostOsName(ANDROID_NDK_PATH)
-ANDROID_NDK_TOOLCHAIN_VERSION	= "r11" # Toolchain file is selected based on this
-
-# Native code build settings
-CMAKE_GENERATOR			= selectByOS({
-		'win32':	getWin32Generator(),
-		'other':	getUnixGenerator()
-	})
-EXTRA_BUILD_ARGS		= getExtraBuildArgs(CMAKE_GENERATOR)
-
-# SDK paths
-ANDROID_SDK_PATH		= selectFirstExistingDir([
-		os.environ.get("ANDROID_SDK_PATH", None),
-		os.path.expanduser("~/android-sdk-linux"),
-		os.path.expanduser("~/android-sdk-mac_x86"),
-		"C:/android/android-sdk-windows",
-	])
-ANDROID_BIN				= selectFirstExistingBinary([
-		noneSafePathJoin(ANDROID_SDK_PATH, "tools", "android"),
-		noneSafePathJoin(ANDROID_SDK_PATH, "tools", "android.bat"),
-		which('android'),
-	])
-ADB_BIN					= selectFirstExistingBinary([
-		which('adb'), # \note Prefer adb in path to avoid version issues on dev machines
-		noneSafePathJoin(ANDROID_SDK_PATH, "platform-tools", "adb"),
-		noneSafePathJoin(ANDROID_SDK_PATH, "platform-tools", "adb.exe"),
-	])
-ZIPALIGN_BIN			= selectFirstExistingBinary([
-		noneSafePathJoin(ANDROID_SDK_PATH, "tools", "zipalign"),
-		noneSafePathJoin(ANDROID_SDK_PATH, "tools", "zipalign.exe"),
-		which('zipalign'),
-	])
-JARSIGNER_BIN			= which('jarsigner')
-
-# Apache ant
-ANT_BIN					= selectFirstExistingBinary([
-		which('ant.bat'),
-		which('ant'),
-		"C:/android/apache-ant-1.8.4/bin/ant.bat",
-		"C:/android/apache-ant-1.9.2/bin/ant.bat",
-		"C:/android/apache-ant-1.9.3/bin/ant.bat",
-		"C:/android/apache-ant-1.9.4/bin/ant.bat",
-	])
-
-def makeNameValueTuple (name):
-	return (name, str(eval(name)))
-
-CONFIG_VAR_NAMES = [
-		"ANDROID_DIR",
-		"NATIVE_LIBS",
-		"ANDROID_JAVA_API",
-		"NATIVE_LIB_NAME",
-		"ANDROID_NDK_PATH",
-		"ANDROID_NDK_HOST_OS",
-		"ANDROID_NDK_TOOLCHAIN_VERSION",
-		"CMAKE_GENERATOR",
-		"EXTRA_BUILD_ARGS",
-		"ANDROID_SDK_PATH",
-		"ANDROID_BIN",
-		"ADB_BIN",
-		"ZIPALIGN_BIN",
-		"JARSIGNER_BIN",
-		"ANT_BIN",
-	]
-CONFIG_STRINGS = [makeNameValueTuple(x) for x in CONFIG_VAR_NAMES]
diff --git a/android/scripts/debug.py b/android/scripts/debug.py
deleted file mode 100644
index a74a096..0000000
--- a/android/scripts/debug.py
+++ /dev/null
@@ -1,697 +0,0 @@
-# -*- coding: utf-8 -*-
-
-#-------------------------------------------------------------------------
-# drawElements Quality Program utilities
-# --------------------------------------
-#
-# Copyright 2015 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-#-------------------------------------------------------------------------
-
-import sys
-import os
-import time
-import string
-import shutil
-import subprocess
-import signal
-import argparse
-
-import common
-
-def getADBProgramPID (adbCmd, program, serial):
-	pid		= -1
-
-	process = subprocess.Popen([adbCmd]
-								+ (["-s", serial] if serial != None else [])
-								+ ["shell", "ps"], stdout=subprocess.PIPE)
-
-	firstLine = True
-	for line in process.stdout.readlines():
-		if firstLine:
-			firstLine = False
-			continue
-
-		fields = string.split(line)
-		fields = filter(lambda x: len(x) > 0, fields)
-
-		if len(fields) < 9:
-			continue
-
-		if fields[8] == program:
-			assert pid == -1
-			pid = int(fields[1])
-
-	process.wait()
-
-	if process.returncode != 0:
-		print("adb shell ps returned %s" % str(process.returncode))
-		pid = -1
-
-	return pid
-
-def debug (
-	adbCmd,
-	deqpCmdLine,
-	targetGDBPort,
-	hostGDBPort,
-	jdbPort,
-	jdbCmd,
-	gdbCmd,
-	buildDir,
-	deviceLibs,
-	breakpoints,
-	serial,
-	deviceGdbCmd,
-	appProcessName,
-	linkerName
-	):
-
-	programPid			= -1
-	gdbServerProcess	= None
-	gdbProcess			= None
-	jdbProcess			= None
-	curDir				= os.getcwd()
-	debugDir			= os.path.join(common.ANDROID_DIR, "debug")
-	serialArg			= "-s " + serial if serial != None else ""
-
-	if os.path.exists(debugDir):
-		shutil.rmtree(debugDir)
-
-	os.makedirs(debugDir)
-	os.chdir(debugDir)
-	try:
-		# Start execution
-		print("Starting intent...")
-		common.execArgs([adbCmd]
-						+ (["-s", serial] if serial != None else [])
-						+ ["shell", "am", "start", "-W", "-D", "-n", "com.drawelements.deqp/android.app.NativeActivity", "-e", "cmdLine", "\"\"unused " + deqpCmdLine  + "\"\""])
-		print("Intent started")
-
-		# Kill existing gdbservers
-		print("Check and kill existing gdbserver")
-		gdbPid = getADBProgramPID(adbCmd, "gdbserver", serial)
-		if gdbPid != -1:
-			print("Found gdbserver with PID %i" % gdbPid)
-			common.execArgs([adbCmd]
-							+ (["-s", serial] if serial != None else [])
-							+ ["shell", "run-as", "com.drawelements.deqp", "kill", "-9", str(gdbPid)])
-			print("Killed gdbserver")
-		else:
-			print("Couldn't find existing gdbserver")
-
-		programPid = getADBProgramPID(adbCmd, "com.drawelements.deqp:testercore", serial)
-
-		print("Find process PID")
-		if programPid == -1:
-			common.die("Couldn't get PID of testercore")
-		print("Process running with PID %i" % programPid)
-
-		# Start gdbserver
-		print("Start gdbserver for PID %i redirect stdout to gdbserver-stdout.txt" % programPid)
-		gdbServerProcess = subprocess.Popen([adbCmd]
-											+ (["-s", serial] if serial != None else [])
-											+ ["shell", "run-as", "com.drawelements.deqp", deviceGdbCmd, "localhost:" + str(targetGDBPort), "--attach", str(programPid)], stdin=subprocess.PIPE, stdout=open("gdbserver-stdout.txt", "wb"), stderr=open("gdbserver-stderr.txt", "wb"))
-		print("gdbserver started")
-
-		time.sleep(1)
-
-		gdbServerProcess.poll()
-
-		if gdbServerProcess.returncode != None:
-			common.die("gdbserver returned unexpectly with return code %i see gdbserver-stdout.txt for more info" % gdbServerProcess.returncode)
-
-		# Setup port forwarding
-		print("Forwarding local port to gdbserver port")
-		common.execArgs([adbCmd]
-						+ (["-s", serial] if serial != None else [])
-						+ ["forward", "tcp:" + str(hostGDBPort), "tcp:" + str(targetGDBPort)])
-
-		# Pull some data files for debugger
-		print("Pull /system/bin/%s from device" % appProcessName)
-		common.execArgs([adbCmd]
-						+ (["-s", serial] if serial != None else [])
-						+ ["pull", "/system/bin/" + str(appProcessName)])
-
-		print("Pull /system/bin/%s from device" % linkerName)
-		common.execArgs([adbCmd]
-						+ (["-s", serial] if serial != None else [])
-						+ ["pull", "/system/bin/" + str(linkerName)])
-
-		for lib in deviceLibs:
-			print("Pull library %s from device" % lib)
-			try:
-				common.execArgs([adbCmd]
-								+ (["-s", serial] if serial != None else [])
-								+ ["pull", lib])
-			except Exception as e:
-				print("Failed to pull library '%s'. Error: %s" % (lib, str(e)))
-
-		print("Copy %s from build dir" % common.NATIVE_LIB_NAME)
-		shutil.copyfile(os.path.join(buildDir, common.NATIVE_LIB_NAME), common.NATIVE_LIB_NAME)
-
-		# Forward local port for jdb
-		print("Forward local port to jdb port")
-		common.execArgs([adbCmd]
-						+ (["-s", serial] if serial != None else [])
-						+ ["forward", "tcp:" + str(jdbPort), "jdwp:" + str(programPid)])
-
-		# Connect JDB
-		print("Start jdb process redirectd stdout to jdb-stdout.txt")
-		jdbProcess = subprocess.Popen([jdbCmd, "-connect", "com.sun.jdi.SocketAttach:hostname=localhost,port=" + str(jdbPort), "-sourcepath", "../package"], stdin=subprocess.PIPE, stdout=open("jdb-stdout.txt", "wb"), stderr=open("jdb-stderr.txt", "wb"))
-		print("Started jdb process")
-
-		# Write gdb.setup
-		print("Write gdb.setup")
-		gdbSetup = open("gdb.setup", "wb")
-		gdbSetup.write("file %s\n" % appProcessName)
-		gdbSetup.write("set solib-search-path .\n")
-		gdbSetup.write("target remote :%i\n" % hostGDBPort)
-		gdbSetup.write("set breakpoint pending on\n")
-
-		for breakpoint in breakpoints:
-			print("Set breakpoint at %s" % breakpoint)
-			gdbSetup.write("break %s\n" % breakpoint)
-
-		gdbSetup.write("set breakpoint pending off\n")
-		gdbSetup.close()
-
-		print("Start gdb")
-		gdbProcess = subprocess.Popen(common.shellquote(gdbCmd) + " -x gdb.setup", shell=True)
-
-		gdbProcess.wait()
-
-		print("gdb returned with %i" % gdbProcess.returncode)
-		gdbProcess=None
-
-		print("Close jdb process with 'quit'")
-		jdbProcess.stdin.write("quit\n")
-		jdbProcess.wait()
-		print("JDB returned %s" % str(jdbProcess.returncode))
-		jdbProcess=None
-
-		print("Kill gdbserver process")
-		gdbServerProcess.kill()
-		gdbServerProcess=None
-		print("Killed gdbserver process")
-
-		print("Kill program %i" % programPid)
-		common.execArgs([adbCmd]
-						+ (["-s", serial] if serial != None else [])
-						+ ["shell", "run-as", "com.drawelements.deqp", "kill", "-9", str(programPid)])
-		print("Killed program")
-
-	finally:
-		if jdbProcess and jdbProcess.returncode == None:
-			print("Kill jdb")
-			jdbProcess.kill()
-		elif jdbProcess:
-			print("JDB returned %i" % jdbProcess.returncode)
-
-		if gdbProcess and gdbProcess.returncode == None:
-			print("Kill gdb")
-			gdbProcess.kill()
-		elif gdbProcess:
-			print("GDB returned %i" % gdbProcess.returncode)
-
-		if gdbServerProcess and gdbServerProcess.returncode == None:
-			print("Kill gdbserver")
-			gdbServerProcess.kill()
-		elif gdbServerProcess:
-			print("GDB server returned %i" % gdbServerProcess.returncode)
-
-		if programPid != -1:
-			print("Kill program %i" % programPid)
-			common.execArgs([adbCmd]
-							+ (["-s", serial] if serial != None else [])
-							+ ["shell", "run-as", "com.drawelements.deqp", "kill", "-9", str(programPid)])
-			print("Killed program")
-
-		os.chdir(curDir)
-
-class Device:
-	def __init__ (self, libraries=[], nativeBuildDir=None, hostGdbBins=None, deviceGdbCmd=None, appProcessName=None, linkerName=None):
-		self.libraries = libraries
-		self.nativeBuildDir = nativeBuildDir
-		self.hostGdbBins = hostGdbBins
-		self.deviceGdbCmd = deviceGdbCmd
-		self.appProcessName = appProcessName
-		self.linkerName = linkerName
-
-	def getBuildDir (self):
-		return self.nativeBuildDir
-
-	def getGdbCommand (self, platform):
-		return self.hostGdbBins[platform]
-
-	def getDeviceGdbCommand (self):
-		return self.deviceGdbCmd
-
-	def getLibs (self):
-		return self.libraries
-
-	def getLinkerName (self):
-		return self.linkerName
-
-	def getAppProcessName (self):
-		return self.appProcessName
-
-if __name__ == "__main__":
-	parser = argparse.ArgumentParser()
-
-	devices = {
-		"nexus-4" : Device(
-			nativeBuildDir = "../native/debug-13-armeabi-v7a",
-			deviceGdbCmd = "lib/gdbserver",
-			hostGdbBins = {
-				"linux" : common.shellquote(os.path.join(common.ANDROID_NDK_PATH, "toolchains/arm-linux-androideabi-4.8/prebuilt/linux-x86/bin/arm-linux-androideabi-gdb")),
-				"windows" : common.shellquote(os.path.join(common.ANDROID_NDK_PATH, "toolchains/arm-linux-androideabi-4.8/prebuilt/windows/bin/arm-linux-androideabi-gdb"))
-			},
-			appProcessName = "app_process",
-			linkerName = "linker",
-			libraries = [
-				"/system/lib/libgenlock.so",
-				"/system/lib/libmemalloc.so",
-				"/system/lib/libqdutils.so",
-				"/system/lib/libsc-a3xx.so"
-			]),
-		"nexus-6" : Device(
-			nativeBuildDir = "../native/debug-13-armeabi-v7a",
-			deviceGdbCmd = "lib/gdbserver",
-			hostGdbBins = {
-				"linux" : common.shellquote(os.path.join(common.ANDROID_NDK_PATH, "toolchains/arm-linux-androideabi-4.8/prebuilt/linux-x86/bin/arm-linux-androideabi-gdb")),
-				"windows" : common.shellquote(os.path.join(common.ANDROID_NDK_PATH, "toolchains/arm-linux-androideabi-4.8/prebuilt/windows/bin/arm-linux-androideabi-gdb"))
-			},
-			appProcessName = "app_process",
-			linkerName = "linker",
-			libraries = [
-				"/system/lib/libutils.so",
-				"/system/lib/libstdc++.so",
-				"/system/lib/libm.so",
-				"/system/lib/liblog.so",
-				"/system/lib/libhardware.so",
-				"/system/lib/libbinder.so",
-				"/system/lib/libcutils.so",
-				"/system/lib/libc++.so",
-				"/system/lib/libLLVM.so",
-				"/system/lib/libbcinfo.so",
-				"/system/lib/libunwind.so",
-				"/system/lib/libz.so",
-				"/system/lib/libpng.so",
-				"/system/lib/libcommon_time_client.so",
-				"/system/lib/libstlport.so",
-				"/system/lib/libui.so",
-				"/system/lib/libsync.so",
-				"/system/lib/libgui.so",
-				"/system/lib/libft2.so",
-				"/system/lib/libbcc.so",
-				"/system/lib/libGLESv2.so",
-				"/system/lib/libGLESv1_CM.so",
-				"/system/lib/libEGL.so",
-				"/system/lib/libunwind-ptrace.so",
-				"/system/lib/libgccdemangle.so",
-				"/system/lib/libcrypto.so",
-				"/system/lib/libicuuc.so",
-				"/system/lib/libicui18n.so",
-				"/system/lib/libjpeg.so",
-				"/system/lib/libexpat.so",
-				"/system/lib/libpcre.so",
-				"/system/lib/libharfbuzz_ng.so",
-				"/system/lib/libstagefright_foundation.so",
-				"/system/lib/libsonivox.so",
-				"/system/lib/libnbaio.so",
-				"/system/lib/libcamera_client.so",
-				"/system/lib/libaudioutils.so",
-				"/system/lib/libinput.so",
-				"/system/lib/libhardware_legacy.so",
-				"/system/lib/libcamera_metadata.so",
-				"/system/lib/libgabi++.so",
-				"/system/lib/libskia.so",
-				"/system/lib/libRScpp.so",
-				"/system/lib/libRS.so",
-				"/system/lib/libwpa_client.so",
-				"/system/lib/libnetutils.so",
-				"/system/lib/libspeexresampler.so",
-				"/system/lib/libGLES_trace.so",
-				"/system/lib/libbacktrace.so",
-				"/system/lib/libusbhost.so",
-				"/system/lib/libssl.so",
-				"/system/lib/libsqlite.so",
-				"/system/lib/libsoundtrigger.so",
-				"/system/lib/libselinux.so",
-				"/system/lib/libprocessgroup.so",
-				"/system/lib/libpdfium.so",
-				"/system/lib/libnetd_client.so",
-				"/system/lib/libnativehelper.so",
-				"/system/lib/libnativebridge.so",
-				"/system/lib/libminikin.so",
-				"/system/lib/libmemtrack.so",
-				"/system/lib/libmedia.so",
-				"/system/lib/libinputflinger.so",
-				"/system/lib/libimg_utils.so",
-				"/system/lib/libhwui.so",
-				"/system/lib/libandroidfw.so",
-				"/system/lib/libETC1.so",
-				"/system/lib/libandroid_runtime.so",
-				"/system/lib/libsigchain.so",
-				"/system/lib/libbacktrace_libc++.so",
-				"/system/lib/libart.so",
-				"/system/lib/libjavacore.so",
-				"/system/lib/libvorbisidec.so",
-				"/system/lib/libstagefright_yuv.so",
-				"/system/lib/libstagefright_omx.so",
-				"/system/lib/libstagefright_enc_common.so",
-				"/system/lib/libstagefright_avc_common.so",
-				"/system/lib/libpowermanager.so",
-				"/system/lib/libopus.so",
-				"/system/lib/libdrmframework.so",
-				"/system/lib/libstagefright_amrnb_common.so",
-				"/system/lib/libstagefright.so",
-				"/system/lib/libmtp.so",
-				"/system/lib/libjhead.so",
-				"/system/lib/libexif.so",
-				"/system/lib/libmedia_jni.so",
-				"/system/lib/libsoundpool.so",
-				"/system/lib/libaudioeffect_jni.so",
-				"/system/lib/librs_jni.so",
-				"/system/lib/libjavacrypto.so",
-				"/system/lib/libqservice.so",
-				"/system/lib/libqdutils.so",
-				"/system/lib/libqdMetaData.so",
-				"/system/lib/libmemalloc.so",
-				"/system/lib/libandroid.so",
-				"/system/lib/libcompiler_rt.so",
-				"/system/lib/libjnigraphics.so",
-				"/system/lib/libwebviewchromium_loader.so",
-
-				"/system/lib/hw/gralloc.msm8084.so",
-				"/system/lib/hw/memtrack.msm8084.so",
-
-				"/vendor/lib/libgsl.so",
-				"/vendor/lib/libadreno_utils.so",
-				"/vendor/lib/egl/libEGL_adreno.so",
-				"/vendor/lib/egl/libGLESv1_CM_adreno.so",
-				"/vendor/lib/egl/libGLESv2_adreno.so",
-				"/vendor/lib/egl/eglSubDriverAndroid.so",
-				"/vendor/lib/libllvm-glnext.so",
-			]),
-		"nexus-7" : Device(
-			nativeBuildDir = "../native/debug-13-armeabi-v7a",
-			deviceGdbCmd = "lib/gdbserver",
-			hostGdbBins = {
-				"linux" : common.shellquote(os.path.join(common.ANDROID_NDK_PATH, "toolchains/arm-linux-androideabi-4.8/prebuilt/linux-x86/bin/arm-linux-androideabi-gdb")),
-				"windows" : common.shellquote(os.path.join(common.ANDROID_NDK_PATH, "toolchains/arm-linux-androideabi-4.8/prebuilt/windows/bin/arm-linux-androideabi-gdb"))
-			},
-			appProcessName = "app_process",
-			linkerName = "linker",
-			libraries = [
-				"/system/lib/libm.so",
-				"/system/lib/libqdutils.so",
-				"/system/lib/libmemalloc.so",
-				"/system/lib/hw/gralloc.msm8960.so",
-				"/system/lib/libstdc++.so",
-				"/system/lib/liblog.so.",
-				"/system/lib/libstdc++.so",
-				"/system/lib/liblog.so",
-				"/system/lib/libsigchain.so",
-				"/system/lib/libcutils.so",
-				"/system/lib/libstlport.so",
-				"/system/lib/libgccdemangle.so",
-				"/system/lib/libunwind.so",
-				"/system/lib/libunwind-ptrace.so",
-				"/system/lib/libbacktrace.so",
-				"/system/lib/libutils.so",
-				"/system/lib/libGLES_trace.so",
-				"/system/lib/libEGL.so",
-				"/system/lib/libETC1.so",
-				"/system/lib/libGLESv1_CM.so",
-				"/system/lib/libGLESv2.so",
-				"/system/lib/libbinder.so",
-				"/system/lib/libz.so",
-				"/system/lib/libandroidfw.so",
-				"/system/lib/libspeexresampler.so",
-				"/system/lib/libaudioutils.so",
-				"/system/lib/libcamera_metadata.so",
-				"/system/lib/libsync.so",
-				"/system/lib/libhardware.so",
-				"/system/lib/libui.so",
-				"/vendor/lib/egl/eglsubAndroid.so",
-				"/vendor/lib/libsc-a3xx.so",
-				"/system/lib/libgui.so",
-				"/system/lib/libcamera_client.so",
-				"/system/lib/libcrypto.so",
-				"/system/lib/libexpat.so",
-				"/system/lib/libnetutils.so",
-				"/system/lib/libwpa_client.so",
-				"/system/lib/libhardware_legacy.so",
-				"/system/lib/libgabi++.so",
-				"/system/lib/libicuuc.so",
-				"/system/lib/libicui18n.so",
-				"/system/lib/libharfbuzz_ng.so",
-				"/system/lib/libc++.so",
-				"/system/lib/libLLVM.so",
-				"/system/lib/libbcinfo.so",
-				"/system/lib/libbcc.so",
-				"/system/lib/libpng.so",
-				"/system/lib/libft2.so",
-				"/system/lib/libRS.so",
-				"/system/lib/libRScpp.so",
-				"/system/lib/libjpeg.so",
-				"/system/lib/libskia.so",
-				"/system/lib/libhwui.so",
-				"/system/lib/libimg_utils.so",
-				"/system/lib/libinput.so",
-				"/system/lib/libinputflinger.so",
-				"/system/lib/libcommon_time_client.so",
-				"/system/lib/libnbaio.so",
-				"/system/lib/libsonivox.so",
-				"/system/lib/libstagefright_foundation.so",
-				"/system/lib/libmedia.so",
-				"/system/lib/libmemtrack.so",
-				"/system/lib/libminikin.so",
-				"/system/lib/libnativebridge.so",
-				"/system/lib/libnativehelper.so",
-				"/system/lib/libnetd_client.so",
-				"/system/lib/libpdfium.so",
-				"/system/lib/libprocessgroup.so",
-				"/system/lib/libselinux.so",
-				"/system/lib/libsoundtrigger.so",
-				"/system/lib/libsqlite.so",
-				"/system/lib/libssl.so",
-				"/system/lib/libusbhost.so",
-				"/system/lib/libandroid_runtime.so",
-				"/system/lib/libbacktrace_libc++.so",
-				"/system/lib/libart.so",
-				"/system/lib/libjavacore.so",
-				"/system/lib/libexif.so",
-				"/system/lib/libjhead.so",
-				"/system/lib/libmtp.so",
-				"/system/lib/libdrmframework.so",
-				"/system/lib/libopus.so",
-				"/system/lib/libpowermanager.so",
-				"/system/lib/libstagefright_avc_common.so",
-				"/system/lib/libstagefright_enc_common.so",
-				"/system/lib/libstagefright_omx.so",
-				"/system/lib/libstagefright_yuv.so",
-				"/system/lib/libvorbisidec.so",
-				"/system/lib/libstagefright.so",
-				"/system/lib/libstagefright_amrnb_common.so",
-				"/system/lib/libmedia_jni.so",
-				"/system/lib/libsoundpool.so",
-				"/system/lib/libaudioeffect_jni.so",
-				"/system/lib/librs_jni.so",
-				"/system/lib/libjavacrypto.so",
-				"/system/lib/libandroid.so",
-				"/system/lib/libcompiler_rt.so",
-				"/system/lib/libjnigraphics.so",
-				"/system/lib/libwebviewchromium_loader.so",
-
-				"/system/lib/hw/memtrack.msm8960.so",
-
-				"/vendor/lib/libgsl.so",
-				"/vendor/lib/libadreno_utils.so",
-				"/vendor/lib/egl/libEGL_adreno.so",
-				"/vendor/lib/egl/libGLESv1_CM_adreno.so",
-				"/vendor/lib/egl/libGLESv2_adreno.so",
-			]),
-		"nexus-10" : Device(
-			nativeBuildDir = "../native/debug-13-armeabi-v7a",
-			deviceGdbCmd = "lib/gdbserver",
-			hostGdbBins = {
-				"linux" : common.shellquote(os.path.join(common.ANDROID_NDK_PATH, "toolchains/arm-linux-androideabi-4.8/prebuilt/linux-x86/bin/arm-linux-androideabi-gdb")),
-				"windows" : common.shellquote(os.path.join(common.ANDROID_NDK_PATH, "toolchains/arm-linux-androideabi-4.8/prebuilt/windows/bin/arm-linux-androideabi-gdb"))
-			},
-			appProcessName = "app_process",
-			linkerName = "linker",
-			libraries = [
-				"/system/lib/libutils.so",
-				"/system/lib/libstdc++.so",
-				"/system/lib/libm.so",
-				"/system/lib/liblog.so",
-				"/system/lib/libhardware.so",
-				"/system/lib/libbinder.so",
-				"/system/lib/libcutils.so",
-				"/system/lib/libc++.so",
-				"/system/lib/libLLVM.so",
-				"/system/lib/libbcinfo.so",
-				"/system/lib/libunwind.so",
-				"/system/lib/libz.so",
-				"/system/lib/libpng.so",
-				"/system/lib/libcommon_time_client.so",
-				"/system/lib/libstlport.so",
-				"/system/lib/libui.so",
-				"/system/lib/libsync.so",
-				"/system/lib/libgui.so",
-				"/system/lib/libft2.so",
-				"/system/lib/libbcc.so",
-				"/system/lib/libGLESv2.so",
-				"/system/lib/libGLESv1_CM.so",
-				"/system/lib/libEGL.so",
-				"/system/lib/libunwind-ptrace.so",
-				"/system/lib/libgccdemangle.so",
-				"/system/lib/libcrypto.so",
-				"/system/lib/libicuuc.so",
-				"/system/lib/libicui18n.so",
-				"/system/lib/libjpeg.so",
-				"/system/lib/libexpat.so",
-				"/system/lib/libpcre.so",
-				"/system/lib/libharfbuzz_ng.so",
-				"/system/lib/libstagefright_foundation.so",
-				"/system/lib/libsonivox.so",
-				"/system/lib/libnbaio.so",
-				"/system/lib/libcamera_client.so",
-				"/system/lib/libaudioutils.so",
-				"/system/lib/libinput.so",
-				"/system/lib/libhardware_legacy.so",
-				"/system/lib/libcamera_metadata.so",
-				"/system/lib/libgabi++.so",
-				"/system/lib/libskia.so",
-				"/system/lib/libRScpp.so",
-				"/system/lib/libRS.so",
-				"/system/lib/libwpa_client.so",
-				"/system/lib/libnetutils.so",
-				"/system/lib/libspeexresampler.so",
-				"/system/lib/libGLES_trace.so",
-				"/system/lib/libbacktrace.so",
-				"/system/lib/libusbhost.so",
-				"/system/lib/libssl.so",
-				"/system/lib/libsqlite.so",
-				"/system/lib/libsoundtrigger.so",
-				"/system/lib/libselinux.so",
-				"/system/lib/libprocessgroup.so",
-				"/system/lib/libpdfium.so",
-				"/system/lib/libnetd_client.so",
-				"/system/lib/libnativehelper.so",
-				"/system/lib/libnativebridge.so",
-				"/system/lib/libminikin.so",
-				"/system/lib/libmemtrack.so",
-				"/system/lib/libmedia.so",
-				"/system/lib/libinputflinger.so",
-				"/system/lib/libimg_utils.so",
-				"/system/lib/libhwui.so",
-				"/system/lib/libandroidfw.so",
-				"/system/lib/libETC1.so",
-				"/system/lib/libandroid_runtime.so",
-				"/system/lib/libsigchain.so",
-				"/system/lib/libbacktrace_libc++.so",
-				"/system/lib/libart.so",
-				"/system/lib/libjavacore.so",
-				"/system/lib/libvorbisidec.so",
-				"/system/lib/libstagefright_yuv.so",
-				"/system/lib/libstagefright_omx.so",
-				"/system/lib/libstagefright_enc_common.so",
-				"/system/lib/libstagefright_avc_common.so",
-				"/system/lib/libpowermanager.so",
-				"/system/lib/libopus.so",
-				"/system/lib/libdrmframework.so",
-				"/system/lib/libstagefright_amrnb_common.so",
-				"/system/lib/libstagefright.so",
-				"/system/lib/libmtp.so",
-				"/system/lib/libjhead.so",
-				"/system/lib/libexif.so",
-				"/system/lib/libmedia_jni.so",
-				"/system/lib/libsoundpool.so",
-				"/system/lib/libaudioeffect_jni.so",
-				"/system/lib/librs_jni.so",
-				"/system/lib/libjavacrypto.so",
-				"/system/lib/libandroid.so",
-				"/system/lib/libcompiler_rt.so",
-				"/system/lib/libjnigraphics.so",
-				"/system/lib/libwebviewchromium_loader.so",
-				"/system/lib/libion.so",
-				"/vendor/lib/hw/gralloc.exynos5.so",
-				"/vendor/lib/egl/libGLES_mali.so",
-			]),
-		"default" : Device(
-			nativeBuildDir = "../native/debug-13-armeabi-v7a",
-			deviceGdbCmd = "lib/gdbserver",
-			hostGdbBins = {
-				"linux" : common.shellquote(os.path.join(common.ANDROID_NDK_PATH, "toolchains/arm-linux-androideabi-4.8/prebuilt/linux-x86/bin/arm-linux-androideabi-gdb")),
-				"windows" : common.shellquote(os.path.join(common.ANDROID_NDK_PATH, "toolchains/arm-linux-androideabi-4.8/prebuilt/windows/bin/arm-linux-androideabi-gdb"))
-			},
-			appProcessName = "app_process",
-			linkerName = "linker",
-			libraries = [
-			]),
-	}
-
-	parser.add_argument('--adb',				dest='adbCmd',			default=common.ADB_BIN, help="Path to adb command. Use absolute paths.")
-	parser.add_argument('--deqp-commandline',	dest='deqpCmdLine',		default="--deqp-log-filename=/sdcard/TestLog.qpa", help="Command line arguments passed to dEQP test binary.")
-	parser.add_argument('--gdb',				dest='gdbCmd',			default=None, help="gdb command used by script. Use absolute paths")
-	parser.add_argument('--device-gdb',			dest='deviceGdbCmd',	default=None, help="gdb command used by script on device.")
-	parser.add_argument('--target-gdb-port',	dest='targetGDBPort',	default=60001, type=int, help="Port used by gdbserver on target.")
-	parser.add_argument('--host-gdb-port',		dest='hostGDBPort',		default=60002, type=int, help="Host port that is forwarded to device gdbserver port.")
-	parser.add_argument('--jdb',				dest='jdbCmd',			default="jdb", help="Path to jdb command. Use absolute paths.")
-	parser.add_argument('--jdb-port',			dest='jdbPort',			default=60003, type=int, help="Host port used to forward jdb commands to device.")
-	parser.add_argument('--build-dir',			dest='buildDir',		default=None, help="Path to dEQP native build directory.")
-	parser.add_argument('--device-libs',		dest='deviceLibs',		default=[], nargs='+', help="List of libraries that should be pulled from device for debugging.")
-	parser.add_argument('--breakpoints',		dest='breakpoints',		default=["tcu::App::App"], nargs='+', help="List of breakpoints that are set by gdb.")
-	parser.add_argument('--app-process-name',	dest='appProcessName',	default=None, help="Name of the app_process binary.")
-	parser.add_argument('--linker-name',		dest='linkerName',		default=None, help="Name of the linker binary.")
-	parser.add_argument('--device',				dest='device',			default="default", choices=devices, help="Pull default libraries for this device.")
-	parser.add_argument('--serial','-s',		dest='serial',			default=None, help="-s Argument for adb.")
-
-	args = parser.parse_args()
-	device = devices[args.device]
-
-	if args.deviceGdbCmd == None:
-		args.deviceGdbCmd = device.getDeviceGdbCommand()
-
-	if args.buildDir == None:
-		args.buildDir = device.getBuildDir()
-
-	if args.gdbCmd == None:
-		args.gdbCmd = device.getGdbCommand(common.getPlatform())
-
-	if args.linkerName == None:
-		args.linkerName = device.getLinkerName()
-
-	if args.appProcessName == None:
-		args.appProcessName = device.getAppProcessName()
-
-	debug(adbCmd=os.path.normpath(args.adbCmd),
-		  gdbCmd=os.path.normpath(args.gdbCmd),
-		  targetGDBPort=args.targetGDBPort,
-		  hostGDBPort=args.hostGDBPort,
-		  jdbCmd=os.path.normpath(args.jdbCmd),
-		  jdbPort=args.jdbPort,
-		  deqpCmdLine=args.deqpCmdLine,
-		  buildDir=args.buildDir,
-		  deviceLibs=["/system/lib/libc.so", "/system/lib/libdl.so"] + args.deviceLibs + device.getLibs(),
-		  breakpoints=args.breakpoints,
-		  serial=args.serial,
-		  deviceGdbCmd=args.deviceGdbCmd,
-		  appProcessName=args.appProcessName,
-		  linkerName=args.linkerName)
diff --git a/android/scripts/install.py b/android/scripts/install.py
deleted file mode 100644
index 5545cbb..0000000
--- a/android/scripts/install.py
+++ /dev/null
@@ -1,102 +0,0 @@
-# -*- coding: utf-8 -*-
-
-#-------------------------------------------------------------------------
-# drawElements Quality Program utilities
-# --------------------------------------
-#
-# Copyright 2015 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-#-------------------------------------------------------------------------
-
-import sys
-import os
-import time
-import string
-import argparse
-
-import common
-
-def install (buildRoot, extraArgs = [], printPrefix=""):
-	print printPrefix + "Removing old dEQP Package...\n",
-	common.execArgsInDirectory([common.ADB_BIN] + extraArgs + [
-			'uninstall',
-			'com.drawelements.deqp'
-		], buildRoot, printPrefix, failOnNonZeroExit=False)
-	print printPrefix + "Remove complete\n",
-
-	print printPrefix + "Installing dEQP Package from %s...\n" %(buildRoot),
-	common.execArgsInDirectory([common.ADB_BIN] + extraArgs + [
-			'install',
-			'-r',
-			'package/bin/dEQP-debug.apk'
-		], buildRoot, printPrefix)
-	print printPrefix + "Install complete\n",
-
-def installToDevice (device, buildRoot, printPrefix=""):
-	if len(printPrefix) == 0:
-		print "Installing to %s (%s)...\n" % (device.serial, device.model),
-	else:
-		print printPrefix + "Installing to %s\n" % device.serial,
-
-	install(buildRoot, ['-s', device.serial], printPrefix)
-
-def installToDevices (devices, doParallel, buildRoot):
-	padLen = max([len(device.model) for device in devices])+1
-	if doParallel:
-		common.parallelApply(installToDevice, [(device, buildRoot, ("(%s):%s" % (device.model, ' ' * (padLen - len(device.model))))) for device in devices]);
-	else:
-		common.serialApply(installToDevice, [(device, buildRoot) for device in devices]);
-
-def installToAllDevices (doParallel, buildRoot):
-	devices = common.getDevices(common.ADB_BIN)
-	installToDevices(devices, doParallel, buildRoot)
-
-if __name__ == "__main__":
-	parser = argparse.ArgumentParser()
-	parser.add_argument('-p', '--parallel', dest='doParallel', action="store_true", help="Install package in parallel.")
-	parser.add_argument('-s', '--serial', dest='serial', type=str, nargs='+', help="Install package to device with serial number.")
-	parser.add_argument('-a', '--all', dest='all', action="store_true", help="Install to all devices.")
-	parser.add_argument('-b', '--build-root', dest='buildRoot', default=common.ANDROID_DIR, help="Root directory from which to pick up APK. Generally, build root specified in build.py")
-
-	args = parser.parse_args()
-	absBuildRoot = os.path.abspath(args.buildRoot)
-
-	if args.all:
-		installToAllDevices(args.doParallel, absBuildRoot)
-	else:
-		if args.serial == None:
-			devices = common.getDevices(common.ADB_BIN)
-			if len(devices) == 0:
-				common.die('No devices connected')
-			elif len(devices) == 1:
-				installToDevice(devices[0], absBuildRoot)
-			else:
-				print "More than one device connected:"
-				for i in range(0, len(devices)):
-					print "%3d: %16s %s" % ((i+1), devices[i].serial, devices[i].model)
-
-				deviceNdx = int(raw_input("Choose device (1-%d): " % len(devices)))
-				installToDevice(devices[deviceNdx-1], absBuildRoot)
-		else:
-			devices = common.getDevices(common.ADB_BIN)
-
-			devices = [dev for dev in devices if dev.serial in args.serial]
-			devSerials = [dev.serial for dev in devices]
-			notFounds = [serial for serial in args.serial if not serial in devSerials]
-
-			for notFound in notFounds:
-				print("Couldn't find device matching serial '%s'" % notFound)
-
-			installToDevices(devices, args.doParallel, absBuildRoot)
diff --git a/android/scripts/launch.py b/android/scripts/launch.py
deleted file mode 100644
index cf0d765..0000000
--- a/android/scripts/launch.py
+++ /dev/null
@@ -1,53 +0,0 @@
-# -*- coding: utf-8 -*-
-
-#-------------------------------------------------------------------------
-# drawElements Quality Program utilities
-# --------------------------------------
-#
-# Copyright 2015 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-#-------------------------------------------------------------------------
-
-import sys
-import os
-import time
-import string
-
-import common
-
-def launch (extraArgs = ""):
-	curDir = os.getcwd()
-
-	try:
-		os.chdir(common.ANDROID_DIR)
-
-		adbCmd = common.shellquote(common.ADB_BIN)
-		if len(extraArgs) > 0:
-			adbCmd += " %s" % extraArgs
-
-		print "Launching dEQP ExecService..."
-		common.execute("%s forward tcp:50016 tcp:50016" % adbCmd)
-		common.execute("%s shell setprop log.tag.dEQP DEBUG" % adbCmd)
-		common.execute("%s shell am start -n com.drawelements.deqp/.execserver.ServiceStarter" % adbCmd)
-		print "ExecService launched on device"
-	finally:
-		# Restore working dir
-		os.chdir(curDir)
-
-if __name__ == "__main__":
-	if len(sys.argv) > 1:
-		launch(string.join(sys.argv[1:], " "))
-	else:
-		launch()
diff --git a/external/fetch_kc_cts.py b/external/fetch_kc_cts.py
index ae5404a..f5f6198 100644
--- a/external/fetch_kc_cts.py
+++ b/external/fetch_kc_cts.py
@@ -32,7 +32,7 @@
 from build.common import *
 
 EXTERNAL_DIR	= os.path.realpath(os.path.normpath(os.path.dirname(__file__)))
-SHA1 = "105cdeeb048579df5cf14b8ca037aa03508adc58"
+SHA1 = "91d9cf24bfcd910aaeea4d0652f2056f1820d726"
 
 PACKAGES = [
 	GitRepo(
diff --git a/external/openglcts/README.md b/external/openglcts/README.md
index 67f1b02..27d5b87 100644
--- a/external/openglcts/README.md
+++ b/external/openglcts/README.md
@@ -321,28 +321,28 @@
 
 An Android binary (for ES 3.2) can be built using command:
 
-	python external/openglcts/scripts/build_android.py
+	python scripts/android/build_apk.py --target=openglcts
 
 If Khronos Confidential CTS is present then the script will set `GLCTS_GTF_TARGET`
 to `gles32` by default.
 It is possible to specify a different `GLCTS_GTF_TARGET` target by invoking the script
-with the `--glcts-gtf-target` option, e.g.:
+with the `--kc-cts-target` option, e.g.:
 
-	python external/openglcts/scripts/build_android.py --glcts-gtf-target=gles31
+	python scripts/android/build_apk.py --target=openglcts --kc-cts-target=gles31
 
-Available values for `--glcts-gtf-target` are `gles32`, `gles31`, `gles3`, `gles2` and `gl`.
+Available values for `--kc-cts-target` are `gles32`, `gles31`, `gles3`, `gles2` and `gl`.
 
 The package can be installed by either running:
 
-	python android/scripts/install.py
+	python scripts/android/install_apk.py --target=openglcts
 
 By default the CTS package will contain libdeqp.so built for `armeabi-v7a`, `arm64-v8a`,
-`x86`, and `x86_64` ABIs, but that can be changed in `android/scripts/common.py` script.
+`x86`, and `x86_64` ABIs, but that can be changed with `--abis` command line option.
 
 To pick which ABI to use at install time, following commands must be used
 instead:
 
-	adb install --abi <ABI name> android/openglcts/bin/dEQP-debug.apk /data/local/tmp/dEQP-debug.apk
+	adb install --abi <ABI name> <build root>/Khronos-CTS.apk /data/local/tmp/Khronos-CTS.apk
 
 The script assumes some default install locations, which should be changed based
 on your environment. It is a good idea to check at least variables
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl30-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl30-gtf-master.txt
new file mode 100644
index 0000000..49d14b0
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl30-gtf-master.txt
@@ -0,0 +1,1382 @@
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl30-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl30-master.txt
new file mode 100644
index 0000000..b18a146
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl30-master.txt
@@ -0,0 +1,33 @@
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl31-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl31-gtf-master.txt
new file mode 100644
index 0000000..670b598
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl31-gtf-master.txt
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl31-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl31-master.txt
new file mode 100644
index 0000000..e96a326
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl31-master.txt
@@ -0,0 +1,42 @@
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+KHR-GL31.transform_feedback.linking_errors_test
+KHR-GL31.transform_feedback.limits_test
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+KHR-GL31.transform_feedback.draw_xfb_stream_instanced_test
+KHR-GL31.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
+KHR-GL31.CommonBugs.CommonBug_InputVariablesCannotBeModified
+KHR-GL31.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp
+KHR-GL31.CommonBugs.CommonBug_InvalidVSInputs
+KHR-GL31.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
+KHR-GL31.CommonBugs.CommonBug_PerVertexValidation
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+KHR-GL31.CommonBugs.CommonBug_SparseBuffersWithCopyOps
+KHR-GL31.texture_size_promotion.functional
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl32-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl32-gtf-master.txt
new file mode 100644
index 0000000..309f4b2
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl32-gtf-master.txt
@@ -0,0 +1,1591 @@
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl32-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl32-master.txt
new file mode 100644
index 0000000..160b42c
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl32-master.txt
@@ -0,0 +1,55 @@
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl33-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl33-gtf-master.txt
new file mode 100644
index 0000000..766e0fa
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl33-gtf-master.txt
@@ -0,0 +1,1591 @@
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl33-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl33-master.txt
new file mode 100644
index 0000000..aaf472b
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl33-master.txt
@@ -0,0 +1,2605 @@
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+KHR-GL33.info.shading_language_version
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+KHR-GL33.transform_feedback.capture_geometry_interleaved_test
+KHR-GL33.transform_feedback.capture_vertex_separate_test
+KHR-GL33.transform_feedback.capture_geometry_separate_test
+KHR-GL33.transform_feedback.get_xfb_varying
+KHR-GL33.transform_feedback.query_vertex_interleaved_test
+KHR-GL33.transform_feedback.query_geometry_interleaved_test
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+KHR-GL33.transform_feedback.query_geometry_separate_test
+KHR-GL33.transform_feedback.discard_vertex_test
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+KHR-GL33.transform_feedback.draw_xfb_test
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+KHR-GL33.transform_feedback.draw_xfb_stream_test
+KHR-GL33.transform_feedback.capture_special_interleaved_test
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+KHR-GL33.transform_feedback.draw_xfb_stream_instanced_test
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+KHR-GL33.CommonBugs.CommonBug_InputVariablesCannotBeModified
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+KHR-GL33.CommonBugs.CommonBug_InvalidVSInputs
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl40-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl40-gtf-master.txt
new file mode 100644
index 0000000..babc106
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl40-gtf-master.txt
@@ -0,0 +1,1701 @@
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl40-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl40-master.txt
new file mode 100644
index 0000000..45dbe91
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl40-master.txt
@@ -0,0 +1,2816 @@
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+KHR-GL40.transform_feedback.api_errors_test
+KHR-GL40.transform_feedback.linking_errors_test
+KHR-GL40.transform_feedback.limits_test
+KHR-GL40.transform_feedback.capture_vertex_interleaved_test
+KHR-GL40.transform_feedback.capture_geometry_interleaved_test
+KHR-GL40.transform_feedback.capture_vertex_separate_test
+KHR-GL40.transform_feedback.capture_geometry_separate_test
+KHR-GL40.transform_feedback.get_xfb_varying
+KHR-GL40.transform_feedback.query_vertex_interleaved_test
+KHR-GL40.transform_feedback.query_geometry_interleaved_test
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+KHR-GL40.transform_feedback.draw_xfb_test
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+KHR-GL40.transform_feedback.draw_xfb_stream_test
+KHR-GL40.transform_feedback.capture_special_interleaved_test
+KHR-GL40.transform_feedback.draw_xfb_instanced_test
+KHR-GL40.transform_feedback.draw_xfb_stream_instanced_test
+KHR-GL40.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
+KHR-GL40.CommonBugs.CommonBug_InputVariablesCannotBeModified
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl41-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl41-gtf-master.txt
new file mode 100644
index 0000000..fdc0734
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl41-gtf-master.txt
@@ -0,0 +1,1702 @@
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl41-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl41-master.txt
new file mode 100644
index 0000000..3df8723
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl41-master.txt
@@ -0,0 +1,2837 @@
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+KHR-GL41.transform_feedback.limits_test
+KHR-GL41.transform_feedback.capture_vertex_interleaved_test
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+KHR-GL41.transform_feedback.capture_vertex_separate_test
+KHR-GL41.transform_feedback.capture_geometry_separate_test
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+KHR-GL41.transform_feedback.query_vertex_interleaved_test
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+KHR-GL41.transform_feedback.draw_xfb_stream_test
+KHR-GL41.transform_feedback.capture_special_interleaved_test
+KHR-GL41.transform_feedback.draw_xfb_instanced_test
+KHR-GL41.transform_feedback.draw_xfb_stream_instanced_test
+KHR-GL41.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
+KHR-GL41.CommonBugs.CommonBug_InputVariablesCannotBeModified
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+KHR-GL41.vertex_attrib_64bit.api_errors
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+KHR-GL41.viewport_array.depth_range_api
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+KHR-GL41.viewport_array.draw_to_single_layer_with_multiple_viewports
+KHR-GL41.viewport_array.dynamic_viewport_index
+KHR-GL41.viewport_array.draw_mulitple_viewports_with_single_invocation
+KHR-GL41.viewport_array.viewport_index_subroutine
+KHR-GL41.viewport_array.draw_multiple_layers
+KHR-GL41.viewport_array.scissor
+KHR-GL41.viewport_array.scissor_zero_dimension
+KHR-GL41.viewport_array.scissor_clear
+KHR-GL41.viewport_array.depth_range
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl42-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl42-gtf-master.txt
new file mode 100644
index 0000000..3d16a75
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl42-gtf-master.txt
@@ -0,0 +1,1720 @@
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl42-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl42-master.txt
new file mode 100644
index 0000000..a23400a
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl42-master.txt
@@ -0,0 +1,2969 @@
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+KHR-GL42.transform_feedback.api_errors_test
+KHR-GL42.transform_feedback.linking_errors_test
+KHR-GL42.transform_feedback.limits_test
+KHR-GL42.transform_feedback.capture_vertex_interleaved_test
+KHR-GL42.transform_feedback.capture_geometry_interleaved_test
+KHR-GL42.transform_feedback.capture_vertex_separate_test
+KHR-GL42.transform_feedback.capture_geometry_separate_test
+KHR-GL42.transform_feedback.get_xfb_varying
+KHR-GL42.transform_feedback.query_vertex_interleaved_test
+KHR-GL42.transform_feedback.query_geometry_interleaved_test
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+KHR-GL42.transform_feedback.query_geometry_separate_test
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+KHR-GL42.transform_feedback.draw_xfb_test
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+KHR-GL42.transform_feedback.draw_xfb_stream_test
+KHR-GL42.transform_feedback.capture_special_interleaved_test
+KHR-GL42.transform_feedback.draw_xfb_instanced_test
+KHR-GL42.transform_feedback.draw_xfb_stream_instanced_test
+KHR-GL42.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
+KHR-GL42.CommonBugs.CommonBug_InputVariablesCannotBeModified
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl43-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl43-gtf-master.txt
new file mode 100644
index 0000000..e98c510
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl43-gtf-master.txt
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl43-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl43-master.txt
new file mode 100644
index 0000000..0810cf4
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl43-master.txt
@@ -0,0 +1,3857 @@
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+KHR-GL43.transform_feedback.capture_vertex_separate_test
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+KHR-GL43.transform_feedback.query_vertex_interleaved_test
+KHR-GL43.transform_feedback.query_geometry_interleaved_test
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+KHR-GL43.transform_feedback.draw_xfb_stream_test
+KHR-GL43.transform_feedback.capture_special_interleaved_test
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+KHR-GL43.CommonBugs.CommonBug_InputVariablesCannotBeModified
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+KHR-GL43.draw_indirect.misc-reservedMustBeZero-arrays
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+KHR-GL43.draw_indirect.negative-wrongOffset-arrays
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+KHR-GL43.shader_subroutine.missing_subroutine_keyword
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+KHR-GL43.viewport_array.provoking_vertex
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+KHR-GL43.shader_image_load_store.basic-api-texParam
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+KHR-GL43.shader_image_load_store.basic-allFormats-load
+KHR-GL43.shader_image_load_store.basic-allFormats-storeGeometryStages
+KHR-GL43.shader_image_load_store.basic-allFormats-loadGeometryStages
+KHR-GL43.shader_image_load_store.basic-allFormats-loadStoreComputeStage
+KHR-GL43.shader_image_load_store.basic-allTargets-store
+KHR-GL43.shader_image_load_store.basic-allTargets-load-nonMS
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+KHR-GL43.shader_image_load_store.basic-allTargets-loadStoreVS
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+KHR-GL43.shader_image_load_store.basic-glsl-misc
+KHR-GL43.shader_image_load_store.basic-glsl-earlyFragTests
+KHR-GL43.shader_image_load_store.basic-glsl-const
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+KHR-GL43.shader_image_load_store.advanced-sync-vertexArray
+KHR-GL43.shader_image_load_store.advanced-sync-drawIndirect
+KHR-GL43.shader_image_load_store.advanced-sync-textureUpdate
+KHR-GL43.shader_image_load_store.advanced-sync-imageAccess2
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+KHR-GL43.shader_image_load_store.advanced-allStages-oneImage
+KHR-GL43.shader_image_load_store.advanced-memory-dependentInvocation
+KHR-GL43.shader_image_load_store.advanced-memory-order
+KHR-GL43.shader_image_load_store.advanced-sso-simple
+KHR-GL43.shader_image_load_store.advanced-sso-atomicCounters
+KHR-GL43.shader_image_load_store.advanced-sso-subroutine
+KHR-GL43.shader_image_load_store.advanced-sso-perSample
+KHR-GL43.shader_image_load_store.advanced-copyImage
+KHR-GL43.shader_image_load_store.advanced-allMips
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+KHR-GL43.shader_image_load_store.single-byte_data_alignment
+KHR-GL43.shader_image_load_store.non-layered_binding
+KHR-GL43.shader_image_load_store.incomplete_textures
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+KHR-GL43.shader_image_load_store.negative-compileErrors
+KHR-GL43.shader_image_load_store.negative-linkErrors
+KHR-GL43.shader_image_load_store.uniform-limits
+KHR-GL43.shading_language_420pack.binding_sampler_single
+KHR-GL43.shading_language_420pack.binding_image_single
+KHR-GL43.shading_language_420pack.utf8_characters
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+KHR-GL43.shading_language_420pack.qualifier_order
+KHR-GL43.shading_language_420pack.qualifier_order_block
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+KHR-GL43.shading_language_420pack.qualifier_override_layout
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+KHR-GL43.shading_language_420pack.initializer_list
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+KHR-GL43.shading_language_420pack.length_of_vector_and_matrix
+KHR-GL43.shading_language_420pack.length_of_compute_result
+KHR-GL43.shading_language_420pack.scalar_swizzlers
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+KHR-GL43.shading_language_420pack.built_in_values
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+KHR-GL43.texture_view.view_classes
+KHR-GL43.texture_view.coherency
+KHR-GL43.texture_view.base_and_max_levels
+KHR-GL43.texture_view.reference_counting
+KHR-GL43.arrays_of_arrays_gl.SizedDeclarationsPrimitive
+KHR-GL43.arrays_of_arrays_gl.SizedDeclarationsStructTypes1
+KHR-GL43.arrays_of_arrays_gl.SizedDeclarationsStructTypes2
+KHR-GL43.arrays_of_arrays_gl.SizedDeclarationsStructTypes3
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+KHR-GL43.arrays_of_arrays_gl.SubroutineArgumentAliasing3
+KHR-GL43.arrays_of_arrays_gl.SubroutineArgumentAliasing4
+KHR-GL43.copy_image.functional
+KHR-GL43.copy_image.incomplete_tex
+KHR-GL43.copy_image.missmatch_object
+KHR-GL43.copy_image.smoke_test
+KHR-GL43.copy_image.invalid_target
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+KHR-GL43.copy_image.incompatible_formats
+KHR-GL43.copy_image.samples_missmatch
+KHR-GL43.copy_image.incompatible_formats_compression
+KHR-GL43.copy_image.non_existent_mipmap
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+KHR-GL43.copy_image.invalid_alignment
+KHR-GL43.draw_indirect_43.advanced-twoPass-Compute-arrays
+KHR-GL43.draw_indirect_43.advanced-twoPass-Compute-elements
+KHR-GL43.khr_debug.api_errors_non_debug
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+KHR-GL43.khr_debug.labels_debug
+KHR-GL43.khr_debug.synchronous_calls
+KHR-GL43.program_interface_query.empty-shaders
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+KHR-GL43.program_interface_query.input-types
+KHR-GL43.program_interface_query.input-built-in
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+KHR-GL43.program_interface_query.output-types
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl44-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl44-gtf-master.txt
new file mode 100644
index 0000000..e8dbbb3
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl44-gtf-master.txt
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl44-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl44-master.txt
new file mode 100644
index 0000000..78593f7
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl44-master.txt
@@ -0,0 +1,4589 @@
+KHR-GL44.info.vendor
+KHR-GL44.info.renderer
+KHR-GL44.info.version
+KHR-GL44.info.shading_language_version
+KHR-GL44.info.extensions
+KHR-GL44.info.render_target
+KHR-GL44.clip_distance.coverage
+KHR-GL44.clip_distance.functional
+KHR-GL44.clip_distance.negative
+KHR-GL44.gpu_shader5_gl.implicit_conversions
+KHR-GL44.gpu_shader5_gl.function_overloading
+KHR-GL44.gpu_shader5_gl.float_encoding
+KHR-GL44.glsl_noperspective.functionaltest
+KHR-GL44.transform_feedback.api_errors_test
+KHR-GL44.transform_feedback.linking_errors_test
+KHR-GL44.transform_feedback.limits_test
+KHR-GL44.transform_feedback.capture_vertex_interleaved_test
+KHR-GL44.transform_feedback.capture_geometry_interleaved_test
+KHR-GL44.transform_feedback.capture_vertex_separate_test
+KHR-GL44.transform_feedback.capture_geometry_separate_test
+KHR-GL44.transform_feedback.get_xfb_varying
+KHR-GL44.transform_feedback.query_vertex_interleaved_test
+KHR-GL44.transform_feedback.query_geometry_interleaved_test
+KHR-GL44.transform_feedback.query_vertex_separate_test
+KHR-GL44.transform_feedback.query_geometry_separate_test
+KHR-GL44.transform_feedback.discard_vertex_test
+KHR-GL44.transform_feedback.discard_geometry_test
+KHR-GL44.transform_feedback.draw_xfb_test
+KHR-GL44.transform_feedback.draw_xfb_feedbackk_test
+KHR-GL44.transform_feedback.draw_xfb_stream_test
+KHR-GL44.transform_feedback.capture_special_interleaved_test
+KHR-GL44.transform_feedback.draw_xfb_instanced_test
+KHR-GL44.transform_feedback.draw_xfb_stream_instanced_test
+KHR-GL44.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
+KHR-GL44.CommonBugs.CommonBug_InputVariablesCannotBeModified
+KHR-GL44.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp
+KHR-GL44.CommonBugs.CommonBug_InvalidVSInputs
+KHR-GL44.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
+KHR-GL44.CommonBugs.CommonBug_PerVertexValidation
+KHR-GL44.CommonBugs.CommonBug_ReservedNames
+KHR-GL44.CommonBugs.CommonBug_SparseBuffersWithCopyOps
+KHR-GL44.texture_size_promotion.functional
+KHR-GL44.transform_feedback_overflow_query_ARB.implementation-dependent-state
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+KHR-GL44.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs
+KHR-GL44.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs
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+KHR-GL44.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream
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+KHR-GL44.gpu_shader_fp64.errors
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+KHR-GL44.texture_gather.plain-gather-float-2d-r
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+KHR-GL44.texture_gather.offset-gather-float-2d-rg
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+KHR-GL44.draw_indirect.basic-mode-drawElements-lines_adjacency
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+KHR-GL44.draw_indirect.advanced-twoPass-transformFeedback-arrays
+KHR-GL44.draw_indirect.advanced-twoPass-transformFeedback-elements
+KHR-GL44.draw_indirect.advanced-primitiveRestart-elements
+KHR-GL44.draw_indirect.misc-reservedMustBeZero-arrays
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+KHR-GL44.draw_indirect.negative-wrongOffset-arrays
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+KHR-GL44.shader_subroutine.four_subroutines_with_two_uniforms
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+KHR-GL44.shader_subroutine.arrayed_subroutine_uniforms
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+KHR-GL44.shader_subroutine.arrays_of_arrays_of_uniforms
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+KHR-GL44.shader_subroutine.ssbo_atomic_image_load_store
+KHR-GL44.shader_subroutine.subroutines_with_separate_shader_objects
+KHR-GL44.shader_subroutine.structure_parameters_program_binary
+KHR-GL44.shader_subroutine.subroutine_uniform_reset
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+KHR-GL44.shader_subroutine.control_flow_and_returned_subroutine_values_used_as_subroutine_input
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+KHR-GL44.shader_subroutine.subroutine_errors
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+KHR-GL44.shader_subroutine.missing_subroutine_keyword
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+KHR-GL44.shader_subroutine.two_duplicate_functions_one_being_a_subroutine
+KHR-GL44.shader_subroutine.recursion
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+KHR-GL44.shader_subroutine.subroutines_cannot_be_assigned_float_int_values_or_be_compared
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+KHR-GL44.shader_subroutine.subroutine_uniforms_used_for_sampling_atomic_image_functions
+KHR-GL44.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types
+KHR-GL44.texture_barrier_ARB.disjoint-texels
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+KHR-GL44.texture_barrier_ARB.same-texel-rw-multipass
+KHR-GL44.vertex_attrib_64bit.api_errors
+KHR-GL44.vertex_attrib_64bit.get_vertex_attrib
+KHR-GL44.vertex_attrib_64bit.limits_test
+KHR-GL44.vertex_attrib_64bit.vao
+KHR-GL44.viewport_array.api_errors
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+KHR-GL44.viewport_array.dynamic_viewport_index
+KHR-GL44.viewport_array.draw_mulitple_viewports_with_single_invocation
+KHR-GL44.viewport_array.viewport_index_subroutine
+KHR-GL44.viewport_array.draw_multiple_layers
+KHR-GL44.viewport_array.scissor
+KHR-GL44.viewport_array.scissor_zero_dimension
+KHR-GL44.viewport_array.scissor_clear
+KHR-GL44.viewport_array.depth_range
+KHR-GL44.viewport_array.depth_range_depth_test
+KHR-GL44.viewport_array.provoking_vertex
+KHR-GL44.map_buffer_alignment.query
+KHR-GL44.map_buffer_alignment.functional
+KHR-GL44.shader_atomic_counters.advanced-usage-many-counters
+KHR-GL44.shader_atomic_counters.basic-buffer-operations
+KHR-GL44.shader_atomic_counters.basic-buffer-state
+KHR-GL44.shader_atomic_counters.basic-buffer-bind
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+KHR-GL44.shader_atomic_counters.basic-usage-fs
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+KHR-GL44.shader_atomic_counters.basic-glsl-built-in
+KHR-GL44.shader_atomic_counters.advanced-usage-multi-stage
+KHR-GL44.shader_atomic_counters.advanced-usage-draw-update-draw
+KHR-GL44.shader_atomic_counters.advanced-usage-switch-programs
+KHR-GL44.shader_atomic_counters.advanced-usage-ubo
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+KHR-GL44.shader_atomic_counters.advanced-usage-many-draw-calls
+KHR-GL44.shader_atomic_counters.advanced-usage-many-draw-calls2
+KHR-GL44.shader_atomic_counters.advanced-usage-many-dispatches
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+KHR-GL44.shader_atomic_counters.negative-array
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+KHR-GL44.shader_image_load_store.basic-api-get
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+KHR-GL44.shader_image_load_store.basic-api-barrier
+KHR-GL44.shader_image_load_store.basic-api-texParam
+KHR-GL44.shader_image_load_store.basic-allFormats-store
+KHR-GL44.shader_image_load_store.basic-allFormats-load
+KHR-GL44.shader_image_load_store.basic-allFormats-storeGeometryStages
+KHR-GL44.shader_image_load_store.basic-allFormats-loadGeometryStages
+KHR-GL44.shader_image_load_store.basic-allFormats-loadStoreComputeStage
+KHR-GL44.shader_image_load_store.basic-allTargets-store
+KHR-GL44.shader_image_load_store.basic-allTargets-load-nonMS
+KHR-GL44.shader_image_load_store.basic-allTargets-load-ms
+KHR-GL44.shader_image_load_store.basic-allTargets-atomic
+KHR-GL44.shader_image_load_store.basic-allTargets-loadStoreVS
+KHR-GL44.shader_image_load_store.basic-allTargets-loadStoreTCS
+KHR-GL44.shader_image_load_store.basic-allTargets-loadStoreTES
+KHR-GL44.shader_image_load_store.basic-allTargets-loadStoreGS
+KHR-GL44.shader_image_load_store.basic-allTargets-loadStoreCS
+KHR-GL44.shader_image_load_store.basic-allTargets-atomicVS
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+KHR-GL44.shader_image_load_store.basic-allTargets-atomicGS
+KHR-GL44.shader_image_load_store.basic-allTargets-atomicCS
+KHR-GL44.shader_image_load_store.basic-glsl-misc
+KHR-GL44.shader_image_load_store.basic-glsl-earlyFragTests
+KHR-GL44.shader_image_load_store.basic-glsl-const
+KHR-GL44.shader_image_load_store.advanced-sync-imageAccess
+KHR-GL44.shader_image_load_store.advanced-sync-vertexArray
+KHR-GL44.shader_image_load_store.advanced-sync-drawIndirect
+KHR-GL44.shader_image_load_store.advanced-sync-textureUpdate
+KHR-GL44.shader_image_load_store.advanced-sync-imageAccess2
+KHR-GL44.shader_image_load_store.advanced-sync-bufferUpdate
+KHR-GL44.shader_image_load_store.advanced-allStages-oneImage
+KHR-GL44.shader_image_load_store.advanced-memory-dependentInvocation
+KHR-GL44.shader_image_load_store.advanced-memory-order
+KHR-GL44.shader_image_load_store.advanced-sso-simple
+KHR-GL44.shader_image_load_store.advanced-sso-atomicCounters
+KHR-GL44.shader_image_load_store.advanced-sso-subroutine
+KHR-GL44.shader_image_load_store.advanced-sso-perSample
+KHR-GL44.shader_image_load_store.advanced-copyImage
+KHR-GL44.shader_image_load_store.advanced-allMips
+KHR-GL44.shader_image_load_store.advanced-cast
+KHR-GL44.shader_image_load_store.single-byte_data_alignment
+KHR-GL44.shader_image_load_store.non-layered_binding
+KHR-GL44.shader_image_load_store.incomplete_textures
+KHR-GL44.shader_image_load_store.multiple-uniforms
+KHR-GL44.shader_image_load_store.early-fragment-tests
+KHR-GL44.shader_image_load_store.negative-uniform
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+KHR-GL44.shader_image_load_store.negative-compileErrors
+KHR-GL44.shader_image_load_store.negative-linkErrors
+KHR-GL44.shader_image_load_store.uniform-limits
+KHR-GL44.shading_language_420pack.binding_sampler_single
+KHR-GL44.shading_language_420pack.binding_image_single
+KHR-GL44.shading_language_420pack.utf8_characters
+KHR-GL44.shading_language_420pack.utf8_in_source
+KHR-GL44.shading_language_420pack.qualifier_order
+KHR-GL44.shading_language_420pack.qualifier_order_block
+KHR-GL44.shading_language_420pack.line_continuation
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+KHR-GL44.shading_language_420pack.const_dynamic_value
+KHR-GL44.shading_language_420pack.const_assignment
+KHR-GL44.shading_language_420pack.const_dynamic_value_as_const_expr
+KHR-GL44.shading_language_420pack.qualifier_order_uniform
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+KHR-GL44.shading_language_420pack.qualifier_order_function_input
+KHR-GL44.shading_language_420pack.qualifier_order_function_output
+KHR-GL44.shading_language_420pack.qualifier_override_layout
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+KHR-GL44.shading_language_420pack.binding_images
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+KHR-GL44.sparse_buffer_tests.PageSizeGetterTest
+KHR-GL44.sparse_texture_tests.TextureParameterQueries
+KHR-GL44.sparse_texture_tests.InternalFormatQueries
+KHR-GL44.sparse_texture_tests.SimpleQueries
+KHR-GL44.sparse_texture_tests.SparseTextureAllocation
+KHR-GL44.sparse_texture_tests.SparseTextureCommitment
+KHR-GL44.sparse_texture_tests.SparseDSATextureCommitment
+KHR-GL44.indirect_parameters_tests.ParameterBufferOperations
+KHR-GL44.indirect_parameters_tests.MultiDrawArraysIndirectCount
+KHR-GL44.indirect_parameters_tests.MultiDrawElementsIndirectCount
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+KHR-GL44.enhanced_layouts.ssb_member_overlapping_offsets
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+KHR-GL44.enhanced_layouts.xfb_capture_inactive_output_component
+KHR-GL44.enhanced_layouts.xfb_capture_inactive_output_block_member
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+KHR-GL44.enhanced_layouts.uniform_block_member_overlapping_offsets
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+KHR-GL44.enhanced_layouts.varying_component_without_location
+KHR-GL44.enhanced_layouts.input_component_aliasing
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+KHR-GL44.enhanced_layouts.varying_location_aliasing_with_mixed_interpolation
+KHR-GL44.enhanced_layouts.varying_location_aliasing_with_mixed_auxiliary_storage
+KHR-GL44.enhanced_layouts.xfb_stride_of_empty_list
+KHR-GL44.enhanced_layouts.xfb_stride_of_empty_list_and_api
+KHR-GL44.enhanced_layouts.xfb_too_small_stride
+KHR-GL44.enhanced_layouts.xfb_block_member_stride
+KHR-GL44.enhanced_layouts.xfb_duplicated_stride
+KHR-GL44.enhanced_layouts.xfb_get_program_resource_api
+KHR-GL44.enhanced_layouts.xfb_multiple_vertex_streams
+KHR-GL44.enhanced_layouts.xfb_exceed_buffer_limit
+KHR-GL44.enhanced_layouts.xfb_exceed_offset_limit
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+KHR-GL44.enhanced_layouts.xfb_output_overlapping
+KHR-GL44.enhanced_layouts.xfb_invalid_offset_alignment
+KHR-GL44.enhanced_layouts.xfb_capture_struct
+KHR-GL44.enhanced_layouts.xfb_capture_unsized_array
+KHR-GL44.enhanced_layouts.uniform_block_alignment
+KHR-GL44.enhanced_layouts.ssb_member_offset_and_align
+KHR-GL44.enhanced_layouts.vertex_attrib_locations
+KHR-GL44.enhanced_layouts.varying_locations
+KHR-GL44.enhanced_layouts.varying_array_locations
+KHR-GL44.enhanced_layouts.varying_structure_locations
+KHR-GL44.enhanced_layouts.varying_block_locations
+KHR-GL44.enhanced_layouts.varying_block_member_locations
+KHR-GL44.enhanced_layouts.xfb_variable_stride
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+KHR-GL44.enhanced_layouts.xfb_override_qualifiers_with_api
+KHR-GL44.enhanced_layouts.xfb_vertex_streams
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+KHR-GL44.enhanced_layouts.varying_location_limit
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl45-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl45-gtf-master.txt
new file mode 100644
index 0000000..4be92c3
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl45-gtf-master.txt
@@ -0,0 +1,1742 @@
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diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl45-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl45-master.txt
new file mode 100644
index 0000000..9283492
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/gl45-master.txt
@@ -0,0 +1,4738 @@
+KHR-GL45.info.vendor
+KHR-GL45.info.renderer
+KHR-GL45.info.version
+KHR-GL45.info.shading_language_version
+KHR-GL45.info.extensions
+KHR-GL45.info.render_target
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+KHR-GL45.clip_distance.negative
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+KHR-GL45.gpu_shader5_gl.function_overloading
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+KHR-GL45.glsl_noperspective.functionaltest
+KHR-GL45.transform_feedback.api_errors_test
+KHR-GL45.transform_feedback.linking_errors_test
+KHR-GL45.transform_feedback.limits_test
+KHR-GL45.transform_feedback.capture_vertex_interleaved_test
+KHR-GL45.transform_feedback.capture_geometry_interleaved_test
+KHR-GL45.transform_feedback.capture_vertex_separate_test
+KHR-GL45.transform_feedback.capture_geometry_separate_test
+KHR-GL45.transform_feedback.get_xfb_varying
+KHR-GL45.transform_feedback.query_vertex_interleaved_test
+KHR-GL45.transform_feedback.query_geometry_interleaved_test
+KHR-GL45.transform_feedback.query_vertex_separate_test
+KHR-GL45.transform_feedback.query_geometry_separate_test
+KHR-GL45.transform_feedback.discard_vertex_test
+KHR-GL45.transform_feedback.discard_geometry_test
+KHR-GL45.transform_feedback.draw_xfb_test
+KHR-GL45.transform_feedback.draw_xfb_feedbackk_test
+KHR-GL45.transform_feedback.draw_xfb_stream_test
+KHR-GL45.transform_feedback.capture_special_interleaved_test
+KHR-GL45.transform_feedback.draw_xfb_instanced_test
+KHR-GL45.transform_feedback.draw_xfb_stream_instanced_test
+KHR-GL45.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
+KHR-GL45.CommonBugs.CommonBug_InputVariablesCannotBeModified
+KHR-GL45.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp
+KHR-GL45.CommonBugs.CommonBug_InvalidVSInputs
+KHR-GL45.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
+KHR-GL45.CommonBugs.CommonBug_PerVertexValidation
+KHR-GL45.CommonBugs.CommonBug_ReservedNames
+KHR-GL45.CommonBugs.CommonBug_SparseBuffersWithCopyOps
+KHR-GL45.texture_size_promotion.functional
+KHR-GL45.transform_feedback_overflow_query_ARB.implementation-dependent-state
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+KHR-GL45.draw_indirect.advanced-primitiveRestart-elements
+KHR-GL45.draw_indirect.misc-reservedMustBeZero-arrays
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+KHR-GL45.draw_indirect.negative-gshIncompatible-elements
+KHR-GL45.draw_indirect.negative-wrongOffset-arrays
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+KHR-GL45.shader_subroutine.arrays_of_arrays_of_uniforms
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+KHR-GL45.shader_subroutine.ssbo_atomic_image_load_store
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+KHR-GL45.shader_subroutine.missing_subroutine_keyword
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+KHR-GL45.shader_subroutine.two_duplicate_functions_one_being_a_subroutine
+KHR-GL45.shader_subroutine.recursion
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+KHR-GL45.shader_subroutine.subroutines_cannot_be_assigned_float_int_values_or_be_compared
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+KHR-GL45.shader_subroutine.subroutine_uniforms_used_for_sampling_atomic_image_functions
+KHR-GL45.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types
+KHR-GL45.texture_barrier_ARB.disjoint-texels
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+KHR-GL45.texture_barrier_ARB.same-texel-rw-multipass
+KHR-GL45.vertex_attrib_64bit.api_errors
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+KHR-GL45.viewport_array.api_errors
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+KHR-GL45.viewport_array.scissor_api
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+KHR-GL45.viewport_array.scissor_test_state_api
+KHR-GL45.viewport_array.draw_to_single_layer_with_multiple_viewports
+KHR-GL45.viewport_array.dynamic_viewport_index
+KHR-GL45.viewport_array.draw_mulitple_viewports_with_single_invocation
+KHR-GL45.viewport_array.viewport_index_subroutine
+KHR-GL45.viewport_array.draw_multiple_layers
+KHR-GL45.viewport_array.scissor
+KHR-GL45.viewport_array.scissor_zero_dimension
+KHR-GL45.viewport_array.scissor_clear
+KHR-GL45.viewport_array.depth_range
+KHR-GL45.viewport_array.depth_range_depth_test
+KHR-GL45.viewport_array.provoking_vertex
+KHR-GL45.map_buffer_alignment.query
+KHR-GL45.map_buffer_alignment.functional
+KHR-GL45.shader_atomic_counters.advanced-usage-many-counters
+KHR-GL45.shader_atomic_counters.basic-buffer-operations
+KHR-GL45.shader_atomic_counters.basic-buffer-state
+KHR-GL45.shader_atomic_counters.basic-buffer-bind
+KHR-GL45.shader_atomic_counters.basic-program-max
+KHR-GL45.shader_atomic_counters.basic-program-query
+KHR-GL45.shader_atomic_counters.basic-usage-simple
+KHR-GL45.shader_atomic_counters.basic-usage-no-offset
+KHR-GL45.shader_atomic_counters.basic-usage-fs
+KHR-GL45.shader_atomic_counters.basic-usage-vs
+KHR-GL45.shader_atomic_counters.basic-usage-gs
+KHR-GL45.shader_atomic_counters.basic-usage-tes
+KHR-GL45.shader_atomic_counters.basic-usage-cs
+KHR-GL45.shader_atomic_counters.basic-glsl-built-in
+KHR-GL45.shader_atomic_counters.advanced-usage-multi-stage
+KHR-GL45.shader_atomic_counters.advanced-usage-draw-update-draw
+KHR-GL45.shader_atomic_counters.advanced-usage-switch-programs
+KHR-GL45.shader_atomic_counters.advanced-usage-ubo
+KHR-GL45.shader_atomic_counters.advanced-usage-tbo
+KHR-GL45.shader_atomic_counters.advanced-usage-many-draw-calls
+KHR-GL45.shader_atomic_counters.advanced-usage-many-draw-calls2
+KHR-GL45.shader_atomic_counters.advanced-usage-many-dispatches
+KHR-GL45.shader_atomic_counters.negative-api
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+KHR-GL45.shader_atomic_counters.negative-array
+KHR-GL45.shader_atomic_counters.negative-arithmetic
+KHR-GL45.shader_image_load_store.basic-api-get
+KHR-GL45.shader_image_load_store.basic-api-bind
+KHR-GL45.shader_image_load_store.basic-api-barrier
+KHR-GL45.shader_image_load_store.basic-api-texParam
+KHR-GL45.shader_image_load_store.basic-allFormats-store
+KHR-GL45.shader_image_load_store.basic-allFormats-load
+KHR-GL45.shader_image_load_store.basic-allFormats-storeGeometryStages
+KHR-GL45.shader_image_load_store.basic-allFormats-loadGeometryStages
+KHR-GL45.shader_image_load_store.basic-allFormats-loadStoreComputeStage
+KHR-GL45.shader_image_load_store.basic-allTargets-store
+KHR-GL45.shader_image_load_store.basic-allTargets-load-nonMS
+KHR-GL45.shader_image_load_store.basic-allTargets-load-ms
+KHR-GL45.shader_image_load_store.basic-allTargets-atomic
+KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreVS
+KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreTCS
+KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreTES
+KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreGS
+KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreCS
+KHR-GL45.shader_image_load_store.basic-allTargets-atomicVS
+KHR-GL45.shader_image_load_store.basic-allTargets-atomicTCS
+KHR-GL45.shader_image_load_store.basic-allTargets-atomicGS
+KHR-GL45.shader_image_load_store.basic-allTargets-atomicCS
+KHR-GL45.shader_image_load_store.basic-glsl-misc
+KHR-GL45.shader_image_load_store.basic-glsl-earlyFragTests
+KHR-GL45.shader_image_load_store.basic-glsl-const
+KHR-GL45.shader_image_load_store.advanced-sync-imageAccess
+KHR-GL45.shader_image_load_store.advanced-sync-vertexArray
+KHR-GL45.shader_image_load_store.advanced-sync-drawIndirect
+KHR-GL45.shader_image_load_store.advanced-sync-textureUpdate
+KHR-GL45.shader_image_load_store.advanced-sync-imageAccess2
+KHR-GL45.shader_image_load_store.advanced-sync-bufferUpdate
+KHR-GL45.shader_image_load_store.advanced-allStages-oneImage
+KHR-GL45.shader_image_load_store.advanced-memory-dependentInvocation
+KHR-GL45.shader_image_load_store.advanced-memory-order
+KHR-GL45.shader_image_load_store.advanced-sso-simple
+KHR-GL45.shader_image_load_store.advanced-sso-atomicCounters
+KHR-GL45.shader_image_load_store.advanced-sso-subroutine
+KHR-GL45.shader_image_load_store.advanced-sso-perSample
+KHR-GL45.shader_image_load_store.advanced-copyImage
+KHR-GL45.shader_image_load_store.advanced-allMips
+KHR-GL45.shader_image_load_store.advanced-cast
+KHR-GL45.shader_image_load_store.single-byte_data_alignment
+KHR-GL45.shader_image_load_store.non-layered_binding
+KHR-GL45.shader_image_load_store.incomplete_textures
+KHR-GL45.shader_image_load_store.multiple-uniforms
+KHR-GL45.shader_image_load_store.early-fragment-tests
+KHR-GL45.shader_image_load_store.negative-uniform
+KHR-GL45.shader_image_load_store.negative-bind
+KHR-GL45.shader_image_load_store.negative-compileErrors
+KHR-GL45.shader_image_load_store.negative-linkErrors
+KHR-GL45.shader_image_load_store.uniform-limits
+KHR-GL45.shading_language_420pack.binding_sampler_single
+KHR-GL45.shading_language_420pack.binding_image_single
+KHR-GL45.shading_language_420pack.utf8_characters
+KHR-GL45.shading_language_420pack.utf8_in_source
+KHR-GL45.shading_language_420pack.qualifier_order
+KHR-GL45.shading_language_420pack.qualifier_order_block
+KHR-GL45.shading_language_420pack.line_continuation
+KHR-GL45.shading_language_420pack.line_numbering
+KHR-GL45.shading_language_420pack.implicit_conversions
+KHR-GL45.shading_language_420pack.implicit_conversions_invalid
+KHR-GL45.shading_language_420pack.const_dynamic_value
+KHR-GL45.shading_language_420pack.const_assignment
+KHR-GL45.shading_language_420pack.const_dynamic_value_as_const_expr
+KHR-GL45.shading_language_420pack.qualifier_order_uniform
+KHR-GL45.shading_language_420pack.qualifier_order_function_inout
+KHR-GL45.shading_language_420pack.qualifier_order_function_input
+KHR-GL45.shading_language_420pack.qualifier_order_function_output
+KHR-GL45.shading_language_420pack.qualifier_override_layout
+KHR-GL45.shading_language_420pack.binding_uniform_blocks
+KHR-GL45.shading_language_420pack.binding_uniform_single_block
+KHR-GL45.shading_language_420pack.binding_uniform_block_array
+KHR-GL45.shading_language_420pack.binding_uniform_default
+KHR-GL45.shading_language_420pack.binding_uniform_api_overirde
+KHR-GL45.shading_language_420pack.binding_uniform_global_block
+KHR-GL45.shading_language_420pack.binding_uniform_invalid
+KHR-GL45.shading_language_420pack.binding_samplers
+KHR-GL45.shading_language_420pack.binding_sampler_array
+KHR-GL45.shading_language_420pack.binding_sampler_default
+KHR-GL45.shading_language_420pack.binding_sampler_api_override
+KHR-GL45.shading_language_420pack.binding_sampler_invalid
+KHR-GL45.shading_language_420pack.binding_images
+KHR-GL45.shading_language_420pack.binding_image_array
+KHR-GL45.shading_language_420pack.binding_image_default
+KHR-GL45.shading_language_420pack.binding_image_api_override
+KHR-GL45.shading_language_420pack.binding_image_invalid
+KHR-GL45.shading_language_420pack.initializer_list
+KHR-GL45.shading_language_420pack.initializer_list_negative
+KHR-GL45.shading_language_420pack.length_of_vector_and_matrix
+KHR-GL45.shading_language_420pack.length_of_compute_result
+KHR-GL45.shading_language_420pack.scalar_swizzlers
+KHR-GL45.shading_language_420pack.scalar_swizzlers_invalid
+KHR-GL45.shading_language_420pack.built_in_values
+KHR-GL45.shading_language_420pack.built_in_assignment
+KHR-GL45.texture_view.gettexparameter
+KHR-GL45.texture_view.errors
+KHR-GL45.texture_view.view_sampling
+KHR-GL45.texture_view.view_classes
+KHR-GL45.texture_view.coherency
+KHR-GL45.texture_view.base_and_max_levels
+KHR-GL45.texture_view.reference_counting
+KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsPrimitive
+KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsStructTypes1
+KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsStructTypes2
+KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsStructTypes3
+KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsStructTypes4
+KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsTypenameStyle1
+KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsTypenameStyle2
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+KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsTypenameStyle4
+KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsTypenameStyle5
+KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsFunctionParams
+KHR-GL45.arrays_of_arrays_gl.sized_declarations_invalid_sizes1
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+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConstructors1
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConstructors2
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclUnsizedConstructors
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConst
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclInvalidConstructors1
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclInvalidConstructors2
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclInvalidConstructors3
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclInvalidConstructors4
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConstructorSizing1
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConstructorSizing2
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclStructConstructors
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclUnsizedArrays1
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+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclUnsizedArrays3
+KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclUnsizedArrays4
+KHR-GL45.arrays_of_arrays_gl.ExpressionsAssignment1
+KHR-GL45.arrays_of_arrays_gl.ExpressionsAssignment2
+KHR-GL45.arrays_of_arrays_gl.ExpressionsAssignment3
+KHR-GL45.arrays_of_arrays_gl.ExpressionsTypeRestrictions1
+KHR-GL45.arrays_of_arrays_gl.ExpressionsTypeRestrictions2
+KHR-GL45.arrays_of_arrays_gl.ExpressionsIndexingScalar1
+KHR-GL45.arrays_of_arrays_gl.ExpressionsIndexingScalar2
+KHR-GL45.arrays_of_arrays_gl.ExpressionsIndexingScalar3
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+KHR-GL45.texture_border_clamp.texparameteri_errors
+KHR-GL45.texture_border_clamp.gettexparameteri_errors
+KHR-GL45.texture_border_clamp.samplerparameteri_non_gen_sampler_error
+KHR-GL45.texture_border_clamp.samplerparameteri_with_wrong_pname
+KHR-GL45.texture_border_clamp.samplerparameteri_border_color
+KHR-GL45.texture_border_clamp.Texture2DRGBA32F
+KHR-GL45.texture_border_clamp.Texture2DR32I
+KHR-GL45.texture_border_clamp.Texture2DR32UI
+KHR-GL45.texture_border_clamp.Texture2DRGBA8
+KHR-GL45.texture_border_clamp.Texture2DDC32F
+KHR-GL45.texture_border_clamp.Texture2DDC16
+KHR-GL45.texture_border_clamp.Texture2DCompressed
+KHR-GL45.texture_border_clamp.Texture2DArrayRGBA32F
+KHR-GL45.texture_border_clamp.Texture2DArrayR32I
+KHR-GL45.texture_border_clamp.Texture2DArrayR32UI
+KHR-GL45.texture_border_clamp.Texture2DArrayRGBA8
+KHR-GL45.texture_border_clamp.Texture2DArrayCompressed
+KHR-GL45.texture_border_clamp.Texture3DRGBA32F
+KHR-GL45.texture_border_clamp.Texture3DR32I
+KHR-GL45.texture_border_clamp.Texture3DR32UI
+KHR-GL45.texture_border_clamp.Texture3DRGBA8
+KHR-GL45.texture_border_clamp.Texture2DRGBA32FLinear
+KHR-GL45.texture_border_clamp.Texture2DRGBA8Linear
+KHR-GL45.texture_border_clamp.Texture2DDC32FLinear
+KHR-GL45.texture_border_clamp.Texture2DDC16Linear
+KHR-GL45.texture_border_clamp.Texture2DCompressedLinear
+KHR-GL45.texture_border_clamp.Texture2DArrayRGBA32FLinear
+KHR-GL45.texture_border_clamp.Texture2DArrayRGBA8Linear
+KHR-GL45.texture_border_clamp.Texture2DArrayCompressedLinear
+KHR-GL45.texture_border_clamp.Texture3DRGBA32FLinear
+KHR-GL45.texture_border_clamp.Texture3DRGBA8Linear
+KHR-GL45.texture_buffer.texture_buffer_operations_buffer_load
+KHR-GL45.texture_buffer.texture_buffer_operations_cpu_writes
+KHR-GL45.texture_buffer.texture_buffer_operations_framebuffer_readback
+KHR-GL45.texture_buffer.texture_buffer_operations_transform_feedback
+KHR-GL45.texture_buffer.texture_buffer_operations_image_store
+KHR-GL45.texture_buffer.texture_buffer_operations_ssbo_writes
+KHR-GL45.texture_buffer.texture_buffer_max_size
+KHR-GL45.texture_buffer.texture_buffer_texture_buffer_range
+KHR-GL45.texture_buffer.texture_buffer_conv_int_to_float
+KHR-GL45.texture_buffer.texture_buffer_atomic_functions
+KHR-GL45.texture_buffer.texture_buffer_parameters
+KHR-GL45.texture_buffer.texture_buffer_errors
+KHR-GL45.texture_buffer.texture_buffer_active_uniform_validation_fragment_shader
+KHR-GL45.texture_buffer.texture_buffer_active_uniform_validation_compute_shader
+KHR-GL45.texture_buffer.texture_buffer_buffer_parameters
+KHR-GL45.texture_buffer.texture_buffer_precision
+KHR-GL45.clip_control.initial
+KHR-GL45.clip_control.modify_get
+KHR-GL45.clip_control.errors
+KHR-GL45.clip_control.origin
+KHR-GL45.clip_control.depth_mode_zero_to_one
+KHR-GL45.clip_control.depth_mode_one_to_one
+KHR-GL45.clip_control.face_culling
+KHR-GL45.clip_control.viewport_bounds
+KHR-GL45.direct_state_access.xfb_creation
+KHR-GL45.direct_state_access.xfb_defaults
+KHR-GL45.direct_state_access.xfb_buffers
+KHR-GL45.direct_state_access.xfb_errors
+KHR-GL45.direct_state_access.xfb_functional
+KHR-GL45.direct_state_access.samplers_creation
+KHR-GL45.direct_state_access.samplers_defaults
+KHR-GL45.direct_state_access.samplers_errors
+KHR-GL45.direct_state_access.samplers_functional
+KHR-GL45.direct_state_access.program_pipelines_creation
+KHR-GL45.direct_state_access.program_pipelines_defaults
+KHR-GL45.direct_state_access.program_pipelines_errors
+KHR-GL45.direct_state_access.program_pipelines_functional
+KHR-GL45.direct_state_access.queries_creation
+KHR-GL45.direct_state_access.queries_defaults
+KHR-GL45.direct_state_access.queries_errors
+KHR-GL45.direct_state_access.queries_functional
+KHR-GL45.direct_state_access.buffers_creation
+KHR-GL45.direct_state_access.buffers_data
+KHR-GL45.direct_state_access.buffers_clear
+KHR-GL45.direct_state_access.buffers_map_read_only
+KHR-GL45.direct_state_access.buffers_map_read_write
+KHR-GL45.direct_state_access.buffers_map_write_only
+KHR-GL45.direct_state_access.buffers_map_range_read_bit
+KHR-GL45.direct_state_access.buffers_map_range_write_bit
+KHR-GL45.direct_state_access.buffers_get_named_buffer_subdata
+KHR-GL45.direct_state_access.buffers_defaults
+KHR-GL45.direct_state_access.buffers_errors
+KHR-GL45.direct_state_access.buffers_functional
+KHR-GL45.direct_state_access.framebuffers_creation
+KHR-GL45.direct_state_access.framebuffers_renderbuffer_attachment
+KHR-GL45.direct_state_access.framebuffers_texture_attachment
+KHR-GL45.direct_state_access.framebuffers_texture_layer_attachment
+KHR-GL45.direct_state_access.framebuffers_read_draw_buffer
+KHR-GL45.direct_state_access.framebuffers_draw_buffers
+KHR-GL45.direct_state_access.framebuffers_invalidate_data
+KHR-GL45.direct_state_access.framebuffers_invalidate_subdata
+KHR-GL45.direct_state_access.framebuffers_clear
+KHR-GL45.direct_state_access.framebuffers_blit
+KHR-GL45.direct_state_access.framebuffers_check_status
+KHR-GL45.direct_state_access.framebuffers_get_parameters
+KHR-GL45.direct_state_access.framebuffers_get_attachment_parameters
+KHR-GL45.direct_state_access.framebuffers_creation_errors
+KHR-GL45.direct_state_access.framebuffers_renderbuffer_attachment_errors
+KHR-GL45.direct_state_access.framebuffers_texture_attachment_errors
+KHR-GL45.direct_state_access.framebuffers_draw_read_buffers_errors
+KHR-GL45.direct_state_access.invalidate_data_and_subdata_errors
+KHR-GL45.direct_state_access.framebuffers_clear_errors
+KHR-GL45.direct_state_access.framebuffers_check_status_errors
+KHR-GL45.direct_state_access.framebuffers_get_parameter_errors
+KHR-GL45.direct_state_access.framebuffers_get_attachment_parameter_errors
+KHR-GL45.direct_state_access.framebuffers_renderbuffers_functional
+KHR-GL45.direct_state_access.renderbuffers_creation
+KHR-GL45.direct_state_access.renderbuffers_storage
+KHR-GL45.direct_state_access.renderbuffers_storage_multisample
+KHR-GL45.direct_state_access.renderbuffers_get_parameters
+KHR-GL45.direct_state_access.renderbuffers_creation_errors
+KHR-GL45.direct_state_access.renderbuffers_storage_errors
+KHR-GL45.direct_state_access.renderbuffers_storage_multisample_errors
+KHR-GL45.direct_state_access.renderbuffers_get_parameters_errors
+KHR-GL45.direct_state_access.vertex_arrays_creation
+KHR-GL45.direct_state_access.vertex_arrays_enable_disable_attributes
+KHR-GL45.direct_state_access.vertex_arrays_element_buffer
+KHR-GL45.direct_state_access.vertex_arrays_vertex_buffers
+KHR-GL45.direct_state_access.vertex_arrays_attribute_format
+KHR-GL45.direct_state_access.vertex_arrays_attribute_binding
+KHR-GL45.direct_state_access.vertex_arrays_attribute_binding_divisor
+KHR-GL45.direct_state_access.vertex_arrays_get_vertex_array
+KHR-GL45.direct_state_access.vertex_arrays_get_vertex_array_indexed
+KHR-GL45.direct_state_access.vertex_arrays_defaults
+KHR-GL45.direct_state_access.vertex_arrays_creation_error
+KHR-GL45.direct_state_access.vertex_arrays_enable_disable_attribute_errors
+KHR-GL45.direct_state_access.vertex_arrays_element_buffer_errors
+KHR-GL45.direct_state_access.vertex_arrays_vertex_buffers_errors
+KHR-GL45.direct_state_access.vertex_arrays_attribute_format_errors
+KHR-GL45.direct_state_access.vertex_arrays_attribute_binding_errors
+KHR-GL45.direct_state_access.vertex_arrays_attribute_binding_divisor_errors
+KHR-GL45.direct_state_access.vertex_arrays_get_vertex_array_errors
+KHR-GL45.direct_state_access.vertex_arrays_get_vertex_array_indexed_errors
+KHR-GL45.direct_state_access.textures_creation
+KHR-GL45.direct_state_access.textures_buffer
+KHR-GL45.direct_state_access.textures_storage_and_subimage
+KHR-GL45.direct_state_access.textures_storage_multisample
+KHR-GL45.direct_state_access.textures_compressed_subimage
+KHR-GL45.direct_state_access.textures_copy
+KHR-GL45.direct_state_access.textures_get_set_parameter
+KHR-GL45.direct_state_access.textures_defaults
+KHR-GL45.direct_state_access.textures_generate_mipmaps
+KHR-GL45.direct_state_access.textures_bind_unit
+KHR-GL45.direct_state_access.textures_get_image
+KHR-GL45.direct_state_access.textures_get_level_parameter
+KHR-GL45.direct_state_access.textures_creation_errors
+KHR-GL45.direct_state_access.textures_buffer_errors
+KHR-GL45.direct_state_access.textures_buffer_range_errors
+KHR-GL45.direct_state_access.textures_storage_errors
+KHR-GL45.direct_state_access.textures_subimage_errors
+KHR-GL45.direct_state_access.textures_copy_errors
+KHR-GL45.direct_state_access.textures_parameter_setup_errors
+KHR-GL45.direct_state_access.textures_generate_mipmap_errors
+KHR-GL45.direct_state_access.textures_bind_unit_errors
+KHR-GL45.direct_state_access.textures_image_query_errors
+KHR-GL45.direct_state_access.textures_level_parameter_errors
+KHR-GL45.direct_state_access.textures_parameter_errors
+KHR-GL45.get_texture_sub_image.errors_test
+KHR-GL45.get_texture_sub_image.functional_test
+KHR-GL45.robustness.noResetNotification
+KHR-GL45.robustness.loseContextOnReset
+KHR-GL45.robustness.getnuniform
+KHR-GL45.robustness.readnpixels
+KHR-GL45.texture_barrier.disjoint-texels
+KHR-GL45.texture_barrier.overlapping-texels
+KHR-GL45.texture_barrier.same-texel-rw
+KHR-GL45.texture_barrier.same-texel-rw-multipass
+KHR-GL45.conditional_render_inverted.coverage
+KHR-GL45.conditional_render_inverted.functional
+KHR-GL45.sync.flush_commands
+KHR-GL45.incomplete_texture_access.sampler
+KHR-GL45.parallel_shader_compile.SimpleQueriesTest
+KHR-GL45.parallel_shader_compile.MaxShaderCompileThreadsTest
+KHR-GL45.parallel_shader_compile.CompilationCompletionNonParallelTest
+KHR-GL45.parallel_shader_compile.CompilationCompletionParallelTest
+KHR-GL45.post_depth_coverage_tests.PostDepthShader
+KHR-GL45.post_depth_coverage_tests.PostDepthSampleMask
+KHR-GL45.sparse_texture2_tests.ShaderExtension
+KHR-GL45.sparse_texture2_tests.StandardPageSizesTestCase
+KHR-GL45.sparse_texture2_tests.SparseTexture2Allocation
+KHR-GL45.sparse_texture2_tests.SparseTexture2Commitment
+KHR-GL45.sparse_texture2_tests.UncommittedRegionsAccess
+KHR-GL45.sparse_texture2_tests.SparseTexture2Lookup
+KHR-GL45.sparse_texture_clamp_tests.ShaderExtension
+KHR-GL45.sparse_texture_clamp_tests.SparseTextureClampLookupResidency
+KHR-GL45.sparse_texture_clamp_tests.SparseTextureClampLookupColor
+KHR-GL45.texture_filter_minmax_tests.TextureFilterMinmaxParameterQueries
+KHR-GL45.texture_filter_minmax_tests.TextureFilterMinmaxMinificationFiltering
+KHR-GL45.texture_filter_minmax_tests.TextureFilterMinmaxMagnificationFiltering
+KHR-GL45.texture_filter_minmax_tests.TextureFilterMinmaxMipmapMinificationFiltering
+KHR-GL45.texture_filter_minmax_tests.TextureFilterMinmaxSupport
+KHR-GL45.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsAdditionSubstractionTestCase
+KHR-GL45.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsMinMaxTestCase
+KHR-GL45.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsBitwiseTestCase
+KHR-GL45.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsExchangeTestCase
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/mustpass.xml b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/mustpass.xml
new file mode 100644
index 0000000..4363656
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/mustpass.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Mustpass version="4.5.5.x">
+	<!--/*     Copyright (C) 2016-2017 The Khronos Group Inc
+ *
+ *     Licensed under the Apache License, Version 2.0 (the "License");
+ *     you may not use this file except in compliance with the License.
+ *     You may obtain a copy of the License at
+ *
+ *          http://www.apache.org/licenses/LICENSE-2.0
+ *
+ *     Unless required by applicable law or agreed to in writing, software
+ *     distributed under the License is distributed on an "AS IS" BASIS,
+ *     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *     See the License for the specific language governing permissions and
+ *     limitations under the License.
+*/-->
+	<!--/* WARNING: This is auto-generated file. Do not modify, since changes will
+ * be lost! Modify the generating script instead.
+ */-->
+	<TestPackage name="Khronos Mustpass GL">
+		<Configuration caseListFile="gl45-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl45-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl45-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl45-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl45-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl45-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl44-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl44-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl44-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl44-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl44-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl44-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl43-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl43-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl43-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl43-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl43-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl43-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl42-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl42-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl42-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl42-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl42-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl42-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl41-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl41-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl41-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl41-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl41-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl41-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl40-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl40-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl40-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl40-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl40-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl40-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl33-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl33-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl33-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl33-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl33-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl33-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl32-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl32-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl32-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl32-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl32-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl32-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl31-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl31-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl31-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl31-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl31-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl31-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl30-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl30-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl30-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl30-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl30-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl30-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl45-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl45-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl45-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl45-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl45-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl45-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl44-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl44-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl44-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl44-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl44-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl44-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl43-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl43-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl43-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl43-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl43-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl43-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl42-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl42-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl42-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl42-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl42-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl42-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl41-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl41-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl41-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl41-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl41-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl41-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl40-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl40-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl40-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl40-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl40-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl40-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl33-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl33-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl33-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl33-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl33-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl33-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl32-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl32-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl32-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl32-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl32-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl32-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl31-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl31-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl31-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl31-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl31-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl31-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl30-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl30-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl30-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl30-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="True"/>
+		<Configuration caseListFile="gl30-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+		<Configuration caseListFile="gl30-gtf-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="gtf-master" os="any" useForFirstEGLConfig="False"/>
+	</TestPackage>
+</Mustpass>
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl30-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl30-gtf-master.txt
new file mode 100644
index 0000000..f331865
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl30-gtf-master.txt
@@ -0,0 +1 @@
+GTF-GL30.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl30-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl30-master.txt
new file mode 100644
index 0000000..74a8b12
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl30-master.txt
@@ -0,0 +1 @@
+KHR-GL30.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl31-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl31-gtf-master.txt
new file mode 100644
index 0000000..d47e967
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl31-gtf-master.txt
@@ -0,0 +1 @@
+GTF-GL31.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl31-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl31-master.txt
new file mode 100644
index 0000000..b359600
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl31-master.txt
@@ -0,0 +1 @@
+KHR-GL31.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl32-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl32-gtf-master.txt
new file mode 100644
index 0000000..75b4bed
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl32-gtf-master.txt
@@ -0,0 +1 @@
+GTF-GL32.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl32-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl32-master.txt
new file mode 100644
index 0000000..a32721e
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl32-master.txt
@@ -0,0 +1 @@
+KHR-GL32.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl33-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl33-gtf-master.txt
new file mode 100644
index 0000000..4084f60
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl33-gtf-master.txt
@@ -0,0 +1 @@
+GTF-GL33.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl33-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl33-master.txt
new file mode 100644
index 0000000..7404d99
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl33-master.txt
@@ -0,0 +1 @@
+KHR-GL33.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl40-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl40-gtf-master.txt
new file mode 100644
index 0000000..0ac66bc
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl40-gtf-master.txt
@@ -0,0 +1 @@
+GTF-GL40.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl40-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl40-master.txt
new file mode 100644
index 0000000..087eded
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl40-master.txt
@@ -0,0 +1 @@
+KHR-GL40.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl41-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl41-gtf-master.txt
new file mode 100644
index 0000000..03b5a7b
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl41-gtf-master.txt
@@ -0,0 +1 @@
+GTF-GL41.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl41-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl41-master.txt
new file mode 100644
index 0000000..6db1e29
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl41-master.txt
@@ -0,0 +1 @@
+KHR-GL41.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl42-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl42-gtf-master.txt
new file mode 100644
index 0000000..96950fc
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl42-gtf-master.txt
@@ -0,0 +1 @@
+GTF-GL42.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl42-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl42-master.txt
new file mode 100644
index 0000000..d91441a
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl42-master.txt
@@ -0,0 +1 @@
+KHR-GL42.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl43-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl43-gtf-master.txt
new file mode 100644
index 0000000..14797ce
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl43-gtf-master.txt
@@ -0,0 +1 @@
+GTF-GL43.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl43-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl43-master.txt
new file mode 100644
index 0000000..66fd9ed
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl43-master.txt
@@ -0,0 +1 @@
+KHR-GL43.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl44-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl44-gtf-master.txt
new file mode 100644
index 0000000..ce9b94a
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl44-gtf-master.txt
@@ -0,0 +1 @@
+GTF-GL44.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl44-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl44-master.txt
new file mode 100644
index 0000000..abeabc4
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl44-master.txt
@@ -0,0 +1 @@
+KHR-GL44.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl45-gtf-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl45-gtf-master.txt
new file mode 100644
index 0000000..7775a98
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl45-gtf-master.txt
@@ -0,0 +1 @@
+GTF-GL45.*
diff --git a/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl45-master.txt b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl45-master.txt
new file mode 100644
index 0000000..06d6bdd
--- /dev/null
+++ b/external/openglcts/data/mustpass/gl/khronos_mustpass/4.5.5.x/src/gl45-master.txt
@@ -0,0 +1 @@
+KHR-GL45.*
diff --git a/external/openglcts/docs/specs/CTS_ARB_shader_atomic_counter_ops.txt b/external/openglcts/docs/specs/CTS_ARB_shader_atomic_counter_ops.txt
new file mode 100644
index 0000000..f9e1bcb
--- /dev/null
+++ b/external/openglcts/docs/specs/CTS_ARB_shader_atomic_counter_ops.txt
@@ -0,0 +1,72 @@
+Conformance Test
+
+    CTS_ARB_shader_atomic_counter_ops
+
+Contributors
+
+    Filip Demczewski, Mobica
+
+Contacts
+
+    Filip Demczewski, Mobica (filip.demczewski 'at' mobica.com)
+
+Status
+
+    In review
+
+Version
+
+    February 17, 2017 (version 1)
+
+Dependencies
+
+    OpenGL 4.2 is required.
+
+    ARB_shader_atomic_counter extension is required.
+    ARB_shader_atomic_counter_ops extension is required.
+
+    This specification is written against:
+      - ARB_shader_atomic_counter_ops specification,
+      - OpenGL 4.5 (core) specification.
+
+Overview
+
+    Test is validating new build-in functions that can operate on atomic counters
+    by comparing results to calculations done out of the shader code.
+    Tested operations:
+     - Addition and subtraction
+     - Minimum and maximum
+     - Bitwise operations
+     - Exchange operation, compare and exchange operation
+
+New Tests
+
+    All test cases are composed from following steps:
+     - create a buffer for atomic counters (GL_ATOMIC_COUNTER_BUFFER) and fill it
+       with initial values
+     - perform atomic operations on buffer values in the shader
+     - validate shader output values against values calculated in the test code
+
+    Addition and subtraction test
+     * Test atomicCounterAddARB function
+     * Test atomicCounterSubtractARB function
+     * Additionally test values returned from functions listed above as we can be
+       sure that they should differ from the counter buffer values
+
+    Minimum and maximum test
+     * Test atomicCounterMinARB function
+     * Test atomicCounterMaxARB function
+
+    Bitwise operations test
+     * Test atomicCounterAndARB function
+     * Test atomicCounterOrARB function
+     * Test atomicCounterXorARB function
+
+    Exchange operations test
+     * Test atomicCounterExchangeARB function
+     * Test atomicCounterCompSwapARB function
+
+Revision History
+
+    Revision 1, 17 February, 2017 (Filip Demczewski)
+      - Intial version;
\ No newline at end of file
diff --git a/external/openglcts/docs/specs/CTS_ARB_shader_group_vote.txt b/external/openglcts/docs/specs/CTS_ARB_shader_group_vote.txt
new file mode 100644
index 0000000..91b81e5
--- /dev/null
+++ b/external/openglcts/docs/specs/CTS_ARB_shader_group_vote.txt
@@ -0,0 +1,103 @@
+Conformance Test
+
+    CTS_ARB_shader_group_vote
+
+Contributors
+
+    Filip Demczewski, Mobica
+
+Contacts
+
+    Filip Demczewski, Mobica (filip.demczewski 'at' mobica.com)
+
+Status
+
+    In review
+
+Version
+
+    March 8, 2017 (version 1)
+
+Dependencies
+
+    OpenGL 4.3 is required.
+
+    ARB_shader_group_vote extension is required.
+    ARB_compute_shader extension is required.
+
+    This specification is written against:
+      - ARB_shader_group_vote specification,
+      - OpenGL 4.3 (Compatibility Profile) specification.
+
+Overview
+
+    Test is validating new built-in functions that can allow
+    shader invocations within one group to generate single result
+    for different input data in each invocation. This collective
+    choice can be achieved by using three new functions:
+     - bool anyInvocationARB(bool value);
+     - bool allInvocationsARB(bool value);
+     - bool allInvocationsEqualARB(bool value);
+
+New Tests
+
+    Availability test
+
+      * Check if extension is supported
+
+      * Check if GL_ARB_shader_group_vote GLSL preprocessor define is
+        available
+
+      * Check if new built-in functions are available to call
+
+    All test cases below are composed from the following steps:
+      - Compose shader with use one of new built-in functions
+      - Render primitive where final color of each pixel is
+        related to the function's returned value: (1, 1, 1, 1) if
+        function returned true and (0, 0, 0, 1) otherwise
+      - Validate all pixels within the invocation's group against
+        desired colors
+      - Repeat test with functions called in conditionally
+        executed code and expect same results
+        (when condition is not met pixel should be filled with
+        expected color to simplify validation)
+
+    Function allInvocationsARB test
+
+      * Test new built-in function allInvocationsARB. Condition passed
+        as a parameter should diverge between invocations. All pixels
+        should have (0, 0, 0, 1) color.
+
+      * Test new built-in function allInvocationsARB. Condition passed
+        as a parameter should be true for all invocations. All pixels
+        should have (1, 1, 1, 1) color.
+
+    Function anyInvocationARB test
+
+      * Test new built-in function anyInvocationARB. Condition passed
+        as a parameter should be true for one invocation within the
+        group. All pixels should have (1, 1, 1, 1) color.
+
+      * Test new build-in function anyInvocationARB. Condition passed
+        as a parameter should be false for every invocation within the
+        group. All pixels should have (0, 0, 0, 1) color.
+
+    Function allInvocationsEqualARB test
+
+      * Test new built-in function allInvocationsEqualARB. Condition
+        passed as a parameter should diverge between invocations.
+        All pixels should have (0, 0, 0, 1) color.
+
+      * Test new built-in function allInvocationsEqualARB. Condition
+        passed as a parameter should be true for all invocations.
+        All pixels should have (1, 1, 1, 1) color.
+
+      * Test new built-in function allInvocationsEqualARB. Condition
+        passed as a parameter should be false for all invocations.
+        All pixels should have (1, 1, 1, 1) color.
+
+
+Revision History
+
+    Revision 1, 8 March, 2017 (Filip Demczewski)
+      - Intial version;
\ No newline at end of file
diff --git a/external/openglcts/docs/specs/CTS_EXT_polygon_offset_clamp.txt b/external/openglcts/docs/specs/CTS_EXT_polygon_offset_clamp.txt
new file mode 100644
index 0000000..6c41440
--- /dev/null
+++ b/external/openglcts/docs/specs/CTS_EXT_polygon_offset_clamp.txt
@@ -0,0 +1,76 @@
+Conformance Test
+
+    CTS_EXT_polygon_offset_clamp
+
+Contributors
+
+    Filip Demczewski, Mobica
+
+Contacts
+
+    Filip Demczewski, Mobica (filip.demczewski 'at' mobica.com)
+
+Status
+
+    In review
+
+Version
+
+    March 22, 2017 (version 1)
+
+Dependencies
+
+    OpenGL 3.3 (either core or compatibility profile) is required.
+    OpenGL ES 3.1 is required.
+
+    EXT_polygon_offset_clamp extension is required.
+
+    This specification is written against:
+      - EXT_polygon_offset_clamp specification
+      - OpenGL 3.3 (Core Profile) specification
+
+Overview
+
+    Test is validating new polygon offset function that extends
+    existing one with a new parameter that clamps the calculated
+    offset to a minimum or maximum value.
+
+New Tests
+
+    Availability test
+
+      * Check if extension is supported.
+
+      * Check if GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv
+        and GetDoublev can be called with POLYGON_OFFSET_CLAMP_EXT
+        passed as <pname> parameter.
+
+      * Check if new PolygonOffsetClampEXT function is available to call.
+
+    Clamp min/max test
+
+      * Render primitive.
+        Read depth buffer value and store it.
+        Disable depth test to ensure second primitive overwrites values
+        in depth buffer.
+        Call PolygonOffsetClampEXT.
+        Render the same primitive again.
+        Read depth buffer value again and compare it with previous one.
+        Check if offset is clamped correctly by validating it against
+        equation described in extension's specification.
+
+    Zero or inifinity parameter test
+
+      * Call PolygonOffset function.
+        Render primitive.
+        Read depth value and store it.
+        Clear depth buffer.
+        Call PolygonOffsetClampEXT function with 0 or infinity value
+        passed as <clamp> parameter.
+        Read depth value and compare it to the stored one.
+        Values should be equal as no clamping should occur.
+
+Revision History
+
+    Revision 1, 22 March, 2017 (Filip Demczewski)
+      - Intial version;
\ No newline at end of file
diff --git a/external/openglcts/modules/gl/CMakeLists.txt b/external/openglcts/modules/gl/CMakeLists.txt
index a606bc2..2234ed5 100644
--- a/external/openglcts/modules/gl/CMakeLists.txt
+++ b/external/openglcts/modules/gl/CMakeLists.txt
@@ -70,6 +70,8 @@
 	gl4cGPUShaderFP64Tests.hpp
 	gl4cIncompleteTextureAccessTests.cpp
 	gl4cIncompleteTextureAccessTests.hpp
+	gl4cShaderAtomicCounterOpsTests.cpp
+	gl4cShaderAtomicCounterOpsTests.hpp
 	gl4cShaderStorageBufferObjectTests.cpp
 	gl4cShaderStorageBufferObjectTests.hpp
 	gl4cShaderSubroutineTests.cpp
diff --git a/external/openglcts/modules/gl/gl4cShaderAtomicCounterOpsTests.cpp b/external/openglcts/modules/gl/gl4cShaderAtomicCounterOpsTests.cpp
new file mode 100644
index 0000000..9324ec4
--- /dev/null
+++ b/external/openglcts/modules/gl/gl4cShaderAtomicCounterOpsTests.cpp
@@ -0,0 +1,699 @@
+/*-------------------------------------------------------------------------
+ * OpenGL Conformance Test Suite
+ * -----------------------------
+ *
+ * Copyright (c) 2017 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */ /*!
+ * \file  gl4cShaderAtomicCounterOpsTests.cpp
+ * \brief Conformance tests for the ARB_shader_atomic_counter_ops functionality.
+ */ /*-------------------------------------------------------------------*/
+
+#include "gl4cShaderAtomicCounterOpsTests.hpp"
+#include "gluContextInfo.hpp"
+#include "gluDefs.hpp"
+#include "gluDrawUtil.hpp"
+#include "gluObjectWrapper.hpp"
+#include "gluShaderProgram.hpp"
+#include "glwEnums.hpp"
+#include "glwFunctions.hpp"
+#include "tcuRenderTarget.hpp"
+
+#include <algorithm>
+#include <sstream>
+#include <string>
+
+using namespace glw;
+
+namespace gl4cts
+{
+
+ShaderAtomicCounterOpsTestBase::ShaderPipeline::ShaderPipeline(glu::ShaderType testedShader, AtomicOperation* newOp)
+	: m_program(NULL), m_programCompute(NULL), m_testedShader(testedShader), m_atomicOp(newOp)
+{
+	m_shaders[glu::SHADERTYPE_VERTEX] = "#version 450 core\n"
+										"<head>"
+										"in highp vec2 inPosition;\n"
+										"out highp vec3 vsPosition;\n"
+										"out highp vec4 vsColor;\n"
+										"void main()\n"
+										"{\n"
+										"	gl_Position = vec4(inPosition, 0.0, 1.0);\n"
+										"	vsPosition = vec3(inPosition, 0.0);\n"
+										"	vec4 outColor = vec4(1.0);\n"
+										"<atomic_operation>"
+										"	vsColor = outColor;\n"
+										"}\n";
+
+	m_shaders[glu::SHADERTYPE_FRAGMENT] = "#version 450 core\n"
+										  "<head>"
+										  "in highp vec4 gsColor;\n"
+										  "out highp vec4 fsColor;\n"
+										  "void main()\n"
+										  "{\n"
+										  "	vec4 outColor = gsColor; \n"
+										  "<atomic_operation>"
+										  "	fsColor = outColor;\n"
+										  "}\n";
+
+	m_shaders[glu::SHADERTYPE_TESSELLATION_CONTROL] = "#version 450 core\n"
+													  "<head>"
+													  "layout(vertices = 3) out;\n"
+													  "in highp vec4 vsColor[];\n"
+													  "in highp vec3 vsPosition[];\n"
+													  "out highp vec3 tcsPosition[];\n"
+													  "out highp vec4 tcsColor[];\n"
+													  "void main()\n"
+													  "{\n"
+													  "	tcsPosition[gl_InvocationID] = vsPosition[gl_InvocationID];\n"
+													  "	vec4 outColor = vsColor[gl_InvocationID];\n"
+													  "<atomic_operation>"
+													  "	tcsColor[gl_InvocationID] = outColor;\n"
+													  "	gl_TessLevelInner[0] = 3;\n"
+													  "	gl_TessLevelOuter[0] = 3;\n"
+													  "	gl_TessLevelOuter[1] = 3;\n"
+													  "	gl_TessLevelOuter[2] = 3;\n"
+													  "}\n";
+
+	m_shaders[glu::SHADERTYPE_TESSELLATION_EVALUATION] = "#version 450 core\n"
+														 "<head>"
+														 "layout(triangles, equal_spacing, cw) in;\n"
+														 "in highp vec3 tcsPosition[];\n"
+														 "in highp vec4 tcsColor[];\n"
+														 "out highp vec4 tesColor;\n"
+														 "void main()\n"
+														 "{\n"
+														 "	vec3 p0 = gl_TessCoord.x * tcsPosition[0];\n"
+														 "	vec3 p1 = gl_TessCoord.y * tcsPosition[1];\n"
+														 "	vec3 p2 = gl_TessCoord.z * tcsPosition[2];\n"
+														 "	vec4 outColor = tcsColor[0];\n"
+														 "<atomic_operation>"
+														 "	tesColor = outColor;\n"
+														 "	gl_Position = vec4(normalize(p0 + p1 + p2), 1.0);\n"
+														 "}\n";
+
+	m_shaders[glu::SHADERTYPE_GEOMETRY] = "#version 450 core\n"
+										  "<head>"
+										  "layout(triangles) in;\n"
+										  "layout(triangle_strip, max_vertices = 3) out;\n"
+										  "in highp vec4 tesColor[];\n"
+										  "out highp vec4 gsColor;\n"
+										  "void main()\n"
+										  "{\n"
+										  "	for (int i = 0; i<3; i++)\n"
+										  "	{\n"
+										  "		gl_Position = gl_in[i].gl_Position;\n"
+										  "		vec4 outColor = tesColor[i];\n"
+										  "<atomic_operation>"
+										  "		gsColor = outColor;\n"
+										  "		EmitVertex();\n"
+										  "	}\n"
+										  "	EndPrimitive();\n"
+										  "}\n";
+
+	m_shaders[glu::SHADERTYPE_COMPUTE] = "#version 450 core\n"
+										 "<head>"
+										 "layout(rgba32f, binding = 2) writeonly uniform highp image2D destImage;\n"
+										 "layout (local_size_x = 16, local_size_y = 16) in;\n"
+										 "void main (void)\n"
+										 "{\n"
+										 "	vec4 outColor = vec4(1.0);\n"
+										 "<atomic_operation>"
+										 "	imageStore(destImage, ivec2(gl_GlobalInvocationID.xy), outColor);\n"
+										 "}\n";
+
+	// prepare shaders
+
+	std::stringstream atomicOperationStream;
+
+	atomicOperationStream << "uint returned = " << m_atomicOp->getFunction() + "(counter, ";
+	if (m_atomicOp->getCompareValue() != 0)
+	{
+		atomicOperationStream << m_atomicOp->getCompareValue();
+		atomicOperationStream << "u, ";
+	}
+	atomicOperationStream << m_atomicOp->getParamValue();
+	atomicOperationStream << "u);\n";
+	atomicOperationStream << "uint after = atomicCounter(counter);\n";
+
+	if (m_atomicOp->shouldTestReturnValue())
+	{
+		atomicOperationStream << "if(after == returned) outColor = vec4(0.0f);\n";
+	}
+
+	atomicOperationStream << "atomicCounterIncrement(calls);\n";
+
+	std::string headString = "#extension GL_ARB_shader_atomic_counters: enable\n"
+							 "#extension GL_ARB_shader_atomic_counter_ops: enable\n"
+							 "layout (binding=0) uniform atomic_uint counter;\n"
+							 "layout (binding=1) uniform atomic_uint calls;\n";
+
+	for (unsigned int i = 0; i < glu::SHADERTYPE_LAST; ++i)
+	{
+		prepareShader(m_shaders[i], "<head>", i == testedShader ? headString : "");
+		prepareShader(m_shaders[i], "<atomic_operation>", i == testedShader ? atomicOperationStream.str() : "");
+	}
+}
+
+ShaderAtomicCounterOpsTestBase::ShaderPipeline::~ShaderPipeline()
+{
+	if (m_program)
+	{
+		delete m_program;
+	}
+
+	if (m_programCompute)
+	{
+		delete m_programCompute;
+	}
+}
+
+void ShaderAtomicCounterOpsTestBase::ShaderPipeline::prepareShader(std::string& shader, const std::string& tag,
+																   const std::string& value)
+{
+	size_t tagPos = shader.find(tag);
+
+	if (tagPos != std::string::npos)
+		shader.replace(tagPos, tag.length(), value);
+}
+
+void ShaderAtomicCounterOpsTestBase::ShaderPipeline::create(deqp::Context& context)
+{
+	glu::ProgramSources sources;
+	for (unsigned int i = 0; i < glu::SHADERTYPE_COMPUTE; ++i)
+	{
+		if (!m_shaders[i].empty())
+		{
+			sources.sources[i].push_back(m_shaders[i]);
+		}
+	}
+	m_program = new glu::ShaderProgram(context.getRenderContext(), sources);
+
+	if (!m_program->isOk())
+	{
+		TCU_FAIL("Shader compilation failed");
+	}
+
+	glu::ProgramSources sourcesCompute;
+	sourcesCompute.sources[glu::SHADERTYPE_COMPUTE].push_back(m_shaders[glu::SHADERTYPE_COMPUTE]);
+	m_programCompute = new glu::ShaderProgram(context.getRenderContext(), sourcesCompute);
+
+	if (!m_programCompute->isOk())
+	{
+		TCU_FAIL("Shader compilation failed");
+	}
+}
+
+void ShaderAtomicCounterOpsTestBase::ShaderPipeline::use(deqp::Context& context)
+{
+	const glw::Functions& gl = context.getRenderContext().getFunctions();
+	gl.useProgram(m_program->getProgram());
+	GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram failed");
+}
+
+void ShaderAtomicCounterOpsTestBase::ShaderPipeline::test(deqp::Context& context)
+{
+	const glw::Functions& gl = context.getRenderContext().getFunctions();
+
+	gl.clearColor(0.5f, 0.5f, 0.5f, 1.0f);
+	gl.clear(GL_COLOR_BUFFER_BIT);
+
+	if (m_testedShader == glu::SHADERTYPE_COMPUTE)
+	{
+		executeComputeShader(context);
+	}
+	else
+	{
+		renderQuad(context);
+	}
+
+	gl.flush();
+}
+
+void ShaderAtomicCounterOpsTestBase::ShaderPipeline::renderQuad(deqp::Context& context)
+{
+	const glw::Functions& gl = context.getRenderContext().getFunctions();
+
+	deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
+
+	float const position[] = { -1.0f, -1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f, 1.0f };
+
+	glu::VertexArrayBinding vertexArrays[] = { glu::va::Float("inPosition", 2, 4, 0, position) };
+
+	this->use(context);
+
+	glu::PrimitiveList primitiveList = glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices);
+
+	glu::draw(context.getRenderContext(), this->getShaderProgram()->getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays),
+			  vertexArrays, primitiveList);
+
+	GLU_EXPECT_NO_ERROR(gl.getError(), "glu::draw error");
+
+	gl.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "glMemoryBarrier() error");
+}
+
+void ShaderAtomicCounterOpsTestBase::ShaderPipeline::executeComputeShader(deqp::Context& context)
+{
+	const glw::Functions& gl = context.getRenderContext().getFunctions();
+
+	const glu::Texture outputTexture(context.getRenderContext());
+
+	gl.useProgram(m_programCompute->getProgram());
+
+	// output image
+	gl.bindTexture(GL_TEXTURE_2D, *outputTexture);
+	gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32UI, 16, 16);
+	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "Uploading image data failed");
+
+	// bind image
+	gl.bindImageTexture(2, *outputTexture, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA32UI);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "Image setup failed");
+
+	// dispatch compute
+	gl.dispatchCompute(1, 1, 1);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "glDispatchCompute() error");
+	gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "glMemoryBarrier() error");
+
+	// render output texture
+
+	std::string vs = "#version 450 core\n"
+					 "in highp vec2 position;\n"
+					 "in vec2 inTexcoord;\n"
+					 "out vec2 texcoord;\n"
+					 "void main()\n"
+					 "{\n"
+					 "	texcoord = inTexcoord;\n"
+					 "	gl_Position = vec4(position, 0.0, 1.0);\n"
+					 "}\n";
+
+	std::string fs = "#version 450 core\n"
+					 "uniform sampler2D sampler;\n"
+					 "in vec2 texcoord;\n"
+					 "out vec4 color;\n"
+					 "void main()\n"
+					 "{\n"
+					 "	color = texture(sampler, texcoord);\n"
+					 "}\n";
+
+	glu::ProgramSources sources;
+	sources.sources[glu::SHADERTYPE_VERTEX].push_back(vs);
+	sources.sources[glu::SHADERTYPE_FRAGMENT].push_back(fs);
+	glu::ShaderProgram renderShader(context.getRenderContext(), sources);
+
+	if (!m_program->isOk())
+	{
+		TCU_FAIL("Shader compilation failed");
+	}
+
+	gl.bindTexture(GL_TEXTURE_2D, *outputTexture);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture() call failed.");
+
+	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "texParameteri failed");
+
+	gl.useProgram(renderShader.getProgram());
+	GLU_EXPECT_NO_ERROR(gl.getError(), "useProgram failed");
+
+	gl.uniform1i(gl.getUniformLocation(renderShader.getProgram(), "sampler"), 0);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i failed");
+
+	deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
+
+	float const position[] = { -1.0f, -1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f, 1.0f };
+
+	float const texCoord[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f };
+
+	glu::VertexArrayBinding vertexArrays[] = { glu::va::Float("position", 2, 4, 0, position),
+											   glu::va::Float("inTexcoord", 2, 4, 0, texCoord) };
+
+	glu::draw(context.getRenderContext(), renderShader.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays,
+			  glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices));
+
+	GLU_EXPECT_NO_ERROR(gl.getError(), "glu::draw error");
+}
+
+void ShaderAtomicCounterOpsTestBase::fillAtomicCounterBuffer(AtomicOperation* atomicOp)
+{
+	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
+
+	GLuint* dataPtr;
+
+	// fill values buffer
+
+	GLuint inputValue = atomicOp->getInputValue();
+
+	gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_atomicCounterBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "bindBuffer() call failed.");
+
+	dataPtr = (GLuint*)gl.mapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, sizeof(GLuint),
+										 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "mapBufferRange() call failed.");
+
+	*dataPtr = inputValue;
+
+	gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "unmapBuffer() call failed.");
+
+	// fill calls buffer
+
+	gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_atomicCounterCallsBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "bindBuffer() call failed.");
+
+	dataPtr = (GLuint*)gl.mapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, sizeof(GLuint),
+										 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "mapBufferRange() call failed.");
+
+	*dataPtr = 0;
+
+	gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "unmapBuffer() call failed.");
+}
+
+bool ShaderAtomicCounterOpsTestBase::checkAtomicCounterBuffer(AtomicOperation* atomicOp)
+{
+	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
+
+	GLuint* dataPtr;
+
+	// get value
+
+	gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_atomicCounterBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "bindBuffer() call failed.");
+
+	dataPtr = (GLuint*)gl.mapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, sizeof(GLuint), GL_MAP_READ_BIT);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "mapBufferRange() call failed.");
+
+	GLuint finalValue = *dataPtr;
+
+	gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "unmapBuffer() call failed.");
+
+	// get calls
+
+	gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_atomicCounterCallsBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "bindBuffer() call failed.");
+
+	dataPtr = (GLuint*)gl.mapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, sizeof(GLuint), GL_MAP_READ_BIT);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "mapBufferRange() call failed.");
+
+	GLuint numberOfCalls = *dataPtr;
+
+	gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "unmapBuffer() call failed.");
+
+	// validate
+
+	GLuint expectedValue = atomicOp->getResult(numberOfCalls);
+
+	return finalValue == expectedValue;
+}
+
+void ShaderAtomicCounterOpsTestBase::bindBuffers()
+{
+	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
+
+	gl.bindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, m_atomicCounterBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "bindBufferBase() call failed.");
+
+	gl.bindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 1, m_atomicCounterCallsBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "bindBufferBase() call failed.");
+}
+
+bool ShaderAtomicCounterOpsTestBase::validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor)
+{
+	const float epsilon = 0.008f;
+	return de::abs(testedColor.x() - desiredColor.x()) < epsilon &&
+		   de::abs(testedColor.y() - desiredColor.y()) < epsilon &&
+		   de::abs(testedColor.z() - desiredColor.z()) < epsilon;
+}
+
+bool ShaderAtomicCounterOpsTestBase::validateScreenPixels(tcu::Vec4 desiredColor, tcu::Vec4 ignoredColor)
+{
+	const glw::Functions&   gl			 = m_context.getRenderContext().getFunctions();
+	const tcu::RenderTarget renderTarget = m_context.getRenderContext().getRenderTarget();
+	tcu::IVec2				size(renderTarget.getWidth(), renderTarget.getHeight());
+
+	glw::GLfloat* pixels = new glw::GLfloat[size.x() * size.y() * 4];
+
+	// clear buffer
+	for (int x = 0; x < size.x(); ++x)
+	{
+		for (int y = 0; y < size.y(); ++y)
+		{
+			int mappedPixelPosition = y * size.x() + x;
+
+			pixels[mappedPixelPosition * 4 + 0] = -1.0f;
+			pixels[mappedPixelPosition * 4 + 1] = -1.0f;
+			pixels[mappedPixelPosition * 4 + 2] = -1.0f;
+			pixels[mappedPixelPosition * 4 + 3] = -1.0f;
+		}
+	}
+
+	// read pixels
+	gl.readPixels(0, 0, size.x(), size.y(), GL_RGBA, GL_FLOAT, pixels);
+
+	// validate pixels
+	bool rendered = false;
+	for (int x = 0; x < size.x(); ++x)
+	{
+		for (int y = 0; y < size.y(); ++y)
+		{
+			int mappedPixelPosition = y * size.x() + x;
+
+			tcu::Vec4 color(pixels[mappedPixelPosition * 4 + 0], pixels[mappedPixelPosition * 4 + 1],
+							pixels[mappedPixelPosition * 4 + 2], pixels[mappedPixelPosition * 4 + 3]);
+
+			if (!validateColor(color, ignoredColor))
+			{
+				rendered = true;
+				if (!validateColor(color, desiredColor))
+				{
+					delete[] pixels;
+					return false;
+				}
+			}
+		}
+	}
+
+	delete[] pixels;
+
+	return rendered;
+}
+
+ShaderAtomicCounterOpsTestBase::ShaderAtomicCounterOpsTestBase(deqp::Context& context, const char* name,
+															   const char* description)
+	: TestCase(context, name, description), m_atomicCounterBuffer(0), m_atomicCounterCallsBuffer(0)
+{
+}
+
+void ShaderAtomicCounterOpsTestBase::init()
+{
+	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
+
+	// generate atomic counter buffer
+
+	gl.genBuffers(1, &m_atomicCounterBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "genBuffers() call failed.");
+
+	gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_atomicCounterBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "bindBuffer() call failed.");
+
+	gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(GLuint), NULL, GL_DYNAMIC_DRAW);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "bufferData() call failed.");
+
+	// generate atomic counter calls buffer
+
+	gl.genBuffers(1, &m_atomicCounterCallsBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "genBuffers() call failed.");
+
+	gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_atomicCounterCallsBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "bindBuffer() call failed.");
+
+	gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(GLuint), NULL, GL_DYNAMIC_DRAW);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "bufferData() call failed.");
+
+	// setup tested atomic operations
+
+	setOperations();
+
+	// setup shaders
+
+	for (ShaderPipelineIter iter = m_shaderPipelines.begin(); iter != m_shaderPipelines.end(); ++iter)
+	{
+		iter->create(m_context);
+	}
+}
+
+void ShaderAtomicCounterOpsTestBase::deinit()
+{
+	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
+
+	// delete atomic counter buffer
+
+	gl.deleteBuffers(1, &m_atomicCounterBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "deleteBuffers() call failed.");
+
+	// delete atomic counter calls buffer
+
+	gl.deleteBuffers(1, &m_atomicCounterCallsBuffer);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "deleteBuffers() call failed.");
+
+	// delete operations
+
+	for (AtomicOperationIter iter = m_operations.begin(); iter != m_operations.end(); ++iter)
+	{
+		delete *iter;
+	}
+}
+
+tcu::TestNode::IterateResult ShaderAtomicCounterOpsTestBase::iterate()
+{
+	if (!m_context.getContextInfo().isExtensionSupported("GL_ARB_shader_atomic_counters") ||
+		!m_context.getContextInfo().isExtensionSupported("GL_ARB_shader_atomic_counter_ops"))
+	{
+		m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "Not supported");
+		return STOP;
+	}
+
+	for (ShaderPipelineIter iter = m_shaderPipelines.begin(); iter != m_shaderPipelines.end(); ++iter)
+	{
+		fillAtomicCounterBuffer(iter->getAtomicOperation());
+		bindBuffers();
+		iter->test(m_context);
+
+		bool		operationValueValid = checkAtomicCounterBuffer(iter->getAtomicOperation());
+		std::string operationFailMsg	= "Result of atomic operation was different than expected (" +
+									   iter->getAtomicOperation()->getFunction() + ").";
+		TCU_CHECK_MSG(operationValueValid, operationFailMsg.c_str());
+
+		bool		returnValueValid = validateScreenPixels(tcu::Vec4(1.0f), tcu::Vec4(0.5f));
+		std::string returnFailMsg	= "Result of atomic operation return value was different than expected (" +
+									iter->getAtomicOperation()->getFunction() + ").";
+		TCU_CHECK_MSG(returnValueValid, returnFailMsg.c_str());
+	}
+
+	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
+	return STOP;
+}
+
+/** Constructor.
+*
+*  @param context Rendering context
+*/
+ShaderAtomicCounterOpsAdditionSubstractionTestCase::ShaderAtomicCounterOpsAdditionSubstractionTestCase(
+	deqp::Context& context)
+	: ShaderAtomicCounterOpsTestBase(
+		  context, "ShaderAtomicCounterOpsAdditionSubstractionTestCase",
+		  "Implements verification of new built-in addition and substraction atomic counter operations")
+{
+}
+
+void ShaderAtomicCounterOpsAdditionSubstractionTestCase::setOperations()
+{
+	glw::GLuint input = 12;
+	glw::GLuint param = 4;
+
+	addOperation(new AtomicOperationAdd(input, param));
+	addOperation(new AtomicOperationSubtract(input, param));
+}
+
+/** Constructor.
+*
+*  @param context Rendering context
+*/
+ShaderAtomicCounterOpsMinMaxTestCase::ShaderAtomicCounterOpsMinMaxTestCase(deqp::Context& context)
+	: ShaderAtomicCounterOpsTestBase(
+		  context, "ShaderAtomicCounterOpsMinMaxTestCase",
+		  "Implements verification of new built-in minimum and maximum atomic counter operations")
+{
+}
+
+void ShaderAtomicCounterOpsMinMaxTestCase::setOperations()
+{
+	glw::GLuint input	= 12;
+	glw::GLuint params[] = { 4, 16 };
+
+	addOperation(new AtomicOperationMin(input, params[0]));
+	addOperation(new AtomicOperationMin(input, params[1]));
+	addOperation(new AtomicOperationMax(input, params[0]));
+	addOperation(new AtomicOperationMax(input, params[1]));
+}
+
+/** Constructor.
+*
+*  @param context Rendering context
+*/
+ShaderAtomicCounterOpsBitwiseTestCase::ShaderAtomicCounterOpsBitwiseTestCase(deqp::Context& context)
+	: ShaderAtomicCounterOpsTestBase(context, "ShaderAtomicCounterOpsBitwiseTestCase",
+									 "Implements verification of new built-in bitwise atomic counter operations")
+{
+}
+
+void ShaderAtomicCounterOpsBitwiseTestCase::setOperations()
+{
+	glw::GLuint input = 0b1011101101;
+	glw::GLuint param = 0b1110101001;
+
+	addOperation(new AtomicOperationAnd(input, param));
+	addOperation(new AtomicOperationOr(input, param));
+	addOperation(new AtomicOperationXor(input, param));
+}
+
+/** Constructor.
+*
+*  @param context Rendering context
+*/
+ShaderAtomicCounterOpsExchangeTestCase::ShaderAtomicCounterOpsExchangeTestCase(deqp::Context& context)
+	: ShaderAtomicCounterOpsTestBase(
+		  context, "ShaderAtomicCounterOpsExchangeTestCase",
+		  "Implements verification of new built-in exchange and swap atomic counter operations")
+{
+}
+
+void ShaderAtomicCounterOpsExchangeTestCase::setOperations()
+{
+	glw::GLuint input	 = 5;
+	glw::GLuint param	 = 10;
+	glw::GLuint compare[] = { 5, 20 };
+
+	addOperation(new AtomicOperationExchange(input, param));
+	addOperation(new AtomicOperationCompSwap(input, param, compare[0]));
+	addOperation(new AtomicOperationCompSwap(input, param, compare[1]));
+}
+
+/** Constructor.
+*
+*  @param context Rendering context.
+*/
+ShaderAtomicCounterOps::ShaderAtomicCounterOps(deqp::Context& context)
+	: TestCaseGroup(context, "shader_atomic_counter_ops_tests",
+					"Verify conformance of CTS_ARB_shader_atomic_counter_ops implementation")
+{
+}
+
+/** Initializes the test group contents. */
+void ShaderAtomicCounterOps::init()
+{
+	addChild(new ShaderAtomicCounterOpsAdditionSubstractionTestCase(m_context));
+	addChild(new ShaderAtomicCounterOpsMinMaxTestCase(m_context));
+	addChild(new ShaderAtomicCounterOpsBitwiseTestCase(m_context));
+	addChild(new ShaderAtomicCounterOpsExchangeTestCase(m_context));
+}
+} /* gl4cts namespace */
diff --git a/external/openglcts/modules/gl/gl4cShaderAtomicCounterOpsTests.hpp b/external/openglcts/modules/gl/gl4cShaderAtomicCounterOpsTests.hpp
new file mode 100644
index 0000000..7f1d987
--- /dev/null
+++ b/external/openglcts/modules/gl/gl4cShaderAtomicCounterOpsTests.hpp
@@ -0,0 +1,386 @@
+#ifndef _GL4CSHADERATOMICCOUNTEROPSTESTS_HPP
+#define _GL4CSHADERATOMICCOUNTEROPSTESTS_HPP
+/*-------------------------------------------------------------------------
+ * OpenGL Conformance Test Suite
+ * -----------------------------
+ *
+ * Copyright (c) 2017 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */ /*!
+ * \file  gl4cShaderAtomicCounterOpsTests.hpp
+ * \brief Conformance tests for the ARB_shader_atomic_counter_ops functionality.
+ */ /*-------------------------------------------------------------------*/
+
+#include "deUniquePtr.hpp"
+#include "glcTestCase.hpp"
+#include "gluShaderProgram.hpp"
+
+#include <algorithm>
+#include <map>
+#include <string>
+
+namespace gl4cts
+{
+
+class ShaderAtomicCounterOpsTestBase : public deqp::TestCase
+{
+public:
+	class AtomicOperation
+	{
+	private:
+		std::string m_function;
+		glw::GLuint m_inputValue;
+		glw::GLuint m_paramValue;
+		glw::GLuint m_compareValue;
+		bool		m_testReturnValue;
+
+	protected:
+		virtual glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const = 0;
+
+	public:
+		AtomicOperation(std::string function, glw::GLuint inputValue, glw::GLuint paramValue,
+						glw::GLuint compareValue = 0, bool testReturnValue = false)
+			: m_function(function)
+			, m_inputValue(inputValue)
+			, m_paramValue(paramValue)
+			, m_compareValue(compareValue)
+			, m_testReturnValue(testReturnValue)
+		{
+		}
+
+		virtual ~AtomicOperation()
+		{
+		}
+
+		glw::GLuint getResult(unsigned int iterations) const
+		{
+			glw::GLuint result = m_inputValue;
+			for (unsigned int i = 0; i < iterations; ++i)
+			{
+				result = iterate(result, m_paramValue, m_compareValue);
+			}
+			return result;
+		}
+
+		inline std::string getFunction() const
+		{
+			return m_function;
+		}
+		inline glw::GLuint getInputValue() const
+		{
+			return m_inputValue;
+		}
+		inline glw::GLuint getParamValue() const
+		{
+			return m_paramValue;
+		}
+		inline glw::GLuint getCompareValue() const
+		{
+			return m_compareValue;
+		}
+		inline bool shouldTestReturnValue() const
+		{
+			return m_testReturnValue;
+		}
+	};
+
+	class AtomicOperationAdd : public AtomicOperation
+	{
+	private:
+		glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const
+		{
+			DE_UNREF(compare);
+			return input + param;
+		}
+
+	public:
+		AtomicOperationAdd(glw::GLuint inputValue, glw::GLuint paramValue)
+			: AtomicOperation("atomicCounterAddARB", inputValue, paramValue, 0U, true)
+		{
+		}
+	};
+
+	class AtomicOperationSubtract : public AtomicOperation
+	{
+	private:
+		glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const
+		{
+			DE_UNREF(compare);
+			return input - param;
+		}
+
+	public:
+		AtomicOperationSubtract(glw::GLuint inputValue, glw::GLuint paramValue)
+			: AtomicOperation("atomicCounterSubtractARB", inputValue, paramValue, 0U, true)
+		{
+		}
+	};
+
+	class AtomicOperationMin : public AtomicOperation
+	{
+	private:
+		glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const
+		{
+			DE_UNREF(compare);
+			return std::min(input, param);
+		}
+
+	public:
+		AtomicOperationMin(glw::GLuint inputValue, glw::GLuint paramValue)
+			: AtomicOperation("atomicCounterMinARB", inputValue, paramValue)
+		{
+		}
+	};
+
+	class AtomicOperationMax : public AtomicOperation
+	{
+	private:
+		glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const
+		{
+			DE_UNREF(compare);
+			return std::max(input, param);
+		}
+
+	public:
+		AtomicOperationMax(glw::GLuint inputValue, glw::GLuint paramValue)
+			: AtomicOperation("atomicCounterMaxARB", inputValue, paramValue)
+		{
+		}
+	};
+
+	class AtomicOperationAnd : public AtomicOperation
+	{
+	private:
+		glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const
+		{
+			DE_UNREF(compare);
+			return input & param;
+		}
+
+	public:
+		AtomicOperationAnd(glw::GLuint inputValue, glw::GLuint paramValue)
+			: AtomicOperation("atomicCounterAndARB", inputValue, paramValue)
+		{
+		}
+	};
+
+	class AtomicOperationOr : public AtomicOperation
+	{
+	private:
+		glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const
+		{
+			DE_UNREF(compare);
+			return input | param;
+		}
+
+	public:
+		AtomicOperationOr(glw::GLuint inputValue, glw::GLuint paramValue)
+			: AtomicOperation("atomicCounterOrARB", inputValue, paramValue)
+		{
+		}
+	};
+
+	class AtomicOperationXor : public AtomicOperation
+	{
+	private:
+		glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const
+		{
+			DE_UNREF(compare);
+			return input ^ param;
+		}
+
+	public:
+		AtomicOperationXor(glw::GLuint inputValue, glw::GLuint paramValue)
+			: AtomicOperation("atomicCounterXorARB", inputValue, paramValue)
+		{
+		}
+	};
+
+	class AtomicOperationExchange : public AtomicOperation
+	{
+	private:
+		glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const
+		{
+			DE_UNREF(input);
+			DE_UNREF(compare);
+			return param;
+		}
+
+	public:
+		AtomicOperationExchange(glw::GLuint inputValue, glw::GLuint paramValue)
+			: AtomicOperation("atomicCounterExchangeARB", inputValue, paramValue)
+		{
+		}
+	};
+
+	class AtomicOperationCompSwap : public AtomicOperation
+	{
+	private:
+		glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const
+		{
+			return input == compare ? param : input;
+		}
+
+	public:
+		AtomicOperationCompSwap(glw::GLuint inputValue, glw::GLuint paramValue, glw::GLuint compareValue)
+			: AtomicOperation("atomicCounterCompSwapARB", inputValue, paramValue, compareValue)
+		{
+		}
+	};
+
+	class ShaderPipeline
+	{
+	private:
+		glu::ShaderProgram* m_program;
+		glu::ShaderProgram* m_programCompute;
+		glu::ShaderType		m_testedShader;
+		AtomicOperation*	m_atomicOp;
+
+		std::string m_shaders[glu::SHADERTYPE_LAST];
+
+		void renderQuad(deqp::Context& context);
+		void executeComputeShader(deqp::Context& context);
+
+	public:
+		ShaderPipeline(glu::ShaderType testedShader, AtomicOperation* newOp);
+		~ShaderPipeline();
+
+		void prepareShader(std::string& shader, const std::string& tag, const std::string& replace);
+
+		void create(deqp::Context& context);
+		void use(deqp::Context& context);
+
+		inline glu::ShaderProgram* getShaderProgram() const
+		{
+			return m_program;
+		}
+
+		inline AtomicOperation* getAtomicOperation() const
+		{
+			return m_atomicOp;
+		}
+
+		void test(deqp::Context& context);
+	};
+
+private:
+	/* Private methods*/
+	void fillAtomicCounterBuffer(AtomicOperation* atomicOp);
+	bool checkAtomicCounterBuffer(AtomicOperation* atomicOp);
+
+	void bindBuffers();
+	bool validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor);
+	bool validateScreenPixels(tcu::Vec4 desiredColor, tcu::Vec4 ignoredColor);
+
+protected:
+	/* Protected members */
+	glw::GLuint					  m_atomicCounterBuffer;
+	glw::GLuint					  m_atomicCounterCallsBuffer;
+	std::vector<AtomicOperation*> m_operations;
+	std::vector<ShaderPipeline>   m_shaderPipelines;
+
+	/* Protected methods */
+	inline void addOperation(AtomicOperation* newOp)
+	{
+		for (unsigned int i = 0; i < glu::SHADERTYPE_LAST; ++i)
+		{
+			m_shaderPipelines.push_back(ShaderPipeline((glu::ShaderType)i, newOp));
+		}
+	}
+
+	virtual void setOperations() = 0;
+
+public:
+	/* Public methods */
+	ShaderAtomicCounterOpsTestBase(deqp::Context& context, const char* name, const char* description);
+
+	void init();
+	void deinit();
+
+	tcu::TestNode::IterateResult iterate();
+
+	typedef std::vector<ShaderPipeline>::iterator   ShaderPipelineIter;
+	typedef std::vector<AtomicOperation*>::iterator AtomicOperationIter;
+};
+
+/** Test verifies new built-in addition and substraction atomic counter operations
+**/
+class ShaderAtomicCounterOpsAdditionSubstractionTestCase : public ShaderAtomicCounterOpsTestBase
+{
+private:
+	/* Private methods */
+	void setOperations();
+
+public:
+	/* Public methods */
+	ShaderAtomicCounterOpsAdditionSubstractionTestCase(deqp::Context& context);
+};
+
+/** Test verifies new built-in minimum and maximum atomic counter operations
+**/
+class ShaderAtomicCounterOpsMinMaxTestCase : public ShaderAtomicCounterOpsTestBase
+{
+private:
+	/* Private methods */
+	void setOperations();
+
+public:
+	/* Public methods */
+	ShaderAtomicCounterOpsMinMaxTestCase(deqp::Context& context);
+};
+
+/** Test verifies new built-in bitwise atomic counter operations
+**/
+class ShaderAtomicCounterOpsBitwiseTestCase : public ShaderAtomicCounterOpsTestBase
+{
+private:
+	/* Private methods */
+	void setOperations();
+
+public:
+	/* Public methods */
+	ShaderAtomicCounterOpsBitwiseTestCase(deqp::Context& context);
+};
+
+/** Test verifies new built-in exchange and swap atomic counter operations
+**/
+class ShaderAtomicCounterOpsExchangeTestCase : public ShaderAtomicCounterOpsTestBase
+{
+private:
+	/* Private methods */
+	void setOperations();
+
+public:
+	/* Public methods */
+	ShaderAtomicCounterOpsExchangeTestCase(deqp::Context& context);
+};
+
+/** Test group which encapsulates all ARB_shader_atomic_counter_ops conformance tests */
+class ShaderAtomicCounterOps : public deqp::TestCaseGroup
+{
+public:
+	/* Public methods */
+	ShaderAtomicCounterOps(deqp::Context& context);
+
+	void init();
+
+private:
+	ShaderAtomicCounterOps(const ShaderAtomicCounterOps& other);
+	ShaderAtomicCounterOps& operator=(const ShaderAtomicCounterOps& other);
+};
+
+} /* glcts namespace */
+
+#endif // _GL4CSHADERATOMICCOUNTEROPSTESTS_HPP
diff --git a/external/openglcts/modules/gl/gl4cTestPackages.cpp b/external/openglcts/modules/gl/gl4cTestPackages.cpp
index 9166d86..e028920 100644
--- a/external/openglcts/modules/gl/gl4cTestPackages.cpp
+++ b/external/openglcts/modules/gl/gl4cTestPackages.cpp
@@ -44,6 +44,7 @@
 #include "gl4cPostDepthCoverageTests.hpp"
 #include "gl4cProgramInterfaceQueryTests.hpp"
 #include "gl4cRobustnessTests.hpp"
+#include "gl4cShaderAtomicCounterOpsTests.hpp"
 #include "gl4cShaderAtomicCountersTests.hpp"
 #include "gl4cShaderImageLoadStoreTests.hpp"
 #include "gl4cShaderImageSizeTests.hpp"
@@ -335,6 +336,7 @@
 		addChild(new gl4cts::SparseTexture2Tests(getContext()));
 		addChild(new gl4cts::SparseTextureClampTests(getContext()));
 		addChild(new gl4cts::TextureFilterMinmax(getContext()));
+		addChild(new gl4cts::ShaderAtomicCounterOps(getContext()));
 	}
 	catch (...)
 	{
diff --git a/external/openglcts/modules/glcTestPackageRegistry.cpp b/external/openglcts/modules/glcTestPackageRegistry.cpp
index 8ea8b43..f58a4e3 100644
--- a/external/openglcts/modules/glcTestPackageRegistry.cpp
+++ b/external/openglcts/modules/glcTestPackageRegistry.cpp
@@ -149,87 +149,87 @@
 
 static tcu::TestPackage* createGL30Package(tcu::TestContext& testCtx)
 {
-	return new gl3cts::GL30TestPackage(testCtx, "GL30-CTS");
+	return new gl3cts::GL30TestPackage(testCtx, "KHR-GL30");
 }
 static tcu::TestPackage* createGL31Package(tcu::TestContext& testCtx)
 {
-	return new gl3cts::GL31TestPackage(testCtx, "GL31-CTS");
+	return new gl3cts::GL31TestPackage(testCtx, "KHR-GL31");
 }
 static tcu::TestPackage* createGL32Package(tcu::TestContext& testCtx)
 {
-	return new gl3cts::GL32TestPackage(testCtx, "GL32-CTS");
+	return new gl3cts::GL32TestPackage(testCtx, "KHR-GL32");
 }
 static tcu::TestPackage* createGL33Package(tcu::TestContext& testCtx)
 {
-	return new gl3cts::GL33TestPackage(testCtx, "GL33-CTS");
+	return new gl3cts::GL33TestPackage(testCtx, "KHR-GL33");
 }
 
 static tcu::TestPackage* createGL40Package(tcu::TestContext& testCtx)
 {
-	return new gl4cts::GL40TestPackage(testCtx, "GL40-CTS");
+	return new gl4cts::GL40TestPackage(testCtx, "KHR-GL40");
 }
 static tcu::TestPackage* createGL41Package(tcu::TestContext& testCtx)
 {
-	return new gl4cts::GL41TestPackage(testCtx, "GL41-CTS");
+	return new gl4cts::GL41TestPackage(testCtx, "KHR-GL41");
 }
 static tcu::TestPackage* createGL42Package(tcu::TestContext& testCtx)
 {
-	return new gl4cts::GL42TestPackage(testCtx, "GL42-CTS");
+	return new gl4cts::GL42TestPackage(testCtx, "KHR-GL42");
 }
 static tcu::TestPackage* createGL43Package(tcu::TestContext& testCtx)
 {
-	return new gl4cts::GL43TestPackage(testCtx, "GL43-CTS");
+	return new gl4cts::GL43TestPackage(testCtx, "KHR-GL43");
 }
 static tcu::TestPackage* createGL44Package(tcu::TestContext& testCtx)
 {
-	return new gl4cts::GL44TestPackage(testCtx, "GL44-CTS");
+	return new gl4cts::GL44TestPackage(testCtx, "KHR-GL44");
 }
 static tcu::TestPackage* createGL45Package(tcu::TestContext& testCtx)
 {
-	return new gl4cts::GL45TestPackage(testCtx, "GL45-CTS");
+	return new gl4cts::GL45TestPackage(testCtx, "KHR-GL45");
 }
 
 #if defined(DEQP_GTF_AVAILABLE)
 static tcu::TestPackage* createGL30GTFPackage(tcu::TestContext& testCtx)
 {
-	return new gtf::gl30::TestPackage(testCtx, "GL30-GTF");
+	return new gtf::gl30::TestPackage(testCtx, "GTF-GL30");
 }
 static tcu::TestPackage* createGL31GTFPackage(tcu::TestContext& testCtx)
 {
-	return new gtf::gl31::TestPackage(testCtx, "GL31-GTF");
+	return new gtf::gl31::TestPackage(testCtx, "GTF-GL31");
 }
 static tcu::TestPackage* createGL32GTFPackage(tcu::TestContext& testCtx)
 {
-	return new gtf::gl32::TestPackage(testCtx, "GL32-GTF");
+	return new gtf::gl32::TestPackage(testCtx, "GTF-GL32");
 }
 static tcu::TestPackage* createGL33GTFPackage(tcu::TestContext& testCtx)
 {
-	return new gtf::gl32::TestPackage(testCtx, "GL33-GTF");
+	return new gtf::gl32::TestPackage(testCtx, "GTF-GL33");
 }
 
 static tcu::TestPackage* createGL40GTFPackage(tcu::TestContext& testCtx)
 {
-	return new gtf::gl40::TestPackage(testCtx, "GL40-GTF");
+	return new gtf::gl40::TestPackage(testCtx, "GTF-GL40");
 }
 static tcu::TestPackage* createGL41GTFPackage(tcu::TestContext& testCtx)
 {
-	return new gtf::gl41::TestPackage(testCtx, "GL41-GTF");
+	return new gtf::gl41::TestPackage(testCtx, "GTF-GL41");
 }
 static tcu::TestPackage* createGL42GTFPackage(tcu::TestContext& testCtx)
 {
-	return new gtf::gl42::TestPackage(testCtx, "GL42-GTF");
+	return new gtf::gl42::TestPackage(testCtx, "GTF-GL42");
 }
 static tcu::TestPackage* createGL43GTFPackage(tcu::TestContext& testCtx)
 {
-	return new gtf::gl43::TestPackage(testCtx, "GL43-GTF");
+	return new gtf::gl43::TestPackage(testCtx, "GTF-GL43");
 }
 static tcu::TestPackage* createGL44GTFPackage(tcu::TestContext& testCtx)
 {
-	return new gtf::gl44::TestPackage(testCtx, "GL44-GTF");
+	return new gtf::gl44::TestPackage(testCtx, "GTF-GL44");
 }
 static tcu::TestPackage* createGL45GTFPackage(tcu::TestContext& testCtx)
 {
-	return new gtf::gl45::TestPackage(testCtx, "GL45-GTF");
+	return new gtf::gl45::TestPackage(testCtx, "GTF-GL45");
 }
 #endif
 
@@ -272,30 +272,30 @@
 
 	registry->registerPackage("KHR-GLES32", createES32Package);
 
-	registry->registerPackage("GL30-CTS", createGL30Package);
-	registry->registerPackage("GL31-CTS", createGL31Package);
-	registry->registerPackage("GL32-CTS", createGL32Package);
-	registry->registerPackage("GL33-CTS", createGL33Package);
+	registry->registerPackage("KHR-GL30", createGL30Package);
+	registry->registerPackage("KHR-GL31", createGL31Package);
+	registry->registerPackage("KHR-GL32", createGL32Package);
+	registry->registerPackage("KHR-GL33", createGL33Package);
 
-	registry->registerPackage("GL40-CTS", createGL40Package);
-	registry->registerPackage("GL41-CTS", createGL41Package);
-	registry->registerPackage("GL42-CTS", createGL42Package);
-	registry->registerPackage("GL43-CTS", createGL43Package);
-	registry->registerPackage("GL44-CTS", createGL44Package);
-	registry->registerPackage("GL45-CTS", createGL45Package);
+	registry->registerPackage("KHR-GL40", createGL40Package);
+	registry->registerPackage("KHR-GL41", createGL41Package);
+	registry->registerPackage("KHR-GL42", createGL42Package);
+	registry->registerPackage("KHR-GL43", createGL43Package);
+	registry->registerPackage("KHR-GL44", createGL44Package);
+	registry->registerPackage("KHR-GL45", createGL45Package);
 
 #if defined(DEQP_GTF_AVAILABLE)
-	registry->registerPackage("GL30-GTF", createGL30GTFPackage);
-	registry->registerPackage("GL31-GTF", createGL31GTFPackage);
-	registry->registerPackage("GL32-GTF", createGL32GTFPackage);
-	registry->registerPackage("GL33-GTF", createGL33GTFPackage);
+	registry->registerPackage("GTF-GL30", createGL30GTFPackage);
+	registry->registerPackage("GTF-GL31", createGL31GTFPackage);
+	registry->registerPackage("GTF-GL32", createGL32GTFPackage);
+	registry->registerPackage("GTF-GL33", createGL33GTFPackage);
 
-	registry->registerPackage("GL40-GTF", createGL40GTFPackage);
-	registry->registerPackage("GL41-GTF", createGL41GTFPackage);
-	registry->registerPackage("GL42-GTF", createGL42GTFPackage);
-	registry->registerPackage("GL43-GTF", createGL43GTFPackage);
-	registry->registerPackage("GL44-GTF", createGL44GTFPackage);
-	registry->registerPackage("GL45-GTF", createGL45GTFPackage);
+	registry->registerPackage("GTF-GL40", createGL40GTFPackage);
+	registry->registerPackage("GTF-GL41", createGL41GTFPackage);
+	registry->registerPackage("GTF-GL42", createGL42GTFPackage);
+	registry->registerPackage("GTF-GL43", createGL43GTFPackage);
+	registry->registerPackage("GTF-GL44", createGL44GTFPackage);
+	registry->registerPackage("GTF-GL45", createGL45GTFPackage);
 #endif
 }
 }
diff --git a/external/openglcts/modules/glesext/esextcTestCaseBase.cpp b/external/openglcts/modules/glesext/esextcTestCaseBase.cpp
index 54a5691..5a8c624 100644
--- a/external/openglcts/modules/glesext/esextcTestCaseBase.cpp
+++ b/external/openglcts/modules/glesext/esextcTestCaseBase.cpp
@@ -230,31 +230,42 @@
 
 	if (glu::isContextTypeES(m_context.getRenderContext().getType()))
 	{
-		m_specializationMap["OUT_PER_VERTEX_DECL"]			  = "\n";
-		m_specializationMap["IN_PER_VERTEX_DECL"]			  = "\n";
-		m_specializationMap["OUT_PER_VERTEX_DECL_POINT_SIZE"] = "\n";
-		m_specializationMap["IN_PER_VERTEX_DECL_POINT_SIZE"]  = "\n";
-		m_specializationMap["IN_DATA_DECL"]					  = "\n";
-		m_specializationMap["POSITION_WITH_IN_DATA"]		  = "gl_Position = gl_in[0].gl_Position;\n";
-		m_specializationMap["OUT_PER_VERTEX_TCS_DECL"]		  = "\n";
+		m_specializationMap["IN_PER_VERTEX_DECL_ARRAY"]				= "\n";
+		m_specializationMap["IN_PER_VERTEX_DECL_ARRAY_POINT_SIZE"]  = "\n";
+		m_specializationMap["OUT_PER_VERTEX_DECL"]					= "\n";
+		m_specializationMap["OUT_PER_VERTEX_DECL_POINT_SIZE"]		= "\n";
+		m_specializationMap["OUT_PER_VERTEX_DECL_ARRAY"]			= "\n";
+		m_specializationMap["OUT_PER_VERTEX_DECL_ARRAY_POINT_SIZE"] = "\n";
+		m_specializationMap["IN_DATA_DECL"]							= "\n";
+		m_specializationMap["POSITION_WITH_IN_DATA"]				= "gl_Position = gl_in[0].gl_Position;\n";
 	}
 	else
 	{
+		m_specializationMap["IN_PER_VERTEX_DECL_ARRAY"] = "in gl_PerVertex {\n"
+														  "    vec4 gl_Position;\n"
+														  "} gl_in[];\n";
+		m_specializationMap["IN_PER_VERTEX_DECL_ARRAY_POINT_SIZE"] = "in gl_PerVertex {\n"
+																	 "    vec4 gl_Position;\n"
+																	 "    float gl_PointSize;\n"
+																	 "} gl_in[];\n";
 		m_specializationMap["OUT_PER_VERTEX_DECL"] = "out gl_PerVertex {\n"
 													 "    vec4 gl_Position;\n"
 													 "};\n";
-		m_specializationMap["IN_PER_VERTEX_DECL"] = "in  gl_PerVertex { vec4 gl_Position; } gl_in[];\n";
-		m_specializationMap["OUT_PER_VERTEX_DECL_POINT_SIZE"] =
-			"out gl_PerVertex { vec4 gl_Position; float gl_PointSize;} gl_out[];\n";
-		m_specializationMap["IN_PER_VERTEX_DECL_POINT_SIZE"] =
-			"in  gl_PerVertex { vec4 gl_Position; float gl_PointSize;} gl_in[]\n";
+		m_specializationMap["OUT_PER_VERTEX_DECL_POINT_SIZE"] = "out gl_PerVertex {\n"
+																"    vec4 gl_Position;\n"
+																"    float gl_PointSize;\n"
+																"};\n";
+		m_specializationMap["OUT_PER_VERTEX_DECL_ARRAY"] = "out gl_PerVertex {\n"
+														   "    vec4 gl_Position;\n"
+														   "} gl_out[];\n";
+		m_specializationMap["OUT_PER_VERTEX_DECL_ARRAY_POINT_SIZE"] = "out gl_PerVertex {\n"
+																	  "    vec4 gl_Position;\n"
+																	  "    float gl_PointSize;\n"
+																	  "} gl_out[];\n";
 		m_specializationMap["IN_DATA_DECL"] = "in Data {\n"
 											  "    vec4 pos;\n"
 											  "} input_data[1];\n";
-		m_specializationMap["POSITION_WITH_IN_DATA"]   = "gl_Position = input_data[0].pos;\n";
-		m_specializationMap["OUT_PER_VERTEX_TCS_DECL"] = "out gl_PerVertex {\n"
-														 "    vec4 gl_Position;\n"
-														 "} gl_out[];\n";
+		m_specializationMap["POSITION_WITH_IN_DATA"] = "gl_Position = input_data[0].pos;\n";
 	}
 }
 
diff --git a/external/openglcts/modules/glesext/geometry_shader/esextcGeometryShaderAPI.cpp b/external/openglcts/modules/glesext/geometry_shader/esextcGeometryShaderAPI.cpp
index 893fb44..2695949 100644
--- a/external/openglcts/modules/glesext/geometry_shader/esextcGeometryShaderAPI.cpp
+++ b/external/openglcts/modules/glesext/geometry_shader/esextcGeometryShaderAPI.cpp
@@ -3031,7 +3031,7 @@
 								 "layout (points)                   in;\n"
 								 "layout (points, max_vertices = 1) out;\n"
 								 "\n"
-								 "${IN_PER_VERTEX_DECL}"
+								 "${IN_PER_VERTEX_DECL_ARRAY}"
 								 "\n"
 								 "void main()\n"
 								 "{\n"
@@ -3045,7 +3045,7 @@
 								"layout (lines)                    in;\n"
 								"layout (points, max_vertices = 1) out;\n"
 								"\n"
-								"${IN_PER_VERTEX_DECL}"
+								"${IN_PER_VERTEX_DECL_ARRAY}"
 								"\n"
 								"void main()\n"
 								"{\n"
@@ -3059,7 +3059,7 @@
 										  "layout (lines_adjacency)          in;\n"
 										  "layout (points, max_vertices = 1) out;\n"
 										  "\n"
-										  "${IN_PER_VERTEX_DECL}"
+										  "${IN_PER_VERTEX_DECL_ARRAY}"
 										  "\n"
 										  "void main()\n"
 										  "{\n"
@@ -3073,7 +3073,7 @@
 									"layout (triangles)                in;\n"
 									"layout (points, max_vertices = 1) out;\n"
 									"\n"
-									"${IN_PER_VERTEX_DECL}"
+									"${IN_PER_VERTEX_DECL_ARRAY}"
 									"\n"
 									"void main()\n"
 									"{\n"
@@ -3087,7 +3087,7 @@
 											  "layout (triangles_adjacency)      in;\n"
 											  "layout (points, max_vertices = 1) out;\n"
 											  "\n"
-											  "${IN_PER_VERTEX_DECL}"
+											  "${IN_PER_VERTEX_DECL_ARRAY}"
 											  "\n"
 											  "void main()\n"
 											  "{\n"
@@ -3466,7 +3466,7 @@
 								"layout (points)                       in;\n"
 								"layout (line_strip, max_vertices = 2) out;\n"
 								"\n"
-								"${IN_PER_VERTEX_DECL}"
+								"${IN_PER_VERTEX_DECL_ARRAY}"
 								"\n"
 								"void main()\n"
 								"{\n"
@@ -3481,7 +3481,7 @@
 									"layout (points)                           in;\n"
 									"layout (triangle_strip, max_vertices = 3) out;\n"
 									"\n"
-									"${IN_PER_VERTEX_DECL}"
+									"${IN_PER_VERTEX_DECL_ARRAY}"
 									"\n"
 									"void main()\n"
 									"{\n"
@@ -3716,6 +3716,8 @@
 	const char* gs_code =
 		"${VERSION}\n"
 		"${GEOMETRY_SHADER_REQUIRE}\n"
+		"${IN_PER_VERTEX_DECL_ARRAY}\n"
+		"${OUT_PER_VERTEX_DECL}\n"
 		"\n"
 		"layout (points)                   in;\n"
 		"layout (points, max_vertices = 1) out;\n"
@@ -3734,6 +3736,7 @@
 
 	/* Define Vertex Shader for purpose of this test. */
 	const char* vs_code = "${VERSION}\n"
+						  "${OUT_PER_VERTEX_DECL}\n"
 						  "\n"
 						  "flat out ivec4 out_vs_1;\n"
 						  "flat out int vertexID;\n"
diff --git a/external/openglcts/modules/glesext/tessellation_shader/esextcTessellationShaderTCTE.cpp b/external/openglcts/modules/glesext/tessellation_shader/esextcTessellationShaderTCTE.cpp
index 968a4b9..53d62aa 100644
--- a/external/openglcts/modules/glesext/tessellation_shader/esextcTessellationShaderTCTE.cpp
+++ b/external/openglcts/modules/glesext/tessellation_shader/esextcTessellationShaderTCTE.cpp
@@ -1993,13 +1993,13 @@
 													"\n";
 	if (should_pass_pointsize_data)
 	{
-		result_code << "${IN_PER_VERTEX_DECL_POINT_SIZE}";
-		result_code << "${OUT_PER_VERTEX_DECL_POINT_SIZE}";
+		result_code << "${IN_PER_VERTEX_DECL_ARRAY_POINT_SIZE}";
+		result_code << "${OUT_PER_VERTEX_DECL_ARRAY_POINT_SIZE}";
 	}
 	else
 	{
-		result_code << "${IN_PER_VERTEX_DECL}";
-		result_code << "${OUT_PER_VERTEX_DECL}";
+		result_code << "${IN_PER_VERTEX_DECL_ARRAY}";
+		result_code << "${OUT_PER_VERTEX_DECL_ARRAY}";
 	}
 	result_code << "out OUT_TC\n"
 				   "{\n"
@@ -2079,12 +2079,12 @@
 					  "\n";
 	if (should_pass_pointsize_data)
 	{
-		result_sstream << "${IN_PER_VERTEX_DECL_POINT_SIZE}";
+		result_sstream << "${IN_PER_VERTEX_DECL_ARRAY_POINT_SIZE}";
 		result_sstream << "${OUT_PER_VERTEX_DECL_POINT_SIZE}";
 	}
 	else
 	{
-		result_sstream << "${IN_PER_VERTEX_DECL}";
+		result_sstream << "${IN_PER_VERTEX_DECL_ARRAY}";
 		result_sstream << "${OUT_PER_VERTEX_DECL}";
 	}
 	result_sstream << "in OUT_TC\n"
diff --git a/external/openglcts/modules/glesext/tessellation_shader/esextcTessellationShaderXFB.cpp b/external/openglcts/modules/glesext/tessellation_shader/esextcTessellationShaderXFB.cpp
index 6f82f8f..b40241b 100644
--- a/external/openglcts/modules/glesext/tessellation_shader/esextcTessellationShaderXFB.cpp
+++ b/external/openglcts/modules/glesext/tessellation_shader/esextcTessellationShaderXFB.cpp
@@ -320,7 +320,7 @@
 						  "layout(points, max_vertices = 1) out;\n"
 						  "\n"
 						  "precision highp float;\n"
-						  "${IN_PER_VERTEX_DECL}"
+						  "${IN_PER_VERTEX_DECL_ARRAY}"
 						  "${OUT_PER_VERTEX_DECL}"
 						  "in  BLOCK_INOUT { vec4 value; } user_in[];\n"
 						  "out BLOCK_INOUT { vec4 value; } user_out;\n"
@@ -365,8 +365,8 @@
 						  "layout (vertices=4) out;\n"
 						  "\n"
 						  "precision highp float;\n"
-						  "${IN_PER_VERTEX_DECL}"
-						  "${OUT_PER_VERTEX_TCS_DECL}"
+						  "${IN_PER_VERTEX_DECL_ARRAY}"
+						  "${OUT_PER_VERTEX_DECL_ARRAY}"
 						  "in  BLOCK_INOUT { vec4 value; } user_in[];\n"
 						  "out BLOCK_INOUT { vec4 value; } user_out[];\n"
 						  "\n"
@@ -438,7 +438,7 @@
 						  "layout (isolines, point_mode) in;\n"
 						  "\n"
 						  "precision highp float;\n"
-						  "${IN_PER_VERTEX_DECL}"
+						  "${IN_PER_VERTEX_DECL_ARRAY}"
 						  "${OUT_PER_VERTEX_DECL}"
 						  "in  BLOCK_INOUT { vec4 value; } user_in[];\n"
 						  "out BLOCK_INOUT { vec4 value; } user_out;\n"
diff --git a/external/openglcts/modules/runner/glcKhronosMustpassGl.hpp b/external/openglcts/modules/runner/glcKhronosMustpassGl.hpp
new file mode 100644
index 0000000..f3bc02d
--- /dev/null
+++ b/external/openglcts/modules/runner/glcKhronosMustpassGl.hpp
@@ -0,0 +1,282 @@
+#ifndef _GLCKHRONOSMUSTPASSGL_HPP
+#define _GLCKHRONOSMUSTPASSGL_HPP
+/*     Copyright (C) 2016-2017 The Khronos Group Inc
+ *
+ *     Licensed under the Apache License, Version 2.0 (the "License");
+ *     you may not use this file except in compliance with the License.
+ *     You may obtain a copy of the License at
+ *
+ *          http://www.apache.org/licenses/LICENSE-2.0
+ *
+ *     Unless required by applicable law or agreed to in writing, software
+ *     distributed under the License is distributed on an "AS IS" BASIS,
+ *     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *     See the License for the specific language governing permissions and
+ *     limitations under the License.
+*/
+
+/* WARNING: This is auto-generated file. Do not modify, since changes will
+ * be lost! Modify the generating script instead.
+ */
+
+const string mustpassDir = "gl_cts/data/mustpass/gl/khronos_mustpass/4.5.5.x/";
+
+struct RunParams
+{
+	glu::ApiType apiType;
+	const string configName;
+	const char*  glConfigName;
+	const string screenRotation;
+	int			 baseSeed;
+	const char*  fboConfig;
+	int			 surfaceWidth;
+	int			 surfaceHeight;
+};
+
+static const RunParams khronos_mustpass_gl_first_cfg[] = {
+	{ glu::ApiType::core(4, 5), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 5), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 5), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+	{ glu::ApiType::core(4, 5), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+	{ glu::ApiType::core(4, 4), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 4), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 4), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+	{ glu::ApiType::core(4, 4), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+	{ glu::ApiType::core(4, 3), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 3), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 3), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+	{ glu::ApiType::core(4, 3), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+	{ glu::ApiType::core(4, 2), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 2), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 2), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+	{ glu::ApiType::core(4, 2), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+	{ glu::ApiType::core(4, 1), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 1), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 1), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+	{ glu::ApiType::core(4, 1), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+	{ glu::ApiType::core(4, 0), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 0), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 0), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+	{ glu::ApiType::core(4, 0), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+	{ glu::ApiType::core(3, 3), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(3, 3), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(3, 3), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+	{ glu::ApiType::core(3, 3), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+	{ glu::ApiType::core(3, 2), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(3, 2), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(3, 2), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+	{ glu::ApiType::core(3, 2), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+	{ glu::ApiType::core(3, 1), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(3, 1), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(3, 1), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+	{ glu::ApiType::core(3, 1), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+	{ glu::ApiType::core(3, 0), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(3, 0), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(3, 0), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+	{ glu::ApiType::core(3, 0), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 5), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 5), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 5), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 5), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 4), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 4), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 4), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 4), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 3), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 3), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 3), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 3), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 2), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 2), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 2), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 2), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 1), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 1), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 1), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 1), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 0), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 0), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 0), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 0), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 3), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 3), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 3), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 3), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 2), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 2), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 2), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 2), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 1), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 1), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 1), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 1), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 0), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 0), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 0), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 0), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+};
+
+static const RunParams khronos_mustpass_gl_other_cfg[] = {
+	{ glu::ApiType::core(4, 5), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 5), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 4), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 4), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 3), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 3), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 2), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 2), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 1), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 1), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(4, 0), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(4, 0), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(3, 3), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(3, 3), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(3, 2), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(3, 2), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(3, 1), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(3, 1), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+	{ glu::ApiType::core(3, 0), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+	{ glu::ApiType::core(3, 0), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 5), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 5), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 4), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 4), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 3), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 3), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 2), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 2), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 1), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 1), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 0), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(4, 0), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 3), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 3), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 2), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 2), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 1), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 1), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 0), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+#if defined(DEQP_GTF_AVAILABLE)
+	{ glu::ApiType::core(3, 0), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
+#endif // defined(DEQP_GTF_AVAILABLE)
+};
+
+#endif // _GLCKHRONOSMUSTPASSGL_HPP
diff --git a/external/openglcts/modules/runner/glcTestRunner.cpp b/external/openglcts/modules/runner/glcTestRunner.cpp
index 74a7126..3bacaf1 100644
--- a/external/openglcts/modules/runner/glcTestRunner.cpp
+++ b/external/openglcts/modules/runner/glcTestRunner.cpp
@@ -204,6 +204,26 @@
 		return "gles31";
 	else if (apiType == glu::ApiType::es(3, 2))
 		return "gles32";
+	else if (apiType == glu::ApiType::core(3, 0))
+		return "gl30";
+	else if (apiType == glu::ApiType::core(3, 1))
+		return "gl31";
+	else if (apiType == glu::ApiType::core(3, 2))
+		return "gl32";
+	else if (apiType == glu::ApiType::core(3, 3))
+		return "gl33";
+	else if (apiType == glu::ApiType::core(4, 0))
+		return "gl40";
+	else if (apiType == glu::ApiType::core(4, 1))
+		return "gl41";
+	else if (apiType == glu::ApiType::core(4, 2))
+		return "gl42";
+	else if (apiType == glu::ApiType::core(4, 3))
+		return "gl43";
+	else if (apiType == glu::ApiType::core(4, 4))
+		return "gl44";
+	else if (apiType == glu::ApiType::core(4, 5))
+		return "gl45";
 	else
 		throw std::runtime_error("Unknown context type");
 }
@@ -383,71 +403,34 @@
 
 static void getTestRunsForGL(glu::ApiType type, const ConfigList& configs, vector<TestRunParams>& runs)
 {
-	const char* packageName = DE_NULL;
-
-	if (type == glu::ApiType::core(3, 0))
-		packageName = "GL30-CTS";
-	else if (type == glu::ApiType::core(3, 1))
-		packageName = "GL31-CTS";
-	else if (type == glu::ApiType::core(3, 2))
-		packageName = "GL32-CTS";
-	else if (type == glu::ApiType::core(3, 3))
-		packageName = "GL33-CTS";
-	else if (type == glu::ApiType::core(4, 0))
-		packageName = "GL40-CTS";
-	else if (type == glu::ApiType::core(4, 1))
-		packageName = "GL41-CTS";
-	else if (type == glu::ApiType::core(4, 2))
-		packageName = "GL42-CTS";
-	else if (type == glu::ApiType::core(4, 3))
-		packageName = "GL43-CTS";
-	else if (type == glu::ApiType::core(4, 4))
-		packageName = "GL44-CTS";
-	else if (type == glu::ApiType::core(4, 5))
-		packageName = "GL45-CTS";
-	else
-		throw std::runtime_error("Unknown context type");
-
-	DE_ASSERT(packageName);
-
-	struct RunParams
-	{
-		int			width;
-		int			height;
-		int			baseSeed;
-		const char* fboConfig; //!< Fbo config arg, or null if not used.
-	};
-
-	static const RunParams firstConfigParams[] = { { 64, 64, 1, DE_NULL },
-												   { 113, 47, 2, DE_NULL },
-												   { 64, -1, 3, "rgba8888d24s8" },
-												   { -1, 64, 3, "rgba8888d24s8" } };
-
-	static const RunParams otherConfigParams[] = { { 64, 64, 1, DE_NULL }, { 113, 47, 2, DE_NULL } };
+#include "glcKhronosMustpassGl.hpp"
 
 	for (vector<Config>::const_iterator cfgIter = configs.configs.begin(); cfgIter != configs.configs.end(); ++cfgIter)
 	{
-		const bool isFirst = cfgIter == configs.configs.begin();
-		const int  numRunParams =
-			isFirst ? DE_LENGTH_OF_ARRAY(firstConfigParams) : DE_LENGTH_OF_ARRAY(otherConfigParams);
-		const RunParams* runParams = isFirst ? firstConfigParams : otherConfigParams;
+		const bool isFirst		= cfgIter == configs.configs.begin();
+		const int  numRunParams = isFirst ? DE_LENGTH_OF_ARRAY(khronos_mustpass_gl_first_cfg) :
+										   DE_LENGTH_OF_ARRAY(khronos_mustpass_gl_other_cfg);
+		const RunParams* runParams = isFirst ? khronos_mustpass_gl_first_cfg : khronos_mustpass_gl_other_cfg;
 
 		for (int runNdx = 0; runNdx < numRunParams; runNdx++)
 		{
-			const std::string width  = de::toString(runParams[runNdx].width);
-			const std::string height = de::toString(runParams[runNdx].height);
-			const std::string seed   = de::toString(runParams[runNdx].baseSeed);
+			if (type != runParams[runNdx].apiType)
+				continue;
+
+			string	apiName = getApiName(runParams[runNdx].apiType);
+			const int width   = runParams[runNdx].surfaceWidth;
+			const int height  = runParams[runNdx].surfaceHeight;
+			const int seed	= runParams[runNdx].baseSeed;
 
 			TestRunParams params;
 
-			params.logFilename = string("config-") + de::toString(cfgIter->id) + "-run-" + de::toString(runNdx) +
-								 "-width-" + de::toString(width) + "-height-" + de::toString(height) + "-seed-" + seed +
-								 ".qpa";
+			params.logFilename =
+				getLogFileName(apiName, runParams[runNdx].configName, cfgIter->id, runNdx, width, height, seed);
 
-			params.args.push_back(string("--deqp-case=") + packageName + ".*");
-			params.args.push_back(string("--deqp-surface-width=") + width);
-			params.args.push_back(string("--deqp-surface-height=") + height);
-			params.args.push_back(string("--deqp-base-seed=") + seed);
+			getBaseOptions(params.args, mustpassDir, apiName, runParams[runNdx].configName,
+						   runParams[runNdx].screenRotation, width, height);
+			params.args.push_back(string("--deqp-base-seed=") + de::toString(seed));
+
 			appendConfigArgs(*cfgIter, params.args, runParams[runNdx].fboConfig);
 
 			runs.push_back(params);
diff --git a/external/openglcts/scripts/build_android.py b/external/openglcts/scripts/build_android.py
deleted file mode 100644
index 91a91d7..0000000
--- a/external/openglcts/scripts/build_android.py
+++ /dev/null
@@ -1,37 +0,0 @@
-# -*- coding: utf-8 -*-
-
-#-------------------------------------------------------------------------
-# Khronos OpenGL CTS
-# ------------------
-#
-# Copyright (c) 2016 The Khronos Group Inc.
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-#-------------------------------------------------------------------------
-
-import os
-import sys
-import argparse
-
-sys.path.append(os.path.join(os.path.dirname(__file__), "..", "..", "..", "android", "scripts"))
-
-import build
-
-if __name__ == "__main__":
-	parser = argparse.ArgumentParser()
-
-	parser.add_argument('--glcts-gtf-target', dest='gtfTarget', default='gles32', choices=['gles32', 'gles31', 'gles3', 'gles2', 'gl'], help="Build GLCTS GTF module for the given API.")
-	args = parser.parse_args()
-
-	build.build(package='openglcts', gtfTarget=args.gtfTarget)
diff --git a/external/openglcts/scripts/build_caselists.py b/external/openglcts/scripts/build_caselists.py
index be5dde6..d716a99 100644
--- a/external/openglcts/scripts/build_caselists.py
+++ b/external/openglcts/scripts/build_caselists.py
@@ -51,6 +51,26 @@
 	Module("GTF-GLES2",		"GLES2" ),
 	Module("GTF-GLES3",		"GLES3" ),
 	Module("GTF-GLES31",	"GLES31"),
+	Module("KHR-GL45",		"GL45"),
+	Module("KHR-GL44",		"GL44"),
+	Module("KHR-GL43",		"GL43"),
+	Module("KHR-GL42",		"GL42"),
+	Module("KHR-GL41",		"GL41"),
+	Module("KHR-GL40",		"GL40"),
+	Module("KHR-GL33",		"GL33"),
+	Module("KHR-GL32",		"GL32"),
+	Module("KHR-GL31",		"GL31"),
+	Module("KHR-GL30",		"GL30"),
+	Module("GTF-GL45",		"GL45"),
+	Module("GTF-GL44",		"GL44"),
+	Module("GTF-GL43",		"GL43"),
+	Module("GTF-GL42",		"GL42"),
+	Module("GTF-GL41",		"GL41"),
+	Module("GTF-GL40",		"GL40"),
+	Module("GTF-GL33",		"GL33"),
+	Module("GTF-GL32",		"GL32"),
+	Module("GTF-GL31",		"GL31"),
+	Module("GTF-GL30",		"GL30"),
 ]
 GLCTS_BIN_NAME = "glcts"
 GLCTS_DIR_NAME = "external/openglcts/modules/"
diff --git a/external/openglcts/scripts/build_mustpass.py b/external/openglcts/scripts/build_mustpass.py
index 007e434..2f0757c 100644
--- a/external/openglcts/scripts/build_mustpass.py
+++ b/external/openglcts/scripts/build_mustpass.py
@@ -22,6 +22,8 @@
 import os
 import sys
 
+from collections import OrderedDict
+
 from build_caselists import Module, getModuleByName, DEFAULT_BUILD_DIR, DEFAULT_TARGET
 from mustpass import Project, Package, Mustpass, Configuration, include, exclude, genMustpassLists
 
@@ -47,27 +49,31 @@
  *     limitations under the License.
 */"""
 
-CTS_AOSP_MP_DATA_DIR					= os.path.join(DEQP_DIR, "external", "openglcts", "data", "mustpass", "gles", "aosp_mustpass")
+buildPath						= DEFAULT_BUILD_DIR.format(targetName = DEFAULT_TARGET, buildType = "Release")
 
-CTS_AOSP_MP_DEVICE_DIR					= "gl_cts/data/mustpass/gles/aosp_mustpass"
+#-------------------------------------------------- ES MUSTPASS----------------------------------------------------------------------
 
-CTS_MP_INC_DIR							= os.path.join(DEQP_DIR, "external", "openglcts", "modules", "runner")
+CTS_AOSP_MP_DATA_DIR			= os.path.join(DEQP_DIR, "external", "openglcts", "data", "mustpass", "gles", "aosp_mustpass")
 
-CTS_AOSP_MP_ES_PROJECT					= Project(name = "AOSP Mustpass ES", path = CTS_AOSP_MP_DATA_DIR, incpath = CTS_MP_INC_DIR, devicepath = CTS_AOSP_MP_DEVICE_DIR, copyright = COPYRIGHT_DECLARATION)
+CTS_AOSP_MP_DEVICE_DIR			= "gl_cts/data/mustpass/gles/aosp_mustpass"
 
-CTS_KHR_MP_DATA_DIR						= os.path.join(DEQP_DIR, "external", "openglcts", "data", "mustpass", "gles", "khronos_mustpass")
+CTS_MP_INC_DIR					= os.path.join(DEQP_DIR, "external", "openglcts", "modules", "runner")
 
-CTS_KHR_MP_DEVICE_DIR					= "gl_cts/data/mustpass/gles/khronos_mustpass"
+CTS_AOSP_MP_ES_PROJECT			= Project(name = "AOSP Mustpass ES", path = CTS_AOSP_MP_DATA_DIR, incpath = CTS_MP_INC_DIR, devicepath = CTS_AOSP_MP_DEVICE_DIR, copyright = COPYRIGHT_DECLARATION)
 
-CTS_KHR_MP_ES_PROJECT					= Project(name = "Khronos Mustpass ES", path = CTS_KHR_MP_DATA_DIR, incpath = CTS_MP_INC_DIR, devicepath = CTS_KHR_MP_DEVICE_DIR, copyright = COPYRIGHT_DECLARATION)
+CTS_KHR_MP_DATA_DIR				= os.path.join(DEQP_DIR, "external", "openglcts", "data", "mustpass", "gles", "khronos_mustpass")
 
-CTS_AOSP_MP_EGL_DEVICE_DIR				= "gl_cts/data/mustpass/egl/aosp_mustpass"
+CTS_KHR_MP_DEVICE_DIR			= "gl_cts/data/mustpass/gles/khronos_mustpass"
 
-CTS_AOSP_MP_EGL_DATA_DIR				= os.path.join(DEQP_DIR, "external", "openglcts", "data", "mustpass", "egl", "aosp_mustpass")
+CTS_KHR_MP_ES_PROJECT			= Project(name = "Khronos Mustpass ES", path = CTS_KHR_MP_DATA_DIR, incpath = CTS_MP_INC_DIR, devicepath = CTS_KHR_MP_DEVICE_DIR, copyright = COPYRIGHT_DECLARATION)
 
-CTS_AOSP_MP_EGL_PROJECT					= Project(name = "AOSP Mustpass EGL", path = CTS_AOSP_MP_EGL_DATA_DIR, incpath = CTS_MP_INC_DIR, devicepath = CTS_AOSP_MP_EGL_DEVICE_DIR, copyright = COPYRIGHT_DECLARATION)
+CTS_AOSP_MP_EGL_DEVICE_DIR		= "gl_cts/data/mustpass/egl/aosp_mustpass"
 
-EGL_MODULE                   = getModuleByName("dEQP-EGL")
+CTS_AOSP_MP_EGL_DATA_DIR		= os.path.join(DEQP_DIR, "external", "openglcts", "data", "mustpass", "egl", "aosp_mustpass")
+
+CTS_AOSP_MP_EGL_PROJECT			= Project(name = "AOSP Mustpass EGL", path = CTS_AOSP_MP_EGL_DATA_DIR, incpath = CTS_MP_INC_DIR, devicepath = CTS_AOSP_MP_EGL_DEVICE_DIR, copyright = COPYRIGHT_DECLARATION)
+
+EGL_MODULE						= getModuleByName("dEQP-EGL")
 ES2CTS_MODULE					= getModuleByName("dEQP-GLES2")
 ES3CTS_MODULE					= getModuleByName("dEQP-GLES3")
 ES31CTS_MODULE					= getModuleByName("dEQP-GLES31")
@@ -838,7 +844,7 @@
 					filters			= [include("gles32-khr-master.txt")]),
 	])
 
-MUSTPASS_LISTS				= [
+ES_MUSTPASS_LISTS		= [
 	# 3.2.2.x
 	Mustpass(project = CTS_KHR_MP_ES_PROJECT,	version = "3.2.2.x", isCurrent=False,
 			packages = [GLCTS_GLES2_KHR_PKG_1CFG,
@@ -916,11 +922,77 @@
 
 	]
 
-buildPath                   = DEFAULT_BUILD_DIR.format(targetName = DEFAULT_TARGET, buildType = "Release")
-BUILD_CONFIG				= BuildConfig(buildPath, "Debug", ["-DDEQP_TARGET=%s" % DEFAULT_TARGET, "-DGLCTS_GTF_TARGET=gles32"])
+ES_BUILD_CONFIG				= BuildConfig(buildPath, "Debug", ["-DDEQP_TARGET=%s" % DEFAULT_TARGET, "-DGLCTS_GTF_TARGET=gles32"])
+
+#-------------------------------------------------- GL MUSTPASS----------------------------------------------------------------------
+
+GL_CTS_MP_INC_DIR					= os.path.join(DEQP_DIR, "external", "openglcts", "modules", "runner")
+
+GL_CTS_KHR_MP_DATA_DIR				= os.path.join(DEQP_DIR, "external", "openglcts", "data", "mustpass", "gl", "khronos_mustpass")
+
+GL_CTS_KHR_MP_DEVICE_DIR			= "gl_cts/data/mustpass/gl/khronos_mustpass"
+
+GL_CTS_KHR_MP_PROJECT				= Project(name = "Khronos Mustpass GL", path = GL_CTS_KHR_MP_DATA_DIR, incpath = GL_CTS_MP_INC_DIR, devicepath = GL_CTS_KHR_MP_DEVICE_DIR, copyright = COPYRIGHT_DECLARATION)
+
+GL_MODULES							= OrderedDict([
+			('KHR-GL45', ['master',		[include('gl45-master.txt')]]),
+			('KHR-GL44', ['master',		[include('gl44-master.txt')]]),
+			('KHR-GL43', ['master',		[include('gl43-master.txt')]]),
+			('KHR-GL42', ['master',		[include('gl42-master.txt')]]),
+			('KHR-GL41', ['master',		[include('gl41-master.txt')]]),
+			('KHR-GL40', ['master',		[include('gl40-master.txt')]]),
+			('KHR-GL33', ['master',		[include('gl33-master.txt')]]),
+			('KHR-GL32', ['master',		[include('gl32-master.txt')]]),
+			('KHR-GL31', ['master',		[include('gl31-master.txt')]]),
+			('KHR-GL30', ['master',		[include('gl30-master.txt')]]),
+			('GTF-GL45', ['gtf-master',	[include('gl45-gtf-master.txt')]]),
+			('GTF-GL44', ['gtf-master',	[include('gl44-gtf-master.txt')]]),
+			('GTF-GL43', ['gtf-master',	[include('gl43-gtf-master.txt')]]),
+			('GTF-GL42', ['gtf-master',	[include('gl42-gtf-master.txt')]]),
+			('GTF-GL41', ['gtf-master',	[include('gl41-gtf-master.txt')]]),
+			('GTF-GL40', ['gtf-master',	[include('gl40-gtf-master.txt')]]),
+			('GTF-GL33', ['gtf-master',	[include('gl33-gtf-master.txt')]]),
+			('GTF-GL32', ['gtf-master',	[include('gl32-gtf-master.txt')]]),
+			('GTF-GL31', ['gtf-master',	[include('gl31-gtf-master.txt')]]),
+			('GTF-GL30', ['gtf-master',	[include('gl30-gtf-master.txt')]])
+		])
+
+def generateGLMustpass():
+		gl_packages = []
+		for packageName in GL_MODULES:
+			cfgName			= GL_MODULES[packageName][0]
+			cfgFilter		= GL_MODULES[packageName][1]
+			config_w64xh64	= Configuration(name = cfgName, surfacewidth = "64", surfaceheight = "64", baseseed = "1", filters = cfgFilter)
+			config_w113xh47	= Configuration(name = cfgName, surfacewidth = "113", surfaceheight = "47", baseseed = "2", filters = cfgFilter)
+			config_w64		= Configuration(name = cfgName, surfacewidth = "64", surfaceheight = "-1", baseseed = "3", fboconfig = "rgba8888d24s8", filters = cfgFilter)
+			config_h64		= Configuration(name = cfgName, surfacewidth = "-1", surfaceheight = "64", baseseed = "3", fboconfig = "rgba8888d24s8", filters = cfgFilter)
+
+			pgkModule		= getModuleByName(packageName)
+			pkg0			= Package(module = pgkModule,
+										useforfirsteglconfig = True,
+										configurations = [
+											config_w64xh64, config_w113xh47, config_w64, config_h64
+										]
+									)
+			pkg1			= Package(module = pgkModule,
+										useforfirsteglconfig = False,
+										configurations = [
+											config_w64xh64, config_w113xh47,
+										]
+									)
+			gl_packages.append(pkg0)
+			gl_packages.append(pkg1)
+
+		mustpass = [Mustpass(project = GL_CTS_KHR_MP_PROJECT, version = "4.5.5.x", isCurrent=True, packages = gl_packages)]
+		return mustpass
+
+GL_BUILD_CONFIG					= BuildConfig(buildPath, "Debug", ["-DDEQP_TARGET=%s" % DEFAULT_TARGET, "-DGLCTS_GTF_TARGET=gl"])
 
 if __name__ == "__main__":
 	gtfCMakeLists = os.path.join(DEQP_DIR, "external", "kc-cts", "src", "GTF_ES", "CMakeLists.txt")
 	if os.path.isfile(gtfCMakeLists) == False:
 		raise Exception("GTF sources not found. GTF module is required to build the mustpass files")
-	genMustpassLists(MUSTPASS_LISTS, ANY_GENERATOR, BUILD_CONFIG)
+	genMustpassLists(ES_MUSTPASS_LISTS, ANY_GENERATOR, ES_BUILD_CONFIG)
+	gl_mustpass_lists = generateGLMustpass()
+	genMustpassLists(gl_mustpass_lists, ANY_GENERATOR, GL_BUILD_CONFIG)
+
diff --git a/external/openglcts/scripts/mustpass.py b/external/openglcts/scripts/mustpass.py
index 422ebe3..b97ceaa 100644
--- a/external/openglcts/scripts/mustpass.py
+++ b/external/openglcts/scripts/mustpass.py
@@ -265,6 +265,26 @@
 		return "glu::ApiType::es(3, 1)"
 	if apiName == "GLES32":
 		return "glu::ApiType::es(3, 2)"
+	if apiName == "GL45":
+		return "glu::ApiType::core(4, 5)"
+	if apiName == "GL44":
+		return "glu::ApiType::core(4, 4)"
+	if apiName == "GL43":
+		return "glu::ApiType::core(4, 3)"
+	if apiName == "GL42":
+		return "glu::ApiType::core(4, 2)"
+	if apiName == "GL41":
+		return "glu::ApiType::core(4, 1)"
+	if apiName == "GL40":
+		return "glu::ApiType::core(4, 0)"
+	if apiName == "GL33":
+		return "glu::ApiType::core(3, 3)"
+	if apiName == "GL32":
+		return "glu::ApiType::core(3, 2)"
+	if apiName == "GL31":
+		return "glu::ApiType::core(3, 1)"
+	if apiName == "GL30":
+		return "glu::ApiType::core(3, 0)"
 	if apiName == "EGL":
 		return "glu::ApiType()"
 
diff --git a/external/openglcts/scripts/verify/verify_es.py b/external/openglcts/scripts/verify/verify_es.py
index 755cce7..ef1c95a 100644
--- a/external/openglcts/scripts/verify/verify_es.py
+++ b/external/openglcts/scripts/verify/verify_es.py
@@ -103,10 +103,10 @@
 
 def verifyMustpassCases(package, mustpassCases, type):
 	messages = []
-	apiToTest = { "es32" : ["gles32", "gles31", "gles3", "gles2"],
-				"es31" : ["gles31", "gles3", "gles2"],
-				"es3"  : ["gles3", "gles2"],
-				"es2"  : ["gles2"]}
+	apiToTest = { "es32" : ["gles32", "gles31", "gles3", "gles2", "egl"],
+				"es31" : ["gles31", "gles3", "gles2", "egl"],
+				"es3"  : ["gles3", "gles2", "egl"],
+				"es2"  : ["gles2", "egl"]}
 
 	for mustpass in mustpassCases:
 		mustpassXML = os.path.join(mustpass, "mustpass.xml")
diff --git a/external/vulkancts/README.md b/external/vulkancts/README.md
index 88df950..6b19161 100644
--- a/external/vulkancts/README.md
+++ b/external/vulkancts/README.md
@@ -29,11 +29,12 @@
  * Android NDK r11
  * Android SDK with: SDK Tools, SDK Platform-tools, SDK Build-tools, and API 22
  * Java Development Kit (JDK)
- * Apache Ant
- * Windows: either NMake or JOM in PATH
+ * Windows: either NMake or Ninja in PATH
 
-See `android/scripts/common.py` for a list locations where the build system
-expects to find these.
+If you have downloaded Android SDK tools, you can install necessary components
+by running:
+
+	tools/android update sdk --no-ui --all --filter tools,platform-tools,build-tools-25.0.2,android-22
 
 
 Building CTS
@@ -78,21 +79,21 @@
 
 ### Android
 
-Following command will build CTS into android/package/bin/dEQP-debug.apk.
+Following command will build dEQP.apk:
 
-	python android/scripts/build.py
+	python scripts/android/build_apk.py
 
 The package can be installed by either running:
 
-	python android/scripts/install.py
+	python scripts/android/install_apk.py
 
 By default the CTS package will contain libdeqp.so built for armeabi-v7a, arm64-v8a,
-and x86 ABIs, but that can be changed in android/scripts/common.py script.
+x86, and x86_64 ABIs, but that can be changed using --abis command line option.
 
 To pick which ABI to use at install time, following commands must be used
 instead:
 
-	adb install --abi <ABI name> android/package/bin/dEQP-debug.apk /data/local/tmp/dEQP-debug.apk
+	adb install --abi <ABI name> <build-root>/package/dEQP.apk /data/local/tmp/dEQP-debug.apk
 
 
 Building Mustpass
diff --git a/external/vulkancts/framework/vulkan/CMakeLists.txt b/external/vulkancts/framework/vulkan/CMakeLists.txt
index 94277bc..72b162a 100644
--- a/external/vulkancts/framework/vulkan/CMakeLists.txt
+++ b/external/vulkancts/framework/vulkan/CMakeLists.txt
@@ -49,6 +49,8 @@
 	vkBufferWithMemory.hpp
 	vkImageWithMemory.cpp
 	vkImageWithMemory.hpp
+	vkGlslProgram.cpp
+	vkGlslProgram.hpp
 	)
 
 set(VKUTIL_LIBS
diff --git a/external/vulkancts/framework/vulkan/vkBinaryRegistry.cpp b/external/vulkancts/framework/vulkan/vkBinaryRegistry.cpp
index 54a74e8..6ad9d60 100644
--- a/external/vulkancts/framework/vulkan/vkBinaryRegistry.cpp
+++ b/external/vulkancts/framework/vulkan/vkBinaryRegistry.cpp
@@ -30,6 +30,7 @@
 #include "deString.h"
 #include "deInt32.h"
 #include "deFile.h"
+#include "deMemory.h"
 
 #include <sstream>
 #include <fstream>
diff --git a/external/vulkancts/framework/vulkan/vkDefs.hpp b/external/vulkancts/framework/vulkan/vkDefs.hpp
index cb46b0e..20350a9 100644
--- a/external/vulkancts/framework/vulkan/vkDefs.hpp
+++ b/external/vulkancts/framework/vulkan/vkDefs.hpp
@@ -95,6 +95,13 @@
 
 #define VK_CORE_FORMAT_LAST		((vk::VkFormat)(vk::VK_FORMAT_ASTC_12x12_SRGB_BLOCK+1))
 
+enum SpirvVersion
+{
+	SPIRV_VERSION_1_0	= 0,	//!< SPIR-V 1.0
+
+	SPIRV_VERSION_LAST
+};
+
 namespace wsi
 {
 
diff --git a/external/vulkancts/framework/vulkan/vkGlslProgram.cpp b/external/vulkancts/framework/vulkan/vkGlslProgram.cpp
new file mode 100644
index 0000000..377f95b
--- /dev/null
+++ b/external/vulkancts/framework/vulkan/vkGlslProgram.cpp
@@ -0,0 +1,58 @@
+/*-------------------------------------------------------------------------
+ * Vulkan CTS Framework
+ * --------------------
+ *
+ * Copyright (c) 2017 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief GLSL source program.
+ *//*--------------------------------------------------------------------*/
+
+#include "vkGlslProgram.hpp"
+
+#include "tcuTestLog.hpp"
+
+namespace vk
+{
+
+tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& glslSource)
+{
+	log << tcu::TestLog::ShaderProgram(false, "(Source only)");
+
+	try
+	{
+		for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
+		{
+			for (size_t shaderNdx = 0; shaderNdx < glslSource.sources[shaderType].size(); shaderNdx++)
+			{
+				log << tcu::TestLog::Shader(glu::getLogShaderType((glu::ShaderType)shaderType),
+											glslSource.sources[shaderType][shaderNdx],
+											false, "");
+			}
+		}
+	}
+	catch (...)
+	{
+		log << tcu::TestLog::EndShaderProgram;
+		throw;
+	}
+
+	log << tcu::TestLog::EndShaderProgram;
+
+	return log;
+}
+
+} // vk
diff --git a/external/vulkancts/framework/vulkan/vkGlslProgram.hpp b/external/vulkancts/framework/vulkan/vkGlslProgram.hpp
new file mode 100644
index 0000000..1afa5a3
--- /dev/null
+++ b/external/vulkancts/framework/vulkan/vkGlslProgram.hpp
@@ -0,0 +1,70 @@
+#ifndef _VKGLSLPROGRAM_HPP
+#define _VKGLSLPROGRAM_HPP
+/*-------------------------------------------------------------------------
+ * Vulkan CTS Framework
+ * --------------------
+ *
+ * Copyright (c) 2017 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief GLSL source program.
+ *//*--------------------------------------------------------------------*/
+
+#include "vkDefs.hpp"
+#include "gluShaderProgram.hpp"
+
+#include <string>
+
+namespace tcu
+{
+class TestLog;
+} // tcu
+
+namespace vk
+{
+
+struct GlslBuildOptions
+{
+	SpirvVersion	targetVersion;
+	deUint32		flags;
+
+	GlslBuildOptions (SpirvVersion targetVersion_, deUint32 flags_)
+		: targetVersion	(targetVersion_)
+		, flags			(flags_)
+	{}
+
+	GlslBuildOptions (void)
+		: targetVersion	(SPIRV_VERSION_1_0)
+		, flags			(0u)
+	{}
+};
+
+struct GlslSource
+{
+	std::vector<std::string>	sources[glu::SHADERTYPE_LAST];
+	GlslBuildOptions			buildOptions;
+
+								GlslSource (void) {}
+
+	GlslSource&					operator<<			(const glu::ShaderSource& shaderSource)	{ sources[shaderSource.shaderType].push_back(shaderSource.source);	return *this;	}
+	GlslSource&					operator<<			(const GlslBuildOptions& buildOptions_)	{ buildOptions = buildOptions_;										return *this;	}
+};
+
+tcu::TestLog&	operator<<		(tcu::TestLog& log, const GlslSource& glslSource);
+
+} // vk
+
+#endif // _VKGLSLPROGRAM_HPP
diff --git a/external/vulkancts/framework/vulkan/vkGlslToSpirV.cpp b/external/vulkancts/framework/vulkan/vkGlslToSpirV.cpp
index 4202ddd..a8f5502 100644
--- a/external/vulkancts/framework/vulkan/vkGlslToSpirV.cpp
+++ b/external/vulkancts/framework/vulkan/vkGlslToSpirV.cpp
@@ -191,9 +191,7 @@
 	builtin->maxSamples									= 4;
 };
 
-} // anonymous
-
-int getNumShaderStages (const glu::ProgramSources& program)
+int getNumShaderStages (const GlslSource& program)
 {
 	int numShaderStages = 0;
 
@@ -206,10 +204,23 @@
 	return numShaderStages;
 }
 
-bool compileGlslToSpirV (const glu::ProgramSources& program, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo)
+std::string getShaderStageSource (const GlslSource& program, glu::ShaderType shaderType)
+{
+	if (program.sources[shaderType].size() != 1)
+		TCU_THROW(InternalError, "Linking multiple compilation units is not supported");
+
+	return program.sources[shaderType][0];
+}
+
+} // anonymous
+
+bool compileGlslToSpirV (const GlslSource& program, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo)
 {
 	TBuiltInResource	builtinRes;
 
+	if (program.buildOptions.targetVersion != SPIRV_VERSION_1_0)
+		TCU_THROW(InternalError, "Unsupported SPIR-V target version");
+
 	if (getNumShaderStages(program) > 1)
 		TCU_THROW(InternalError, "Linking multiple shader stages into a single SPIR-V binary is not supported");
 
@@ -221,7 +232,7 @@
 	{
 		if (!program.sources[shaderType].empty())
 		{
-			const std::string&		srcText				= program.sources[shaderType][0];
+			const std::string&		srcText				= getShaderStageSource(program, (glu::ShaderType)shaderType);
 			const char*				srcPtrs[]			= { srcText.c_str() };
 			const int				srcLengths[]		= { (int)srcText.size() };
 			const EShLanguage		shaderStage			= getGlslangStage(glu::ShaderType(shaderType));
@@ -281,7 +292,7 @@
 
 #else // defined(DEQP_HAVE_GLSLANG)
 
-bool compileGlslToSpirV (const glu::ProgramSources&, std::vector<deUint32>*, glu::ShaderProgramInfo*)
+bool compileGlslToSpirV (const GlslSource&, std::vector<deUint32>*, glu::ShaderProgramInfo*)
 {
 	TCU_THROW(NotSupportedError, "GLSL to SPIR-V compilation not supported (DEQP_HAVE_GLSLANG not defined)");
 }
diff --git a/external/vulkancts/framework/vulkan/vkGlslToSpirV.hpp b/external/vulkancts/framework/vulkan/vkGlslToSpirV.hpp
index a32ace9..1d91712 100644
--- a/external/vulkancts/framework/vulkan/vkGlslToSpirV.hpp
+++ b/external/vulkancts/framework/vulkan/vkGlslToSpirV.hpp
@@ -45,7 +45,7 @@
  * \note No linking is currently supported so src may contain source
  *       for only one shader stage.
  *//*--------------------------------------------------------------------*/
-bool	compileGlslToSpirV		(const glu::ProgramSources& src, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo);
+bool	compileGlslToSpirV		(const GlslSource& src, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo);
 
 /*--------------------------------------------------------------------*//*!
  * \brief Strip SPIR-V binary
diff --git a/external/vulkancts/framework/vulkan/vkPrograms.cpp b/external/vulkancts/framework/vulkan/vkPrograms.cpp
index 007efff..8d398b1 100644
--- a/external/vulkancts/framework/vulkan/vkPrograms.cpp
+++ b/external/vulkancts/framework/vulkan/vkPrograms.cpp
@@ -26,8 +26,6 @@
 #include "vkSpirVAsm.hpp"
 #include "vkRefUtil.hpp"
 
-#include "tcuTestLog.hpp"
-
 #include "deArrayUtil.hpp"
 #include "deMemory.h"
 #include "deInt32.h"
@@ -37,7 +35,6 @@
 
 using std::string;
 using std::vector;
-using tcu::TestLog;
 
 #if defined(DE_DEBUG) && defined(DEQP_HAVE_SPIRV_TOOLS)
 #	define VALIDATE_BINARIES	true
@@ -102,42 +99,36 @@
 
 } // anonymous
 
-ProgramBinary* buildProgram (const glu::ProgramSources& program, ProgramFormat binaryFormat, glu::ShaderProgramInfo* buildInfo)
+ProgramBinary* buildProgram (const GlslSource& program, glu::ShaderProgramInfo* buildInfo)
 {
-	const bool	validateBinary	= VALIDATE_BINARIES;
+	const bool			validateBinary	= VALIDATE_BINARIES;
+	vector<deUint32>	binary;
 
-	if (binaryFormat == PROGRAM_FORMAT_SPIRV)
 	{
-		vector<deUint32> binary;
+		vector<deUint32> nonStrippedBinary;
 
-		{
-			vector<deUint32> nonStrippedBinary;
+		if (!compileGlslToSpirV(program, &nonStrippedBinary, buildInfo))
+			TCU_THROW(InternalError, "Compiling GLSL to SPIR-V failed");
 
-			if (!compileGlslToSpirV(program, &nonStrippedBinary, buildInfo))
-				TCU_THROW(InternalError, "Compiling GLSL to SPIR-V failed");
-
-			TCU_CHECK_INTERNAL(!nonStrippedBinary.empty());
-			stripSpirVDebugInfo(nonStrippedBinary.size(), &nonStrippedBinary[0], &binary);
-			TCU_CHECK_INTERNAL(!binary.empty());
-		}
-
-		if (validateBinary)
-		{
-			std::ostringstream validationLog;
-
-			if (!validateSpirV(binary.size(), &binary[0], &validationLog))
-			{
-				buildInfo->program.linkOk	 = false;
-				buildInfo->program.infoLog	+= "\n" + validationLog.str();
-
-				TCU_THROW(InternalError, "Validation failed for compiled SPIR-V binary");
-			}
-		}
-
-		return createProgramBinaryFromSpirV(binary);
+		TCU_CHECK_INTERNAL(!nonStrippedBinary.empty());
+		stripSpirVDebugInfo(nonStrippedBinary.size(), &nonStrippedBinary[0], &binary);
+		TCU_CHECK_INTERNAL(!binary.empty());
 	}
-	else
-		TCU_THROW(NotSupportedError, "Unsupported program format");
+
+	if (validateBinary)
+	{
+		std::ostringstream validationLog;
+
+		if (!validateSpirV(binary.size(), &binary[0], &validationLog))
+		{
+			buildInfo->program.linkOk	 = false;
+			buildInfo->program.infoLog	+= "\n" + validationLog.str();
+
+			TCU_THROW(InternalError, "Validation failed for compiled SPIR-V binary");
+		}
+	}
+
+	return createProgramBinaryFromSpirV(binary);
 }
 
 ProgramBinary* assembleProgram (const SpirVAsmSource& program, SpirVProgramInfo* buildInfo)
diff --git a/external/vulkancts/framework/vulkan/vkPrograms.hpp b/external/vulkancts/framework/vulkan/vkPrograms.hpp
index 4a2a52d..3e54428 100644
--- a/external/vulkancts/framework/vulkan/vkPrograms.hpp
+++ b/external/vulkancts/framework/vulkan/vkPrograms.hpp
@@ -26,18 +26,14 @@
 #include "vkDefs.hpp"
 #include "vkRef.hpp"
 #include "vkSpirVProgram.hpp"
-#include "gluShaderProgram.hpp"
+#include "vkGlslProgram.hpp"
+
 #include "deUniquePtr.hpp"
 #include "deSTLUtil.hpp"
 
 #include <vector>
 #include <map>
 
-namespace tcu
-{
-class TestLog;
-} // tcu
-
 namespace vk
 {
 
@@ -158,8 +154,8 @@
 	return *m_programs.find(name)->second;
 }
 
-typedef vk::ProgramCollection<glu::ProgramSources>	GlslSourceCollection;
-typedef vk::ProgramCollection<vk::SpirVAsmSource>	SpirVAsmCollection;
+typedef ProgramCollection<GlslSource>		GlslSourceCollection;
+typedef ProgramCollection<SpirVAsmSource>	SpirVAsmCollection;
 
 struct SourceCollections
 {
@@ -169,7 +165,7 @@
 
 typedef ProgramCollection<ProgramBinary>		BinaryCollection;
 
-ProgramBinary*			buildProgram		(const glu::ProgramSources& program, ProgramFormat binaryFormat, glu::ShaderProgramInfo* buildInfo);
+ProgramBinary*			buildProgram		(const GlslSource& program, glu::ShaderProgramInfo* buildInfo);
 ProgramBinary*			assembleProgram		(const vk::SpirVAsmSource& program, SpirVProgramInfo* buildInfo);
 void					disassembleProgram	(const ProgramBinary& program, std::ostream* dst);
 bool					validateProgram		(const ProgramBinary& program, std::ostream* dst);
diff --git a/external/vulkancts/framework/vulkan/vkSpirVProgram.hpp b/external/vulkancts/framework/vulkan/vkSpirVProgram.hpp
index 6370a63..5c5244a 100644
--- a/external/vulkancts/framework/vulkan/vkSpirVProgram.hpp
+++ b/external/vulkancts/framework/vulkan/vkSpirVProgram.hpp
@@ -24,11 +24,15 @@
  *//*--------------------------------------------------------------------*/
 
 #include "vkDefs.hpp"
-#include "tcuTestLog.hpp"
 #include "deStringUtil.hpp"
 
 #include <string>
 
+namespace tcu
+{
+class TestLog;
+} // tcu
+
 namespace vk
 {
 
diff --git a/external/vulkancts/modules/vulkan/api/vktApiCopiesAndBlittingTests.cpp b/external/vulkancts/modules/vulkan/api/vktApiCopiesAndBlittingTests.cpp
index 8b93c33..81db0e7 100644
--- a/external/vulkancts/modules/vulkan/api/vktApiCopiesAndBlittingTests.cpp
+++ b/external/vulkancts/modules/vulkan/api/vktApiCopiesAndBlittingTests.cpp
@@ -33,6 +33,7 @@
 #include "tcuVectorType.hpp"
 #include "tcuVectorUtil.hpp"
 #include "tcuTexLookupVerifier.hpp"
+#include "tcuTestLog.hpp"
 
 #include "vkImageUtil.hpp"
 #include "vkMemUtil.hpp"
diff --git a/external/vulkancts/modules/vulkan/api/vktApiGetMemoryCommitment.cpp b/external/vulkancts/modules/vulkan/api/vktApiGetMemoryCommitment.cpp
index a86b0f9..7dd59a9 100644
--- a/external/vulkancts/modules/vulkan/api/vktApiGetMemoryCommitment.cpp
+++ b/external/vulkancts/modules/vulkan/api/vktApiGetMemoryCommitment.cpp
@@ -33,6 +33,8 @@
 #include "vktTestCase.hpp"
 #include "vkTypeUtil.cpp"
 
+#include "tcuTestLog.hpp"
+
 using namespace vk;
 using tcu::TestLog;
 
diff --git a/external/vulkancts/modules/vulkan/clipping/vktClippingTests.cpp b/external/vulkancts/modules/vulkan/clipping/vktClippingTests.cpp
index 8bb6878..68b406a 100644
--- a/external/vulkancts/modules/vulkan/clipping/vktClippingTests.cpp
+++ b/external/vulkancts/modules/vulkan/clipping/vktClippingTests.cpp
@@ -29,6 +29,7 @@
 #include "vkRefUtil.hpp"
 #include "vkTypeUtil.hpp"
 #include "vkImageUtil.hpp"
+#include "tcuTestLog.hpp"
 #include "deUniquePtr.hpp"
 #include "deStringUtil.hpp"
 #include "deRandom.hpp"
diff --git a/external/vulkancts/modules/vulkan/draw/vktDrawNegativeViewportHeightTests.cpp b/external/vulkancts/modules/vulkan/draw/vktDrawNegativeViewportHeightTests.cpp
index efd98db..1d4db2c 100644
--- a/external/vulkancts/modules/vulkan/draw/vktDrawNegativeViewportHeightTests.cpp
+++ b/external/vulkancts/modules/vulkan/draw/vktDrawNegativeViewportHeightTests.cpp
@@ -35,6 +35,7 @@
 #include "tcuVector.hpp"
 #include "tcuTextureUtil.hpp"
 #include "tcuImageCompare.hpp"
+#include "tcuTestLog.hpp"
 
 #include "deSharedPtr.hpp"
 
diff --git a/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsEarlyFragmentTests.cpp b/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsEarlyFragmentTests.cpp
index f26209b..23246ad 100644
--- a/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsEarlyFragmentTests.cpp
+++ b/external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsEarlyFragmentTests.cpp
@@ -38,6 +38,8 @@
 #include "vkQueryUtil.hpp"
 #include "vkImageUtil.hpp"
 
+#include "tcuTestLog.hpp"
+
 #include "deUniquePtr.hpp"
 #include "deStringUtil.hpp"
 
diff --git a/external/vulkancts/modules/vulkan/geometry/vktGeometryInstancedRenderingTests.cpp b/external/vulkancts/modules/vulkan/geometry/vktGeometryInstancedRenderingTests.cpp
index 4cd0c29..750040c 100644
--- a/external/vulkancts/modules/vulkan/geometry/vktGeometryInstancedRenderingTests.cpp
+++ b/external/vulkancts/modules/vulkan/geometry/vktGeometryInstancedRenderingTests.cpp
@@ -36,6 +36,7 @@
 
 #include "tcuTextureUtil.hpp"
 #include "tcuImageCompare.hpp"
+#include "tcuTestLog.hpp"
 
 #include "deRandom.hpp"
 #include "deMath.h"
diff --git a/external/vulkancts/modules/vulkan/geometry/vktGeometryLayeredRenderingTests.cpp b/external/vulkancts/modules/vulkan/geometry/vktGeometryLayeredRenderingTests.cpp
index b6790c4..35dc84f 100644
--- a/external/vulkancts/modules/vulkan/geometry/vktGeometryLayeredRenderingTests.cpp
+++ b/external/vulkancts/modules/vulkan/geometry/vktGeometryLayeredRenderingTests.cpp
@@ -40,6 +40,7 @@
 
 #include "tcuTextureUtil.hpp"
 #include "tcuVectorUtil.hpp"
+#include "tcuTestLog.hpp"
 
 namespace vkt
 {
diff --git a/external/vulkancts/modules/vulkan/geometry/vktGeometryTestsUtil.hpp b/external/vulkancts/modules/vulkan/geometry/vktGeometryTestsUtil.hpp
index 179cd50..853bb2a 100644
--- a/external/vulkancts/modules/vulkan/geometry/vktGeometryTestsUtil.hpp
+++ b/external/vulkancts/modules/vulkan/geometry/vktGeometryTestsUtil.hpp
@@ -33,6 +33,7 @@
 #include "vktTestCase.hpp"
 
 #include "tcuVector.hpp"
+#include "tcuTexture.hpp"
 
 #include "deStringUtil.hpp"
 #include "deUniquePtr.hpp"
diff --git a/external/vulkancts/modules/vulkan/image/vktImageLoadStoreTests.cpp b/external/vulkancts/modules/vulkan/image/vktImageLoadStoreTests.cpp
index 53fc5b5..89842f8 100644
--- a/external/vulkancts/modules/vulkan/image/vktImageLoadStoreTests.cpp
+++ b/external/vulkancts/modules/vulkan/image/vktImageLoadStoreTests.cpp
@@ -1372,7 +1372,7 @@
 {
 	const VkFormat format = VK_FORMAT_R32G32B32A32_UINT;
 	const Texture& texture = getTestTexture(imageType);
-	return de::MovePtr<TestCase>(new LoadStoreTest(testCtx, name, "", texture, format, format, LoadStoreTest::FLAG_RESTRICT_IMAGES));
+	return de::MovePtr<TestCase>(new LoadStoreTest(testCtx, name, "", texture, format, format, LoadStoreTest::FLAG_RESTRICT_IMAGES | LoadStoreTest::FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER));
 }
 
 } // image
diff --git a/external/vulkancts/modules/vulkan/image/vktImageMultisampleLoadStoreTests.cpp b/external/vulkancts/modules/vulkan/image/vktImageMultisampleLoadStoreTests.cpp
index 77b0334..df0b144 100644
--- a/external/vulkancts/modules/vulkan/image/vktImageMultisampleLoadStoreTests.cpp
+++ b/external/vulkancts/modules/vulkan/image/vktImageMultisampleLoadStoreTests.cpp
@@ -41,6 +41,7 @@
 #include "deUniquePtr.hpp"
 
 #include "tcuTextureUtil.hpp"
+#include "tcuTestLog.hpp"
 
 #include <string>
 #include <vector>
diff --git a/external/vulkancts/modules/vulkan/pipeline/vktPipelineImageSamplingInstance.cpp b/external/vulkancts/modules/vulkan/pipeline/vktPipelineImageSamplingInstance.cpp
index f9b9933..e02fca0 100644
--- a/external/vulkancts/modules/vulkan/pipeline/vktPipelineImageSamplingInstance.cpp
+++ b/external/vulkancts/modules/vulkan/pipeline/vktPipelineImageSamplingInstance.cpp
@@ -32,6 +32,7 @@
 #include "vkRefUtil.hpp"
 #include "tcuTexLookupVerifier.hpp"
 #include "tcuTextureUtil.hpp"
+#include "tcuTestLog.hpp"
 #include "deSTLUtil.hpp"
 
 namespace vkt
diff --git a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBaseResolve.cpp b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBaseResolve.cpp
index c1fb1cf..fb1f667 100644
--- a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBaseResolve.cpp
+++ b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBaseResolve.cpp
@@ -25,6 +25,7 @@
 #include "vktPipelineMakeUtil.hpp"
 #include "vkBuilderUtil.hpp"
 #include "vkQueryUtil.hpp"
+#include "tcuTestLog.hpp"
 #include <vector>
 
 namespace vkt
diff --git a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp
index 3bf4569..809945a 100644
--- a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp
+++ b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp
@@ -26,6 +26,7 @@
 #include "vktPipelineMakeUtil.hpp"
 #include "vkBuilderUtil.hpp"
 #include "vkQueryUtil.hpp"
+#include "tcuTestLog.hpp"
 #include <vector>
 
 namespace vkt
@@ -830,19 +831,6 @@
 		// Perform a draw
 		deviceInterface.cmdDraw(*commandBuffer, vertexDataDesc.verticesCount, 1u, 0u, 0u);
 
-		// Change imageMS layout for input attachment compatibility
-		const VkImageMemoryBarrier imageMSInputAttachmentBarrier = makeImageMemoryBarrier
-		(
-			VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
-			VK_ACCESS_INPUT_ATTACHMENT_READ_BIT,
-			VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
-			VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
-			**imageMS,
-			fullImageRange
-		);
-
-		deviceInterface.cmdPipelineBarrier(*commandBuffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0u, 0u, DE_NULL, 0u, DE_NULL, 1u, &imageMSInputAttachmentBarrier);
-
 		for (deUint32 sampleNdx = 0u; sampleNdx < numSamples; ++sampleNdx)
 		{
 			deviceInterface.cmdNextSubpass(*commandBuffer, VK_SUBPASS_CONTENTS_INLINE);
diff --git a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleImageTests.cpp b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleImageTests.cpp
index 85dc81e..324b286 100644
--- a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleImageTests.cpp
+++ b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleImageTests.cpp
@@ -37,6 +37,7 @@
 #include "vkImageUtil.hpp"
 
 #include "tcuTextureUtil.hpp"
+#include "tcuTestLog.hpp"
 
 #include "deUniquePtr.hpp"
 #include "deSharedPtr.hpp"
diff --git a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleInterpolationTests.cpp b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleInterpolationTests.cpp
index 7a6174b..d10e0d6 100644
--- a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleInterpolationTests.cpp
+++ b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleInterpolationTests.cpp
@@ -26,6 +26,7 @@
 #include "vktPipelineMultisampleTestsUtil.hpp"
 #include "vktPipelineMakeUtil.hpp"
 #include "vkQueryUtil.hpp"
+#include "tcuTestLog.hpp"
 #include <vector>
 
 namespace vkt
diff --git a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleShaderBuiltInTests.cpp b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleShaderBuiltInTests.cpp
index 344cf9e..937c490 100644
--- a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleShaderBuiltInTests.cpp
+++ b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleShaderBuiltInTests.cpp
@@ -27,6 +27,7 @@
 #include "vkBuilderUtil.hpp"
 #include "vkQueryUtil.hpp"
 #include "tcuVectorUtil.hpp"
+#include "tcuTestLog.hpp"
 
 namespace vkt
 {
diff --git a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleTests.cpp b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleTests.cpp
index e4a9042..7a0e980 100644
--- a/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleTests.cpp
+++ b/external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleTests.cpp
@@ -37,6 +37,7 @@
 #include "vkRef.hpp"
 #include "vkRefUtil.hpp"
 #include "tcuImageCompare.hpp"
+#include "tcuTestLog.hpp"
 #include "deUniquePtr.hpp"
 #include "deSharedPtr.hpp"
 #include "deStringUtil.hpp"
diff --git a/external/vulkancts/modules/vulkan/pipeline/vktPipelineRenderToImageTests.cpp b/external/vulkancts/modules/vulkan/pipeline/vktPipelineRenderToImageTests.cpp
index 63e2070..c9d6d84 100644
--- a/external/vulkancts/modules/vulkan/pipeline/vktPipelineRenderToImageTests.cpp
+++ b/external/vulkancts/modules/vulkan/pipeline/vktPipelineRenderToImageTests.cpp
@@ -38,6 +38,7 @@
 
 #include "tcuTextureUtil.hpp"
 #include "tcuImageCompare.hpp"
+#include "tcuTestLog.hpp"
 
 #include "deUniquePtr.hpp"
 #include "deSharedPtr.hpp"
diff --git a/external/vulkancts/modules/vulkan/robustness/vktRobustnessVertexAccessTests.cpp b/external/vulkancts/modules/vulkan/robustness/vktRobustnessVertexAccessTests.cpp
index 7f21861..0f15ba1 100644
--- a/external/vulkancts/modules/vulkan/robustness/vktRobustnessVertexAccessTests.cpp
+++ b/external/vulkancts/modules/vulkan/robustness/vktRobustnessVertexAccessTests.cpp
@@ -33,6 +33,7 @@
 #include "vkRef.hpp"
 #include "vkRefUtil.hpp"
 #include "vkTypeUtil.hpp"
+#include "tcuTestLog.hpp"
 #include "deMath.h"
 #include "deUniquePtr.hpp"
 #include <vector>
diff --git a/external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.cpp b/external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.cpp
index 5a4cbef..56b0659 100644
--- a/external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.cpp
+++ b/external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.cpp
@@ -1423,9 +1423,9 @@
 {
 	const FragmentOutputLayout	outputLayout	(computeFragmentOutputLayout(shaderSpec.outputs));
 
-	programCollection.glslSources.add("vert") << glu::VertexSource(generateVertexShader(shaderSpec, "a_", "vtx_out_"));
+	programCollection.glslSources.add("vert") << glu::VertexSource(generateVertexShader(shaderSpec, "a_", "vtx_out_")) << shaderSpec.buildOptions;
 	/* \todo [2015-09-11 hegedusd] set useIntOutputs parameter if needed. */
-	programCollection.glslSources.add("frag") << glu::FragmentSource(generatePassthroughFragmentShader(shaderSpec, false, outputLayout.locationMap, "vtx_out_", "o_"));
+	programCollection.glslSources.add("frag") << glu::FragmentSource(generatePassthroughFragmentShader(shaderSpec, false, outputLayout.locationMap, "vtx_out_", "o_")) << shaderSpec.buildOptions;
 }
 
 // GeometryShaderExecutor
@@ -1457,12 +1457,12 @@
 {
 	const FragmentOutputLayout	outputLayout	(computeFragmentOutputLayout(shaderSpec.outputs));
 
-	programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(shaderSpec.inputs, "a_", "vtx_out_"));
+	programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(shaderSpec.inputs, "a_", "vtx_out_")) << shaderSpec.buildOptions;
 
-	programCollection.glslSources.add("geom") << glu::GeometrySource(generateGeometryShader(shaderSpec, "vtx_out_", "geom_out_"));
+	programCollection.glslSources.add("geom") << glu::GeometrySource(generateGeometryShader(shaderSpec, "vtx_out_", "geom_out_")) << shaderSpec.buildOptions;
 
 	/* \todo [2015-09-18 rsipka] set useIntOutputs parameter if needed. */
-	programCollection.glslSources.add("frag") << glu::FragmentSource(generatePassthroughFragmentShader(shaderSpec, false, outputLayout.locationMap, "geom_out_", "o_"));
+	programCollection.glslSources.add("frag") << glu::FragmentSource(generatePassthroughFragmentShader(shaderSpec, false, outputLayout.locationMap, "geom_out_", "o_")) << shaderSpec.buildOptions;
 
 }
 
@@ -1491,9 +1491,9 @@
 {
 	const FragmentOutputLayout	outputLayout	(computeFragmentOutputLayout(shaderSpec.outputs));
 
-	programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(shaderSpec.inputs, "a_", "vtx_out_"));
+	programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(shaderSpec.inputs, "a_", "vtx_out_")) << shaderSpec.buildOptions;
 	/* \todo [2015-09-11 hegedusd] set useIntOutputs parameter if needed. */
-	programCollection.glslSources.add("frag") << glu::FragmentSource(generateFragmentShader(shaderSpec, false, outputLayout.locationMap, "vtx_out_", "o_"));
+	programCollection.glslSources.add("frag") << glu::FragmentSource(generateFragmentShader(shaderSpec, false, outputLayout.locationMap, "vtx_out_", "o_")) << shaderSpec.buildOptions;
 }
 
 // Shared utilities for compute and tess executors
@@ -1897,7 +1897,7 @@
 
 void ComputeShaderExecutor::generateSources (const ShaderSpec& shaderSpec, SourceCollections& programCollection)
 {
-	programCollection.glslSources.add("compute") << glu::ComputeSource(generateComputeShader(shaderSpec));
+	programCollection.glslSources.add("compute") << glu::ComputeSource(generateComputeShader(shaderSpec)) << shaderSpec.buildOptions;
 }
 
 void ComputeShaderExecutor::execute (int numValues, const void* const* inputs, void* const* outputs, VkDescriptorSet extraResources)
@@ -2715,10 +2715,10 @@
 
 void TessControlExecutor::generateSources (const ShaderSpec& shaderSpec, SourceCollections& programCollection)
 {
-	programCollection.glslSources.add("vert") << glu::VertexSource(generateVertexShaderForTess());
-	programCollection.glslSources.add("tess_control") << glu::TessellationControlSource(generateTessControlShader(shaderSpec));
-	programCollection.glslSources.add("tess_eval") << glu::TessellationEvaluationSource(generateEmptyTessEvalShader());
-	programCollection.glslSources.add("frag") << glu::FragmentSource(generateEmptyFragmentSource());
+	programCollection.glslSources.add("vert") << glu::VertexSource(generateVertexShaderForTess()) << shaderSpec.buildOptions;
+	programCollection.glslSources.add("tess_control") << glu::TessellationControlSource(generateTessControlShader(shaderSpec)) << shaderSpec.buildOptions;
+	programCollection.glslSources.add("tess_eval") << glu::TessellationEvaluationSource(generateEmptyTessEvalShader()) << shaderSpec.buildOptions;
+	programCollection.glslSources.add("frag") << glu::FragmentSource(generateEmptyFragmentSource()) << shaderSpec.buildOptions;
 }
 
 void TessControlExecutor::execute (int numValues, const void* const* inputs, void* const* outputs, VkDescriptorSet extraResources)
@@ -2812,10 +2812,10 @@
 
 void TessEvaluationExecutor::generateSources (const ShaderSpec& shaderSpec, SourceCollections& programCollection)
 {
-	programCollection.glslSources.add("vert") << glu::VertexSource(generateVertexShaderForTess());
-	programCollection.glslSources.add("tess_control") << glu::TessellationControlSource(generatePassthroughTessControlShader());
-	programCollection.glslSources.add("tess_eval") << glu::TessellationEvaluationSource(generateTessEvalShader(shaderSpec));
-	programCollection.glslSources.add("frag") << glu::FragmentSource(generateEmptyFragmentSource());
+	programCollection.glslSources.add("vert") << glu::VertexSource(generateVertexShaderForTess()) << shaderSpec.buildOptions;
+	programCollection.glslSources.add("tess_control") << glu::TessellationControlSource(generatePassthroughTessControlShader()) << shaderSpec.buildOptions;
+	programCollection.glslSources.add("tess_eval") << glu::TessellationEvaluationSource(generateTessEvalShader(shaderSpec)) << shaderSpec.buildOptions;
+	programCollection.glslSources.add("frag") << glu::FragmentSource(generateEmptyFragmentSource()) << shaderSpec.buildOptions;
 }
 
 void TessEvaluationExecutor::execute (int numValues, const void* const* inputs, void* const* outputs, VkDescriptorSet extraResources)
diff --git a/external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.hpp b/external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.hpp
index 126bb44..454513b 100644
--- a/external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.hpp
+++ b/external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.hpp
@@ -27,6 +27,7 @@
 #include "tcuDefs.hpp"
 #include "vktTestCase.hpp"
 #include "gluVarType.hpp"
+#include "vkGlslProgram.hpp"
 
 #include <vector>
 #include <string>
@@ -53,6 +54,7 @@
 	std::vector<Symbol>		outputs;
 	std::string				globalDeclarations;	//!< These are placed into global scope. Can contain uniform declarations for example.
 	std::string				source;				//!< Source snippet to be executed.
+	vk::GlslBuildOptions	buildOptions;
 
 	ShaderSpec (void) {}
 };
diff --git a/external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.cpp b/external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.cpp
index 7152f5c..641fbd0 100644
--- a/external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.cpp
+++ b/external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.cpp
@@ -1386,23 +1386,29 @@
 	}
 }
 
-void ShaderRenderCaseInstance::checkSparseSupport (const VkImageType imageType) const
+void ShaderRenderCaseInstance::checkSparseSupport (const VkImageCreateInfo& imageInfo) const
 {
 	const InstanceInterface&		instance		= getInstanceInterface();
 	const VkPhysicalDevice			physicalDevice	= getPhysicalDevice();
 	const VkPhysicalDeviceFeatures	deviceFeatures	= getPhysicalDeviceFeatures(instance, physicalDevice);
 
+	const std::vector<VkSparseImageFormatProperties> sparseImageFormatPropVec = getPhysicalDeviceSparseImageFormatProperties(
+		instance, physicalDevice, imageInfo.format, imageInfo.imageType, imageInfo.samples, imageInfo.usage, imageInfo.tiling);
+
 	if (!deviceFeatures.shaderResourceResidency)
 		TCU_THROW(NotSupportedError, "Required feature: shaderResourceResidency.");
 
 	if (!deviceFeatures.sparseBinding)
 		TCU_THROW(NotSupportedError, "Required feature: sparseBinding.");
 
-	if (imageType == VK_IMAGE_TYPE_2D && !deviceFeatures.sparseResidencyImage2D)
+	if (imageInfo.imageType == VK_IMAGE_TYPE_2D && !deviceFeatures.sparseResidencyImage2D)
 		TCU_THROW(NotSupportedError, "Required feature: sparseResidencyImage2D.");
 
-	if (imageType == VK_IMAGE_TYPE_3D && !deviceFeatures.sparseResidencyImage3D)
+	if (imageInfo.imageType == VK_IMAGE_TYPE_3D && !deviceFeatures.sparseResidencyImage3D)
 		TCU_THROW(NotSupportedError, "Required feature: sparseResidencyImage3D.");
+
+	if (sparseImageFormatPropVec.size() == 0)
+		TCU_THROW(NotSupportedError, "The image format does not support sparse operations");
 }
 
 void ShaderRenderCaseInstance::uploadSparseImage (const tcu::TextureFormat&		texFormat,
@@ -2036,7 +2042,6 @@
 
 	if (m_imageBackingMode == IMAGE_BACKING_MODE_SPARSE)
 	{
-		checkSparseSupport(imageType);
 		imageCreateFlags |= VK_IMAGE_CREATE_SPARSE_BINDING_BIT | VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT;
 	}
 
@@ -2064,6 +2069,11 @@
 		VK_IMAGE_LAYOUT_UNDEFINED										// VkImageLayout			initialLayout;
 	};
 
+	if (m_imageBackingMode == IMAGE_BACKING_MODE_SPARSE)
+	{
+		checkSparseSupport(imageParams);
+	}
+
 	vkTexture		= createImage(vk, vkDevice, &imageParams);
 	allocation		= m_memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *vkTexture), MemoryRequirement::Any);
 
diff --git a/external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.hpp b/external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.hpp
index e11a313..c53c299 100644
--- a/external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.hpp
+++ b/external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.hpp
@@ -572,7 +572,7 @@
 																					 deUint32						arrayLayers,
 																					 vk::VkImage					destImage);
 
-	void												checkSparseSupport			(const vk::VkImageType imageType) const;
+	void												checkSparseSupport			(const vk::VkImageCreateInfo&	imageInfo) const;
 
 	void												uploadSparseImage			(const tcu::TextureFormat&		texFormat,
 																					 const TextureData&				textureData,
diff --git a/external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderBuiltinVarTests.cpp b/external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderBuiltinVarTests.cpp
index 8364db9..ab887b2 100644
--- a/external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderBuiltinVarTests.cpp
+++ b/external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderBuiltinVarTests.cpp
@@ -25,13 +25,19 @@
 
 #include "vktShaderRenderBuiltinVarTests.hpp"
 
+#include "tcuFloat.hpp"
+#include "deUniquePtr.hpp"
 #include "vkDefs.hpp"
 #include "vktShaderRender.hpp"
 #include "gluShaderUtil.hpp"
 #include "tcuImageCompare.hpp"
 #include "tcuStringTemplate.hpp"
 #include "tcuTextureUtil.hpp"
+#include "tcuTestLog.hpp"
 #include "vktDrawUtil.hpp"
+#include "vkImageUtil.hpp"
+#include "vkTypeUtil.hpp"
+#include "vkMemUtil.hpp"
 
 #include "deMath.h"
 #include "deRandom.hpp"
@@ -41,6 +47,7 @@
 using namespace std;
 using namespace tcu;
 using namespace vk;
+using namespace de;
 
 namespace vkt
 {
@@ -252,6 +259,1714 @@
 	return new BuiltinGlFrontFacingCaseInstance(context, m_topology);
 }
 
+class BuiltinFragDepthCaseInstance : public TestInstance
+{
+public:
+	enum
+	{
+		RENDERWIDTH		= 16,
+		RENDERHEIGHT	= 16
+	};
+					BuiltinFragDepthCaseInstance		(Context& context, VkPrimitiveTopology topology, VkFormat format, bool largeDepthEnable, float defaultDepth, bool depthClampEnable, const VkSampleCountFlagBits samples);
+	TestStatus		iterate								(void);
+
+	bool			validateDepthBuffer					(const tcu::ConstPixelBufferAccess& validationBuffer, const tcu::ConstPixelBufferAccess& markerBuffer, const float tolerance) const;
+private:
+	const VkPrimitiveTopology		m_topology;
+	const VkFormat					m_format;
+	const bool						m_largeDepthEnable;
+	const float						m_defaultDepthValue;
+	const bool						m_depthClampEnable;
+	const VkSampleCountFlagBits		m_samples;
+	const tcu::UVec2				m_renderSize;
+	const float						m_largeDepthBase;
+};
+
+BuiltinFragDepthCaseInstance::BuiltinFragDepthCaseInstance (Context& context, VkPrimitiveTopology topology, VkFormat format, bool largeDepthEnable, float defaultDepth, bool depthClampEnable, const VkSampleCountFlagBits samples)
+	: TestInstance			(context)
+	, m_topology			(topology)
+	, m_format				(format)
+	, m_largeDepthEnable	(largeDepthEnable)
+	, m_defaultDepthValue	(defaultDepth)
+	, m_depthClampEnable	(depthClampEnable)
+	, m_samples				(samples)
+	, m_renderSize			(RENDERWIDTH, RENDERHEIGHT)
+	, m_largeDepthBase		(20.0f)
+{
+	const InstanceInterface&	vki					= m_context.getInstanceInterface();
+	const VkPhysicalDevice		physicalDevice		= m_context.getPhysicalDevice();
+
+	try
+	{
+		VkImageFormatProperties		imageFormatProperties;
+		VkFormatProperties			formatProperties;
+
+		if (m_context.getDeviceFeatures().fragmentStoresAndAtomics == VK_FALSE)
+			throw tcu::NotSupportedError("fragmentStoresAndAtomics not supported");
+
+		imageFormatProperties = getPhysicalDeviceImageFormatProperties(vki, physicalDevice, m_format, VK_IMAGE_TYPE_2D,
+				VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, (VkImageCreateFlags)0);
+
+		if ((imageFormatProperties.sampleCounts & m_samples) == 0)
+			throw tcu::NotSupportedError("Image format and sample count not supported");
+
+		formatProperties = getPhysicalDeviceFormatProperties(vki, physicalDevice, VK_FORMAT_R8G8B8A8_UINT);
+
+		if ((formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) == 0)
+			throw tcu::NotSupportedError("MarkerImage format not supported as storage image");
+	}
+	catch (const vk::Error& e)
+	{
+		if (e.getError() == VK_ERROR_FORMAT_NOT_SUPPORTED)
+			throw tcu::NotSupportedError("Image format not supported");
+		else
+			throw;
+
+	}
+}
+
+TestStatus BuiltinFragDepthCaseInstance::iterate (void)
+{
+	const VkDevice					device				= m_context.getDevice();
+	const DeviceInterface&			vk					= m_context.getDeviceInterface();
+	const VkQueue					queue				= m_context.getUniversalQueue();
+	Allocator&						allocator			= m_context.getDefaultAllocator();
+	const deUint32					queueFamilyIndex	= m_context.getUniversalQueueFamilyIndex();
+	TestLog&						log					= m_context.getTestContext().getLog();
+	const deUint32					scale				= 4;										// To account for std140 stride
+	const VkDeviceSize				pixelCount			= m_renderSize.x() * m_renderSize.y();
+	std::string						testDesc;
+	Move<VkImage>					depthResolveImage;
+	Move<VkImageView>				depthResolveImageView;
+	MovePtr<Allocation>				depthResolveAllocation;
+	Move<VkImage>					depthImage;
+	Move<VkImageView>				depthImageView;
+	MovePtr<Allocation>				depthImageAllocation;
+	Move<VkBuffer>					controlBuffer;
+	MovePtr<Allocation>				controlBufferAllocation;
+	Move<VkImage>					markerImage;
+	Move<VkImageView>				markerImageView;
+	MovePtr<Allocation>				markerImageAllocation;
+	Move<VkBuffer>					markerBuffer;
+	MovePtr<Allocation>				markerBufferAllocation;
+	Move<VkBuffer>					validationBuffer;
+	MovePtr<Allocation>				validationAlloc;
+	MovePtr<Allocation>				depthInitAllocation;
+	Move<VkCommandPool>				cmdPool;
+	Move<VkCommandBuffer>			transferCmdBuffer;
+	Move<VkFence>					fence;
+	Move<VkSampler>					depthSampler;
+
+	// Create Buffer/Image for validation
+	{
+		VkFormat	resolvedBufferFormat = VK_FORMAT_R32_SFLOAT;
+		const VkBufferCreateInfo validationBufferCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,										// VkStructureType		sType
+			DE_NULL,																	// const void*			pNext
+			(VkBufferCreateFlags)0,														// VkBufferCreateFlags	flags
+			m_samples * pixelCount * getPixelSize(mapVkFormat(resolvedBufferFormat)),	// VkDeviceSize			size
+			VK_BUFFER_USAGE_TRANSFER_DST_BIT,											// VkBufferUsageFlags	usage
+			VK_SHARING_MODE_EXCLUSIVE,													// VkSharingMode		sharingMode
+			0u,																			// uint32_t				queueFamilyIndexCount,
+			DE_NULL																		// const uint32_t*		pQueueFamilyIndices
+		};
+
+		validationBuffer = createBuffer(vk, device, &validationBufferCreateInfo);
+		validationAlloc = allocator.allocate(getBufferMemoryRequirements(vk, device, *validationBuffer), MemoryRequirement::HostVisible);
+		VK_CHECK(vk.bindBufferMemory(device, *validationBuffer, validationAlloc->getMemory(), validationAlloc->getOffset()));
+
+		const VkImageCreateInfo depthResolveImageCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,								// VkStructureType			sType
+			DE_NULL,															// const void*				pNext
+			(VkImageCreateFlags)0,												// VkImageCreateFlags		flags
+			VK_IMAGE_TYPE_2D,													// VkIMageType				imageType
+			resolvedBufferFormat,												// VkFormat					format
+			makeExtent3D(m_samples * m_renderSize.x(), m_renderSize.y(), 1u),	// VkExtent3D				extent
+			1u,																	// uint32_t					mipLevels
+			1u,																	// uint32_t					arrayLayers
+			VK_SAMPLE_COUNT_1_BIT,												// VkSampleCountFlagsBits	samples
+			VK_IMAGE_TILING_OPTIMAL,											// VkImageTiling			tiling
+			VK_IMAGE_USAGE_TRANSFER_SRC_BIT |									// VkImageUsageFlags		usage
+			VK_IMAGE_USAGE_STORAGE_BIT |
+			VK_IMAGE_USAGE_TRANSFER_DST_BIT,
+			VK_SHARING_MODE_EXCLUSIVE,											// VkSharingMode			sharingMode
+			0u,																	// uint32_t					queueFamilyIndexCount
+			DE_NULL,															// const uint32_t			pQueueFamilyIndices
+			VK_IMAGE_LAYOUT_UNDEFINED											// VkImageLayout			initialLayout
+		};
+
+		depthResolveImage = createImage(vk, device, &depthResolveImageCreateInfo, DE_NULL);
+		depthResolveAllocation = allocator.allocate(getImageMemoryRequirements(vk, device, *depthResolveImage), MemoryRequirement::Any);
+		VK_CHECK(vk.bindImageMemory(device, *depthResolveImage, depthResolveAllocation->getMemory(), depthResolveAllocation->getOffset()));
+
+		const VkImageViewCreateInfo depthResolveImageViewCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,								// VkStructureType			sType
+			DE_NULL,																// const void*				pNext
+			(VkImageViewCreateFlags)0,												// VkImageViewCreateFlags	flags
+			*depthResolveImage,														// VkImage					image
+			VK_IMAGE_VIEW_TYPE_2D,													// VkImageViewType			type
+			resolvedBufferFormat,													// VkFormat					format
+			makeComponentMappingRGBA(),												// VkComponentMapping		componentMapping
+			makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u)	// VkImageSUbresourceRange	subresourceRange
+		};
+
+		depthResolveImageView = createImageView(vk, device, &depthResolveImageViewCreateInfo, DE_NULL);
+	}
+
+	// Marker Buffer
+	{
+		const VkDeviceSize	size			= m_samples * m_renderSize.x() * m_renderSize.y() * getPixelSize(mapVkFormat(VK_FORMAT_R8G8B8A8_UINT));
+
+		const VkBufferCreateInfo markerBufferCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,			// VkStructureType			sType
+			DE_NULL,										// const void*				pNext
+			(VkBufferCreateFlags)0,							// VkBufferCreateFlags		flags
+			size,											// VkDeviceSize				size
+			VK_BUFFER_USAGE_TRANSFER_DST_BIT,				// VkBufferUsageFlags		usage
+			VK_SHARING_MODE_EXCLUSIVE,						// VkSharingMode			sharingMode
+			0u,												// uint32_t					queueFamilyIndexCount
+			DE_NULL											// const uint32_t*			pQueueFamilyIndices
+		};
+
+		markerBuffer = createBuffer(vk, device, &markerBufferCreateInfo, DE_NULL);
+		markerBufferAllocation = allocator.allocate(getBufferMemoryRequirements(vk, device, *markerBuffer), MemoryRequirement::HostVisible);
+		VK_CHECK(vk.bindBufferMemory(device, *markerBuffer, markerBufferAllocation->getMemory(), markerBufferAllocation->getOffset()));
+
+		const VkImageCreateInfo markerImageCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,							// VkStructureType			sType
+			DE_NULL,														// const void*				pNext
+			(VkImageCreateFlags)0,											// VkImageCreateFlags		flags
+			VK_IMAGE_TYPE_2D,												// VkImageType				imageType
+			VK_FORMAT_R8G8B8A8_UINT,										// VkFormat					format
+			makeExtent3D(m_samples * m_renderSize.x(), m_renderSize.y(), 1),// VkExtent3D				extent
+			1u,																// uint32_t					mipLevels
+			1u,																// uint32_t					arrayLayers
+			VK_SAMPLE_COUNT_1_BIT,											// VkSampleCountFlagsBit	smaples
+			VK_IMAGE_TILING_OPTIMAL,										// VkImageTiling			tiling
+			VK_IMAGE_USAGE_STORAGE_BIT |									// VkImageUsageFlags		usage
+			VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
+			VK_IMAGE_USAGE_TRANSFER_DST_BIT,
+			VK_SHARING_MODE_EXCLUSIVE,										// VkSharingMode			sharing
+			0u,																// uint32_t					queueFamilyIndexCount
+			DE_NULL,														// const uint32_t*			pQueueFamilyIndices
+			VK_IMAGE_LAYOUT_UNDEFINED										// VkImageLayout			initialLayout
+		};
+
+		markerImage = createImage(vk, device, &markerImageCreateInfo, DE_NULL);
+		markerImageAllocation = allocator.allocate(getImageMemoryRequirements(vk, device, *markerImage), MemoryRequirement::Any);
+		VK_CHECK(vk.bindImageMemory(device, *markerImage, markerImageAllocation->getMemory(), markerImageAllocation->getOffset()));
+
+		const VkImageViewCreateInfo markerViewCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,				// VkStructureType			sType
+			DE_NULL,												// const void*				pNext
+			(VkImageViewCreateFlags)0,								// VkImageViewCreateFlags	flags
+			*markerImage,											// VkImage					image
+			VK_IMAGE_VIEW_TYPE_2D,									// VkImageViewType			viewType
+			VK_FORMAT_R8G8B8A8_UINT,								// VkFormat					format
+			makeComponentMappingRGBA(),								// VkComponentMapping		components
+			makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u)
+		};
+
+		markerImageView = createImageView(vk, device, &markerViewCreateInfo, DE_NULL);
+	}
+
+	// Control Buffer
+	{
+		const VkBufferCreateInfo controlBufferCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,					// VkStructureType		sType
+			DE_NULL,												// const void*			pNext
+			(VkBufferCreateFlags)0,									// VkBufferCreateFlags	flags
+			pixelCount * sizeof(float)* scale,						// VkDeviceSize			size
+			VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,						// VkBufferUsageFlags	usage
+			VK_SHARING_MODE_EXCLUSIVE,								// VkSharingMode		sharingMode
+			0u,														// deUint32				queueFamilyIndexCount
+
+			DE_NULL													// pQueueFamilyIndices
+		};
+
+		controlBuffer = createBuffer(vk, device, &controlBufferCreateInfo, DE_NULL);
+		controlBufferAllocation = allocator.allocate( getBufferMemoryRequirements(vk, device, *controlBuffer), MemoryRequirement::HostVisible);
+		VK_CHECK(vk.bindBufferMemory(device, *controlBuffer, controlBufferAllocation->getMemory(), controlBufferAllocation->getOffset()));
+
+		{
+			float* bufferData = (float*)(controlBufferAllocation->getHostPtr());
+			float sign = m_depthClampEnable ? -1.0f : 1.0f;
+			for (deUint32 ndx = 0; ndx < m_renderSize.x() * m_renderSize.y(); ndx++)
+			{
+				bufferData[ndx * scale] = (float)ndx / 256.0f * sign;
+				if (m_largeDepthEnable)
+					bufferData[ndx * scale] += m_largeDepthBase;
+			}
+
+			const VkMappedMemoryRange range =
+			{
+				VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
+				DE_NULL,
+				controlBufferAllocation->getMemory(),
+				0u,
+				VK_WHOLE_SIZE
+			};
+
+			VK_CHECK(vk.flushMappedMemoryRanges(device, 1u, &range));
+		}
+	}
+
+	// Depth Buffer
+	{
+		VkImageSubresourceRange depthSubresourceRange	= makeImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT, 0u, 1u, 0u, 1u);
+		const VkImageCreateInfo depthImageCreateInfo	=
+		{
+			VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,					// VkStructureType			sType
+			DE_NULL,												// const void*				pNext
+			(VkImageCreateFlags)0,									// VkImageCreateFlags		flags
+			VK_IMAGE_TYPE_2D,										// VkImageType				imageType
+			m_format,												// VkFormat					format
+			makeExtent3D(m_renderSize.x(), m_renderSize.y(), 1u),	// VkExtent3D				extent
+			1u,														// uint32_t					mipLevels
+			1u,														// uint32_t					arrayLayers
+			m_samples,												// VkSampleCountFlagsBits	samples
+			VK_IMAGE_TILING_OPTIMAL,								// VkImageTiling			tiling
+			VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
+			VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+			VK_IMAGE_USAGE_SAMPLED_BIT      |
+			VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,			// VkImageUsageFlags		usage
+			VK_SHARING_MODE_EXCLUSIVE,								// VkShaderingMode			sharingMode
+			0u,														// uint32_t					queueFamilyIndexCount
+			DE_NULL,												// const uint32_t*			pQueueFamilyIndices
+			VK_IMAGE_LAYOUT_UNDEFINED								// VkImageLayout			initialLayout
+		};
+
+		depthImage = createImage(vk, device, &depthImageCreateInfo, DE_NULL);
+		depthImageAllocation = allocator.allocate(getImageMemoryRequirements(vk, device, *depthImage), MemoryRequirement::Any);
+		VK_CHECK(vk.bindImageMemory(device, *depthImage, depthImageAllocation->getMemory(), depthImageAllocation->getOffset()));
+
+		const VkImageViewCreateInfo imageViewParams =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,		// VkStructureType			sType;
+			DE_NULL,										// const void*				pNext;
+			(VkImageViewCreateFlags)0,						// VkImageViewCreateFlags	flags;
+			*depthImage,									// VkImage					image;
+			VK_IMAGE_VIEW_TYPE_2D,							// VkImageViewType			viewType;
+			m_format,										// VkFormat					format;
+			makeComponentMappingRGBA(),						// VkComponentMapping		components;
+			depthSubresourceRange,							// VkImageSubresourceRange	subresourceRange;
+		};
+		depthImageView = createImageView(vk, device, &imageViewParams);
+
+		const VkSamplerCreateInfo depthSamplerCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,			// VkStructureType			sType
+			DE_NULL,										// const void*				pNext
+			(VkSamplerCreateFlags)0,						// VkSamplerCreateFlags		flags
+			VK_FILTER_NEAREST,								// VkFilter					minFilter
+			VK_FILTER_NEAREST,								// VkFilter					magFilter
+			VK_SAMPLER_MIPMAP_MODE_NEAREST,					// VkSamplerMipMapMode		mipMapMode
+			VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,			// VkSamplerAddressMode		addressModeU
+			VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,			// VkSamplerAddressMode		addressModeV
+			VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,			// VkSamplerAddressMode		addressmodeW
+			0.0f,											// float					mipLodBias
+			VK_FALSE,										// VkBool32					anisotropyEnable
+			0.0f,											// float					maxAnisotropy
+			VK_FALSE,										// VkBool32					compareEnable
+			VK_COMPARE_OP_NEVER,							// VkCompareOp				compareOp
+			0.0f,											// float					minLod
+			0.0f,											// float					maxLod
+			VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,		// VkBorderColor			borderColor
+			VK_FALSE										// VkBool32					unnormalizedCoordinates
+		};
+
+		depthSampler = createSampler(vk, device, &depthSamplerCreateInfo, DE_NULL);
+	}
+
+	// Command Pool
+	{
+		const VkCommandPoolCreateInfo cmdPoolCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,			// VkStructureType			sType
+			DE_NULL,											// const void*				pNext
+			VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,	// VkCommandPoolCreateFlags	flags
+			queueFamilyIndex									// uint32_t					queueFamilyIndex
+		};
+
+		cmdPool = createCommandPool(vk, device, &cmdPoolCreateInfo);
+	}
+
+	// Command buffer for data transfers
+	{
+		const VkCommandBufferAllocateInfo cmdBufferAllocInfo =
+		{
+			VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,	// VkStructureType		sType,
+			DE_NULL,										// const void*			pNext
+			*cmdPool,										// VkCommandPool		commandPool
+			VK_COMMAND_BUFFER_LEVEL_PRIMARY,				// VkCommandBufferLevel	level
+			1u												// uint32_t				bufferCount
+		};
+
+		transferCmdBuffer = allocateCommandBuffer(vk, device, &cmdBufferAllocInfo);
+	}
+
+	// Fence for data transfer
+	{
+		const VkFenceCreateInfo fenceCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,	// VkStructureType		sType
+			DE_NULL,								// const void*			pNext
+			(VkFenceCreateFlags)0					// VkFenceCreateFlags	flags
+		};
+
+		fence = createFence(vk, device, &fenceCreateInfo);
+	}
+
+	// Initialize Depth Buffer and Marker Buffer
+	{
+		VkImageAspectFlags	depthImageAspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT;
+		if (hasStencilComponent(mapVkFormat(m_format).order))
+			depthImageAspectFlags |= VK_IMAGE_ASPECT_STENCIL_BIT;
+
+		const VkImageMemoryBarrier imageBarrier[] =
+		{
+			{
+				VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,			// VkStructureType		sType
+				DE_NULL,										// const void*			pNext
+				0,												// VkAccessMask			srcAccessMask
+				VK_ACCESS_TRANSFER_WRITE_BIT,					// VkAccessMask			dstAccessMask
+				VK_IMAGE_LAYOUT_UNDEFINED,						// VkImageLayout		oldLayout
+				VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,			// VkImageLayout		newLayout
+				VK_QUEUE_FAMILY_IGNORED,						// uint32_t				srcQueueFamilyIndex
+				VK_QUEUE_FAMILY_IGNORED,						// uint32_t				dstQueueFamilyIndex
+				*markerImage,									// VkImage				image
+				{
+					VK_IMAGE_ASPECT_COLOR_BIT,				// VkImageAspectFlags	aspectMask
+					0u,										// uint32_t				baseMipLevel
+					1u,										// uint32_t				mipLevels
+					0u,										// uint32_t				baseArray
+					1u										// uint32_t				arraySize
+				}
+			},
+			{
+				VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,			// VkStructureType		sType
+				DE_NULL,										// const void*			pNext
+				0,												// VkAccessMask			srcAccessMask
+				VK_ACCESS_TRANSFER_WRITE_BIT,					// VkAccessMask			dstAccessMask
+				VK_IMAGE_LAYOUT_UNDEFINED,						// VkImageLayout		oldLayout
+				VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,			// VkImageLayout		newLayout
+				VK_QUEUE_FAMILY_IGNORED,						// uint32_t				srcQueueFamilyIndex
+				VK_QUEUE_FAMILY_IGNORED,						// uint32_t				dstQueueFamilyIndex
+				*depthImage,									// VkImage				image
+				{
+					depthImageAspectFlags,					// VkImageAspectFlags	aspectMask
+					0u,										// uint32_t				baseMipLevel
+					1u,										// uint32_t				mipLevels
+					0u,										// uint32_t				baseArray
+					1u										// uint32_t				arraySize
+				}
+			}
+		};
+
+		const VkImageMemoryBarrier imagePostBarrier[] =
+		{
+			{
+				VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,			// VkStructureType		sType
+				DE_NULL,										// const void*			pNext
+				VK_ACCESS_TRANSFER_WRITE_BIT,					// VkAccessFlagBits		srcAccessMask
+				VK_ACCESS_SHADER_WRITE_BIT,						// VkAccessFlagBits		dstAccessMask
+				VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,			// VkImageLayout		oldLayout
+				VK_IMAGE_LAYOUT_GENERAL,						// VkImageLayout		newLayout
+				VK_QUEUE_FAMILY_IGNORED,						// uint32_t				srcQueueFamilyIndex
+				VK_QUEUE_FAMILY_IGNORED,						// uint32_t				dstQueueFamilyIndex
+				*markerImage,									// VkImage				image
+				{
+					VK_IMAGE_ASPECT_COLOR_BIT,				// VkImageAspectFlags	aspectMask
+					0u,										// uint32_t				baseMipLevel
+					1u,										// uint32_t				mipLevels
+					0u,										// uint32_t				baseArray
+					1u										// uint32_t				arraySize
+				}
+			},
+			{
+				VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,				// VkStructureType		sType
+				DE_NULL,											// cont void*			pNext
+				VK_ACCESS_TRANSFER_WRITE_BIT,						// VkAccessFlagBits		srcAccessMask
+				VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,		// VkAccessFlagBits		dstAccessMask
+				VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,				// VkImageLayout		oldLayout
+				VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,	// VkImageLayout		newLayout
+				VK_QUEUE_FAMILY_IGNORED,							// uint32_t				srcQueueFamilyIndex
+				VK_QUEUE_FAMILY_IGNORED,							// uint32_t				dstQueueFamilyIndex
+				*depthImage,										// VkImage				image
+				{
+					depthImageAspectFlags,						// VkImageAspectFlags	aspectMask
+					0u,											// uint32_t				baseMipLevel
+					1u,											// uint32_t				mipLevels
+					0u,											// uint32_t				baseArray
+					1u											// uint32_t				arraySize
+				}
+
+			}
+		};
+
+		const VkCommandBufferBeginInfo	cmdBufferBeginInfo =
+		{
+			VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,	// VkStructureType					sType
+			DE_NULL,										// const void*						pNext
+			VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,	// VkCommandBufferUsageFlags		flags
+			(const VkCommandBufferInheritanceInfo*)DE_NULL	// VkCommandBufferInheritanceInfo	pInheritanceInfo
+		};
+
+		VK_CHECK(vk.beginCommandBuffer(*transferCmdBuffer, &cmdBufferBeginInfo));
+		vk.cmdPipelineBarrier(*transferCmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+				(VkDependencyFlags)0,
+				0, (const VkMemoryBarrier*)DE_NULL,
+				0, (const VkBufferMemoryBarrier*)DE_NULL,
+				DE_LENGTH_OF_ARRAY(imageBarrier), imageBarrier);
+
+		const VkClearValue				colorClearValue	= makeClearValueColor(Vec4(0.0f, 0.0f, 0.0f, 0.0f));
+		const VkImageSubresourceRange	colorClearRange	= makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u);
+		const VkClearValue				depthClearValue	= makeClearValueDepthStencil(m_defaultDepthValue, 0);
+		const VkImageSubresourceRange	depthClearRange	= makeImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT, 0u, 1u, 0u, 1u);
+
+		vk.cmdClearColorImage(*transferCmdBuffer, *markerImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &colorClearValue.color, 1u, &colorClearRange);
+		vk.cmdClearDepthStencilImage(*transferCmdBuffer, *depthImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &depthClearValue.depthStencil, 1u, &depthClearRange);
+
+		vk.cmdPipelineBarrier(*transferCmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
+				(VkDependencyFlags)0,
+				0, (const VkMemoryBarrier*)DE_NULL,
+				0, (const VkBufferMemoryBarrier*)DE_NULL,
+				DE_LENGTH_OF_ARRAY(imagePostBarrier), imagePostBarrier);
+
+		VK_CHECK(vk.endCommandBuffer(*transferCmdBuffer));
+
+		const VkSubmitInfo submitInfo =
+		{
+			VK_STRUCTURE_TYPE_SUBMIT_INFO,			// VkStructureType			sType
+			DE_NULL,								// const void*				pNext
+			0u,										// uint32_t					waitSemaphoreCount
+			DE_NULL,								// const VkSemaphore*		pWaitSemaphores
+			(const VkPipelineStageFlags*)DE_NULL,	// const VkPipelineStageFlags*	pWaitDstStageMask
+			1u,										// uint32_t					commandBufferCount
+			&transferCmdBuffer.get(),				// const VkCommandBuffer*	pCommandBuffers
+			0u,										// uint32_t					signalSemaphoreCount
+			DE_NULL									// const VkSemaphore*		pSignalSemaphores
+		};
+
+		VK_CHECK(vk.resetFences(device, 1, &fence.get()));
+		VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *fence));
+		VK_CHECK(vk.waitForFences(device, 1, &fence.get(), true, ~(0ull)));
+	}
+
+
+	// Perform Draw
+	{
+		std::vector<Vec4>				vertices;
+		std::vector<Shader>				shaders;
+		Move<VkDescriptorSetLayout>		descriptorSetLayout;
+		Move<VkDescriptorPool>			descriptorPool;
+		Move<VkDescriptorSet>			descriptorSet;
+
+		// Descriptors
+		{
+			DescriptorSetLayoutBuilder	layoutBuilder;
+			layoutBuilder.addSingleBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_FRAGMENT_BIT);
+			layoutBuilder.addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_FRAGMENT_BIT);
+			descriptorSetLayout = layoutBuilder.build(vk, device);
+			descriptorPool = DescriptorPoolBuilder()
+					.addType(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER)
+					.addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
+					.build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u);
+
+			const VkDescriptorSetAllocateInfo descriptorSetAllocInfo =
+			{
+				VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+				DE_NULL,
+				*descriptorPool,
+				1u,
+				&descriptorSetLayout.get()
+			};
+
+			descriptorSet = allocateDescriptorSet(vk, device, &descriptorSetAllocInfo);
+
+			const VkDescriptorBufferInfo bufferInfo =
+			{
+				*controlBuffer,
+				0u,
+				VK_WHOLE_SIZE
+			};
+
+			const VkDescriptorImageInfo imageInfo =
+			{
+				(VkSampler)DE_NULL,
+				*markerImageView,
+				VK_IMAGE_LAYOUT_GENERAL
+			};
+
+			DescriptorSetUpdateBuilder()
+				.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, &bufferInfo)
+				.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &imageInfo)
+				.update(vk, device);
+		}
+
+		vertices.push_back(Vec4( -0.70f,	0.5f,	0.0f,	1.0f));
+		vertices.push_back(Vec4(  0.45f,	-0.75f,	0.0f,	1.0f));
+		vertices.push_back(Vec4(  0.78f,	0.0f,	0.0f,	1.0f));
+		vertices.push_back(Vec4( -0.1f,		0.6f,	0.0f,	1.0f));
+
+		shaders.push_back(Shader(VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("FragDepthVert")));
+		shaders.push_back(Shader(VK_SHADER_STAGE_FRAGMENT_BIT, m_context.getBinaryCollection().get("FragDepthFrag")));
+
+		DrawState				drawState(m_topology, m_renderSize.x(), m_renderSize.y());
+		DrawCallData			drawCallData(vertices);
+		VulkanProgram			vulkanProgram(shaders);
+
+		drawState.depthClampEnable			= m_depthClampEnable;
+		drawState.depthFormat				= m_format;
+		drawState.numSamples				= m_samples;
+		drawState.compareOp					= rr::TESTFUNC_ALWAYS;
+		drawState.depthTestEnable			= true;
+		drawState.depthWriteEnable			= true;
+		drawState.sampleShadingEnable		= true;
+		vulkanProgram.depthImageView		= depthImageView;
+		vulkanProgram.descriptorSetLayout	= descriptorSetLayout;
+		vulkanProgram.descriptorSet			= descriptorSet;
+
+		VulkanDrawContext		vulkanDrawContext(m_context, drawState, drawCallData, vulkanProgram);
+		vulkanDrawContext.draw();
+
+		log << TestLog::Image(	"resultColor",
+								"Result Color Buffer",
+								tcu::ConstPixelBufferAccess(tcu::TextureFormat(
+										vulkanDrawContext.getColorPixels().getFormat()),
+										vulkanDrawContext.getColorPixels().getWidth(),
+										vulkanDrawContext.getColorPixels().getHeight(),
+										1,
+										vulkanDrawContext.getColorPixels().getDataPtr()));
+
+		depthImageView = vulkanProgram.depthImageView;
+	}
+
+	// Barrier to transition between first and second pass
+	{
+		VkImageAspectFlags	depthImageAspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT;
+		if (hasStencilComponent(mapVkFormat(m_format).order))
+			depthImageAspectFlags |= VK_IMAGE_ASPECT_STENCIL_BIT;
+
+		const VkImageMemoryBarrier imageBarrier[] =
+		{
+			{
+				VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,						// VkStructureType		sType
+				DE_NULL,													// const void*			pNext
+				VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,				// VkAccessFlags		srcAccessMask
+				VK_ACCESS_SHADER_READ_BIT,									// VkAccessFlags		dstAccessMask
+				VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,			// VkImageLayout		oldLayout
+				VK_IMAGE_LAYOUT_GENERAL,									// VkImageLayout		newLayout
+				0u,															// deUint32				srcQueueFamilyIndex
+				0u,															// deUint32				dstQueueFamilyIndex
+				*depthImage,												// VkImage				image
+				{
+					depthImageAspectFlags,							// VkImageAspectFlags		aspectMask
+					0u,												// deUint32					baseMipLevel
+					1u,												// deUint32					levelCount
+					0u,												// deUint32					baseArrayLayer
+					1u												// deUint32					layerCount
+				}
+			},
+			{
+				VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,						// VkStructureType		sType
+				DE_NULL,													// const void*			pNext
+				0u,															// VkAccessFlags		srcAccessMask
+				VK_ACCESS_HOST_READ_BIT,									// VkAccessFlags		dstAccessMask
+				VK_IMAGE_LAYOUT_UNDEFINED,									// VkImageLayout		oldLayout
+				VK_IMAGE_LAYOUT_GENERAL,									// VkImageLayout		newLayout
+				0u,															// deUint32				srcQueueFamilyIndex
+				0u,															// deUint32				dstQueueFamilyIndex
+				*depthResolveImage,											// VkImage				image
+				{
+					VK_IMAGE_ASPECT_COLOR_BIT,						// VkImageAspectFlags		aspectMask
+					0u,												// deUint32					baseMipLevel
+					1u,												// deUint32					levelCount
+					0u,												// deUint32					baseArrayLayer
+					1u,												// deUint32					layerCount
+
+				}
+			}
+		};
+
+		const VkCommandBufferBeginInfo	cmdBufferBeginInfo =
+		{
+			VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,	// VkStructureType					sType
+			DE_NULL,										// const void*						pNext
+			VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,	// VkCommandBufferUsageFlags		flags
+			(const VkCommandBufferInheritanceInfo*)DE_NULL	// VkCommandBufferInheritanceInfo	pInheritanceInfo
+		};
+
+		VK_CHECK(vk.beginCommandBuffer(*transferCmdBuffer, &cmdBufferBeginInfo));
+		vk.cmdPipelineBarrier(*transferCmdBuffer, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+				(VkDependencyFlags)0,
+				0, (const VkMemoryBarrier*)DE_NULL,
+				0, (const VkBufferMemoryBarrier*)DE_NULL,
+				DE_LENGTH_OF_ARRAY(imageBarrier), imageBarrier);
+		VK_CHECK(vk.endCommandBuffer(*transferCmdBuffer));
+
+		const VkSubmitInfo submitInfo =
+		{
+			VK_STRUCTURE_TYPE_SUBMIT_INFO,			// VkStructureType			sType
+			DE_NULL,								// const void*				pNext
+			0u,										// uint32_t					waitSemaphoreCount
+			DE_NULL,								// const VkSemaphore*		pWaitSemaphores
+			(const VkPipelineStageFlags*)DE_NULL,	// const VkPipelineStageFlags*	pWaitDstStageMask
+			1u,										// uint32_t					commandBufferCount
+			&transferCmdBuffer.get(),				// const VkCommandBuffer*	pCommandBuffers
+			0u,										// uint32_t					signalSemaphoreCount
+			DE_NULL									// const VkSemaphore*		pSignalSemaphores
+		};
+
+		VK_CHECK(vk.resetFences(device, 1, &fence.get()));
+		VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *fence));
+		VK_CHECK(vk.waitForFences(device, 1, &fence.get(), true, ~(0ull)));
+	}
+
+	// Resolve Depth Buffer
+	{
+		std::vector<Vec4>				vertices;
+		std::vector<Shader>				shaders;
+		Move<VkDescriptorSetLayout>		descriptorSetLayout;
+		Move<VkDescriptorPool>			descriptorPool;
+		Move<VkDescriptorSet>			descriptorSet;
+
+		// Descriptors
+		{
+			DescriptorSetLayoutBuilder	layoutBuilder;
+			layoutBuilder.addSingleBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT);
+			layoutBuilder.addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_FRAGMENT_BIT);
+			descriptorSetLayout = layoutBuilder.build(vk, device);
+			descriptorPool = DescriptorPoolBuilder()
+					.addType(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
+					.addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
+					.build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u);
+
+			const VkDescriptorSetAllocateInfo descriptorSetAllocInfo =
+			{
+				VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+				DE_NULL,
+				*descriptorPool,
+				1u,
+				&descriptorSetLayout.get()
+			};
+
+			descriptorSet = allocateDescriptorSet(vk, device, &descriptorSetAllocInfo);
+
+			const VkDescriptorImageInfo depthImageInfo =
+			{
+				*depthSampler,
+				*depthImageView,
+				VK_IMAGE_LAYOUT_GENERAL
+			};
+
+			const VkDescriptorImageInfo imageInfo =
+			{
+				(VkSampler)DE_NULL,
+				*depthResolveImageView,
+				VK_IMAGE_LAYOUT_GENERAL
+			};
+
+			DescriptorSetUpdateBuilder()
+				.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, &depthImageInfo)
+				.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &imageInfo)
+				.update(vk, device);
+		}
+
+		vertices.push_back(Vec4( -1.0f,	-1.0f,	0.0f,	1.0f));
+		vertices.push_back(Vec4( -1.0f,	 1.0f,	0.0f,	1.0f));
+		vertices.push_back(Vec4(  1.0f,	-1.0f,	0.0f,	1.0f));
+		vertices.push_back(Vec4(  1.0f,	 1.0f,	0.0f,	1.0f));
+
+		shaders.push_back(Shader(VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("FragDepthVertPass2")));
+		shaders.push_back(Shader(VK_SHADER_STAGE_FRAGMENT_BIT, m_context.getBinaryCollection().get("FragDepthFragPass2")));
+
+		DrawState				drawState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, m_renderSize.x(), m_renderSize.y());
+		DrawCallData			drawCallData(vertices);
+		VulkanProgram			vulkanProgram(shaders);
+
+		drawState.numSamples				= m_samples;
+		drawState.sampleShadingEnable		= true;
+		vulkanProgram.descriptorSetLayout	= descriptorSetLayout;
+		vulkanProgram.descriptorSet			= descriptorSet;
+
+		VulkanDrawContext		vulkanDrawContext(m_context, drawState, drawCallData, vulkanProgram);
+		vulkanDrawContext.draw();
+	}
+
+	// Transfer marker buffer
+	{
+		const UVec2 copySize		= UVec2(m_renderSize.x() * m_samples, m_renderSize.y());
+		const VkImageMemoryBarrier imageBarrier =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,			// VkStructureType		sType
+			DE_NULL,										// const void*			pNext
+			VK_ACCESS_SHADER_WRITE_BIT,						// VkAccessFlags		srcAccessMask
+			VK_ACCESS_TRANSFER_READ_BIT,					// VkAccessMask			dstAccessMask
+			VK_IMAGE_LAYOUT_GENERAL,						// VkImageLayout		oldLayout
+			VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,			// VkImageLayout		newLayout
+			VK_QUEUE_FAMILY_IGNORED,						// uint32_t				srcQueueFamilyIndex
+			VK_QUEUE_FAMILY_IGNORED,						// uint32_t				dstQueueFamilyIndex
+			*markerImage,									// VkImage				image
+			{
+				VK_IMAGE_ASPECT_COLOR_BIT,				// VkImageAspectFlags	aspectMask
+				0u,										// uint32_t				baseMipLevel
+				1u,										// uint32_t				mipLevels
+				0u,										// uint32_t				baseArray
+				1u										// uint32_t				arraySize
+			}
+		};
+
+		const VkBufferMemoryBarrier bufferBarrier =
+		{
+			VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,		// VkStructureType		sType
+			DE_NULL,										// const void*			pNext
+			VK_ACCESS_TRANSFER_WRITE_BIT,					// VkAccessFlags		srcAccessMask
+			VK_ACCESS_HOST_READ_BIT,						// VkAccessFlags		dstAccessMask
+			VK_QUEUE_FAMILY_IGNORED,						// uint32_t				srcQueueFamilyIndex
+			VK_QUEUE_FAMILY_IGNORED,						// uint32_t				dstQueueFamilyIndex
+			*markerBuffer,									// VkBufer				buffer
+			0u,												// VkDeviceSize			offset
+			VK_WHOLE_SIZE									// VkDeviceSize			size
+		};
+
+		const VkBufferImageCopy bufferImageCopy =
+		{
+			0u,									// VkDeviceSize		bufferOffset
+			copySize.x(),						// uint32_t			bufferRowLength
+			copySize.y(),						// uint32_t			bufferImageHeight
+			{
+				VK_IMAGE_ASPECT_COLOR_BIT,	// VkImageAspectFlags	aspect
+				0u,							// uint32_t				mipLevel
+				0u,							// uint32_t				baseArrayLayer
+				1u							// uint32_t				layerCount
+			},
+			{ 0, 0, 0 },						// VkOffset3D		imageOffset
+			{
+				copySize.x(),				// uint32_t				width
+				copySize.y(),				// uint32_t				height,
+				1u							// uint32_t				depth
+			}
+		};
+
+		const VkCommandBufferBeginInfo	cmdBufferBeginInfo =
+		{
+			VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,	// VkStructureType					sType
+			DE_NULL,										// const void*						pNext
+			VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,	// VkCommandBufferUsageFlags		flags
+			(const VkCommandBufferInheritanceInfo*)DE_NULL	// VkCommandBufferInheritanceInfo	pInheritanceInfo
+		};
+
+		VK_CHECK(vk.beginCommandBuffer(*transferCmdBuffer, &cmdBufferBeginInfo));
+		vk.cmdPipelineBarrier(*transferCmdBuffer, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+				(VkDependencyFlags)0,
+				0, (const VkMemoryBarrier*)DE_NULL,
+				0, (const VkBufferMemoryBarrier*)DE_NULL,
+				1, &imageBarrier);
+		vk.cmdCopyImageToBuffer(*transferCmdBuffer, *markerImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *markerBuffer, 1u, &bufferImageCopy);
+		vk.cmdPipelineBarrier(*transferCmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT,
+				(VkDependencyFlags)0,
+				0, (const VkMemoryBarrier*)DE_NULL,
+				1, &bufferBarrier,
+				0, (const VkImageMemoryBarrier*)DE_NULL);
+		VK_CHECK(vk.endCommandBuffer(*transferCmdBuffer));
+
+		const VkSubmitInfo submitInfo =
+		{
+			VK_STRUCTURE_TYPE_SUBMIT_INFO,			// VkStructureType			sType
+			DE_NULL,								// const void*				pNext
+			0u,										// uint32_t					waitSemaphoreCount
+			DE_NULL,								// const VkSemaphore*		pWaitSemaphores
+			(const VkPipelineStageFlags*)DE_NULL,	// const VkPipelineStageFlags*	pWaitDstStageMask
+			1u,										// uint32_t					commandBufferCount
+			&transferCmdBuffer.get(),				// const VkCommandBuffer*	pCommandBuffers
+			0u,										// uint32_t					signalSemaphoreCount
+			DE_NULL									// const VkSemaphore*		pSignalSemaphores
+		};
+
+		VK_CHECK(vk.resetFences(device, 1, &fence.get()));
+		VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *fence));
+		VK_CHECK(vk.waitForFences(device, 1, &fence.get(), true, ~(0ull)));
+	}
+
+	// Verify depth buffer
+	{
+		bool status;
+
+		const VkBufferMemoryBarrier bufferBarrier =
+		{
+			VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,			// VkStructureType		sType
+			DE_NULL,											// const void*			pNext
+			VK_ACCESS_TRANSFER_WRITE_BIT,						// VkAccessFlags		srcAccessMask
+			VK_ACCESS_HOST_READ_BIT,							// VkAccessFlags		dstAccessMask
+			VK_QUEUE_FAMILY_IGNORED,							// uint32_t				srcQueueFamilyIndex
+			VK_QUEUE_FAMILY_IGNORED,							// uint32_t				dstQueueFamilyIndex
+			*validationBuffer,									// VkBuffer				buffer
+			0u,													// VkDeviceSize			offset
+			VK_WHOLE_SIZE										// VkDeviceSize			size
+		};
+
+		const VkImageMemoryBarrier imageBarrier =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,				// VkStructureType		sType
+			DE_NULL,											// const void*			pNext
+			VK_ACCESS_SHADER_WRITE_BIT,							// VkAccessFlags		srcAccessMask
+			VK_ACCESS_TRANSFER_READ_BIT,						// VkAccessFlags		dstAccessMask
+			VK_IMAGE_LAYOUT_GENERAL,							// VkImageLayout		oldLayout
+			VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,				// VkImageLayout		newLayout
+			VK_QUEUE_FAMILY_IGNORED,							// uint32_t				srcQueueFamilyIndex
+			VK_QUEUE_FAMILY_IGNORED,							// uint32_t				dstQueueFamilyIndex
+			*depthResolveImage,									// VkImage				image
+			{
+				VK_IMAGE_ASPECT_COLOR_BIT,				// VkImageAspectFlags	aspectMask
+				0u,										// uint32_t				baseMipLevel
+				1u,										// uint32_t				mipLevels,
+				0u,										// uint32_t				baseArray
+				1u,										// uint32_t				arraySize
+			}
+		};
+
+		const VkBufferImageCopy bufferImageCopy =
+		{
+			0u,													// VkDeviceSize			bufferOffset
+			m_samples * m_renderSize.x(),						// uint32_t				bufferRowLength
+			m_renderSize.y(),									// uint32_t				bufferImageHeight
+			{
+				VK_IMAGE_ASPECT_COLOR_BIT,				// VkImageAspectFlags	aspect
+				0u,										// uint32_t				mipLevel
+				0u,										// uint32_t				baseArrayLayer
+				1u										// uint32_t				layerCount
+			},
+			{ 0, 0, 0 },										// VkOffset3D			imageOffset
+			{
+				m_samples * m_renderSize.x(),			// uint32_t				width
+				m_renderSize.y(),						// uint32_t				height
+				1u										// uint32_t				depth
+			}
+		};
+
+		const VkCommandBufferBeginInfo	cmdBufferBeginInfo =
+		{
+			VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,	// VkStructureType					sType
+			DE_NULL,										// const void*						pNext
+			VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,	// VkCommandBufferUsageFlags		flags
+			(const VkCommandBufferInheritanceInfo*)DE_NULL	// VkCommandBufferInheritanceInfo	pInheritanceInfo
+		};
+
+		VK_CHECK(vk.beginCommandBuffer(*transferCmdBuffer, &cmdBufferBeginInfo));
+		vk.cmdPipelineBarrier(*transferCmdBuffer, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+				(VkDependencyFlags)0,
+				0, (const VkMemoryBarrier*)DE_NULL,
+				0, (const VkBufferMemoryBarrier*)DE_NULL,
+				1, &imageBarrier);
+		vk.cmdCopyImageToBuffer(*transferCmdBuffer, *depthResolveImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *validationBuffer, 1u, &bufferImageCopy);
+		vk.cmdPipelineBarrier(*transferCmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT,
+				(VkDependencyFlags)0,
+				0, (const VkMemoryBarrier*)DE_NULL,
+				1, &bufferBarrier,
+				0, (const VkImageMemoryBarrier*)DE_NULL);
+		VK_CHECK(vk.endCommandBuffer(*transferCmdBuffer));
+
+		const VkSubmitInfo submitInfo =
+		{
+			VK_STRUCTURE_TYPE_SUBMIT_INFO,			// VkStructureType			sType
+			DE_NULL,								// const void*				pNext
+			0u,										// uint32_t					waitSemaphoreCount
+			DE_NULL,								// const VkSemaphore*		pWaitSemaphores
+			(const VkPipelineStageFlags*)DE_NULL,	// const VkPipelineStageFlags*	pWaitDstStageMask
+			1u,										// uint32_t					commandBufferCount
+			&transferCmdBuffer.get(),				// const VkCommandBuffer*	pCommandBuffers
+			0u,										// uint32_t					signalSemaphoreCount
+			DE_NULL									// const VkSemaphore*		pSignalSemaphores
+		};
+
+		VK_CHECK(vk.resetFences(device, 1, &fence.get()));
+		VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *fence));
+		VK_CHECK(vk.waitForFences(device, 1, &fence.get(), true, ~(0ull)));
+
+		invalidateMappedMemoryRange(vk, device, validationAlloc->getMemory(), validationAlloc->getOffset(), VK_WHOLE_SIZE);
+		invalidateMappedMemoryRange(vk, device, markerBufferAllocation->getMemory(), markerBufferAllocation->getOffset(), VK_WHOLE_SIZE);
+
+		tcu::ConstPixelBufferAccess resultPixelBuffer(mapVkFormat(VK_FORMAT_R32_SFLOAT), m_renderSize.x() * m_samples, m_renderSize.y(), 1u, validationAlloc->getHostPtr());
+		tcu::ConstPixelBufferAccess markerPixelBuffer(mapVkFormat(VK_FORMAT_R8G8B8A8_UINT), m_renderSize.x() * m_samples, m_renderSize.y(), 1u, markerBufferAllocation->getHostPtr());
+		status = validateDepthBuffer(resultPixelBuffer, markerPixelBuffer, 0.001f);
+		testDesc = "gl_FragDepth " + getPrimitiveTopologyShortName(m_topology) + " ";
+		if (status)
+		{
+			testDesc += "passed";
+			return tcu::TestStatus::pass(testDesc.c_str());
+		}
+		else
+		{
+			log << TestLog::Image("resultDepth", "Result Depth Buffer", resultPixelBuffer);
+			testDesc += "failed";
+			return tcu::TestStatus::fail(testDesc.c_str());
+		}
+	}
+}
+
+bool BuiltinFragDepthCaseInstance::validateDepthBuffer (const tcu::ConstPixelBufferAccess& validationBuffer, const tcu::ConstPixelBufferAccess& markerBuffer, const float tolerance) const
+{
+	TestLog& log = m_context.getTestContext().getLog();
+
+	for (deUint32 rowNdx = 0; rowNdx < m_renderSize.y(); rowNdx++)
+	{
+		for (deUint32 colNdx = 0; colNdx < m_renderSize.x(); colNdx++)
+		{
+			const float multiplier		= m_depthClampEnable ? 0.0f : 1.0f;
+			float expectedValue	= (float)(rowNdx * m_renderSize.x() + colNdx)/256.0f * multiplier;
+
+			if (m_largeDepthEnable)
+				expectedValue += m_largeDepthBase;
+
+			if (expectedValue > 1.0f)
+				expectedValue = 1.0f;
+
+			if (expectedValue < 0.0f)
+				expectedValue = 0.0f;
+
+			for (deUint32 sampleNdx = 0; sampleNdx < (deUint32)m_samples; sampleNdx++)
+			{
+				const float	actualValue		= validationBuffer.getPixel(sampleNdx + m_samples * colNdx, rowNdx).x();
+				const float	markerValue		= markerBuffer.getPixel(sampleNdx + m_samples * colNdx, rowNdx).x();
+
+				if (markerValue != 0)
+				{
+					if (de::abs(expectedValue - actualValue) > tolerance)
+					{
+						log << TestLog::Message << "Mismatch at pixel (" << colNdx << "," << rowNdx << "," << sampleNdx << "): expected " << expectedValue << " but got " << actualValue << TestLog::EndMessage;
+						return false;
+					}
+				}
+				else
+				{
+					if (de::abs(actualValue - m_defaultDepthValue) > tolerance)
+					{
+						log << TestLog::Message << "Mismatch at pixel (" << colNdx << "," << rowNdx << "," << sampleNdx << "): expected " << expectedValue << " but got " << actualValue << TestLog::EndMessage;
+						return false;
+					}
+				}
+			}
+		}
+	}
+
+	return true;
+}
+
+class BuiltinFragCoordMsaaCaseInstance : public TestInstance
+{
+public:
+	enum
+	{
+		RENDERWIDTH		= 16,
+		RENDERHEIGHT	= 16
+	};
+				BuiltinFragCoordMsaaCaseInstance	(Context& context, VkSampleCountFlagBits sampleCount);
+	TestStatus	iterate								(void);
+private:
+	bool		validateSampleLocations				(const ConstPixelBufferAccess& sampleLocationBuffer) const;
+
+	const tcu::UVec2				m_renderSize;
+	const VkSampleCountFlagBits		m_sampleCount;
+};
+
+BuiltinFragCoordMsaaCaseInstance::BuiltinFragCoordMsaaCaseInstance (Context& context, VkSampleCountFlagBits sampleCount)
+	: TestInstance		(context)
+	, m_renderSize		(RENDERWIDTH, RENDERHEIGHT)
+	, m_sampleCount		(sampleCount)
+{
+	const InstanceInterface&	vki					= m_context.getInstanceInterface();
+	const VkPhysicalDevice		physicalDevice		= m_context.getPhysicalDevice();
+
+	try
+	{
+		VkImageFormatProperties		imageFormatProperties;
+		VkFormatProperties			formatProperties;
+
+		if (m_context.getDeviceFeatures().fragmentStoresAndAtomics == VK_FALSE)
+			throw tcu::NotSupportedError("fragmentStoresAndAtomics not supported");
+
+		imageFormatProperties = getPhysicalDeviceImageFormatProperties(vki, physicalDevice, VK_FORMAT_R32G32B32A32_SFLOAT, VK_IMAGE_TYPE_2D,
+				VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, (VkImageCreateFlags)0);
+
+		if ((imageFormatProperties.sampleCounts & m_sampleCount) == 0)
+			throw tcu::NotSupportedError("Image format and sample count not supported");
+
+		formatProperties = getPhysicalDeviceFormatProperties(vki, physicalDevice, VK_FORMAT_R32G32B32A32_SFLOAT);
+
+		if ((formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) == 0)
+			throw tcu::NotSupportedError("Output format not supported as storage image");
+	}
+	catch (const vk::Error& e)
+	{
+		if (e.getError() == VK_ERROR_FORMAT_NOT_SUPPORTED)
+			throw tcu::NotSupportedError("Image format not supported");
+		else
+			throw;
+
+	}
+}
+
+TestStatus BuiltinFragCoordMsaaCaseInstance::iterate (void)
+{
+	const VkDevice					device				= m_context.getDevice();
+	const DeviceInterface&			vk					= m_context.getDeviceInterface();
+	const VkQueue					queue				= m_context.getUniversalQueue();
+	Allocator&						allocator			= m_context.getDefaultAllocator();
+	const deUint32					queueFamilyIndex	= m_context.getUniversalQueueFamilyIndex();
+	TestLog&						log					= m_context.getTestContext().getLog();
+	Move<VkImage>					outputImage;
+	Move<VkImageView>				outputImageView;
+	MovePtr<Allocation>				outputImageAllocation;
+	Move<VkDescriptorSetLayout>		descriptorSetLayout;
+	Move<VkDescriptorPool>			descriptorPool;
+	Move<VkDescriptorSet>			descriptorSet;
+	Move<VkBuffer>					sampleLocationBuffer;
+	MovePtr<Allocation>				sampleLocationBufferAllocation;
+	Move<VkCommandPool>				cmdPool;
+	Move<VkCommandBuffer>			transferCmdBuffer;
+	Move<VkFence>					fence;
+
+	// Coordinate result image
+	{
+		const VkImageCreateInfo outputImageCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,					// VkStructureType			sType
+			DE_NULL,												// const void*				pNext
+			(VkImageCreateFlags)0,									// VkImageCreateFlags		flags
+			VK_IMAGE_TYPE_2D,										// VkImageType				imageType
+			VK_FORMAT_R32G32B32A32_SFLOAT,							// VkFormat					format
+			makeExtent3D(m_sampleCount * m_renderSize.x(), m_renderSize.y(), 1u),	// VkExtent3D				extent3d
+			1u,														// uint32_t					mipLevels
+			1u,														// uint32_t					arrayLayers
+			VK_SAMPLE_COUNT_1_BIT,									// VkSampleCountFlagBits	samples
+			VK_IMAGE_TILING_OPTIMAL,								// VkImageTiling			tiling
+			VK_IMAGE_USAGE_STORAGE_BIT |							// VkImageUsageFlags		usage
+			VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
+			VK_SHARING_MODE_EXCLUSIVE,								// VkSharingMode			sharingMode
+			0u,														// uint32_t					queueFamilyIndexCount
+			DE_NULL,												// const uint32_t*			pQueueFamilyIndices
+			VK_IMAGE_LAYOUT_UNDEFINED								// VkImageLayout			initialLayout
+		};
+
+		outputImage = createImage(vk, device, &outputImageCreateInfo, DE_NULL);
+		outputImageAllocation = allocator.allocate(getImageMemoryRequirements(vk, device, *outputImage), MemoryRequirement::Any);
+		vk.bindImageMemory(device, *outputImage, outputImageAllocation->getMemory(), outputImageAllocation->getOffset());
+
+		VkImageSubresourceRange imageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u);
+		const VkImageViewCreateInfo outputImageViewCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,				// VkStructureType			sType
+			DE_NULL,												// const void*				pNext
+			(VkImageViewCreateFlags)0,								// VkImageViewCreateFlags	flags
+			*outputImage,											// VkImage					image
+			VK_IMAGE_VIEW_TYPE_2D,									// VkImageViewType			viewType
+			VK_FORMAT_R32G32B32A32_SFLOAT,							// VkFormat					format,
+			makeComponentMappingRGBA(),								// VkComponentMapping		components
+			imageSubresourceRange									// VkImageSubresourceRange	imageSubresourceRange
+		};
+
+		outputImageView = createImageView(vk, device, &outputImageViewCreateInfo);
+	}
+
+	// Validation buffer
+	{
+		VkDeviceSize  pixelSize = getPixelSize(mapVkFormat(VK_FORMAT_R32G32B32A32_SFLOAT));
+		const VkBufferCreateInfo sampleLocationBufferCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,				// VkStructureType		sType
+			DE_NULL,											// const void*			pNext
+			(VkBufferCreateFlags)0,								// VkBufferCreateFlags	flags
+			m_sampleCount * m_renderSize.x() * m_renderSize.y() * pixelSize,	// VkDeviceSize			size
+			VK_BUFFER_USAGE_TRANSFER_DST_BIT,					// VkBufferUsageFlags	usage
+			VK_SHARING_MODE_EXCLUSIVE,							// VkSharingMode		mode
+			0u,													// uint32_t				queueFamilyIndexCount
+			DE_NULL												// const uint32_t*		pQueueFamilyIndices
+		};
+
+		sampleLocationBuffer = createBuffer(vk, device, &sampleLocationBufferCreateInfo, DE_NULL);
+		sampleLocationBufferAllocation = allocator.allocate(getBufferMemoryRequirements(vk, device, *sampleLocationBuffer), MemoryRequirement::HostVisible);
+		vk.bindBufferMemory(device, *sampleLocationBuffer, sampleLocationBufferAllocation->getMemory(), sampleLocationBufferAllocation->getOffset());
+	}
+
+	// Descriptors
+	{
+		DescriptorSetLayoutBuilder		layoutBuilder;
+		layoutBuilder.addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_FRAGMENT_BIT);
+		descriptorSetLayout = layoutBuilder.build(vk, device);
+		descriptorPool = DescriptorPoolBuilder()
+			.addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
+			.build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u);
+
+		const VkDescriptorSetAllocateInfo descriptorSetAllocInfo =
+		{
+			VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+			DE_NULL,
+			*descriptorPool,
+			1u,
+			&*descriptorSetLayout
+		};
+
+		descriptorSet = allocateDescriptorSet(vk, device, &descriptorSetAllocInfo);
+
+		const VkDescriptorImageInfo imageInfo =
+		{
+			(VkSampler)DE_NULL,
+			*outputImageView,
+			VK_IMAGE_LAYOUT_GENERAL
+		};
+
+		DescriptorSetUpdateBuilder()
+			.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &imageInfo)
+			.update(vk, device);
+	}
+
+	// Command Pool
+	{
+		const VkCommandPoolCreateInfo cmdPoolCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,			// VkStructureType			sType
+			DE_NULL,											// const void*				pNext
+			VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,	// VkCommandPoolCreateFlags	flags
+			queueFamilyIndex									// uint32_t					queueFamilyIndex
+		};
+
+		cmdPool = createCommandPool(vk, device, &cmdPoolCreateInfo);
+	}
+
+	// Command buffer for data transfers
+	{
+		const VkCommandBufferAllocateInfo cmdBufferAllocInfo =
+		{
+			VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,	// VkStructureType		sType,
+			DE_NULL,										// const void*			pNext
+			*cmdPool,										// VkCommandPool		commandPool
+			VK_COMMAND_BUFFER_LEVEL_PRIMARY,				// VkCommandBufferLevel	level
+			1u												// uint32_t				bufferCount
+		};
+
+		transferCmdBuffer = allocateCommandBuffer(vk, device, &cmdBufferAllocInfo);
+	}
+
+	// Fence for data transfer
+	{
+		const VkFenceCreateInfo fenceCreateInfo =
+		{
+			VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,	// VkStructureType		sType
+			DE_NULL,								// const void*			pNext
+			(VkFenceCreateFlags)0					// VkFenceCreateFlags	flags
+		};
+
+		fence = createFence(vk, device, &fenceCreateInfo);
+	}
+
+	// Transition the output image to LAYOUT_GENERAL
+	{
+		const VkImageMemoryBarrier barrier =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,		// VkStructureType		sType
+			DE_NULL,									// const void*			pNext
+			0u,											// VkAccessFlags		srcAccessMask
+			VK_ACCESS_SHADER_WRITE_BIT,					// VkAccessFlags		dstAccessMask
+			VK_IMAGE_LAYOUT_UNDEFINED,					// VkImageLayout		oldLayout
+			VK_IMAGE_LAYOUT_GENERAL,					// VkImageLayout		newLayout
+			VK_QUEUE_FAMILY_IGNORED,					// uint32_t				srcQueueFamilyIndex
+			VK_QUEUE_FAMILY_IGNORED,					// uint32_t				dstQueueFamilyIndex
+			*outputImage,								// VkImage				image
+			{
+				VK_IMAGE_ASPECT_COLOR_BIT,			// VkImageAspectFlags	aspectMask
+				0u,									// uint32_t				baseMipLevel
+				1u,									// uint32_t				mipLevels
+				0u,									// uint32_t				baseArray
+				1u									// uint32_t				arraySize
+			}
+		};
+
+		const VkCommandBufferBeginInfo cmdBufferBeginInfo =
+		{
+			VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,		// VkStructureType					sType
+			DE_NULL,											// const void*						pNext
+			VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,		// VkCommandBufferUsageFlags		flags
+			(const VkCommandBufferInheritanceInfo*)DE_NULL		// VkCommandBufferInheritanceInfo	pInheritanceInfo
+		};
+
+		VK_CHECK(vk.beginCommandBuffer(*transferCmdBuffer, &cmdBufferBeginInfo));
+		vk.cmdPipelineBarrier(*transferCmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+				(VkDependencyFlags)0,
+				0, (const VkMemoryBarrier*)DE_NULL,
+				0, (const VkBufferMemoryBarrier*)DE_NULL,
+				1, &barrier);
+
+		VK_CHECK(vk.endCommandBuffer(*transferCmdBuffer));
+
+		const VkSubmitInfo submitInfo =
+		{
+			VK_STRUCTURE_TYPE_SUBMIT_INFO,			// VkStructureType			sType
+			DE_NULL,								// const void*				pNext
+			0u,										// uint32_t					waitSemaphoreCount
+			DE_NULL,								// const VkSemaphore*		pWaitSemaphores
+			(const VkPipelineStageFlags*)DE_NULL,	// const VkPipelineStageFlags*	pWaitDstStageMask
+			1u,										// uint32_t					commandBufferCount
+			&transferCmdBuffer.get(),				// const VkCommandBuffer*	pCommandBuffers
+			0u,										// uint32_t					signalSemaphoreCount
+			DE_NULL									// const VkSemaphore*		pSignalSemaphores
+		};
+
+		vk.resetFences(device, 1, &fence.get());
+		vk.queueSubmit(queue, 1, &submitInfo, *fence);
+		vk.waitForFences(device, 1, &fence.get(), true, ~(0ull));
+	}
+
+	// Perform draw
+	{
+		std::vector<Vec4>				vertices;
+		std::vector<Shader>				shaders;
+
+		vertices.push_back(Vec4( -1.0f,	-1.0f,	0.0f,	1.0f));
+		vertices.push_back(Vec4( -1.0f,	 1.0f,	0.0f,	1.0f));
+		vertices.push_back(Vec4(  1.0f,	-1.0f,	0.0f,	1.0f));
+		vertices.push_back(Vec4(  1.0f,	 1.0f,	0.0f,	1.0f));
+
+		shaders.push_back(Shader(VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("FragCoordMsaaVert")));
+		shaders.push_back(Shader(VK_SHADER_STAGE_FRAGMENT_BIT, m_context.getBinaryCollection().get("FragCoordMsaaFrag")));
+
+		DrawState			drawState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, m_renderSize.x(), m_renderSize.y());
+		DrawCallData		drawCallData(vertices);
+		VulkanProgram		vulkanProgram(shaders);
+
+		drawState.numSamples				= m_sampleCount;
+		drawState.sampleShadingEnable		= true;
+		vulkanProgram.descriptorSetLayout	= descriptorSetLayout;
+		vulkanProgram.descriptorSet			= descriptorSet;
+
+		VulkanDrawContext	vulkanDrawContext(m_context, drawState, drawCallData, vulkanProgram);
+		vulkanDrawContext.draw();
+
+		log << TestLog::Image(	"result",
+								"result",
+								tcu::ConstPixelBufferAccess(tcu::TextureFormat(
+										vulkanDrawContext.getColorPixels().getFormat()),
+										vulkanDrawContext.getColorPixels().getWidth(),
+										vulkanDrawContext.getColorPixels().getHeight(),
+										1,
+										vulkanDrawContext.getColorPixels().getDataPtr()));
+	}
+
+	// Transfer location image to buffer
+	{
+		const VkImageMemoryBarrier imageBarrier =
+		{
+			VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,			// VkStructureType		sType
+			DE_NULL,										// const void*			pNext
+			VK_ACCESS_SHADER_WRITE_BIT,						// VkAccessFlags		srcAccessMask
+			VK_ACCESS_TRANSFER_READ_BIT,					// VkAccessMask			dstAccessMask
+			VK_IMAGE_LAYOUT_GENERAL,						// VkImageLayout		oldLayout
+			VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,			// VkImageLayout		newLayout
+			VK_QUEUE_FAMILY_IGNORED,						// uint32_t				srcQueueFamilyIndex
+			VK_QUEUE_FAMILY_IGNORED,						// uint32_t				dstQueueFamilyIndex
+			*outputImage,									// VkImage				image
+			{
+				VK_IMAGE_ASPECT_COLOR_BIT,				// VkImageAspectFlags	aspectMask
+				0u,										// uint32_t				baseMipLevel
+				1u,										// uint32_t				mipLevels
+				0u,										// uint32_t				baseArray
+				1u										// uint32_t				arraySize
+			}
+		};
+
+		const VkBufferMemoryBarrier bufferBarrier =
+		{
+			VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,		// VkStructureType		sType
+			DE_NULL,										// const void*			pNext
+			VK_ACCESS_TRANSFER_WRITE_BIT,					// VkAccessFlags		srcAccessMask
+			VK_ACCESS_HOST_READ_BIT,						// VkAccessFlags		dstAccessMask
+			VK_QUEUE_FAMILY_IGNORED,						// uint32_t				srcQueueFamilyIndex
+			VK_QUEUE_FAMILY_IGNORED,						// uint32_t				dstQueueFamilyIndex
+			*sampleLocationBuffer,							// VkBufer				buffer
+			0u,												// VkDeviceSize			offset
+			VK_WHOLE_SIZE									// VkDeviceSize			size
+		};
+
+		const VkBufferImageCopy bufferImageCopy =
+		{
+			0u,									// VkDeviceSize		bufferOffset
+			m_sampleCount * m_renderSize.x(),	// uint32_t			bufferRowLength
+			m_renderSize.y(),					// uint32_t			bufferImageHeight
+			{
+				VK_IMAGE_ASPECT_COLOR_BIT,	// VkImageAspectFlags	aspect
+				0u,							// uint32_t				mipLevel
+				0u,							// uint32_t				baseArrayLayer
+				1u							// uint32_t				layerCount
+			},
+			{ 0, 0, 0 },						// VkOffset3D		imageOffset
+			{
+				m_sampleCount * m_renderSize.x(),	// uint32_t				width
+				m_renderSize.y(),			// uint32_t				height,
+				1u							// uint32_t				depth
+			}
+		};
+
+		const VkCommandBufferBeginInfo	cmdBufferBeginInfo =
+		{
+			VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,	// VkStructureType					sType
+			DE_NULL,										// const void*						pNext
+			VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,	// VkCommandBufferUsageFlags		flags
+			(const VkCommandBufferInheritanceInfo*)DE_NULL	// VkCommandBufferInheritanceInfo	pInheritanceInfo
+		};
+
+		VK_CHECK(vk.beginCommandBuffer(*transferCmdBuffer, &cmdBufferBeginInfo));
+		vk.cmdPipelineBarrier(*transferCmdBuffer, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+				(VkDependencyFlags)0,
+				0, (const VkMemoryBarrier*)DE_NULL,
+				0, (const VkBufferMemoryBarrier*)DE_NULL,
+				1, &imageBarrier);
+		vk.cmdCopyImageToBuffer(*transferCmdBuffer, *outputImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *sampleLocationBuffer, 1u, &bufferImageCopy);
+		vk.cmdPipelineBarrier(*transferCmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT,
+				(VkDependencyFlags)0,
+				0, (const VkMemoryBarrier*)DE_NULL,
+				1, &bufferBarrier,
+				0, (const VkImageMemoryBarrier*)DE_NULL);
+		VK_CHECK(vk.endCommandBuffer(*transferCmdBuffer));
+
+		const VkSubmitInfo submitInfo =
+		{
+			VK_STRUCTURE_TYPE_SUBMIT_INFO,			// VkStructureType			sType
+			DE_NULL,								// const void*				pNext
+			0u,										// uint32_t					waitSemaphoreCount
+			DE_NULL,								// const VkSemaphore*		pWaitSemaphores
+			(const VkPipelineStageFlags*)DE_NULL,	// const VkPipelineStageFlags*	pWaitDstStageMask
+			1u,										// uint32_t					commandBufferCount
+			&transferCmdBuffer.get(),				// const VkCommandBuffer*	pCommandBuffers
+			0u,										// uint32_t					signalSemaphoreCount
+			DE_NULL									// const VkSemaphore*		pSignalSemaphores
+		};
+
+		vk.resetFences(device, 1, &fence.get());
+		vk.queueSubmit(queue, 1, &submitInfo, *fence);
+		vk.waitForFences(device, 1, &fence.get(), true, ~(0ull));
+
+		invalidateMappedMemoryRange(vk, device, sampleLocationBufferAllocation->getMemory(), sampleLocationBufferAllocation->getOffset(), VK_WHOLE_SIZE);
+	}
+
+	// Validate result
+	{
+		bool status;
+
+		ConstPixelBufferAccess sampleLocationPixelBuffer(mapVkFormat(VK_FORMAT_R32G32B32A32_SFLOAT), m_sampleCount * m_renderSize.x(),
+				m_renderSize.y(), 1u, sampleLocationBufferAllocation->getHostPtr());
+
+		status = validateSampleLocations(sampleLocationPixelBuffer);
+		if (status)
+			return TestStatus::pass("FragCoordMsaa passed");
+		else
+			return TestStatus::fail("FragCoordMsaa failed");
+	}
+}
+
+static bool pixelOffsetCompare (const Vec2& a, const Vec2& b)
+{
+	return a.x() < b.x();
+}
+
+bool BuiltinFragCoordMsaaCaseInstance::validateSampleLocations (const ConstPixelBufferAccess& sampleLocationBuffer) const
+{
+	const InstanceInterface&	vki					= m_context.getInstanceInterface();
+	TestLog&					log					= m_context.getTestContext().getLog();
+	const VkPhysicalDevice		physicalDevice		= m_context.getPhysicalDevice();
+	deUint32					logSampleCount		= deLog2Floor32(m_sampleCount);
+	VkPhysicalDeviceProperties	physicalDeviceProperties;
+
+	static const Vec2 sampleCount1Bit[] =
+	{
+		Vec2(0.5f, 0.5f)
+	};
+
+	static const Vec2 sampleCount2Bit[] =
+	{
+		Vec2(0.25f, 0.25f), Vec2(0.75f, 0.75f)
+	};
+
+	static const Vec2 sampleCount4Bit[] =
+	{
+		Vec2(0.375f, 0.125f), Vec2(0.875f, 0.375f), Vec2(0.125f, 0.625f), Vec2(0.625f, 0.875f)
+	};
+
+	static const Vec2 sampleCount8Bit[] =
+	{
+		Vec2(0.5625f, 0.3125f), Vec2(0.4375f, 0.6875f), Vec2(0.8125f,0.5625f), Vec2(0.3125f, 0.1875f),
+		Vec2(0.1875f, 0.8125f), Vec2(0.0625f, 0.4375f), Vec2(0.6875f,0.9375f), Vec2(0.9375f, 0.0625f)
+	};
+
+	static const Vec2 sampleCount16Bit[] =
+	{
+		Vec2(0.5625f, 0.5625f), Vec2(0.4375f, 0.3125f), Vec2(0.3125f,0.6250f), Vec2(0.7500f, 0.4375f),
+		Vec2(0.1875f, 0.3750f), Vec2(0.6250f, 0.8125f), Vec2(0.8125f,0.6875f), Vec2(0.6875f, 0.1875f),
+		Vec2(0.3750f, 0.8750f), Vec2(0.5000f, 0.0625f), Vec2(0.2500f,0.1250f), Vec2(0.1250f, 0.7500f),
+		Vec2(0.0000f, 0.5000f), Vec2(0.9375f, 0.2500f), Vec2(0.8750f,0.9375f), Vec2(0.0625f, 0.0000f)
+	};
+
+	static const Vec2* standardSampleLocationTable[] =
+	{
+		sampleCount1Bit,
+		sampleCount2Bit,
+		sampleCount4Bit,
+		sampleCount8Bit,
+		sampleCount16Bit
+	};
+
+	vki.getPhysicalDeviceProperties(physicalDevice, &physicalDeviceProperties);
+
+	for (deInt32 rowNdx = 0; rowNdx < (deInt32)m_renderSize.y(); rowNdx++)
+	{
+		for (deInt32 colNdx = 0; colNdx < (deInt32)m_renderSize.x(); colNdx++)
+		{
+			std::vector<Vec2> locations;
+
+			for (deUint32 sampleNdx = 0; sampleNdx < (deUint32)m_sampleCount; sampleNdx++)
+			{
+				const UVec2 pixelAddress	= UVec2(sampleNdx + m_sampleCount * colNdx, rowNdx);
+				const Vec4  pixelData		= sampleLocationBuffer.getPixel(pixelAddress.x(), pixelAddress.y());
+
+				locations.push_back(Vec2(pixelData.x(), pixelData.y()));
+			}
+
+			std::sort(locations.begin(), locations.end(), pixelOffsetCompare);
+			for (std::vector<Vec2>::const_iterator sampleIt = locations.begin(); sampleIt != locations.end(); sampleIt++)
+			{
+				IVec2	sampleFloor(deFloorFloatToInt32((*sampleIt).x()), deFloorFloatToInt32((*sampleIt).y()));
+				IVec2	sampleCeil(deCeilFloatToInt32((*sampleIt).x()), deCeilFloatToInt32((*sampleIt).y()));
+
+				if ( (sampleFloor.x() < colNdx) || (sampleCeil.x() > colNdx + 1) || (sampleFloor.y() < rowNdx) || (sampleCeil.y() > rowNdx + 1) )
+				{
+					log << TestLog::Message << "Pixel (" << colNdx << "," << rowNdx << "): " << *sampleIt << TestLog::EndMessage;
+					return false;
+				}
+			}
+
+			std::vector<Vec2>::iterator last = std::unique(locations.begin(), locations.end());
+			if (last != locations.end())
+			{
+				log << TestLog::Message << "Fail: Sample locations contains non-unique entry" << TestLog::EndMessage;
+				return false;
+			}
+
+			// Check standard sample locations
+			if (logSampleCount < DE_LENGTH_OF_ARRAY(standardSampleLocationTable))
+			{
+				if (physicalDeviceProperties.limits.standardSampleLocations)
+				{
+					for (deUint32 sampleNdx = 0; sampleNdx < (deUint32)m_sampleCount; sampleNdx++)
+					{
+						if (!de::contains(locations.begin(), locations.end(), standardSampleLocationTable[logSampleCount][sampleNdx] + Vec2(float(colNdx), float(rowNdx))))
+						{
+							log << TestLog::Message << "Didn't match sample locations " << standardSampleLocationTable[logSampleCount][sampleNdx] << TestLog::EndMessage;
+							return false;
+						}
+					}
+				}
+			}
+		}
+	}
+
+	return true;
+}
+
+class BuiltinFragCoordMsaaTestCase : public TestCase
+{
+public:
+					BuiltinFragCoordMsaaTestCase	(TestContext& testCtx, const char* name, const char* description, VkSampleCountFlagBits sampleCount);
+	virtual			~BuiltinFragCoordMsaaTestCase	(void);
+	void			initPrograms					(SourceCollections& sourceCollections) const;
+	TestInstance*	createInstance					(Context& context) const;
+private:
+	const VkSampleCountFlagBits			m_sampleCount;
+};
+
+BuiltinFragCoordMsaaTestCase::BuiltinFragCoordMsaaTestCase (TestContext& testCtx, const char* name, const char* description, VkSampleCountFlagBits sampleCount)
+	: TestCase			(testCtx, name, description)
+	, m_sampleCount		(sampleCount)
+{
+}
+
+BuiltinFragCoordMsaaTestCase::~BuiltinFragCoordMsaaTestCase (void)
+{
+}
+
+void BuiltinFragCoordMsaaTestCase::initPrograms (SourceCollections& programCollection) const
+{
+	{
+		std::ostringstream vertexSource;
+		vertexSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
+			<< "\n"
+			<<  "layout (location = 0) in vec4 position;\n"
+			<< "void main()\n"
+			<< "{\n"
+			<< "	gl_Position = position;\n"
+			<< "}\n";
+		programCollection.glslSources.add("FragCoordMsaaVert") << glu::VertexSource(vertexSource.str());
+	}
+
+	{
+		std::ostringstream fragmentSource;
+		fragmentSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
+			<< "\n"
+			<< "layout(location = 0) out mediump vec4 color;\n"
+			<< "layout (set = 0, binding = 0, rgba32f) writeonly uniform image2D storageImage;\n"
+			<< "void main()\n"
+			<< "{\n"
+			<< "	const int sampleNdx = int(gl_SampleID);\n"
+			<< "	ivec2 imageCoord = ivec2(sampleNdx + int(gl_FragCoord.x) * " << m_sampleCount << ", int(gl_FragCoord.y));\n"
+			<< "	imageStore(storageImage, imageCoord, vec4(gl_FragCoord.xy,vec2(0)));\n"
+			<< "	color = vec4(1.0, 0.0, 0.0, 1.0);\n"
+			<< "}\n";
+		programCollection.glslSources.add("FragCoordMsaaFrag") << glu::FragmentSource(fragmentSource.str());
+	}
+}
+
+TestInstance* BuiltinFragCoordMsaaTestCase::createInstance (Context& context) const
+{
+	return new BuiltinFragCoordMsaaCaseInstance(context, m_sampleCount);
+}
+
+class BuiltinFragDepthCase : public TestCase
+{
+public:
+					BuiltinFragDepthCase		(TestContext& testCtx, const char* name, const char* description, VkPrimitiveTopology topology,  VkFormat format, bool largeDepthEnable, bool depthClampEnable, const VkSampleCountFlagBits samples);
+	virtual			~BuiltinFragDepthCase		(void);
+
+	void			initPrograms				(SourceCollections& dst) const;
+	TestInstance*	createInstance				(Context& context) const;
+
+private:
+	const VkPrimitiveTopology		m_topology;
+	const VkFormat					m_format;
+	const bool						m_largeDepthEnable;
+	const float						m_defaultDepth;
+	const bool						m_depthClampEnable;
+	const VkSampleCountFlagBits		m_samples;
+};
+
+BuiltinFragDepthCase::BuiltinFragDepthCase (TestContext& testCtx, const char* name, const char* description, VkPrimitiveTopology topology, VkFormat format, bool largeDepthEnable, bool depthClampEnable, const VkSampleCountFlagBits  samples)
+	: TestCase				(testCtx, name, description)
+	, m_topology			(topology)
+	, m_format				(format)
+	, m_largeDepthEnable	(largeDepthEnable)
+	, m_defaultDepth		(0.0f)
+	, m_depthClampEnable	(depthClampEnable)
+	, m_samples				(samples)
+{
+}
+
+BuiltinFragDepthCase::~BuiltinFragDepthCase(void)
+{
+}
+
+void BuiltinFragDepthCase::initPrograms (SourceCollections& programCollection) const
+{
+	// Vertex
+	{
+		// Pass 1
+		{
+			std::ostringstream vertexSource;
+			vertexSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
+				<< "\n"
+				<<  "layout (location = 0) in vec4 position;\n"
+				<< "void main()\n"
+				<< "{\n"
+				<< "	gl_Position = position;\n"
+				<< "}\n";
+			programCollection.glslSources.add("FragDepthVert") << glu::VertexSource(vertexSource.str());
+		}
+
+		// Pass 2
+		{
+			std::ostringstream vertexSource;
+			vertexSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
+				<< "\n"
+				<<  "layout (location = 0) in vec4 position;\n"
+				<<  "layout (location = 1) out vec2 texCoord;\n"
+				<< "void main()\n"
+				<< "{\n"
+				<< "	gl_Position = position;\n"
+				<< "	texCoord = position.xy/2 + vec2(0.5);\n"
+				<< "}\n";
+			programCollection.glslSources.add("FragDepthVertPass2") << glu::VertexSource(vertexSource.str());
+		}
+	}
+
+	// Fragment
+	{
+		// Pass 1
+		{
+			std::ostringstream	fragmentSource;
+			fragmentSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
+				<< "\n"
+				<< "layout(location = 0) out mediump vec4 color;\n"
+				<< "layout (std140, set = 0, binding = 0) uniform control_buffer_t\n"
+				<< "{\n"
+				<< "	float data[256];\n"
+				<< "} control_buffer;\n"
+				<< "layout (set = 0, binding = 1, rgba8ui) writeonly uniform uimage2D storageImage;\n"
+				<< "float controlDepthValue;\n"
+				<< "void recheck(float controlDepthValue)\n"
+				<< "{\n"
+				<< "	if (gl_FragDepth != controlDepthValue)\n"
+				<< "		gl_FragDepth = 1.0;\n"
+				<< "}\n"
+				<< "void main()\n"
+				<< "{\n"
+				<< "	const int numSamples = " << m_samples << ";\n"
+				<< "	if (int(gl_FragCoord.x) == " << BuiltinFragDepthCaseInstance::RENDERWIDTH/4 << ")\n"
+				<< "		discard;\n"
+				<< "	highp int index =int(gl_FragCoord.y) * " << BuiltinFragDepthCaseInstance::RENDERHEIGHT << " + int(gl_FragCoord.x);\n"
+				<< "	controlDepthValue = control_buffer.data[index];\n"
+				<< "	gl_FragDepth = controlDepthValue;\n"
+				<< "	const int sampleNdx = int(gl_SampleID);\n"
+				<< "	ivec2 imageCoord = ivec2(sampleNdx + int(gl_FragCoord.x) * " << m_samples << ", int(gl_FragCoord.y));\n"
+				<< "	imageStore(storageImage, imageCoord, uvec4(1));\n"
+				<< "	recheck(controlDepthValue);\n"
+				<< "	color = vec4(1.0, 0.0, 0.0, 1.0);\n"
+				<< "}\n";
+			programCollection.glslSources.add("FragDepthFrag") << glu::FragmentSource(fragmentSource.str());
+		}
+
+		// Pass 2
+		{
+			const char* multisampleDecoration = m_samples != VK_SAMPLE_COUNT_1_BIT ? "MS" : "";
+			std::ostringstream fragmentSource;
+			fragmentSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
+				<< "\n"
+				<< "layout (location = 0) out mediump vec4 color;\n"
+				<< "layout (location = 1) in vec2 texCoord;\n"
+				<< "layout (binding = 0, set = 0) uniform sampler2D" << multisampleDecoration << " u_depthTex;\n"
+				<< "layout (binding = 1, set = 0, r32f) writeonly uniform image2D u_outImage;\n"
+				<< "void main (void)\n"
+				<< "{\n"
+				<< "	const int numSamples = " << m_samples << ";\n"
+				<< "	const int sampleNdx = int(gl_SampleID);\n"
+				<< "	ivec2 renderSize = ivec2(" << BuiltinFragDepthCaseInstance::RENDERWIDTH << "," << BuiltinFragDepthCaseInstance::RENDERHEIGHT << ");\n"
+				<< "	ivec2 imageCoord = ivec2(int(texCoord.x * renderSize.x), int(texCoord.y * renderSize.y));\n"
+				<< "	vec4 depthVal = texelFetch(u_depthTex, imageCoord, sampleNdx);\n"
+				<< "	imageStore(u_outImage, ivec2(sampleNdx + int(texCoord.x * renderSize.x) * numSamples, int(texCoord.y * renderSize.y)), depthVal);\n"
+				<< "	color = vec4(1.0, 0.0, 0.0, 1.0);\n"
+				<< "}\n";
+			programCollection.glslSources.add("FragDepthFragPass2") << glu::FragmentSource(fragmentSource.str());
+		}
+	}
+}
+
+TestInstance* BuiltinFragDepthCase::createInstance (Context& context) const
+{
+	return new BuiltinFragDepthCaseInstance(context, m_topology, m_format, m_largeDepthEnable, m_defaultDepth, m_depthClampEnable, m_samples);
+}
+
 class BuiltinGlFragCoordXYZCaseInstance : public ShaderRenderCaseInstance
 {
 public:
@@ -891,11 +2606,35 @@
 	de::MovePtr<TestCaseGroup> simpleGroup			(new TestCaseGroup(testCtx, "simple", "Simple cases."));
 	de::MovePtr<TestCaseGroup> inputVariationsGroup	(new TestCaseGroup(testCtx, "input_variations", "Input type variation tests."));
 	de::MovePtr<TestCaseGroup> frontFacingGroup		(new TestCaseGroup(testCtx, "frontfacing", "Test gl_Frontfacing keyword."));
+	de::MovePtr<TestCaseGroup> fragDepthGroup		(new TestCaseGroup(testCtx, "fragdepth", "Test gl_FragDepth keyword."));
+	de::MovePtr<TestCaseGroup> fragCoordMsaaGroup	(new TestCaseGroup(testCtx, "fragcoord_msaa", "Test interation between gl_FragCoord and msaa"));
 
 	simpleGroup->addChild(new BuiltinGlFragCoordXYZCase(testCtx, "fragcoord_xyz", "FragCoord xyz test"));
 	simpleGroup->addChild(new BuiltinGlFragCoordWCase(testCtx, "fragcoord_w", "FragCoord w test"));
 	simpleGroup->addChild(new BuiltinGlPointCoordCase(testCtx, "pointcoord", "PointCoord test"));
 
+	// FragCoord_msaa
+	{
+		static const struct FragCoordMsaaCaseList
+		{
+			const char*				name;
+			const char*				description;
+			VkSampleCountFlagBits	sampleCount;
+		} fragCoordMsaaCaseList[] =
+		{
+			{ "1_bit",	"Test FragCoord locations with 2 samples", VK_SAMPLE_COUNT_1_BIT },
+			{ "2_bit",	"Test FragCoord locations with 2 samples", VK_SAMPLE_COUNT_2_BIT },
+			{ "4_bit",	"Test FragCoord locations with 4 samples", VK_SAMPLE_COUNT_4_BIT },
+			{ "8_bit",	"Test FragCoord locations with 8 samples", VK_SAMPLE_COUNT_8_BIT },
+			{ "16_bit",	"Test FragCoord locations with 16 samples", VK_SAMPLE_COUNT_16_BIT },
+			{ "32_bit", "Test FragCoord locations with 32 samples", VK_SAMPLE_COUNT_32_BIT },
+			{ "64-bit", "Test FragCoord locaitons with 64 samples", VK_SAMPLE_COUNT_64_BIT }
+		};
+
+		for (deUint32 caseNdx = 0; caseNdx < DE_LENGTH_OF_ARRAY(fragCoordMsaaCaseList); caseNdx++)
+			fragCoordMsaaGroup->addChild(new BuiltinFragCoordMsaaTestCase(testCtx, fragCoordMsaaCaseList[caseNdx].name, fragCoordMsaaCaseList[caseNdx].description, fragCoordMsaaCaseList[caseNdx].sampleCount));
+	}
+
 	// gl_FrontFacing tests
 	{
 		static const struct PrimitiveTable
@@ -916,7 +2655,58 @@
 			frontFacingGroup->addChild(new BuiltinGlFrontFacingCase(testCtx, frontfacingCases[ndx].primitive, frontfacingCases[ndx].name, frontfacingCases[ndx].desc));
 	}
 
+	// gl_FragDepth
+	{
+		static const struct PrimitiveTopologyTable
+		{
+			std::string			name;
+			std::string			desc;
+			VkPrimitiveTopology	prim;
+		} primitiveTopologyTable[] =
+		{
+			{ "point_list",		"test that points respect gl_fragdepth", VK_PRIMITIVE_TOPOLOGY_POINT_LIST },
+			{ "line_list",		"test taht lines respect gl_fragdepth", VK_PRIMITIVE_TOPOLOGY_LINE_LIST },
+			{ "triangle_list",	"test that triangles respect gl_fragdepth", VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP },
+		};
+
+		static const struct TestCaseTable
+		{
+			VkFormat				format;
+			std::string				name;
+			bool					largeDepthEnable;
+			bool					depthClampEnable;
+			VkSampleCountFlagBits	samples;
+		} testCaseTable[] =
+		{
+			{ VK_FORMAT_D16_UNORM,				"d16_unorm_no_depth_clamp",				false,	false,	VK_SAMPLE_COUNT_1_BIT },
+			{ VK_FORMAT_X8_D24_UNORM_PACK32,	"x8_d24_unorm_pack32_no_depth_clamp",	false,	false,	VK_SAMPLE_COUNT_1_BIT },
+			{ VK_FORMAT_D32_SFLOAT,				"d32_sfloat_no_depth_clamp",			false,	false,	VK_SAMPLE_COUNT_1_BIT },
+			{ VK_FORMAT_D16_UNORM_S8_UINT,		"d16_unorm_s8_uint_no_depth_clamp",		false,	false,	VK_SAMPLE_COUNT_1_BIT },
+			{ VK_FORMAT_D24_UNORM_S8_UINT,		"d24_unorm_s8_uint_no_depth_clamp",		false,	false,	VK_SAMPLE_COUNT_1_BIT },
+			{ VK_FORMAT_D32_SFLOAT_S8_UINT,		"d32_sfloat_s8_uint_no_depth_clamp",	false,	false,	VK_SAMPLE_COUNT_1_BIT },
+			{ VK_FORMAT_D32_SFLOAT,				"d32_sfloat_large_depth",				true,	false,	VK_SAMPLE_COUNT_1_BIT },
+			{ VK_FORMAT_D32_SFLOAT,				"d32_sfloat",							false,	true,	VK_SAMPLE_COUNT_1_BIT },
+			{ VK_FORMAT_D32_SFLOAT_S8_UINT,		"d32_sfloat_s8_uint",					false,	true,	VK_SAMPLE_COUNT_1_BIT },
+			{ VK_FORMAT_D32_SFLOAT,				"d32_sfloat_multisample_2",				false,	false,	VK_SAMPLE_COUNT_2_BIT },
+			{ VK_FORMAT_D32_SFLOAT,				"d32_sfloat_multisample_4",				false,	false,	VK_SAMPLE_COUNT_4_BIT },
+			{ VK_FORMAT_D32_SFLOAT,				"d32_sfloat_multisample_8",				false,	false,	VK_SAMPLE_COUNT_8_BIT },
+			{ VK_FORMAT_D32_SFLOAT,				"d32_sfloat_multisample_16",			false,	false,	VK_SAMPLE_COUNT_16_BIT },
+			{ VK_FORMAT_D32_SFLOAT,				"d32_sfloat_multisample_32",			false,	false,	VK_SAMPLE_COUNT_32_BIT },
+			{ VK_FORMAT_D32_SFLOAT,				"d32_sfloat_multisample_64",			false,	false,	VK_SAMPLE_COUNT_64_BIT },
+		};
+
+		for (deUint32 primNdx = 0;  primNdx < DE_LENGTH_OF_ARRAY(primitiveTopologyTable); primNdx++)
+		{
+			for (deUint32 caseNdx = 0; caseNdx < DE_LENGTH_OF_ARRAY(testCaseTable); caseNdx++)
+				fragDepthGroup->addChild(new BuiltinFragDepthCase(testCtx, (primitiveTopologyTable[primNdx].name+"_" + testCaseTable[caseNdx].name).c_str(), primitiveTopologyTable[primNdx].desc.c_str(),
+							primitiveTopologyTable[primNdx].prim, testCaseTable[caseNdx].format, testCaseTable[caseNdx].largeDepthEnable, testCaseTable[caseNdx].depthClampEnable, testCaseTable[caseNdx].samples));
+
+		}
+	}
+
 	builtinGroup->addChild(frontFacingGroup.release());
+	builtinGroup->addChild(fragDepthGroup.release());
+	builtinGroup->addChild(fragCoordMsaaGroup.release());
 	builtinGroup->addChild(simpleGroup.release());
 
 	for (deUint16 shaderType = 0; shaderType <= (SHADER_INPUT_BUILTIN_BIT | SHADER_INPUT_VARYING_BIT | SHADER_INPUT_CONSTANT_BIT); ++shaderType)
diff --git a/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesBufferTests.cpp b/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesBufferTests.cpp
index 67a055d..22a0381 100644
--- a/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesBufferTests.cpp
+++ b/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesBufferTests.cpp
@@ -39,6 +39,8 @@
 #include "vkQueryUtil.hpp"
 #include "vkTypeUtil.hpp"
 
+#include "tcuTestLog.hpp"
+
 #include "deUniquePtr.hpp"
 #include "deSharedPtr.hpp"
 #include "deMath.h"
diff --git a/external/vulkancts/modules/vulkan/ssbo/vktSSBOLayoutTests.cpp b/external/vulkancts/modules/vulkan/ssbo/vktSSBOLayoutTests.cpp
index 2735342..61f12e9 100644
--- a/external/vulkancts/modules/vulkan/ssbo/vktSSBOLayoutTests.cpp
+++ b/external/vulkancts/modules/vulkan/ssbo/vktSSBOLayoutTests.cpp
@@ -28,6 +28,7 @@
 
 #include "deUniquePtr.hpp"
 #include "tcuCommandLine.hpp"
+#include "tcuTestLog.hpp"
 #include "deRandom.hpp"
 #include "deStringUtil.hpp"
 #include "deString.h"
diff --git a/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationUtil.cpp b/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationUtil.cpp
index 577cb5e..151068c 100644
--- a/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationUtil.cpp
+++ b/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationUtil.cpp
@@ -412,45 +412,6 @@
 	return createRenderPass(vk, device, &renderPassInfo);
 }
 
-Move<VkRenderPass> makeRenderPassWithoutAttachments (const DeviceInterface&	vk,
-													 const VkDevice			device)
-{
-	const VkAttachmentReference unusedAttachment =
-	{
-		VK_ATTACHMENT_UNUSED,								// deUint32			attachment;
-		VK_IMAGE_LAYOUT_UNDEFINED							// VkImageLayout	layout;
-	};
-
-	const VkSubpassDescription subpassDescription =
-	{
-		(VkSubpassDescriptionFlags)0,						// VkSubpassDescriptionFlags		flags;
-		VK_PIPELINE_BIND_POINT_GRAPHICS,					// VkPipelineBindPoint				pipelineBindPoint;
-		0u,													// deUint32							inputAttachmentCount;
-		DE_NULL,											// const VkAttachmentReference*		pInputAttachments;
-		0u,													// deUint32							colorAttachmentCount;
-		DE_NULL,											// const VkAttachmentReference*		pColorAttachments;
-		DE_NULL,											// const VkAttachmentReference*		pResolveAttachments;
-		&unusedAttachment,									// const VkAttachmentReference*		pDepthStencilAttachment;
-		0u,													// deUint32							preserveAttachmentCount;
-		DE_NULL												// const deUint32*					pPreserveAttachments;
-	};
-
-	const VkRenderPassCreateInfo renderPassInfo =
-	{
-		VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,			// VkStructureType					sType;
-		DE_NULL,											// const void*						pNext;
-		(VkRenderPassCreateFlags)0,							// VkRenderPassCreateFlags			flags;
-		0u,													// deUint32							attachmentCount;
-		DE_NULL,											// const VkAttachmentDescription*	pAttachments;
-		1u,													// deUint32							subpassCount;
-		&subpassDescription,								// const VkSubpassDescription*		pSubpasses;
-		0u,													// deUint32							dependencyCount;
-		DE_NULL												// const VkSubpassDependency*		pDependencies;
-	};
-
-	return createRenderPass(vk, device, &renderPassInfo);
-}
-
 Move<VkFramebuffer> makeFramebuffer (const DeviceInterface&		vk,
 									 const VkDevice				device,
 									 const VkRenderPass			renderPass,
@@ -474,25 +435,6 @@
 	return createFramebuffer(vk, device, &framebufferInfo);
 }
 
-Move<VkFramebuffer> makeFramebufferWithoutAttachments (const DeviceInterface&		vk,
-													   const VkDevice				device,
-													   const VkRenderPass			renderPass)
-{
-	const VkFramebufferCreateInfo framebufferInfo = {
-		VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,		// VkStructureType                             sType;
-		DE_NULL,										// const void*                                 pNext;
-		(VkFramebufferCreateFlags)0,					// VkFramebufferCreateFlags                    flags;
-		renderPass,										// VkRenderPass                                renderPass;
-		0u,												// uint32_t                                    attachmentCount;
-		DE_NULL,										// const VkImageView*                          pAttachments;
-		0u,												// uint32_t                                    width;
-		0u,												// uint32_t                                    height;
-		0u,												// uint32_t                                    layers;
-	};
-
-	return createFramebuffer(vk, device, &framebufferInfo);
-}
-
 GraphicsPipelineBuilder& GraphicsPipelineBuilder::setShader (const DeviceInterface&			vk,
 															 const VkDevice					device,
 															 const VkShaderStageFlagBits	stage,
diff --git a/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationUtil.hpp b/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationUtil.hpp
index 4679d8f..99826d0 100644
--- a/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationUtil.hpp
+++ b/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationUtil.hpp
@@ -219,9 +219,7 @@
 vk::Move<vk::VkPipelineLayout>	makePipelineLayoutWithoutDescriptors		(const vk::DeviceInterface& vk, const vk::VkDevice device);
 vk::Move<vk::VkPipeline>		makeComputePipeline							(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkShaderModule shaderModule, const vk::VkSpecializationInfo* specInfo, PipelineCacheData& pipelineCacheData);
 vk::Move<vk::VkRenderPass>		makeRenderPass								(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkFormat colorFormat);
-vk::Move<vk::VkRenderPass>		makeRenderPassWithoutAttachments			(const vk::DeviceInterface& vk, const vk::VkDevice device);
 vk::Move<vk::VkFramebuffer>		makeFramebuffer								(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkRenderPass renderPass, const vk::VkImageView colorAttachment, const deUint32 width, const deUint32 height, const deUint32 layers);
-vk::Move<vk::VkFramebuffer>		makeFramebufferWithoutAttachments			(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkRenderPass renderPass);
 vk::Move<vk::VkImageView>		makeImageView								(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkImage image, const vk::VkImageViewType viewType, const vk::VkFormat format, const vk::VkImageSubresourceRange subresourceRange);
 vk::VkBufferImageCopy			makeBufferImageCopy							(const vk::VkImageSubresourceLayers subresourceLayers, const vk::VkExtent3D extent);
 vk::VkMemoryBarrier				makeMemoryBarrier							(const vk::VkAccessFlags srcAccessMask, const vk::VkAccessFlags dstAccessMask);
diff --git a/external/vulkancts/modules/vulkan/tessellation/vktTessellationUtil.cpp b/external/vulkancts/modules/vulkan/tessellation/vktTessellationUtil.cpp
index 0421c6b..5d83548 100644
--- a/external/vulkancts/modules/vulkan/tessellation/vktTessellationUtil.cpp
+++ b/external/vulkancts/modules/vulkan/tessellation/vktTessellationUtil.cpp
@@ -464,9 +464,9 @@
 		renderPass,										// VkRenderPass                                renderPass;
 		0u,												// uint32_t                                    attachmentCount;
 		DE_NULL,										// const VkImageView*                          pAttachments;
-		0u,												// uint32_t                                    width;
-		0u,												// uint32_t                                    height;
-		0u,												// uint32_t                                    layers;
+		1u,												// uint32_t                                    width;
+		1u,												// uint32_t                                    height;
+		1u,												// uint32_t                                    layers;
 	};
 
 	return createFramebuffer(vk, device, &framebufferInfo);
diff --git a/external/vulkancts/modules/vulkan/vktBuildPrograms.cpp b/external/vulkancts/modules/vulkan/vktBuildPrograms.cpp
index 9d3bf35..4eda4a6 100644
--- a/external/vulkancts/modules/vulkan/vktBuildPrograms.cpp
+++ b/external/vulkancts/modules/vulkan/vktBuildPrograms.cpp
@@ -240,7 +240,7 @@
 {
 public:
 
-	BuildGlslTask (const glu::ProgramSources& source, Program* program)
+	BuildGlslTask (const vk::GlslSource& source, Program* program)
 		: m_source	(source)
 		, m_program	(program)
 	{}
@@ -253,7 +253,7 @@
 
 		try
 		{
-			m_program->binary		= ProgramBinarySp(vk::buildProgram(m_source, vk::PROGRAM_FORMAT_SPIRV, &buildInfo));
+			m_program->binary		= ProgramBinarySp(vk::buildProgram(m_source, &buildInfo));
 			m_program->buildStatus	= Program::STATUS_PASSED;
 		}
 		catch (const tcu::Exception&)
@@ -269,8 +269,8 @@
 	}
 
 private:
-	glu::ProgramSources	m_source;
-	Program*			m_program;
+	vk::GlslSource	m_source;
+	Program*		m_program;
 };
 
 void writeBuildLogs (const vk::SpirVProgramInfo& buildInfo, std::ostream& dst)
diff --git a/external/vulkancts/modules/vulkan/vktDrawUtil.cpp b/external/vulkancts/modules/vulkan/vktDrawUtil.cpp
index c0f1ba9..aea9b9e 100644
--- a/external/vulkancts/modules/vulkan/vktDrawUtil.cpp
+++ b/external/vulkancts/modules/vulkan/vktDrawUtil.cpp
@@ -28,9 +28,12 @@
 #include "vkImageWithMemory.hpp"
 #include "vkTypeUtil.hpp"
 #include "rrRenderer.hpp"
+#include "rrRenderState.hpp"
 #include "rrPrimitiveTypes.hpp"
 #include "tcuTextureUtil.hpp"
+#include "tcuTestLog.hpp"
 #include "deArrayUtil.hpp"
+#include "vkBuilderUtil.hpp"
 
 namespace vkt
 {
@@ -41,6 +44,24 @@
 using namespace tcu;
 using namespace vk;
 
+static VkCompareOp mapCompareOp (rr::TestFunc compareFunc)
+{
+	switch (compareFunc)
+	{
+		case rr::TESTFUNC_NEVER:				return VK_COMPARE_OP_NEVER;
+		case rr::TESTFUNC_LESS:					return VK_COMPARE_OP_LESS;
+		case rr::TESTFUNC_EQUAL:				return VK_COMPARE_OP_EQUAL;
+		case rr::TESTFUNC_LEQUAL:				return VK_COMPARE_OP_LESS_OR_EQUAL;
+		case rr::TESTFUNC_GREATER:				return VK_COMPARE_OP_GREATER;
+		case rr::TESTFUNC_NOTEQUAL:				return VK_COMPARE_OP_NOT_EQUAL;
+		case rr::TESTFUNC_GEQUAL:				return VK_COMPARE_OP_GREATER_OR_EQUAL;
+		case rr::TESTFUNC_ALWAYS:				return VK_COMPARE_OP_ALWAYS;
+		default:
+			DE_ASSERT(false);
+	}
+	return VK_COMPARE_OP_LAST;
+}
+
 rr::PrimitiveType mapVkPrimitiveToRRPrimitive(const vk::VkPrimitiveTopology& primitiveTopology)
 {
 	static const rr::PrimitiveType primitiveTypeTable[] =
@@ -288,9 +309,14 @@
 	, colorFormat			(VK_FORMAT_R8G8B8A8_UNORM)
 	, renderSize			(tcu::UVec2(renderWidth_, renderHeight_))
 	, depthClampEnable		(false)
+	, depthTestEnable		(false)
+	, depthWriteEnable		(false)
+	, compareOp				(rr::TESTFUNC_LESS)
 	, blendEnable			(false)
 	, lineWidth				(1.0)
 	, numPatchControlPoints	(0)
+	, numSamples			(VK_SAMPLE_COUNT_1_BIT)
+	, sampleShadingEnable	(false)
 {
 	DE_ASSERT(renderSize.x() != 0 && renderSize.y() != 0);
 }
@@ -338,7 +364,7 @@
 VulkanDrawContext::VulkanDrawContext (  Context&				context,
 										const DrawState&		drawState,
 										const DrawCallData&		drawCallData,
-										const VulkanProgram&	vulkanProgram)
+										VulkanProgram&	vulkanProgram)
 	: DrawContext						(drawState, drawCallData)
 	, m_context							(context)
 	, m_program							(vulkanProgram)
@@ -347,6 +373,7 @@
 	const VkDevice			device					= m_context.getDevice();
 	Allocator&				allocator				= m_context.getDefaultAllocator();
 	VkImageSubresourceRange	colorSubresourceRange;
+	Move<VkSampler>			sampler;
 
 	// Command buffer
 	{
@@ -368,11 +395,11 @@
 			makeExtent3D(m_drawState.renderSize.x(), m_drawState.renderSize.y(), 1u),	// VkExtent3D				extent;
 			1u,																			// uint32_t					mipLevels;
 			1u,																			// uint32_t					arrayLayers;
-			VK_SAMPLE_COUNT_1_BIT,														// VkSampleCountFlagBits	samples;
+			(VkSampleCountFlagBits)m_drawState.numSamples,								// VkSampleCountFlagBits	samples;
 			VK_IMAGE_TILING_OPTIMAL,													// VkImageTiling			tiling;
 			usage,																		// VkImageUsageFlags		usage;
 			VK_SHARING_MODE_EXCLUSIVE,													// VkSharingMode			sharingMode;
-			VK_QUEUE_FAMILY_IGNORED,													// uint32_t					queueFamilyIndexCount;
+			0u,																			// uint32_t					queueFamilyIndexCount;
 			DE_NULL,																	// const uint32_t*			pQueueFamilyIndices;
 			VK_IMAGE_LAYOUT_UNDEFINED,													// VkImageLayout			initialLayout;
 		};
@@ -404,38 +431,65 @@
 		flushMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset(), bufferSize);
 	}
 
-	// Pipeline layout
+	// bind descriptor sets
 	{
-		m_pipelineLayout = makePipelineLayoutWithoutDescriptors(vk, device);
+		if (!vulkanProgram.descriptorSetLayout)
+			m_pipelineLayout = makePipelineLayoutWithoutDescriptors(vk, device);
+		else
+			m_pipelineLayout = makePipelineLayout(vk, device, vulkanProgram.descriptorSetLayout.get());
 	}
 
 	// Renderpass
 	{
-		const VkAttachmentDescription colorAttachmentDescription =
+		std::vector<VkAttachmentDescription> attachmentDescriptions;
+		const VkAttachmentDescription attachDescriptors[] =
 		{
-			(VkAttachmentDescriptionFlags)0,					// VkAttachmentDescriptionFlags		flags;
-			m_drawState.colorFormat,							// VkFormat							format;
-			VK_SAMPLE_COUNT_1_BIT,								// VkSampleCountFlagBits			samples;
-			VK_ATTACHMENT_LOAD_OP_CLEAR,						// VkAttachmentLoadOp				loadOp;
-			VK_ATTACHMENT_STORE_OP_STORE,						// VkAttachmentStoreOp				storeOp;
-			VK_ATTACHMENT_LOAD_OP_DONT_CARE,					// VkAttachmentLoadOp				stencilLoadOp;
-			VK_ATTACHMENT_STORE_OP_DONT_CARE,					// VkAttachmentStoreOp				stencilStoreOp;
-			VK_IMAGE_LAYOUT_UNDEFINED,							// VkImageLayout					initialLayout;
-			VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,			// VkImageLayout					finalLayout;
+			{
+				(VkAttachmentDescriptionFlags)0,					// VkAttachmentDescriptionFlags		flags;
+				m_drawState.colorFormat,							// VkFormat							format;
+				(VkSampleCountFlagBits)m_drawState.numSamples,		// VkSampleCountFlagBits			samples;
+				VK_ATTACHMENT_LOAD_OP_CLEAR,						// VkAttachmentLoadOp				loadOp;
+				VK_ATTACHMENT_STORE_OP_STORE,						// VkAttachmentStoreOp				storeOp;
+				VK_ATTACHMENT_LOAD_OP_DONT_CARE,					// VkAttachmentLoadOp				stencilLoadOp;
+				VK_ATTACHMENT_STORE_OP_DONT_CARE,					// VkAttachmentStoreOp				stencilStoreOp;
+				VK_IMAGE_LAYOUT_UNDEFINED,							// VkImageLayout					initialLayout;
+				VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,			// VkImageLayout					finalLayout;
+			},
+			{
+				(VkAttachmentDescriptionFlags)0,					// VkAttachmentDescriptionFlags		flags
+				m_drawState.depthFormat,							// VkFormat							format
+				(VkSampleCountFlagBits)m_drawState.numSamples,		// VkSampleCountFlagBits			samples
+				VK_ATTACHMENT_LOAD_OP_LOAD,							// VkAttachmentLoadOp				loadOp
+				VK_ATTACHMENT_STORE_OP_STORE,						// VkAttachmentStoreOp				storeOp
+				VK_ATTACHMENT_LOAD_OP_DONT_CARE,					// VkAttachmentLoadOp				stencilLoadOp
+				VK_ATTACHMENT_STORE_OP_DONT_CARE,					// VkAttachmentStoreOp				stencilStoreOp
+				VK_IMAGE_LAYOUT_UNDEFINED,							// VkImageLayout					initialLayout
+				VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,	// VkImageLayout					finalLayout
+
+			}
 		};
 
-		const VkAttachmentReference colorAttachmentReference =
+		const VkAttachmentReference attachmentReferences[] =
 		{
-			0u,													// deUint32			attachment;
-			VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL			// VkImageLayout	layout;
+			{
+				0u,													// uint32_t			attachment
+				VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL			// VkImageLayout	layout
+			},
+			{
+				1u,													// uint32_t			attachment
+				VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL	// VkImageLayout	layout
+			},
+			{
+				VK_ATTACHMENT_UNUSED,								// deUint32         attachment;
+				VK_IMAGE_LAYOUT_UNDEFINED							// VkImageLayout    layout;
+			}
 		};
 
-		const VkAttachmentReference depthAttachmentReference =
-		{
-			VK_ATTACHMENT_UNUSED,								// deUint32			attachment;
-			VK_IMAGE_LAYOUT_UNDEFINED							// VkImageLayout	layout;
-		};
+		attachmentDescriptions.push_back(attachDescriptors[0]);
+		if (vulkanProgram.depthImageView)
+			attachmentDescriptions.push_back(attachDescriptors[1]);
 
+		deUint32 depthReferenceNdx = vulkanProgram.depthImageView ? 1 : 2;
 		const VkSubpassDescription subpassDescription =
 		{
 			(VkSubpassDescriptionFlags)0,						// VkSubpassDescriptionFlags		flags;
@@ -443,9 +497,9 @@
 			0u,													// deUint32							inputAttachmentCount;
 			DE_NULL,											// const VkAttachmentReference*		pInputAttachments;
 			1u,													// deUint32							colorAttachmentCount;
-			&colorAttachmentReference,							// const VkAttachmentReference*		pColorAttachments;
+			&attachmentReferences[0],							// const VkAttachmentReference*		pColorAttachments;
 			DE_NULL,											// const VkAttachmentReference*		pResolveAttachments;
-			&depthAttachmentReference,							// const VkAttachmentReference*		pDepthStencilAttachment;
+			&attachmentReferences[depthReferenceNdx],			// const VkAttachmentReference*		pDepthStencilAttachment;
 			0u,													// deUint32							preserveAttachmentCount;
 			DE_NULL												// const deUint32*					pPreserveAttachments;
 		};
@@ -455,8 +509,8 @@
 			VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,			// VkStructureType					sType;
 			DE_NULL,											// const void*						pNext;
 			(VkRenderPassCreateFlags)0,							// VkRenderPassCreateFlags			flags;
-			1u,													// deUint32							attachmentCount;
-			&colorAttachmentDescription,						// const VkAttachmentDescription*	pAttachments;
+			(deUint32)attachmentDescriptions.size(),			// deUint32							attachmentCount;
+			&attachmentDescriptions[0],							// const VkAttachmentDescription*	pAttachments;
 			1u,													// deUint32							subpassCount;
 			&subpassDescription,								// const VkSubpassDescription*		pSubpasses;
 			0u,													// deUint32							dependencyCount;
@@ -468,18 +522,20 @@
 
 	// Framebuffer
 	{
-		const VkImageView attachmentBindInfos[] =
-		{
-			m_colorImageView.get()
-		};
+		std::vector<VkImageView>	attachmentBindInfos;
+		deUint32					numAttachments;
+		attachmentBindInfos.push_back(*m_colorImageView);
+		if (vulkanProgram.depthImageView)
+			attachmentBindInfos.push_back(*vulkanProgram.depthImageView);
 
+		numAttachments = (deUint32)(attachmentBindInfos.size());
 		const VkFramebufferCreateInfo framebufferInfo = {
 			VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,		// VkStructureType						sType;
 			DE_NULL,										// const void*							pNext;
 			(VkFramebufferCreateFlags)0,					// VkFramebufferCreateFlags				flags;
 			*m_renderPass,									// VkRenderPass							renderPass;
-			DE_LENGTH_OF_ARRAY(attachmentBindInfos),		// uint32_t								attachmentCount;
-			attachmentBindInfos,							// const VkImageView*					pAttachments;
+			numAttachments,									// uint32_t								attachmentCount;
+			&attachmentBindInfos[0],						// const VkImageView*					pAttachments;
 			m_drawState.renderSize.x(),						// uint32_t								width;
 			m_drawState.renderSize.y(),						// uint32_t								height;
 			1u,												// uint32_t								layers;
@@ -580,9 +636,9 @@
 			VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,	// VkStructureType							sType;
 			DE_NULL,													// const void*								pNext;
 			(VkPipelineMultisampleStateCreateFlags)0,					// VkPipelineMultisampleStateCreateFlags	flags;
-			VK_SAMPLE_COUNT_1_BIT,										// VkSampleCountFlagBits					rasterizationSamples;
-			VK_FALSE,													// VkBool32									sampleShadingEnable;
-			0.0f,														// float									minSampleShading;
+			(VkSampleCountFlagBits)m_drawState.numSamples,				// VkSampleCountFlagBits					rasterizationSamples;
+			m_drawState.sampleShadingEnable ? VK_TRUE : VK_FALSE,		// VkBool32									sampleShadingEnable;
+			m_drawState.sampleShadingEnable ? 1.0f : 0.0f,				// float									minSampleShading;
 			DE_NULL,													// const VkSampleMask*						pSampleMask;
 			VK_FALSE,													// VkBool32									alphaToCoverageEnable;
 			VK_FALSE													// VkBool32									alphaToOneEnable;
@@ -602,10 +658,10 @@
 			VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,	// VkStructureType							sType;
 			DE_NULL,													// const void*								pNext;
 			(VkPipelineDepthStencilStateCreateFlags)0,					// VkPipelineDepthStencilStateCreateFlags	flags;
-			VK_FALSE,													// VkBool32									depthTestEnable;
-			VK_FALSE,													// VkBool32									depthWriteEnable;
-			VK_COMPARE_OP_LESS,											// VkCompareOp								depthCompareOp;
-			VK_FALSE,													// VkBool32									depthBoundsTestEnable;
+			m_drawState.depthTestEnable,								// VkBool32									depthTestEnable;
+			m_drawState.depthWriteEnable,								// VkBool32									depthWriteEnable;
+			mapCompareOp(m_drawState.compareOp),						// VkCompareOp								depthCompareOp;
+			VK_TRUE,													// VkBool32									depthBoundsTestEnable;
 			VK_FALSE,													// VkBool32									stencilTestEnable;
 			stencilOpState,												// VkStencilOpState							front;
 			stencilOpState,												// VkStencilOpState							back;
@@ -699,10 +755,13 @@
 		const VkDeviceSize zeroOffset = 0ull;
 
 		beginCommandBuffer(vk, *m_cmdBuffer);
+		if (vulkanProgram.descriptorSet)
+			vk.cmdBindDescriptorSets(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelineLayout, 0u, 1u, &*vulkanProgram.descriptorSet, 0u, DE_NULL);
 
 		// Begin render pass
 		{
-			const VkClearValue	clearValue = makeClearValueColor(Vec4(0.0f, 0.0f, 0.0f, 1.0f));
+			const VkClearValue	clearValue	= makeClearValueColor(Vec4(0.0f, 0.0f, 0.0f, 1.0f));
+
 			const VkRect2D		renderArea =
 			{
 				makeOffset2D(0, 0),
@@ -739,10 +798,67 @@
 				0u, DE_NULL, 0u, DE_NULL, 1u, &barrier);
 		}
 
+		// Resolve multisample image
 		{
+			if (m_drawState.numSamples != VK_SAMPLE_COUNT_1_BIT)
+			{
+				const VkImageResolve imageResolve =
+				{
+					makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u),
+					{ 0, 0, 0},
+					makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u),
+					{ 0, 0, 0},
+					makeExtent3D(m_drawState.renderSize.x(), m_drawState.renderSize.y(), 1u)
+				};
+
+				const VkImageCreateInfo resolveImageCreateInfo =
+				{
+					VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,				// VkStructureType			sType
+					DE_NULL,											// const void*				pNext
+					(VkImageCreateFlags)0,								// VkImageCreateFlags		flags
+					VK_IMAGE_TYPE_2D,									// VkImageType				imageType
+					m_drawState.colorFormat,							// VkFormat					format
+					makeExtent3D(m_drawState.renderSize.x(),			// VkExtent3D				extent;
+							m_drawState.renderSize.y(), 1u),
+					1u,													// uint32_t					mipLevels
+					1u,													// uint32_t					arrayLayers
+					VK_SAMPLE_COUNT_1_BIT,								// VkSampleCountFlagBits	samples
+					VK_IMAGE_TILING_OPTIMAL,							// VkImaageTiling			tiling
+					VK_IMAGE_USAGE_TRANSFER_DST_BIT |					// VkImageUsageFlags		usage
+					VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
+					VK_SHARING_MODE_EXCLUSIVE,							// VkSharingModeExclusive	sharingMode
+					0u,													// uint32_t					queueFamilyIndexCount
+					DE_NULL,											// const uint32_t*			pQueueFamilyIndices
+					VK_IMAGE_LAYOUT_UNDEFINED							// VkImageLayout			initialLayout
+				};
+
+				m_resolveImage = MovePtr<ImageWithMemory>(new ImageWithMemory(vk, device, allocator, resolveImageCreateInfo, MemoryRequirement::Any));
+
+				const VkImageMemoryBarrier resolveBarrier = makeImageMemoryBarrier(
+						0u, VK_ACCESS_TRANSFER_READ_BIT,
+						VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+						**m_resolveImage, colorSubresourceRange);
+
+				vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0,
+						0u, DE_NULL, 0u, DE_NULL, 1u, &resolveBarrier);
+
+				vk.cmdResolveImage(*m_cmdBuffer, **m_colorImage, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
+						**m_resolveImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1u, &imageResolve);
+
+				const VkImageMemoryBarrier barrier = makeImageMemoryBarrier(
+					VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT,
+					VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+					**m_resolveImage, colorSubresourceRange);
+
+				vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0,
+					0u, DE_NULL, 0u, DE_NULL, 1u, &barrier);
+			}
+			else
+				m_resolveImage = m_colorImage;
+
 			const VkBufferImageCopy copyRegion = makeBufferImageCopy(makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u),
 					makeExtent3D(m_drawState.renderSize.x(), m_drawState.renderSize.y(), 1u));
-			vk.cmdCopyImageToBuffer(*m_cmdBuffer, **m_colorImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, **m_colorAttachmentBuffer, 1u, &copyRegion);
+			vk.cmdCopyImageToBuffer(*m_cmdBuffer, **m_resolveImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, **m_colorAttachmentBuffer, 1u, &copyRegion);
 		}
 
 		// Barrier: copy to buffer -> host read
diff --git a/external/vulkancts/modules/vulkan/vktDrawUtil.hpp b/external/vulkancts/modules/vulkan/vktDrawUtil.hpp
index d6bd65f..8e64ac0 100644
--- a/external/vulkancts/modules/vulkan/vktDrawUtil.hpp
+++ b/external/vulkancts/modules/vulkan/vktDrawUtil.hpp
@@ -54,13 +54,19 @@
 
 struct DrawState
 {
-	const vk::VkPrimitiveTopology	topology;
-	const vk::VkFormat				colorFormat;
+	vk::VkPrimitiveTopology			topology;
+	vk::VkFormat					colorFormat;
+	vk::VkFormat					depthFormat;
 	tcu::UVec2						renderSize;
 	bool							depthClampEnable;
+	bool							depthTestEnable;
+	bool							depthWriteEnable;
+	rr::TestFunc					compareOp;
 	bool							blendEnable;
 	float							lineWidth;
 	deUint32						numPatchControlPoints;
+	deUint32						numSamples;
+	bool							sampleShadingEnable;
 
 	DrawState (const vk::VkPrimitiveTopology topology_, deUint32 renderWidth_, deUint32 renderHeight_);
 };
@@ -94,8 +100,8 @@
 	virtual void							draw					(void) = 0;
 	virtual tcu::ConstPixelBufferAccess		getColorPixels			(void) const = 0;
 protected:
-		const DrawState						m_drawState;
-		const DrawCallData					m_drawCallData;
+		const DrawState&					m_drawState;
+		const DrawCallData&					m_drawCallData;
 };
 
 class ReferenceDrawContext : public DrawContext
@@ -121,7 +127,10 @@
 
 struct VulkanProgram
 {
-	const std::vector<Shader>&				shaders;
+	const std::vector<Shader>&			shaders;
+	vk::Move<vk::VkImageView>			depthImageView;
+	vk::Move<vk::VkDescriptorSetLayout>	descriptorSetLayout;
+	vk::Move<vk::VkDescriptorSet>		descriptorSet;
 
 	VulkanProgram		(const std::vector<Shader>&			shaders_)
 		: shaders		(shaders_)
@@ -135,18 +144,19 @@
 											VulkanDrawContext	(Context&				context,
 																 const DrawState&		drawState,
 																 const DrawCallData&	drawCallData,
-																 const VulkanProgram&	vulkanProgram);
+																 VulkanProgram&			vulkanProgram);
 	virtual									~VulkanDrawContext	(void);
 	virtual void							draw				(void);
 	virtual tcu::ConstPixelBufferAccess		getColorPixels		(void) const;
 private:
-	enum Contants
+	enum VulkanContants
 	{
 		MAX_NUM_SHADER_MODULES					= 5,
 	};
 	Context&									m_context;
-	VulkanProgram								m_program;
+	VulkanProgram&								m_program;
 	de::MovePtr<vk::ImageWithMemory>			m_colorImage;
+	de::MovePtr<vk::ImageWithMemory>			m_resolveImage;
 	de::MovePtr<vk::BufferWithMemory>			m_colorAttachmentBuffer;
 	vk::refdetails::Move<vk::VkImageView>		m_colorImageView;
 	vk::refdetails::Move<vk::VkRenderPass>		m_renderPass;
diff --git a/external/vulkancts/modules/vulkan/vktShaderLibrary.cpp b/external/vulkancts/modules/vulkan/vktShaderLibrary.cpp
index 15ca3b1..15d4830 100644
--- a/external/vulkancts/modules/vulkan/vktShaderLibrary.cpp
+++ b/external/vulkancts/modules/vulkan/vktShaderLibrary.cpp
@@ -1757,7 +1757,7 @@
 		{
 			if (!specializedSources[progNdx].sources[shaderType].empty())
 			{
-				glu::ProgramSources& curSrc	= sourceCollection.glslSources.add(getShaderName((glu::ShaderType)shaderType, progNdx));
+				vk::GlslSource& curSrc	= sourceCollection.glslSources.add(getShaderName((glu::ShaderType)shaderType, progNdx));
 				curSrc.sources[shaderType] = specializedSources[progNdx].sources[shaderType];
 			}
 		}
diff --git a/external/vulkancts/modules/vulkan/vktTestPackage.cpp b/external/vulkancts/modules/vulkan/vktTestPackage.cpp
index a55cc06..4614abe 100644
--- a/external/vulkancts/modules/vulkan/vktTestPackage.cpp
+++ b/external/vulkancts/modules/vulkan/vktTestPackage.cpp
@@ -84,9 +84,9 @@
 namespace // compilation
 {
 
-vk::ProgramBinary* compileProgram (const glu::ProgramSources& source, glu::ShaderProgramInfo* buildInfo)
+vk::ProgramBinary* compileProgram (const vk::GlslSource& source, glu::ShaderProgramInfo* buildInfo)
 {
-	return vk::buildProgram(source, vk::PROGRAM_FORMAT_SPIRV, buildInfo);
+	return vk::buildProgram(source, buildInfo);
 }
 
 vk::ProgramBinary* compileProgram (const vk::SpirVAsmSource& source, vk::SpirVProgramInfo* buildInfo)
diff --git a/external/vulkancts/modules/vulkan/wsi/CMakeLists.txt b/external/vulkancts/modules/vulkan/wsi/CMakeLists.txt
index 7ee5a82..f35ada7 100644
--- a/external/vulkancts/modules/vulkan/wsi/CMakeLists.txt
+++ b/external/vulkancts/modules/vulkan/wsi/CMakeLists.txt
@@ -13,6 +13,8 @@
 	vktWsiIncrementalPresentTests.hpp
 	vktWsiDisplayTimingTests.cpp
 	vktWsiDisplayTimingTests.hpp
+	vktWsiDisplayTests.hpp
+	vktWsiDisplayTests.cpp
 	)
 
 set(DEQP_VK_WSI_LIBS
diff --git a/external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTests.cpp b/external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTests.cpp
new file mode 100644
index 0000000..8ccc5b0
--- /dev/null
+++ b/external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTests.cpp
@@ -0,0 +1,1373 @@
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2017 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Vulkan VK_KHR_display extensions coverage tests
+ *//*--------------------------------------------------------------------*/
+
+#include "vktWsiDisplayTests.hpp"
+
+#include "vktTestCase.hpp"
+#include "vkStrUtil.hpp"
+#include "vkPrograms.hpp"
+#include "vkRef.hpp"
+
+#include "tcuDefs.hpp"
+#include "tcuTestLog.hpp"
+#include "tcuResultCollector.hpp"
+
+#include "deMemory.h"
+#include "deSTLUtil.hpp"
+#include "deStringUtil.hpp"
+
+#include <set>
+#include <map>
+#include <limits>
+
+namespace vkt
+{
+namespace wsi
+{
+using namespace vk;
+using std::vector;
+using std::map;
+using std::set;
+using std::string;
+
+#ifndef TCU_FAIL_STR
+	#define TCU_FAIL_STR(MSG) TCU_FAIL(string(MSG).c_str())
+#endif
+
+enum DisplayIndexTest
+{
+	DISPLAY_TEST_INDEX_START,
+	DISPLAY_TEST_INDEX_GET_DISPLAY_PROPERTIES,
+	DISPLAY_TEST_INDEX_GET_DISPLAY_PLANES,
+	DISPLAY_TEST_INDEX_GET_DISPLAY_PLANE_SUPPORTED_DISPLAY,
+	DISPLAY_TEST_INDEX_GET_DISPLAY_MODE,
+	DISPLAY_TEST_INDEX_CREATE_DISPLAY_MODE,
+	DISPLAY_TEST_INDEX_GET_DISPLAY_PLANE_CAPABILITIES,
+	DISPLAY_TEST_INDEX_CREATE_DISPLAY_PLANE_SURFACE,
+	DISPLAY_TEST_INDEX_LAST
+};
+
+template <typename Type>
+class BinaryCompare
+{
+public:
+	bool operator() (const Type& a, const Type& b) const
+	{
+		return deMemCmp(&a, &b, sizeof(Type)) < 0;
+	}
+};
+
+typedef std::set<vk::VkDisplayKHR, BinaryCompare<vk::VkDisplayKHR> >	DisplaySet;
+typedef std::vector<vk::VkDisplayKHR>									DisplayVector;
+typedef std::vector<vk::VkDisplayModePropertiesKHR>						DisplayModePropertiesVector;
+
+const deUint32 DEUINT32_MAX = std::numeric_limits<deUint32>::max();
+
+const deUint32 RECOGNIZED_SURFACE_TRANSFORM_FLAGS =
+														  vk::VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR
+														| vk::VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR
+														| vk::VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR
+														| vk::VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR
+														| vk::VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR
+														| vk::VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR
+														| vk::VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR
+														| vk::VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR
+														| vk::VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR;
+
+const deUint32 RECOGNIZED_DISPLAY_PLANE_ALPHA_FLAGS =
+														  VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR
+														| VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR
+														| VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR
+														| VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR;
+enum DisplayMaxTestedConsts
+{
+	MAX_TESTED_DISPLAY_COUNT	= 16,
+	MAX_TESTED_PLANE_COUNT		= 16,
+};
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Return Vulkan result name or code as std::string.
+ *
+ * \param result Vulkan code to convert to string
+ * \return Vulkun result code name or code number as std::string
+ *//*--------------------------------------------------------------------*/
+std::string getResultAsString (vk::VkResult result)
+{
+	const char* resultAsChar = vk::getResultName(result);
+
+	if (resultAsChar != DE_NULL)
+		return std::string(resultAsChar);
+	else
+		return de::toString(result);
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Moves test index to next test skipping middle tests.
+ *
+ * Gets first 3 tests and last 3 tests on long sequences.
+ * After test number 2 moves index value to endIndex - 3.
+ * Shortens the number of tests executed by skipping middle tests.
+ *
+ * Example:
+ * for (i=0; i<endIndex; nextTestNumber(i, endIndex))
+ * with endIndex = 4 generates 0,1,2,3
+ * with endIndex = 9 generates 0,1,2,6,7,8
+ *
+ * \param index    Current iterator value
+ * \param endIndex First number out of iteration sequence
+ * \return new iterator value
+ *//*--------------------------------------------------------------------*/
+deUint32 nextTestNumber (deUint32 index, deUint32 endIndex)
+{
+	deUint32 result;
+
+	if (endIndex > 6 && index == 2)
+		result = endIndex - 3;
+	else
+		result = index + 1;
+
+	return result;
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Vulkan VK_KHR_display extensions coverage tests
+ *//*--------------------------------------------------------------------*/
+class DisplayCoverageTestInstance : public TestInstance
+{
+public:
+								DisplayCoverageTestInstance						(Context& context, const DisplayIndexTest testId);
+private:
+	typedef void				(DisplayCoverageTestInstance::*EachSurfaceFunctionPtr)
+																				(VkSurfaceKHR& surface, VkDisplayModePropertiesKHR& modeProperties);
+
+	bool						getDisplays										(DisplayVector& displays);
+	bool						getDisplaysForPlane								(deUint32 plane, DisplayVector& displays);
+	bool						getDisplayModeProperties						(VkDisplayKHR display, DisplayModePropertiesVector& modeProperties);
+
+	tcu::TestStatus				testGetPhysicalDeviceDisplayPropertiesKHR		(void);
+	tcu::TestStatus				testGetPhysicalDeviceDisplayPlanePropertiesKHR	(void);
+	tcu::TestStatus				testGetDisplayPlaneSupportedDisplaysKHR			(void);
+	tcu::TestStatus				testGetDisplayModePropertiesKHR					(void);
+	tcu::TestStatus				testCreateDisplayModeKHR						(void);
+	tcu::TestStatus				testGetDisplayPlaneCapabilitiesKHR				(void);
+	tcu::TestStatus				testCreateDisplayPlaneSurfaceKHR				(void);
+	tcu::TestStatus				testCreateSharedSwapchainsKHR					(void);
+	tcu::TestStatus				iterate											(void);
+
+	void						testCreateSharedSwapchainsKHRforSurface			(VkSurfaceKHR& surface, VkDisplayModePropertiesKHR& modeProperties);
+
+	const InstanceInterface&	m_vki;
+	const DeviceInterface&		m_vkd;
+	tcu::TestLog&				m_log;
+	const VkPhysicalDevice		m_physicalDevice;
+	const DisplayIndexTest		m_testId;
+};
+
+
+/*--------------------------------------------------------------------*//*!
+ * \brief DisplayCoverageTestInstance constructor
+ *
+ * Initializes DisplayCoverageTestInstance object
+ *
+ * \param context    Context object
+ * \param parameters Test parameters structure
+ *//*--------------------------------------------------------------------*/
+DisplayCoverageTestInstance::DisplayCoverageTestInstance (Context& context, const DisplayIndexTest testId)
+	: TestInstance		(context)
+	, m_vki				(m_context.getInstanceInterface())
+	, m_vkd				(m_context.getDeviceInterface())
+	, m_log				(m_context.getTestContext().getLog())
+	, m_physicalDevice	(m_context.getPhysicalDevice())
+	, m_testId			(testId)
+{
+	const std::string extensionName("VK_KHR_display");
+
+	if(!de::contains(context.getInstanceExtensions().begin(), context.getInstanceExtensions().end(), extensionName))
+		TCU_THROW(NotSupportedError, std::string(extensionName + " is not supported").c_str());
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Step forward test execution
+ *
+ * \return true if application should call iterate() again and false
+ *         if test execution session is complete.
+ *//*--------------------------------------------------------------------*/
+tcu::TestStatus DisplayCoverageTestInstance::iterate (void)
+{
+	switch (m_testId)
+	{
+		case DISPLAY_TEST_INDEX_GET_DISPLAY_PROPERTIES:					return testGetPhysicalDeviceDisplayPropertiesKHR();			break;
+		case DISPLAY_TEST_INDEX_GET_DISPLAY_PLANES:						return testGetPhysicalDeviceDisplayPlanePropertiesKHR();	break;
+		case DISPLAY_TEST_INDEX_GET_DISPLAY_PLANE_SUPPORTED_DISPLAY:	return testGetDisplayPlaneSupportedDisplaysKHR();			break;
+		case DISPLAY_TEST_INDEX_GET_DISPLAY_MODE:						return testGetDisplayModePropertiesKHR();					break;
+		case DISPLAY_TEST_INDEX_CREATE_DISPLAY_MODE:					return testCreateDisplayModeKHR();							break;
+		case DISPLAY_TEST_INDEX_GET_DISPLAY_PLANE_CAPABILITIES:			return testGetDisplayPlaneCapabilitiesKHR();				break;
+		case DISPLAY_TEST_INDEX_CREATE_DISPLAY_PLANE_SURFACE:			return testCreateDisplayPlaneSurfaceKHR();					break;
+		default:
+		{
+			DE_FATAL("Impossible");
+		}
+	}
+
+	TCU_FAIL("Invalid test identifier");
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Fills vector with available displays. Clears passed vector at start.
+ *
+ * \param displays The vector filled with display handles
+ * \return true on success, false on error
+ *//*--------------------------------------------------------------------*/
+bool DisplayCoverageTestInstance::getDisplays(DisplayVector& displays)
+{
+	deUint32							countReported	=	0u;
+	deUint32							countRetrieved	=	0u;
+	std::vector<VkDisplayPropertiesKHR>	displaysProps;
+	VkResult							result;
+
+	displays.clear();
+
+	result = m_vki.getPhysicalDeviceDisplayPropertiesKHR(	m_physicalDevice,	// VkPhysicalDevice			physicalDevice
+															&countReported,		// uint32_t*				pPropertyCount
+															DE_NULL);			// VkDisplayPropertiesKHR*	pProperties
+
+	if (result != VK_SUCCESS)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "vkGetPhysicalDeviceDisplayPropertiesKHR failed with " << getResultAsString(result)
+				<< " reported items count " << countReported
+				<< tcu::TestLog::EndMessage;
+
+		return false;
+	}
+
+	displaysProps.resize(countReported);
+
+	countRetrieved = countReported;
+
+	result = m_vki.getPhysicalDeviceDisplayPropertiesKHR(	m_physicalDevice,	// VkPhysicalDevice			physicalDevice
+															&countRetrieved,	// uint32_t*				pPropertyCount
+															&displaysProps[0]);	// VkDisplayPropertiesKHR*	pProperties
+
+	if (result != VK_SUCCESS || countRetrieved > countReported)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "vkGetPhysicalDeviceDisplayPropertiesKHR failed with " << getResultAsString(result)
+				<< " reported items count " << countReported
+				<< " retrieved items count " << countRetrieved
+				<< tcu::TestLog::EndMessage;
+
+		return false;
+	}
+
+	displays.reserve(countRetrieved);
+
+	for (deUint32	displayIndex = 0;
+					displayIndex < countRetrieved;
+					displayIndex++)
+	{
+		const VkDisplayKHR display = displaysProps[displayIndex].display;
+
+		if (display == DE_NULL)
+		{
+			displays.clear();
+
+			return false;
+		}
+
+		displays.push_back(display);
+	}
+
+	return true;
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Fills vector with available displays for plane specified.
+ *
+ * Clears passed vector at start and on error.
+ *
+ * \param plane		The plane to get displays for
+ * \param displays	The vector filled with display handles
+ * \return true on success, false on error
+ *//*--------------------------------------------------------------------*/
+bool DisplayCoverageTestInstance::getDisplaysForPlane(deUint32 plane, DisplayVector& displays)
+{
+	deUint32	countReported	=	0u;
+	deUint32	countRetrieved	=	0u;
+	VkResult	result;
+
+	displays.clear();
+
+	result = m_vki.getDisplayPlaneSupportedDisplaysKHR(	m_physicalDevice,	// VkPhysicalDevice	physicalDevice
+														plane,				// uint32_t			planeIndex
+														&countReported,		// uint32_t*		pDisplayCount
+														DE_NULL);			// VkDisplayKHR*	pDisplays
+
+	if (result != VK_SUCCESS)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "vkGetDisplayPlaneSupportedDisplaysKHR failed with " << getResultAsString(result)
+				<< " for plane " << plane
+				<< " reported items count " << countReported
+				<< tcu::TestLog::EndMessage;
+
+		return false;
+	}
+
+	displays.resize(countReported);
+
+	countRetrieved = countReported;
+
+	result = m_vki.getDisplayPlaneSupportedDisplaysKHR(	m_physicalDevice,	// VkPhysicalDevice	physicalDevice
+														plane,				// uint32_t			planeIndex
+														&countRetrieved,	// uint32_t*		pDisplayCount
+														&displays[0]);		// VkDisplayKHR*	pDisplays
+
+	if (result != VK_SUCCESS || countRetrieved > countReported)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "vkGetDisplayPlaneSupportedDisplaysKHR failed with " << getResultAsString(result)
+				<< " for plane " << plane
+				<< " reported items count " << countReported
+				<< " retrieved items count " << countRetrieved
+				<< tcu::TestLog::EndMessage;
+
+		displays.clear();
+
+		return false;
+	}
+
+	if (countRetrieved < countReported)
+		displays.resize(countRetrieved);
+
+	return true;
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Fills vector with available modes properties for display specified.
+ *
+ * Clears passed vector at start and on error.
+ *
+ * \param display	The display to get modes for
+ * \param modes		The vector filled with display mode properties structures
+ * \return true on success, false on error
+ *//*--------------------------------------------------------------------*/
+bool DisplayCoverageTestInstance::getDisplayModeProperties(VkDisplayKHR display, DisplayModePropertiesVector& modeProperties)
+{
+	deUint32	countReported	=	0u;
+	deUint32	countRetrieved	=	0u;
+	VkResult	result;
+
+	modeProperties.clear();
+
+	result = m_vki.getDisplayModePropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice				physicalDevice
+												display,				// VkDisplayKHR					display
+												&countReported,			// uint32_t*					pPropertyCount
+												DE_NULL);				// VkDisplayModePropertiesKHR*	pProperties
+
+	if (result != VK_SUCCESS)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "vkGetDisplayModePropertiesKHR failed with " << getResultAsString(result)
+				<< " for display " << display
+				<< " reported items count " << countReported
+				<< tcu::TestLog::EndMessage;
+
+		return false;
+	}
+
+	modeProperties.resize(countReported);
+
+	countRetrieved = countReported;
+
+	result = m_vki.getDisplayModePropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice				physicalDevice
+												display,				// VkDisplayKHR					display
+												&countRetrieved,		// uint32_t*					pPropertyCount
+												&modeProperties[0]);	// VkDisplayModePropertiesKHR*	pProperties
+
+	if (result != VK_SUCCESS || countRetrieved > countReported)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "vkGetDisplayModePropertiesKHR failed with " << getResultAsString(result)
+				<< " for display " << display
+				<< " reported items count " << countReported
+				<< " retrieved items count " << countReported
+				<< tcu::TestLog::EndMessage;
+
+		modeProperties.clear();
+
+		return false;
+	}
+
+	if (countRetrieved < countReported)
+		modeProperties.resize(countRetrieved);
+
+	return true;
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Display enumeration coverage test
+ *
+ * Throws ResourceError exception in case no displays available.
+ * Throws an exception on fail.
+ *
+ * \return tcu::TestStatus::pass on success
+ *//*--------------------------------------------------------------------*/
+tcu::TestStatus DisplayCoverageTestInstance::testGetPhysicalDeviceDisplayPropertiesKHR(void)
+{
+	deUint32				displayCountReported	=	0u;
+	deUint32				displayCountToTest		=	0u;
+	tcu::ResultCollector	results						(m_log);
+	VkResult				result;
+
+	result = m_vki.getPhysicalDeviceDisplayPropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice			physicalDevice
+															&displayCountReported,	// uint32_t*				pPropertyCount
+															DE_NULL);				// VkDisplayPropertiesKHR*	pProperties
+
+	if (   result != VK_SUCCESS
+		&& result != VK_INCOMPLETE
+		&& result != VK_ERROR_OUT_OF_HOST_MEMORY
+		&& result != VK_ERROR_OUT_OF_DEVICE_MEMORY
+		)
+	{
+		TCU_FAIL_STR(string("Invalid result ") + getResultAsString(result));
+	}
+
+	if (result != VK_SUCCESS)
+		TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+
+	if (displayCountReported == 0)
+		TCU_THROW(ResourceError, std::string("Cannot perform test: no displays found").c_str());
+
+	displayCountToTest = displayCountReported;
+	if (displayCountReported > MAX_TESTED_DISPLAY_COUNT)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "Number of displays reported is too high " << displayCountReported
+				<< ". Test is limited to " << MAX_TESTED_DISPLAY_COUNT
+				<< tcu::TestLog::EndMessage;
+
+		displayCountToTest = MAX_TESTED_DISPLAY_COUNT;
+	}
+
+	// Test the call correctly writes data in various size arrays
+	for (deUint32	displayCountRequested = 0;
+					displayCountRequested < displayCountToTest + 2;
+					displayCountRequested++)
+	{
+		const deUint32						displayCountExpected	=	std::min(displayCountRequested, displayCountReported);
+		const VkDisplayPropertiesKHR		invalidDisplayProps		=	{	// Most values are set to fail the test to make sure driver updates these
+																			DE_NULL,								// VkDisplayKHR					display;
+																			DE_NULL,								// const char*					displayName;
+																			{0, 0},									// VkExtent2D					physicalDimensions;
+																			{0, 0},									// VkExtent2D					physicalResolution;
+																			~RECOGNIZED_SURFACE_TRANSFORM_FLAGS,	// VkSurfaceTransformFlagsKHR	supportedTransforms;
+																			(vk::VkBool32)(VK_TRUE + 1),			// VkBool32						planeReorderPossible;
+																			(vk::VkBool32)(VK_TRUE + 1)				// VkBool32						persistentContent;
+																		};
+		const VkDisplayKHR					canaryDisplay			=	static_cast<VkDisplayKHR>(0xABCDEF11);
+		const deUint32						canaryItemCount			=	1;
+		std::vector<VkDisplayPropertiesKHR>	displaysProps				(displayCountRequested + canaryItemCount, invalidDisplayProps);
+		deUint32							displayCountRetrieved	=	displayCountRequested;
+		DisplaySet							displaySet;
+
+		displaysProps[displayCountExpected].display = canaryDisplay;
+
+		result = m_vki.getPhysicalDeviceDisplayPropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice			physicalDevice
+																&displayCountRetrieved,	// uint32_t*				pPropertyCount
+																&displaysProps[0]);		// VkDisplayPropertiesKHR*	pProperties
+
+		// Check amount of data written equals to expected
+		if (displayCountRetrieved != displayCountExpected)
+			TCU_FAIL_STR(	string("displayCountRetrieved != displayCountExpected, ") +
+							de::toString(displayCountRetrieved) + " != " + de::toString(displayCountExpected));
+
+		if (displayCountRequested >= displayCountReported)
+		{
+			if (result != VK_SUCCESS)
+				TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+		}
+		else
+		{
+			if (result != VK_INCOMPLETE)
+				TCU_FAIL_STR(string("Expected VK_INCOMPLETE. Have ") + getResultAsString(result));
+		}
+
+		// Check the driver has written something
+		for (deUint32	displayIndex = 0;
+						displayIndex < displayCountRetrieved;
+						displayIndex++)
+		{
+			displaySet.insert(displaysProps[displayIndex].display);
+
+			results.check(	displaysProps[displayIndex].display != invalidDisplayProps.display,
+							"Invalid display handle for display number " + de::toString(displayIndex));
+
+			results.check(	displaysProps[displayIndex].planeReorderPossible == VK_TRUE || displaysProps[displayIndex].planeReorderPossible == VK_FALSE,
+							"planeReorderPossible neither VK_TRUE, nor VK_FALSE");
+
+			results.check(	displaysProps[displayIndex].persistentContent == VK_TRUE || displaysProps[displayIndex].persistentContent == VK_FALSE,
+							"persistentContent neither VK_TRUE, nor VK_FALSE");
+
+			results.check(	(displaysProps[displayIndex].supportedTransforms & invalidDisplayProps.supportedTransforms) == 0,
+							"supportedTransforms contains unrecognized flags");
+
+			// Outside specification, but resolution 0x0 pixels will break many applications
+			results.check(	displaysProps[displayIndex].physicalResolution.height != 0,
+							"physicalResolution.height cannot be zero");
+
+			// Outside specification, but resolution 0x0 pixels will break many applications
+			results.check(	displaysProps[displayIndex].physicalResolution.width != 0,
+							"physicalResolution.width cannot be zero");
+
+			if (results.getResult() != QP_TEST_RESULT_PASS)
+			{
+				m_log	<< tcu::TestLog::Message
+						<< "Error detected " << results.getMessage()
+						<< " for display " << displayIndex << " with properties " << displaysProps[displayIndex]
+						<< " invalid display properties are " << invalidDisplayProps
+						<< tcu::TestLog::EndMessage;
+
+				TCU_FAIL_STR(results.getMessage());
+			}
+		}
+
+		// Check the driver has not written more than requested
+		if (displaysProps[displayCountExpected].display != canaryDisplay)
+			TCU_FAIL("Memory damage detected: driver has written more than expected");
+
+		// Check display handle uniqueness
+		if (displaySet.size() != displayCountRetrieved)
+			TCU_FAIL("Display handle duplication detected");
+	}
+
+	return tcu::TestStatus::pass("pass");
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Plane enumeration coverage test
+ *
+ * Throws an exception on fail.
+ *
+ * \return tcu::TestStatus::pass on success
+ *//*--------------------------------------------------------------------*/
+tcu::TestStatus DisplayCoverageTestInstance::testGetPhysicalDeviceDisplayPlanePropertiesKHR(void)
+{
+	DisplayVector			displaysVector;
+	DisplaySet				displaySet;
+	deUint32				planeCountReported	=	0u;
+	deUint32				planeCountTested	=	0u;
+	tcu::ResultCollector	results					(m_log);
+	VkResult				result;
+
+	// Create a list of displays available
+	if (!getDisplays(displaysVector))
+		TCU_FAIL("Failed to retrieve displays");
+
+	if (displaysVector.empty())
+		TCU_FAIL("No displays reported");
+
+	displaySet = DisplaySet(displaysVector.begin(), displaysVector.end());
+
+	// Get planes to test
+	result = m_vki.getPhysicalDeviceDisplayPlanePropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice				physicalDevice
+																&planeCountReported,	// uint32_t*					pPropertyCount
+																DE_NULL);				// VkDisplayPlanePropertiesKHR*	pProperties
+
+	if (   result != VK_SUCCESS
+		&& result != VK_INCOMPLETE
+		&& result != VK_ERROR_OUT_OF_HOST_MEMORY
+		&& result != VK_ERROR_OUT_OF_DEVICE_MEMORY
+		)
+	{
+		TCU_FAIL_STR(string("Invalid result ") + getResultAsString(result));
+	}
+
+	if (result != VK_SUCCESS)
+		TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+
+	if (planeCountReported == 0)
+		TCU_THROW(ResourceError, "Cannot perform test: no planes found");
+
+	planeCountTested = planeCountReported;
+	if (planeCountReported > MAX_TESTED_PLANE_COUNT)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "Number of planes reported is too high " << planeCountReported
+				<< ". Test is limited to " << MAX_TESTED_PLANE_COUNT
+				<< tcu::TestLog::EndMessage;
+
+		planeCountTested = MAX_TESTED_PLANE_COUNT;
+	}
+
+	// Test the call correctly writes data in various size arrays
+	for (deUint32	planeCountRequested = 0;
+					planeCountRequested < planeCountTested + 2;
+					planeCountRequested++)
+	{
+		const deUint32								planeCountExpected	=	std::min(planeCountRequested, planeCountReported);
+		const VkDisplayPlanePropertiesKHR			invalidPlaneProps	=	{	// Most values are set to fail the test to make sure driver updates these
+																				DE_NULL,		// VkDisplayKHR	currentDisplay
+																				DEUINT32_MAX	// deUint32		currentStackIndex
+																			};
+		const VkDisplayKHR							canaryDisplay		=	static_cast<VkDisplayKHR>(0xABCDEF11);
+		const deUint32								canaryItemCount		=	1;
+		std::vector<VkDisplayPlanePropertiesKHR>	planeProps				(planeCountRequested + canaryItemCount, invalidPlaneProps);
+		deUint32									planeCountRetrieved	=	planeCountRequested;
+
+		planeProps[planeCountExpected].currentDisplay = canaryDisplay;
+
+		result = m_vki.getPhysicalDeviceDisplayPlanePropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice				physicalDevice
+																	&planeCountRetrieved,	// uint32_t*					pPropertyCount
+																	&planeProps[0]);		// VkDisplayPlanePropertiesKHR*	pProperties
+
+		// Check amount of data written equals to expected
+		if (planeCountRetrieved != planeCountExpected)
+			TCU_FAIL_STR(	string("planeCountRetrieved != planeCountExpected, ") +
+							de::toString(planeCountRetrieved) + " != " + de::toString(planeCountExpected));
+
+		if (planeCountRequested >= planeCountReported)
+		{
+			if (result != VK_SUCCESS)
+				TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+		}
+		else
+		{
+			if (result != VK_INCOMPLETE)
+				TCU_FAIL_STR(string("Expected VK_INCOMPLETE. Have ") + getResultAsString(result));
+		}
+
+		// Check the driver has written something
+		for (deUint32	planeIndex = 0;
+						planeIndex < planeCountRetrieved;
+						planeIndex++)
+		{
+			const VkDisplayKHR currentDisplay = planeProps[planeIndex].currentDisplay;
+
+			results.check(	planeProps[planeIndex].currentStackIndex < planeCountReported,
+							"CurrentStackIndex must be less than the number of planes reported " + de::toString(planeCountReported));
+
+			results.check(	currentDisplay == DE_NULL || de::contains(displaySet, currentDisplay),
+							"Plane bound to invalid handle " + de::toString(currentDisplay));
+
+			if (results.getResult() != QP_TEST_RESULT_PASS)
+			{
+				m_log	<< tcu::TestLog::Message
+						<< "Error detected " << results.getMessage()
+						<< " for plane " << planeIndex << " with properties " << planeProps[planeIndex]
+						<< tcu::TestLog::EndMessage;
+
+				TCU_FAIL_STR(results.getMessage());
+			}
+		}
+
+		// Check the driver has not written more than requested
+		if (planeProps[planeCountExpected].currentDisplay != canaryDisplay)
+			TCU_FAIL("Memory damage detected: driver has written more than expected");
+	}
+
+	return tcu::TestStatus::pass("pass");
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Display plane support coverage test
+ *
+ * Throws an exception on fail.
+ *
+ * \return tcu::TestStatus::pass on success
+ *//*--------------------------------------------------------------------*/
+tcu::TestStatus DisplayCoverageTestInstance::testGetDisplayPlaneSupportedDisplaysKHR(void)
+{
+	deUint32		planeCountReported	=	0u;
+	deUint32		planeCountTested	=	0u;
+	VkResult		result;
+	DisplayVector	displaysVector;
+	DisplaySet		displaySet;
+
+	if (!getDisplays(displaysVector))
+		TCU_FAIL("Failed to retrieve displays");
+
+	if (displaysVector.empty())
+		TCU_FAIL("No displays reported");
+
+	displaySet = DisplaySet(displaysVector.begin(), displaysVector.end());
+
+	result = m_vki.getPhysicalDeviceDisplayPlanePropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice				physicalDevice
+																&planeCountReported,	// uint32_t*					pPropertyCount
+																DE_NULL);				// VkDisplayPlanePropertiesKHR*	pProperties
+
+	if (   result != VK_SUCCESS
+		&& result != VK_INCOMPLETE
+		&& result != VK_ERROR_OUT_OF_HOST_MEMORY
+		&& result != VK_ERROR_OUT_OF_DEVICE_MEMORY
+		)
+	{
+		TCU_FAIL_STR(string("Invalid result ") + getResultAsString(result));
+	}
+
+	if (result != VK_SUCCESS)
+		TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+
+	if (planeCountReported == 0)
+		TCU_THROW(ResourceError, "Cannot perform test: no planes supported");
+
+	planeCountTested = planeCountReported;
+	if (planeCountReported > MAX_TESTED_PLANE_COUNT)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "Number of planes reported is too high " << planeCountReported
+				<< ". Test is limited to " << MAX_TESTED_PLANE_COUNT
+				<< tcu::TestLog::EndMessage;
+
+		planeCountTested = MAX_TESTED_PLANE_COUNT;
+	}
+
+	for (deUint32	planeIndex = 0;
+					planeIndex < planeCountTested;
+					planeIndex++)
+	{
+		deUint32 displayCountReported = 0u;
+
+		result = m_vki.getDisplayPlaneSupportedDisplaysKHR(	m_physicalDevice,		// VkPhysicalDevice	physicalDevice
+															planeIndex,				// uint32_t			planeIndex
+															&displayCountReported,	// uint32_t*		pDisplayCount
+															DE_NULL);				// VkDisplayKHR*	pDisplays
+
+		if (result != VK_SUCCESS)
+			TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+
+		// Test the call correctly writes data in various size arrays
+		for (deUint32	displayCountRequested = 0;
+						displayCountRequested < displayCountReported + 2;
+						displayCountRequested++)
+		{
+			const deUint32				displayCountExpected	=	std::min(displayCountRequested, displayCountReported);
+			const VkDisplayKHR			nullDisplay				=	DE_NULL;
+			const VkDisplayKHR			canaryDisplay			=	static_cast<VkDisplayKHR>(0xABCDEF11);
+			const deUint32				canaryItemCount			=	1;
+			std::vector<VkDisplayKHR>	displaysForPlane			(displayCountRequested + canaryItemCount, nullDisplay);
+			deUint32					displayCountRetrieved	=	displayCountRequested;
+
+			displaysForPlane[displayCountExpected] = canaryDisplay;
+
+			result = m_vki.getDisplayPlaneSupportedDisplaysKHR(	m_physicalDevice,		// VkPhysicalDevice	physicalDevice
+																planeIndex,				// uint32_t			planeIndex
+																&displayCountRetrieved,	// uint32_t*		pDisplayCount
+																&displaysForPlane[0]);	// VkDisplayKHR*	pDisplays
+
+			// Check amount of data written equals to expected
+			if (displayCountRetrieved != displayCountExpected)
+				TCU_FAIL_STR(	string("displayCountRetrieved != displayCountExpected, ") +
+								de::toString(displayCountRetrieved) + " != " + de::toString(displayCountExpected));
+
+			if (displayCountRequested >= displayCountReported)
+			{
+				if (result != VK_SUCCESS)
+					TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+			}
+			else
+			{
+				if (result != VK_INCOMPLETE)
+					TCU_FAIL_STR(string("Expected VK_INCOMPLETE. Have ") + getResultAsString(result));
+			}
+
+			// Check the driver has written something
+			for (deUint32	displayIndex = 0;
+							displayIndex < displayCountExpected;
+							displayIndex++)
+			{
+				const VkDisplayKHR display = displaysForPlane[displayIndex];
+
+				if (display != nullDisplay)
+				{
+					if (!de::contains(displaySet, display))
+					{
+						TCU_FAIL_STR("Invalid display handle " + de::toString(display));
+					}
+				}
+			}
+
+			// Check the driver has not written more than requested
+			if (displaysForPlane[displayCountExpected] != canaryDisplay)
+				TCU_FAIL("Memory damage detected: driver has written more than expected");
+		}
+	}
+
+	return tcu::TestStatus::pass("pass");
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Display mode properties coverage test
+ *
+ * Throws an exception on fail.
+ *
+ * \return tcu::TestStatus::pass on success
+ *//*--------------------------------------------------------------------*/
+tcu::TestStatus DisplayCoverageTestInstance::testGetDisplayModePropertiesKHR(void)
+{
+	VkResult		result;
+	DisplayVector	displaysVector;
+
+	if (!getDisplays(displaysVector))
+		TCU_FAIL("Failed to retrieve displays list");
+
+	if (displaysVector.empty())
+		TCU_FAIL("No displays reported");
+
+	for (DisplayVector::iterator	it =  displaysVector.begin();
+									it != displaysVector.end();
+									it++)
+	{
+		VkDisplayKHR	display				= *it;
+		deUint32		modesCountReported	= 0u;
+
+		result = m_vki.getDisplayModePropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice				physicalDevice
+													display,				// VkDisplayKHR					display
+													&modesCountReported,	// uint32_t*					pPropertyCount
+													DE_NULL);				// VkDisplayModePropertiesKHR*	pProperties
+
+		// Test the call correctly writes data in various size arrays
+		for (deUint32	modesCountRequested = 0;
+						modesCountRequested < modesCountReported + 2;
+						modesCountRequested = nextTestNumber(modesCountRequested, modesCountReported + 2))
+		{
+			const deUint32							modesCountExpected	=	std::min(modesCountRequested, modesCountReported);
+			const VkDisplayModeKHR					nullDisplayMode		=	DE_NULL;
+			const VkDisplayModePropertiesKHR		nullMode			=	{
+																				nullDisplayMode,	// VkDisplayModeKHR				displayMode
+																				{					// VkDisplayModeParametersKHR	parameters
+																					{0, 0},			// VkExtent2D					visibleRegion
+																					0				// uint32_t						refreshRate
+																				}
+																			};
+			const VkDisplayModeKHR					canaryDisplayMode	=	static_cast<VkDisplayModeKHR>(0xABCDEF11);
+			const deUint32							canaryItemCount		=	1;
+			std::vector<VkDisplayModePropertiesKHR>	modesForDisplay			(modesCountRequested + canaryItemCount, nullMode);
+			deUint32								modesCountRetrieved	=	modesCountRequested;
+
+			modesForDisplay[modesCountExpected].displayMode = canaryDisplayMode;
+
+			result = m_vki.getDisplayModePropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice				physicalDevice
+														display,				// VkDisplayKHR					display
+														&modesCountRetrieved,	// uint32_t*					pPropertyCount
+														&modesForDisplay[0]);	// VkDisplayModePropertiesKHR*	pProperties
+
+			// Check amount of data written equals to expected
+			if (modesCountRetrieved != modesCountExpected)
+				TCU_FAIL_STR(	string("modesCountRetrieved != modesCountExpected, ") +
+								de::toString(modesCountRetrieved) + " != " + de::toString(modesCountExpected));
+
+			if (modesCountRequested >= modesCountReported)
+			{
+				if (result != VK_SUCCESS)
+					TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+			}
+			else
+			{
+				if (result != VK_INCOMPLETE)
+					TCU_FAIL_STR(string("Expected VK_INCOMPLETE. Have ") + getResultAsString(result));
+			}
+
+			// Check the driver has written something
+			for (deUint32	modeIndex = 0;
+							modeIndex < modesCountExpected;
+							modeIndex++)
+			{
+				const VkDisplayModePropertiesKHR theModeProperties = modesForDisplay[modeIndex];
+
+				if (theModeProperties.displayMode == nullMode.displayMode)
+					TCU_FAIL_STR("Invalid mode display handle reported for display " + de::toString(display));
+			}
+
+			// Check the driver has not written more than requested
+			if (modesForDisplay[modesCountExpected].displayMode != canaryDisplayMode)
+				TCU_FAIL("Memory damage detected: driver has written more than expected");
+		}
+	}
+
+	return tcu::TestStatus::pass("pass");
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Create display mode coverage test
+ *
+ * Throws an exception on fail.
+ *
+ * \return tcu::TestStatus::pass on success
+ *//*--------------------------------------------------------------------*/
+tcu::TestStatus	DisplayCoverageTestInstance::testCreateDisplayModeKHR(void)
+{
+	DisplayVector	displaysVector;
+	VkResult		result;
+
+	if (!getDisplays(displaysVector))
+		TCU_FAIL("Failed to retrieve displays");
+
+	if (displaysVector.empty())
+		TCU_FAIL("No displays reported");
+
+	for (DisplayVector::iterator	it =  displaysVector.begin();
+									it != displaysVector.end();
+									it++)
+	{
+		const VkDisplayKHR						display				=	*it;
+		DisplayModePropertiesVector::size_type	builtinModesCount	=	0u;
+		VkDisplayModePropertiesKHR				validModeProperties;
+		VkDisplayModeKHR						mode				=	DE_NULL;
+		DisplayModePropertiesVector				modes;
+		VkDisplayModeCreateInfoKHR				createInfo			=	{
+																			VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR,	// VkStructureType				sType
+																			DE_NULL,										// const void*					pNext
+																			0,												// VkDisplayModeCreateFlagsKHR	flags
+																			{												// VkDisplayModeParametersKHR	parameters
+																				{0, 0},										// VkExtent2D					visibleRegion
+																				0											// uint32_t						refreshRate
+																			}
+																		};
+
+		if (!getDisplayModeProperties(display, modes))
+			TCU_FAIL("Failed to retrieve display mode properties");
+
+		if (modes.size() < 1)
+			TCU_FAIL("At least one mode expected to be returned");
+
+		// Builtin mode count should not be updated with a new mode. Get initial builtin mode count
+		builtinModesCount = modes.size();
+
+		// Assume first available builtin mode as a valid mode sample
+		validModeProperties = modes[0];
+
+		// Do negative test by making one of parameters unacceptable
+		for (deUint32	testIndex = 0;
+						testIndex < 3;
+						testIndex++)
+		{
+			VkDisplayModeCreateInfoKHR	createInfoFail		(createInfo);
+			VkDisplayModeKHR			modeFail		=	DE_NULL;
+
+			createInfoFail.parameters = validModeProperties.parameters;
+
+			switch (testIndex)
+			{
+				case 0:		createInfoFail.parameters.refreshRate			= 0;	break;
+				case 1:		createInfoFail.parameters.visibleRegion.width	= 0;	break;
+				case 2:		createInfoFail.parameters.visibleRegion.height	= 0;	break;
+				default:	DE_FATAL("Impossible");									break;
+			}
+
+			result = m_vki.createDisplayModeKHR(	m_physicalDevice,	// VkPhysicalDevice						physicalDevice
+													display,			// VkDisplayKHR							display
+													&createInfoFail,	// const VkDisplayModeCreateInfoKHR*	pCreateInfo
+													DE_NULL,			// const VkAllocationCallbacks*			pAllocator
+													&modeFail);			// VkDisplayModeKHR*					pMode
+
+			if (result != VK_ERROR_INITIALIZATION_FAILED)
+				TCU_FAIL_STR(string("Expected VK_ERROR_INITIALIZATION_FAILED. Have ") + getResultAsString(result));
+
+			if (modeFail != DE_NULL)
+				TCU_FAIL("Mode should be kept invalid on fail");
+		}
+
+		// At last create valid display mode
+		createInfo.parameters = validModeProperties.parameters;
+
+		result = m_vki.createDisplayModeKHR(	m_physicalDevice,	// VkPhysicalDevice						physicalDevice
+												display,			// VkDisplayKHR							display
+												&createInfo,		// const VkDisplayModeCreateInfoKHR*	pCreateInfo
+												DE_NULL,			// const VkAllocationCallbacks*			pAllocator
+												&mode);				// VkDisplayModeKHR*					pMode
+
+		if (result != VK_SUCCESS)
+			TCU_FAIL_STR("Expected VK_SUCCESS. Have " + getResultAsString(result));
+
+		if (mode == DE_NULL)
+			TCU_FAIL("Valid handle expected");
+
+		// Builtin mode count should not be updated with a new mode
+		modes.clear();
+
+		if (!getDisplayModeProperties(display, modes))
+			TCU_FAIL("Failed to retrieve display mode properties");
+
+		if (builtinModesCount != modes.size())
+			TCU_FAIL_STR(	string("Mode count has changed from ") + de::toString(builtinModesCount) +
+							string(" to ") + de::toString(modes.size()));
+	}
+
+	return tcu::TestStatus::pass("pass");
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Display-plane capabilities coverage test
+ *
+ * Throws an exception on fail.
+ *
+ * \return tcu::TestStatus::pass on success
+ *//*--------------------------------------------------------------------*/
+tcu::TestStatus	DisplayCoverageTestInstance::testGetDisplayPlaneCapabilitiesKHR(void)
+{
+	deUint32	planeCountReported	=	0u;
+	VkResult	result;
+
+	result = m_vki.getPhysicalDeviceDisplayPlanePropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice				physicalDevice
+																&planeCountReported,	// uint32_t*					pPropertyCount
+																DE_NULL);				// VkDisplayPlanePropertiesKHR*	pProperties
+
+	if (result != VK_SUCCESS)
+		TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+
+	if (planeCountReported == 0)
+		TCU_FAIL("No planes defined");
+
+	if (planeCountReported > MAX_TESTED_PLANE_COUNT)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "Number of planes reported is too high " << planeCountReported
+				<< ". Test is limited to " << MAX_TESTED_PLANE_COUNT
+				<< tcu::TestLog::EndMessage;
+
+		planeCountReported = MAX_TESTED_PLANE_COUNT;
+	}
+
+	for (deUint32	planeIndex = 0;
+					planeIndex < planeCountReported;
+					planeIndex++)
+	{
+		std::vector<VkDisplayKHR> displaysForPlane;
+
+		if (!getDisplaysForPlane(planeIndex, displaysForPlane))
+			TCU_FAIL_STR("Failed to retrieve displays list for plane " + de::toString(planeIndex));
+
+		if (displaysForPlane.empty())
+			continue;
+
+		// Check the driver has written something
+		for (deUint32	displayIndex = 0;
+						displayIndex < displaysForPlane.size();
+						displayIndex++)
+		{
+			const VkDisplayKHR						display						=	displaysForPlane[displayIndex];
+			std::vector<VkDisplayModePropertiesKHR>	modesPropertiesForDisplay;
+
+			if (!getDisplayModeProperties(display, modesPropertiesForDisplay))
+				TCU_FAIL("Failed to retrieve display mode properties");
+
+			for (deUint32	modeIndex = 0;
+							modeIndex < modesPropertiesForDisplay.size();
+							modeIndex++)
+			{
+				const VkDisplayModeKHR			theDisplayMode			=	modesPropertiesForDisplay[modeIndex].displayMode;
+				const deUint32					unrecognizedAlphaFlags	=	~RECOGNIZED_DISPLAY_PLANE_ALPHA_FLAGS;
+				VkDisplayPlaneCapabilitiesKHR	planeCapabilities		=	{
+																				unrecognizedAlphaFlags,	// VkDisplayPlaneAlphaFlagsKHR	supportedAlpha;
+																				{ -1, -1 },				// VkOffset2D					minSrcPosition;
+																				{ -1, -1 },				// VkOffset2D					maxSrcPosition;
+																				{ 1, 1 },				// VkExtent2D					minSrcExtent;
+																				{ 0, 0 },				// VkExtent2D					maxSrcExtent;
+																				{ 1, 1 },				// VkOffset2D					minDstPosition;
+																				{ 0, 0 },				// VkOffset2D					maxDstPosition;
+																				{ 1, 1 },				// VkExtent2D					minDstExtent;
+																				{ 0, 0 },				// VkExtent2D					maxDstExtent;
+																			};
+				tcu::ResultCollector			results						(m_log);
+
+				result = m_vki.getDisplayPlaneCapabilitiesKHR(	m_physicalDevice,		// VkPhysicalDevice					physicalDevice
+																theDisplayMode,			// VkDisplayModeKHR					mode
+																planeIndex,				// uint32_t							planeIndex
+																&planeCapabilities);	// VkDisplayPlaneCapabilitiesKHR*	pCapabilities
+
+				results.check(	result == VK_SUCCESS,
+								string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+
+				results.check(	(planeCapabilities.supportedAlpha & unrecognizedAlphaFlags) == 0,
+								"supportedAlpha contains unrecognized value");
+
+				results.check(	planeCapabilities.minSrcPosition.x >= 0,
+								"minSrcPosition.x >= 0");
+
+				results.check(	planeCapabilities.minSrcPosition.y >= 0,
+								"minSrcPosition.y >= 0");
+
+				results.check(	planeCapabilities.maxSrcPosition.x >= 0,
+								"maxSrcPosition.x >= 0");
+
+				results.check(	planeCapabilities.maxSrcPosition.y >= 0,
+								"maxSrcPosition.y >= 0");
+
+				results.check(	planeCapabilities.minSrcPosition.x <= planeCapabilities.maxSrcPosition.x,
+								"minSrcPosition.x <= maxSrcPosition.x");
+
+				results.check(	planeCapabilities.minSrcPosition.y <= planeCapabilities.maxSrcPosition.y,
+								"minSrcPosition.y <= maxSrcPosition.y");
+
+				results.check(	planeCapabilities.minDstPosition.x <= planeCapabilities.maxDstPosition.x,
+								"minDstPosition.x <= maxDstPosition.x");
+
+				results.check(	planeCapabilities.minDstPosition.y <= planeCapabilities.maxDstPosition.y,
+								"minDstPosition.y <= maxDstPosition.y");
+
+				results.check(	planeCapabilities.minSrcExtent.width <= planeCapabilities.maxSrcExtent.width,
+								"minSrcExtent.width <= maxSrcExtent.width");
+
+				results.check(	planeCapabilities.minSrcExtent.height <= planeCapabilities.maxSrcExtent.height,
+								"minSrcExtent.height <= maxSrcExtent.height");
+
+				results.check(	planeCapabilities.minDstExtent.width <= planeCapabilities.maxDstExtent.width,
+								"minDstExtent.width <= maxDstExtent.width");
+
+				results.check(	planeCapabilities.minDstExtent.height <= planeCapabilities.maxDstExtent.height,
+								"minDstExtent.height <= maxDstExtent.height");
+
+				if (results.getResult() != QP_TEST_RESULT_PASS)
+				{
+					m_log	<< tcu::TestLog::Message
+							<< "Error detected " << results.getMessage()
+							<< " for plane's " << planeIndex
+							<< " display " << displayIndex
+							<< " and mode " << modeIndex
+							<< " with capabilities " << planeCapabilities
+							<< tcu::TestLog::EndMessage;
+
+					TCU_FAIL_STR(results.getMessage());
+				}
+
+			}
+		}
+	}
+
+	return tcu::TestStatus::pass("pass");
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Create display plane surface coverage test
+ *
+ * Throws an exception on fail.
+ *
+ * \return tcu::TestStatus::pass on success
+ *//*--------------------------------------------------------------------*/
+tcu::TestStatus	DisplayCoverageTestInstance::testCreateDisplayPlaneSurfaceKHR(void)
+{
+	deUint32									planeCountReported	=	0u;
+	deUint32									planeCountTested	=	0u;
+	deUint32									planeCountRetrieved	=	0u;
+	std::vector<VkDisplayPlanePropertiesKHR>	planeProperties;
+	bool										testPerformed		=	false;
+	DisplayVector								displaysVector;
+	VkResult									result;
+
+	// Get planes
+	result = m_vki.getPhysicalDeviceDisplayPlanePropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice				physicalDevice
+																&planeCountReported,	// uint32_t*					pPropertyCount
+																DE_NULL);				// VkDisplayPlanePropertiesKHR*	pProperties
+
+	if (result != VK_SUCCESS)
+		TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+
+	if (planeCountReported == 0)
+		TCU_FAIL("No planes defined");
+
+	planeCountTested = planeCountReported;
+	if (planeCountReported > MAX_TESTED_PLANE_COUNT)
+	{
+		m_log	<< tcu::TestLog::Message
+				<< "Number of planes reported is too high " << planeCountReported
+				<< ". Test is limited to " << MAX_TESTED_PLANE_COUNT
+				<< tcu::TestLog::EndMessage;
+
+		planeCountTested = MAX_TESTED_PLANE_COUNT;
+	}
+
+	planeProperties.resize(planeCountTested);
+	planeCountRetrieved = planeCountTested;
+
+	result = m_vki.getPhysicalDeviceDisplayPlanePropertiesKHR(	m_physicalDevice,		// VkPhysicalDevice				physicalDevice
+																&planeCountRetrieved,	// uint32_t*					pPropertyCount
+																&planeProperties[0]);	// VkDisplayPlanePropertiesKHR*	pProperties
+
+	if (result != VK_SUCCESS && result != VK_INCOMPLETE )
+		TCU_FAIL_STR(string("Expected VK_SUCCESS or VK_INCOMPLETE expected. Have ") + getResultAsString(result));
+
+	if (planeCountRetrieved != planeCountTested)
+		TCU_FAIL_STR(	string("Number of planes requested (") + de::toString(planeCountTested) +
+						") does not match retrieved (" + de::toString(planeCountRetrieved) + ")");
+
+	// Get displays
+	if (!getDisplays(displaysVector))
+		TCU_FAIL("Failed to retrieve displays");
+
+	if (displaysVector.empty())
+		TCU_FAIL("No displays reported");
+
+	// Iterate through displays-modes
+	for (DisplayVector::iterator	it =  displaysVector.begin();
+									it != displaysVector.end();
+									it++)
+	{
+		const VkDisplayKHR						display						=	*it;
+		std::vector<VkDisplayModePropertiesKHR>	modesPropertiesForDisplay;
+
+		if (!getDisplayModeProperties(display, modesPropertiesForDisplay))
+			TCU_FAIL("Failed to retrieve display mode properties");
+
+		for (deUint32	modeIndex = 0;
+						modeIndex < modesPropertiesForDisplay.size();
+						modeIndex++)
+		{
+			const VkDisplayModeKHR				displayMode		=	modesPropertiesForDisplay[modeIndex].displayMode;
+			const VkDisplayModePropertiesKHR&	modeProperties	=	modesPropertiesForDisplay[modeIndex];
+
+			for (deUint32	planeIndex = 0;
+							planeIndex < planeCountTested;
+							planeIndex++)
+			{
+				std::vector<VkDisplayKHR>	displaysForPlane;
+
+				if (!getDisplaysForPlane(planeIndex, displaysForPlane))
+					TCU_FAIL_STR("Failed to retrieve displays list for plane " + de::toString(planeIndex));
+
+				if (displaysForPlane.empty())
+					continue;
+
+				// Iterate through displays supported by the plane
+				for (deUint32	displayIndex = 0;
+								displayIndex < displaysForPlane.size();
+								displayIndex++)
+				{
+					const VkDisplayKHR				planeDisplay		=	displaysForPlane[displayIndex];
+					VkDisplayPlaneCapabilitiesKHR	planeCapabilities;
+					bool							fullDisplayPlane;
+
+					if (display == planeDisplay)
+					{
+						deMemset(&planeCapabilities, 0, sizeof(planeCapabilities));
+
+						result = m_vki.getDisplayPlaneCapabilitiesKHR(	m_physicalDevice,		// VkPhysicalDevice					physicalDevice
+																		displayMode,			// VkDisplayModeKHR					mode
+																		planeIndex,				// uint32_t							planeIndex
+																		&planeCapabilities);	// VkDisplayPlaneCapabilitiesKHR*	pCapabilities
+
+						if (result != VK_SUCCESS)
+							TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+
+						fullDisplayPlane	=	   planeCapabilities.minDstExtent.height == modeProperties.parameters.visibleRegion.height
+												&& planeCapabilities.minDstExtent.width  == modeProperties.parameters.visibleRegion.width;
+
+						if (fullDisplayPlane && (planeCapabilities.supportedAlpha & VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR) != 0)
+						{
+							const VkDisplayPlaneAlphaFlagBitsKHR	alphaMode	=	VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR;
+							const VkInstance						instance	=	m_context.getInstance();
+							const VkDisplaySurfaceCreateInfoKHR		createInfo	=	{
+																						VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR,	// VkStructureType					sType
+																						DE_NULL,											// const void*						pNext
+																						0,													// VkDisplaySurfaceCreateFlagsKHR	flags
+																						modeIndex,											// VkDisplayModeKHR					displayMode
+																						planeIndex,											// uint32_t							planeIndex
+																						planeProperties[planeIndex].currentStackIndex,		// uint32_t							planeStackIndex
+																						VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR,				// VkSurfaceTransformFlagBitsKHR	transform
+																						1.0f,												// float							globalAlpha
+																						alphaMode,											// VkDisplayPlaneAlphaFlagBitsKHR	alphaMode
+																						{													// VkExtent2D						imageExtent
+																							planeCapabilities.minDstExtent.width,
+																							planeCapabilities.minDstExtent.height
+																						}
+																					};
+							VkSurfaceKHR							surface		=	DE_NULL;
+
+							result = m_vki.createDisplayPlaneSurfaceKHR(	instance,		// VkInstance							instance
+																			&createInfo,	// const VkDisplaySurfaceCreateInfoKHR*	pCreateInfo
+																			DE_NULL,		// const VkAllocationCallbacks*			pAllocator
+																			&surface);		// VkSurfaceKHR*						pSurface
+
+							if (result != VK_SUCCESS)
+								TCU_FAIL_STR(string("Expected VK_SUCCESS. Have ") + getResultAsString(result));
+
+							if (surface == DE_NULL)
+								TCU_FAIL("Invalid surface handle returned");
+
+							m_vki.destroySurfaceKHR(	instance,	// VkInstance							instance
+														surface,	// VkSurfaceKHR*						pSurface
+														DE_NULL);	// const VkAllocationCallbacks*			pAllocator
+
+							testPerformed = true;
+						}
+					}
+				}
+			}
+		}
+	}
+
+	if (!testPerformed)
+		TCU_THROW(NotSupportedError, "Cannot find suitable parameters for the test");
+
+	return tcu::TestStatus::pass("pass");
+}
+
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Display coverage tests case class
+ *//*--------------------------------------------------------------------*/
+class DisplayCoverageTestsCase : public vkt::TestCase
+{
+public:
+	DisplayCoverageTestsCase (tcu::TestContext &context, const char *name, const char *description, const DisplayIndexTest testId)
+		: TestCase	(context, name, description)
+		, m_testId	(testId)
+	{
+	}
+private:
+	const DisplayIndexTest	m_testId;
+
+	vkt::TestInstance*	createInstance	(vkt::Context& context) const
+	{
+		return new DisplayCoverageTestInstance(context, m_testId);
+	}
+};
+
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Adds a test into group
+ *//*--------------------------------------------------------------------*/
+static void addTest (tcu::TestCaseGroup* group, const DisplayIndexTest testId, const char* name, const char* description)
+{
+	tcu::TestContext&	testCtx	= group->getTestContext();
+
+	group->addChild(new DisplayCoverageTestsCase(testCtx, name, description, testId));
+}
+
+/*--------------------------------------------------------------------*//*!
+ * \brief Adds VK_KHR_display and VK_KHR_display_swapchain extension tests into group
+ *//*--------------------------------------------------------------------*/
+void createDisplayCoverageTests (tcu::TestCaseGroup* group)
+{
+	addTest(group, DISPLAY_TEST_INDEX_GET_DISPLAY_PROPERTIES,				"get_display_properties",				"Display enumeration coverage test");
+	addTest(group, DISPLAY_TEST_INDEX_GET_DISPLAY_PLANES,					"get_display_plane_properties",			"Planes enumeration coverage test");
+	addTest(group, DISPLAY_TEST_INDEX_GET_DISPLAY_PLANE_SUPPORTED_DISPLAY,	"get_display_plane_supported_displays", "Display plane support coverage test");
+	addTest(group, DISPLAY_TEST_INDEX_GET_DISPLAY_MODE,						"get_display_mode_properties",			"Display mode properties coverage test");
+	addTest(group, DISPLAY_TEST_INDEX_CREATE_DISPLAY_MODE,					"create_display_mode",					"Create display mode coverage test");
+	addTest(group, DISPLAY_TEST_INDEX_GET_DISPLAY_PLANE_CAPABILITIES,		"get_display_plane_capabilities",		"Display-plane capabilities coverage test");
+	addTest(group, DISPLAY_TEST_INDEX_CREATE_DISPLAY_PLANE_SURFACE,			"create_display_plane_surface",			"Create display plane surface coverage test");
+}
+
+} //wsi
+} //vkt
+
diff --git a/external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTests.hpp b/external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTests.hpp
new file mode 100644
index 0000000..fa295c0
--- /dev/null
+++ b/external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTests.hpp
@@ -0,0 +1,39 @@
+#ifndef _VKTWSIDISPLAYTESTS_HPP
+#define _VKTWSIDISPLAYTESTS_HPP
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2017 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Vulkan VK_KHR_display extensions tests
+ *//*--------------------------------------------------------------------*/
+
+#include "tcuDefs.hpp"
+#include "vktTestCase.hpp"
+
+namespace vkt
+{
+namespace wsi
+{
+
+void createDisplayCoverageTests (tcu::TestCaseGroup* group);
+
+} // wsi
+} // vkt
+
+#endif // _VKTWSIDISPLAYTESTS_HPP
diff --git a/external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTimingTests.cpp b/external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTimingTests.cpp
index 7cc45e4..8c2c405 100644
--- a/external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTimingTests.cpp
+++ b/external/vulkancts/modules/vulkan/wsi/vktWsiDisplayTimingTests.cpp
@@ -38,6 +38,7 @@
 
 #include "tcuPlatform.hpp"
 #include "tcuResultCollector.hpp"
+#include "tcuTestLog.hpp"
 #include "deClock.h"
 
 #include <vector>
diff --git a/external/vulkancts/modules/vulkan/wsi/vktWsiIncrementalPresentTests.cpp b/external/vulkancts/modules/vulkan/wsi/vktWsiIncrementalPresentTests.cpp
index 2df4f3f..2079577 100644
--- a/external/vulkancts/modules/vulkan/wsi/vktWsiIncrementalPresentTests.cpp
+++ b/external/vulkancts/modules/vulkan/wsi/vktWsiIncrementalPresentTests.cpp
@@ -38,6 +38,7 @@
 
 #include "tcuPlatform.hpp"
 #include "tcuResultCollector.hpp"
+#include "tcuTestLog.hpp"
 
 #include <vector>
 #include <string>
diff --git a/external/vulkancts/modules/vulkan/wsi/vktWsiTests.cpp b/external/vulkancts/modules/vulkan/wsi/vktWsiTests.cpp
index 678995e..641f631 100644
--- a/external/vulkancts/modules/vulkan/wsi/vktWsiTests.cpp
+++ b/external/vulkancts/modules/vulkan/wsi/vktWsiTests.cpp
@@ -27,6 +27,7 @@
 
 #include "vktWsiSurfaceTests.hpp"
 #include "vktWsiSwapchainTests.hpp"
+#include "vktWsiDisplayTests.hpp"
 #include "vktWsiIncrementalPresentTests.hpp"
 #include "vktWsiDisplayTimingTests.hpp"
 
@@ -54,6 +55,8 @@
 
 		addTestGroup(apiTests, getName(wsiType), "", createTypeSpecificTests, wsiType);
 	}
+
+	addTestGroup(apiTests, "display", "Display coverage tests", createDisplayCoverageTests);
 }
 
 } // anonymous
diff --git a/external/vulkancts/mustpass/1.0.3/vk-default.txt b/external/vulkancts/mustpass/1.0.3/vk-default.txt
index 6ef1fc5..ffb053a 100644
--- a/external/vulkancts/mustpass/1.0.3/vk-default.txt
+++ b/external/vulkancts/mustpass/1.0.3/vk-default.txt
@@ -168933,6 +168933,58 @@
 dEQP-VK.glsl.builtin_var.frontfacing.triangle_list
 dEQP-VK.glsl.builtin_var.frontfacing.triangle_strip
 dEQP-VK.glsl.builtin_var.frontfacing.triangle_fan
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d16_unorm_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_x8_d24_unorm_pack32_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d16_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d24_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_large_depth
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_s8_uint
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_2
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_4
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_8
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_16
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_32
+dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_multisample_64
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d16_unorm_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_x8_d24_unorm_pack32_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d16_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d24_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_large_depth
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_s8_uint
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_2
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_4
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_8
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_16
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_32
+dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_multisample_64
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d16_unorm_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_x8_d24_unorm_pack32_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d16_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d24_unorm_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_s8_uint_no_depth_clamp
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_large_depth
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_s8_uint
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_2
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_4
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_8
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_16
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_32
+dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_64
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.1_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.2_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.4_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.8_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.16_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.32_bit
+dEQP-VK.glsl.builtin_var.fragcoord_msaa.64-bit
 dEQP-VK.glsl.builtin_var.simple.fragcoord_xyz
 dEQP-VK.glsl.builtin_var.simple.fragcoord_w
 dEQP-VK.glsl.builtin_var.simple.pointcoord
@@ -181812,6 +181864,13 @@
 dEQP-VK.wsi.win32.display_timing.immediate.display_timing
 dEQP-VK.wsi.win32.display_timing.mailbox.reference
 dEQP-VK.wsi.win32.display_timing.mailbox.display_timing
+dEQP-VK.wsi.display.get_display_properties
+dEQP-VK.wsi.display.get_display_plane_properties
+dEQP-VK.wsi.display.get_display_plane_supported_displays
+dEQP-VK.wsi.display.get_display_mode_properties
+dEQP-VK.wsi.display.create_display_mode
+dEQP-VK.wsi.display.get_display_plane_capabilities
+dEQP-VK.wsi.display.create_display_plane_surface
 dEQP-VK.synchronization.smoke.fences
 dEQP-VK.synchronization.smoke.semaphores
 dEQP-VK.synchronization.smoke.events
diff --git a/framework/delibs/cmake/toolchain-android-r10c.cmake b/framework/delibs/cmake/toolchain-android-r10c.cmake
deleted file mode 100644
index f7cc938..0000000
--- a/framework/delibs/cmake/toolchain-android-r10c.cmake
+++ /dev/null
@@ -1,166 +0,0 @@
-#-------------------------------------------------------------------------
-# drawElements CMake utilities
-# ----------------------------
-#
-# Copyright 2016 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-#-------------------------------------------------------------------------
-
-# Platform defines.
-set(CMAKE_SYSTEM_NAME Linux)
-
-set_property(GLOBAL PROPERTY TARGET_SUPPORTS_SHARED_LIBS TRUE)
-
-set(CMAKE_CROSSCOMPILING 1)
-
-# NDK installation path
-if (NOT DEFINED ANDROID_NDK_PATH)
-	message(FATAL_ERROR "Please provide ANDROID_NDK_PATH")
-endif ()
-
-# Host os (for toolchain binaries)
-if (NOT DEFINED ANDROID_NDK_HOST_OS)
-	message(STATUS "Warning: ANDROID_NDK_HOST_OS is not set")
-	if (WIN32)
-		set(ANDROID_NDK_HOST_OS "windows")
-	elseif (UNIX)
-		set(ANDROID_NDK_HOST_OS "linux-86")
-	endif ()
-endif ()
-
-# Compile target
-set(ANDROID_ABI			"armeabi-v7a"			CACHE STRING "Android ABI")
-set(ANDROID_NDK_TARGET	"android-${DE_ANDROID_API}")
-
-# dE defines
-set(DE_OS		"DE_OS_ANDROID")
-set(DE_COMPILER	"DE_COMPILER_GCC")
-if (NOT DEFINED DE_ANDROID_API)
-	set(DE_ANDROID_API 9)
-endif ()
-
-set(COMMON_C_FLAGS		"-mandroid -D__STDC_INT64__")
-set(COMMON_CXX_FLAGS	"${COMMON_C_FLAGS} -frtti -fexceptions")
-set(COMMON_LINKER_FLAGS	"")
-set(ARM_C_FLAGS			"-D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ ")
-
-# ABI-dependent bits
-if (ANDROID_ABI STREQUAL "x86")
-	set(DE_CPU					"DE_CPU_X86")
-	set(CMAKE_SYSTEM_PROCESSOR	i686-android-linux)
-
-	set(ANDROID_CC_PATH			"${ANDROID_NDK_PATH}/toolchains/x86-4.9/prebuilt/${ANDROID_NDK_HOST_OS}/")
-	set(CROSS_COMPILE			"${ANDROID_CC_PATH}bin/i686-linux-android-")
-	set(ANDROID_SYSROOT			"${ANDROID_NDK_PATH}/platforms/${ANDROID_NDK_TARGET}/arch-x86")
-	set(LIBGCC					"${ANDROID_CC_PATH}lib/gcc/i686-linux-android/4.9/libgcc.a")
-
-	set(CMAKE_FIND_ROOT_PATH
-		"${ANDROID_NDK_PATH}/sources/cxx-stl/gnu-libstdc++/4.9/libs/${ANDROID_ABI}"
-		"${ANDROID_CC_PATH}i686-linux-android"
-		"${ANDROID_CC_PATH}lib/gcc/i686-linux-android/4.9"
-		${ANDROID_SYSROOT}
-		)
-
-	set(TARGET_C_FLAGS			"-march=i686 -msse3 -mstackrealign -mfpmath=sse")
-	set(TARGET_LINKER_FLAGS		"")
-
-elseif (ANDROID_ABI STREQUAL "armeabi" OR
-		ANDROID_ABI STREQUAL "armeabi-v7a")
-	set(DE_CPU					"DE_CPU_ARM")
-	set(CMAKE_SYSTEM_PROCESSOR	arm-linux-androideabi)
-
-	set(ANDROID_CC_PATH	"${ANDROID_NDK_PATH}/toolchains/arm-linux-androideabi-4.9/prebuilt/${ANDROID_NDK_HOST_OS}/")
-	set(CROSS_COMPILE	"${ANDROID_CC_PATH}bin/arm-linux-androideabi-")
-	set(ANDROID_SYSROOT	"${ANDROID_NDK_PATH}/platforms/${ANDROID_NDK_TARGET}/arch-arm")
-
-	if (ANDROID_ABI STREQUAL "armeabi-v7a")
-		set(TARGET_C_FLAGS		"${ARM_C_FLAGS} -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=softfp")
-		set(TARGET_LINKER_FLAGS	"-Wl,--fix-cortex-a8 -march=armv7-a")
-		set(LIBGCC				"${ANDROID_CC_PATH}lib/gcc/arm-linux-androideabi/4.9/armv7-a/libgcc.a")
-
-	else () # armeabi
-		set(TARGET_C_FLAGS		"${ARM_C_FLAGS} -march=armv5te -mfloat-abi=softfp")
-		set(TARGET_LINKER_FLAGS	"-Wl,--fix-cortex-a8 -march=armv5te")
-		set(LIBGCC				"${ANDROID_CC_PATH}lib/gcc/arm-linux-androideabi/4.9/libgcc.a")
-	endif ()
-
-	set(CMAKE_FIND_ROOT_PATH
-		"${ANDROID_NDK_PATH}/sources/cxx-stl/gnu-libstdc++/4.9/libs/${ANDROID_ABI}"
-		"${ANDROID_CC_PATH}arm-linux-androideabi"
-		${ANDROID_SYSROOT}
-		)
-
-elseif (ANDROID_ABI STREQUAL "arm64-v8a")
-	set(DE_CPU					"DE_CPU_ARM_64")
-	set(CMAKE_SYSTEM_PROCESSOR	aarch64-linux-android)
-	set(CMAKE_SIZEOF_VOID_P		8)
-
-	set(ANDROID_CC_PATH	"${ANDROID_NDK_PATH}/toolchains/aarch64-linux-android-4.9/prebuilt/${ANDROID_NDK_HOST_OS}/")
-	set(CROSS_COMPILE	"${ANDROID_CC_PATH}bin/aarch64-linux-android-")
-	set(ANDROID_SYSROOT	"${ANDROID_NDK_PATH}/platforms/${ANDROID_NDK_TARGET}/arch-arm64")
-	set(LIBGCC			"${ANDROID_CC_PATH}lib/gcc/aarch64-linux-android/4.9/libgcc.a")
-
-	set(CMAKE_FIND_ROOT_PATH
-		"${ANDROID_NDK_PATH}/sources/cxx-stl/gnu-libstdc++/4.9/libs/${ANDROID_ABI}"
-		"${ANDROID_CC_PATH}arm-linux-androideabi"
-		${ANDROID_SYSROOT}
-		)
-
-	set(TARGET_C_FLAGS		"-march=armv8-a -mabi=lp64")
-	set(TARGET_LINKER_FLAGS	"-march=armv8-a")
-
-else ()
-	message(FATAL_ERROR "Unknown ABI \"${ANDROID_ABI}\"")
-endif ()
-
-# crtbegin_so.o & crtend_so.o \todo [pyry] Is there some special CMake variable for these?
-if (DE_ANDROID_API GREATER 8)
-	set(CRTBEGIN_SO	"${ANDROID_SYSROOT}/usr/lib/crtbegin_so.o")
-	set(CRTEND_SO	"${ANDROID_SYSROOT}/usr/lib/crtend_so.o")
-endif ()
-
-# C++ library
-set(LIBCPP "${ANDROID_NDK_PATH}/sources/cxx-stl/gnu-libstdc++/4.9/libs/${ANDROID_ABI}/libgnustl_static.a")
-
-include(CMakeForceCompiler)
-
-if (ANDROID_NDK_HOST_OS STREQUAL "linux-x86" OR
-	ANDROID_NDK_HOST_OS STREQUAL "linux-x86_64" OR
-	ANDROID_NDK_HOST_OS STREQUAL "darwin-x86")
-	cmake_force_c_compiler("${CROSS_COMPILE}gcc"		GNU)
-	cmake_force_cxx_compiler("${CROSS_COMPILE}g++"		GNU)
-elseif (ANDROID_NDK_HOST_OS STREQUAL "windows")
-	cmake_force_c_compiler("${CROSS_COMPILE}gcc.exe"	GNU)
-	cmake_force_cxx_compiler("${CROSS_COMPILE}g++.exe"	GNU)
-else ()
-	message(FATAL_ERROR "Unknown ANDROID_NDK_HOST_OS")
-endif ()
-
-set(CMAKE_SHARED_LIBRARY_C_FLAGS	"")
-set(CMAKE_SHARED_LIBRARY_CXX_FLAGS	"")
-
-set(CMAKE_C_CREATE_SHARED_LIBRARY	"<CMAKE_C_COMPILER> <LANGUAGE_COMPILE_FLAGS> <CMAKE_SHARED_LIBRARY_C_FLAGS> <LINK_FLAGS> <CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS> -o <TARGET> <OBJECTS> <LINK_LIBRARIES>")
-set(CMAKE_CXX_CREATE_SHARED_LIBRARY	"<CMAKE_CXX_COMPILER> <LANGUAGE_COMPILE_FLAGS> <CMAKE_SHARED_LIBRARY_CXX_FLAGS> <LINK_FLAGS> <CMAKE_SHARED_LIBRARY_CREATE_CXX_FLAGS> -o <TARGET> ${CRTBEGIN_SO} <OBJECTS> <LINK_LIBRARIES> ${LIBCPP} ${LIBGCC} ${CRTEND_SO}")
-set(CMAKE_CXX_LINK_EXECUTABLE		"<CMAKE_CXX_COMPILER> <FLAGS> <CMAKE_CXX_LINK_FLAGS> <LINK_FLAGS> -o <TARGET> <OBJECTS> <LINK_LIBRARIES> ${LIBCPP} ${LIBGCC}")
-
-set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
-set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
-set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
-
-# \note Without CACHE STRING FORCE cmake ignores these.
-set(CMAKE_C_FLAGS				"--sysroot=${ANDROID_SYSROOT} ${COMMON_C_FLAGS} ${TARGET_C_FLAGS}" CACHE STRING "" FORCE)
-set(CMAKE_CXX_FLAGS				"--sysroot=${ANDROID_SYSROOT} ${COMMON_CXX_FLAGS} ${TARGET_C_FLAGS} -I${ANDROID_NDK_PATH}/sources/cxx-stl/gnu-libstdc++/4.9/include -I${ANDROID_NDK_PATH}/sources/cxx-stl/gnu-libstdc++/4.9/libs/${ANDROID_ABI}/include" CACHE STRING "" FORCE)
-set(CMAKE_SHARED_LINKER_FLAGS	"-nostdlib -Wl,-shared,-Bsymbolic -Wl,--no-undefined ${COMMON_LINKER_FLAGS} ${TARGET_LINKER_FLAGS}" CACHE STRING "" FORCE)
-set(CMAKE_EXE_LINKER_FLAGS		"${COMMON_LINKER_FLAGS} ${TARGET_LINKER_FLAGS}" CACHE STRING "" FORCE)
diff --git a/framework/delibs/cmake/toolchain-android-r10e.cmake b/framework/delibs/cmake/toolchain-android-r10e.cmake
deleted file mode 100644
index 683232a..0000000
--- a/framework/delibs/cmake/toolchain-android-r10e.cmake
+++ /dev/null
@@ -1,225 +0,0 @@
-#-------------------------------------------------------------------------
-# drawElements CMake utilities
-# ----------------------------
-#
-# Copyright 2016 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-#-------------------------------------------------------------------------
-
-# Platform defines.
-set(CMAKE_SYSTEM_NAME Linux)
-
-set_property(GLOBAL PROPERTY TARGET_SUPPORTS_SHARED_LIBS TRUE)
-
-set(CMAKE_CROSSCOMPILING 1)
-
-# NDK installation path
-if (NOT DEFINED ANDROID_NDK_PATH)
-	message(FATAL_ERROR "Please provide ANDROID_NDK_PATH")
-endif ()
-
-# Host os (for toolchain binaries)
-if (NOT DEFINED ANDROID_NDK_HOST_OS)
-	message(STATUS "Warning: ANDROID_NDK_HOST_OS is not set")
-	if (WIN32)
-		set(ANDROID_NDK_HOST_OS "windows")
-	elseif (UNIX)
-		set(ANDROID_NDK_HOST_OS "linux-86")
-	endif ()
-endif ()
-
-# Compile target
-set(ANDROID_ABI			"armeabi-v7a"			CACHE STRING "Android ABI")
-set(ANDROID_NDK_TARGET	"android-${DE_ANDROID_API}")
-
-# dE defines
-set(DE_OS "DE_OS_ANDROID")
-
-if (NOT DEFINED DE_COMPILER)
-	set(DE_COMPILER	"DE_COMPILER_CLANG")
-endif ()
-
-if (NOT DEFINED DE_ANDROID_API)
-	set(DE_ANDROID_API 9)
-endif ()
-
-set(COMMON_C_FLAGS		"-D__STDC_INT64__")
-set(COMMON_CXX_FLAGS	"${COMMON_C_FLAGS} -frtti -fexceptions")
-set(COMMON_LINKER_FLAGS	"")
-set(ARM_C_FLAGS			"-D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ ")
-
-# ABI-dependent bits
-if (ANDROID_ABI STREQUAL "x86")
-	set(DE_CPU					"DE_CPU_X86")
-	set(CMAKE_SYSTEM_PROCESSOR	i686-android-linux)
-
-	set(ANDROID_CC_PATH			"${ANDROID_NDK_PATH}/toolchains/x86-4.9/prebuilt/${ANDROID_NDK_HOST_OS}/")
-	set(CROSS_COMPILE			"${ANDROID_CC_PATH}bin/i686-linux-android-")
-	set(ANDROID_SYSROOT			"${ANDROID_NDK_PATH}/platforms/${ANDROID_NDK_TARGET}/arch-x86")
-
-	set(CMAKE_FIND_ROOT_PATH
-		"${ANDROID_CC_PATH}i686-linux-android"
-		"${ANDROID_CC_PATH}lib/gcc/i686-linux-android/4.9"
-		)
-
-	set(TARGET_C_FLAGS			"-march=i686 -msse3 -mstackrealign -mfpmath=sse")
-	set(TARGET_LINKER_FLAGS		"")
-	set(LLVM_TRIPLE				"i686-none-linux-android")
-
-elseif (ANDROID_ABI STREQUAL "armeabi" OR
-		ANDROID_ABI STREQUAL "armeabi-v7a")
-	set(DE_CPU					"DE_CPU_ARM")
-	set(CMAKE_SYSTEM_PROCESSOR	arm-linux-androideabi)
-
-	set(ANDROID_CC_PATH	"${ANDROID_NDK_PATH}/toolchains/arm-linux-androideabi-4.9/prebuilt/${ANDROID_NDK_HOST_OS}/")
-	set(CROSS_COMPILE	"${ANDROID_CC_PATH}bin/arm-linux-androideabi-")
-	set(ANDROID_SYSROOT	"${ANDROID_NDK_PATH}/platforms/${ANDROID_NDK_TARGET}/arch-arm")
-
-	if (ANDROID_ABI STREQUAL "armeabi-v7a")
-		set(TARGET_C_FLAGS		"${ARM_C_FLAGS} -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=softfp")
-		set(TARGET_LINKER_FLAGS	"-Wl,--fix-cortex-a8 -march=armv7-a")
-		set(LLVM_TRIPLE			"armv7-none-linux-androideabi")
-
-	else () # armeabi
-		set(TARGET_C_FLAGS		"${ARM_C_FLAGS} -march=armv5te -mfloat-abi=softfp")
-		set(TARGET_LINKER_FLAGS	"-Wl,--fix-cortex-a8 -march=armv5te")
-		set(LLVM_TRIPLE			"armv5te-none-linux-androideabi")
-	endif ()
-
-	set(CMAKE_FIND_ROOT_PATH
-		"${ANDROID_CC_PATH}arm-linux-androideabi"
-		)
-
-elseif (ANDROID_ABI STREQUAL "arm64-v8a")
-	set(DE_CPU					"DE_CPU_ARM_64")
-	set(CMAKE_SYSTEM_PROCESSOR	aarch64-linux-android)
-	set(CMAKE_SIZEOF_VOID_P		8)
-
-	set(ANDROID_CC_PATH	"${ANDROID_NDK_PATH}/toolchains/aarch64-linux-android-4.9/prebuilt/${ANDROID_NDK_HOST_OS}/")
-	set(CROSS_COMPILE	"${ANDROID_CC_PATH}bin/aarch64-linux-android-")
-	set(ANDROID_SYSROOT	"${ANDROID_NDK_PATH}/platforms/${ANDROID_NDK_TARGET}/arch-arm64")
-
-	set(CMAKE_FIND_ROOT_PATH
-		"${ANDROID_CC_PATH}arm-linux-androideabi"
-		)
-
-	set(TARGET_C_FLAGS		"-march=armv8-a")
-	set(TARGET_LINKER_FLAGS	"-Wl,--fix-cortex-a53-835769 -Wl,--fix-cortex-a53-835769 -march=armv8-a")
-	set(LLVM_TRIPLE			"aarch64-none-linux-android")
-
-	if (DE_COMPILER STREQUAL "DE_COMPILER_GCC")
-		set(TARGET_C_FLAGS "${TARGET_C_FLAGS} -mabi=lp64")
-	endif ()
-
-elseif (ANDROID_ABI STREQUAL "x86_64")
-	set(DE_CPU					"DE_CPU_X86_64")
-	set(CMAKE_SYSTEM_PROCESSOR	x86_64-linux-android)
-	set(CMAKE_SIZEOF_VOID_P		8)
-
-	set(CMAKE_LIBRARY_PATH "/usr/lib64")
-
-	set(ANDROID_CC_PATH	"${ANDROID_NDK_PATH}/toolchains/x86_64-4.9/prebuilt/${ANDROID_NDK_HOST_OS}/")
-	set(CROSS_COMPILE	"${ANDROID_CC_PATH}bin/x86_64-linux-android-")
-	set(ANDROID_SYSROOT	"${ANDROID_NDK_PATH}/platforms/${ANDROID_NDK_TARGET}/arch-x86_64")
-
-	set(CMAKE_FIND_ROOT_PATH
-		"${ANDROID_CC_PATH}x86_64-linux-android"
-		)
-
-	set(LLVM_TRIPLE			"x86_64-none-linux-android")
-
-else ()
-	message(FATAL_ERROR "Unknown ABI \"${ANDROID_ABI}\"")
-endif ()
-
-# C++ library
-if (ANDROID_ABI STREQUAL "x86")
-	# Use gnu-libstc++, since libc++ is currently broken on x86, bug #22124988
-	set(ANDROID_CXX_LIBRARY		"${ANDROID_NDK_PATH}/sources/cxx-stl/gnu-libstdc++/4.9/libs/${ANDROID_ABI}/libgnustl_static.a")
-	set(CXX_INCLUDES			"-I${ANDROID_NDK_PATH}/sources/cxx-stl/gnu-libstdc++/4.9/include -I${ANDROID_NDK_PATH}/sources/cxx-stl/gnu-libstdc++/4.9/libs/${ANDROID_ABI}/include")
-	set(CMAKE_FIND_ROOT_PATH	"${ANDROID_NDK_PATH}/sources/cxx-stl/gnu-libstdc++/4.9/libs/${ANDROID_ABI}" ${CMAKE_FIND_ROOT_PATH})
-else ()
-	# Use LLVM libc++ for full C++11 support
-	set(ANDROID_CXX_LIBRARY		"${ANDROID_NDK_PATH}/sources/cxx-stl/llvm-libc++/libs/${ANDROID_ABI}/libc++_static.a")
-	set(CXX_INCLUDES			"-I${ANDROID_NDK_PATH}/sources/cxx-stl/llvm-libc++/libcxx/include")
-	set(CMAKE_FIND_ROOT_PATH	"" ${CMAKE_FIND_ROOT_PATH})
-endif ()
-
-set(CMAKE_FIND_ROOT_PATH ${CMAKE_FIND_ROOT_PATH} ${ANDROID_SYSROOT})
-
-include(CMakeForceCompiler)
-
-if (DE_COMPILER STREQUAL "DE_COMPILER_GCC")
-	if (ANDROID_NDK_HOST_OS STREQUAL "linux-x86" OR
-		ANDROID_NDK_HOST_OS STREQUAL "linux-x86_64" OR
-		ANDROID_NDK_HOST_OS STREQUAL "darwin-x86")
-		cmake_force_c_compiler("${CROSS_COMPILE}gcc"		GNU)
-		cmake_force_cxx_compiler("${CROSS_COMPILE}g++"		GNU)
-	elseif (ANDROID_NDK_HOST_OS STREQUAL "windows")
-		cmake_force_c_compiler("${CROSS_COMPILE}gcc.exe"	GNU)
-		cmake_force_cxx_compiler("${CROSS_COMPILE}g++.exe"	GNU)
-	else ()
-		message(FATAL_ERROR "Unknown ANDROID_NDK_HOST_OS")
-	endif ()
-
-	set(TARGET_C_FLAGS		"-mandroid ${TARGET_C_FLAGS}")
-
-elseif (DE_COMPILER STREQUAL "DE_COMPILER_CLANG")
-	if (NOT DEFINED LLVM_VERSION)
-		if (ANDROID_NDK_HOST_OS STREQUAL "windows" OR
-			ANDROID_NDK_HOST_OS STREQUAL "windows-x86_64")
-			# Windows NDK prebuilts don't include llvm-ar tool in version 3.6
-			set(LLVM_VERSION "3.5")
-		else ()
-			set(LLVM_VERSION "3.6")
-		endif ()
-	endif ()
-
-	set(LLVM_PATH "${ANDROID_NDK_PATH}/toolchains/llvm-${LLVM_VERSION}/prebuilt/${ANDROID_NDK_HOST_OS}/")
-
-	if (ANDROID_NDK_HOST_OS STREQUAL "linux-x86" OR
-		ANDROID_NDK_HOST_OS STREQUAL "linux-x86_64" OR
-		ANDROID_NDK_HOST_OS STREQUAL "darwin-x86" OR
-		ANDROID_NDK_HOST_OS STREQUAL "darwin-x86_64")
-		cmake_force_c_compiler("${LLVM_PATH}bin/clang"			Clang)
-		cmake_force_cxx_compiler("${LLVM_PATH}bin/clang++"		Clang)
-		set(CMAKE_AR "${LLVM_PATH}/bin/llvm-ar" CACHE FILEPATH "Archiver")
-		set(CMAKE_RANLIB "${CROSS_COMPILE}ranlib" CACHE FILEPATH "Indexer")
-	elseif (ANDROID_NDK_HOST_OS STREQUAL "windows" OR
-			ANDROID_NDK_HOST_OS STREQUAL "windows-x86_64")
-		cmake_force_c_compiler("${LLVM_PATH}bin/clang.exe"		Clang)
-		cmake_force_cxx_compiler("${LLVM_PATH}bin/clang++.exe"	Clang)
-		set(CMAKE_AR "${LLVM_PATH}bin/llvm-ar.exe" CACHE FILEPATH "Archiver")
-	else ()
-		message(FATAL_ERROR "Unknown ANDROID_NDK_HOST_OS")
-	endif ()
-
-	set(TARGET_C_FLAGS		"-target ${LLVM_TRIPLE} -gcc-toolchain ${ANDROID_CC_PATH} ${TARGET_C_FLAGS}")
-	set(TARGET_LINKER_FLAGS	"-target ${LLVM_TRIPLE} -gcc-toolchain ${ANDROID_CC_PATH} ${TARGET_LINKER_FLAGS}")
-
-endif ()
-
-set(CMAKE_SHARED_LIBRARY_C_FLAGS	"")
-set(CMAKE_SHARED_LIBRARY_CXX_FLAGS	"")
-
-set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
-set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
-set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
-
-# \note Without CACHE STRING FORCE cmake ignores these.
-set(CMAKE_C_FLAGS				"--sysroot=${ANDROID_SYSROOT} ${COMMON_C_FLAGS} ${TARGET_C_FLAGS}" CACHE STRING "" FORCE)
-set(CMAKE_CXX_FLAGS				"--sysroot=${ANDROID_SYSROOT} ${COMMON_CXX_FLAGS} ${TARGET_C_FLAGS} ${CXX_INCLUDES} -I${ANDROID_NDK_PATH}/sources/android/support/include" CACHE STRING "" FORCE)
-set(CMAKE_SHARED_LINKER_FLAGS	"-nodefaultlibs -Wl,-shared,-Bsymbolic -Wl,--no-undefined ${COMMON_LINKER_FLAGS} ${TARGET_LINKER_FLAGS}" CACHE STRING "" FORCE)
-set(CMAKE_EXE_LINKER_FLAGS		"-nodefaultlibs ${COMMON_LINKER_FLAGS} ${TARGET_LINKER_FLAGS}" CACHE STRING "" FORCE)
diff --git a/framework/egl/egluStaticES20Library.inl b/framework/egl/egluStaticES20Library.inl
index 500923a..6b6bf5f 100644
--- a/framework/egl/egluStaticES20Library.inl
+++ b/framework/egl/egluStaticES20Library.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 	{ "glActiveTexture",						(deFunctionPtr)glActiveTexture },
 	{ "glAttachShader",							(deFunctionPtr)glAttachShader },
diff --git a/framework/egl/egluStaticES30Library.inl b/framework/egl/egluStaticES30Library.inl
index 2d9cb16..f8da8be 100644
--- a/framework/egl/egluStaticES30Library.inl
+++ b/framework/egl/egluStaticES30Library.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 	{ "glActiveTexture",						(deFunctionPtr)glActiveTexture },
 	{ "glAttachShader",							(deFunctionPtr)glAttachShader },
diff --git a/framework/opengl/gluCallLogUtil.inl b/framework/opengl/gluCallLogUtil.inl
index a41d0c1..b786409 100644
--- a/framework/opengl/gluCallLogUtil.inl
+++ b/framework/opengl/gluCallLogUtil.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 
 int getTextureParamNumArgs (int pname)
diff --git a/framework/opengl/gluCallLogWrapper.inl b/framework/opengl/gluCallLogWrapper.inl
index 7e3d23c..4c02574 100644
--- a/framework/opengl/gluCallLogWrapper.inl
+++ b/framework/opengl/gluCallLogWrapper.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 
 void CallLogWrapper::glActiveShaderProgram (glw::GLuint pipeline, glw::GLuint program)
@@ -346,6 +346,16 @@
 	return returnValue;
 }
 
+glw::GLenum CallLogWrapper::glCheckNamedFramebufferStatusEXT (glw::GLuint framebuffer, glw::GLenum target)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glCheckNamedFramebufferStatusEXT(" << framebuffer << ", " << toHex(target) << ");" << TestLog::EndMessage;
+	glw::GLenum returnValue = m_gl.checkNamedFramebufferStatusEXT(framebuffer, target);
+	if (m_enableLog)
+		m_log << TestLog::Message << "// " << toHex(returnValue) << " returned" << TestLog::EndMessage;
+	return returnValue;
+}
+
 void CallLogWrapper::glClampColor (glw::GLenum target, glw::GLenum clamp)
 {
 	if (m_enableLog)
@@ -430,6 +440,13 @@
 	m_gl.clearNamedBufferData(buffer, internalformat, format, type, data);
 }
 
+void CallLogWrapper::glClearNamedBufferDataEXT (glw::GLuint buffer, glw::GLenum internalformat, glw::GLenum format, glw::GLenum type, const void *data)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glClearNamedBufferDataEXT(" << buffer << ", " << toHex(internalformat) << ", " << toHex(format) << ", " << toHex(type) << ", " << data << ");" << TestLog::EndMessage;
+	m_gl.clearNamedBufferDataEXT(buffer, internalformat, format, type, data);
+}
+
 void CallLogWrapper::glClearNamedBufferSubData (glw::GLuint buffer, glw::GLenum internalformat, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLenum format, glw::GLenum type, const void *data)
 {
 	if (m_enableLog)
@@ -437,6 +454,13 @@
 	m_gl.clearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data);
 }
 
+void CallLogWrapper::glClearNamedBufferSubDataEXT (glw::GLuint buffer, glw::GLenum internalformat, glw::GLsizeiptr offset, glw::GLsizeiptr size, glw::GLenum format, glw::GLenum type, const void *data)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glClearNamedBufferSubDataEXT(" << buffer << ", " << toHex(internalformat) << ", " << offset << ", " << size << ", " << toHex(format) << ", " << toHex(type) << ", " << data << ");" << TestLog::EndMessage;
+	m_gl.clearNamedBufferSubDataEXT(buffer, internalformat, offset, size, format, type, data);
+}
+
 void CallLogWrapper::glClearNamedFramebufferfi (glw::GLuint framebuffer, glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat depth, glw::GLint stencil)
 {
 	if (m_enableLog)
@@ -594,13 +618,6 @@
 	m_gl.compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
 }
 
-void CallLogWrapper::glCompressedTexImage3DOES (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *data)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glCompressedTexImage3DOES(" << toHex(target) << ", " << level << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << border << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage;
-	m_gl.compressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
 void CallLogWrapper::glCompressedTexSubImage1D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLsizei imageSize, const void *data)
 {
 	if (m_enableLog)
@@ -622,13 +639,6 @@
 	m_gl.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
 }
 
-void CallLogWrapper::glCompressedTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glCompressedTexSubImage3DOES(" << toHex(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage;
-	m_gl.compressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
 void CallLogWrapper::glCompressedTextureImage1DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLint border, glw::GLsizei imageSize, const void *bits)
 {
 	if (m_enableLog)
@@ -783,13 +793,6 @@
 	m_gl.copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
 }
 
-void CallLogWrapper::glCopyTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glCopyTexSubImage3DOES(" << toHex(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage;
-	m_gl.copyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
 void CallLogWrapper::glCopyTextureImage1DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLint border)
 {
 	if (m_enableLog)
@@ -1142,13 +1145,6 @@
 	m_gl.disableClientStateiEXT(array, index);
 }
 
-void CallLogWrapper::glDisableIndexedEXT (glw::GLenum target, glw::GLuint index)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glDisableIndexedEXT(" << toHex(target) << ", " << index << ");" << TestLog::EndMessage;
-	m_gl.disableIndexedEXT(target, index);
-}
-
 void CallLogWrapper::glDisableVertexArrayAttrib (glw::GLuint vaobj, glw::GLuint index)
 {
 	if (m_enableLog)
@@ -1156,6 +1152,13 @@
 	m_gl.disableVertexArrayAttrib(vaobj, index);
 }
 
+void CallLogWrapper::glDisableVertexArrayAttribEXT (glw::GLuint vaobj, glw::GLuint index)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glDisableVertexArrayAttribEXT(" << vaobj << ", " << index << ");" << TestLog::EndMessage;
+	m_gl.disableVertexArrayAttribEXT(vaobj, index);
+}
+
 void CallLogWrapper::glDisableVertexArrayEXT (glw::GLuint vaobj, glw::GLenum array)
 {
 	if (m_enableLog)
@@ -1359,13 +1362,6 @@
 	m_gl.enableClientStateiEXT(array, index);
 }
 
-void CallLogWrapper::glEnableIndexedEXT (glw::GLenum target, glw::GLuint index)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glEnableIndexedEXT(" << toHex(target) << ", " << index << ");" << TestLog::EndMessage;
-	m_gl.enableIndexedEXT(target, index);
-}
-
 void CallLogWrapper::glEnableVertexArrayAttrib (glw::GLuint vaobj, glw::GLuint index)
 {
 	if (m_enableLog)
@@ -1373,6 +1369,13 @@
 	m_gl.enableVertexArrayAttrib(vaobj, index);
 }
 
+void CallLogWrapper::glEnableVertexArrayAttribEXT (glw::GLuint vaobj, glw::GLuint index)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glEnableVertexArrayAttribEXT(" << vaobj << ", " << index << ");" << TestLog::EndMessage;
+	m_gl.enableVertexArrayAttribEXT(vaobj, index);
+}
+
 void CallLogWrapper::glEnableVertexArrayEXT (glw::GLuint vaobj, glw::GLenum array)
 {
 	if (m_enableLog)
@@ -1460,6 +1463,13 @@
 	m_gl.flushMappedNamedBufferRange(buffer, offset, length);
 }
 
+void CallLogWrapper::glFlushMappedNamedBufferRangeEXT (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr length)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glFlushMappedNamedBufferRangeEXT(" << buffer << ", " << offset << ", " << length << ");" << TestLog::EndMessage;
+	m_gl.flushMappedNamedBufferRangeEXT(buffer, offset, length);
+}
+
 void CallLogWrapper::glFramebufferDrawBufferEXT (glw::GLuint framebuffer, glw::GLenum mode)
 {
 	if (m_enableLog)
@@ -1523,13 +1533,6 @@
 	m_gl.framebufferTexture3D(target, attachment, textarget, texture, level, zoffset);
 }
 
-void CallLogWrapper::glFramebufferTexture3DOES (glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level, glw::GLint zoffset)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glFramebufferTexture3DOES(" << toHex(target) << ", " << toHex(attachment) << ", " << toHex(textarget) << ", " << texture << ", " << level << ", " << zoffset << ");" << TestLog::EndMessage;
-	m_gl.framebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset);
-}
-
 void CallLogWrapper::glFramebufferTextureLayer (glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint layer)
 {
 	if (m_enableLog)
@@ -1644,6 +1647,13 @@
 	m_gl.generateTextureMipmap(texture);
 }
 
+void CallLogWrapper::glGenerateTextureMipmapEXT (glw::GLuint texture, glw::GLenum target)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGenerateTextureMipmapEXT(" << texture << ", " << toHex(target) << ");" << TestLog::EndMessage;
+	m_gl.generateTextureMipmapEXT(texture, target);
+}
+
 void CallLogWrapper::glGetActiveAtomicCounterBufferiv (glw::GLuint program, glw::GLuint bufferIndex, glw::GLenum pname, glw::GLint *params)
 {
 	if (m_enableLog)
@@ -1740,13 +1750,6 @@
 	return returnValue;
 }
 
-void CallLogWrapper::glGetBooleanIndexedvEXT (glw::GLenum target, glw::GLuint index, glw::GLboolean *data)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glGetBooleanIndexedvEXT(" << toHex(target) << ", " << index << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(data))) << ");" << TestLog::EndMessage;
-	m_gl.getBooleanIndexedvEXT(target, index, data);
-}
-
 void CallLogWrapper::glGetBooleani_v (glw::GLenum target, glw::GLuint index, glw::GLboolean *data)
 {
 	if (m_enableLog)
@@ -1814,6 +1817,13 @@
 	m_gl.getCompressedTextureImage(texture, level, bufSize, pixels);
 }
 
+void CallLogWrapper::glGetCompressedTextureImageEXT (glw::GLuint texture, glw::GLenum target, glw::GLint lod, void *img)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetCompressedTextureImageEXT(" << texture << ", " << toHex(target) << ", " << lod << ", " << img << ");" << TestLog::EndMessage;
+	m_gl.getCompressedTextureImageEXT(texture, target, lod, img);
+}
+
 void CallLogWrapper::glGetCompressedTextureSubImage (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLsizei bufSize, void *pixels)
 {
 	if (m_enableLog)
@@ -1831,13 +1841,6 @@
 	return returnValue;
 }
 
-void CallLogWrapper::glGetDoubleIndexedvEXT (glw::GLenum target, glw::GLuint index, glw::GLdouble *data)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glGetDoubleIndexedvEXT(" << toHex(target) << ", " << index << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(data))) << ");" << TestLog::EndMessage;
-	m_gl.getDoubleIndexedvEXT(target, index, data);
-}
-
 void CallLogWrapper::glGetDoublei_v (glw::GLenum target, glw::GLuint index, glw::GLdouble *data)
 {
 	if (m_enableLog)
@@ -1862,13 +1865,6 @@
 	return returnValue;
 }
 
-void CallLogWrapper::glGetFloatIndexedvEXT (glw::GLenum target, glw::GLuint index, glw::GLfloat *data)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glGetFloatIndexedvEXT(" << toHex(target) << ", " << index << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(data))) << ");" << TestLog::EndMessage;
-	m_gl.getFloatIndexedvEXT(target, index, data);
-}
-
 void CallLogWrapper::glGetFloati_v (glw::GLenum target, glw::GLuint index, glw::GLfloat *data)
 {
 	if (m_enableLog)
@@ -1923,6 +1919,13 @@
 		m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage;
 }
 
+void CallLogWrapper::glGetFramebufferParameterivEXT (glw::GLuint framebuffer, glw::GLenum pname, glw::GLint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetFramebufferParameterivEXT(" << framebuffer << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getFramebufferParameterivEXT(framebuffer, pname, params);
+}
+
 glw::GLenum CallLogWrapper::glGetGraphicsResetStatus (void)
 {
 	if (m_enableLog)
@@ -1951,13 +1954,6 @@
 		m_log << TestLog::Message << "// data = " << getPointerStr(data, getBasicQueryNumArgsOut(pname)) << TestLog::EndMessage;
 }
 
-void CallLogWrapper::glGetIntegerIndexedvEXT (glw::GLenum target, glw::GLuint index, glw::GLint *data)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glGetIntegerIndexedvEXT(" << toHex(target) << ", " << index << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(data))) << ");" << TestLog::EndMessage;
-	m_gl.getIntegerIndexedvEXT(target, index, data);
-}
-
 void CallLogWrapper::glGetIntegeri_v (glw::GLenum target, glw::GLuint index, glw::GLint *data)
 {
 	if (m_enableLog)
@@ -2106,6 +2102,13 @@
 	m_gl.getNamedBufferParameteriv(buffer, pname, params);
 }
 
+void CallLogWrapper::glGetNamedBufferParameterivEXT (glw::GLuint buffer, glw::GLenum pname, glw::GLint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetNamedBufferParameterivEXT(" << buffer << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getNamedBufferParameterivEXT(buffer, pname, params);
+}
+
 void CallLogWrapper::glGetNamedBufferPointerv (glw::GLuint buffer, glw::GLenum pname, void **params)
 {
 	if (m_enableLog)
@@ -2113,6 +2116,13 @@
 	m_gl.getNamedBufferPointerv(buffer, pname, params);
 }
 
+void CallLogWrapper::glGetNamedBufferPointervEXT (glw::GLuint buffer, glw::GLenum pname, void **params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetNamedBufferPointervEXT(" << buffer << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getNamedBufferPointervEXT(buffer, pname, params);
+}
+
 void CallLogWrapper::glGetNamedBufferSubData (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size, void *data)
 {
 	if (m_enableLog)
@@ -2120,6 +2130,13 @@
 	m_gl.getNamedBufferSubData(buffer, offset, size, data);
 }
 
+void CallLogWrapper::glGetNamedBufferSubDataEXT (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size, void *data)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetNamedBufferSubDataEXT(" << buffer << ", " << offset << ", " << size << ", " << data << ");" << TestLog::EndMessage;
+	m_gl.getNamedBufferSubDataEXT(buffer, offset, size, data);
+}
+
 void CallLogWrapper::glGetNamedFramebufferAttachmentParameteriv (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum pname, glw::GLint *params)
 {
 	if (m_enableLog)
@@ -2127,6 +2144,13 @@
 	m_gl.getNamedFramebufferAttachmentParameteriv(framebuffer, attachment, pname, params);
 }
 
+void CallLogWrapper::glGetNamedFramebufferAttachmentParameterivEXT (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum pname, glw::GLint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetNamedFramebufferAttachmentParameterivEXT(" << framebuffer << ", " << toHex(attachment) << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params);
+}
+
 void CallLogWrapper::glGetNamedFramebufferParameteriv (glw::GLuint framebuffer, glw::GLenum pname, glw::GLint *param)
 {
 	if (m_enableLog)
@@ -2134,6 +2158,13 @@
 	m_gl.getNamedFramebufferParameteriv(framebuffer, pname, param);
 }
 
+void CallLogWrapper::glGetNamedFramebufferParameterivEXT (glw::GLuint framebuffer, glw::GLenum pname, glw::GLint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetNamedFramebufferParameterivEXT(" << framebuffer << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getNamedFramebufferParameterivEXT(framebuffer, pname, params);
+}
+
 void CallLogWrapper::glGetNamedProgramLocalParameterIivEXT (glw::GLuint program, glw::GLenum target, glw::GLuint index, glw::GLint *params)
 {
 	if (m_enableLog)
@@ -2183,6 +2214,13 @@
 	m_gl.getNamedRenderbufferParameteriv(renderbuffer, pname, params);
 }
 
+void CallLogWrapper::glGetNamedRenderbufferParameterivEXT (glw::GLuint renderbuffer, glw::GLenum pname, glw::GLint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetNamedRenderbufferParameterivEXT(" << renderbuffer << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getNamedRenderbufferParameterivEXT(renderbuffer, pname, params);
+}
+
 void CallLogWrapper::glGetObjectLabel (glw::GLenum identifier, glw::GLuint name, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *label)
 {
 	if (m_enableLog)
@@ -2596,6 +2634,13 @@
 	m_gl.getTextureImage(texture, level, format, type, bufSize, pixels);
 }
 
+void CallLogWrapper::glGetTextureImageEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum format, glw::GLenum type, void *pixels)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetTextureImageEXT(" << texture << ", " << toHex(target) << ", " << level << ", " << toHex(format) << ", " << toHex(type) << ", " << pixels << ");" << TestLog::EndMessage;
+	m_gl.getTextureImageEXT(texture, target, level, format, type, pixels);
+}
+
 void CallLogWrapper::glGetTextureLevelParameterfv (glw::GLuint texture, glw::GLint level, glw::GLenum pname, glw::GLfloat *params)
 {
 	if (m_enableLog)
@@ -2603,6 +2648,13 @@
 	m_gl.getTextureLevelParameterfv(texture, level, pname, params);
 }
 
+void CallLogWrapper::glGetTextureLevelParameterfvEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLfloat *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetTextureLevelParameterfvEXT(" << texture << ", " << toHex(target) << ", " << level << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getTextureLevelParameterfvEXT(texture, target, level, pname, params);
+}
+
 void CallLogWrapper::glGetTextureLevelParameteriv (glw::GLuint texture, glw::GLint level, glw::GLenum pname, glw::GLint *params)
 {
 	if (m_enableLog)
@@ -2610,6 +2662,13 @@
 	m_gl.getTextureLevelParameteriv(texture, level, pname, params);
 }
 
+void CallLogWrapper::glGetTextureLevelParameterivEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetTextureLevelParameterivEXT(" << texture << ", " << toHex(target) << ", " << level << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getTextureLevelParameterivEXT(texture, target, level, pname, params);
+}
+
 void CallLogWrapper::glGetTextureParameterIiv (glw::GLuint texture, glw::GLenum pname, glw::GLint *params)
 {
 	if (m_enableLog)
@@ -2617,6 +2676,13 @@
 	m_gl.getTextureParameterIiv(texture, pname, params);
 }
 
+void CallLogWrapper::glGetTextureParameterIivEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetTextureParameterIivEXT(" << texture << ", " << toHex(target) << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getTextureParameterIivEXT(texture, target, pname, params);
+}
+
 void CallLogWrapper::glGetTextureParameterIuiv (glw::GLuint texture, glw::GLenum pname, glw::GLuint *params)
 {
 	if (m_enableLog)
@@ -2624,6 +2690,13 @@
 	m_gl.getTextureParameterIuiv(texture, pname, params);
 }
 
+void CallLogWrapper::glGetTextureParameterIuivEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLuint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetTextureParameterIuivEXT(" << texture << ", " << toHex(target) << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getTextureParameterIuivEXT(texture, target, pname, params);
+}
+
 void CallLogWrapper::glGetTextureParameterfv (glw::GLuint texture, glw::GLenum pname, glw::GLfloat *params)
 {
 	if (m_enableLog)
@@ -2631,6 +2704,13 @@
 	m_gl.getTextureParameterfv(texture, pname, params);
 }
 
+void CallLogWrapper::glGetTextureParameterfvEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLfloat *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetTextureParameterfvEXT(" << texture << ", " << toHex(target) << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getTextureParameterfvEXT(texture, target, pname, params);
+}
+
 void CallLogWrapper::glGetTextureParameteriv (glw::GLuint texture, glw::GLenum pname, glw::GLint *params)
 {
 	if (m_enableLog)
@@ -2638,6 +2718,13 @@
 	m_gl.getTextureParameteriv(texture, pname, params);
 }
 
+void CallLogWrapper::glGetTextureParameterivEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glGetTextureParameterivEXT(" << texture << ", " << toHex(target) << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.getTextureParameterivEXT(texture, target, pname, params);
+}
+
 void CallLogWrapper::glGetTextureSubImage (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, glw::GLsizei bufSize, void *pixels)
 {
 	if (m_enableLog)
@@ -2975,16 +3062,6 @@
 	return returnValue;
 }
 
-glw::GLboolean CallLogWrapper::glIsEnabledIndexedEXT (glw::GLenum target, glw::GLuint index)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glIsEnabledIndexedEXT(" << toHex(target) << ", " << index << ");" << TestLog::EndMessage;
-	glw::GLboolean returnValue = m_gl.isEnabledIndexedEXT(target, index);
-	if (m_enableLog)
-		m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage;
-	return returnValue;
-}
-
 glw::GLboolean CallLogWrapper::glIsEnabledi (glw::GLenum target, glw::GLuint index)
 {
 	if (m_enableLog)
@@ -3156,6 +3233,16 @@
 	return returnValue;
 }
 
+void * CallLogWrapper::glMapNamedBufferEXT (glw::GLuint buffer, glw::GLenum access)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glMapNamedBufferEXT(" << buffer << ", " << toHex(access) << ");" << TestLog::EndMessage;
+	void * returnValue = m_gl.mapNamedBufferEXT(buffer, access);
+	if (m_enableLog)
+		m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage;
+	return returnValue;
+}
+
 void * CallLogWrapper::glMapNamedBufferRange (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr length, glw::GLbitfield access)
 {
 	if (m_enableLog)
@@ -3166,6 +3253,16 @@
 	return returnValue;
 }
 
+void * CallLogWrapper::glMapNamedBufferRangeEXT (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr length, glw::GLbitfield access)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glMapNamedBufferRangeEXT(" << buffer << ", " << offset << ", " << length << ", " << toHex(access) << ");" << TestLog::EndMessage;
+	void * returnValue = m_gl.mapNamedBufferRangeEXT(buffer, offset, length, access);
+	if (m_enableLog)
+		m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage;
+	return returnValue;
+}
+
 void CallLogWrapper::glMatrixFrustumEXT (glw::GLenum mode, glw::GLdouble left, glw::GLdouble right, glw::GLdouble bottom, glw::GLdouble top, glw::GLdouble zNear, glw::GLdouble zFar)
 {
 	if (m_enableLog)
@@ -3558,6 +3655,13 @@
 	m_gl.namedBufferData(buffer, size, data, usage);
 }
 
+void CallLogWrapper::glNamedBufferDataEXT (glw::GLuint buffer, glw::GLsizeiptr size, const void *data, glw::GLenum usage)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glNamedBufferDataEXT(" << buffer << ", " << size << ", " << data << ", " << toHex(usage) << ");" << TestLog::EndMessage;
+	m_gl.namedBufferDataEXT(buffer, size, data, usage);
+}
+
 void CallLogWrapper::glNamedBufferPageCommitmentARB (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLboolean commit)
 {
 	if (m_enableLog)
@@ -3614,6 +3718,13 @@
 	m_gl.namedFramebufferParameteri(framebuffer, pname, param);
 }
 
+void CallLogWrapper::glNamedFramebufferParameteriEXT (glw::GLuint framebuffer, glw::GLenum pname, glw::GLint param)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glNamedFramebufferParameteriEXT(" << framebuffer << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage;
+	m_gl.namedFramebufferParameteriEXT(framebuffer, pname, param);
+}
+
 void CallLogWrapper::glNamedFramebufferReadBuffer (glw::GLuint framebuffer, glw::GLenum src)
 {
 	if (m_enableLog)
@@ -3628,6 +3739,13 @@
 	m_gl.namedFramebufferRenderbuffer(framebuffer, attachment, renderbuffertarget, renderbuffer);
 }
 
+void CallLogWrapper::glNamedFramebufferRenderbufferEXT (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum renderbuffertarget, glw::GLuint renderbuffer)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glNamedFramebufferRenderbufferEXT(" << framebuffer << ", " << toHex(attachment) << ", " << toHex(renderbuffertarget) << ", " << renderbuffer << ");" << TestLog::EndMessage;
+	m_gl.namedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer);
+}
+
 void CallLogWrapper::glNamedFramebufferTexture (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level)
 {
 	if (m_enableLog)
@@ -3656,6 +3774,13 @@
 	m_gl.namedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset);
 }
 
+void CallLogWrapper::glNamedFramebufferTextureEXT (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glNamedFramebufferTextureEXT(" << framebuffer << ", " << toHex(attachment) << ", " << texture << ", " << level << ");" << TestLog::EndMessage;
+	m_gl.namedFramebufferTextureEXT(framebuffer, attachment, texture, level);
+}
+
 void CallLogWrapper::glNamedFramebufferTextureFaceEXT (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLenum face)
 {
 	if (m_enableLog)
@@ -3670,6 +3795,13 @@
 	m_gl.namedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer);
 }
 
+void CallLogWrapper::glNamedFramebufferTextureLayerEXT (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint layer)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glNamedFramebufferTextureLayerEXT(" << framebuffer << ", " << toHex(attachment) << ", " << texture << ", " << level << ", " << layer << ");" << TestLog::EndMessage;
+	m_gl.namedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer);
+}
+
 void CallLogWrapper::glNamedProgramLocalParameter4dEXT (glw::GLuint program, glw::GLenum target, glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z, glw::GLdouble w)
 {
 	if (m_enableLog)
@@ -3761,6 +3893,13 @@
 	m_gl.namedRenderbufferStorage(renderbuffer, internalformat, width, height);
 }
 
+void CallLogWrapper::glNamedRenderbufferStorageEXT (glw::GLuint renderbuffer, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glNamedRenderbufferStorageEXT(" << renderbuffer << ", " << toHex(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage;
+	m_gl.namedRenderbufferStorageEXT(renderbuffer, internalformat, width, height);
+}
+
 void CallLogWrapper::glNamedRenderbufferStorageMultisample (glw::GLuint renderbuffer, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height)
 {
 	if (m_enableLog)
@@ -3775,6 +3914,13 @@
 	m_gl.namedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height);
 }
 
+void CallLogWrapper::glNamedRenderbufferStorageMultisampleEXT (glw::GLuint renderbuffer, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glNamedRenderbufferStorageMultisampleEXT(" << renderbuffer << ", " << samples << ", " << toHex(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage;
+	m_gl.namedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height);
+}
+
 void CallLogWrapper::glObjectLabel (glw::GLenum identifier, glw::GLuint name, glw::GLsizei length, const glw::GLchar *label)
 {
 	if (m_enableLog)
@@ -3922,6 +4068,13 @@
 	m_gl.programUniform1d(program, location, v0);
 }
 
+void CallLogWrapper::glProgramUniform1dEXT (glw::GLuint program, glw::GLint location, glw::GLdouble x)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniform1dEXT(" << program << ", " << location << ", " << x << ");" << TestLog::EndMessage;
+	m_gl.programUniform1dEXT(program, location, x);
+}
+
 void CallLogWrapper::glProgramUniform1dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value)
 {
 	if (m_enableLog)
@@ -3929,6 +4082,13 @@
 	m_gl.programUniform1dv(program, location, count, value);
 }
 
+void CallLogWrapper::glProgramUniform1dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniform1dvEXT(" << program << ", " << location << ", " << count << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniform1dvEXT(program, location, count, value);
+}
+
 void CallLogWrapper::glProgramUniform1f (glw::GLuint program, glw::GLint location, glw::GLfloat v0)
 {
 	if (m_enableLog)
@@ -3978,6 +4138,13 @@
 	m_gl.programUniform2d(program, location, v0, v1);
 }
 
+void CallLogWrapper::glProgramUniform2dEXT (glw::GLuint program, glw::GLint location, glw::GLdouble x, glw::GLdouble y)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniform2dEXT(" << program << ", " << location << ", " << x << ", " << y << ");" << TestLog::EndMessage;
+	m_gl.programUniform2dEXT(program, location, x, y);
+}
+
 void CallLogWrapper::glProgramUniform2dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value)
 {
 	if (m_enableLog)
@@ -3985,6 +4152,13 @@
 	m_gl.programUniform2dv(program, location, count, value);
 }
 
+void CallLogWrapper::glProgramUniform2dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniform2dvEXT(" << program << ", " << location << ", " << count << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniform2dvEXT(program, location, count, value);
+}
+
 void CallLogWrapper::glProgramUniform2f (glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw::GLfloat v1)
 {
 	if (m_enableLog)
@@ -4034,6 +4208,13 @@
 	m_gl.programUniform3d(program, location, v0, v1, v2);
 }
 
+void CallLogWrapper::glProgramUniform3dEXT (glw::GLuint program, glw::GLint location, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniform3dEXT(" << program << ", " << location << ", " << x << ", " << y << ", " << z << ");" << TestLog::EndMessage;
+	m_gl.programUniform3dEXT(program, location, x, y, z);
+}
+
 void CallLogWrapper::glProgramUniform3dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value)
 {
 	if (m_enableLog)
@@ -4041,6 +4222,13 @@
 	m_gl.programUniform3dv(program, location, count, value);
 }
 
+void CallLogWrapper::glProgramUniform3dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniform3dvEXT(" << program << ", " << location << ", " << count << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniform3dvEXT(program, location, count, value);
+}
+
 void CallLogWrapper::glProgramUniform3f (glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw::GLfloat v1, glw::GLfloat v2)
 {
 	if (m_enableLog)
@@ -4090,6 +4278,13 @@
 	m_gl.programUniform4d(program, location, v0, v1, v2, v3);
 }
 
+void CallLogWrapper::glProgramUniform4dEXT (glw::GLuint program, glw::GLint location, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z, glw::GLdouble w)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniform4dEXT(" << program << ", " << location << ", " << x << ", " << y << ", " << z << ", " << w << ");" << TestLog::EndMessage;
+	m_gl.programUniform4dEXT(program, location, x, y, z, w);
+}
+
 void CallLogWrapper::glProgramUniform4dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value)
 {
 	if (m_enableLog)
@@ -4097,6 +4292,13 @@
 	m_gl.programUniform4dv(program, location, count, value);
 }
 
+void CallLogWrapper::glProgramUniform4dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniform4dvEXT(" << program << ", " << location << ", " << count << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniform4dvEXT(program, location, count, value);
+}
+
 void CallLogWrapper::glProgramUniform4f (glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw::GLfloat v1, glw::GLfloat v2, glw::GLfloat v3)
 {
 	if (m_enableLog)
@@ -4146,6 +4348,13 @@
 	m_gl.programUniformMatrix2dv(program, location, count, transpose, value);
 }
 
+void CallLogWrapper::glProgramUniformMatrix2dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniformMatrix2dvEXT(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniformMatrix2dvEXT(program, location, count, transpose, value);
+}
+
 void CallLogWrapper::glProgramUniformMatrix2fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value)
 {
 	if (m_enableLog)
@@ -4160,6 +4369,13 @@
 	m_gl.programUniformMatrix2x3dv(program, location, count, transpose, value);
 }
 
+void CallLogWrapper::glProgramUniformMatrix2x3dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniformMatrix2x3dvEXT(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniformMatrix2x3dvEXT(program, location, count, transpose, value);
+}
+
 void CallLogWrapper::glProgramUniformMatrix2x3fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value)
 {
 	if (m_enableLog)
@@ -4174,6 +4390,13 @@
 	m_gl.programUniformMatrix2x4dv(program, location, count, transpose, value);
 }
 
+void CallLogWrapper::glProgramUniformMatrix2x4dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniformMatrix2x4dvEXT(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniformMatrix2x4dvEXT(program, location, count, transpose, value);
+}
+
 void CallLogWrapper::glProgramUniformMatrix2x4fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value)
 {
 	if (m_enableLog)
@@ -4188,6 +4411,13 @@
 	m_gl.programUniformMatrix3dv(program, location, count, transpose, value);
 }
 
+void CallLogWrapper::glProgramUniformMatrix3dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniformMatrix3dvEXT(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniformMatrix3dvEXT(program, location, count, transpose, value);
+}
+
 void CallLogWrapper::glProgramUniformMatrix3fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value)
 {
 	if (m_enableLog)
@@ -4202,6 +4432,13 @@
 	m_gl.programUniformMatrix3x2dv(program, location, count, transpose, value);
 }
 
+void CallLogWrapper::glProgramUniformMatrix3x2dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniformMatrix3x2dvEXT(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniformMatrix3x2dvEXT(program, location, count, transpose, value);
+}
+
 void CallLogWrapper::glProgramUniformMatrix3x2fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value)
 {
 	if (m_enableLog)
@@ -4216,6 +4453,13 @@
 	m_gl.programUniformMatrix3x4dv(program, location, count, transpose, value);
 }
 
+void CallLogWrapper::glProgramUniformMatrix3x4dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniformMatrix3x4dvEXT(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniformMatrix3x4dvEXT(program, location, count, transpose, value);
+}
+
 void CallLogWrapper::glProgramUniformMatrix3x4fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value)
 {
 	if (m_enableLog)
@@ -4230,6 +4474,13 @@
 	m_gl.programUniformMatrix4dv(program, location, count, transpose, value);
 }
 
+void CallLogWrapper::glProgramUniformMatrix4dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniformMatrix4dvEXT(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniformMatrix4dvEXT(program, location, count, transpose, value);
+}
+
 void CallLogWrapper::glProgramUniformMatrix4fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value)
 {
 	if (m_enableLog)
@@ -4244,6 +4495,13 @@
 	m_gl.programUniformMatrix4x2dv(program, location, count, transpose, value);
 }
 
+void CallLogWrapper::glProgramUniformMatrix4x2dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniformMatrix4x2dvEXT(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniformMatrix4x2dvEXT(program, location, count, transpose, value);
+}
+
 void CallLogWrapper::glProgramUniformMatrix4x2fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value)
 {
 	if (m_enableLog)
@@ -4258,6 +4516,13 @@
 	m_gl.programUniformMatrix4x3dv(program, location, count, transpose, value);
 }
 
+void CallLogWrapper::glProgramUniformMatrix4x3dvEXT (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glProgramUniformMatrix4x3dvEXT(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(value))) << ");" << TestLog::EndMessage;
+	m_gl.programUniformMatrix4x3dvEXT(program, location, count, transpose, value);
+}
+
 void CallLogWrapper::glProgramUniformMatrix4x3fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value)
 {
 	if (m_enableLog)
@@ -4545,13 +4810,6 @@
 	m_gl.texImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations);
 }
 
-void CallLogWrapper::glTexImage3DOES (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glTexImage3DOES(" << toHex(target) << ", " << level << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << border << ", " << toHex(format) << ", " << toHex(type) << ", " << pixels << ");" << TestLog::EndMessage;
-	m_gl.texImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels);
-}
-
 void CallLogWrapper::glTexPageCommitmentARB (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean commit)
 {
 	if (m_enableLog)
@@ -4608,13 +4866,6 @@
 	m_gl.texStorage1D(target, levels, internalformat, width);
 }
 
-void CallLogWrapper::glTexStorage1DEXT (glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glTexStorage1DEXT(" << toHex(target) << ", " << levels << ", " << toHex(internalformat) << ", " << width << ");" << TestLog::EndMessage;
-	m_gl.texStorage1DEXT(target, levels, internalformat, width);
-}
-
 void CallLogWrapper::glTexStorage2D (glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height)
 {
 	if (m_enableLog)
@@ -4622,13 +4873,6 @@
 	m_gl.texStorage2D(target, levels, internalformat, width, height);
 }
 
-void CallLogWrapper::glTexStorage2DEXT (glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glTexStorage2DEXT(" << toHex(target) << ", " << levels << ", " << toHex(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage;
-	m_gl.texStorage2DEXT(target, levels, internalformat, width, height);
-}
-
 void CallLogWrapper::glTexStorage2DMultisample (glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLboolean fixedsamplelocations)
 {
 	if (m_enableLog)
@@ -4643,13 +4887,6 @@
 	m_gl.texStorage3D(target, levels, internalformat, width, height, depth);
 }
 
-void CallLogWrapper::glTexStorage3DEXT (glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glTexStorage3DEXT(" << toHex(target) << ", " << levels << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ");" << TestLog::EndMessage;
-	m_gl.texStorage3DEXT(target, levels, internalformat, width, height, depth);
-}
-
 void CallLogWrapper::glTexStorage3DMultisample (glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean fixedsamplelocations)
 {
 	if (m_enableLog)
@@ -4678,13 +4915,6 @@
 	m_gl.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 }
 
-void CallLogWrapper::glTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *pixels)
-{
-	if (m_enableLog)
-		m_log << TestLog::Message << "glTexSubImage3DOES(" << toHex(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << toHex(type) << ", " << pixels << ");" << TestLog::EndMessage;
-	m_gl.texSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
 void CallLogWrapper::glTextureBarrier (void)
 {
 	if (m_enableLog)
@@ -4699,6 +4929,13 @@
 	m_gl.textureBuffer(texture, internalformat, buffer);
 }
 
+void CallLogWrapper::glTextureBufferEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum internalformat, glw::GLuint buffer)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glTextureBufferEXT(" << texture << ", " << toHex(target) << ", " << toHex(internalformat) << ", " << buffer << ");" << TestLog::EndMessage;
+	m_gl.textureBufferEXT(texture, target, internalformat, buffer);
+}
+
 void CallLogWrapper::glTextureBufferRange (glw::GLuint texture, glw::GLenum internalformat, glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size)
 {
 	if (m_enableLog)
@@ -4706,6 +4943,13 @@
 	m_gl.textureBufferRange(texture, internalformat, buffer, offset, size);
 }
 
+void CallLogWrapper::glTextureBufferRangeEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum internalformat, glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glTextureBufferRangeEXT(" << texture << ", " << toHex(target) << ", " << toHex(internalformat) << ", " << buffer << ", " << offset << ", " << size << ");" << TestLog::EndMessage;
+	m_gl.textureBufferRangeEXT(texture, target, internalformat, buffer, offset, size);
+}
+
 void CallLogWrapper::glTextureImage1DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLint internalformat, glw::GLsizei width, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels)
 {
 	if (m_enableLog)
@@ -4741,6 +4985,13 @@
 	m_gl.textureParameterIiv(texture, pname, params);
 }
 
+void CallLogWrapper::glTextureParameterIivEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum pname, const glw::GLint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glTextureParameterIivEXT(" << texture << ", " << toHex(target) << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.textureParameterIivEXT(texture, target, pname, params);
+}
+
 void CallLogWrapper::glTextureParameterIuiv (glw::GLuint texture, glw::GLenum pname, const glw::GLuint *params)
 {
 	if (m_enableLog)
@@ -4748,6 +4999,13 @@
 	m_gl.textureParameterIuiv(texture, pname, params);
 }
 
+void CallLogWrapper::glTextureParameterIuivEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum pname, const glw::GLuint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glTextureParameterIuivEXT(" << texture << ", " << toHex(target) << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.textureParameterIuivEXT(texture, target, pname, params);
+}
+
 void CallLogWrapper::glTextureParameterf (glw::GLuint texture, glw::GLenum pname, glw::GLfloat param)
 {
 	if (m_enableLog)
@@ -4755,6 +5013,13 @@
 	m_gl.textureParameterf(texture, pname, param);
 }
 
+void CallLogWrapper::glTextureParameterfEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLfloat param)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glTextureParameterfEXT(" << texture << ", " << toHex(target) << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage;
+	m_gl.textureParameterfEXT(texture, target, pname, param);
+}
+
 void CallLogWrapper::glTextureParameterfv (glw::GLuint texture, glw::GLenum pname, const glw::GLfloat *param)
 {
 	if (m_enableLog)
@@ -4762,6 +5027,13 @@
 	m_gl.textureParameterfv(texture, pname, param);
 }
 
+void CallLogWrapper::glTextureParameterfvEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum pname, const glw::GLfloat *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glTextureParameterfvEXT(" << texture << ", " << toHex(target) << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.textureParameterfvEXT(texture, target, pname, params);
+}
+
 void CallLogWrapper::glTextureParameteri (glw::GLuint texture, glw::GLenum pname, glw::GLint param)
 {
 	if (m_enableLog)
@@ -4769,6 +5041,13 @@
 	m_gl.textureParameteri(texture, pname, param);
 }
 
+void CallLogWrapper::glTextureParameteriEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLint param)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glTextureParameteriEXT(" << texture << ", " << toHex(target) << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage;
+	m_gl.textureParameteriEXT(texture, target, pname, param);
+}
+
 void CallLogWrapper::glTextureParameteriv (glw::GLuint texture, glw::GLenum pname, const glw::GLint *param)
 {
 	if (m_enableLog)
@@ -4776,6 +5055,13 @@
 	m_gl.textureParameteriv(texture, pname, param);
 }
 
+void CallLogWrapper::glTextureParameterivEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum pname, const glw::GLint *params)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glTextureParameterivEXT(" << texture << ", " << toHex(target) << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage;
+	m_gl.textureParameterivEXT(texture, target, pname, params);
+}
+
 void CallLogWrapper::glTextureRenderbufferEXT (glw::GLuint texture, glw::GLenum target, glw::GLuint renderbuffer)
 {
 	if (m_enableLog)
@@ -4818,6 +5104,13 @@
 	m_gl.textureStorage2DMultisample(texture, samples, internalformat, width, height, fixedsamplelocations);
 }
 
+void CallLogWrapper::glTextureStorage2DMultisampleEXT (glw::GLuint texture, glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLboolean fixedsamplelocations)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glTextureStorage2DMultisampleEXT(" << texture << ", " << toHex(target) << ", " << samples << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << getBooleanStr(fixedsamplelocations) << ");" << TestLog::EndMessage;
+	m_gl.textureStorage2DMultisampleEXT(texture, target, samples, internalformat, width, height, fixedsamplelocations);
+}
+
 void CallLogWrapper::glTextureStorage3D (glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth)
 {
 	if (m_enableLog)
@@ -4839,6 +5132,13 @@
 	m_gl.textureStorage3DMultisample(texture, samples, internalformat, width, height, depth, fixedsamplelocations);
 }
 
+void CallLogWrapper::glTextureStorage3DMultisampleEXT (glw::GLuint texture, glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean fixedsamplelocations)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glTextureStorage3DMultisampleEXT(" << texture << ", " << toHex(target) << ", " << samples << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << getBooleanStr(fixedsamplelocations) << ");" << TestLog::EndMessage;
+	m_gl.textureStorage3DMultisampleEXT(texture, target, samples, internalformat, width, height, depth, fixedsamplelocations);
+}
+
 void CallLogWrapper::glTextureSubImage1D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLenum type, const void *pixels)
 {
 	if (m_enableLog)
@@ -5293,6 +5593,16 @@
 	return returnValue;
 }
 
+glw::GLboolean CallLogWrapper::glUnmapNamedBufferEXT (glw::GLuint buffer)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glUnmapNamedBufferEXT(" << buffer << ");" << TestLog::EndMessage;
+	glw::GLboolean returnValue = m_gl.unmapNamedBufferEXT(buffer);
+	if (m_enableLog)
+		m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage;
+	return returnValue;
+}
+
 void CallLogWrapper::glUseProgram (glw::GLuint program)
 {
 	if (m_enableLog)
diff --git a/framework/opengl/gluCallLogWrapperApi.inl b/framework/opengl/gluCallLogWrapperApi.inl
index 7d93902..3ac2072 100644
--- a/framework/opengl/gluCallLogWrapperApi.inl
+++ b/framework/opengl/gluCallLogWrapperApi.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 void					glActiveShaderProgram								(glw::GLuint pipeline, glw::GLuint program);
 void					glActiveTexture										(glw::GLenum texture);
@@ -51,6 +51,7 @@
 void					glBufferSubData										(glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, const void *data);
 glw::GLenum				glCheckFramebufferStatus							(glw::GLenum target);
 glw::GLenum				glCheckNamedFramebufferStatus						(glw::GLuint framebuffer, glw::GLenum target);
+glw::GLenum				glCheckNamedFramebufferStatusEXT					(glw::GLuint framebuffer, glw::GLenum target);
 void					glClampColor										(glw::GLenum target, glw::GLenum clamp);
 void					glClear												(glw::GLbitfield mask);
 void					glClearBufferData									(glw::GLenum target, glw::GLenum internalformat, glw::GLenum format, glw::GLenum type, const void *data);
@@ -63,7 +64,9 @@
 void					glClearDepth										(glw::GLdouble depth);
 void					glClearDepthf										(glw::GLfloat d);
 void					glClearNamedBufferData								(glw::GLuint buffer, glw::GLenum internalformat, glw::GLenum format, glw::GLenum type, const void *data);
+void					glClearNamedBufferDataEXT							(glw::GLuint buffer, glw::GLenum internalformat, glw::GLenum format, glw::GLenum type, const void *data);
 void					glClearNamedBufferSubData							(glw::GLuint buffer, glw::GLenum internalformat, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLenum format, glw::GLenum type, const void *data);
+void					glClearNamedBufferSubDataEXT						(glw::GLuint buffer, glw::GLenum internalformat, glw::GLsizeiptr offset, glw::GLsizeiptr size, glw::GLenum format, glw::GLenum type, const void *data);
 void					glClearNamedFramebufferfi							(glw::GLuint framebuffer, glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat depth, glw::GLint stencil);
 void					glClearNamedFramebufferfv							(glw::GLuint framebuffer, glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLfloat *value);
 void					glClearNamedFramebufferiv							(glw::GLuint framebuffer, glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLint *value);
@@ -86,11 +89,9 @@
 void					glCompressedTexImage1D								(glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLint border, glw::GLsizei imageSize, const void *data);
 void					glCompressedTexImage2D								(glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLint border, glw::GLsizei imageSize, const void *data);
 void					glCompressedTexImage3D								(glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *data);
-void					glCompressedTexImage3DOES							(glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *data);
 void					glCompressedTexSubImage1D							(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLsizei imageSize, const void *data);
 void					glCompressedTexSubImage2D							(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLsizei imageSize, const void *data);
 void					glCompressedTexSubImage3D							(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data);
-void					glCompressedTexSubImage3DOES						(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data);
 void					glCompressedTextureImage1DEXT						(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLint border, glw::GLsizei imageSize, const void *bits);
 void					glCompressedTextureImage2DEXT						(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLint border, glw::GLsizei imageSize, const void *bits);
 void					glCompressedTextureImage3DEXT						(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *bits);
@@ -113,7 +114,6 @@
 void					glCopyTexSubImage1D									(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint x, glw::GLint y, glw::GLsizei width);
 void					glCopyTexSubImage2D									(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height);
 void					glCopyTexSubImage3D									(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height);
-void					glCopyTexSubImage3DOES								(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height);
 void					glCopyTextureImage1DEXT								(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLint border);
 void					glCopyTextureImage2DEXT								(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height, glw::GLint border);
 void					glCopyTextureSubImage1D								(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint x, glw::GLint y, glw::GLsizei width);
@@ -163,8 +163,8 @@
 void					glDisable											(glw::GLenum cap);
 void					glDisableClientStateIndexedEXT						(glw::GLenum array, glw::GLuint index);
 void					glDisableClientStateiEXT							(glw::GLenum array, glw::GLuint index);
-void					glDisableIndexedEXT									(glw::GLenum target, glw::GLuint index);
 void					glDisableVertexArrayAttrib							(glw::GLuint vaobj, glw::GLuint index);
+void					glDisableVertexArrayAttribEXT						(glw::GLuint vaobj, glw::GLuint index);
 void					glDisableVertexArrayEXT								(glw::GLuint vaobj, glw::GLenum array);
 void					glDisableVertexAttribArray							(glw::GLuint index);
 void					glDisablei											(glw::GLenum target, glw::GLuint index);
@@ -194,8 +194,8 @@
 void					glEnable											(glw::GLenum cap);
 void					glEnableClientStateIndexedEXT						(glw::GLenum array, glw::GLuint index);
 void					glEnableClientStateiEXT								(glw::GLenum array, glw::GLuint index);
-void					glEnableIndexedEXT									(glw::GLenum target, glw::GLuint index);
 void					glEnableVertexArrayAttrib							(glw::GLuint vaobj, glw::GLuint index);
+void					glEnableVertexArrayAttribEXT						(glw::GLuint vaobj, glw::GLuint index);
 void					glEnableVertexArrayEXT								(glw::GLuint vaobj, glw::GLenum array);
 void					glEnableVertexAttribArray							(glw::GLuint index);
 void					glEnablei											(glw::GLenum target, glw::GLuint index);
@@ -208,6 +208,7 @@
 void					glFlush												(void);
 void					glFlushMappedBufferRange							(glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr length);
 void					glFlushMappedNamedBufferRange						(glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr length);
+void					glFlushMappedNamedBufferRangeEXT					(glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr length);
 void					glFramebufferDrawBufferEXT							(glw::GLuint framebuffer, glw::GLenum mode);
 void					glFramebufferDrawBuffersEXT							(glw::GLuint framebuffer, glw::GLsizei n, const glw::GLenum *bufs);
 void					glFramebufferParameteri								(glw::GLenum target, glw::GLenum pname, glw::GLint param);
@@ -217,7 +218,6 @@
 void					glFramebufferTexture1D								(glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level);
 void					glFramebufferTexture2D								(glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level);
 void					glFramebufferTexture3D								(glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level, glw::GLint zoffset);
-void					glFramebufferTexture3DOES							(glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level, glw::GLint zoffset);
 void					glFramebufferTextureLayer							(glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint layer);
 void					glFrontFace											(glw::GLenum mode);
 void					glGenBuffers										(glw::GLsizei n, glw::GLuint *buffers);
@@ -232,6 +232,7 @@
 void					glGenerateMipmap									(glw::GLenum target);
 void					glGenerateMultiTexMipmapEXT							(glw::GLenum texunit, glw::GLenum target);
 void					glGenerateTextureMipmap								(glw::GLuint texture);
+void					glGenerateTextureMipmapEXT							(glw::GLuint texture, glw::GLenum target);
 void					glGetActiveAtomicCounterBufferiv					(glw::GLuint program, glw::GLuint bufferIndex, glw::GLenum pname, glw::GLint *params);
 void					glGetActiveAttrib									(glw::GLuint program, glw::GLuint index, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLint *size, glw::GLenum *type, glw::GLchar *name);
 void					glGetActiveSubroutineName							(glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name);
@@ -244,7 +245,6 @@
 void					glGetActiveUniformsiv								(glw::GLuint program, glw::GLsizei uniformCount, const glw::GLuint *uniformIndices, glw::GLenum pname, glw::GLint *params);
 void					glGetAttachedShaders								(glw::GLuint program, glw::GLsizei maxCount, glw::GLsizei *count, glw::GLuint *shaders);
 glw::GLint				glGetAttribLocation									(glw::GLuint program, const glw::GLchar *name);
-void					glGetBooleanIndexedvEXT								(glw::GLenum target, glw::GLuint index, glw::GLboolean *data);
 void					glGetBooleani_v										(glw::GLenum target, glw::GLuint index, glw::GLboolean *data);
 void					glGetBooleanv										(glw::GLenum pname, glw::GLboolean *data);
 void					glGetBufferParameteri64v							(glw::GLenum target, glw::GLenum pname, glw::GLint64 *params);
@@ -254,23 +254,22 @@
 void					glGetCompressedMultiTexImageEXT						(glw::GLenum texunit, glw::GLenum target, glw::GLint lod, void *img);
 void					glGetCompressedTexImage								(glw::GLenum target, glw::GLint level, void *img);
 void					glGetCompressedTextureImage							(glw::GLuint texture, glw::GLint level, glw::GLsizei bufSize, void *pixels);
+void					glGetCompressedTextureImageEXT						(glw::GLuint texture, glw::GLenum target, glw::GLint lod, void *img);
 void					glGetCompressedTextureSubImage						(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLsizei bufSize, void *pixels);
 glw::GLuint				glGetDebugMessageLog								(glw::GLuint count, glw::GLsizei bufSize, glw::GLenum *sources, glw::GLenum *types, glw::GLuint *ids, glw::GLenum *severities, glw::GLsizei *lengths, glw::GLchar *messageLog);
-void					glGetDoubleIndexedvEXT								(glw::GLenum target, glw::GLuint index, glw::GLdouble *data);
 void					glGetDoublei_v										(glw::GLenum target, glw::GLuint index, glw::GLdouble *data);
 void					glGetDoublev										(glw::GLenum pname, glw::GLdouble *data);
 glw::GLenum				glGetError											(void);
-void					glGetFloatIndexedvEXT								(glw::GLenum target, glw::GLuint index, glw::GLfloat *data);
 void					glGetFloati_v										(glw::GLenum target, glw::GLuint index, glw::GLfloat *data);
 void					glGetFloatv											(glw::GLenum pname, glw::GLfloat *data);
 glw::GLint				glGetFragDataIndex									(glw::GLuint program, const glw::GLchar *name);
 glw::GLint				glGetFragDataLocation								(glw::GLuint program, const glw::GLchar *name);
 void					glGetFramebufferAttachmentParameteriv				(glw::GLenum target, glw::GLenum attachment, glw::GLenum pname, glw::GLint *params);
 void					glGetFramebufferParameteriv							(glw::GLenum target, glw::GLenum pname, glw::GLint *params);
+void					glGetFramebufferParameterivEXT						(glw::GLuint framebuffer, glw::GLenum pname, glw::GLint *params);
 glw::GLenum				glGetGraphicsResetStatus							(void);
 void					glGetInteger64i_v									(glw::GLenum target, glw::GLuint index, glw::GLint64 *data);
 void					glGetInteger64v										(glw::GLenum pname, glw::GLint64 *data);
-void					glGetIntegerIndexedvEXT								(glw::GLenum target, glw::GLuint index, glw::GLint *data);
 void					glGetIntegeri_v										(glw::GLenum target, glw::GLuint index, glw::GLint *data);
 void					glGetIntegerv										(glw::GLenum pname, glw::GLint *data);
 void					glGetInternalformatSampleivNV						(glw::GLenum target, glw::GLenum internalformat, glw::GLsizei samples, glw::GLenum pname, glw::GLsizei bufSize, glw::GLint *params);
@@ -291,10 +290,15 @@
 void					glGetMultisamplefv									(glw::GLenum pname, glw::GLuint index, glw::GLfloat *val);
 void					glGetNamedBufferParameteri64v						(glw::GLuint buffer, glw::GLenum pname, glw::GLint64 *params);
 void					glGetNamedBufferParameteriv							(glw::GLuint buffer, glw::GLenum pname, glw::GLint *params);
+void					glGetNamedBufferParameterivEXT						(glw::GLuint buffer, glw::GLenum pname, glw::GLint *params);
 void					glGetNamedBufferPointerv							(glw::GLuint buffer, glw::GLenum pname, void **params);
+void					glGetNamedBufferPointervEXT							(glw::GLuint buffer, glw::GLenum pname, void **params);
 void					glGetNamedBufferSubData								(glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size, void *data);
+void					glGetNamedBufferSubDataEXT							(glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size, void *data);
 void					glGetNamedFramebufferAttachmentParameteriv			(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum pname, glw::GLint *params);
+void					glGetNamedFramebufferAttachmentParameterivEXT		(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum pname, glw::GLint *params);
 void					glGetNamedFramebufferParameteriv					(glw::GLuint framebuffer, glw::GLenum pname, glw::GLint *param);
+void					glGetNamedFramebufferParameterivEXT					(glw::GLuint framebuffer, glw::GLenum pname, glw::GLint *params);
 void					glGetNamedProgramLocalParameterIivEXT				(glw::GLuint program, glw::GLenum target, glw::GLuint index, glw::GLint *params);
 void					glGetNamedProgramLocalParameterIuivEXT				(glw::GLuint program, glw::GLenum target, glw::GLuint index, glw::GLuint *params);
 void					glGetNamedProgramLocalParameterdvEXT				(glw::GLuint program, glw::GLenum target, glw::GLuint index, glw::GLdouble *params);
@@ -302,6 +306,7 @@
 void					glGetNamedProgramStringEXT							(glw::GLuint program, glw::GLenum target, glw::GLenum pname, void *string);
 void					glGetNamedProgramivEXT								(glw::GLuint program, glw::GLenum target, glw::GLenum pname, glw::GLint *params);
 void					glGetNamedRenderbufferParameteriv					(glw::GLuint renderbuffer, glw::GLenum pname, glw::GLint *params);
+void					glGetNamedRenderbufferParameterivEXT				(glw::GLuint renderbuffer, glw::GLenum pname, glw::GLint *params);
 void					glGetObjectLabel									(glw::GLenum identifier, glw::GLuint name, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *label);
 void					glGetObjectPtrLabel									(const void *ptr, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *label);
 void					glGetPointerIndexedvEXT								(glw::GLenum target, glw::GLuint index, void **data);
@@ -351,12 +356,19 @@
 void					glGetTexParameterfv									(glw::GLenum target, glw::GLenum pname, glw::GLfloat *params);
 void					glGetTexParameteriv									(glw::GLenum target, glw::GLenum pname, glw::GLint *params);
 void					glGetTextureImage									(glw::GLuint texture, glw::GLint level, glw::GLenum format, glw::GLenum type, glw::GLsizei bufSize, void *pixels);
+void					glGetTextureImageEXT								(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum format, glw::GLenum type, void *pixels);
 void					glGetTextureLevelParameterfv						(glw::GLuint texture, glw::GLint level, glw::GLenum pname, glw::GLfloat *params);
+void					glGetTextureLevelParameterfvEXT						(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLfloat *params);
 void					glGetTextureLevelParameteriv						(glw::GLuint texture, glw::GLint level, glw::GLenum pname, glw::GLint *params);
+void					glGetTextureLevelParameterivEXT						(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLint *params);
 void					glGetTextureParameterIiv							(glw::GLuint texture, glw::GLenum pname, glw::GLint *params);
+void					glGetTextureParameterIivEXT							(glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLint *params);
 void					glGetTextureParameterIuiv							(glw::GLuint texture, glw::GLenum pname, glw::GLuint *params);
+void					glGetTextureParameterIuivEXT						(glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLuint *params);
 void					glGetTextureParameterfv								(glw::GLuint texture, glw::GLenum pname, glw::GLfloat *params);
+void					glGetTextureParameterfvEXT							(glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLfloat *params);
 void					glGetTextureParameteriv								(glw::GLuint texture, glw::GLenum pname, glw::GLint *params);
+void					glGetTextureParameterivEXT							(glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLint *params);
 void					glGetTextureSubImage								(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, glw::GLsizei bufSize, void *pixels);
 void					glGetTransformFeedbackVarying						(glw::GLuint program, glw::GLuint index, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLsizei *size, glw::GLenum *type, glw::GLchar *name);
 void					glGetTransformFeedbacki64_v							(glw::GLuint xfb, glw::GLenum pname, glw::GLuint index, glw::GLint64 *param);
@@ -402,7 +414,6 @@
 void					glInvalidateTexSubImage								(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth);
 glw::GLboolean			glIsBuffer											(glw::GLuint buffer);
 glw::GLboolean			glIsEnabled											(glw::GLenum cap);
-glw::GLboolean			glIsEnabledIndexedEXT								(glw::GLenum target, glw::GLuint index);
 glw::GLboolean			glIsEnabledi										(glw::GLenum target, glw::GLuint index);
 glw::GLboolean			glIsFramebuffer										(glw::GLuint framebuffer);
 glw::GLboolean			glIsProgram											(glw::GLuint program);
@@ -421,7 +432,9 @@
 void *					glMapBuffer											(glw::GLenum target, glw::GLenum access);
 void *					glMapBufferRange									(glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr length, glw::GLbitfield access);
 void *					glMapNamedBuffer									(glw::GLuint buffer, glw::GLenum access);
+void *					glMapNamedBufferEXT									(glw::GLuint buffer, glw::GLenum access);
 void *					glMapNamedBufferRange								(glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr length, glw::GLbitfield access);
+void *					glMapNamedBufferRangeEXT							(glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr length, glw::GLbitfield access);
 void					glMatrixFrustumEXT									(glw::GLenum mode, glw::GLdouble left, glw::GLdouble right, glw::GLdouble bottom, glw::GLdouble top, glw::GLdouble zNear, glw::GLdouble zFar);
 void					glMatrixLoadIdentityEXT								(glw::GLenum mode);
 void					glMatrixLoadTransposedEXT							(glw::GLenum mode, const glw::GLdouble *m);
@@ -478,6 +491,7 @@
 void					glMultiTexSubImage2DEXT								(glw::GLenum texunit, glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glMultiTexSubImage3DEXT								(glw::GLenum texunit, glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glNamedBufferData									(glw::GLuint buffer, glw::GLsizeiptr size, const void *data, glw::GLenum usage);
+void					glNamedBufferDataEXT								(glw::GLuint buffer, glw::GLsizeiptr size, const void *data, glw::GLenum usage);
 void					glNamedBufferPageCommitmentARB						(glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLboolean commit);
 void					glNamedBufferPageCommitmentEXT						(glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLboolean commit);
 void					glNamedBufferStorage								(glw::GLuint buffer, glw::GLsizeiptr size, const void *data, glw::GLbitfield flags);
@@ -486,14 +500,18 @@
 void					glNamedFramebufferDrawBuffer						(glw::GLuint framebuffer, glw::GLenum buf);
 void					glNamedFramebufferDrawBuffers						(glw::GLuint framebuffer, glw::GLsizei n, const glw::GLenum *bufs);
 void					glNamedFramebufferParameteri						(glw::GLuint framebuffer, glw::GLenum pname, glw::GLint param);
+void					glNamedFramebufferParameteriEXT						(glw::GLuint framebuffer, glw::GLenum pname, glw::GLint param);
 void					glNamedFramebufferReadBuffer						(glw::GLuint framebuffer, glw::GLenum src);
 void					glNamedFramebufferRenderbuffer						(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum renderbuffertarget, glw::GLuint renderbuffer);
+void					glNamedFramebufferRenderbufferEXT					(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum renderbuffertarget, glw::GLuint renderbuffer);
 void					glNamedFramebufferTexture							(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level);
 void					glNamedFramebufferTexture1DEXT						(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level);
 void					glNamedFramebufferTexture2DEXT						(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level);
 void					glNamedFramebufferTexture3DEXT						(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level, glw::GLint zoffset);
+void					glNamedFramebufferTextureEXT						(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level);
 void					glNamedFramebufferTextureFaceEXT					(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLenum face);
 void					glNamedFramebufferTextureLayer						(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint layer);
+void					glNamedFramebufferTextureLayerEXT					(glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint layer);
 void					glNamedProgramLocalParameter4dEXT					(glw::GLuint program, glw::GLenum target, glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z, glw::GLdouble w);
 void					glNamedProgramLocalParameter4dvEXT					(glw::GLuint program, glw::GLenum target, glw::GLuint index, const glw::GLdouble *params);
 void					glNamedProgramLocalParameter4fEXT					(glw::GLuint program, glw::GLenum target, glw::GLuint index, glw::GLfloat x, glw::GLfloat y, glw::GLfloat z, glw::GLfloat w);
@@ -507,8 +525,10 @@
 void					glNamedProgramLocalParametersI4uivEXT				(glw::GLuint program, glw::GLenum target, glw::GLuint index, glw::GLsizei count, const glw::GLuint *params);
 void					glNamedProgramStringEXT								(glw::GLuint program, glw::GLenum target, glw::GLenum format, glw::GLsizei len, const void *string);
 void					glNamedRenderbufferStorage							(glw::GLuint renderbuffer, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height);
+void					glNamedRenderbufferStorageEXT						(glw::GLuint renderbuffer, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height);
 void					glNamedRenderbufferStorageMultisample				(glw::GLuint renderbuffer, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height);
 void					glNamedRenderbufferStorageMultisampleCoverageEXT	(glw::GLuint renderbuffer, glw::GLsizei coverageSamples, glw::GLsizei colorSamples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height);
+void					glNamedRenderbufferStorageMultisampleEXT			(glw::GLuint renderbuffer, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height);
 void					glObjectLabel										(glw::GLenum identifier, glw::GLuint name, glw::GLsizei length, const glw::GLchar *label);
 void					glObjectPtrLabel									(const void *ptr, glw::GLsizei length, const glw::GLchar *label);
 void					glPatchParameterfv									(glw::GLenum pname, const glw::GLfloat *values);
@@ -530,7 +550,9 @@
 void					glProgramBinary										(glw::GLuint program, glw::GLenum binaryFormat, const void *binary, glw::GLsizei length);
 void					glProgramParameteri									(glw::GLuint program, glw::GLenum pname, glw::GLint value);
 void					glProgramUniform1d									(glw::GLuint program, glw::GLint location, glw::GLdouble v0);
+void					glProgramUniform1dEXT								(glw::GLuint program, glw::GLint location, glw::GLdouble x);
 void					glProgramUniform1dv									(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
+void					glProgramUniform1dvEXT								(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
 void					glProgramUniform1f									(glw::GLuint program, glw::GLint location, glw::GLfloat v0);
 void					glProgramUniform1fv									(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLfloat *value);
 void					glProgramUniform1i									(glw::GLuint program, glw::GLint location, glw::GLint v0);
@@ -538,7 +560,9 @@
 void					glProgramUniform1ui									(glw::GLuint program, glw::GLint location, glw::GLuint v0);
 void					glProgramUniform1uiv								(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLuint *value);
 void					glProgramUniform2d									(glw::GLuint program, glw::GLint location, glw::GLdouble v0, glw::GLdouble v1);
+void					glProgramUniform2dEXT								(glw::GLuint program, glw::GLint location, glw::GLdouble x, glw::GLdouble y);
 void					glProgramUniform2dv									(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
+void					glProgramUniform2dvEXT								(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
 void					glProgramUniform2f									(glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw::GLfloat v1);
 void					glProgramUniform2fv									(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLfloat *value);
 void					glProgramUniform2i									(glw::GLuint program, glw::GLint location, glw::GLint v0, glw::GLint v1);
@@ -546,7 +570,9 @@
 void					glProgramUniform2ui									(glw::GLuint program, glw::GLint location, glw::GLuint v0, glw::GLuint v1);
 void					glProgramUniform2uiv								(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLuint *value);
 void					glProgramUniform3d									(glw::GLuint program, glw::GLint location, glw::GLdouble v0, glw::GLdouble v1, glw::GLdouble v2);
+void					glProgramUniform3dEXT								(glw::GLuint program, glw::GLint location, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z);
 void					glProgramUniform3dv									(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
+void					glProgramUniform3dvEXT								(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
 void					glProgramUniform3f									(glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw::GLfloat v1, glw::GLfloat v2);
 void					glProgramUniform3fv									(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLfloat *value);
 void					glProgramUniform3i									(glw::GLuint program, glw::GLint location, glw::GLint v0, glw::GLint v1, glw::GLint v2);
@@ -554,7 +580,9 @@
 void					glProgramUniform3ui									(glw::GLuint program, glw::GLint location, glw::GLuint v0, glw::GLuint v1, glw::GLuint v2);
 void					glProgramUniform3uiv								(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLuint *value);
 void					glProgramUniform4d									(glw::GLuint program, glw::GLint location, glw::GLdouble v0, glw::GLdouble v1, glw::GLdouble v2, glw::GLdouble v3);
+void					glProgramUniform4dEXT								(glw::GLuint program, glw::GLint location, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z, glw::GLdouble w);
 void					glProgramUniform4dv									(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
+void					glProgramUniform4dvEXT								(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
 void					glProgramUniform4f									(glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw::GLfloat v1, glw::GLfloat v2, glw::GLfloat v3);
 void					glProgramUniform4fv									(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLfloat *value);
 void					glProgramUniform4i									(glw::GLuint program, glw::GLint location, glw::GLint v0, glw::GLint v1, glw::GLint v2, glw::GLint v3);
@@ -562,22 +590,31 @@
 void					glProgramUniform4ui									(glw::GLuint program, glw::GLint location, glw::GLuint v0, glw::GLuint v1, glw::GLuint v2, glw::GLuint v3);
 void					glProgramUniform4uiv								(glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLuint *value);
 void					glProgramUniformMatrix2dv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
+void					glProgramUniformMatrix2dvEXT						(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
 void					glProgramUniformMatrix2fv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value);
 void					glProgramUniformMatrix2x3dv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
+void					glProgramUniformMatrix2x3dvEXT						(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
 void					glProgramUniformMatrix2x3fv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value);
 void					glProgramUniformMatrix2x4dv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
+void					glProgramUniformMatrix2x4dvEXT						(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
 void					glProgramUniformMatrix2x4fv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value);
 void					glProgramUniformMatrix3dv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
+void					glProgramUniformMatrix3dvEXT						(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
 void					glProgramUniformMatrix3fv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value);
 void					glProgramUniformMatrix3x2dv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
+void					glProgramUniformMatrix3x2dvEXT						(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
 void					glProgramUniformMatrix3x2fv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value);
 void					glProgramUniformMatrix3x4dv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
+void					glProgramUniformMatrix3x4dvEXT						(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
 void					glProgramUniformMatrix3x4fv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value);
 void					glProgramUniformMatrix4dv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
+void					glProgramUniformMatrix4dvEXT						(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
 void					glProgramUniformMatrix4fv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value);
 void					glProgramUniformMatrix4x2dv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
+void					glProgramUniformMatrix4x2dvEXT						(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
 void					glProgramUniformMatrix4x2fv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value);
 void					glProgramUniformMatrix4x3dv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
+void					glProgramUniformMatrix4x3dvEXT						(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
 void					glProgramUniformMatrix4x3fv							(glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value);
 void					glProvokingVertex									(glw::GLenum mode);
 void					glPushClientAttribDefaultEXT						(glw::GLbitfield mask);
@@ -619,7 +656,6 @@
 void					glTexImage2DMultisample								(glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLboolean fixedsamplelocations);
 void					glTexImage3D										(glw::GLenum target, glw::GLint level, glw::GLint internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glTexImage3DMultisample								(glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean fixedsamplelocations);
-void					glTexImage3DOES										(glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glTexPageCommitmentARB								(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean commit);
 void					glTexParameterIiv									(glw::GLenum target, glw::GLenum pname, const glw::GLint *params);
 void					glTexParameterIuiv									(glw::GLenum target, glw::GLenum pname, const glw::GLuint *params);
@@ -628,39 +664,45 @@
 void					glTexParameteri										(glw::GLenum target, glw::GLenum pname, glw::GLint param);
 void					glTexParameteriv									(glw::GLenum target, glw::GLenum pname, const glw::GLint *params);
 void					glTexStorage1D										(glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width);
-void					glTexStorage1DEXT									(glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width);
 void					glTexStorage2D										(glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height);
-void					glTexStorage2DEXT									(glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height);
 void					glTexStorage2DMultisample							(glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLboolean fixedsamplelocations);
 void					glTexStorage3D										(glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth);
-void					glTexStorage3DEXT									(glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth);
 void					glTexStorage3DMultisample							(glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean fixedsamplelocations);
 void					glTexSubImage1D										(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glTexSubImage2D										(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glTexSubImage3D										(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *pixels);
-void					glTexSubImage3DOES									(glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glTextureBarrier									(void);
 void					glTextureBuffer										(glw::GLuint texture, glw::GLenum internalformat, glw::GLuint buffer);
+void					glTextureBufferEXT									(glw::GLuint texture, glw::GLenum target, glw::GLenum internalformat, glw::GLuint buffer);
 void					glTextureBufferRange								(glw::GLuint texture, glw::GLenum internalformat, glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size);
+void					glTextureBufferRangeEXT								(glw::GLuint texture, glw::GLenum target, glw::GLenum internalformat, glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size);
 void					glTextureImage1DEXT									(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLint internalformat, glw::GLsizei width, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glTextureImage2DEXT									(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLint internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glTextureImage3DEXT									(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLint internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glTexturePageCommitmentEXT							(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean commit);
 void					glTextureParameterIiv								(glw::GLuint texture, glw::GLenum pname, const glw::GLint *params);
+void					glTextureParameterIivEXT							(glw::GLuint texture, glw::GLenum target, glw::GLenum pname, const glw::GLint *params);
 void					glTextureParameterIuiv								(glw::GLuint texture, glw::GLenum pname, const glw::GLuint *params);
+void					glTextureParameterIuivEXT							(glw::GLuint texture, glw::GLenum target, glw::GLenum pname, const glw::GLuint *params);
 void					glTextureParameterf									(glw::GLuint texture, glw::GLenum pname, glw::GLfloat param);
+void					glTextureParameterfEXT								(glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLfloat param);
 void					glTextureParameterfv								(glw::GLuint texture, glw::GLenum pname, const glw::GLfloat *param);
+void					glTextureParameterfvEXT								(glw::GLuint texture, glw::GLenum target, glw::GLenum pname, const glw::GLfloat *params);
 void					glTextureParameteri									(glw::GLuint texture, glw::GLenum pname, glw::GLint param);
+void					glTextureParameteriEXT								(glw::GLuint texture, glw::GLenum target, glw::GLenum pname, glw::GLint param);
 void					glTextureParameteriv								(glw::GLuint texture, glw::GLenum pname, const glw::GLint *param);
+void					glTextureParameterivEXT								(glw::GLuint texture, glw::GLenum target, glw::GLenum pname, const glw::GLint *params);
 void					glTextureRenderbufferEXT							(glw::GLuint texture, glw::GLenum target, glw::GLuint renderbuffer);
 void					glTextureStorage1D									(glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width);
 void					glTextureStorage1DEXT								(glw::GLuint texture, glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width);
 void					glTextureStorage2D									(glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height);
 void					glTextureStorage2DEXT								(glw::GLuint texture, glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height);
 void					glTextureStorage2DMultisample						(glw::GLuint texture, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLboolean fixedsamplelocations);
+void					glTextureStorage2DMultisampleEXT					(glw::GLuint texture, glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLboolean fixedsamplelocations);
 void					glTextureStorage3D									(glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth);
 void					glTextureStorage3DEXT								(glw::GLuint texture, glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth);
 void					glTextureStorage3DMultisample						(glw::GLuint texture, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean fixedsamplelocations);
+void					glTextureStorage3DMultisampleEXT					(glw::GLuint texture, glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean fixedsamplelocations);
 void					glTextureSubImage1D									(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glTextureSubImage1DEXT								(glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLenum type, const void *pixels);
 void					glTextureSubImage2D									(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLenum type, const void *pixels);
@@ -725,6 +767,7 @@
 void					glUniformSubroutinesuiv								(glw::GLenum shadertype, glw::GLsizei count, const glw::GLuint *indices);
 glw::GLboolean			glUnmapBuffer										(glw::GLenum target);
 glw::GLboolean			glUnmapNamedBuffer									(glw::GLuint buffer);
+glw::GLboolean			glUnmapNamedBufferEXT								(glw::GLuint buffer);
 void					glUseProgram										(glw::GLuint program);
 void					glUseProgramStages									(glw::GLuint pipeline, glw::GLbitfield stages, glw::GLuint program);
 void					glValidateProgram									(glw::GLuint program);
diff --git a/framework/opengl/gluES3PlusWrapperFuncs.inl b/framework/opengl/gluES3PlusWrapperFuncs.inl
index 178307b..c70eb71 100644
--- a/framework/opengl/gluES3PlusWrapperFuncs.inl
+++ b/framework/opengl/gluES3PlusWrapperFuncs.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 dst->activeShaderProgram					= src.activeShaderProgram;
 dst->activeTexture							= src.activeTexture;
diff --git a/framework/opengl/gluQueryUtil.inl b/framework/opengl/gluQueryUtil.inl
index 7bbc9e5..7f30ea8 100644
--- a/framework/opengl/gluQueryUtil.inl
+++ b/framework/opengl/gluQueryUtil.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 
 int getBasicQueryNumArgsOut (int pname)
diff --git a/framework/opengl/gluStrUtil.inl b/framework/opengl/gluStrUtil.inl
index a6c95cb..ef4d780 100644
--- a/framework/opengl/gluStrUtil.inl
+++ b/framework/opengl/gluStrUtil.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 
 const char* getErrorName (int value)
diff --git a/framework/opengl/gluStrUtilPrototypes.inl b/framework/opengl/gluStrUtilPrototypes.inl
index 2120ff2..8cfbd72 100644
--- a/framework/opengl/gluStrUtilPrototypes.inl
+++ b/framework/opengl/gluStrUtilPrototypes.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 const char*							getErrorName							(int value);
 const char*							getTypeName								(int value);
diff --git a/framework/opengl/wrapper/glwApi.inl b/framework/opengl/wrapper/glwApi.inl
index aea410b..c317eea 100644
--- a/framework/opengl/wrapper/glwApi.inl
+++ b/framework/opengl/wrapper/glwApi.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 #define			glActiveShaderProgram								glwActiveShaderProgram
 #define			glActiveTexture										glwActiveTexture
@@ -51,6 +51,7 @@
 #define			glBufferSubData										glwBufferSubData
 #define			glCheckFramebufferStatus							glwCheckFramebufferStatus
 #define			glCheckNamedFramebufferStatus						glwCheckNamedFramebufferStatus
+#define			glCheckNamedFramebufferStatusEXT					glwCheckNamedFramebufferStatusEXT
 #define			glClampColor										glwClampColor
 #define			glClear												glwClear
 #define			glClearBufferData									glwClearBufferData
@@ -63,7 +64,9 @@
 #define			glClearDepth										glwClearDepth
 #define			glClearDepthf										glwClearDepthf
 #define			glClearNamedBufferData								glwClearNamedBufferData
+#define			glClearNamedBufferDataEXT							glwClearNamedBufferDataEXT
 #define			glClearNamedBufferSubData							glwClearNamedBufferSubData
+#define			glClearNamedBufferSubDataEXT						glwClearNamedBufferSubDataEXT
 #define			glClearNamedFramebufferfi							glwClearNamedFramebufferfi
 #define			glClearNamedFramebufferfv							glwClearNamedFramebufferfv
 #define			glClearNamedFramebufferiv							glwClearNamedFramebufferiv
@@ -86,11 +89,9 @@
 #define			glCompressedTexImage1D								glwCompressedTexImage1D
 #define			glCompressedTexImage2D								glwCompressedTexImage2D
 #define			glCompressedTexImage3D								glwCompressedTexImage3D
-#define			glCompressedTexImage3DOES							glwCompressedTexImage3DOES
 #define			glCompressedTexSubImage1D							glwCompressedTexSubImage1D
 #define			glCompressedTexSubImage2D							glwCompressedTexSubImage2D
 #define			glCompressedTexSubImage3D							glwCompressedTexSubImage3D
-#define			glCompressedTexSubImage3DOES						glwCompressedTexSubImage3DOES
 #define			glCompressedTextureImage1DEXT						glwCompressedTextureImage1DEXT
 #define			glCompressedTextureImage2DEXT						glwCompressedTextureImage2DEXT
 #define			glCompressedTextureImage3DEXT						glwCompressedTextureImage3DEXT
@@ -113,7 +114,6 @@
 #define			glCopyTexSubImage1D									glwCopyTexSubImage1D
 #define			glCopyTexSubImage2D									glwCopyTexSubImage2D
 #define			glCopyTexSubImage3D									glwCopyTexSubImage3D
-#define			glCopyTexSubImage3DOES								glwCopyTexSubImage3DOES
 #define			glCopyTextureImage1DEXT								glwCopyTextureImage1DEXT
 #define			glCopyTextureImage2DEXT								glwCopyTextureImage2DEXT
 #define			glCopyTextureSubImage1D								glwCopyTextureSubImage1D
@@ -163,8 +163,8 @@
 #define			glDisable											glwDisable
 #define			glDisableClientStateIndexedEXT						glwDisableClientStateIndexedEXT
 #define			glDisableClientStateiEXT							glwDisableClientStateiEXT
-#define			glDisableIndexedEXT									glwDisableIndexedEXT
 #define			glDisableVertexArrayAttrib							glwDisableVertexArrayAttrib
+#define			glDisableVertexArrayAttribEXT						glwDisableVertexArrayAttribEXT
 #define			glDisableVertexArrayEXT								glwDisableVertexArrayEXT
 #define			glDisableVertexAttribArray							glwDisableVertexAttribArray
 #define			glDisablei											glwDisablei
@@ -194,8 +194,8 @@
 #define			glEnable											glwEnable
 #define			glEnableClientStateIndexedEXT						glwEnableClientStateIndexedEXT
 #define			glEnableClientStateiEXT								glwEnableClientStateiEXT
-#define			glEnableIndexedEXT									glwEnableIndexedEXT
 #define			glEnableVertexArrayAttrib							glwEnableVertexArrayAttrib
+#define			glEnableVertexArrayAttribEXT						glwEnableVertexArrayAttribEXT
 #define			glEnableVertexArrayEXT								glwEnableVertexArrayEXT
 #define			glEnableVertexAttribArray							glwEnableVertexAttribArray
 #define			glEnablei											glwEnablei
@@ -208,6 +208,7 @@
 #define			glFlush												glwFlush
 #define			glFlushMappedBufferRange							glwFlushMappedBufferRange
 #define			glFlushMappedNamedBufferRange						glwFlushMappedNamedBufferRange
+#define			glFlushMappedNamedBufferRangeEXT					glwFlushMappedNamedBufferRangeEXT
 #define			glFramebufferDrawBufferEXT							glwFramebufferDrawBufferEXT
 #define			glFramebufferDrawBuffersEXT							glwFramebufferDrawBuffersEXT
 #define			glFramebufferParameteri								glwFramebufferParameteri
@@ -217,7 +218,6 @@
 #define			glFramebufferTexture1D								glwFramebufferTexture1D
 #define			glFramebufferTexture2D								glwFramebufferTexture2D
 #define			glFramebufferTexture3D								glwFramebufferTexture3D
-#define			glFramebufferTexture3DOES							glwFramebufferTexture3DOES
 #define			glFramebufferTextureLayer							glwFramebufferTextureLayer
 #define			glFrontFace											glwFrontFace
 #define			glGenBuffers										glwGenBuffers
@@ -232,6 +232,7 @@
 #define			glGenerateMipmap									glwGenerateMipmap
 #define			glGenerateMultiTexMipmapEXT							glwGenerateMultiTexMipmapEXT
 #define			glGenerateTextureMipmap								glwGenerateTextureMipmap
+#define			glGenerateTextureMipmapEXT							glwGenerateTextureMipmapEXT
 #define			glGetActiveAtomicCounterBufferiv					glwGetActiveAtomicCounterBufferiv
 #define			glGetActiveAttrib									glwGetActiveAttrib
 #define			glGetActiveSubroutineName							glwGetActiveSubroutineName
@@ -244,7 +245,6 @@
 #define			glGetActiveUniformsiv								glwGetActiveUniformsiv
 #define			glGetAttachedShaders								glwGetAttachedShaders
 #define			glGetAttribLocation									glwGetAttribLocation
-#define			glGetBooleanIndexedvEXT								glwGetBooleanIndexedvEXT
 #define			glGetBooleani_v										glwGetBooleani_v
 #define			glGetBooleanv										glwGetBooleanv
 #define			glGetBufferParameteri64v							glwGetBufferParameteri64v
@@ -254,23 +254,22 @@
 #define			glGetCompressedMultiTexImageEXT						glwGetCompressedMultiTexImageEXT
 #define			glGetCompressedTexImage								glwGetCompressedTexImage
 #define			glGetCompressedTextureImage							glwGetCompressedTextureImage
+#define			glGetCompressedTextureImageEXT						glwGetCompressedTextureImageEXT
 #define			glGetCompressedTextureSubImage						glwGetCompressedTextureSubImage
 #define			glGetDebugMessageLog								glwGetDebugMessageLog
-#define			glGetDoubleIndexedvEXT								glwGetDoubleIndexedvEXT
 #define			glGetDoublei_v										glwGetDoublei_v
 #define			glGetDoublev										glwGetDoublev
 #define			glGetError											glwGetError
-#define			glGetFloatIndexedvEXT								glwGetFloatIndexedvEXT
 #define			glGetFloati_v										glwGetFloati_v
 #define			glGetFloatv											glwGetFloatv
 #define			glGetFragDataIndex									glwGetFragDataIndex
 #define			glGetFragDataLocation								glwGetFragDataLocation
 #define			glGetFramebufferAttachmentParameteriv				glwGetFramebufferAttachmentParameteriv
 #define			glGetFramebufferParameteriv							glwGetFramebufferParameteriv
+#define			glGetFramebufferParameterivEXT						glwGetFramebufferParameterivEXT
 #define			glGetGraphicsResetStatus							glwGetGraphicsResetStatus
 #define			glGetInteger64i_v									glwGetInteger64i_v
 #define			glGetInteger64v										glwGetInteger64v
-#define			glGetIntegerIndexedvEXT								glwGetIntegerIndexedvEXT
 #define			glGetIntegeri_v										glwGetIntegeri_v
 #define			glGetIntegerv										glwGetIntegerv
 #define			glGetInternalformatSampleivNV						glwGetInternalformatSampleivNV
@@ -291,10 +290,15 @@
 #define			glGetMultisamplefv									glwGetMultisamplefv
 #define			glGetNamedBufferParameteri64v						glwGetNamedBufferParameteri64v
 #define			glGetNamedBufferParameteriv							glwGetNamedBufferParameteriv
+#define			glGetNamedBufferParameterivEXT						glwGetNamedBufferParameterivEXT
 #define			glGetNamedBufferPointerv							glwGetNamedBufferPointerv
+#define			glGetNamedBufferPointervEXT							glwGetNamedBufferPointervEXT
 #define			glGetNamedBufferSubData								glwGetNamedBufferSubData
+#define			glGetNamedBufferSubDataEXT							glwGetNamedBufferSubDataEXT
 #define			glGetNamedFramebufferAttachmentParameteriv			glwGetNamedFramebufferAttachmentParameteriv
+#define			glGetNamedFramebufferAttachmentParameterivEXT		glwGetNamedFramebufferAttachmentParameterivEXT
 #define			glGetNamedFramebufferParameteriv					glwGetNamedFramebufferParameteriv
+#define			glGetNamedFramebufferParameterivEXT					glwGetNamedFramebufferParameterivEXT
 #define			glGetNamedProgramLocalParameterIivEXT				glwGetNamedProgramLocalParameterIivEXT
 #define			glGetNamedProgramLocalParameterIuivEXT				glwGetNamedProgramLocalParameterIuivEXT
 #define			glGetNamedProgramLocalParameterdvEXT				glwGetNamedProgramLocalParameterdvEXT
@@ -302,6 +306,7 @@
 #define			glGetNamedProgramStringEXT							glwGetNamedProgramStringEXT
 #define			glGetNamedProgramivEXT								glwGetNamedProgramivEXT
 #define			glGetNamedRenderbufferParameteriv					glwGetNamedRenderbufferParameteriv
+#define			glGetNamedRenderbufferParameterivEXT				glwGetNamedRenderbufferParameterivEXT
 #define			glGetObjectLabel									glwGetObjectLabel
 #define			glGetObjectPtrLabel									glwGetObjectPtrLabel
 #define			glGetPointerIndexedvEXT								glwGetPointerIndexedvEXT
@@ -351,12 +356,19 @@
 #define			glGetTexParameterfv									glwGetTexParameterfv
 #define			glGetTexParameteriv									glwGetTexParameteriv
 #define			glGetTextureImage									glwGetTextureImage
+#define			glGetTextureImageEXT								glwGetTextureImageEXT
 #define			glGetTextureLevelParameterfv						glwGetTextureLevelParameterfv
+#define			glGetTextureLevelParameterfvEXT						glwGetTextureLevelParameterfvEXT
 #define			glGetTextureLevelParameteriv						glwGetTextureLevelParameteriv
+#define			glGetTextureLevelParameterivEXT						glwGetTextureLevelParameterivEXT
 #define			glGetTextureParameterIiv							glwGetTextureParameterIiv
+#define			glGetTextureParameterIivEXT							glwGetTextureParameterIivEXT
 #define			glGetTextureParameterIuiv							glwGetTextureParameterIuiv
+#define			glGetTextureParameterIuivEXT						glwGetTextureParameterIuivEXT
 #define			glGetTextureParameterfv								glwGetTextureParameterfv
+#define			glGetTextureParameterfvEXT							glwGetTextureParameterfvEXT
 #define			glGetTextureParameteriv								glwGetTextureParameteriv
+#define			glGetTextureParameterivEXT							glwGetTextureParameterivEXT
 #define			glGetTextureSubImage								glwGetTextureSubImage
 #define			glGetTransformFeedbackVarying						glwGetTransformFeedbackVarying
 #define			glGetTransformFeedbacki64_v							glwGetTransformFeedbacki64_v
@@ -402,7 +414,6 @@
 #define			glInvalidateTexSubImage								glwInvalidateTexSubImage
 #define			glIsBuffer											glwIsBuffer
 #define			glIsEnabled											glwIsEnabled
-#define			glIsEnabledIndexedEXT								glwIsEnabledIndexedEXT
 #define			glIsEnabledi										glwIsEnabledi
 #define			glIsFramebuffer										glwIsFramebuffer
 #define			glIsProgram											glwIsProgram
@@ -421,7 +432,9 @@
 #define			glMapBuffer											glwMapBuffer
 #define			glMapBufferRange									glwMapBufferRange
 #define			glMapNamedBuffer									glwMapNamedBuffer
+#define			glMapNamedBufferEXT									glwMapNamedBufferEXT
 #define			glMapNamedBufferRange								glwMapNamedBufferRange
+#define			glMapNamedBufferRangeEXT							glwMapNamedBufferRangeEXT
 #define			glMatrixFrustumEXT									glwMatrixFrustumEXT
 #define			glMatrixLoadIdentityEXT								glwMatrixLoadIdentityEXT
 #define			glMatrixLoadTransposedEXT							glwMatrixLoadTransposedEXT
@@ -478,6 +491,7 @@
 #define			glMultiTexSubImage2DEXT								glwMultiTexSubImage2DEXT
 #define			glMultiTexSubImage3DEXT								glwMultiTexSubImage3DEXT
 #define			glNamedBufferData									glwNamedBufferData
+#define			glNamedBufferDataEXT								glwNamedBufferDataEXT
 #define			glNamedBufferPageCommitmentARB						glwNamedBufferPageCommitmentARB
 #define			glNamedBufferPageCommitmentEXT						glwNamedBufferPageCommitmentEXT
 #define			glNamedBufferStorage								glwNamedBufferStorage
@@ -486,14 +500,18 @@
 #define			glNamedFramebufferDrawBuffer						glwNamedFramebufferDrawBuffer
 #define			glNamedFramebufferDrawBuffers						glwNamedFramebufferDrawBuffers
 #define			glNamedFramebufferParameteri						glwNamedFramebufferParameteri
+#define			glNamedFramebufferParameteriEXT						glwNamedFramebufferParameteriEXT
 #define			glNamedFramebufferReadBuffer						glwNamedFramebufferReadBuffer
 #define			glNamedFramebufferRenderbuffer						glwNamedFramebufferRenderbuffer
+#define			glNamedFramebufferRenderbufferEXT					glwNamedFramebufferRenderbufferEXT
 #define			glNamedFramebufferTexture							glwNamedFramebufferTexture
 #define			glNamedFramebufferTexture1DEXT						glwNamedFramebufferTexture1DEXT
 #define			glNamedFramebufferTexture2DEXT						glwNamedFramebufferTexture2DEXT
 #define			glNamedFramebufferTexture3DEXT						glwNamedFramebufferTexture3DEXT
+#define			glNamedFramebufferTextureEXT						glwNamedFramebufferTextureEXT
 #define			glNamedFramebufferTextureFaceEXT					glwNamedFramebufferTextureFaceEXT
 #define			glNamedFramebufferTextureLayer						glwNamedFramebufferTextureLayer
+#define			glNamedFramebufferTextureLayerEXT					glwNamedFramebufferTextureLayerEXT
 #define			glNamedProgramLocalParameter4dEXT					glwNamedProgramLocalParameter4dEXT
 #define			glNamedProgramLocalParameter4dvEXT					glwNamedProgramLocalParameter4dvEXT
 #define			glNamedProgramLocalParameter4fEXT					glwNamedProgramLocalParameter4fEXT
@@ -507,8 +525,10 @@
 #define			glNamedProgramLocalParametersI4uivEXT				glwNamedProgramLocalParametersI4uivEXT
 #define			glNamedProgramStringEXT								glwNamedProgramStringEXT
 #define			glNamedRenderbufferStorage							glwNamedRenderbufferStorage
+#define			glNamedRenderbufferStorageEXT						glwNamedRenderbufferStorageEXT
 #define			glNamedRenderbufferStorageMultisample				glwNamedRenderbufferStorageMultisample
 #define			glNamedRenderbufferStorageMultisampleCoverageEXT	glwNamedRenderbufferStorageMultisampleCoverageEXT
+#define			glNamedRenderbufferStorageMultisampleEXT			glwNamedRenderbufferStorageMultisampleEXT
 #define			glObjectLabel										glwObjectLabel
 #define			glObjectPtrLabel									glwObjectPtrLabel
 #define			glPatchParameterfv									glwPatchParameterfv
@@ -530,7 +550,9 @@
 #define			glProgramBinary										glwProgramBinary
 #define			glProgramParameteri									glwProgramParameteri
 #define			glProgramUniform1d									glwProgramUniform1d
+#define			glProgramUniform1dEXT								glwProgramUniform1dEXT
 #define			glProgramUniform1dv									glwProgramUniform1dv
+#define			glProgramUniform1dvEXT								glwProgramUniform1dvEXT
 #define			glProgramUniform1f									glwProgramUniform1f
 #define			glProgramUniform1fv									glwProgramUniform1fv
 #define			glProgramUniform1i									glwProgramUniform1i
@@ -538,7 +560,9 @@
 #define			glProgramUniform1ui									glwProgramUniform1ui
 #define			glProgramUniform1uiv								glwProgramUniform1uiv
 #define			glProgramUniform2d									glwProgramUniform2d
+#define			glProgramUniform2dEXT								glwProgramUniform2dEXT
 #define			glProgramUniform2dv									glwProgramUniform2dv
+#define			glProgramUniform2dvEXT								glwProgramUniform2dvEXT
 #define			glProgramUniform2f									glwProgramUniform2f
 #define			glProgramUniform2fv									glwProgramUniform2fv
 #define			glProgramUniform2i									glwProgramUniform2i
@@ -546,7 +570,9 @@
 #define			glProgramUniform2ui									glwProgramUniform2ui
 #define			glProgramUniform2uiv								glwProgramUniform2uiv
 #define			glProgramUniform3d									glwProgramUniform3d
+#define			glProgramUniform3dEXT								glwProgramUniform3dEXT
 #define			glProgramUniform3dv									glwProgramUniform3dv
+#define			glProgramUniform3dvEXT								glwProgramUniform3dvEXT
 #define			glProgramUniform3f									glwProgramUniform3f
 #define			glProgramUniform3fv									glwProgramUniform3fv
 #define			glProgramUniform3i									glwProgramUniform3i
@@ -554,7 +580,9 @@
 #define			glProgramUniform3ui									glwProgramUniform3ui
 #define			glProgramUniform3uiv								glwProgramUniform3uiv
 #define			glProgramUniform4d									glwProgramUniform4d
+#define			glProgramUniform4dEXT								glwProgramUniform4dEXT
 #define			glProgramUniform4dv									glwProgramUniform4dv
+#define			glProgramUniform4dvEXT								glwProgramUniform4dvEXT
 #define			glProgramUniform4f									glwProgramUniform4f
 #define			glProgramUniform4fv									glwProgramUniform4fv
 #define			glProgramUniform4i									glwProgramUniform4i
@@ -562,22 +590,31 @@
 #define			glProgramUniform4ui									glwProgramUniform4ui
 #define			glProgramUniform4uiv								glwProgramUniform4uiv
 #define			glProgramUniformMatrix2dv							glwProgramUniformMatrix2dv
+#define			glProgramUniformMatrix2dvEXT						glwProgramUniformMatrix2dvEXT
 #define			glProgramUniformMatrix2fv							glwProgramUniformMatrix2fv
 #define			glProgramUniformMatrix2x3dv							glwProgramUniformMatrix2x3dv
+#define			glProgramUniformMatrix2x3dvEXT						glwProgramUniformMatrix2x3dvEXT
 #define			glProgramUniformMatrix2x3fv							glwProgramUniformMatrix2x3fv
 #define			glProgramUniformMatrix2x4dv							glwProgramUniformMatrix2x4dv
+#define			glProgramUniformMatrix2x4dvEXT						glwProgramUniformMatrix2x4dvEXT
 #define			glProgramUniformMatrix2x4fv							glwProgramUniformMatrix2x4fv
 #define			glProgramUniformMatrix3dv							glwProgramUniformMatrix3dv
+#define			glProgramUniformMatrix3dvEXT						glwProgramUniformMatrix3dvEXT
 #define			glProgramUniformMatrix3fv							glwProgramUniformMatrix3fv
 #define			glProgramUniformMatrix3x2dv							glwProgramUniformMatrix3x2dv
+#define			glProgramUniformMatrix3x2dvEXT						glwProgramUniformMatrix3x2dvEXT
 #define			glProgramUniformMatrix3x2fv							glwProgramUniformMatrix3x2fv
 #define			glProgramUniformMatrix3x4dv							glwProgramUniformMatrix3x4dv
+#define			glProgramUniformMatrix3x4dvEXT						glwProgramUniformMatrix3x4dvEXT
 #define			glProgramUniformMatrix3x4fv							glwProgramUniformMatrix3x4fv
 #define			glProgramUniformMatrix4dv							glwProgramUniformMatrix4dv
+#define			glProgramUniformMatrix4dvEXT						glwProgramUniformMatrix4dvEXT
 #define			glProgramUniformMatrix4fv							glwProgramUniformMatrix4fv
 #define			glProgramUniformMatrix4x2dv							glwProgramUniformMatrix4x2dv
+#define			glProgramUniformMatrix4x2dvEXT						glwProgramUniformMatrix4x2dvEXT
 #define			glProgramUniformMatrix4x2fv							glwProgramUniformMatrix4x2fv
 #define			glProgramUniformMatrix4x3dv							glwProgramUniformMatrix4x3dv
+#define			glProgramUniformMatrix4x3dvEXT						glwProgramUniformMatrix4x3dvEXT
 #define			glProgramUniformMatrix4x3fv							glwProgramUniformMatrix4x3fv
 #define			glProvokingVertex									glwProvokingVertex
 #define			glPushClientAttribDefaultEXT						glwPushClientAttribDefaultEXT
@@ -619,7 +656,6 @@
 #define			glTexImage2DMultisample								glwTexImage2DMultisample
 #define			glTexImage3D										glwTexImage3D
 #define			glTexImage3DMultisample								glwTexImage3DMultisample
-#define			glTexImage3DOES										glwTexImage3DOES
 #define			glTexPageCommitmentARB								glwTexPageCommitmentARB
 #define			glTexParameterIiv									glwTexParameterIiv
 #define			glTexParameterIuiv									glwTexParameterIuiv
@@ -628,39 +664,45 @@
 #define			glTexParameteri										glwTexParameteri
 #define			glTexParameteriv									glwTexParameteriv
 #define			glTexStorage1D										glwTexStorage1D
-#define			glTexStorage1DEXT									glwTexStorage1DEXT
 #define			glTexStorage2D										glwTexStorage2D
-#define			glTexStorage2DEXT									glwTexStorage2DEXT
 #define			glTexStorage2DMultisample							glwTexStorage2DMultisample
 #define			glTexStorage3D										glwTexStorage3D
-#define			glTexStorage3DEXT									glwTexStorage3DEXT
 #define			glTexStorage3DMultisample							glwTexStorage3DMultisample
 #define			glTexSubImage1D										glwTexSubImage1D
 #define			glTexSubImage2D										glwTexSubImage2D
 #define			glTexSubImage3D										glwTexSubImage3D
-#define			glTexSubImage3DOES									glwTexSubImage3DOES
 #define			glTextureBarrier									glwTextureBarrier
 #define			glTextureBuffer										glwTextureBuffer
+#define			glTextureBufferEXT									glwTextureBufferEXT
 #define			glTextureBufferRange								glwTextureBufferRange
+#define			glTextureBufferRangeEXT								glwTextureBufferRangeEXT
 #define			glTextureImage1DEXT									glwTextureImage1DEXT
 #define			glTextureImage2DEXT									glwTextureImage2DEXT
 #define			glTextureImage3DEXT									glwTextureImage3DEXT
 #define			glTexturePageCommitmentEXT							glwTexturePageCommitmentEXT
 #define			glTextureParameterIiv								glwTextureParameterIiv
+#define			glTextureParameterIivEXT							glwTextureParameterIivEXT
 #define			glTextureParameterIuiv								glwTextureParameterIuiv
+#define			glTextureParameterIuivEXT							glwTextureParameterIuivEXT
 #define			glTextureParameterf									glwTextureParameterf
+#define			glTextureParameterfEXT								glwTextureParameterfEXT
 #define			glTextureParameterfv								glwTextureParameterfv
+#define			glTextureParameterfvEXT								glwTextureParameterfvEXT
 #define			glTextureParameteri									glwTextureParameteri
+#define			glTextureParameteriEXT								glwTextureParameteriEXT
 #define			glTextureParameteriv								glwTextureParameteriv
+#define			glTextureParameterivEXT								glwTextureParameterivEXT
 #define			glTextureRenderbufferEXT							glwTextureRenderbufferEXT
 #define			glTextureStorage1D									glwTextureStorage1D
 #define			glTextureStorage1DEXT								glwTextureStorage1DEXT
 #define			glTextureStorage2D									glwTextureStorage2D
 #define			glTextureStorage2DEXT								glwTextureStorage2DEXT
 #define			glTextureStorage2DMultisample						glwTextureStorage2DMultisample
+#define			glTextureStorage2DMultisampleEXT					glwTextureStorage2DMultisampleEXT
 #define			glTextureStorage3D									glwTextureStorage3D
 #define			glTextureStorage3DEXT								glwTextureStorage3DEXT
 #define			glTextureStorage3DMultisample						glwTextureStorage3DMultisample
+#define			glTextureStorage3DMultisampleEXT					glwTextureStorage3DMultisampleEXT
 #define			glTextureSubImage1D									glwTextureSubImage1D
 #define			glTextureSubImage1DEXT								glwTextureSubImage1DEXT
 #define			glTextureSubImage2D									glwTextureSubImage2D
@@ -725,6 +767,7 @@
 #define			glUniformSubroutinesuiv								glwUniformSubroutinesuiv
 #define			glUnmapBuffer										glwUnmapBuffer
 #define			glUnmapNamedBuffer									glwUnmapNamedBuffer
+#define			glUnmapNamedBufferEXT								glwUnmapNamedBufferEXT
 #define			glUseProgram										glwUseProgram
 #define			glUseProgramStages									glwUseProgramStages
 #define			glValidateProgram									glwValidateProgram
@@ -890,6 +933,7 @@
 void			glwBufferSubData									(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
 GLenum			glwCheckFramebufferStatus							(GLenum target);
 GLenum			glwCheckNamedFramebufferStatus						(GLuint framebuffer, GLenum target);
+GLenum			glwCheckNamedFramebufferStatusEXT					(GLuint framebuffer, GLenum target);
 void			glwClampColor										(GLenum target, GLenum clamp);
 void			glwClear											(GLbitfield mask);
 void			glwClearBufferData									(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
@@ -902,7 +946,9 @@
 void			glwClearDepth										(GLdouble depth);
 void			glwClearDepthf										(GLfloat d);
 void			glwClearNamedBufferData								(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+void			glwClearNamedBufferDataEXT							(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
 void			glwClearNamedBufferSubData							(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+void			glwClearNamedBufferSubDataEXT						(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
 void			glwClearNamedFramebufferfi							(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
 void			glwClearNamedFramebufferfv							(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
 void			glwClearNamedFramebufferiv							(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
@@ -925,11 +971,9 @@
 void			glwCompressedTexImage1D								(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
 void			glwCompressedTexImage2D								(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
 void			glwCompressedTexImage3D								(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
-void			glwCompressedTexImage3DOES							(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
 void			glwCompressedTexSubImage1D							(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
 void			glwCompressedTexSubImage2D							(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
 void			glwCompressedTexSubImage3D							(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
-void			glwCompressedTexSubImage3DOES						(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
 void			glwCompressedTextureImage1DEXT						(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits);
 void			glwCompressedTextureImage2DEXT						(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits);
 void			glwCompressedTextureImage3DEXT						(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
@@ -952,7 +996,6 @@
 void			glwCopyTexSubImage1D								(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
 void			glwCopyTexSubImage2D								(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 void			glwCopyTexSubImage3D								(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void			glwCopyTexSubImage3DOES								(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 void			glwCopyTextureImage1DEXT							(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
 void			glwCopyTextureImage2DEXT							(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
 void			glwCopyTextureSubImage1D							(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
@@ -1002,8 +1045,8 @@
 void			glwDisable											(GLenum cap);
 void			glwDisableClientStateIndexedEXT						(GLenum array, GLuint index);
 void			glwDisableClientStateiEXT							(GLenum array, GLuint index);
-void			glwDisableIndexedEXT								(GLenum target, GLuint index);
 void			glwDisableVertexArrayAttrib							(GLuint vaobj, GLuint index);
+void			glwDisableVertexArrayAttribEXT						(GLuint vaobj, GLuint index);
 void			glwDisableVertexArrayEXT							(GLuint vaobj, GLenum array);
 void			glwDisableVertexAttribArray							(GLuint index);
 void			glwDisablei											(GLenum target, GLuint index);
@@ -1033,8 +1076,8 @@
 void			glwEnable											(GLenum cap);
 void			glwEnableClientStateIndexedEXT						(GLenum array, GLuint index);
 void			glwEnableClientStateiEXT							(GLenum array, GLuint index);
-void			glwEnableIndexedEXT									(GLenum target, GLuint index);
 void			glwEnableVertexArrayAttrib							(GLuint vaobj, GLuint index);
+void			glwEnableVertexArrayAttribEXT						(GLuint vaobj, GLuint index);
 void			glwEnableVertexArrayEXT								(GLuint vaobj, GLenum array);
 void			glwEnableVertexAttribArray							(GLuint index);
 void			glwEnablei											(GLenum target, GLuint index);
@@ -1047,6 +1090,7 @@
 void			glwFlush											();
 void			glwFlushMappedBufferRange							(GLenum target, GLintptr offset, GLsizeiptr length);
 void			glwFlushMappedNamedBufferRange						(GLuint buffer, GLintptr offset, GLsizeiptr length);
+void			glwFlushMappedNamedBufferRangeEXT					(GLuint buffer, GLintptr offset, GLsizeiptr length);
 void			glwFramebufferDrawBufferEXT							(GLuint framebuffer, GLenum mode);
 void			glwFramebufferDrawBuffersEXT						(GLuint framebuffer, GLsizei n, const GLenum *bufs);
 void			glwFramebufferParameteri							(GLenum target, GLenum pname, GLint param);
@@ -1056,7 +1100,6 @@
 void			glwFramebufferTexture1D								(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void			glwFramebufferTexture2D								(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void			glwFramebufferTexture3D								(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-void			glwFramebufferTexture3DOES							(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 void			glwFramebufferTextureLayer							(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
 void			glwFrontFace										(GLenum mode);
 void			glwGenBuffers										(GLsizei n, GLuint *buffers);
@@ -1071,6 +1114,7 @@
 void			glwGenerateMipmap									(GLenum target);
 void			glwGenerateMultiTexMipmapEXT						(GLenum texunit, GLenum target);
 void			glwGenerateTextureMipmap							(GLuint texture);
+void			glwGenerateTextureMipmapEXT							(GLuint texture, GLenum target);
 void			glwGetActiveAtomicCounterBufferiv					(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
 void			glwGetActiveAttrib									(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
 void			glwGetActiveSubroutineName							(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
@@ -1083,7 +1127,6 @@
 void			glwGetActiveUniformsiv								(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
 void			glwGetAttachedShaders								(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
 GLint			glwGetAttribLocation								(GLuint program, const GLchar *name);
-void			glwGetBooleanIndexedvEXT							(GLenum target, GLuint index, GLboolean *data);
 void			glwGetBooleani_v									(GLenum target, GLuint index, GLboolean *data);
 void			glwGetBooleanv										(GLenum pname, GLboolean *data);
 void			glwGetBufferParameteri64v							(GLenum target, GLenum pname, GLint64 *params);
@@ -1093,23 +1136,22 @@
 void			glwGetCompressedMultiTexImageEXT					(GLenum texunit, GLenum target, GLint lod, void *img);
 void			glwGetCompressedTexImage							(GLenum target, GLint level, void *img);
 void			glwGetCompressedTextureImage						(GLuint texture, GLint level, GLsizei bufSize, void *pixels);
+void			glwGetCompressedTextureImageEXT						(GLuint texture, GLenum target, GLint lod, void *img);
 void			glwGetCompressedTextureSubImage						(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
 GLuint			glwGetDebugMessageLog								(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-void			glwGetDoubleIndexedvEXT								(GLenum target, GLuint index, GLdouble *data);
 void			glwGetDoublei_v										(GLenum target, GLuint index, GLdouble *data);
 void			glwGetDoublev										(GLenum pname, GLdouble *data);
 GLenum			glwGetError											();
-void			glwGetFloatIndexedvEXT								(GLenum target, GLuint index, GLfloat *data);
 void			glwGetFloati_v										(GLenum target, GLuint index, GLfloat *data);
 void			glwGetFloatv										(GLenum pname, GLfloat *data);
 GLint			glwGetFragDataIndex									(GLuint program, const GLchar *name);
 GLint			glwGetFragDataLocation								(GLuint program, const GLchar *name);
 void			glwGetFramebufferAttachmentParameteriv				(GLenum target, GLenum attachment, GLenum pname, GLint *params);
 void			glwGetFramebufferParameteriv						(GLenum target, GLenum pname, GLint *params);
+void			glwGetFramebufferParameterivEXT						(GLuint framebuffer, GLenum pname, GLint *params);
 GLenum			glwGetGraphicsResetStatus							();
 void			glwGetInteger64i_v									(GLenum target, GLuint index, GLint64 *data);
 void			glwGetInteger64v									(GLenum pname, GLint64 *data);
-void			glwGetIntegerIndexedvEXT							(GLenum target, GLuint index, GLint *data);
 void			glwGetIntegeri_v									(GLenum target, GLuint index, GLint *data);
 void			glwGetIntegerv										(GLenum pname, GLint *data);
 void			glwGetInternalformatSampleivNV						(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
@@ -1130,10 +1172,15 @@
 void			glwGetMultisamplefv									(GLenum pname, GLuint index, GLfloat *val);
 void			glwGetNamedBufferParameteri64v						(GLuint buffer, GLenum pname, GLint64 *params);
 void			glwGetNamedBufferParameteriv						(GLuint buffer, GLenum pname, GLint *params);
+void			glwGetNamedBufferParameterivEXT						(GLuint buffer, GLenum pname, GLint *params);
 void			glwGetNamedBufferPointerv							(GLuint buffer, GLenum pname, void **params);
+void			glwGetNamedBufferPointervEXT						(GLuint buffer, GLenum pname, void **params);
 void			glwGetNamedBufferSubData							(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
+void			glwGetNamedBufferSubDataEXT							(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
 void			glwGetNamedFramebufferAttachmentParameteriv			(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+void			glwGetNamedFramebufferAttachmentParameterivEXT		(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
 void			glwGetNamedFramebufferParameteriv					(GLuint framebuffer, GLenum pname, GLint *param);
+void			glwGetNamedFramebufferParameterivEXT				(GLuint framebuffer, GLenum pname, GLint *params);
 void			glwGetNamedProgramLocalParameterIivEXT				(GLuint program, GLenum target, GLuint index, GLint *params);
 void			glwGetNamedProgramLocalParameterIuivEXT				(GLuint program, GLenum target, GLuint index, GLuint *params);
 void			glwGetNamedProgramLocalParameterdvEXT				(GLuint program, GLenum target, GLuint index, GLdouble *params);
@@ -1141,6 +1188,7 @@
 void			glwGetNamedProgramStringEXT							(GLuint program, GLenum target, GLenum pname, void *string);
 void			glwGetNamedProgramivEXT								(GLuint program, GLenum target, GLenum pname, GLint *params);
 void			glwGetNamedRenderbufferParameteriv					(GLuint renderbuffer, GLenum pname, GLint *params);
+void			glwGetNamedRenderbufferParameterivEXT				(GLuint renderbuffer, GLenum pname, GLint *params);
 void			glwGetObjectLabel									(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
 void			glwGetObjectPtrLabel								(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
 void			glwGetPointerIndexedvEXT							(GLenum target, GLuint index, void **data);
@@ -1190,12 +1238,19 @@
 void			glwGetTexParameterfv								(GLenum target, GLenum pname, GLfloat *params);
 void			glwGetTexParameteriv								(GLenum target, GLenum pname, GLint *params);
 void			glwGetTextureImage									(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
+void			glwGetTextureImageEXT								(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
 void			glwGetTextureLevelParameterfv						(GLuint texture, GLint level, GLenum pname, GLfloat *params);
+void			glwGetTextureLevelParameterfvEXT					(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
 void			glwGetTextureLevelParameteriv						(GLuint texture, GLint level, GLenum pname, GLint *params);
+void			glwGetTextureLevelParameterivEXT					(GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
 void			glwGetTextureParameterIiv							(GLuint texture, GLenum pname, GLint *params);
+void			glwGetTextureParameterIivEXT						(GLuint texture, GLenum target, GLenum pname, GLint *params);
 void			glwGetTextureParameterIuiv							(GLuint texture, GLenum pname, GLuint *params);
+void			glwGetTextureParameterIuivEXT						(GLuint texture, GLenum target, GLenum pname, GLuint *params);
 void			glwGetTextureParameterfv							(GLuint texture, GLenum pname, GLfloat *params);
+void			glwGetTextureParameterfvEXT							(GLuint texture, GLenum target, GLenum pname, GLfloat *params);
 void			glwGetTextureParameteriv							(GLuint texture, GLenum pname, GLint *params);
+void			glwGetTextureParameterivEXT							(GLuint texture, GLenum target, GLenum pname, GLint *params);
 void			glwGetTextureSubImage								(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
 void			glwGetTransformFeedbackVarying						(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
 void			glwGetTransformFeedbacki64_v						(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
@@ -1241,7 +1296,6 @@
 void			glwInvalidateTexSubImage							(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
 GLboolean		glwIsBuffer											(GLuint buffer);
 GLboolean		glwIsEnabled										(GLenum cap);
-GLboolean		glwIsEnabledIndexedEXT								(GLenum target, GLuint index);
 GLboolean		glwIsEnabledi										(GLenum target, GLuint index);
 GLboolean		glwIsFramebuffer									(GLuint framebuffer);
 GLboolean		glwIsProgram										(GLuint program);
@@ -1260,7 +1314,9 @@
 void *			glwMapBuffer										(GLenum target, GLenum access);
 void *			glwMapBufferRange									(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
 void *			glwMapNamedBuffer									(GLuint buffer, GLenum access);
+void *			glwMapNamedBufferEXT								(GLuint buffer, GLenum access);
 void *			glwMapNamedBufferRange								(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+void *			glwMapNamedBufferRangeEXT							(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
 void			glwMatrixFrustumEXT									(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
 void			glwMatrixLoadIdentityEXT							(GLenum mode);
 void			glwMatrixLoadTransposedEXT							(GLenum mode, const GLdouble *m);
@@ -1317,6 +1373,7 @@
 void			glwMultiTexSubImage2DEXT							(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 void			glwMultiTexSubImage3DEXT							(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
 void			glwNamedBufferData									(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
+void			glwNamedBufferDataEXT								(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
 void			glwNamedBufferPageCommitmentARB						(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
 void			glwNamedBufferPageCommitmentEXT						(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
 void			glwNamedBufferStorage								(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
@@ -1325,14 +1382,18 @@
 void			glwNamedFramebufferDrawBuffer						(GLuint framebuffer, GLenum buf);
 void			glwNamedFramebufferDrawBuffers						(GLuint framebuffer, GLsizei n, const GLenum *bufs);
 void			glwNamedFramebufferParameteri						(GLuint framebuffer, GLenum pname, GLint param);
+void			glwNamedFramebufferParameteriEXT					(GLuint framebuffer, GLenum pname, GLint param);
 void			glwNamedFramebufferReadBuffer						(GLuint framebuffer, GLenum src);
 void			glwNamedFramebufferRenderbuffer						(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+void			glwNamedFramebufferRenderbufferEXT					(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
 void			glwNamedFramebufferTexture							(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
 void			glwNamedFramebufferTexture1DEXT						(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void			glwNamedFramebufferTexture2DEXT						(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void			glwNamedFramebufferTexture3DEXT						(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+void			glwNamedFramebufferTextureEXT						(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
 void			glwNamedFramebufferTextureFaceEXT					(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
 void			glwNamedFramebufferTextureLayer						(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+void			glwNamedFramebufferTextureLayerEXT					(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
 void			glwNamedProgramLocalParameter4dEXT					(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void			glwNamedProgramLocalParameter4dvEXT					(GLuint program, GLenum target, GLuint index, const GLdouble *params);
 void			glwNamedProgramLocalParameter4fEXT					(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
@@ -1346,8 +1407,10 @@
 void			glwNamedProgramLocalParametersI4uivEXT				(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
 void			glwNamedProgramStringEXT							(GLuint program, GLenum target, GLenum format, GLsizei len, const void *string);
 void			glwNamedRenderbufferStorage							(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+void			glwNamedRenderbufferStorageEXT						(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
 void			glwNamedRenderbufferStorageMultisample				(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
 void			glwNamedRenderbufferStorageMultisampleCoverageEXT	(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+void			glwNamedRenderbufferStorageMultisampleEXT			(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
 void			glwObjectLabel										(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
 void			glwObjectPtrLabel									(const void *ptr, GLsizei length, const GLchar *label);
 void			glwPatchParameterfv									(GLenum pname, const GLfloat *values);
@@ -1369,7 +1432,9 @@
 void			glwProgramBinary									(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
 void			glwProgramParameteri								(GLuint program, GLenum pname, GLint value);
 void			glwProgramUniform1d									(GLuint program, GLint location, GLdouble v0);
+void			glwProgramUniform1dEXT								(GLuint program, GLint location, GLdouble x);
 void			glwProgramUniform1dv								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+void			glwProgramUniform1dvEXT								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
 void			glwProgramUniform1f									(GLuint program, GLint location, GLfloat v0);
 void			glwProgramUniform1fv								(GLuint program, GLint location, GLsizei count, const GLfloat *value);
 void			glwProgramUniform1i									(GLuint program, GLint location, GLint v0);
@@ -1377,7 +1442,9 @@
 void			glwProgramUniform1ui								(GLuint program, GLint location, GLuint v0);
 void			glwProgramUniform1uiv								(GLuint program, GLint location, GLsizei count, const GLuint *value);
 void			glwProgramUniform2d									(GLuint program, GLint location, GLdouble v0, GLdouble v1);
+void			glwProgramUniform2dEXT								(GLuint program, GLint location, GLdouble x, GLdouble y);
 void			glwProgramUniform2dv								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+void			glwProgramUniform2dvEXT								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
 void			glwProgramUniform2f									(GLuint program, GLint location, GLfloat v0, GLfloat v1);
 void			glwProgramUniform2fv								(GLuint program, GLint location, GLsizei count, const GLfloat *value);
 void			glwProgramUniform2i									(GLuint program, GLint location, GLint v0, GLint v1);
@@ -1385,7 +1452,9 @@
 void			glwProgramUniform2ui								(GLuint program, GLint location, GLuint v0, GLuint v1);
 void			glwProgramUniform2uiv								(GLuint program, GLint location, GLsizei count, const GLuint *value);
 void			glwProgramUniform3d									(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+void			glwProgramUniform3dEXT								(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
 void			glwProgramUniform3dv								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+void			glwProgramUniform3dvEXT								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
 void			glwProgramUniform3f									(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 void			glwProgramUniform3fv								(GLuint program, GLint location, GLsizei count, const GLfloat *value);
 void			glwProgramUniform3i									(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
@@ -1393,7 +1462,9 @@
 void			glwProgramUniform3ui								(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
 void			glwProgramUniform3uiv								(GLuint program, GLint location, GLsizei count, const GLuint *value);
 void			glwProgramUniform4d									(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+void			glwProgramUniform4dEXT								(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void			glwProgramUniform4dv								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+void			glwProgramUniform4dvEXT								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
 void			glwProgramUniform4f									(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 void			glwProgramUniform4fv								(GLuint program, GLint location, GLsizei count, const GLfloat *value);
 void			glwProgramUniform4i									(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
@@ -1401,22 +1472,31 @@
 void			glwProgramUniform4ui								(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
 void			glwProgramUniform4uiv								(GLuint program, GLint location, GLsizei count, const GLuint *value);
 void			glwProgramUniformMatrix2dv							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void			glwProgramUniformMatrix2dvEXT						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 void			glwProgramUniformMatrix2fv							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 void			glwProgramUniformMatrix2x3dv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void			glwProgramUniformMatrix2x3dvEXT						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 void			glwProgramUniformMatrix2x3fv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 void			glwProgramUniformMatrix2x4dv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void			glwProgramUniformMatrix2x4dvEXT						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 void			glwProgramUniformMatrix2x4fv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 void			glwProgramUniformMatrix3dv							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void			glwProgramUniformMatrix3dvEXT						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 void			glwProgramUniformMatrix3fv							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 void			glwProgramUniformMatrix3x2dv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void			glwProgramUniformMatrix3x2dvEXT						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 void			glwProgramUniformMatrix3x2fv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 void			glwProgramUniformMatrix3x4dv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void			glwProgramUniformMatrix3x4dvEXT						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 void			glwProgramUniformMatrix3x4fv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 void			glwProgramUniformMatrix4dv							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void			glwProgramUniformMatrix4dvEXT						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 void			glwProgramUniformMatrix4fv							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 void			glwProgramUniformMatrix4x2dv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void			glwProgramUniformMatrix4x2dvEXT						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 void			glwProgramUniformMatrix4x2fv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 void			glwProgramUniformMatrix4x3dv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void			glwProgramUniformMatrix4x3dvEXT						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 void			glwProgramUniformMatrix4x3fv						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 void			glwProvokingVertex									(GLenum mode);
 void			glwPushClientAttribDefaultEXT						(GLbitfield mask);
@@ -1458,7 +1538,6 @@
 void			glwTexImage2DMultisample							(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
 void			glwTexImage3D										(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 void			glwTexImage3DMultisample							(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void			glwTexImage3DOES									(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 void			glwTexPageCommitmentARB								(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
 void			glwTexParameterIiv									(GLenum target, GLenum pname, const GLint *params);
 void			glwTexParameterIuiv									(GLenum target, GLenum pname, const GLuint *params);
@@ -1467,39 +1546,45 @@
 void			glwTexParameteri									(GLenum target, GLenum pname, GLint param);
 void			glwTexParameteriv									(GLenum target, GLenum pname, const GLint *params);
 void			glwTexStorage1D										(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-void			glwTexStorage1DEXT									(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
 void			glwTexStorage2D										(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-void			glwTexStorage2DEXT									(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 void			glwTexStorage2DMultisample							(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
 void			glwTexStorage3D										(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-void			glwTexStorage3DEXT									(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 void			glwTexStorage3DMultisample							(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
 void			glwTexSubImage1D									(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
 void			glwTexSubImage2D									(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 void			glwTexSubImage3D									(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
-void			glwTexSubImage3DOES									(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
 void			glwTextureBarrier									();
 void			glwTextureBuffer									(GLuint texture, GLenum internalformat, GLuint buffer);
+void			glwTextureBufferEXT									(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
 void			glwTextureBufferRange								(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+void			glwTextureBufferRangeEXT							(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
 void			glwTextureImage1DEXT								(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
 void			glwTextureImage2DEXT								(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
 void			glwTextureImage3DEXT								(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 void			glwTexturePageCommitmentEXT							(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
 void			glwTextureParameterIiv								(GLuint texture, GLenum pname, const GLint *params);
+void			glwTextureParameterIivEXT							(GLuint texture, GLenum target, GLenum pname, const GLint *params);
 void			glwTextureParameterIuiv								(GLuint texture, GLenum pname, const GLuint *params);
+void			glwTextureParameterIuivEXT							(GLuint texture, GLenum target, GLenum pname, const GLuint *params);
 void			glwTextureParameterf								(GLuint texture, GLenum pname, GLfloat param);
+void			glwTextureParameterfEXT								(GLuint texture, GLenum target, GLenum pname, GLfloat param);
 void			glwTextureParameterfv								(GLuint texture, GLenum pname, const GLfloat *param);
+void			glwTextureParameterfvEXT							(GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
 void			glwTextureParameteri								(GLuint texture, GLenum pname, GLint param);
+void			glwTextureParameteriEXT								(GLuint texture, GLenum target, GLenum pname, GLint param);
 void			glwTextureParameteriv								(GLuint texture, GLenum pname, const GLint *param);
+void			glwTextureParameterivEXT							(GLuint texture, GLenum target, GLenum pname, const GLint *params);
 void			glwTextureRenderbufferEXT							(GLuint texture, GLenum target, GLuint renderbuffer);
 void			glwTextureStorage1D									(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
 void			glwTextureStorage1DEXT								(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
 void			glwTextureStorage2D									(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 void			glwTextureStorage2DEXT								(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 void			glwTextureStorage2DMultisample						(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+void			glwTextureStorage2DMultisampleEXT					(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
 void			glwTextureStorage3D									(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 void			glwTextureStorage3DEXT								(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 void			glwTextureStorage3DMultisample						(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+void			glwTextureStorage3DMultisampleEXT					(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
 void			glwTextureSubImage1D								(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
 void			glwTextureSubImage1DEXT								(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
 void			glwTextureSubImage2D								(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
@@ -1564,6 +1649,7 @@
 void			glwUniformSubroutinesuiv							(GLenum shadertype, GLsizei count, const GLuint *indices);
 GLboolean		glwUnmapBuffer										(GLenum target);
 GLboolean		glwUnmapNamedBuffer									(GLuint buffer);
+GLboolean		glwUnmapNamedBufferEXT								(GLuint buffer);
 void			glwUseProgram										(GLuint program);
 void			glwUseProgramStages									(GLuint pipeline, GLbitfield stages, GLuint program);
 void			glwValidateProgram									(GLuint program);
diff --git a/framework/opengl/wrapper/glwEnums.inl b/framework/opengl/wrapper/glwEnums.inl
index 6048c6b..bb5d4b9 100644
--- a/framework/opengl/wrapper/glwEnums.inl
+++ b/framework/opengl/wrapper/glwEnums.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 #define GL_DEPTH_BUFFER_BIT												0x00000100
 #define GL_STENCIL_BUFFER_BIT											0x00000400
diff --git a/framework/opengl/wrapper/glwFunctionTypes.inl b/framework/opengl/wrapper/glwFunctionTypes.inl
index cf1f98b..077f8f5 100644
--- a/framework/opengl/wrapper/glwFunctionTypes.inl
+++ b/framework/opengl/wrapper/glwFunctionTypes.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 typedef GLW_APICALL void			(GLW_APIENTRY* glActiveShaderProgramFunc)								(GLuint pipeline, GLuint program);
 typedef GLW_APICALL void			(GLW_APIENTRY* glActiveTextureFunc)										(GLenum texture);
@@ -51,6 +51,7 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glBufferSubDataFunc)										(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
 typedef GLW_APICALL GLenum			(GLW_APIENTRY* glCheckFramebufferStatusFunc)							(GLenum target);
 typedef GLW_APICALL GLenum			(GLW_APIENTRY* glCheckNamedFramebufferStatusFunc)						(GLuint framebuffer, GLenum target);
+typedef GLW_APICALL GLenum			(GLW_APIENTRY* glCheckNamedFramebufferStatusEXTFunc)					(GLuint framebuffer, GLenum target);
 typedef GLW_APICALL void			(GLW_APIENTRY* glClampColorFunc)										(GLenum target, GLenum clamp);
 typedef GLW_APICALL void			(GLW_APIENTRY* glClearFunc)												(GLbitfield mask);
 typedef GLW_APICALL void			(GLW_APIENTRY* glClearBufferDataFunc)									(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
@@ -63,7 +64,9 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glClearDepthFunc)										(GLdouble depth);
 typedef GLW_APICALL void			(GLW_APIENTRY* glClearDepthfFunc)										(GLfloat d);
 typedef GLW_APICALL void			(GLW_APIENTRY* glClearNamedBufferDataFunc)								(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef GLW_APICALL void			(GLW_APIENTRY* glClearNamedBufferDataEXTFunc)							(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glClearNamedBufferSubDataFunc)							(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+typedef GLW_APICALL void			(GLW_APIENTRY* glClearNamedBufferSubDataEXTFunc)						(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glClearNamedFramebufferfiFunc)							(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
 typedef GLW_APICALL void			(GLW_APIENTRY* glClearNamedFramebufferfvFunc)							(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glClearNamedFramebufferivFunc)							(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
@@ -86,11 +89,9 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTexImage1DFunc)								(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTexImage2DFunc)								(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTexImage3DFunc)								(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
-typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTexImage3DOESFunc)							(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTexSubImage1DFunc)							(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTexSubImage2DFunc)							(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTexSubImage3DFunc)							(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
-typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTexSubImage3DOESFunc)						(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTextureImage1DEXTFunc)						(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTextureImage2DEXTFunc)						(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCompressedTextureImage3DEXTFunc)						(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
@@ -113,7 +114,6 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glCopyTexSubImage1DFunc)									(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCopyTexSubImage2DFunc)									(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCopyTexSubImage3DFunc)									(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef GLW_APICALL void			(GLW_APIENTRY* glCopyTexSubImage3DOESFunc)								(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCopyTextureImage1DEXTFunc)								(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCopyTextureImage2DEXTFunc)								(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
 typedef GLW_APICALL void			(GLW_APIENTRY* glCopyTextureSubImage1DFunc)								(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
@@ -163,8 +163,8 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glDisableFunc)											(GLenum cap);
 typedef GLW_APICALL void			(GLW_APIENTRY* glDisableClientStateIndexedEXTFunc)						(GLenum array, GLuint index);
 typedef GLW_APICALL void			(GLW_APIENTRY* glDisableClientStateiEXTFunc)							(GLenum array, GLuint index);
-typedef GLW_APICALL void			(GLW_APIENTRY* glDisableIndexedEXTFunc)									(GLenum target, GLuint index);
 typedef GLW_APICALL void			(GLW_APIENTRY* glDisableVertexArrayAttribFunc)							(GLuint vaobj, GLuint index);
+typedef GLW_APICALL void			(GLW_APIENTRY* glDisableVertexArrayAttribEXTFunc)						(GLuint vaobj, GLuint index);
 typedef GLW_APICALL void			(GLW_APIENTRY* glDisableVertexArrayEXTFunc)								(GLuint vaobj, GLenum array);
 typedef GLW_APICALL void			(GLW_APIENTRY* glDisableVertexAttribArrayFunc)							(GLuint index);
 typedef GLW_APICALL void			(GLW_APIENTRY* glDisableiFunc)											(GLenum target, GLuint index);
@@ -194,8 +194,8 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glEnableFunc)											(GLenum cap);
 typedef GLW_APICALL void			(GLW_APIENTRY* glEnableClientStateIndexedEXTFunc)						(GLenum array, GLuint index);
 typedef GLW_APICALL void			(GLW_APIENTRY* glEnableClientStateiEXTFunc)								(GLenum array, GLuint index);
-typedef GLW_APICALL void			(GLW_APIENTRY* glEnableIndexedEXTFunc)									(GLenum target, GLuint index);
 typedef GLW_APICALL void			(GLW_APIENTRY* glEnableVertexArrayAttribFunc)							(GLuint vaobj, GLuint index);
+typedef GLW_APICALL void			(GLW_APIENTRY* glEnableVertexArrayAttribEXTFunc)						(GLuint vaobj, GLuint index);
 typedef GLW_APICALL void			(GLW_APIENTRY* glEnableVertexArrayEXTFunc)								(GLuint vaobj, GLenum array);
 typedef GLW_APICALL void			(GLW_APIENTRY* glEnableVertexAttribArrayFunc)							(GLuint index);
 typedef GLW_APICALL void			(GLW_APIENTRY* glEnableiFunc)											(GLenum target, GLuint index);
@@ -208,6 +208,7 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glFlushFunc)												(void);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFlushMappedBufferRangeFunc)							(GLenum target, GLintptr offset, GLsizeiptr length);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFlushMappedNamedBufferRangeFunc)						(GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef GLW_APICALL void			(GLW_APIENTRY* glFlushMappedNamedBufferRangeEXTFunc)					(GLuint buffer, GLintptr offset, GLsizeiptr length);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferDrawBufferEXTFunc)							(GLuint framebuffer, GLenum mode);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferDrawBuffersEXTFunc)							(GLuint framebuffer, GLsizei n, const GLenum *bufs);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferParameteriFunc)								(GLenum target, GLenum pname, GLint param);
@@ -217,7 +218,6 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferTexture1DFunc)								(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferTexture2DFunc)								(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferTexture3DFunc)								(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferTexture3DOESFunc)							(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferTextureLayerFunc)							(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFrontFaceFunc)											(GLenum mode);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGenBuffersFunc)										(GLsizei n, GLuint *buffers);
@@ -232,6 +232,7 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glGenerateMipmapFunc)									(GLenum target);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGenerateMultiTexMipmapEXTFunc)							(GLenum texunit, GLenum target);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGenerateTextureMipmapFunc)								(GLuint texture);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGenerateTextureMipmapEXTFunc)							(GLuint texture, GLenum target);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetActiveAtomicCounterBufferivFunc)					(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetActiveAttribFunc)									(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetActiveSubroutineNameFunc)							(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
@@ -244,7 +245,6 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetActiveUniformsivFunc)								(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetAttachedShadersFunc)								(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
 typedef GLW_APICALL GLint			(GLW_APIENTRY* glGetAttribLocationFunc)									(GLuint program, const GLchar *name);
-typedef GLW_APICALL void			(GLW_APIENTRY* glGetBooleanIndexedvEXTFunc)								(GLenum target, GLuint index, GLboolean *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetBooleani_vFunc)										(GLenum target, GLuint index, GLboolean *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetBooleanvFunc)										(GLenum pname, GLboolean *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetBufferParameteri64vFunc)							(GLenum target, GLenum pname, GLint64 *params);
@@ -254,23 +254,22 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetCompressedMultiTexImageEXTFunc)						(GLenum texunit, GLenum target, GLint lod, void *img);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetCompressedTexImageFunc)								(GLenum target, GLint level, void *img);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetCompressedTextureImageFunc)							(GLuint texture, GLint level, GLsizei bufSize, void *pixels);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetCompressedTextureImageEXTFunc)						(GLuint texture, GLenum target, GLint lod, void *img);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetCompressedTextureSubImageFunc)						(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
 typedef GLW_APICALL GLuint			(GLW_APIENTRY* glGetDebugMessageLogFunc)								(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-typedef GLW_APICALL void			(GLW_APIENTRY* glGetDoubleIndexedvEXTFunc)								(GLenum target, GLuint index, GLdouble *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetDoublei_vFunc)										(GLenum target, GLuint index, GLdouble *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetDoublevFunc)										(GLenum pname, GLdouble *data);
 typedef GLW_APICALL GLenum			(GLW_APIENTRY* glGetErrorFunc)											(void);
-typedef GLW_APICALL void			(GLW_APIENTRY* glGetFloatIndexedvEXTFunc)								(GLenum target, GLuint index, GLfloat *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetFloati_vFunc)										(GLenum target, GLuint index, GLfloat *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetFloatvFunc)											(GLenum pname, GLfloat *data);
 typedef GLW_APICALL GLint			(GLW_APIENTRY* glGetFragDataIndexFunc)									(GLuint program, const GLchar *name);
 typedef GLW_APICALL GLint			(GLW_APIENTRY* glGetFragDataLocationFunc)								(GLuint program, const GLchar *name);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetFramebufferAttachmentParameterivFunc)				(GLenum target, GLenum attachment, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetFramebufferParameterivFunc)							(GLenum target, GLenum pname, GLint *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetFramebufferParameterivEXTFunc)						(GLuint framebuffer, GLenum pname, GLint *params);
 typedef GLW_APICALL GLenum			(GLW_APIENTRY* glGetGraphicsResetStatusFunc)							(void);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetInteger64i_vFunc)									(GLenum target, GLuint index, GLint64 *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetInteger64vFunc)										(GLenum pname, GLint64 *data);
-typedef GLW_APICALL void			(GLW_APIENTRY* glGetIntegerIndexedvEXTFunc)								(GLenum target, GLuint index, GLint *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetIntegeri_vFunc)										(GLenum target, GLuint index, GLint *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetIntegervFunc)										(GLenum pname, GLint *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetInternalformatSampleivNVFunc)						(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
@@ -291,10 +290,15 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetMultisamplefvFunc)									(GLenum pname, GLuint index, GLfloat *val);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedBufferParameteri64vFunc)						(GLuint buffer, GLenum pname, GLint64 *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedBufferParameterivFunc)							(GLuint buffer, GLenum pname, GLint *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedBufferParameterivEXTFunc)						(GLuint buffer, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedBufferPointervFunc)							(GLuint buffer, GLenum pname, void **params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedBufferPointervEXTFunc)							(GLuint buffer, GLenum pname, void **params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedBufferSubDataFunc)								(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedBufferSubDataEXTFunc)							(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedFramebufferAttachmentParameterivFunc)			(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedFramebufferAttachmentParameterivEXTFunc)		(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedFramebufferParameterivFunc)					(GLuint framebuffer, GLenum pname, GLint *param);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedFramebufferParameterivEXTFunc)					(GLuint framebuffer, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedProgramLocalParameterIivEXTFunc)				(GLuint program, GLenum target, GLuint index, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedProgramLocalParameterIuivEXTFunc)				(GLuint program, GLenum target, GLuint index, GLuint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedProgramLocalParameterdvEXTFunc)				(GLuint program, GLenum target, GLuint index, GLdouble *params);
@@ -302,6 +306,7 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedProgramStringEXTFunc)							(GLuint program, GLenum target, GLenum pname, void *string);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedProgramivEXTFunc)								(GLuint program, GLenum target, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedRenderbufferParameterivFunc)					(GLuint renderbuffer, GLenum pname, GLint *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetNamedRenderbufferParameterivEXTFunc)				(GLuint renderbuffer, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetObjectLabelFunc)									(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetObjectPtrLabelFunc)									(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetPointerIndexedvEXTFunc)								(GLenum target, GLuint index, void **data);
@@ -351,12 +356,19 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTexParameterfvFunc)									(GLenum target, GLenum pname, GLfloat *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTexParameterivFunc)									(GLenum target, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureImageFunc)									(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureImageEXTFunc)								(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureLevelParameterfvFunc)						(GLuint texture, GLint level, GLenum pname, GLfloat *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureLevelParameterfvEXTFunc)						(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureLevelParameterivFunc)						(GLuint texture, GLint level, GLenum pname, GLint *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureLevelParameterivEXTFunc)						(GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureParameterIivFunc)							(GLuint texture, GLenum pname, GLint *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureParameterIivEXTFunc)							(GLuint texture, GLenum target, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureParameterIuivFunc)							(GLuint texture, GLenum pname, GLuint *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureParameterIuivEXTFunc)						(GLuint texture, GLenum target, GLenum pname, GLuint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureParameterfvFunc)								(GLuint texture, GLenum pname, GLfloat *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureParameterfvEXTFunc)							(GLuint texture, GLenum target, GLenum pname, GLfloat *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureParameterivFunc)								(GLuint texture, GLenum pname, GLint *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureParameterivEXTFunc)							(GLuint texture, GLenum target, GLenum pname, GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTextureSubImageFunc)								(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTransformFeedbackVaryingFunc)						(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGetTransformFeedbacki64_vFunc)							(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
@@ -402,7 +414,6 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glInvalidateTexSubImageFunc)								(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
 typedef GLW_APICALL GLboolean		(GLW_APIENTRY* glIsBufferFunc)											(GLuint buffer);
 typedef GLW_APICALL GLboolean		(GLW_APIENTRY* glIsEnabledFunc)											(GLenum cap);
-typedef GLW_APICALL GLboolean		(GLW_APIENTRY* glIsEnabledIndexedEXTFunc)								(GLenum target, GLuint index);
 typedef GLW_APICALL GLboolean		(GLW_APIENTRY* glIsEnablediFunc)										(GLenum target, GLuint index);
 typedef GLW_APICALL GLboolean		(GLW_APIENTRY* glIsFramebufferFunc)										(GLuint framebuffer);
 typedef GLW_APICALL GLboolean		(GLW_APIENTRY* glIsProgramFunc)											(GLuint program);
@@ -421,7 +432,9 @@
 typedef GLW_APICALL void *			(GLW_APIENTRY* glMapBufferFunc)											(GLenum target, GLenum access);
 typedef GLW_APICALL void *			(GLW_APIENTRY* glMapBufferRangeFunc)									(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
 typedef GLW_APICALL void *			(GLW_APIENTRY* glMapNamedBufferFunc)									(GLuint buffer, GLenum access);
+typedef GLW_APICALL void *			(GLW_APIENTRY* glMapNamedBufferEXTFunc)									(GLuint buffer, GLenum access);
 typedef GLW_APICALL void *			(GLW_APIENTRY* glMapNamedBufferRangeFunc)								(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef GLW_APICALL void *			(GLW_APIENTRY* glMapNamedBufferRangeEXTFunc)							(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
 typedef GLW_APICALL void			(GLW_APIENTRY* glMatrixFrustumEXTFunc)									(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
 typedef GLW_APICALL void			(GLW_APIENTRY* glMatrixLoadIdentityEXTFunc)								(GLenum mode);
 typedef GLW_APICALL void			(GLW_APIENTRY* glMatrixLoadTransposedEXTFunc)							(GLenum mode, const GLdouble *m);
@@ -478,6 +491,7 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glMultiTexSubImage2DEXTFunc)								(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glMultiTexSubImage3DEXTFunc)								(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedBufferDataFunc)									(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
+typedef GLW_APICALL void			(GLW_APIENTRY* glNamedBufferDataEXTFunc)								(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedBufferPageCommitmentARBFunc)						(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedBufferPageCommitmentEXTFunc)						(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedBufferStorageFunc)								(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
@@ -486,14 +500,18 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferDrawBufferFunc)						(GLuint framebuffer, GLenum buf);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferDrawBuffersFunc)						(GLuint framebuffer, GLsizei n, const GLenum *bufs);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferParameteriFunc)						(GLuint framebuffer, GLenum pname, GLint param);
+typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferParameteriEXTFunc)						(GLuint framebuffer, GLenum pname, GLint param);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferReadBufferFunc)						(GLuint framebuffer, GLenum src);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferRenderbufferFunc)						(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferRenderbufferEXTFunc)					(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferTextureFunc)							(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferTexture1DEXTFunc)						(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferTexture2DEXTFunc)						(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferTexture3DEXTFunc)						(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferTextureEXTFunc)						(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferTextureFaceEXTFunc)					(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferTextureLayerFunc)						(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef GLW_APICALL void			(GLW_APIENTRY* glNamedFramebufferTextureLayerEXTFunc)					(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedProgramLocalParameter4dEXTFunc)					(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedProgramLocalParameter4dvEXTFunc)					(GLuint program, GLenum target, GLuint index, const GLdouble *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedProgramLocalParameter4fEXTFunc)					(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
@@ -507,8 +525,10 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedProgramLocalParametersI4uivEXTFunc)				(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedProgramStringEXTFunc)								(GLuint program, GLenum target, GLenum format, GLsizei len, const void *string);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedRenderbufferStorageFunc)							(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef GLW_APICALL void			(GLW_APIENTRY* glNamedRenderbufferStorageEXTFunc)						(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedRenderbufferStorageMultisampleFunc)				(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
 typedef GLW_APICALL void			(GLW_APIENTRY* glNamedRenderbufferStorageMultisampleCoverageEXTFunc)	(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef GLW_APICALL void			(GLW_APIENTRY* glNamedRenderbufferStorageMultisampleEXTFunc)			(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
 typedef GLW_APICALL void			(GLW_APIENTRY* glObjectLabelFunc)										(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
 typedef GLW_APICALL void			(GLW_APIENTRY* glObjectPtrLabelFunc)									(const void *ptr, GLsizei length, const GLchar *label);
 typedef GLW_APICALL void			(GLW_APIENTRY* glPatchParameterfvFunc)									(GLenum pname, const GLfloat *values);
@@ -530,7 +550,9 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramBinaryFunc)										(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramParameteriFunc)									(GLuint program, GLenum pname, GLint value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform1dFunc)									(GLuint program, GLint location, GLdouble v0);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform1dEXTFunc)								(GLuint program, GLint location, GLdouble x);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform1dvFunc)									(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform1dvEXTFunc)								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform1fFunc)									(GLuint program, GLint location, GLfloat v0);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform1fvFunc)									(GLuint program, GLint location, GLsizei count, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform1iFunc)									(GLuint program, GLint location, GLint v0);
@@ -538,7 +560,9 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform1uiFunc)									(GLuint program, GLint location, GLuint v0);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform1uivFunc)								(GLuint program, GLint location, GLsizei count, const GLuint *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform2dFunc)									(GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform2dEXTFunc)								(GLuint program, GLint location, GLdouble x, GLdouble y);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform2dvFunc)									(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform2dvEXTFunc)								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform2fFunc)									(GLuint program, GLint location, GLfloat v0, GLfloat v1);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform2fvFunc)									(GLuint program, GLint location, GLsizei count, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform2iFunc)									(GLuint program, GLint location, GLint v0, GLint v1);
@@ -546,7 +570,9 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform2uiFunc)									(GLuint program, GLint location, GLuint v0, GLuint v1);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform2uivFunc)								(GLuint program, GLint location, GLsizei count, const GLuint *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform3dFunc)									(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform3dEXTFunc)								(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform3dvFunc)									(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform3dvEXTFunc)								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform3fFunc)									(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform3fvFunc)									(GLuint program, GLint location, GLsizei count, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform3iFunc)									(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
@@ -554,7 +580,9 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform3uiFunc)									(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform3uivFunc)								(GLuint program, GLint location, GLsizei count, const GLuint *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform4dFunc)									(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform4dEXTFunc)								(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform4dvFunc)									(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform4dvEXTFunc)								(GLuint program, GLint location, GLsizei count, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform4fFunc)									(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform4fvFunc)									(GLuint program, GLint location, GLsizei count, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform4iFunc)									(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
@@ -562,22 +590,31 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform4uiFunc)									(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniform4uivFunc)								(GLuint program, GLint location, GLsizei count, const GLuint *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix2dvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix2dvEXTFunc)						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix2fvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix2x3dvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix2x3dvEXTFunc)						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix2x3fvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix2x4dvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix2x4dvEXTFunc)						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix2x4fvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix3dvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix3dvEXTFunc)						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix3fvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix3x2dvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix3x2dvEXTFunc)						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix3x2fvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix3x4dvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix3x4dvEXTFunc)						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix3x4fvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix4dvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix4dvEXTFunc)						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix4fvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix4x2dvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix4x2dvEXTFunc)						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix4x2fvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix4x3dvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix4x3dvEXTFunc)						(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProgramUniformMatrix4x3fvFunc)							(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef GLW_APICALL void			(GLW_APIENTRY* glProvokingVertexFunc)									(GLenum mode);
 typedef GLW_APICALL void			(GLW_APIENTRY* glPushClientAttribDefaultEXTFunc)						(GLbitfield mask);
@@ -619,7 +656,6 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexImage2DMultisampleFunc)								(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexImage3DFunc)										(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexImage3DMultisampleFunc)								(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-typedef GLW_APICALL void			(GLW_APIENTRY* glTexImage3DOESFunc)										(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexPageCommitmentARBFunc)								(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexParameterIivFunc)									(GLenum target, GLenum pname, const GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexParameterIuivFunc)									(GLenum target, GLenum pname, const GLuint *params);
@@ -628,39 +664,45 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexParameteriFunc)										(GLenum target, GLenum pname, GLint param);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexParameterivFunc)									(GLenum target, GLenum pname, const GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexStorage1DFunc)										(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef GLW_APICALL void			(GLW_APIENTRY* glTexStorage1DEXTFunc)									(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexStorage2DFunc)										(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef GLW_APICALL void			(GLW_APIENTRY* glTexStorage2DEXTFunc)									(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexStorage2DMultisampleFunc)							(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexStorage3DFunc)										(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-typedef GLW_APICALL void			(GLW_APIENTRY* glTexStorage3DEXTFunc)									(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexStorage3DMultisampleFunc)							(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexSubImage1DFunc)										(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexSubImage2DFunc)										(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexSubImage3DFunc)										(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
-typedef GLW_APICALL void			(GLW_APIENTRY* glTexSubImage3DOESFunc)									(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureBarrierFunc)									(void);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureBufferFunc)										(GLuint texture, GLenum internalformat, GLuint buffer);
+typedef GLW_APICALL void			(GLW_APIENTRY* glTextureBufferEXTFunc)									(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureBufferRangeFunc)								(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef GLW_APICALL void			(GLW_APIENTRY* glTextureBufferRangeEXTFunc)								(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureImage1DEXTFunc)									(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureImage2DEXTFunc)									(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureImage3DEXTFunc)									(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTexturePageCommitmentEXTFunc)							(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameterIivFunc)								(GLuint texture, GLenum pname, const GLint *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameterIivEXTFunc)							(GLuint texture, GLenum target, GLenum pname, const GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameterIuivFunc)								(GLuint texture, GLenum pname, const GLuint *params);
+typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameterIuivEXTFunc)							(GLuint texture, GLenum target, GLenum pname, const GLuint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameterfFunc)									(GLuint texture, GLenum pname, GLfloat param);
+typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameterfEXTFunc)								(GLuint texture, GLenum target, GLenum pname, GLfloat param);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameterfvFunc)								(GLuint texture, GLenum pname, const GLfloat *param);
+typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameterfvEXTFunc)								(GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameteriFunc)									(GLuint texture, GLenum pname, GLint param);
+typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameteriEXTFunc)								(GLuint texture, GLenum target, GLenum pname, GLint param);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameterivFunc)								(GLuint texture, GLenum pname, const GLint *param);
+typedef GLW_APICALL void			(GLW_APIENTRY* glTextureParameterivEXTFunc)								(GLuint texture, GLenum target, GLenum pname, const GLint *params);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureRenderbufferEXTFunc)							(GLuint texture, GLenum target, GLuint renderbuffer);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureStorage1DFunc)									(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureStorage1DEXTFunc)								(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureStorage2DFunc)									(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureStorage2DEXTFunc)								(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureStorage2DMultisampleFunc)						(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef GLW_APICALL void			(GLW_APIENTRY* glTextureStorage2DMultisampleEXTFunc)					(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureStorage3DFunc)									(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureStorage3DEXTFunc)								(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureStorage3DMultisampleFunc)						(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef GLW_APICALL void			(GLW_APIENTRY* glTextureStorage3DMultisampleEXTFunc)					(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureSubImage1DFunc)									(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureSubImage1DEXTFunc)								(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
 typedef GLW_APICALL void			(GLW_APIENTRY* glTextureSubImage2DFunc)									(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
@@ -725,6 +767,7 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glUniformSubroutinesuivFunc)								(GLenum shadertype, GLsizei count, const GLuint *indices);
 typedef GLW_APICALL GLboolean		(GLW_APIENTRY* glUnmapBufferFunc)										(GLenum target);
 typedef GLW_APICALL GLboolean		(GLW_APIENTRY* glUnmapNamedBufferFunc)									(GLuint buffer);
+typedef GLW_APICALL GLboolean		(GLW_APIENTRY* glUnmapNamedBufferEXTFunc)								(GLuint buffer);
 typedef GLW_APICALL void			(GLW_APIENTRY* glUseProgramFunc)										(GLuint program);
 typedef GLW_APICALL void			(GLW_APIENTRY* glUseProgramStagesFunc)									(GLuint pipeline, GLbitfield stages, GLuint program);
 typedef GLW_APICALL void			(GLW_APIENTRY* glValidateProgramFunc)									(GLuint program);
diff --git a/framework/opengl/wrapper/glwFunctions.inl b/framework/opengl/wrapper/glwFunctions.inl
index 68f7df3..4b61f1d 100644
--- a/framework/opengl/wrapper/glwFunctions.inl
+++ b/framework/opengl/wrapper/glwFunctions.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 glActiveShaderProgramFunc								activeShaderProgram;
 glActiveTextureFunc										activeTexture;
@@ -51,6 +51,7 @@
 glBufferSubDataFunc										bufferSubData;
 glCheckFramebufferStatusFunc							checkFramebufferStatus;
 glCheckNamedFramebufferStatusFunc						checkNamedFramebufferStatus;
+glCheckNamedFramebufferStatusEXTFunc					checkNamedFramebufferStatusEXT;
 glClampColorFunc										clampColor;
 glClearFunc												clear;
 glClearBufferDataFunc									clearBufferData;
@@ -63,7 +64,9 @@
 glClearDepthFunc										clearDepth;
 glClearDepthfFunc										clearDepthf;
 glClearNamedBufferDataFunc								clearNamedBufferData;
+glClearNamedBufferDataEXTFunc							clearNamedBufferDataEXT;
 glClearNamedBufferSubDataFunc							clearNamedBufferSubData;
+glClearNamedBufferSubDataEXTFunc						clearNamedBufferSubDataEXT;
 glClearNamedFramebufferfiFunc							clearNamedFramebufferfi;
 glClearNamedFramebufferfvFunc							clearNamedFramebufferfv;
 glClearNamedFramebufferivFunc							clearNamedFramebufferiv;
@@ -86,11 +89,9 @@
 glCompressedTexImage1DFunc								compressedTexImage1D;
 glCompressedTexImage2DFunc								compressedTexImage2D;
 glCompressedTexImage3DFunc								compressedTexImage3D;
-glCompressedTexImage3DOESFunc							compressedTexImage3DOES;
 glCompressedTexSubImage1DFunc							compressedTexSubImage1D;
 glCompressedTexSubImage2DFunc							compressedTexSubImage2D;
 glCompressedTexSubImage3DFunc							compressedTexSubImage3D;
-glCompressedTexSubImage3DOESFunc						compressedTexSubImage3DOES;
 glCompressedTextureImage1DEXTFunc						compressedTextureImage1DEXT;
 glCompressedTextureImage2DEXTFunc						compressedTextureImage2DEXT;
 glCompressedTextureImage3DEXTFunc						compressedTextureImage3DEXT;
@@ -113,7 +114,6 @@
 glCopyTexSubImage1DFunc									copyTexSubImage1D;
 glCopyTexSubImage2DFunc									copyTexSubImage2D;
 glCopyTexSubImage3DFunc									copyTexSubImage3D;
-glCopyTexSubImage3DOESFunc								copyTexSubImage3DOES;
 glCopyTextureImage1DEXTFunc								copyTextureImage1DEXT;
 glCopyTextureImage2DEXTFunc								copyTextureImage2DEXT;
 glCopyTextureSubImage1DFunc								copyTextureSubImage1D;
@@ -163,8 +163,8 @@
 glDisableFunc											disable;
 glDisableClientStateIndexedEXTFunc						disableClientStateIndexedEXT;
 glDisableClientStateiEXTFunc							disableClientStateiEXT;
-glDisableIndexedEXTFunc									disableIndexedEXT;
 glDisableVertexArrayAttribFunc							disableVertexArrayAttrib;
+glDisableVertexArrayAttribEXTFunc						disableVertexArrayAttribEXT;
 glDisableVertexArrayEXTFunc								disableVertexArrayEXT;
 glDisableVertexAttribArrayFunc							disableVertexAttribArray;
 glDisableiFunc											disablei;
@@ -194,8 +194,8 @@
 glEnableFunc											enable;
 glEnableClientStateIndexedEXTFunc						enableClientStateIndexedEXT;
 glEnableClientStateiEXTFunc								enableClientStateiEXT;
-glEnableIndexedEXTFunc									enableIndexedEXT;
 glEnableVertexArrayAttribFunc							enableVertexArrayAttrib;
+glEnableVertexArrayAttribEXTFunc						enableVertexArrayAttribEXT;
 glEnableVertexArrayEXTFunc								enableVertexArrayEXT;
 glEnableVertexAttribArrayFunc							enableVertexAttribArray;
 glEnableiFunc											enablei;
@@ -208,6 +208,7 @@
 glFlushFunc												flush;
 glFlushMappedBufferRangeFunc							flushMappedBufferRange;
 glFlushMappedNamedBufferRangeFunc						flushMappedNamedBufferRange;
+glFlushMappedNamedBufferRangeEXTFunc					flushMappedNamedBufferRangeEXT;
 glFramebufferDrawBufferEXTFunc							framebufferDrawBufferEXT;
 glFramebufferDrawBuffersEXTFunc							framebufferDrawBuffersEXT;
 glFramebufferParameteriFunc								framebufferParameteri;
@@ -217,7 +218,6 @@
 glFramebufferTexture1DFunc								framebufferTexture1D;
 glFramebufferTexture2DFunc								framebufferTexture2D;
 glFramebufferTexture3DFunc								framebufferTexture3D;
-glFramebufferTexture3DOESFunc							framebufferTexture3DOES;
 glFramebufferTextureLayerFunc							framebufferTextureLayer;
 glFrontFaceFunc											frontFace;
 glGenBuffersFunc										genBuffers;
@@ -232,6 +232,7 @@
 glGenerateMipmapFunc									generateMipmap;
 glGenerateMultiTexMipmapEXTFunc							generateMultiTexMipmapEXT;
 glGenerateTextureMipmapFunc								generateTextureMipmap;
+glGenerateTextureMipmapEXTFunc							generateTextureMipmapEXT;
 glGetActiveAtomicCounterBufferivFunc					getActiveAtomicCounterBufferiv;
 glGetActiveAttribFunc									getActiveAttrib;
 glGetActiveSubroutineNameFunc							getActiveSubroutineName;
@@ -244,7 +245,6 @@
 glGetActiveUniformsivFunc								getActiveUniformsiv;
 glGetAttachedShadersFunc								getAttachedShaders;
 glGetAttribLocationFunc									getAttribLocation;
-glGetBooleanIndexedvEXTFunc								getBooleanIndexedvEXT;
 glGetBooleani_vFunc										getBooleani_v;
 glGetBooleanvFunc										getBooleanv;
 glGetBufferParameteri64vFunc							getBufferParameteri64v;
@@ -254,23 +254,22 @@
 glGetCompressedMultiTexImageEXTFunc						getCompressedMultiTexImageEXT;
 glGetCompressedTexImageFunc								getCompressedTexImage;
 glGetCompressedTextureImageFunc							getCompressedTextureImage;
+glGetCompressedTextureImageEXTFunc						getCompressedTextureImageEXT;
 glGetCompressedTextureSubImageFunc						getCompressedTextureSubImage;
 glGetDebugMessageLogFunc								getDebugMessageLog;
-glGetDoubleIndexedvEXTFunc								getDoubleIndexedvEXT;
 glGetDoublei_vFunc										getDoublei_v;
 glGetDoublevFunc										getDoublev;
 glGetErrorFunc											getError;
-glGetFloatIndexedvEXTFunc								getFloatIndexedvEXT;
 glGetFloati_vFunc										getFloati_v;
 glGetFloatvFunc											getFloatv;
 glGetFragDataIndexFunc									getFragDataIndex;
 glGetFragDataLocationFunc								getFragDataLocation;
 glGetFramebufferAttachmentParameterivFunc				getFramebufferAttachmentParameteriv;
 glGetFramebufferParameterivFunc							getFramebufferParameteriv;
+glGetFramebufferParameterivEXTFunc						getFramebufferParameterivEXT;
 glGetGraphicsResetStatusFunc							getGraphicsResetStatus;
 glGetInteger64i_vFunc									getInteger64i_v;
 glGetInteger64vFunc										getInteger64v;
-glGetIntegerIndexedvEXTFunc								getIntegerIndexedvEXT;
 glGetIntegeri_vFunc										getIntegeri_v;
 glGetIntegervFunc										getIntegerv;
 glGetInternalformatSampleivNVFunc						getInternalformatSampleivNV;
@@ -291,10 +290,15 @@
 glGetMultisamplefvFunc									getMultisamplefv;
 glGetNamedBufferParameteri64vFunc						getNamedBufferParameteri64v;
 glGetNamedBufferParameterivFunc							getNamedBufferParameteriv;
+glGetNamedBufferParameterivEXTFunc						getNamedBufferParameterivEXT;
 glGetNamedBufferPointervFunc							getNamedBufferPointerv;
+glGetNamedBufferPointervEXTFunc							getNamedBufferPointervEXT;
 glGetNamedBufferSubDataFunc								getNamedBufferSubData;
+glGetNamedBufferSubDataEXTFunc							getNamedBufferSubDataEXT;
 glGetNamedFramebufferAttachmentParameterivFunc			getNamedFramebufferAttachmentParameteriv;
+glGetNamedFramebufferAttachmentParameterivEXTFunc		getNamedFramebufferAttachmentParameterivEXT;
 glGetNamedFramebufferParameterivFunc					getNamedFramebufferParameteriv;
+glGetNamedFramebufferParameterivEXTFunc					getNamedFramebufferParameterivEXT;
 glGetNamedProgramLocalParameterIivEXTFunc				getNamedProgramLocalParameterIivEXT;
 glGetNamedProgramLocalParameterIuivEXTFunc				getNamedProgramLocalParameterIuivEXT;
 glGetNamedProgramLocalParameterdvEXTFunc				getNamedProgramLocalParameterdvEXT;
@@ -302,6 +306,7 @@
 glGetNamedProgramStringEXTFunc							getNamedProgramStringEXT;
 glGetNamedProgramivEXTFunc								getNamedProgramivEXT;
 glGetNamedRenderbufferParameterivFunc					getNamedRenderbufferParameteriv;
+glGetNamedRenderbufferParameterivEXTFunc				getNamedRenderbufferParameterivEXT;
 glGetObjectLabelFunc									getObjectLabel;
 glGetObjectPtrLabelFunc									getObjectPtrLabel;
 glGetPointerIndexedvEXTFunc								getPointerIndexedvEXT;
@@ -351,12 +356,19 @@
 glGetTexParameterfvFunc									getTexParameterfv;
 glGetTexParameterivFunc									getTexParameteriv;
 glGetTextureImageFunc									getTextureImage;
+glGetTextureImageEXTFunc								getTextureImageEXT;
 glGetTextureLevelParameterfvFunc						getTextureLevelParameterfv;
+glGetTextureLevelParameterfvEXTFunc						getTextureLevelParameterfvEXT;
 glGetTextureLevelParameterivFunc						getTextureLevelParameteriv;
+glGetTextureLevelParameterivEXTFunc						getTextureLevelParameterivEXT;
 glGetTextureParameterIivFunc							getTextureParameterIiv;
+glGetTextureParameterIivEXTFunc							getTextureParameterIivEXT;
 glGetTextureParameterIuivFunc							getTextureParameterIuiv;
+glGetTextureParameterIuivEXTFunc						getTextureParameterIuivEXT;
 glGetTextureParameterfvFunc								getTextureParameterfv;
+glGetTextureParameterfvEXTFunc							getTextureParameterfvEXT;
 glGetTextureParameterivFunc								getTextureParameteriv;
+glGetTextureParameterivEXTFunc							getTextureParameterivEXT;
 glGetTextureSubImageFunc								getTextureSubImage;
 glGetTransformFeedbackVaryingFunc						getTransformFeedbackVarying;
 glGetTransformFeedbacki64_vFunc							getTransformFeedbacki64_v;
@@ -402,7 +414,6 @@
 glInvalidateTexSubImageFunc								invalidateTexSubImage;
 glIsBufferFunc											isBuffer;
 glIsEnabledFunc											isEnabled;
-glIsEnabledIndexedEXTFunc								isEnabledIndexedEXT;
 glIsEnablediFunc										isEnabledi;
 glIsFramebufferFunc										isFramebuffer;
 glIsProgramFunc											isProgram;
@@ -421,7 +432,9 @@
 glMapBufferFunc											mapBuffer;
 glMapBufferRangeFunc									mapBufferRange;
 glMapNamedBufferFunc									mapNamedBuffer;
+glMapNamedBufferEXTFunc									mapNamedBufferEXT;
 glMapNamedBufferRangeFunc								mapNamedBufferRange;
+glMapNamedBufferRangeEXTFunc							mapNamedBufferRangeEXT;
 glMatrixFrustumEXTFunc									matrixFrustumEXT;
 glMatrixLoadIdentityEXTFunc								matrixLoadIdentityEXT;
 glMatrixLoadTransposedEXTFunc							matrixLoadTransposedEXT;
@@ -478,6 +491,7 @@
 glMultiTexSubImage2DEXTFunc								multiTexSubImage2DEXT;
 glMultiTexSubImage3DEXTFunc								multiTexSubImage3DEXT;
 glNamedBufferDataFunc									namedBufferData;
+glNamedBufferDataEXTFunc								namedBufferDataEXT;
 glNamedBufferPageCommitmentARBFunc						namedBufferPageCommitmentARB;
 glNamedBufferPageCommitmentEXTFunc						namedBufferPageCommitmentEXT;
 glNamedBufferStorageFunc								namedBufferStorage;
@@ -486,14 +500,18 @@
 glNamedFramebufferDrawBufferFunc						namedFramebufferDrawBuffer;
 glNamedFramebufferDrawBuffersFunc						namedFramebufferDrawBuffers;
 glNamedFramebufferParameteriFunc						namedFramebufferParameteri;
+glNamedFramebufferParameteriEXTFunc						namedFramebufferParameteriEXT;
 glNamedFramebufferReadBufferFunc						namedFramebufferReadBuffer;
 glNamedFramebufferRenderbufferFunc						namedFramebufferRenderbuffer;
+glNamedFramebufferRenderbufferEXTFunc					namedFramebufferRenderbufferEXT;
 glNamedFramebufferTextureFunc							namedFramebufferTexture;
 glNamedFramebufferTexture1DEXTFunc						namedFramebufferTexture1DEXT;
 glNamedFramebufferTexture2DEXTFunc						namedFramebufferTexture2DEXT;
 glNamedFramebufferTexture3DEXTFunc						namedFramebufferTexture3DEXT;
+glNamedFramebufferTextureEXTFunc						namedFramebufferTextureEXT;
 glNamedFramebufferTextureFaceEXTFunc					namedFramebufferTextureFaceEXT;
 glNamedFramebufferTextureLayerFunc						namedFramebufferTextureLayer;
+glNamedFramebufferTextureLayerEXTFunc					namedFramebufferTextureLayerEXT;
 glNamedProgramLocalParameter4dEXTFunc					namedProgramLocalParameter4dEXT;
 glNamedProgramLocalParameter4dvEXTFunc					namedProgramLocalParameter4dvEXT;
 glNamedProgramLocalParameter4fEXTFunc					namedProgramLocalParameter4fEXT;
@@ -507,8 +525,10 @@
 glNamedProgramLocalParametersI4uivEXTFunc				namedProgramLocalParametersI4uivEXT;
 glNamedProgramStringEXTFunc								namedProgramStringEXT;
 glNamedRenderbufferStorageFunc							namedRenderbufferStorage;
+glNamedRenderbufferStorageEXTFunc						namedRenderbufferStorageEXT;
 glNamedRenderbufferStorageMultisampleFunc				namedRenderbufferStorageMultisample;
 glNamedRenderbufferStorageMultisampleCoverageEXTFunc	namedRenderbufferStorageMultisampleCoverageEXT;
+glNamedRenderbufferStorageMultisampleEXTFunc			namedRenderbufferStorageMultisampleEXT;
 glObjectLabelFunc										objectLabel;
 glObjectPtrLabelFunc									objectPtrLabel;
 glPatchParameterfvFunc									patchParameterfv;
@@ -530,7 +550,9 @@
 glProgramBinaryFunc										programBinary;
 glProgramParameteriFunc									programParameteri;
 glProgramUniform1dFunc									programUniform1d;
+glProgramUniform1dEXTFunc								programUniform1dEXT;
 glProgramUniform1dvFunc									programUniform1dv;
+glProgramUniform1dvEXTFunc								programUniform1dvEXT;
 glProgramUniform1fFunc									programUniform1f;
 glProgramUniform1fvFunc									programUniform1fv;
 glProgramUniform1iFunc									programUniform1i;
@@ -538,7 +560,9 @@
 glProgramUniform1uiFunc									programUniform1ui;
 glProgramUniform1uivFunc								programUniform1uiv;
 glProgramUniform2dFunc									programUniform2d;
+glProgramUniform2dEXTFunc								programUniform2dEXT;
 glProgramUniform2dvFunc									programUniform2dv;
+glProgramUniform2dvEXTFunc								programUniform2dvEXT;
 glProgramUniform2fFunc									programUniform2f;
 glProgramUniform2fvFunc									programUniform2fv;
 glProgramUniform2iFunc									programUniform2i;
@@ -546,7 +570,9 @@
 glProgramUniform2uiFunc									programUniform2ui;
 glProgramUniform2uivFunc								programUniform2uiv;
 glProgramUniform3dFunc									programUniform3d;
+glProgramUniform3dEXTFunc								programUniform3dEXT;
 glProgramUniform3dvFunc									programUniform3dv;
+glProgramUniform3dvEXTFunc								programUniform3dvEXT;
 glProgramUniform3fFunc									programUniform3f;
 glProgramUniform3fvFunc									programUniform3fv;
 glProgramUniform3iFunc									programUniform3i;
@@ -554,7 +580,9 @@
 glProgramUniform3uiFunc									programUniform3ui;
 glProgramUniform3uivFunc								programUniform3uiv;
 glProgramUniform4dFunc									programUniform4d;
+glProgramUniform4dEXTFunc								programUniform4dEXT;
 glProgramUniform4dvFunc									programUniform4dv;
+glProgramUniform4dvEXTFunc								programUniform4dvEXT;
 glProgramUniform4fFunc									programUniform4f;
 glProgramUniform4fvFunc									programUniform4fv;
 glProgramUniform4iFunc									programUniform4i;
@@ -562,22 +590,31 @@
 glProgramUniform4uiFunc									programUniform4ui;
 glProgramUniform4uivFunc								programUniform4uiv;
 glProgramUniformMatrix2dvFunc							programUniformMatrix2dv;
+glProgramUniformMatrix2dvEXTFunc						programUniformMatrix2dvEXT;
 glProgramUniformMatrix2fvFunc							programUniformMatrix2fv;
 glProgramUniformMatrix2x3dvFunc							programUniformMatrix2x3dv;
+glProgramUniformMatrix2x3dvEXTFunc						programUniformMatrix2x3dvEXT;
 glProgramUniformMatrix2x3fvFunc							programUniformMatrix2x3fv;
 glProgramUniformMatrix2x4dvFunc							programUniformMatrix2x4dv;
+glProgramUniformMatrix2x4dvEXTFunc						programUniformMatrix2x4dvEXT;
 glProgramUniformMatrix2x4fvFunc							programUniformMatrix2x4fv;
 glProgramUniformMatrix3dvFunc							programUniformMatrix3dv;
+glProgramUniformMatrix3dvEXTFunc						programUniformMatrix3dvEXT;
 glProgramUniformMatrix3fvFunc							programUniformMatrix3fv;
 glProgramUniformMatrix3x2dvFunc							programUniformMatrix3x2dv;
+glProgramUniformMatrix3x2dvEXTFunc						programUniformMatrix3x2dvEXT;
 glProgramUniformMatrix3x2fvFunc							programUniformMatrix3x2fv;
 glProgramUniformMatrix3x4dvFunc							programUniformMatrix3x4dv;
+glProgramUniformMatrix3x4dvEXTFunc						programUniformMatrix3x4dvEXT;
 glProgramUniformMatrix3x4fvFunc							programUniformMatrix3x4fv;
 glProgramUniformMatrix4dvFunc							programUniformMatrix4dv;
+glProgramUniformMatrix4dvEXTFunc						programUniformMatrix4dvEXT;
 glProgramUniformMatrix4fvFunc							programUniformMatrix4fv;
 glProgramUniformMatrix4x2dvFunc							programUniformMatrix4x2dv;
+glProgramUniformMatrix4x2dvEXTFunc						programUniformMatrix4x2dvEXT;
 glProgramUniformMatrix4x2fvFunc							programUniformMatrix4x2fv;
 glProgramUniformMatrix4x3dvFunc							programUniformMatrix4x3dv;
+glProgramUniformMatrix4x3dvEXTFunc						programUniformMatrix4x3dvEXT;
 glProgramUniformMatrix4x3fvFunc							programUniformMatrix4x3fv;
 glProvokingVertexFunc									provokingVertex;
 glPushClientAttribDefaultEXTFunc						pushClientAttribDefaultEXT;
@@ -619,7 +656,6 @@
 glTexImage2DMultisampleFunc								texImage2DMultisample;
 glTexImage3DFunc										texImage3D;
 glTexImage3DMultisampleFunc								texImage3DMultisample;
-glTexImage3DOESFunc										texImage3DOES;
 glTexPageCommitmentARBFunc								texPageCommitmentARB;
 glTexParameterIivFunc									texParameterIiv;
 glTexParameterIuivFunc									texParameterIuiv;
@@ -628,39 +664,45 @@
 glTexParameteriFunc										texParameteri;
 glTexParameterivFunc									texParameteriv;
 glTexStorage1DFunc										texStorage1D;
-glTexStorage1DEXTFunc									texStorage1DEXT;
 glTexStorage2DFunc										texStorage2D;
-glTexStorage2DEXTFunc									texStorage2DEXT;
 glTexStorage2DMultisampleFunc							texStorage2DMultisample;
 glTexStorage3DFunc										texStorage3D;
-glTexStorage3DEXTFunc									texStorage3DEXT;
 glTexStorage3DMultisampleFunc							texStorage3DMultisample;
 glTexSubImage1DFunc										texSubImage1D;
 glTexSubImage2DFunc										texSubImage2D;
 glTexSubImage3DFunc										texSubImage3D;
-glTexSubImage3DOESFunc									texSubImage3DOES;
 glTextureBarrierFunc									textureBarrier;
 glTextureBufferFunc										textureBuffer;
+glTextureBufferEXTFunc									textureBufferEXT;
 glTextureBufferRangeFunc								textureBufferRange;
+glTextureBufferRangeEXTFunc								textureBufferRangeEXT;
 glTextureImage1DEXTFunc									textureImage1DEXT;
 glTextureImage2DEXTFunc									textureImage2DEXT;
 glTextureImage3DEXTFunc									textureImage3DEXT;
 glTexturePageCommitmentEXTFunc							texturePageCommitmentEXT;
 glTextureParameterIivFunc								textureParameterIiv;
+glTextureParameterIivEXTFunc							textureParameterIivEXT;
 glTextureParameterIuivFunc								textureParameterIuiv;
+glTextureParameterIuivEXTFunc							textureParameterIuivEXT;
 glTextureParameterfFunc									textureParameterf;
+glTextureParameterfEXTFunc								textureParameterfEXT;
 glTextureParameterfvFunc								textureParameterfv;
+glTextureParameterfvEXTFunc								textureParameterfvEXT;
 glTextureParameteriFunc									textureParameteri;
+glTextureParameteriEXTFunc								textureParameteriEXT;
 glTextureParameterivFunc								textureParameteriv;
+glTextureParameterivEXTFunc								textureParameterivEXT;
 glTextureRenderbufferEXTFunc							textureRenderbufferEXT;
 glTextureStorage1DFunc									textureStorage1D;
 glTextureStorage1DEXTFunc								textureStorage1DEXT;
 glTextureStorage2DFunc									textureStorage2D;
 glTextureStorage2DEXTFunc								textureStorage2DEXT;
 glTextureStorage2DMultisampleFunc						textureStorage2DMultisample;
+glTextureStorage2DMultisampleEXTFunc					textureStorage2DMultisampleEXT;
 glTextureStorage3DFunc									textureStorage3D;
 glTextureStorage3DEXTFunc								textureStorage3DEXT;
 glTextureStorage3DMultisampleFunc						textureStorage3DMultisample;
+glTextureStorage3DMultisampleEXTFunc					textureStorage3DMultisampleEXT;
 glTextureSubImage1DFunc									textureSubImage1D;
 glTextureSubImage1DEXTFunc								textureSubImage1DEXT;
 glTextureSubImage2DFunc									textureSubImage2D;
@@ -725,6 +767,7 @@
 glUniformSubroutinesuivFunc								uniformSubroutinesuiv;
 glUnmapBufferFunc										unmapBuffer;
 glUnmapNamedBufferFunc									unmapNamedBuffer;
+glUnmapNamedBufferEXTFunc								unmapNamedBufferEXT;
 glUseProgramFunc										useProgram;
 glUseProgramStagesFunc									useProgramStages;
 glValidateProgramFunc									validateProgram;
diff --git a/framework/opengl/wrapper/glwImpl.inl b/framework/opengl/wrapper/glwImpl.inl
index 3f412d8..7c11b5a 100644
--- a/framework/opengl/wrapper/glwImpl.inl
+++ b/framework/opengl/wrapper/glwImpl.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 
 void glwActiveShaderProgram (GLuint pipeline, GLuint program)
@@ -388,6 +388,14 @@
 	return gl->checkNamedFramebufferStatus(framebuffer, target);
 }
 
+GLenum glwCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return (GLenum)0;
+	return gl->checkNamedFramebufferStatusEXT(framebuffer, target);
+}
+
 void glwClampColor (GLenum target, GLenum clamp)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -484,6 +492,14 @@
 	gl->clearNamedBufferData(buffer, internalformat, format, type, data);
 }
 
+void glwClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->clearNamedBufferDataEXT(buffer, internalformat, format, type, data);
+}
+
 void glwClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -492,6 +508,14 @@
 	gl->clearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data);
 }
 
+void glwClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->clearNamedBufferSubDataEXT(buffer, internalformat, offset, size, format, type, data);
+}
+
 void glwClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -668,14 +692,6 @@
 	gl->compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
 }
 
-void glwCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->compressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
 void glwCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -700,14 +716,6 @@
 	gl->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
 }
 
-void glwCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->compressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
 void glwCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -884,14 +892,6 @@
 	gl->copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
 }
 
-void glwCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->copyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
 void glwCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -1284,14 +1284,6 @@
 	gl->disableClientStateiEXT(array, index);
 }
 
-void glwDisableIndexedEXT (GLenum target, GLuint index)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->disableIndexedEXT(target, index);
-}
-
 void glwDisableVertexArrayAttrib (GLuint vaobj, GLuint index)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -1300,6 +1292,14 @@
 	gl->disableVertexArrayAttrib(vaobj, index);
 }
 
+void glwDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->disableVertexArrayAttribEXT(vaobj, index);
+}
+
 void glwDisableVertexArrayEXT (GLuint vaobj, GLenum array)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -1532,14 +1532,6 @@
 	gl->enableClientStateiEXT(array, index);
 }
 
-void glwEnableIndexedEXT (GLenum target, GLuint index)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->enableIndexedEXT(target, index);
-}
-
 void glwEnableVertexArrayAttrib (GLuint vaobj, GLuint index)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -1548,6 +1540,14 @@
 	gl->enableVertexArrayAttrib(vaobj, index);
 }
 
+void glwEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->enableVertexArrayAttribEXT(vaobj, index);
+}
+
 void glwEnableVertexArrayEXT (GLuint vaobj, GLenum array)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -1644,6 +1644,14 @@
 	gl->flushMappedNamedBufferRange(buffer, offset, length);
 }
 
+void glwFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->flushMappedNamedBufferRangeEXT(buffer, offset, length);
+}
+
 void glwFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -1716,14 +1724,6 @@
 	gl->framebufferTexture3D(target, attachment, textarget, texture, level, zoffset);
 }
 
-void glwFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->framebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset);
-}
-
 void glwFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -1836,6 +1836,14 @@
 	gl->generateTextureMipmap(texture);
 }
 
+void glwGenerateTextureMipmapEXT (GLuint texture, GLenum target)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->generateTextureMipmapEXT(texture, target);
+}
+
 void glwGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -1932,14 +1940,6 @@
 	return gl->getAttribLocation(program, name);
 }
 
-void glwGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->getBooleanIndexedvEXT(target, index, data);
-}
-
 void glwGetBooleani_v (GLenum target, GLuint index, GLboolean *data)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2012,6 +2012,14 @@
 	gl->getCompressedTextureImage(texture, level, bufSize, pixels);
 }
 
+void glwGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getCompressedTextureImageEXT(texture, target, lod, img);
+}
+
 void glwGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2028,14 +2036,6 @@
 	return gl->getDebugMessageLog(count, bufSize, sources, types, ids, severities, lengths, messageLog);
 }
 
-void glwGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->getDoubleIndexedvEXT(target, index, data);
-}
-
 void glwGetDoublei_v (GLenum target, GLuint index, GLdouble *data)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2060,14 +2060,6 @@
 	return gl->getError();
 }
 
-void glwGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->getFloatIndexedvEXT(target, index, data);
-}
-
 void glwGetFloati_v (GLenum target, GLuint index, GLfloat *data)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2116,6 +2108,14 @@
 	gl->getFramebufferParameteriv(target, pname, params);
 }
 
+void glwGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getFramebufferParameterivEXT(framebuffer, pname, params);
+}
+
 GLenum glwGetGraphicsResetStatus (void)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2140,14 +2140,6 @@
 	gl->getInteger64v(pname, data);
 }
 
-void glwGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->getIntegerIndexedvEXT(target, index, data);
-}
-
 void glwGetIntegeri_v (GLenum target, GLuint index, GLint *data)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2308,6 +2300,14 @@
 	gl->getNamedBufferParameteriv(buffer, pname, params);
 }
 
+void glwGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getNamedBufferParameterivEXT(buffer, pname, params);
+}
+
 void glwGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2316,6 +2316,14 @@
 	gl->getNamedBufferPointerv(buffer, pname, params);
 }
 
+void glwGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getNamedBufferPointervEXT(buffer, pname, params);
+}
+
 void glwGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2324,6 +2332,14 @@
 	gl->getNamedBufferSubData(buffer, offset, size, data);
 }
 
+void glwGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getNamedBufferSubDataEXT(buffer, offset, size, data);
+}
+
 void glwGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2332,6 +2348,14 @@
 	gl->getNamedFramebufferAttachmentParameteriv(framebuffer, attachment, pname, params);
 }
 
+void glwGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params);
+}
+
 void glwGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2340,6 +2364,14 @@
 	gl->getNamedFramebufferParameteriv(framebuffer, pname, param);
 }
 
+void glwGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getNamedFramebufferParameterivEXT(framebuffer, pname, params);
+}
+
 void glwGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2396,6 +2428,14 @@
 	gl->getNamedRenderbufferParameteriv(renderbuffer, pname, params);
 }
 
+void glwGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getNamedRenderbufferParameterivEXT(renderbuffer, pname, params);
+}
+
 void glwGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2788,6 +2828,14 @@
 	gl->getTextureImage(texture, level, format, type, bufSize, pixels);
 }
 
+void glwGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getTextureImageEXT(texture, target, level, format, type, pixels);
+}
+
 void glwGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2796,6 +2844,14 @@
 	gl->getTextureLevelParameterfv(texture, level, pname, params);
 }
 
+void glwGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getTextureLevelParameterfvEXT(texture, target, level, pname, params);
+}
+
 void glwGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2804,6 +2860,14 @@
 	gl->getTextureLevelParameteriv(texture, level, pname, params);
 }
 
+void glwGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getTextureLevelParameterivEXT(texture, target, level, pname, params);
+}
+
 void glwGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2812,6 +2876,14 @@
 	gl->getTextureParameterIiv(texture, pname, params);
 }
 
+void glwGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getTextureParameterIivEXT(texture, target, pname, params);
+}
+
 void glwGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2820,6 +2892,14 @@
 	gl->getTextureParameterIuiv(texture, pname, params);
 }
 
+void glwGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getTextureParameterIuivEXT(texture, target, pname, params);
+}
+
 void glwGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2828,6 +2908,14 @@
 	gl->getTextureParameterfv(texture, pname, params);
 }
 
+void glwGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getTextureParameterfvEXT(texture, target, pname, params);
+}
+
 void glwGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -2836,6 +2924,14 @@
 	gl->getTextureParameteriv(texture, pname, params);
 }
 
+void glwGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->getTextureParameterivEXT(texture, target, pname, params);
+}
+
 void glwGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -3196,14 +3292,6 @@
 	return gl->isEnabled(cap);
 }
 
-GLboolean glwIsEnabledIndexedEXT (GLenum target, GLuint index)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return (GLboolean)0;
-	return gl->isEnabledIndexedEXT(target, index);
-}
-
 GLboolean glwIsEnabledi (GLenum target, GLuint index)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -3348,6 +3436,14 @@
 	return gl->mapNamedBuffer(buffer, access);
 }
 
+void * glwMapNamedBufferEXT (GLuint buffer, GLenum access)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return (void *)0;
+	return gl->mapNamedBufferEXT(buffer, access);
+}
+
 void * glwMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -3356,6 +3452,14 @@
 	return gl->mapNamedBufferRange(buffer, offset, length, access);
 }
 
+void * glwMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return (void *)0;
+	return gl->mapNamedBufferRangeEXT(buffer, offset, length, access);
+}
+
 void glwMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -3804,6 +3908,14 @@
 	gl->namedBufferData(buffer, size, data, usage);
 }
 
+void glwNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->namedBufferDataEXT(buffer, size, data, usage);
+}
+
 void glwNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -3868,6 +3980,14 @@
 	gl->namedFramebufferParameteri(framebuffer, pname, param);
 }
 
+void glwNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->namedFramebufferParameteriEXT(framebuffer, pname, param);
+}
+
 void glwNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -3884,6 +4004,14 @@
 	gl->namedFramebufferRenderbuffer(framebuffer, attachment, renderbuffertarget, renderbuffer);
 }
 
+void glwNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->namedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer);
+}
+
 void glwNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -3916,6 +4044,14 @@
 	gl->namedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset);
 }
 
+void glwNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->namedFramebufferTextureEXT(framebuffer, attachment, texture, level);
+}
+
 void glwNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -3932,6 +4068,14 @@
 	gl->namedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer);
 }
 
+void glwNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->namedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer);
+}
+
 void glwNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4036,6 +4180,14 @@
 	gl->namedRenderbufferStorage(renderbuffer, internalformat, width, height);
 }
 
+void glwNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->namedRenderbufferStorageEXT(renderbuffer, internalformat, width, height);
+}
+
 void glwNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4052,6 +4204,14 @@
 	gl->namedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height);
 }
 
+void glwNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->namedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height);
+}
+
 void glwObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4220,6 +4380,14 @@
 	gl->programUniform1d(program, location, v0);
 }
 
+void glwProgramUniform1dEXT (GLuint program, GLint location, GLdouble x)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniform1dEXT(program, location, x);
+}
+
 void glwProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4228,6 +4396,14 @@
 	gl->programUniform1dv(program, location, count, value);
 }
 
+void glwProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniform1dvEXT(program, location, count, value);
+}
+
 void glwProgramUniform1f (GLuint program, GLint location, GLfloat v0)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4284,6 +4460,14 @@
 	gl->programUniform2d(program, location, v0, v1);
 }
 
+void glwProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniform2dEXT(program, location, x, y);
+}
+
 void glwProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4292,6 +4476,14 @@
 	gl->programUniform2dv(program, location, count, value);
 }
 
+void glwProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniform2dvEXT(program, location, count, value);
+}
+
 void glwProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4348,6 +4540,14 @@
 	gl->programUniform3d(program, location, v0, v1, v2);
 }
 
+void glwProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniform3dEXT(program, location, x, y, z);
+}
+
 void glwProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4356,6 +4556,14 @@
 	gl->programUniform3dv(program, location, count, value);
 }
 
+void glwProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniform3dvEXT(program, location, count, value);
+}
+
 void glwProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4412,6 +4620,14 @@
 	gl->programUniform4d(program, location, v0, v1, v2, v3);
 }
 
+void glwProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniform4dEXT(program, location, x, y, z, w);
+}
+
 void glwProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4420,6 +4636,14 @@
 	gl->programUniform4dv(program, location, count, value);
 }
 
+void glwProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniform4dvEXT(program, location, count, value);
+}
+
 void glwProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4476,6 +4700,14 @@
 	gl->programUniformMatrix2dv(program, location, count, transpose, value);
 }
 
+void glwProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniformMatrix2dvEXT(program, location, count, transpose, value);
+}
+
 void glwProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4492,6 +4724,14 @@
 	gl->programUniformMatrix2x3dv(program, location, count, transpose, value);
 }
 
+void glwProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniformMatrix2x3dvEXT(program, location, count, transpose, value);
+}
+
 void glwProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4508,6 +4748,14 @@
 	gl->programUniformMatrix2x4dv(program, location, count, transpose, value);
 }
 
+void glwProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniformMatrix2x4dvEXT(program, location, count, transpose, value);
+}
+
 void glwProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4524,6 +4772,14 @@
 	gl->programUniformMatrix3dv(program, location, count, transpose, value);
 }
 
+void glwProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniformMatrix3dvEXT(program, location, count, transpose, value);
+}
+
 void glwProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4540,6 +4796,14 @@
 	gl->programUniformMatrix3x2dv(program, location, count, transpose, value);
 }
 
+void glwProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniformMatrix3x2dvEXT(program, location, count, transpose, value);
+}
+
 void glwProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4556,6 +4820,14 @@
 	gl->programUniformMatrix3x4dv(program, location, count, transpose, value);
 }
 
+void glwProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniformMatrix3x4dvEXT(program, location, count, transpose, value);
+}
+
 void glwProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4572,6 +4844,14 @@
 	gl->programUniformMatrix4dv(program, location, count, transpose, value);
 }
 
+void glwProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniformMatrix4dvEXT(program, location, count, transpose, value);
+}
+
 void glwProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4588,6 +4868,14 @@
 	gl->programUniformMatrix4x2dv(program, location, count, transpose, value);
 }
 
+void glwProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniformMatrix4x2dvEXT(program, location, count, transpose, value);
+}
+
 void glwProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4604,6 +4892,14 @@
 	gl->programUniformMatrix4x3dv(program, location, count, transpose, value);
 }
 
+void glwProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->programUniformMatrix4x3dvEXT(program, location, count, transpose, value);
+}
+
 void glwProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -4932,14 +5228,6 @@
 	gl->texImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations);
 }
 
-void glwTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->texImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels);
-}
-
 void glwTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5004,14 +5292,6 @@
 	gl->texStorage1D(target, levels, internalformat, width);
 }
 
-void glwTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->texStorage1DEXT(target, levels, internalformat, width);
-}
-
 void glwTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5020,14 +5300,6 @@
 	gl->texStorage2D(target, levels, internalformat, width, height);
 }
 
-void glwTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->texStorage2DEXT(target, levels, internalformat, width, height);
-}
-
 void glwTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5044,14 +5316,6 @@
 	gl->texStorage3D(target, levels, internalformat, width, height, depth);
 }
 
-void glwTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->texStorage3DEXT(target, levels, internalformat, width, height, depth);
-}
-
 void glwTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5084,14 +5348,6 @@
 	gl->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 }
 
-void glwTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
-{
-	const glw::Functions* gl = glw::getCurrentThreadFunctions();
-	if (!gl)
-		return;
-	gl->texSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
 void glwTextureBarrier (void)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5108,6 +5364,14 @@
 	gl->textureBuffer(texture, internalformat, buffer);
 }
 
+void glwTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->textureBufferEXT(texture, target, internalformat, buffer);
+}
+
 void glwTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5116,6 +5380,14 @@
 	gl->textureBufferRange(texture, internalformat, buffer, offset, size);
 }
 
+void glwTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->textureBufferRangeEXT(texture, target, internalformat, buffer, offset, size);
+}
+
 void glwTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5156,6 +5428,14 @@
 	gl->textureParameterIiv(texture, pname, params);
 }
 
+void glwTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->textureParameterIivEXT(texture, target, pname, params);
+}
+
 void glwTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5164,6 +5444,14 @@
 	gl->textureParameterIuiv(texture, pname, params);
 }
 
+void glwTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->textureParameterIuivEXT(texture, target, pname, params);
+}
+
 void glwTextureParameterf (GLuint texture, GLenum pname, GLfloat param)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5172,6 +5460,14 @@
 	gl->textureParameterf(texture, pname, param);
 }
 
+void glwTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->textureParameterfEXT(texture, target, pname, param);
+}
+
 void glwTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5180,6 +5476,14 @@
 	gl->textureParameterfv(texture, pname, param);
 }
 
+void glwTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->textureParameterfvEXT(texture, target, pname, params);
+}
+
 void glwTextureParameteri (GLuint texture, GLenum pname, GLint param)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5188,6 +5492,14 @@
 	gl->textureParameteri(texture, pname, param);
 }
 
+void glwTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->textureParameteriEXT(texture, target, pname, param);
+}
+
 void glwTextureParameteriv (GLuint texture, GLenum pname, const GLint *param)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5196,6 +5508,14 @@
 	gl->textureParameteriv(texture, pname, param);
 }
 
+void glwTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->textureParameterivEXT(texture, target, pname, params);
+}
+
 void glwTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5244,6 +5564,14 @@
 	gl->textureStorage2DMultisample(texture, samples, internalformat, width, height, fixedsamplelocations);
 }
 
+void glwTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->textureStorage2DMultisampleEXT(texture, target, samples, internalformat, width, height, fixedsamplelocations);
+}
+
 void glwTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5268,6 +5596,14 @@
 	gl->textureStorage3DMultisample(texture, samples, internalformat, width, height, depth, fixedsamplelocations);
 }
 
+void glwTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->textureStorage3DMultisampleEXT(texture, target, samples, internalformat, width, height, depth, fixedsamplelocations);
+}
+
 void glwTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
@@ -5780,6 +6116,14 @@
 	return gl->unmapNamedBuffer(buffer);
 }
 
+GLboolean glwUnmapNamedBufferEXT (GLuint buffer)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return (GLboolean)0;
+	return gl->unmapNamedBufferEXT(buffer);
+}
+
 void glwUseProgram (GLuint program)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
diff --git a/framework/opengl/wrapper/glwInitES20.inl b/framework/opengl/wrapper/glwInitES20.inl
index 3f97923..921c26e 100644
--- a/framework/opengl/wrapper/glwInitES20.inl
+++ b/framework/opengl/wrapper/glwInitES20.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
diff --git a/framework/opengl/wrapper/glwInitES20Direct.inl b/framework/opengl/wrapper/glwInitES20Direct.inl
index 6c0d984..d315267 100644
--- a/framework/opengl/wrapper/glwInitES20Direct.inl
+++ b/framework/opengl/wrapper/glwInitES20Direct.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeTexture						= &glActiveTexture;
 gl->attachShader						= &glAttachShader;
diff --git a/framework/opengl/wrapper/glwInitES30.inl b/framework/opengl/wrapper/glwInitES30.inl
index 3ad6d06..ba73a6a 100644
--- a/framework/opengl/wrapper/glwInitES30.inl
+++ b/framework/opengl/wrapper/glwInitES30.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
diff --git a/framework/opengl/wrapper/glwInitES30Direct.inl b/framework/opengl/wrapper/glwInitES30Direct.inl
index 906b806..bac790a 100644
--- a/framework/opengl/wrapper/glwInitES30Direct.inl
+++ b/framework/opengl/wrapper/glwInitES30Direct.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeTexture						= &glActiveTexture;
 gl->attachShader						= &glAttachShader;
diff --git a/framework/opengl/wrapper/glwInitES31.inl b/framework/opengl/wrapper/glwInitES31.inl
index 66f11b6..5a63a36 100644
--- a/framework/opengl/wrapper/glwInitES31.inl
+++ b/framework/opengl/wrapper/glwInitES31.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeShaderProgram					= (glActiveShaderProgramFunc)					loader->get("glActiveShaderProgram");
 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
diff --git a/framework/opengl/wrapper/glwInitES31Direct.inl b/framework/opengl/wrapper/glwInitES31Direct.inl
index e31569e..f2a44b7 100644
--- a/framework/opengl/wrapper/glwInitES31Direct.inl
+++ b/framework/opengl/wrapper/glwInitES31Direct.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeShaderProgram					= &glActiveShaderProgram;
 gl->activeTexture						= &glActiveTexture;
diff --git a/framework/opengl/wrapper/glwInitES32.inl b/framework/opengl/wrapper/glwInitES32.inl
index 0a7ff67..3ec0bb2 100644
--- a/framework/opengl/wrapper/glwInitES32.inl
+++ b/framework/opengl/wrapper/glwInitES32.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeShaderProgram					= (glActiveShaderProgramFunc)					loader->get("glActiveShaderProgram");
 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
diff --git a/framework/opengl/wrapper/glwInitES32Direct.inl b/framework/opengl/wrapper/glwInitES32Direct.inl
index 1ebaed5..4803493 100644
--- a/framework/opengl/wrapper/glwInitES32Direct.inl
+++ b/framework/opengl/wrapper/glwInitES32Direct.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeShaderProgram					= &glActiveShaderProgram;
 gl->activeTexture						= &glActiveTexture;
diff --git a/framework/opengl/wrapper/glwInitExtES.inl b/framework/opengl/wrapper/glwInitExtES.inl
index f7416a4..b29d861 100644
--- a/framework/opengl/wrapper/glwInitExtES.inl
+++ b/framework/opengl/wrapper/glwInitExtES.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 
 if (de::contains(extSet, "GL_KHR_blend_equation_advanced"))
@@ -89,9 +89,9 @@
 
 if (de::contains(extSet, "GL_EXT_texture_storage"))
 {
-	gl->texStorage1DEXT		= (glTexStorage1DEXTFunc)		loader->get("glTexStorage1DEXT");
-	gl->texStorage2DEXT		= (glTexStorage2DEXTFunc)		loader->get("glTexStorage2DEXT");
-	gl->texStorage3DEXT		= (glTexStorage3DEXTFunc)		loader->get("glTexStorage3DEXT");
+	gl->texStorage1D		= (glTexStorage1DFunc)			loader->get("glTexStorage1DEXT");
+	gl->texStorage2D		= (glTexStorage2DFunc)			loader->get("glTexStorage2DEXT");
+	gl->texStorage3D		= (glTexStorage3DFunc)			loader->get("glTexStorage3DEXT");
 	gl->textureStorage1DEXT	= (glTextureStorage1DEXTFunc)	loader->get("glTextureStorage1DEXT");
 	gl->textureStorage2DEXT	= (glTextureStorage2DEXTFunc)	loader->get("glTextureStorage2DEXT");
 	gl->textureStorage3DEXT	= (glTextureStorage3DEXTFunc)	loader->get("glTextureStorage3DEXT");
@@ -124,12 +124,12 @@
 
 if (de::contains(extSet, "GL_OES_texture_3D"))
 {
-	gl->compressedTexImage3DOES		= (glCompressedTexImage3DOESFunc)		loader->get("glCompressedTexImage3DOES");
-	gl->compressedTexSubImage3DOES	= (glCompressedTexSubImage3DOESFunc)	loader->get("glCompressedTexSubImage3DOES");
-	gl->copyTexSubImage3DOES		= (glCopyTexSubImage3DOESFunc)			loader->get("glCopyTexSubImage3DOES");
-	gl->framebufferTexture3DOES		= (glFramebufferTexture3DOESFunc)		loader->get("glFramebufferTexture3DOES");
-	gl->texImage3DOES				= (glTexImage3DOESFunc)					loader->get("glTexImage3DOES");
-	gl->texSubImage3DOES			= (glTexSubImage3DOESFunc)				loader->get("glTexSubImage3DOES");
+	gl->compressedTexImage3D	= (glCompressedTexImage3DFunc)		loader->get("glCompressedTexImage3DOES");
+	gl->compressedTexSubImage3D	= (glCompressedTexSubImage3DFunc)	loader->get("glCompressedTexSubImage3DOES");
+	gl->copyTexSubImage3D		= (glCopyTexSubImage3DFunc)			loader->get("glCopyTexSubImage3DOES");
+	gl->framebufferTexture3D	= (glFramebufferTexture3DFunc)		loader->get("glFramebufferTexture3DOES");
+	gl->texImage3D				= (glTexImage3DFunc)				loader->get("glTexImage3DOES");
+	gl->texSubImage3D			= (glTexSubImage3DFunc)				loader->get("glTexSubImage3DOES");
 }
 
 if (de::contains(extSet, "GL_OES_texture_storage_multisample_2d_array"))
diff --git a/framework/opengl/wrapper/glwInitExtGL.inl b/framework/opengl/wrapper/glwInitExtGL.inl
index 5462ae9..7fd490a 100644
--- a/framework/opengl/wrapper/glwInitExtGL.inl
+++ b/framework/opengl/wrapper/glwInitExtGL.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 
 if (de::contains(extSet, "GL_KHR_blend_equation_advanced"))
@@ -35,9 +35,9 @@
 if (de::contains(extSet, "GL_EXT_direct_state_access"))
 {
 	gl->bindMultiTextureEXT								= (glBindMultiTextureEXTFunc)								loader->get("glBindMultiTextureEXT");
-	gl->checkNamedFramebufferStatus						= (glCheckNamedFramebufferStatusFunc)						loader->get("glCheckNamedFramebufferStatusEXT");
-	gl->clearNamedBufferData							= (glClearNamedBufferDataFunc)								loader->get("glClearNamedBufferDataEXT");
-	gl->clearNamedBufferSubData							= (glClearNamedBufferSubDataFunc)							loader->get("glClearNamedBufferSubDataEXT");
+	gl->checkNamedFramebufferStatusEXT					= (glCheckNamedFramebufferStatusEXTFunc)					loader->get("glCheckNamedFramebufferStatusEXT");
+	gl->clearNamedBufferDataEXT							= (glClearNamedBufferDataEXTFunc)							loader->get("glClearNamedBufferDataEXT");
+	gl->clearNamedBufferSubDataEXT						= (glClearNamedBufferSubDataEXTFunc)						loader->get("glClearNamedBufferSubDataEXT");
 	gl->clientAttribDefaultEXT							= (glClientAttribDefaultEXTFunc)							loader->get("glClientAttribDefaultEXT");
 	gl->compressedMultiTexImage1DEXT					= (glCompressedMultiTexImage1DEXTFunc)						loader->get("glCompressedMultiTexImage1DEXT");
 	gl->compressedMultiTexImage2DEXT					= (glCompressedMultiTexImage2DEXTFunc)						loader->get("glCompressedMultiTexImage2DEXT");
@@ -63,29 +63,29 @@
 	gl->copyTextureSubImage3DEXT						= (glCopyTextureSubImage3DEXTFunc)							loader->get("glCopyTextureSubImage3DEXT");
 	gl->disableClientStateIndexedEXT					= (glDisableClientStateIndexedEXTFunc)						loader->get("glDisableClientStateIndexedEXT");
 	gl->disableClientStateiEXT							= (glDisableClientStateiEXTFunc)							loader->get("glDisableClientStateiEXT");
-	gl->disableIndexedEXT								= (glDisableIndexedEXTFunc)									loader->get("glDisableIndexedEXT");
-	gl->disableVertexArrayAttrib						= (glDisableVertexArrayAttribFunc)							loader->get("glDisableVertexArrayAttribEXT");
+	gl->disablei										= (glDisableiFunc)											loader->get("glDisableIndexedEXT");
+	gl->disableVertexArrayAttribEXT						= (glDisableVertexArrayAttribEXTFunc)						loader->get("glDisableVertexArrayAttribEXT");
 	gl->disableVertexArrayEXT							= (glDisableVertexArrayEXTFunc)								loader->get("glDisableVertexArrayEXT");
 	gl->enableClientStateIndexedEXT						= (glEnableClientStateIndexedEXTFunc)						loader->get("glEnableClientStateIndexedEXT");
 	gl->enableClientStateiEXT							= (glEnableClientStateiEXTFunc)								loader->get("glEnableClientStateiEXT");
-	gl->enableIndexedEXT								= (glEnableIndexedEXTFunc)									loader->get("glEnableIndexedEXT");
-	gl->enableVertexArrayAttrib							= (glEnableVertexArrayAttribFunc)							loader->get("glEnableVertexArrayAttribEXT");
+	gl->enablei											= (glEnableiFunc)											loader->get("glEnableIndexedEXT");
+	gl->enableVertexArrayAttribEXT						= (glEnableVertexArrayAttribEXTFunc)						loader->get("glEnableVertexArrayAttribEXT");
 	gl->enableVertexArrayEXT							= (glEnableVertexArrayEXTFunc)								loader->get("glEnableVertexArrayEXT");
-	gl->flushMappedNamedBufferRange						= (glFlushMappedNamedBufferRangeFunc)						loader->get("glFlushMappedNamedBufferRangeEXT");
+	gl->flushMappedNamedBufferRangeEXT					= (glFlushMappedNamedBufferRangeEXTFunc)					loader->get("glFlushMappedNamedBufferRangeEXT");
 	gl->framebufferDrawBufferEXT						= (glFramebufferDrawBufferEXTFunc)							loader->get("glFramebufferDrawBufferEXT");
 	gl->framebufferDrawBuffersEXT						= (glFramebufferDrawBuffersEXTFunc)							loader->get("glFramebufferDrawBuffersEXT");
 	gl->framebufferReadBufferEXT						= (glFramebufferReadBufferEXTFunc)							loader->get("glFramebufferReadBufferEXT");
 	gl->generateMultiTexMipmapEXT						= (glGenerateMultiTexMipmapEXTFunc)							loader->get("glGenerateMultiTexMipmapEXT");
-	gl->generateTextureMipmap							= (glGenerateTextureMipmapFunc)								loader->get("glGenerateTextureMipmapEXT");
-	gl->getBooleanIndexedvEXT							= (glGetBooleanIndexedvEXTFunc)								loader->get("glGetBooleanIndexedvEXT");
+	gl->generateTextureMipmapEXT						= (glGenerateTextureMipmapEXTFunc)							loader->get("glGenerateTextureMipmapEXT");
+	gl->getBooleani_v									= (glGetBooleani_vFunc)										loader->get("glGetBooleanIndexedvEXT");
 	gl->getCompressedMultiTexImageEXT					= (glGetCompressedMultiTexImageEXTFunc)						loader->get("glGetCompressedMultiTexImageEXT");
-	gl->getCompressedTextureImage						= (glGetCompressedTextureImageFunc)							loader->get("glGetCompressedTextureImageEXT");
-	gl->getDoubleIndexedvEXT							= (glGetDoubleIndexedvEXTFunc)								loader->get("glGetDoubleIndexedvEXT");
+	gl->getCompressedTextureImageEXT					= (glGetCompressedTextureImageEXTFunc)						loader->get("glGetCompressedTextureImageEXT");
+	gl->getDoublei_v									= (glGetDoublei_vFunc)										loader->get("glGetDoubleIndexedvEXT");
 	gl->getDoublei_v									= (glGetDoublei_vFunc)										loader->get("glGetDoublei_vEXT");
-	gl->getFloatIndexedvEXT								= (glGetFloatIndexedvEXTFunc)								loader->get("glGetFloatIndexedvEXT");
+	gl->getFloati_v										= (glGetFloati_vFunc)										loader->get("glGetFloatIndexedvEXT");
 	gl->getFloati_v										= (glGetFloati_vFunc)										loader->get("glGetFloati_vEXT");
-	gl->getFramebufferParameteriv						= (glGetFramebufferParameterivFunc)							loader->get("glGetFramebufferParameterivEXT");
-	gl->getIntegerIndexedvEXT							= (glGetIntegerIndexedvEXTFunc)								loader->get("glGetIntegerIndexedvEXT");
+	gl->getFramebufferParameterivEXT					= (glGetFramebufferParameterivEXTFunc)						loader->get("glGetFramebufferParameterivEXT");
+	gl->getIntegeri_v									= (glGetIntegeri_vFunc)										loader->get("glGetIntegerIndexedvEXT");
 	gl->getMultiTexEnvfvEXT								= (glGetMultiTexEnvfvEXTFunc)								loader->get("glGetMultiTexEnvfvEXT");
 	gl->getMultiTexEnvivEXT								= (glGetMultiTexEnvivEXTFunc)								loader->get("glGetMultiTexEnvivEXT");
 	gl->getMultiTexGendvEXT								= (glGetMultiTexGendvEXTFunc)								loader->get("glGetMultiTexGendvEXT");
@@ -98,34 +98,34 @@
 	gl->getMultiTexParameterIuivEXT						= (glGetMultiTexParameterIuivEXTFunc)						loader->get("glGetMultiTexParameterIuivEXT");
 	gl->getMultiTexParameterfvEXT						= (glGetMultiTexParameterfvEXTFunc)							loader->get("glGetMultiTexParameterfvEXT");
 	gl->getMultiTexParameterivEXT						= (glGetMultiTexParameterivEXTFunc)							loader->get("glGetMultiTexParameterivEXT");
-	gl->getNamedBufferParameteriv						= (glGetNamedBufferParameterivFunc)							loader->get("glGetNamedBufferParameterivEXT");
-	gl->getNamedBufferPointerv							= (glGetNamedBufferPointervFunc)							loader->get("glGetNamedBufferPointervEXT");
-	gl->getNamedBufferSubData							= (glGetNamedBufferSubDataFunc)								loader->get("glGetNamedBufferSubDataEXT");
-	gl->getNamedFramebufferAttachmentParameteriv		= (glGetNamedFramebufferAttachmentParameterivFunc)			loader->get("glGetNamedFramebufferAttachmentParameterivEXT");
-	gl->getNamedFramebufferParameteriv					= (glGetNamedFramebufferParameterivFunc)					loader->get("glGetNamedFramebufferParameterivEXT");
+	gl->getNamedBufferParameterivEXT					= (glGetNamedBufferParameterivEXTFunc)						loader->get("glGetNamedBufferParameterivEXT");
+	gl->getNamedBufferPointervEXT						= (glGetNamedBufferPointervEXTFunc)							loader->get("glGetNamedBufferPointervEXT");
+	gl->getNamedBufferSubDataEXT						= (glGetNamedBufferSubDataEXTFunc)							loader->get("glGetNamedBufferSubDataEXT");
+	gl->getNamedFramebufferAttachmentParameterivEXT		= (glGetNamedFramebufferAttachmentParameterivEXTFunc)		loader->get("glGetNamedFramebufferAttachmentParameterivEXT");
+	gl->getNamedFramebufferParameterivEXT				= (glGetNamedFramebufferParameterivEXTFunc)					loader->get("glGetNamedFramebufferParameterivEXT");
 	gl->getNamedProgramLocalParameterIivEXT				= (glGetNamedProgramLocalParameterIivEXTFunc)				loader->get("glGetNamedProgramLocalParameterIivEXT");
 	gl->getNamedProgramLocalParameterIuivEXT			= (glGetNamedProgramLocalParameterIuivEXTFunc)				loader->get("glGetNamedProgramLocalParameterIuivEXT");
 	gl->getNamedProgramLocalParameterdvEXT				= (glGetNamedProgramLocalParameterdvEXTFunc)				loader->get("glGetNamedProgramLocalParameterdvEXT");
 	gl->getNamedProgramLocalParameterfvEXT				= (glGetNamedProgramLocalParameterfvEXTFunc)				loader->get("glGetNamedProgramLocalParameterfvEXT");
 	gl->getNamedProgramStringEXT						= (glGetNamedProgramStringEXTFunc)							loader->get("glGetNamedProgramStringEXT");
 	gl->getNamedProgramivEXT							= (glGetNamedProgramivEXTFunc)								loader->get("glGetNamedProgramivEXT");
-	gl->getNamedRenderbufferParameteriv					= (glGetNamedRenderbufferParameterivFunc)					loader->get("glGetNamedRenderbufferParameterivEXT");
+	gl->getNamedRenderbufferParameterivEXT				= (glGetNamedRenderbufferParameterivEXTFunc)				loader->get("glGetNamedRenderbufferParameterivEXT");
 	gl->getPointerIndexedvEXT							= (glGetPointerIndexedvEXTFunc)								loader->get("glGetPointerIndexedvEXT");
 	gl->getPointeri_vEXT								= (glGetPointeri_vEXTFunc)									loader->get("glGetPointeri_vEXT");
-	gl->getTextureImage									= (glGetTextureImageFunc)									loader->get("glGetTextureImageEXT");
-	gl->getTextureLevelParameterfv						= (glGetTextureLevelParameterfvFunc)						loader->get("glGetTextureLevelParameterfvEXT");
-	gl->getTextureLevelParameteriv						= (glGetTextureLevelParameterivFunc)						loader->get("glGetTextureLevelParameterivEXT");
-	gl->getTextureParameterIiv							= (glGetTextureParameterIivFunc)							loader->get("glGetTextureParameterIivEXT");
-	gl->getTextureParameterIuiv							= (glGetTextureParameterIuivFunc)							loader->get("glGetTextureParameterIuivEXT");
-	gl->getTextureParameterfv							= (glGetTextureParameterfvFunc)								loader->get("glGetTextureParameterfvEXT");
-	gl->getTextureParameteriv							= (glGetTextureParameterivFunc)								loader->get("glGetTextureParameterivEXT");
+	gl->getTextureImageEXT								= (glGetTextureImageEXTFunc)								loader->get("glGetTextureImageEXT");
+	gl->getTextureLevelParameterfvEXT					= (glGetTextureLevelParameterfvEXTFunc)						loader->get("glGetTextureLevelParameterfvEXT");
+	gl->getTextureLevelParameterivEXT					= (glGetTextureLevelParameterivEXTFunc)						loader->get("glGetTextureLevelParameterivEXT");
+	gl->getTextureParameterIivEXT						= (glGetTextureParameterIivEXTFunc)							loader->get("glGetTextureParameterIivEXT");
+	gl->getTextureParameterIuivEXT						= (glGetTextureParameterIuivEXTFunc)						loader->get("glGetTextureParameterIuivEXT");
+	gl->getTextureParameterfvEXT						= (glGetTextureParameterfvEXTFunc)							loader->get("glGetTextureParameterfvEXT");
+	gl->getTextureParameterivEXT						= (glGetTextureParameterivEXTFunc)							loader->get("glGetTextureParameterivEXT");
 	gl->getVertexArrayIntegeri_vEXT						= (glGetVertexArrayIntegeri_vEXTFunc)						loader->get("glGetVertexArrayIntegeri_vEXT");
 	gl->getVertexArrayIntegervEXT						= (glGetVertexArrayIntegervEXTFunc)							loader->get("glGetVertexArrayIntegervEXT");
 	gl->getVertexArrayPointeri_vEXT						= (glGetVertexArrayPointeri_vEXTFunc)						loader->get("glGetVertexArrayPointeri_vEXT");
 	gl->getVertexArrayPointervEXT						= (glGetVertexArrayPointervEXTFunc)							loader->get("glGetVertexArrayPointervEXT");
-	gl->isEnabledIndexedEXT								= (glIsEnabledIndexedEXTFunc)								loader->get("glIsEnabledIndexedEXT");
-	gl->mapNamedBuffer									= (glMapNamedBufferFunc)									loader->get("glMapNamedBufferEXT");
-	gl->mapNamedBufferRange								= (glMapNamedBufferRangeFunc)								loader->get("glMapNamedBufferRangeEXT");
+	gl->isEnabledi										= (glIsEnablediFunc)										loader->get("glIsEnabledIndexedEXT");
+	gl->mapNamedBufferEXT								= (glMapNamedBufferEXTFunc)									loader->get("glMapNamedBufferEXT");
+	gl->mapNamedBufferRangeEXT							= (glMapNamedBufferRangeEXTFunc)							loader->get("glMapNamedBufferRangeEXT");
 	gl->matrixFrustumEXT								= (glMatrixFrustumEXTFunc)									loader->get("glMatrixFrustumEXT");
 	gl->matrixLoadIdentityEXT							= (glMatrixLoadIdentityEXTFunc)								loader->get("glMatrixLoadIdentityEXT");
 	gl->matrixLoadTransposedEXT							= (glMatrixLoadTransposedEXTFunc)							loader->get("glMatrixLoadTransposedEXT");
@@ -170,18 +170,18 @@
 	gl->multiTexSubImage1DEXT							= (glMultiTexSubImage1DEXTFunc)								loader->get("glMultiTexSubImage1DEXT");
 	gl->multiTexSubImage2DEXT							= (glMultiTexSubImage2DEXTFunc)								loader->get("glMultiTexSubImage2DEXT");
 	gl->multiTexSubImage3DEXT							= (glMultiTexSubImage3DEXTFunc)								loader->get("glMultiTexSubImage3DEXT");
-	gl->namedBufferData									= (glNamedBufferDataFunc)									loader->get("glNamedBufferDataEXT");
+	gl->namedBufferDataEXT								= (glNamedBufferDataEXTFunc)								loader->get("glNamedBufferDataEXT");
 	gl->namedBufferStorage								= (glNamedBufferStorageFunc)								loader->get("glNamedBufferStorageEXT");
 	gl->namedBufferSubData								= (glNamedBufferSubDataFunc)								loader->get("glNamedBufferSubDataEXT");
 	gl->namedCopyBufferSubDataEXT						= (glNamedCopyBufferSubDataEXTFunc)							loader->get("glNamedCopyBufferSubDataEXT");
-	gl->namedFramebufferParameteri						= (glNamedFramebufferParameteriFunc)						loader->get("glNamedFramebufferParameteriEXT");
-	gl->namedFramebufferRenderbuffer					= (glNamedFramebufferRenderbufferFunc)						loader->get("glNamedFramebufferRenderbufferEXT");
+	gl->namedFramebufferParameteriEXT					= (glNamedFramebufferParameteriEXTFunc)						loader->get("glNamedFramebufferParameteriEXT");
+	gl->namedFramebufferRenderbufferEXT					= (glNamedFramebufferRenderbufferEXTFunc)					loader->get("glNamedFramebufferRenderbufferEXT");
 	gl->namedFramebufferTexture1DEXT					= (glNamedFramebufferTexture1DEXTFunc)						loader->get("glNamedFramebufferTexture1DEXT");
 	gl->namedFramebufferTexture2DEXT					= (glNamedFramebufferTexture2DEXTFunc)						loader->get("glNamedFramebufferTexture2DEXT");
 	gl->namedFramebufferTexture3DEXT					= (glNamedFramebufferTexture3DEXTFunc)						loader->get("glNamedFramebufferTexture3DEXT");
-	gl->namedFramebufferTexture							= (glNamedFramebufferTextureFunc)							loader->get("glNamedFramebufferTextureEXT");
+	gl->namedFramebufferTextureEXT						= (glNamedFramebufferTextureEXTFunc)						loader->get("glNamedFramebufferTextureEXT");
 	gl->namedFramebufferTextureFaceEXT					= (glNamedFramebufferTextureFaceEXTFunc)					loader->get("glNamedFramebufferTextureFaceEXT");
-	gl->namedFramebufferTextureLayer					= (glNamedFramebufferTextureLayerFunc)						loader->get("glNamedFramebufferTextureLayerEXT");
+	gl->namedFramebufferTextureLayerEXT					= (glNamedFramebufferTextureLayerEXTFunc)					loader->get("glNamedFramebufferTextureLayerEXT");
 	gl->namedProgramLocalParameter4dEXT					= (glNamedProgramLocalParameter4dEXTFunc)					loader->get("glNamedProgramLocalParameter4dEXT");
 	gl->namedProgramLocalParameter4dvEXT				= (glNamedProgramLocalParameter4dvEXTFunc)					loader->get("glNamedProgramLocalParameter4dvEXT");
 	gl->namedProgramLocalParameter4fEXT					= (glNamedProgramLocalParameter4fEXTFunc)					loader->get("glNamedProgramLocalParameter4fEXT");
@@ -194,82 +194,82 @@
 	gl->namedProgramLocalParametersI4ivEXT				= (glNamedProgramLocalParametersI4ivEXTFunc)				loader->get("glNamedProgramLocalParametersI4ivEXT");
 	gl->namedProgramLocalParametersI4uivEXT				= (glNamedProgramLocalParametersI4uivEXTFunc)				loader->get("glNamedProgramLocalParametersI4uivEXT");
 	gl->namedProgramStringEXT							= (glNamedProgramStringEXTFunc)								loader->get("glNamedProgramStringEXT");
-	gl->namedRenderbufferStorage						= (glNamedRenderbufferStorageFunc)							loader->get("glNamedRenderbufferStorageEXT");
+	gl->namedRenderbufferStorageEXT						= (glNamedRenderbufferStorageEXTFunc)						loader->get("glNamedRenderbufferStorageEXT");
 	gl->namedRenderbufferStorageMultisampleCoverageEXT	= (glNamedRenderbufferStorageMultisampleCoverageEXTFunc)	loader->get("glNamedRenderbufferStorageMultisampleCoverageEXT");
-	gl->namedRenderbufferStorageMultisample				= (glNamedRenderbufferStorageMultisampleFunc)				loader->get("glNamedRenderbufferStorageMultisampleEXT");
-	gl->programUniform1d								= (glProgramUniform1dFunc)									loader->get("glProgramUniform1dEXT");
-	gl->programUniform1dv								= (glProgramUniform1dvFunc)									loader->get("glProgramUniform1dvEXT");
+	gl->namedRenderbufferStorageMultisampleEXT			= (glNamedRenderbufferStorageMultisampleEXTFunc)			loader->get("glNamedRenderbufferStorageMultisampleEXT");
+	gl->programUniform1dEXT								= (glProgramUniform1dEXTFunc)								loader->get("glProgramUniform1dEXT");
+	gl->programUniform1dvEXT							= (glProgramUniform1dvEXTFunc)								loader->get("glProgramUniform1dvEXT");
 	gl->programUniform1f								= (glProgramUniform1fFunc)									loader->get("glProgramUniform1fEXT");
 	gl->programUniform1fv								= (glProgramUniform1fvFunc)									loader->get("glProgramUniform1fvEXT");
 	gl->programUniform1i								= (glProgramUniform1iFunc)									loader->get("glProgramUniform1iEXT");
 	gl->programUniform1iv								= (glProgramUniform1ivFunc)									loader->get("glProgramUniform1ivEXT");
 	gl->programUniform1ui								= (glProgramUniform1uiFunc)									loader->get("glProgramUniform1uiEXT");
 	gl->programUniform1uiv								= (glProgramUniform1uivFunc)								loader->get("glProgramUniform1uivEXT");
-	gl->programUniform2d								= (glProgramUniform2dFunc)									loader->get("glProgramUniform2dEXT");
-	gl->programUniform2dv								= (glProgramUniform2dvFunc)									loader->get("glProgramUniform2dvEXT");
+	gl->programUniform2dEXT								= (glProgramUniform2dEXTFunc)								loader->get("glProgramUniform2dEXT");
+	gl->programUniform2dvEXT							= (glProgramUniform2dvEXTFunc)								loader->get("glProgramUniform2dvEXT");
 	gl->programUniform2f								= (glProgramUniform2fFunc)									loader->get("glProgramUniform2fEXT");
 	gl->programUniform2fv								= (glProgramUniform2fvFunc)									loader->get("glProgramUniform2fvEXT");
 	gl->programUniform2i								= (glProgramUniform2iFunc)									loader->get("glProgramUniform2iEXT");
 	gl->programUniform2iv								= (glProgramUniform2ivFunc)									loader->get("glProgramUniform2ivEXT");
 	gl->programUniform2ui								= (glProgramUniform2uiFunc)									loader->get("glProgramUniform2uiEXT");
 	gl->programUniform2uiv								= (glProgramUniform2uivFunc)								loader->get("glProgramUniform2uivEXT");
-	gl->programUniform3d								= (glProgramUniform3dFunc)									loader->get("glProgramUniform3dEXT");
-	gl->programUniform3dv								= (glProgramUniform3dvFunc)									loader->get("glProgramUniform3dvEXT");
+	gl->programUniform3dEXT								= (glProgramUniform3dEXTFunc)								loader->get("glProgramUniform3dEXT");
+	gl->programUniform3dvEXT							= (glProgramUniform3dvEXTFunc)								loader->get("glProgramUniform3dvEXT");
 	gl->programUniform3f								= (glProgramUniform3fFunc)									loader->get("glProgramUniform3fEXT");
 	gl->programUniform3fv								= (glProgramUniform3fvFunc)									loader->get("glProgramUniform3fvEXT");
 	gl->programUniform3i								= (glProgramUniform3iFunc)									loader->get("glProgramUniform3iEXT");
 	gl->programUniform3iv								= (glProgramUniform3ivFunc)									loader->get("glProgramUniform3ivEXT");
 	gl->programUniform3ui								= (glProgramUniform3uiFunc)									loader->get("glProgramUniform3uiEXT");
 	gl->programUniform3uiv								= (glProgramUniform3uivFunc)								loader->get("glProgramUniform3uivEXT");
-	gl->programUniform4d								= (glProgramUniform4dFunc)									loader->get("glProgramUniform4dEXT");
-	gl->programUniform4dv								= (glProgramUniform4dvFunc)									loader->get("glProgramUniform4dvEXT");
+	gl->programUniform4dEXT								= (glProgramUniform4dEXTFunc)								loader->get("glProgramUniform4dEXT");
+	gl->programUniform4dvEXT							= (glProgramUniform4dvEXTFunc)								loader->get("glProgramUniform4dvEXT");
 	gl->programUniform4f								= (glProgramUniform4fFunc)									loader->get("glProgramUniform4fEXT");
 	gl->programUniform4fv								= (glProgramUniform4fvFunc)									loader->get("glProgramUniform4fvEXT");
 	gl->programUniform4i								= (glProgramUniform4iFunc)									loader->get("glProgramUniform4iEXT");
 	gl->programUniform4iv								= (glProgramUniform4ivFunc)									loader->get("glProgramUniform4ivEXT");
 	gl->programUniform4ui								= (glProgramUniform4uiFunc)									loader->get("glProgramUniform4uiEXT");
 	gl->programUniform4uiv								= (glProgramUniform4uivFunc)								loader->get("glProgramUniform4uivEXT");
-	gl->programUniformMatrix2dv							= (glProgramUniformMatrix2dvFunc)							loader->get("glProgramUniformMatrix2dvEXT");
+	gl->programUniformMatrix2dvEXT						= (glProgramUniformMatrix2dvEXTFunc)						loader->get("glProgramUniformMatrix2dvEXT");
 	gl->programUniformMatrix2fv							= (glProgramUniformMatrix2fvFunc)							loader->get("glProgramUniformMatrix2fvEXT");
-	gl->programUniformMatrix2x3dv						= (glProgramUniformMatrix2x3dvFunc)							loader->get("glProgramUniformMatrix2x3dvEXT");
+	gl->programUniformMatrix2x3dvEXT					= (glProgramUniformMatrix2x3dvEXTFunc)						loader->get("glProgramUniformMatrix2x3dvEXT");
 	gl->programUniformMatrix2x3fv						= (glProgramUniformMatrix2x3fvFunc)							loader->get("glProgramUniformMatrix2x3fvEXT");
-	gl->programUniformMatrix2x4dv						= (glProgramUniformMatrix2x4dvFunc)							loader->get("glProgramUniformMatrix2x4dvEXT");
+	gl->programUniformMatrix2x4dvEXT					= (glProgramUniformMatrix2x4dvEXTFunc)						loader->get("glProgramUniformMatrix2x4dvEXT");
 	gl->programUniformMatrix2x4fv						= (glProgramUniformMatrix2x4fvFunc)							loader->get("glProgramUniformMatrix2x4fvEXT");
-	gl->programUniformMatrix3dv							= (glProgramUniformMatrix3dvFunc)							loader->get("glProgramUniformMatrix3dvEXT");
+	gl->programUniformMatrix3dvEXT						= (glProgramUniformMatrix3dvEXTFunc)						loader->get("glProgramUniformMatrix3dvEXT");
 	gl->programUniformMatrix3fv							= (glProgramUniformMatrix3fvFunc)							loader->get("glProgramUniformMatrix3fvEXT");
-	gl->programUniformMatrix3x2dv						= (glProgramUniformMatrix3x2dvFunc)							loader->get("glProgramUniformMatrix3x2dvEXT");
+	gl->programUniformMatrix3x2dvEXT					= (glProgramUniformMatrix3x2dvEXTFunc)						loader->get("glProgramUniformMatrix3x2dvEXT");
 	gl->programUniformMatrix3x2fv						= (glProgramUniformMatrix3x2fvFunc)							loader->get("glProgramUniformMatrix3x2fvEXT");
-	gl->programUniformMatrix3x4dv						= (glProgramUniformMatrix3x4dvFunc)							loader->get("glProgramUniformMatrix3x4dvEXT");
+	gl->programUniformMatrix3x4dvEXT					= (glProgramUniformMatrix3x4dvEXTFunc)						loader->get("glProgramUniformMatrix3x4dvEXT");
 	gl->programUniformMatrix3x4fv						= (glProgramUniformMatrix3x4fvFunc)							loader->get("glProgramUniformMatrix3x4fvEXT");
-	gl->programUniformMatrix4dv							= (glProgramUniformMatrix4dvFunc)							loader->get("glProgramUniformMatrix4dvEXT");
+	gl->programUniformMatrix4dvEXT						= (glProgramUniformMatrix4dvEXTFunc)						loader->get("glProgramUniformMatrix4dvEXT");
 	gl->programUniformMatrix4fv							= (glProgramUniformMatrix4fvFunc)							loader->get("glProgramUniformMatrix4fvEXT");
-	gl->programUniformMatrix4x2dv						= (glProgramUniformMatrix4x2dvFunc)							loader->get("glProgramUniformMatrix4x2dvEXT");
+	gl->programUniformMatrix4x2dvEXT					= (glProgramUniformMatrix4x2dvEXTFunc)						loader->get("glProgramUniformMatrix4x2dvEXT");
 	gl->programUniformMatrix4x2fv						= (glProgramUniformMatrix4x2fvFunc)							loader->get("glProgramUniformMatrix4x2fvEXT");
-	gl->programUniformMatrix4x3dv						= (glProgramUniformMatrix4x3dvFunc)							loader->get("glProgramUniformMatrix4x3dvEXT");
+	gl->programUniformMatrix4x3dvEXT					= (glProgramUniformMatrix4x3dvEXTFunc)						loader->get("glProgramUniformMatrix4x3dvEXT");
 	gl->programUniformMatrix4x3fv						= (glProgramUniformMatrix4x3fvFunc)							loader->get("glProgramUniformMatrix4x3fvEXT");
 	gl->pushClientAttribDefaultEXT						= (glPushClientAttribDefaultEXTFunc)						loader->get("glPushClientAttribDefaultEXT");
-	gl->textureBuffer									= (glTextureBufferFunc)										loader->get("glTextureBufferEXT");
-	gl->textureBufferRange								= (glTextureBufferRangeFunc)								loader->get("glTextureBufferRangeEXT");
+	gl->textureBufferEXT								= (glTextureBufferEXTFunc)									loader->get("glTextureBufferEXT");
+	gl->textureBufferRangeEXT							= (glTextureBufferRangeEXTFunc)								loader->get("glTextureBufferRangeEXT");
 	gl->textureImage1DEXT								= (glTextureImage1DEXTFunc)									loader->get("glTextureImage1DEXT");
 	gl->textureImage2DEXT								= (glTextureImage2DEXTFunc)									loader->get("glTextureImage2DEXT");
 	gl->textureImage3DEXT								= (glTextureImage3DEXTFunc)									loader->get("glTextureImage3DEXT");
 	gl->texturePageCommitmentEXT						= (glTexturePageCommitmentEXTFunc)							loader->get("glTexturePageCommitmentEXT");
-	gl->textureParameterIiv								= (glTextureParameterIivFunc)								loader->get("glTextureParameterIivEXT");
-	gl->textureParameterIuiv							= (glTextureParameterIuivFunc)								loader->get("glTextureParameterIuivEXT");
-	gl->textureParameterf								= (glTextureParameterfFunc)									loader->get("glTextureParameterfEXT");
-	gl->textureParameterfv								= (glTextureParameterfvFunc)								loader->get("glTextureParameterfvEXT");
-	gl->textureParameteri								= (glTextureParameteriFunc)									loader->get("glTextureParameteriEXT");
-	gl->textureParameteriv								= (glTextureParameterivFunc)								loader->get("glTextureParameterivEXT");
+	gl->textureParameterIivEXT							= (glTextureParameterIivEXTFunc)							loader->get("glTextureParameterIivEXT");
+	gl->textureParameterIuivEXT							= (glTextureParameterIuivEXTFunc)							loader->get("glTextureParameterIuivEXT");
+	gl->textureParameterfEXT							= (glTextureParameterfEXTFunc)								loader->get("glTextureParameterfEXT");
+	gl->textureParameterfvEXT							= (glTextureParameterfvEXTFunc)								loader->get("glTextureParameterfvEXT");
+	gl->textureParameteriEXT							= (glTextureParameteriEXTFunc)								loader->get("glTextureParameteriEXT");
+	gl->textureParameterivEXT							= (glTextureParameterivEXTFunc)								loader->get("glTextureParameterivEXT");
 	gl->textureRenderbufferEXT							= (glTextureRenderbufferEXTFunc)							loader->get("glTextureRenderbufferEXT");
 	gl->textureStorage1DEXT								= (glTextureStorage1DEXTFunc)								loader->get("glTextureStorage1DEXT");
 	gl->textureStorage2DEXT								= (glTextureStorage2DEXTFunc)								loader->get("glTextureStorage2DEXT");
-	gl->textureStorage2DMultisample						= (glTextureStorage2DMultisampleFunc)						loader->get("glTextureStorage2DMultisampleEXT");
+	gl->textureStorage2DMultisampleEXT					= (glTextureStorage2DMultisampleEXTFunc)					loader->get("glTextureStorage2DMultisampleEXT");
 	gl->textureStorage3DEXT								= (glTextureStorage3DEXTFunc)								loader->get("glTextureStorage3DEXT");
-	gl->textureStorage3DMultisample						= (glTextureStorage3DMultisampleFunc)						loader->get("glTextureStorage3DMultisampleEXT");
+	gl->textureStorage3DMultisampleEXT					= (glTextureStorage3DMultisampleEXTFunc)					loader->get("glTextureStorage3DMultisampleEXT");
 	gl->textureSubImage1DEXT							= (glTextureSubImage1DEXTFunc)								loader->get("glTextureSubImage1DEXT");
 	gl->textureSubImage2DEXT							= (glTextureSubImage2DEXTFunc)								loader->get("glTextureSubImage2DEXT");
 	gl->textureSubImage3DEXT							= (glTextureSubImage3DEXTFunc)								loader->get("glTextureSubImage3DEXT");
-	gl->unmapNamedBuffer								= (glUnmapNamedBufferFunc)									loader->get("glUnmapNamedBufferEXT");
+	gl->unmapNamedBufferEXT								= (glUnmapNamedBufferEXTFunc)								loader->get("glUnmapNamedBufferEXT");
 	gl->vertexArrayBindVertexBufferEXT					= (glVertexArrayBindVertexBufferEXTFunc)					loader->get("glVertexArrayBindVertexBufferEXT");
 	gl->vertexArrayColorOffsetEXT						= (glVertexArrayColorOffsetEXTFunc)							loader->get("glVertexArrayColorOffsetEXT");
 	gl->vertexArrayEdgeFlagOffsetEXT					= (glVertexArrayEdgeFlagOffsetEXTFunc)						loader->get("glVertexArrayEdgeFlagOffsetEXT");
@@ -294,9 +294,9 @@
 if (de::contains(extSet, "GL_EXT_direct_state_access"))
 {
 	gl->bindMultiTextureEXT								= (glBindMultiTextureEXTFunc)								loader->get("glBindMultiTextureEXT");
-	gl->checkNamedFramebufferStatus						= (glCheckNamedFramebufferStatusFunc)						loader->get("glCheckNamedFramebufferStatusEXT");
-	gl->clearNamedBufferData							= (glClearNamedBufferDataFunc)								loader->get("glClearNamedBufferDataEXT");
-	gl->clearNamedBufferSubData							= (glClearNamedBufferSubDataFunc)							loader->get("glClearNamedBufferSubDataEXT");
+	gl->checkNamedFramebufferStatusEXT					= (glCheckNamedFramebufferStatusEXTFunc)					loader->get("glCheckNamedFramebufferStatusEXT");
+	gl->clearNamedBufferDataEXT							= (glClearNamedBufferDataEXTFunc)							loader->get("glClearNamedBufferDataEXT");
+	gl->clearNamedBufferSubDataEXT						= (glClearNamedBufferSubDataEXTFunc)						loader->get("glClearNamedBufferSubDataEXT");
 	gl->clientAttribDefaultEXT							= (glClientAttribDefaultEXTFunc)							loader->get("glClientAttribDefaultEXT");
 	gl->compressedMultiTexImage1DEXT					= (glCompressedMultiTexImage1DEXTFunc)						loader->get("glCompressedMultiTexImage1DEXT");
 	gl->compressedMultiTexImage2DEXT					= (glCompressedMultiTexImage2DEXTFunc)						loader->get("glCompressedMultiTexImage2DEXT");
@@ -322,29 +322,29 @@
 	gl->copyTextureSubImage3DEXT						= (glCopyTextureSubImage3DEXTFunc)							loader->get("glCopyTextureSubImage3DEXT");
 	gl->disableClientStateIndexedEXT					= (glDisableClientStateIndexedEXTFunc)						loader->get("glDisableClientStateIndexedEXT");
 	gl->disableClientStateiEXT							= (glDisableClientStateiEXTFunc)							loader->get("glDisableClientStateiEXT");
-	gl->disableIndexedEXT								= (glDisableIndexedEXTFunc)									loader->get("glDisableIndexedEXT");
-	gl->disableVertexArrayAttrib						= (glDisableVertexArrayAttribFunc)							loader->get("glDisableVertexArrayAttribEXT");
+	gl->disablei										= (glDisableiFunc)											loader->get("glDisableIndexedEXT");
+	gl->disableVertexArrayAttribEXT						= (glDisableVertexArrayAttribEXTFunc)						loader->get("glDisableVertexArrayAttribEXT");
 	gl->disableVertexArrayEXT							= (glDisableVertexArrayEXTFunc)								loader->get("glDisableVertexArrayEXT");
 	gl->enableClientStateIndexedEXT						= (glEnableClientStateIndexedEXTFunc)						loader->get("glEnableClientStateIndexedEXT");
 	gl->enableClientStateiEXT							= (glEnableClientStateiEXTFunc)								loader->get("glEnableClientStateiEXT");
-	gl->enableIndexedEXT								= (glEnableIndexedEXTFunc)									loader->get("glEnableIndexedEXT");
-	gl->enableVertexArrayAttrib							= (glEnableVertexArrayAttribFunc)							loader->get("glEnableVertexArrayAttribEXT");
+	gl->enablei											= (glEnableiFunc)											loader->get("glEnableIndexedEXT");
+	gl->enableVertexArrayAttribEXT						= (glEnableVertexArrayAttribEXTFunc)						loader->get("glEnableVertexArrayAttribEXT");
 	gl->enableVertexArrayEXT							= (glEnableVertexArrayEXTFunc)								loader->get("glEnableVertexArrayEXT");
-	gl->flushMappedNamedBufferRange						= (glFlushMappedNamedBufferRangeFunc)						loader->get("glFlushMappedNamedBufferRangeEXT");
+	gl->flushMappedNamedBufferRangeEXT					= (glFlushMappedNamedBufferRangeEXTFunc)					loader->get("glFlushMappedNamedBufferRangeEXT");
 	gl->framebufferDrawBufferEXT						= (glFramebufferDrawBufferEXTFunc)							loader->get("glFramebufferDrawBufferEXT");
 	gl->framebufferDrawBuffersEXT						= (glFramebufferDrawBuffersEXTFunc)							loader->get("glFramebufferDrawBuffersEXT");
 	gl->framebufferReadBufferEXT						= (glFramebufferReadBufferEXTFunc)							loader->get("glFramebufferReadBufferEXT");
 	gl->generateMultiTexMipmapEXT						= (glGenerateMultiTexMipmapEXTFunc)							loader->get("glGenerateMultiTexMipmapEXT");
-	gl->generateTextureMipmap							= (glGenerateTextureMipmapFunc)								loader->get("glGenerateTextureMipmapEXT");
-	gl->getBooleanIndexedvEXT							= (glGetBooleanIndexedvEXTFunc)								loader->get("glGetBooleanIndexedvEXT");
+	gl->generateTextureMipmapEXT						= (glGenerateTextureMipmapEXTFunc)							loader->get("glGenerateTextureMipmapEXT");
+	gl->getBooleani_v									= (glGetBooleani_vFunc)										loader->get("glGetBooleanIndexedvEXT");
 	gl->getCompressedMultiTexImageEXT					= (glGetCompressedMultiTexImageEXTFunc)						loader->get("glGetCompressedMultiTexImageEXT");
-	gl->getCompressedTextureImage						= (glGetCompressedTextureImageFunc)							loader->get("glGetCompressedTextureImageEXT");
-	gl->getDoubleIndexedvEXT							= (glGetDoubleIndexedvEXTFunc)								loader->get("glGetDoubleIndexedvEXT");
+	gl->getCompressedTextureImageEXT					= (glGetCompressedTextureImageEXTFunc)						loader->get("glGetCompressedTextureImageEXT");
+	gl->getDoublei_v									= (glGetDoublei_vFunc)										loader->get("glGetDoubleIndexedvEXT");
 	gl->getDoublei_v									= (glGetDoublei_vFunc)										loader->get("glGetDoublei_vEXT");
-	gl->getFloatIndexedvEXT								= (glGetFloatIndexedvEXTFunc)								loader->get("glGetFloatIndexedvEXT");
+	gl->getFloati_v										= (glGetFloati_vFunc)										loader->get("glGetFloatIndexedvEXT");
 	gl->getFloati_v										= (glGetFloati_vFunc)										loader->get("glGetFloati_vEXT");
-	gl->getFramebufferParameteriv						= (glGetFramebufferParameterivFunc)							loader->get("glGetFramebufferParameterivEXT");
-	gl->getIntegerIndexedvEXT							= (glGetIntegerIndexedvEXTFunc)								loader->get("glGetIntegerIndexedvEXT");
+	gl->getFramebufferParameterivEXT					= (glGetFramebufferParameterivEXTFunc)						loader->get("glGetFramebufferParameterivEXT");
+	gl->getIntegeri_v									= (glGetIntegeri_vFunc)										loader->get("glGetIntegerIndexedvEXT");
 	gl->getMultiTexEnvfvEXT								= (glGetMultiTexEnvfvEXTFunc)								loader->get("glGetMultiTexEnvfvEXT");
 	gl->getMultiTexEnvivEXT								= (glGetMultiTexEnvivEXTFunc)								loader->get("glGetMultiTexEnvivEXT");
 	gl->getMultiTexGendvEXT								= (glGetMultiTexGendvEXTFunc)								loader->get("glGetMultiTexGendvEXT");
@@ -357,34 +357,34 @@
 	gl->getMultiTexParameterIuivEXT						= (glGetMultiTexParameterIuivEXTFunc)						loader->get("glGetMultiTexParameterIuivEXT");
 	gl->getMultiTexParameterfvEXT						= (glGetMultiTexParameterfvEXTFunc)							loader->get("glGetMultiTexParameterfvEXT");
 	gl->getMultiTexParameterivEXT						= (glGetMultiTexParameterivEXTFunc)							loader->get("glGetMultiTexParameterivEXT");
-	gl->getNamedBufferParameteriv						= (glGetNamedBufferParameterivFunc)							loader->get("glGetNamedBufferParameterivEXT");
-	gl->getNamedBufferPointerv							= (glGetNamedBufferPointervFunc)							loader->get("glGetNamedBufferPointervEXT");
-	gl->getNamedBufferSubData							= (glGetNamedBufferSubDataFunc)								loader->get("glGetNamedBufferSubDataEXT");
-	gl->getNamedFramebufferAttachmentParameteriv		= (glGetNamedFramebufferAttachmentParameterivFunc)			loader->get("glGetNamedFramebufferAttachmentParameterivEXT");
-	gl->getNamedFramebufferParameteriv					= (glGetNamedFramebufferParameterivFunc)					loader->get("glGetNamedFramebufferParameterivEXT");
+	gl->getNamedBufferParameterivEXT					= (glGetNamedBufferParameterivEXTFunc)						loader->get("glGetNamedBufferParameterivEXT");
+	gl->getNamedBufferPointervEXT						= (glGetNamedBufferPointervEXTFunc)							loader->get("glGetNamedBufferPointervEXT");
+	gl->getNamedBufferSubDataEXT						= (glGetNamedBufferSubDataEXTFunc)							loader->get("glGetNamedBufferSubDataEXT");
+	gl->getNamedFramebufferAttachmentParameterivEXT		= (glGetNamedFramebufferAttachmentParameterivEXTFunc)		loader->get("glGetNamedFramebufferAttachmentParameterivEXT");
+	gl->getNamedFramebufferParameterivEXT				= (glGetNamedFramebufferParameterivEXTFunc)					loader->get("glGetNamedFramebufferParameterivEXT");
 	gl->getNamedProgramLocalParameterIivEXT				= (glGetNamedProgramLocalParameterIivEXTFunc)				loader->get("glGetNamedProgramLocalParameterIivEXT");
 	gl->getNamedProgramLocalParameterIuivEXT			= (glGetNamedProgramLocalParameterIuivEXTFunc)				loader->get("glGetNamedProgramLocalParameterIuivEXT");
 	gl->getNamedProgramLocalParameterdvEXT				= (glGetNamedProgramLocalParameterdvEXTFunc)				loader->get("glGetNamedProgramLocalParameterdvEXT");
 	gl->getNamedProgramLocalParameterfvEXT				= (glGetNamedProgramLocalParameterfvEXTFunc)				loader->get("glGetNamedProgramLocalParameterfvEXT");
 	gl->getNamedProgramStringEXT						= (glGetNamedProgramStringEXTFunc)							loader->get("glGetNamedProgramStringEXT");
 	gl->getNamedProgramivEXT							= (glGetNamedProgramivEXTFunc)								loader->get("glGetNamedProgramivEXT");
-	gl->getNamedRenderbufferParameteriv					= (glGetNamedRenderbufferParameterivFunc)					loader->get("glGetNamedRenderbufferParameterivEXT");
+	gl->getNamedRenderbufferParameterivEXT				= (glGetNamedRenderbufferParameterivEXTFunc)				loader->get("glGetNamedRenderbufferParameterivEXT");
 	gl->getPointerIndexedvEXT							= (glGetPointerIndexedvEXTFunc)								loader->get("glGetPointerIndexedvEXT");
 	gl->getPointeri_vEXT								= (glGetPointeri_vEXTFunc)									loader->get("glGetPointeri_vEXT");
-	gl->getTextureImage									= (glGetTextureImageFunc)									loader->get("glGetTextureImageEXT");
-	gl->getTextureLevelParameterfv						= (glGetTextureLevelParameterfvFunc)						loader->get("glGetTextureLevelParameterfvEXT");
-	gl->getTextureLevelParameteriv						= (glGetTextureLevelParameterivFunc)						loader->get("glGetTextureLevelParameterivEXT");
-	gl->getTextureParameterIiv							= (glGetTextureParameterIivFunc)							loader->get("glGetTextureParameterIivEXT");
-	gl->getTextureParameterIuiv							= (glGetTextureParameterIuivFunc)							loader->get("glGetTextureParameterIuivEXT");
-	gl->getTextureParameterfv							= (glGetTextureParameterfvFunc)								loader->get("glGetTextureParameterfvEXT");
-	gl->getTextureParameteriv							= (glGetTextureParameterivFunc)								loader->get("glGetTextureParameterivEXT");
+	gl->getTextureImageEXT								= (glGetTextureImageEXTFunc)								loader->get("glGetTextureImageEXT");
+	gl->getTextureLevelParameterfvEXT					= (glGetTextureLevelParameterfvEXTFunc)						loader->get("glGetTextureLevelParameterfvEXT");
+	gl->getTextureLevelParameterivEXT					= (glGetTextureLevelParameterivEXTFunc)						loader->get("glGetTextureLevelParameterivEXT");
+	gl->getTextureParameterIivEXT						= (glGetTextureParameterIivEXTFunc)							loader->get("glGetTextureParameterIivEXT");
+	gl->getTextureParameterIuivEXT						= (glGetTextureParameterIuivEXTFunc)						loader->get("glGetTextureParameterIuivEXT");
+	gl->getTextureParameterfvEXT						= (glGetTextureParameterfvEXTFunc)							loader->get("glGetTextureParameterfvEXT");
+	gl->getTextureParameterivEXT						= (glGetTextureParameterivEXTFunc)							loader->get("glGetTextureParameterivEXT");
 	gl->getVertexArrayIntegeri_vEXT						= (glGetVertexArrayIntegeri_vEXTFunc)						loader->get("glGetVertexArrayIntegeri_vEXT");
 	gl->getVertexArrayIntegervEXT						= (glGetVertexArrayIntegervEXTFunc)							loader->get("glGetVertexArrayIntegervEXT");
 	gl->getVertexArrayPointeri_vEXT						= (glGetVertexArrayPointeri_vEXTFunc)						loader->get("glGetVertexArrayPointeri_vEXT");
 	gl->getVertexArrayPointervEXT						= (glGetVertexArrayPointervEXTFunc)							loader->get("glGetVertexArrayPointervEXT");
-	gl->isEnabledIndexedEXT								= (glIsEnabledIndexedEXTFunc)								loader->get("glIsEnabledIndexedEXT");
-	gl->mapNamedBuffer									= (glMapNamedBufferFunc)									loader->get("glMapNamedBufferEXT");
-	gl->mapNamedBufferRange								= (glMapNamedBufferRangeFunc)								loader->get("glMapNamedBufferRangeEXT");
+	gl->isEnabledi										= (glIsEnablediFunc)										loader->get("glIsEnabledIndexedEXT");
+	gl->mapNamedBufferEXT								= (glMapNamedBufferEXTFunc)									loader->get("glMapNamedBufferEXT");
+	gl->mapNamedBufferRangeEXT							= (glMapNamedBufferRangeEXTFunc)							loader->get("glMapNamedBufferRangeEXT");
 	gl->matrixFrustumEXT								= (glMatrixFrustumEXTFunc)									loader->get("glMatrixFrustumEXT");
 	gl->matrixLoadIdentityEXT							= (glMatrixLoadIdentityEXTFunc)								loader->get("glMatrixLoadIdentityEXT");
 	gl->matrixLoadTransposedEXT							= (glMatrixLoadTransposedEXTFunc)							loader->get("glMatrixLoadTransposedEXT");
@@ -429,18 +429,18 @@
 	gl->multiTexSubImage1DEXT							= (glMultiTexSubImage1DEXTFunc)								loader->get("glMultiTexSubImage1DEXT");
 	gl->multiTexSubImage2DEXT							= (glMultiTexSubImage2DEXTFunc)								loader->get("glMultiTexSubImage2DEXT");
 	gl->multiTexSubImage3DEXT							= (glMultiTexSubImage3DEXTFunc)								loader->get("glMultiTexSubImage3DEXT");
-	gl->namedBufferData									= (glNamedBufferDataFunc)									loader->get("glNamedBufferDataEXT");
+	gl->namedBufferDataEXT								= (glNamedBufferDataEXTFunc)								loader->get("glNamedBufferDataEXT");
 	gl->namedBufferStorage								= (glNamedBufferStorageFunc)								loader->get("glNamedBufferStorageEXT");
 	gl->namedBufferSubData								= (glNamedBufferSubDataFunc)								loader->get("glNamedBufferSubDataEXT");
 	gl->namedCopyBufferSubDataEXT						= (glNamedCopyBufferSubDataEXTFunc)							loader->get("glNamedCopyBufferSubDataEXT");
-	gl->namedFramebufferParameteri						= (glNamedFramebufferParameteriFunc)						loader->get("glNamedFramebufferParameteriEXT");
-	gl->namedFramebufferRenderbuffer					= (glNamedFramebufferRenderbufferFunc)						loader->get("glNamedFramebufferRenderbufferEXT");
+	gl->namedFramebufferParameteriEXT					= (glNamedFramebufferParameteriEXTFunc)						loader->get("glNamedFramebufferParameteriEXT");
+	gl->namedFramebufferRenderbufferEXT					= (glNamedFramebufferRenderbufferEXTFunc)					loader->get("glNamedFramebufferRenderbufferEXT");
 	gl->namedFramebufferTexture1DEXT					= (glNamedFramebufferTexture1DEXTFunc)						loader->get("glNamedFramebufferTexture1DEXT");
 	gl->namedFramebufferTexture2DEXT					= (glNamedFramebufferTexture2DEXTFunc)						loader->get("glNamedFramebufferTexture2DEXT");
 	gl->namedFramebufferTexture3DEXT					= (glNamedFramebufferTexture3DEXTFunc)						loader->get("glNamedFramebufferTexture3DEXT");
-	gl->namedFramebufferTexture							= (glNamedFramebufferTextureFunc)							loader->get("glNamedFramebufferTextureEXT");
+	gl->namedFramebufferTextureEXT						= (glNamedFramebufferTextureEXTFunc)						loader->get("glNamedFramebufferTextureEXT");
 	gl->namedFramebufferTextureFaceEXT					= (glNamedFramebufferTextureFaceEXTFunc)					loader->get("glNamedFramebufferTextureFaceEXT");
-	gl->namedFramebufferTextureLayer					= (glNamedFramebufferTextureLayerFunc)						loader->get("glNamedFramebufferTextureLayerEXT");
+	gl->namedFramebufferTextureLayerEXT					= (glNamedFramebufferTextureLayerEXTFunc)					loader->get("glNamedFramebufferTextureLayerEXT");
 	gl->namedProgramLocalParameter4dEXT					= (glNamedProgramLocalParameter4dEXTFunc)					loader->get("glNamedProgramLocalParameter4dEXT");
 	gl->namedProgramLocalParameter4dvEXT				= (glNamedProgramLocalParameter4dvEXTFunc)					loader->get("glNamedProgramLocalParameter4dvEXT");
 	gl->namedProgramLocalParameter4fEXT					= (glNamedProgramLocalParameter4fEXTFunc)					loader->get("glNamedProgramLocalParameter4fEXT");
@@ -453,82 +453,82 @@
 	gl->namedProgramLocalParametersI4ivEXT				= (glNamedProgramLocalParametersI4ivEXTFunc)				loader->get("glNamedProgramLocalParametersI4ivEXT");
 	gl->namedProgramLocalParametersI4uivEXT				= (glNamedProgramLocalParametersI4uivEXTFunc)				loader->get("glNamedProgramLocalParametersI4uivEXT");
 	gl->namedProgramStringEXT							= (glNamedProgramStringEXTFunc)								loader->get("glNamedProgramStringEXT");
-	gl->namedRenderbufferStorage						= (glNamedRenderbufferStorageFunc)							loader->get("glNamedRenderbufferStorageEXT");
+	gl->namedRenderbufferStorageEXT						= (glNamedRenderbufferStorageEXTFunc)						loader->get("glNamedRenderbufferStorageEXT");
 	gl->namedRenderbufferStorageMultisampleCoverageEXT	= (glNamedRenderbufferStorageMultisampleCoverageEXTFunc)	loader->get("glNamedRenderbufferStorageMultisampleCoverageEXT");
-	gl->namedRenderbufferStorageMultisample				= (glNamedRenderbufferStorageMultisampleFunc)				loader->get("glNamedRenderbufferStorageMultisampleEXT");
-	gl->programUniform1d								= (glProgramUniform1dFunc)									loader->get("glProgramUniform1dEXT");
-	gl->programUniform1dv								= (glProgramUniform1dvFunc)									loader->get("glProgramUniform1dvEXT");
+	gl->namedRenderbufferStorageMultisampleEXT			= (glNamedRenderbufferStorageMultisampleEXTFunc)			loader->get("glNamedRenderbufferStorageMultisampleEXT");
+	gl->programUniform1dEXT								= (glProgramUniform1dEXTFunc)								loader->get("glProgramUniform1dEXT");
+	gl->programUniform1dvEXT							= (glProgramUniform1dvEXTFunc)								loader->get("glProgramUniform1dvEXT");
 	gl->programUniform1f								= (glProgramUniform1fFunc)									loader->get("glProgramUniform1fEXT");
 	gl->programUniform1fv								= (glProgramUniform1fvFunc)									loader->get("glProgramUniform1fvEXT");
 	gl->programUniform1i								= (glProgramUniform1iFunc)									loader->get("glProgramUniform1iEXT");
 	gl->programUniform1iv								= (glProgramUniform1ivFunc)									loader->get("glProgramUniform1ivEXT");
 	gl->programUniform1ui								= (glProgramUniform1uiFunc)									loader->get("glProgramUniform1uiEXT");
 	gl->programUniform1uiv								= (glProgramUniform1uivFunc)								loader->get("glProgramUniform1uivEXT");
-	gl->programUniform2d								= (glProgramUniform2dFunc)									loader->get("glProgramUniform2dEXT");
-	gl->programUniform2dv								= (glProgramUniform2dvFunc)									loader->get("glProgramUniform2dvEXT");
+	gl->programUniform2dEXT								= (glProgramUniform2dEXTFunc)								loader->get("glProgramUniform2dEXT");
+	gl->programUniform2dvEXT							= (glProgramUniform2dvEXTFunc)								loader->get("glProgramUniform2dvEXT");
 	gl->programUniform2f								= (glProgramUniform2fFunc)									loader->get("glProgramUniform2fEXT");
 	gl->programUniform2fv								= (glProgramUniform2fvFunc)									loader->get("glProgramUniform2fvEXT");
 	gl->programUniform2i								= (glProgramUniform2iFunc)									loader->get("glProgramUniform2iEXT");
 	gl->programUniform2iv								= (glProgramUniform2ivFunc)									loader->get("glProgramUniform2ivEXT");
 	gl->programUniform2ui								= (glProgramUniform2uiFunc)									loader->get("glProgramUniform2uiEXT");
 	gl->programUniform2uiv								= (glProgramUniform2uivFunc)								loader->get("glProgramUniform2uivEXT");
-	gl->programUniform3d								= (glProgramUniform3dFunc)									loader->get("glProgramUniform3dEXT");
-	gl->programUniform3dv								= (glProgramUniform3dvFunc)									loader->get("glProgramUniform3dvEXT");
+	gl->programUniform3dEXT								= (glProgramUniform3dEXTFunc)								loader->get("glProgramUniform3dEXT");
+	gl->programUniform3dvEXT							= (glProgramUniform3dvEXTFunc)								loader->get("glProgramUniform3dvEXT");
 	gl->programUniform3f								= (glProgramUniform3fFunc)									loader->get("glProgramUniform3fEXT");
 	gl->programUniform3fv								= (glProgramUniform3fvFunc)									loader->get("glProgramUniform3fvEXT");
 	gl->programUniform3i								= (glProgramUniform3iFunc)									loader->get("glProgramUniform3iEXT");
 	gl->programUniform3iv								= (glProgramUniform3ivFunc)									loader->get("glProgramUniform3ivEXT");
 	gl->programUniform3ui								= (glProgramUniform3uiFunc)									loader->get("glProgramUniform3uiEXT");
 	gl->programUniform3uiv								= (glProgramUniform3uivFunc)								loader->get("glProgramUniform3uivEXT");
-	gl->programUniform4d								= (glProgramUniform4dFunc)									loader->get("glProgramUniform4dEXT");
-	gl->programUniform4dv								= (glProgramUniform4dvFunc)									loader->get("glProgramUniform4dvEXT");
+	gl->programUniform4dEXT								= (glProgramUniform4dEXTFunc)								loader->get("glProgramUniform4dEXT");
+	gl->programUniform4dvEXT							= (glProgramUniform4dvEXTFunc)								loader->get("glProgramUniform4dvEXT");
 	gl->programUniform4f								= (glProgramUniform4fFunc)									loader->get("glProgramUniform4fEXT");
 	gl->programUniform4fv								= (glProgramUniform4fvFunc)									loader->get("glProgramUniform4fvEXT");
 	gl->programUniform4i								= (glProgramUniform4iFunc)									loader->get("glProgramUniform4iEXT");
 	gl->programUniform4iv								= (glProgramUniform4ivFunc)									loader->get("glProgramUniform4ivEXT");
 	gl->programUniform4ui								= (glProgramUniform4uiFunc)									loader->get("glProgramUniform4uiEXT");
 	gl->programUniform4uiv								= (glProgramUniform4uivFunc)								loader->get("glProgramUniform4uivEXT");
-	gl->programUniformMatrix2dv							= (glProgramUniformMatrix2dvFunc)							loader->get("glProgramUniformMatrix2dvEXT");
+	gl->programUniformMatrix2dvEXT						= (glProgramUniformMatrix2dvEXTFunc)						loader->get("glProgramUniformMatrix2dvEXT");
 	gl->programUniformMatrix2fv							= (glProgramUniformMatrix2fvFunc)							loader->get("glProgramUniformMatrix2fvEXT");
-	gl->programUniformMatrix2x3dv						= (glProgramUniformMatrix2x3dvFunc)							loader->get("glProgramUniformMatrix2x3dvEXT");
+	gl->programUniformMatrix2x3dvEXT					= (glProgramUniformMatrix2x3dvEXTFunc)						loader->get("glProgramUniformMatrix2x3dvEXT");
 	gl->programUniformMatrix2x3fv						= (glProgramUniformMatrix2x3fvFunc)							loader->get("glProgramUniformMatrix2x3fvEXT");
-	gl->programUniformMatrix2x4dv						= (glProgramUniformMatrix2x4dvFunc)							loader->get("glProgramUniformMatrix2x4dvEXT");
+	gl->programUniformMatrix2x4dvEXT					= (glProgramUniformMatrix2x4dvEXTFunc)						loader->get("glProgramUniformMatrix2x4dvEXT");
 	gl->programUniformMatrix2x4fv						= (glProgramUniformMatrix2x4fvFunc)							loader->get("glProgramUniformMatrix2x4fvEXT");
-	gl->programUniformMatrix3dv							= (glProgramUniformMatrix3dvFunc)							loader->get("glProgramUniformMatrix3dvEXT");
+	gl->programUniformMatrix3dvEXT						= (glProgramUniformMatrix3dvEXTFunc)						loader->get("glProgramUniformMatrix3dvEXT");
 	gl->programUniformMatrix3fv							= (glProgramUniformMatrix3fvFunc)							loader->get("glProgramUniformMatrix3fvEXT");
-	gl->programUniformMatrix3x2dv						= (glProgramUniformMatrix3x2dvFunc)							loader->get("glProgramUniformMatrix3x2dvEXT");
+	gl->programUniformMatrix3x2dvEXT					= (glProgramUniformMatrix3x2dvEXTFunc)						loader->get("glProgramUniformMatrix3x2dvEXT");
 	gl->programUniformMatrix3x2fv						= (glProgramUniformMatrix3x2fvFunc)							loader->get("glProgramUniformMatrix3x2fvEXT");
-	gl->programUniformMatrix3x4dv						= (glProgramUniformMatrix3x4dvFunc)							loader->get("glProgramUniformMatrix3x4dvEXT");
+	gl->programUniformMatrix3x4dvEXT					= (glProgramUniformMatrix3x4dvEXTFunc)						loader->get("glProgramUniformMatrix3x4dvEXT");
 	gl->programUniformMatrix3x4fv						= (glProgramUniformMatrix3x4fvFunc)							loader->get("glProgramUniformMatrix3x4fvEXT");
-	gl->programUniformMatrix4dv							= (glProgramUniformMatrix4dvFunc)							loader->get("glProgramUniformMatrix4dvEXT");
+	gl->programUniformMatrix4dvEXT						= (glProgramUniformMatrix4dvEXTFunc)						loader->get("glProgramUniformMatrix4dvEXT");
 	gl->programUniformMatrix4fv							= (glProgramUniformMatrix4fvFunc)							loader->get("glProgramUniformMatrix4fvEXT");
-	gl->programUniformMatrix4x2dv						= (glProgramUniformMatrix4x2dvFunc)							loader->get("glProgramUniformMatrix4x2dvEXT");
+	gl->programUniformMatrix4x2dvEXT					= (glProgramUniformMatrix4x2dvEXTFunc)						loader->get("glProgramUniformMatrix4x2dvEXT");
 	gl->programUniformMatrix4x2fv						= (glProgramUniformMatrix4x2fvFunc)							loader->get("glProgramUniformMatrix4x2fvEXT");
-	gl->programUniformMatrix4x3dv						= (glProgramUniformMatrix4x3dvFunc)							loader->get("glProgramUniformMatrix4x3dvEXT");
+	gl->programUniformMatrix4x3dvEXT					= (glProgramUniformMatrix4x3dvEXTFunc)						loader->get("glProgramUniformMatrix4x3dvEXT");
 	gl->programUniformMatrix4x3fv						= (glProgramUniformMatrix4x3fvFunc)							loader->get("glProgramUniformMatrix4x3fvEXT");
 	gl->pushClientAttribDefaultEXT						= (glPushClientAttribDefaultEXTFunc)						loader->get("glPushClientAttribDefaultEXT");
-	gl->textureBuffer									= (glTextureBufferFunc)										loader->get("glTextureBufferEXT");
-	gl->textureBufferRange								= (glTextureBufferRangeFunc)								loader->get("glTextureBufferRangeEXT");
+	gl->textureBufferEXT								= (glTextureBufferEXTFunc)									loader->get("glTextureBufferEXT");
+	gl->textureBufferRangeEXT							= (glTextureBufferRangeEXTFunc)								loader->get("glTextureBufferRangeEXT");
 	gl->textureImage1DEXT								= (glTextureImage1DEXTFunc)									loader->get("glTextureImage1DEXT");
 	gl->textureImage2DEXT								= (glTextureImage2DEXTFunc)									loader->get("glTextureImage2DEXT");
 	gl->textureImage3DEXT								= (glTextureImage3DEXTFunc)									loader->get("glTextureImage3DEXT");
 	gl->texturePageCommitmentEXT						= (glTexturePageCommitmentEXTFunc)							loader->get("glTexturePageCommitmentEXT");
-	gl->textureParameterIiv								= (glTextureParameterIivFunc)								loader->get("glTextureParameterIivEXT");
-	gl->textureParameterIuiv							= (glTextureParameterIuivFunc)								loader->get("glTextureParameterIuivEXT");
-	gl->textureParameterf								= (glTextureParameterfFunc)									loader->get("glTextureParameterfEXT");
-	gl->textureParameterfv								= (glTextureParameterfvFunc)								loader->get("glTextureParameterfvEXT");
-	gl->textureParameteri								= (glTextureParameteriFunc)									loader->get("glTextureParameteriEXT");
-	gl->textureParameteriv								= (glTextureParameterivFunc)								loader->get("glTextureParameterivEXT");
+	gl->textureParameterIivEXT							= (glTextureParameterIivEXTFunc)							loader->get("glTextureParameterIivEXT");
+	gl->textureParameterIuivEXT							= (glTextureParameterIuivEXTFunc)							loader->get("glTextureParameterIuivEXT");
+	gl->textureParameterfEXT							= (glTextureParameterfEXTFunc)								loader->get("glTextureParameterfEXT");
+	gl->textureParameterfvEXT							= (glTextureParameterfvEXTFunc)								loader->get("glTextureParameterfvEXT");
+	gl->textureParameteriEXT							= (glTextureParameteriEXTFunc)								loader->get("glTextureParameteriEXT");
+	gl->textureParameterivEXT							= (glTextureParameterivEXTFunc)								loader->get("glTextureParameterivEXT");
 	gl->textureRenderbufferEXT							= (glTextureRenderbufferEXTFunc)							loader->get("glTextureRenderbufferEXT");
 	gl->textureStorage1DEXT								= (glTextureStorage1DEXTFunc)								loader->get("glTextureStorage1DEXT");
 	gl->textureStorage2DEXT								= (glTextureStorage2DEXTFunc)								loader->get("glTextureStorage2DEXT");
-	gl->textureStorage2DMultisample						= (glTextureStorage2DMultisampleFunc)						loader->get("glTextureStorage2DMultisampleEXT");
+	gl->textureStorage2DMultisampleEXT					= (glTextureStorage2DMultisampleEXTFunc)					loader->get("glTextureStorage2DMultisampleEXT");
 	gl->textureStorage3DEXT								= (glTextureStorage3DEXTFunc)								loader->get("glTextureStorage3DEXT");
-	gl->textureStorage3DMultisample						= (glTextureStorage3DMultisampleFunc)						loader->get("glTextureStorage3DMultisampleEXT");
+	gl->textureStorage3DMultisampleEXT					= (glTextureStorage3DMultisampleEXTFunc)					loader->get("glTextureStorage3DMultisampleEXT");
 	gl->textureSubImage1DEXT							= (glTextureSubImage1DEXTFunc)								loader->get("glTextureSubImage1DEXT");
 	gl->textureSubImage2DEXT							= (glTextureSubImage2DEXTFunc)								loader->get("glTextureSubImage2DEXT");
 	gl->textureSubImage3DEXT							= (glTextureSubImage3DEXTFunc)								loader->get("glTextureSubImage3DEXT");
-	gl->unmapNamedBuffer								= (glUnmapNamedBufferFunc)									loader->get("glUnmapNamedBufferEXT");
+	gl->unmapNamedBufferEXT								= (glUnmapNamedBufferEXTFunc)								loader->get("glUnmapNamedBufferEXT");
 	gl->vertexArrayBindVertexBufferEXT					= (glVertexArrayBindVertexBufferEXTFunc)					loader->get("glVertexArrayBindVertexBufferEXT");
 	gl->vertexArrayColorOffsetEXT						= (glVertexArrayColorOffsetEXTFunc)							loader->get("glVertexArrayColorOffsetEXT");
 	gl->vertexArrayEdgeFlagOffsetEXT					= (glVertexArrayEdgeFlagOffsetEXTFunc)						loader->get("glVertexArrayEdgeFlagOffsetEXT");
diff --git a/framework/opengl/wrapper/glwInitGL30.inl b/framework/opengl/wrapper/glwInitGL30.inl
index d1264a5..dcbd864 100644
--- a/framework/opengl/wrapper/glwInitGL30.inl
+++ b/framework/opengl/wrapper/glwInitGL30.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
diff --git a/framework/opengl/wrapper/glwInitGL31.inl b/framework/opengl/wrapper/glwInitGL31.inl
index aa6c119..4ffbaf5 100644
--- a/framework/opengl/wrapper/glwInitGL31.inl
+++ b/framework/opengl/wrapper/glwInitGL31.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
diff --git a/framework/opengl/wrapper/glwInitGL32.inl b/framework/opengl/wrapper/glwInitGL32.inl
index 22ad737..64b0b4e 100644
--- a/framework/opengl/wrapper/glwInitGL32.inl
+++ b/framework/opengl/wrapper/glwInitGL32.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
diff --git a/framework/opengl/wrapper/glwInitGL33.inl b/framework/opengl/wrapper/glwInitGL33.inl
index 56c56ca..ec4feb6 100644
--- a/framework/opengl/wrapper/glwInitGL33.inl
+++ b/framework/opengl/wrapper/glwInitGL33.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
diff --git a/framework/opengl/wrapper/glwInitGL40.inl b/framework/opengl/wrapper/glwInitGL40.inl
index e90de65..fb93dcf 100644
--- a/framework/opengl/wrapper/glwInitGL40.inl
+++ b/framework/opengl/wrapper/glwInitGL40.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
diff --git a/framework/opengl/wrapper/glwInitGL41.inl b/framework/opengl/wrapper/glwInitGL41.inl
index 0f27da8..3772046 100644
--- a/framework/opengl/wrapper/glwInitGL41.inl
+++ b/framework/opengl/wrapper/glwInitGL41.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeShaderProgram					= (glActiveShaderProgramFunc)					loader->get("glActiveShaderProgram");
 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
diff --git a/framework/opengl/wrapper/glwInitGL42.inl b/framework/opengl/wrapper/glwInitGL42.inl
index 1d22c92..e331aa2 100644
--- a/framework/opengl/wrapper/glwInitGL42.inl
+++ b/framework/opengl/wrapper/glwInitGL42.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgram");
 gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture");
diff --git a/framework/opengl/wrapper/glwInitGL43.inl b/framework/opengl/wrapper/glwInitGL43.inl
index d5ec599..afb6557 100644
--- a/framework/opengl/wrapper/glwInitGL43.inl
+++ b/framework/opengl/wrapper/glwInitGL43.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgram");
 gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture");
diff --git a/framework/opengl/wrapper/glwInitGL44.inl b/framework/opengl/wrapper/glwInitGL44.inl
index 6c5cb9f..3558eb6 100644
--- a/framework/opengl/wrapper/glwInitGL44.inl
+++ b/framework/opengl/wrapper/glwInitGL44.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgram");
 gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture");
diff --git a/framework/opengl/wrapper/glwInitGL45.inl b/framework/opengl/wrapper/glwInitGL45.inl
index cd2e092..65d556e 100644
--- a/framework/opengl/wrapper/glwInitGL45.inl
+++ b/framework/opengl/wrapper/glwInitGL45.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgram");
 gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture");
diff --git a/framework/opengl/wrapper/glwVersions.inl b/framework/opengl/wrapper/glwVersions.inl
index a317b92..2c1c845 100644
--- a/framework/opengl/wrapper/glwVersions.inl
+++ b/framework/opengl/wrapper/glwVersions.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 #define GL_ES_VERSION_2_0	1
 #define GL_ES_VERSION_3_0	1
diff --git a/framework/platform/null/tcuNullRenderContextFuncs.inl b/framework/platform/null/tcuNullRenderContextFuncs.inl
index cd77ffc..bf8bbe4 100644
--- a/framework/platform/null/tcuNullRenderContextFuncs.inl
+++ b/framework/platform/null/tcuNullRenderContextFuncs.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 
 GLW_APICALL void GLW_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program)
@@ -384,6 +384,14 @@
 	return (GLenum)0;
 }
 
+GLW_APICALL GLenum GLW_APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target)
+{
+	DE_UNREF(framebuffer);
+	DE_UNREF(target);
+
+	return (GLenum)0;
+}
+
 GLW_APICALL void GLW_APIENTRY glClampColor (GLenum target, GLenum clamp)
 {
 	DE_UNREF(target);
@@ -483,6 +491,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)
+{
+	DE_UNREF(buffer);
+	DE_UNREF(internalformat);
+	DE_UNREF(format);
+	DE_UNREF(type);
+	DE_UNREF(data);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
 {
 	DE_UNREF(buffer);
@@ -495,6 +513,18 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
+{
+	DE_UNREF(buffer);
+	DE_UNREF(internalformat);
+	DE_UNREF(offset);
+	DE_UNREF(size);
+	DE_UNREF(format);
+	DE_UNREF(type);
+	DE_UNREF(data);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
 {
 	DE_UNREF(framebuffer);
@@ -737,20 +767,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
-{
-	DE_UNREF(target);
-	DE_UNREF(level);
-	DE_UNREF(internalformat);
-	DE_UNREF(width);
-	DE_UNREF(height);
-	DE_UNREF(depth);
-	DE_UNREF(border);
-	DE_UNREF(imageSize);
-	DE_UNREF(data);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
 {
 	DE_UNREF(target);
@@ -793,22 +809,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
-{
-	DE_UNREF(target);
-	DE_UNREF(level);
-	DE_UNREF(xoffset);
-	DE_UNREF(yoffset);
-	DE_UNREF(zoffset);
-	DE_UNREF(width);
-	DE_UNREF(height);
-	DE_UNREF(depth);
-	DE_UNREF(format);
-	DE_UNREF(imageSize);
-	DE_UNREF(data);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits)
 {
 	DE_UNREF(texture);
@@ -1109,20 +1109,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
-	DE_UNREF(target);
-	DE_UNREF(level);
-	DE_UNREF(xoffset);
-	DE_UNREF(yoffset);
-	DE_UNREF(zoffset);
-	DE_UNREF(x);
-	DE_UNREF(y);
-	DE_UNREF(width);
-	DE_UNREF(height);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
 {
 	DE_UNREF(texture);
@@ -1504,14 +1490,14 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glDisableIndexedEXT (GLenum target, GLuint index)
+GLW_APICALL void GLW_APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index)
 {
-	DE_UNREF(target);
+	DE_UNREF(vaobj);
 	DE_UNREF(index);
 
 }
 
-GLW_APICALL void GLW_APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index)
+GLW_APICALL void GLW_APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index)
 {
 	DE_UNREF(vaobj);
 	DE_UNREF(index);
@@ -1759,14 +1745,14 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glEnableIndexedEXT (GLenum target, GLuint index)
+GLW_APICALL void GLW_APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index)
 {
-	DE_UNREF(target);
+	DE_UNREF(vaobj);
 	DE_UNREF(index);
 
 }
 
-GLW_APICALL void GLW_APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index)
+GLW_APICALL void GLW_APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index)
 {
 	DE_UNREF(vaobj);
 	DE_UNREF(index);
@@ -1850,6 +1836,14 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length)
+{
+	DE_UNREF(buffer);
+	DE_UNREF(offset);
+	DE_UNREF(length);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode)
 {
 	DE_UNREF(framebuffer);
@@ -1929,17 +1923,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
-	DE_UNREF(target);
-	DE_UNREF(attachment);
-	DE_UNREF(textarget);
-	DE_UNREF(texture);
-	DE_UNREF(level);
-	DE_UNREF(zoffset);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
 {
 	DE_UNREF(target);
@@ -1975,6 +1958,13 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
 {
 	DE_UNREF(program);
@@ -2088,14 +2078,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data)
-{
-	DE_UNREF(target);
-	DE_UNREF(index);
-	DE_UNREF(data);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data)
 {
 	DE_UNREF(target);
@@ -2163,6 +2145,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(lod);
+	DE_UNREF(img);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels)
 {
 	DE_UNREF(texture);
@@ -2192,14 +2183,6 @@
 	return (GLuint)0;
 }
 
-GLW_APICALL void GLW_APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data)
-{
-	DE_UNREF(target);
-	DE_UNREF(index);
-	DE_UNREF(data);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data)
 {
 	DE_UNREF(target);
@@ -2215,14 +2198,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data)
-{
-	DE_UNREF(target);
-	DE_UNREF(index);
-	DE_UNREF(data);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data)
 {
 	DE_UNREF(target);
@@ -2264,6 +2239,14 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)
+{
+	DE_UNREF(framebuffer);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL GLenum GLW_APIENTRY glGetGraphicsResetStatus (void)
 {
 
@@ -2285,14 +2268,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data)
-{
-	DE_UNREF(target);
-	DE_UNREF(index);
-	DE_UNREF(data);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data)
 {
 	DE_UNREF(target);
@@ -2458,6 +2433,14 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params)
+{
+	DE_UNREF(buffer);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params)
 {
 	DE_UNREF(buffer);
@@ -2466,6 +2449,14 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params)
+{
+	DE_UNREF(buffer);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
 {
 	DE_UNREF(buffer);
@@ -2475,6 +2466,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
+{
+	DE_UNREF(buffer);
+	DE_UNREF(offset);
+	DE_UNREF(size);
+	DE_UNREF(data);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
 {
 	DE_UNREF(framebuffer);
@@ -2484,6 +2484,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
+{
+	DE_UNREF(framebuffer);
+	DE_UNREF(attachment);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param)
 {
 	DE_UNREF(framebuffer);
@@ -2492,6 +2501,14 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)
+{
+	DE_UNREF(framebuffer);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params)
 {
 	DE_UNREF(program);
@@ -2554,6 +2571,14 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params)
+{
+	DE_UNREF(renderbuffer);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
 {
 	DE_UNREF(identifier);
@@ -2952,6 +2977,17 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(level);
+	DE_UNREF(format);
+	DE_UNREF(type);
+	DE_UNREF(pixels);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params)
 {
 	DE_UNREF(texture);
@@ -2961,6 +2997,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(level);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params)
 {
 	DE_UNREF(texture);
@@ -2970,6 +3016,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(level);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params)
 {
 	DE_UNREF(texture);
@@ -2978,6 +3034,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params)
 {
 	DE_UNREF(texture);
@@ -2986,6 +3051,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params)
 {
 	DE_UNREF(texture);
@@ -2994,6 +3068,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params)
 {
 	DE_UNREF(texture);
@@ -3002,6 +3085,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
 {
 	DE_UNREF(texture);
@@ -3396,14 +3488,6 @@
 	return (GLboolean)0;
 }
 
-GLW_APICALL GLboolean GLW_APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index)
-{
-	DE_UNREF(target);
-	DE_UNREF(index);
-
-	return (GLboolean)0;
-}
-
 GLW_APICALL GLboolean GLW_APIENTRY glIsEnabledi (GLenum target, GLuint index)
 {
 	DE_UNREF(target);
@@ -3523,6 +3607,14 @@
 	return (void *)0;
 }
 
+GLW_APICALL void * GLW_APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access)
+{
+	DE_UNREF(buffer);
+	DE_UNREF(access);
+
+	return (void *)0;
+}
+
 GLW_APICALL void * GLW_APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
 {
 	DE_UNREF(buffer);
@@ -3533,6 +3625,16 @@
 	return (void *)0;
 }
 
+GLW_APICALL void * GLW_APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+	DE_UNREF(buffer);
+	DE_UNREF(offset);
+	DE_UNREF(length);
+	DE_UNREF(access);
+
+	return (void *)0;
+}
+
 GLW_APICALL void GLW_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
 {
 	DE_UNREF(mode);
@@ -4051,6 +4153,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
+{
+	DE_UNREF(buffer);
+	DE_UNREF(size);
+	DE_UNREF(data);
+	DE_UNREF(usage);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit)
 {
 	DE_UNREF(buffer);
@@ -4120,6 +4231,14 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param)
+{
+	DE_UNREF(framebuffer);
+	DE_UNREF(pname);
+	DE_UNREF(param);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src)
 {
 	DE_UNREF(framebuffer);
@@ -4136,6 +4255,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+	DE_UNREF(framebuffer);
+	DE_UNREF(attachment);
+	DE_UNREF(renderbuffertarget);
+	DE_UNREF(renderbuffer);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
 {
 	DE_UNREF(framebuffer);
@@ -4176,6 +4304,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
+{
+	DE_UNREF(framebuffer);
+	DE_UNREF(attachment);
+	DE_UNREF(texture);
+	DE_UNREF(level);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
 {
 	DE_UNREF(framebuffer);
@@ -4196,6 +4333,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+	DE_UNREF(framebuffer);
+	DE_UNREF(attachment);
+	DE_UNREF(texture);
+	DE_UNREF(level);
+	DE_UNREF(layer);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 {
 	DE_UNREF(program);
@@ -4329,6 +4476,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
+{
+	DE_UNREF(renderbuffer);
+	DE_UNREF(internalformat);
+	DE_UNREF(width);
+	DE_UNREF(height);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
 {
 	DE_UNREF(renderbuffer);
@@ -4350,6 +4506,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+	DE_UNREF(renderbuffer);
+	DE_UNREF(samples);
+	DE_UNREF(internalformat);
+	DE_UNREF(width);
+	DE_UNREF(height);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
 {
 	DE_UNREF(identifier);
@@ -4502,6 +4668,14 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(x);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 {
 	DE_UNREF(program);
@@ -4511,6 +4685,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0)
 {
 	DE_UNREF(program);
@@ -4571,6 +4754,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(x);
+	DE_UNREF(y);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 {
 	DE_UNREF(program);
@@ -4580,6 +4772,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1)
 {
 	DE_UNREF(program);
@@ -4644,6 +4845,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(x);
+	DE_UNREF(y);
+	DE_UNREF(z);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 {
 	DE_UNREF(program);
@@ -4653,6 +4864,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
 {
 	DE_UNREF(program);
@@ -4721,6 +4941,17 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(x);
+	DE_UNREF(y);
+	DE_UNREF(z);
+	DE_UNREF(w);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 {
 	DE_UNREF(program);
@@ -4730,6 +4961,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
 {
 	DE_UNREF(program);
@@ -4800,6 +5040,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(transpose);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	DE_UNREF(program);
@@ -4820,6 +5070,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(transpose);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	DE_UNREF(program);
@@ -4840,6 +5100,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(transpose);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	DE_UNREF(program);
@@ -4860,6 +5130,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(transpose);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	DE_UNREF(program);
@@ -4880,6 +5160,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(transpose);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	DE_UNREF(program);
@@ -4900,6 +5190,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(transpose);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	DE_UNREF(program);
@@ -4920,6 +5220,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(transpose);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	DE_UNREF(program);
@@ -4940,6 +5250,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(transpose);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	DE_UNREF(program);
@@ -4960,6 +5280,16 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
+{
+	DE_UNREF(program);
+	DE_UNREF(location);
+	DE_UNREF(count);
+	DE_UNREF(transpose);
+	DE_UNREF(value);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
 	DE_UNREF(program);
@@ -5306,21 +5636,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
-{
-	DE_UNREF(target);
-	DE_UNREF(level);
-	DE_UNREF(internalformat);
-	DE_UNREF(width);
-	DE_UNREF(height);
-	DE_UNREF(depth);
-	DE_UNREF(border);
-	DE_UNREF(format);
-	DE_UNREF(type);
-	DE_UNREF(pixels);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
 {
 	DE_UNREF(target);
@@ -5392,15 +5707,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
-{
-	DE_UNREF(target);
-	DE_UNREF(levels);
-	DE_UNREF(internalformat);
-	DE_UNREF(width);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
 {
 	DE_UNREF(target);
@@ -5411,16 +5717,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
-{
-	DE_UNREF(target);
-	DE_UNREF(levels);
-	DE_UNREF(internalformat);
-	DE_UNREF(width);
-	DE_UNREF(height);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
 {
 	DE_UNREF(target);
@@ -5443,17 +5739,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
-{
-	DE_UNREF(target);
-	DE_UNREF(levels);
-	DE_UNREF(internalformat);
-	DE_UNREF(width);
-	DE_UNREF(height);
-	DE_UNREF(depth);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
 {
 	DE_UNREF(target);
@@ -5508,22 +5793,6 @@
 
 }
 
-GLW_APICALL void GLW_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
-{
-	DE_UNREF(target);
-	DE_UNREF(level);
-	DE_UNREF(xoffset);
-	DE_UNREF(yoffset);
-	DE_UNREF(zoffset);
-	DE_UNREF(width);
-	DE_UNREF(height);
-	DE_UNREF(depth);
-	DE_UNREF(format);
-	DE_UNREF(type);
-	DE_UNREF(pixels);
-
-}
-
 GLW_APICALL void GLW_APIENTRY glTextureBarrier (void)
 {
 
@@ -5537,6 +5806,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(internalformat);
+	DE_UNREF(buffer);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
 {
 	DE_UNREF(texture);
@@ -5547,6 +5825,17 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(internalformat);
+	DE_UNREF(buffer);
+	DE_UNREF(offset);
+	DE_UNREF(size);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
 {
 	DE_UNREF(texture);
@@ -5614,6 +5903,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params)
 {
 	DE_UNREF(texture);
@@ -5622,6 +5920,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param)
 {
 	DE_UNREF(texture);
@@ -5630,6 +5937,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(pname);
+	DE_UNREF(param);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param)
 {
 	DE_UNREF(texture);
@@ -5638,6 +5954,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param)
 {
 	DE_UNREF(texture);
@@ -5646,6 +5971,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(pname);
+	DE_UNREF(param);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param)
 {
 	DE_UNREF(texture);
@@ -5654,6 +5988,15 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(pname);
+	DE_UNREF(params);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer)
 {
 	DE_UNREF(texture);
@@ -5713,6 +6056,18 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(samples);
+	DE_UNREF(internalformat);
+	DE_UNREF(width);
+	DE_UNREF(height);
+	DE_UNREF(fixedsamplelocations);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
 {
 	DE_UNREF(texture);
@@ -5748,6 +6103,19 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
+{
+	DE_UNREF(texture);
+	DE_UNREF(target);
+	DE_UNREF(samples);
+	DE_UNREF(internalformat);
+	DE_UNREF(width);
+	DE_UNREF(height);
+	DE_UNREF(depth);
+	DE_UNREF(fixedsamplelocations);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
 {
 	DE_UNREF(texture);
@@ -6331,6 +6699,13 @@
 	return (GLboolean)0;
 }
 
+GLW_APICALL GLboolean GLW_APIENTRY glUnmapNamedBufferEXT (GLuint buffer)
+{
+	DE_UNREF(buffer);
+
+	return (GLboolean)0;
+}
+
 GLW_APICALL void GLW_APIENTRY glUseProgram (GLuint program)
 {
 	DE_UNREF(program);
diff --git a/framework/platform/null/tcuNullRenderContextInitFuncs.inl b/framework/platform/null/tcuNullRenderContextInitFuncs.inl
index 6eb8e50..fe84c03 100644
--- a/framework/platform/null/tcuNullRenderContextInitFuncs.inl
+++ b/framework/platform/null/tcuNullRenderContextInitFuncs.inl
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 9302c6a6963864cba6c43d7eee0f4afcdcec2084.
+ * Generated from Khronos GL API description (gl.xml) revision 967f96c92bae15baa1a4326a55222984befdc9ed.
  */
 gl->activeShaderProgram								= glActiveShaderProgram;
 gl->activeTexture									= glActiveTexture;
@@ -51,6 +51,7 @@
 gl->bufferSubData									= glBufferSubData;
 gl->checkFramebufferStatus							= glCheckFramebufferStatus;
 gl->checkNamedFramebufferStatus						= glCheckNamedFramebufferStatus;
+gl->checkNamedFramebufferStatusEXT					= glCheckNamedFramebufferStatusEXT;
 gl->clampColor										= glClampColor;
 gl->clear											= glClear;
 gl->clearBufferData									= glClearBufferData;
@@ -63,7 +64,9 @@
 gl->clearDepth										= glClearDepth;
 gl->clearDepthf										= glClearDepthf;
 gl->clearNamedBufferData							= glClearNamedBufferData;
+gl->clearNamedBufferDataEXT							= glClearNamedBufferDataEXT;
 gl->clearNamedBufferSubData							= glClearNamedBufferSubData;
+gl->clearNamedBufferSubDataEXT						= glClearNamedBufferSubDataEXT;
 gl->clearNamedFramebufferfi							= glClearNamedFramebufferfi;
 gl->clearNamedFramebufferfv							= glClearNamedFramebufferfv;
 gl->clearNamedFramebufferiv							= glClearNamedFramebufferiv;
@@ -86,11 +89,9 @@
 gl->compressedTexImage1D							= glCompressedTexImage1D;
 gl->compressedTexImage2D							= glCompressedTexImage2D;
 gl->compressedTexImage3D							= glCompressedTexImage3D;
-gl->compressedTexImage3DOES							= glCompressedTexImage3DOES;
 gl->compressedTexSubImage1D							= glCompressedTexSubImage1D;
 gl->compressedTexSubImage2D							= glCompressedTexSubImage2D;
 gl->compressedTexSubImage3D							= glCompressedTexSubImage3D;
-gl->compressedTexSubImage3DOES						= glCompressedTexSubImage3DOES;
 gl->compressedTextureImage1DEXT						= glCompressedTextureImage1DEXT;
 gl->compressedTextureImage2DEXT						= glCompressedTextureImage2DEXT;
 gl->compressedTextureImage3DEXT						= glCompressedTextureImage3DEXT;
@@ -113,7 +114,6 @@
 gl->copyTexSubImage1D								= glCopyTexSubImage1D;
 gl->copyTexSubImage2D								= glCopyTexSubImage2D;
 gl->copyTexSubImage3D								= glCopyTexSubImage3D;
-gl->copyTexSubImage3DOES							= glCopyTexSubImage3DOES;
 gl->copyTextureImage1DEXT							= glCopyTextureImage1DEXT;
 gl->copyTextureImage2DEXT							= glCopyTextureImage2DEXT;
 gl->copyTextureSubImage1D							= glCopyTextureSubImage1D;
@@ -163,8 +163,8 @@
 gl->disable											= glDisable;
 gl->disableClientStateIndexedEXT					= glDisableClientStateIndexedEXT;
 gl->disableClientStateiEXT							= glDisableClientStateiEXT;
-gl->disableIndexedEXT								= glDisableIndexedEXT;
 gl->disableVertexArrayAttrib						= glDisableVertexArrayAttrib;
+gl->disableVertexArrayAttribEXT						= glDisableVertexArrayAttribEXT;
 gl->disableVertexArrayEXT							= glDisableVertexArrayEXT;
 gl->disableVertexAttribArray						= glDisableVertexAttribArray;
 gl->disablei										= glDisablei;
@@ -194,8 +194,8 @@
 gl->enable											= glEnable;
 gl->enableClientStateIndexedEXT						= glEnableClientStateIndexedEXT;
 gl->enableClientStateiEXT							= glEnableClientStateiEXT;
-gl->enableIndexedEXT								= glEnableIndexedEXT;
 gl->enableVertexArrayAttrib							= glEnableVertexArrayAttrib;
+gl->enableVertexArrayAttribEXT						= glEnableVertexArrayAttribEXT;
 gl->enableVertexArrayEXT							= glEnableVertexArrayEXT;
 gl->enableVertexAttribArray							= glEnableVertexAttribArray;
 gl->enablei											= glEnablei;
@@ -208,6 +208,7 @@
 gl->flush											= glFlush;
 gl->flushMappedBufferRange							= glFlushMappedBufferRange;
 gl->flushMappedNamedBufferRange						= glFlushMappedNamedBufferRange;
+gl->flushMappedNamedBufferRangeEXT					= glFlushMappedNamedBufferRangeEXT;
 gl->framebufferDrawBufferEXT						= glFramebufferDrawBufferEXT;
 gl->framebufferDrawBuffersEXT						= glFramebufferDrawBuffersEXT;
 gl->framebufferParameteri							= glFramebufferParameteri;
@@ -217,7 +218,6 @@
 gl->framebufferTexture1D							= glFramebufferTexture1D;
 gl->framebufferTexture2D							= glFramebufferTexture2D;
 gl->framebufferTexture3D							= glFramebufferTexture3D;
-gl->framebufferTexture3DOES							= glFramebufferTexture3DOES;
 gl->framebufferTextureLayer							= glFramebufferTextureLayer;
 gl->frontFace										= glFrontFace;
 gl->genBuffers										= glGenBuffers;
@@ -232,6 +232,7 @@
 gl->generateMipmap									= glGenerateMipmap;
 gl->generateMultiTexMipmapEXT						= glGenerateMultiTexMipmapEXT;
 gl->generateTextureMipmap							= glGenerateTextureMipmap;
+gl->generateTextureMipmapEXT						= glGenerateTextureMipmapEXT;
 gl->getActiveAtomicCounterBufferiv					= glGetActiveAtomicCounterBufferiv;
 gl->getActiveAttrib									= glGetActiveAttrib;
 gl->getActiveSubroutineName							= glGetActiveSubroutineName;
@@ -244,7 +245,6 @@
 gl->getActiveUniformsiv								= glGetActiveUniformsiv;
 gl->getAttachedShaders								= glGetAttachedShaders;
 gl->getAttribLocation								= glGetAttribLocation;
-gl->getBooleanIndexedvEXT							= glGetBooleanIndexedvEXT;
 gl->getBooleani_v									= glGetBooleani_v;
 gl->getBooleanv										= glGetBooleanv;
 gl->getBufferParameteri64v							= glGetBufferParameteri64v;
@@ -254,23 +254,22 @@
 gl->getCompressedMultiTexImageEXT					= glGetCompressedMultiTexImageEXT;
 gl->getCompressedTexImage							= glGetCompressedTexImage;
 gl->getCompressedTextureImage						= glGetCompressedTextureImage;
+gl->getCompressedTextureImageEXT					= glGetCompressedTextureImageEXT;
 gl->getCompressedTextureSubImage					= glGetCompressedTextureSubImage;
 gl->getDebugMessageLog								= glGetDebugMessageLog;
-gl->getDoubleIndexedvEXT							= glGetDoubleIndexedvEXT;
 gl->getDoublei_v									= glGetDoublei_v;
 gl->getDoublev										= glGetDoublev;
 gl->getError										= glGetError;
-gl->getFloatIndexedvEXT								= glGetFloatIndexedvEXT;
 gl->getFloati_v										= glGetFloati_v;
 gl->getFloatv										= glGetFloatv;
 gl->getFragDataIndex								= glGetFragDataIndex;
 gl->getFragDataLocation								= glGetFragDataLocation;
 gl->getFramebufferAttachmentParameteriv				= glGetFramebufferAttachmentParameteriv;
 gl->getFramebufferParameteriv						= glGetFramebufferParameteriv;
+gl->getFramebufferParameterivEXT					= glGetFramebufferParameterivEXT;
 gl->getGraphicsResetStatus							= glGetGraphicsResetStatus;
 gl->getInteger64i_v									= glGetInteger64i_v;
 gl->getInteger64v									= glGetInteger64v;
-gl->getIntegerIndexedvEXT							= glGetIntegerIndexedvEXT;
 gl->getIntegeri_v									= glGetIntegeri_v;
 gl->getIntegerv										= glGetIntegerv;
 gl->getInternalformatSampleivNV						= glGetInternalformatSampleivNV;
@@ -291,10 +290,15 @@
 gl->getMultisamplefv								= glGetMultisamplefv;
 gl->getNamedBufferParameteri64v						= glGetNamedBufferParameteri64v;
 gl->getNamedBufferParameteriv						= glGetNamedBufferParameteriv;
+gl->getNamedBufferParameterivEXT					= glGetNamedBufferParameterivEXT;
 gl->getNamedBufferPointerv							= glGetNamedBufferPointerv;
+gl->getNamedBufferPointervEXT						= glGetNamedBufferPointervEXT;
 gl->getNamedBufferSubData							= glGetNamedBufferSubData;
+gl->getNamedBufferSubDataEXT						= glGetNamedBufferSubDataEXT;
 gl->getNamedFramebufferAttachmentParameteriv		= glGetNamedFramebufferAttachmentParameteriv;
+gl->getNamedFramebufferAttachmentParameterivEXT		= glGetNamedFramebufferAttachmentParameterivEXT;
 gl->getNamedFramebufferParameteriv					= glGetNamedFramebufferParameteriv;
+gl->getNamedFramebufferParameterivEXT				= glGetNamedFramebufferParameterivEXT;
 gl->getNamedProgramLocalParameterIivEXT				= glGetNamedProgramLocalParameterIivEXT;
 gl->getNamedProgramLocalParameterIuivEXT			= glGetNamedProgramLocalParameterIuivEXT;
 gl->getNamedProgramLocalParameterdvEXT				= glGetNamedProgramLocalParameterdvEXT;
@@ -302,6 +306,7 @@
 gl->getNamedProgramStringEXT						= glGetNamedProgramStringEXT;
 gl->getNamedProgramivEXT							= glGetNamedProgramivEXT;
 gl->getNamedRenderbufferParameteriv					= glGetNamedRenderbufferParameteriv;
+gl->getNamedRenderbufferParameterivEXT				= glGetNamedRenderbufferParameterivEXT;
 gl->getObjectLabel									= glGetObjectLabel;
 gl->getObjectPtrLabel								= glGetObjectPtrLabel;
 gl->getPointerIndexedvEXT							= glGetPointerIndexedvEXT;
@@ -351,12 +356,19 @@
 gl->getTexParameterfv								= glGetTexParameterfv;
 gl->getTexParameteriv								= glGetTexParameteriv;
 gl->getTextureImage									= glGetTextureImage;
+gl->getTextureImageEXT								= glGetTextureImageEXT;
 gl->getTextureLevelParameterfv						= glGetTextureLevelParameterfv;
+gl->getTextureLevelParameterfvEXT					= glGetTextureLevelParameterfvEXT;
 gl->getTextureLevelParameteriv						= glGetTextureLevelParameteriv;
+gl->getTextureLevelParameterivEXT					= glGetTextureLevelParameterivEXT;
 gl->getTextureParameterIiv							= glGetTextureParameterIiv;
+gl->getTextureParameterIivEXT						= glGetTextureParameterIivEXT;
 gl->getTextureParameterIuiv							= glGetTextureParameterIuiv;
+gl->getTextureParameterIuivEXT						= glGetTextureParameterIuivEXT;
 gl->getTextureParameterfv							= glGetTextureParameterfv;
+gl->getTextureParameterfvEXT						= glGetTextureParameterfvEXT;
 gl->getTextureParameteriv							= glGetTextureParameteriv;
+gl->getTextureParameterivEXT						= glGetTextureParameterivEXT;
 gl->getTextureSubImage								= glGetTextureSubImage;
 gl->getTransformFeedbackVarying						= glGetTransformFeedbackVarying;
 gl->getTransformFeedbacki64_v						= glGetTransformFeedbacki64_v;
@@ -402,7 +414,6 @@
 gl->invalidateTexSubImage							= glInvalidateTexSubImage;
 gl->isBuffer										= glIsBuffer;
 gl->isEnabled										= glIsEnabled;
-gl->isEnabledIndexedEXT								= glIsEnabledIndexedEXT;
 gl->isEnabledi										= glIsEnabledi;
 gl->isFramebuffer									= glIsFramebuffer;
 gl->isProgram										= glIsProgram;
@@ -421,7 +432,9 @@
 gl->mapBuffer										= glMapBuffer;
 gl->mapBufferRange									= glMapBufferRange;
 gl->mapNamedBuffer									= glMapNamedBuffer;
+gl->mapNamedBufferEXT								= glMapNamedBufferEXT;
 gl->mapNamedBufferRange								= glMapNamedBufferRange;
+gl->mapNamedBufferRangeEXT							= glMapNamedBufferRangeEXT;
 gl->matrixFrustumEXT								= glMatrixFrustumEXT;
 gl->matrixLoadIdentityEXT							= glMatrixLoadIdentityEXT;
 gl->matrixLoadTransposedEXT							= glMatrixLoadTransposedEXT;
@@ -478,6 +491,7 @@
 gl->multiTexSubImage2DEXT							= glMultiTexSubImage2DEXT;
 gl->multiTexSubImage3DEXT							= glMultiTexSubImage3DEXT;
 gl->namedBufferData									= glNamedBufferData;
+gl->namedBufferDataEXT								= glNamedBufferDataEXT;
 gl->namedBufferPageCommitmentARB					= glNamedBufferPageCommitmentARB;
 gl->namedBufferPageCommitmentEXT					= glNamedBufferPageCommitmentEXT;
 gl->namedBufferStorage								= glNamedBufferStorage;
@@ -486,14 +500,18 @@
 gl->namedFramebufferDrawBuffer						= glNamedFramebufferDrawBuffer;
 gl->namedFramebufferDrawBuffers						= glNamedFramebufferDrawBuffers;
 gl->namedFramebufferParameteri						= glNamedFramebufferParameteri;
+gl->namedFramebufferParameteriEXT					= glNamedFramebufferParameteriEXT;
 gl->namedFramebufferReadBuffer						= glNamedFramebufferReadBuffer;
 gl->namedFramebufferRenderbuffer					= glNamedFramebufferRenderbuffer;
+gl->namedFramebufferRenderbufferEXT					= glNamedFramebufferRenderbufferEXT;
 gl->namedFramebufferTexture							= glNamedFramebufferTexture;
 gl->namedFramebufferTexture1DEXT					= glNamedFramebufferTexture1DEXT;
 gl->namedFramebufferTexture2DEXT					= glNamedFramebufferTexture2DEXT;
 gl->namedFramebufferTexture3DEXT					= glNamedFramebufferTexture3DEXT;
+gl->namedFramebufferTextureEXT						= glNamedFramebufferTextureEXT;
 gl->namedFramebufferTextureFaceEXT					= glNamedFramebufferTextureFaceEXT;
 gl->namedFramebufferTextureLayer					= glNamedFramebufferTextureLayer;
+gl->namedFramebufferTextureLayerEXT					= glNamedFramebufferTextureLayerEXT;
 gl->namedProgramLocalParameter4dEXT					= glNamedProgramLocalParameter4dEXT;
 gl->namedProgramLocalParameter4dvEXT				= glNamedProgramLocalParameter4dvEXT;
 gl->namedProgramLocalParameter4fEXT					= glNamedProgramLocalParameter4fEXT;
@@ -507,8 +525,10 @@
 gl->namedProgramLocalParametersI4uivEXT				= glNamedProgramLocalParametersI4uivEXT;
 gl->namedProgramStringEXT							= glNamedProgramStringEXT;
 gl->namedRenderbufferStorage						= glNamedRenderbufferStorage;
+gl->namedRenderbufferStorageEXT						= glNamedRenderbufferStorageEXT;
 gl->namedRenderbufferStorageMultisample				= glNamedRenderbufferStorageMultisample;
 gl->namedRenderbufferStorageMultisampleCoverageEXT	= glNamedRenderbufferStorageMultisampleCoverageEXT;
+gl->namedRenderbufferStorageMultisampleEXT			= glNamedRenderbufferStorageMultisampleEXT;
 gl->objectLabel										= glObjectLabel;
 gl->objectPtrLabel									= glObjectPtrLabel;
 gl->patchParameterfv								= glPatchParameterfv;
@@ -530,7 +550,9 @@
 gl->programBinary									= glProgramBinary;
 gl->programParameteri								= glProgramParameteri;
 gl->programUniform1d								= glProgramUniform1d;
+gl->programUniform1dEXT								= glProgramUniform1dEXT;
 gl->programUniform1dv								= glProgramUniform1dv;
+gl->programUniform1dvEXT							= glProgramUniform1dvEXT;
 gl->programUniform1f								= glProgramUniform1f;
 gl->programUniform1fv								= glProgramUniform1fv;
 gl->programUniform1i								= glProgramUniform1i;
@@ -538,7 +560,9 @@
 gl->programUniform1ui								= glProgramUniform1ui;
 gl->programUniform1uiv								= glProgramUniform1uiv;
 gl->programUniform2d								= glProgramUniform2d;
+gl->programUniform2dEXT								= glProgramUniform2dEXT;
 gl->programUniform2dv								= glProgramUniform2dv;
+gl->programUniform2dvEXT							= glProgramUniform2dvEXT;
 gl->programUniform2f								= glProgramUniform2f;
 gl->programUniform2fv								= glProgramUniform2fv;
 gl->programUniform2i								= glProgramUniform2i;
@@ -546,7 +570,9 @@
 gl->programUniform2ui								= glProgramUniform2ui;
 gl->programUniform2uiv								= glProgramUniform2uiv;
 gl->programUniform3d								= glProgramUniform3d;
+gl->programUniform3dEXT								= glProgramUniform3dEXT;
 gl->programUniform3dv								= glProgramUniform3dv;
+gl->programUniform3dvEXT							= glProgramUniform3dvEXT;
 gl->programUniform3f								= glProgramUniform3f;
 gl->programUniform3fv								= glProgramUniform3fv;
 gl->programUniform3i								= glProgramUniform3i;
@@ -554,7 +580,9 @@
 gl->programUniform3ui								= glProgramUniform3ui;
 gl->programUniform3uiv								= glProgramUniform3uiv;
 gl->programUniform4d								= glProgramUniform4d;
+gl->programUniform4dEXT								= glProgramUniform4dEXT;
 gl->programUniform4dv								= glProgramUniform4dv;
+gl->programUniform4dvEXT							= glProgramUniform4dvEXT;
 gl->programUniform4f								= glProgramUniform4f;
 gl->programUniform4fv								= glProgramUniform4fv;
 gl->programUniform4i								= glProgramUniform4i;
@@ -562,22 +590,31 @@
 gl->programUniform4ui								= glProgramUniform4ui;
 gl->programUniform4uiv								= glProgramUniform4uiv;
 gl->programUniformMatrix2dv							= glProgramUniformMatrix2dv;
+gl->programUniformMatrix2dvEXT						= glProgramUniformMatrix2dvEXT;
 gl->programUniformMatrix2fv							= glProgramUniformMatrix2fv;
 gl->programUniformMatrix2x3dv						= glProgramUniformMatrix2x3dv;
+gl->programUniformMatrix2x3dvEXT					= glProgramUniformMatrix2x3dvEXT;
 gl->programUniformMatrix2x3fv						= glProgramUniformMatrix2x3fv;
 gl->programUniformMatrix2x4dv						= glProgramUniformMatrix2x4dv;
+gl->programUniformMatrix2x4dvEXT					= glProgramUniformMatrix2x4dvEXT;
 gl->programUniformMatrix2x4fv						= glProgramUniformMatrix2x4fv;
 gl->programUniformMatrix3dv							= glProgramUniformMatrix3dv;
+gl->programUniformMatrix3dvEXT						= glProgramUniformMatrix3dvEXT;
 gl->programUniformMatrix3fv							= glProgramUniformMatrix3fv;
 gl->programUniformMatrix3x2dv						= glProgramUniformMatrix3x2dv;
+gl->programUniformMatrix3x2dvEXT					= glProgramUniformMatrix3x2dvEXT;
 gl->programUniformMatrix3x2fv						= glProgramUniformMatrix3x2fv;
 gl->programUniformMatrix3x4dv						= glProgramUniformMatrix3x4dv;
+gl->programUniformMatrix3x4dvEXT					= glProgramUniformMatrix3x4dvEXT;
 gl->programUniformMatrix3x4fv						= glProgramUniformMatrix3x4fv;
 gl->programUniformMatrix4dv							= glProgramUniformMatrix4dv;
+gl->programUniformMatrix4dvEXT						= glProgramUniformMatrix4dvEXT;
 gl->programUniformMatrix4fv							= glProgramUniformMatrix4fv;
 gl->programUniformMatrix4x2dv						= glProgramUniformMatrix4x2dv;
+gl->programUniformMatrix4x2dvEXT					= glProgramUniformMatrix4x2dvEXT;
 gl->programUniformMatrix4x2fv						= glProgramUniformMatrix4x2fv;
 gl->programUniformMatrix4x3dv						= glProgramUniformMatrix4x3dv;
+gl->programUniformMatrix4x3dvEXT					= glProgramUniformMatrix4x3dvEXT;
 gl->programUniformMatrix4x3fv						= glProgramUniformMatrix4x3fv;
 gl->provokingVertex									= glProvokingVertex;
 gl->pushClientAttribDefaultEXT						= glPushClientAttribDefaultEXT;
@@ -619,7 +656,6 @@
 gl->texImage2DMultisample							= glTexImage2DMultisample;
 gl->texImage3D										= glTexImage3D;
 gl->texImage3DMultisample							= glTexImage3DMultisample;
-gl->texImage3DOES									= glTexImage3DOES;
 gl->texPageCommitmentARB							= glTexPageCommitmentARB;
 gl->texParameterIiv									= glTexParameterIiv;
 gl->texParameterIuiv								= glTexParameterIuiv;
@@ -628,39 +664,45 @@
 gl->texParameteri									= glTexParameteri;
 gl->texParameteriv									= glTexParameteriv;
 gl->texStorage1D									= glTexStorage1D;
-gl->texStorage1DEXT									= glTexStorage1DEXT;
 gl->texStorage2D									= glTexStorage2D;
-gl->texStorage2DEXT									= glTexStorage2DEXT;
 gl->texStorage2DMultisample							= glTexStorage2DMultisample;
 gl->texStorage3D									= glTexStorage3D;
-gl->texStorage3DEXT									= glTexStorage3DEXT;
 gl->texStorage3DMultisample							= glTexStorage3DMultisample;
 gl->texSubImage1D									= glTexSubImage1D;
 gl->texSubImage2D									= glTexSubImage2D;
 gl->texSubImage3D									= glTexSubImage3D;
-gl->texSubImage3DOES								= glTexSubImage3DOES;
 gl->textureBarrier									= glTextureBarrier;
 gl->textureBuffer									= glTextureBuffer;
+gl->textureBufferEXT								= glTextureBufferEXT;
 gl->textureBufferRange								= glTextureBufferRange;
+gl->textureBufferRangeEXT							= glTextureBufferRangeEXT;
 gl->textureImage1DEXT								= glTextureImage1DEXT;
 gl->textureImage2DEXT								= glTextureImage2DEXT;
 gl->textureImage3DEXT								= glTextureImage3DEXT;
 gl->texturePageCommitmentEXT						= glTexturePageCommitmentEXT;
 gl->textureParameterIiv								= glTextureParameterIiv;
+gl->textureParameterIivEXT							= glTextureParameterIivEXT;
 gl->textureParameterIuiv							= glTextureParameterIuiv;
+gl->textureParameterIuivEXT							= glTextureParameterIuivEXT;
 gl->textureParameterf								= glTextureParameterf;
+gl->textureParameterfEXT							= glTextureParameterfEXT;
 gl->textureParameterfv								= glTextureParameterfv;
+gl->textureParameterfvEXT							= glTextureParameterfvEXT;
 gl->textureParameteri								= glTextureParameteri;
+gl->textureParameteriEXT							= glTextureParameteriEXT;
 gl->textureParameteriv								= glTextureParameteriv;
+gl->textureParameterivEXT							= glTextureParameterivEXT;
 gl->textureRenderbufferEXT							= glTextureRenderbufferEXT;
 gl->textureStorage1D								= glTextureStorage1D;
 gl->textureStorage1DEXT								= glTextureStorage1DEXT;
 gl->textureStorage2D								= glTextureStorage2D;
 gl->textureStorage2DEXT								= glTextureStorage2DEXT;
 gl->textureStorage2DMultisample						= glTextureStorage2DMultisample;
+gl->textureStorage2DMultisampleEXT					= glTextureStorage2DMultisampleEXT;
 gl->textureStorage3D								= glTextureStorage3D;
 gl->textureStorage3DEXT								= glTextureStorage3DEXT;
 gl->textureStorage3DMultisample						= glTextureStorage3DMultisample;
+gl->textureStorage3DMultisampleEXT					= glTextureStorage3DMultisampleEXT;
 gl->textureSubImage1D								= glTextureSubImage1D;
 gl->textureSubImage1DEXT							= glTextureSubImage1DEXT;
 gl->textureSubImage2D								= glTextureSubImage2D;
@@ -725,6 +767,7 @@
 gl->uniformSubroutinesuiv							= glUniformSubroutinesuiv;
 gl->unmapBuffer										= glUnmapBuffer;
 gl->unmapNamedBuffer								= glUnmapNamedBuffer;
+gl->unmapNamedBufferEXT								= glUnmapNamedBufferEXT;
 gl->useProgram										= glUseProgram;
 gl->useProgramStages								= glUseProgramStages;
 gl->validateProgram									= glValidateProgram;
diff --git a/scripts/android/build_apk.py b/scripts/android/build_apk.py
new file mode 100644
index 0000000..796dbee
--- /dev/null
+++ b/scripts/android/build_apk.py
@@ -0,0 +1,936 @@
+# -*- coding: utf-8 -*-
+
+#-------------------------------------------------------------------------
+# drawElements Quality Program utilities
+# --------------------------------------
+#
+# Copyright 2017 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+#-------------------------------------------------------------------------
+
+# \todo [2017-04-10 pyry]
+# * Use smarter asset copy in main build
+#   * cmake -E copy_directory doesn't copy timestamps which will cause
+#     assets to be always re-packaged
+# * Consider adding an option for downloading SDK & NDK
+
+import os
+import re
+import sys
+import string
+import shutil
+import argparse
+import tempfile
+import xml.etree.ElementTree
+
+# Import from <root>/scripts
+sys.path.append(os.path.join(os.path.dirname(__file__), ".."))
+
+from build.common import *
+from build.config import *
+from build.build import *
+
+class SDKEnv:
+	def __init__(self, path):
+		self.path				= path
+		self.buildToolsVersion	= SDKEnv.selectBuildToolsVersion(self.path)
+
+	@staticmethod
+	def getBuildToolsVersions (path):
+		buildToolsPath	= os.path.join(path, "build-tools")
+		versions		= []
+
+		if os.path.exists(buildToolsPath):
+			for item in os.listdir(buildToolsPath):
+				m = re.match(r'^([0-9]+)\.([0-9]+)\.([0-9]+)$', item)
+				if m != None:
+					versions.append((int(m.group(1)), int(m.group(2)), int(m.group(3))))
+
+		return versions
+
+	@staticmethod
+	def selectBuildToolsVersion (path):
+		preferred	= [(25, 0, 2)]
+		versions	= SDKEnv.getBuildToolsVersions(path)
+
+		if len(versions) == 0:
+			return (0,0,0)
+
+		for candidate in preferred:
+			if candidate in versions:
+				return candidate
+
+		# Pick newest
+		versions.sort()
+		return versions[-1]
+
+	def getPlatformLibrary (self, apiVersion):
+		return os.path.join(self.path, "platforms", "android-%d" % apiVersion, "android.jar")
+
+	def getBuildToolsPath (self):
+		return os.path.join(self.path, "build-tools", "%d.%d.%d" % self.buildToolsVersion)
+
+class NDKEnv:
+	def __init__(self, path):
+		self.path		= path
+		self.version	= NDKEnv.detectVersion(self.path)
+		self.hostOsName	= NDKEnv.detectHostOsName(self.path)
+
+	@staticmethod
+	def getKnownAbis ():
+		return ["armeabi-v7a", "arm64-v8a", "x86", "x86_64"]
+
+	@staticmethod
+	def getAbiPrebuiltsName (abiName):
+		prebuilts = {
+			"armeabi-v7a":	'android-arm',
+			"arm64-v8a":	'android-arm64',
+			"x86":			'android-x86',
+			"x86_64":		'android-x86_64',
+		}
+
+		if not abiName in prebuilts:
+			raise Exception("Unknown ABI: " + abiName)
+
+		return prebuilts[abiName]
+
+	@staticmethod
+	def detectVersion (path):
+		propFilePath = os.path.join(path, "source.properties")
+		try:
+			with open(propFilePath) as propFile:
+				for line in propFile:
+					keyValue = map(lambda x: string.strip(x), line.split("="))
+					if keyValue[0] == "Pkg.Revision":
+						versionParts = keyValue[1].split(".")
+						return tuple(map(int, versionParts[0:2]))
+		except Exception as e:
+			raise Exception("Failed to read source prop file '%s': %s" % (propFilePath, str(e)))
+		except:
+			raise Exception("Failed to read source prop file '%s': unkown error")
+
+		raise Exception("Failed to detect NDK version (does %s/source.properties have Pkg.Revision?)" % path)
+
+	@staticmethod
+	def isHostOsSupported (hostOsName):
+		os			= HostInfo.getOs()
+		bits		= HostInfo.getArchBits()
+		hostOsParts	= hostOsName.split('-')
+
+		if len(hostOsParts) > 1:
+			assert(len(hostOsParts) == 2)
+			assert(hostOsParts[1] == "x86_64")
+
+			if bits != 64:
+				return False
+
+		if os == HostInfo.OS_WINDOWS:
+			return hostOsParts[0] == 'windows'
+		elif os == HostInfo.OS_LINUX:
+			return hostOsParts[0] == 'linux'
+		elif os == HostInfo.OS_OSX:
+			return hostOsParts[0] == 'darwin'
+		else:
+			raise Exception("Unhandled HostInfo.getOs() '%d'" % os)
+
+	@staticmethod
+	def detectHostOsName (path):
+		hostOsNames = [
+			"windows",
+			"windows-x86_64",
+			"darwin-x86",
+			"darwin-x86_64",
+			"linux-x86",
+			"linux-x86_64"
+		]
+
+		for name in hostOsNames:
+			if os.path.exists(os.path.join(path, "prebuilt", name)):
+				return name
+
+		raise Exception("Failed to determine NDK host OS")
+
+class Environment:
+	def __init__(self, sdk, ndk):
+		self.sdk		= sdk
+		self.ndk		= ndk
+
+class Configuration:
+	def __init__(self, env, buildPath, abis, nativeBuildType, gtfTarget, verbose):
+		self.env				= env
+		self.sourcePath			= DEQP_DIR
+		self.buildPath			= buildPath
+		self.abis				= abis
+		self.nativeApi			= 21
+		self.javaApi			= 22
+		self.nativeBuildType	= nativeBuildType
+		self.gtfTarget			= gtfTarget
+		self.verbose			= verbose
+		self.cmakeGenerator		= selectFirstAvailableGenerator([NINJA_GENERATOR, MAKEFILE_GENERATOR, NMAKE_GENERATOR])
+
+	def check (self):
+		if self.cmakeGenerator == None:
+			raise Exception("Failed to find build tools for CMake")
+
+		if not os.path.exists(self.env.ndk.path):
+			raise Exception("Android NDK not found at %s" % self.env.ndk.path)
+
+		if not NDKEnv.isHostOsSupported(self.env.ndk.hostOsName):
+			raise Exception("NDK '%s' is not supported on this machine" % self.env.ndk.hostOsName)
+
+		supportedNDKVersion = 11
+		if self.env.ndk.version[0] != supportedNDKVersion:
+			raise Exception("Android NDK version %d is not supported; build requires NDK version %d" % (self.env.ndk.version[0], supportedNDKVersion))
+
+		if self.env.sdk.buildToolsVersion == (0,0,0):
+			raise Exception("No build tools directory found at %s" % os.path.join(self.env.sdk.path, "build-tools"))
+
+		androidBuildTools = ["aapt", "zipalign", "dx"]
+		for tool in androidBuildTools:
+			if which(tool, [self.env.sdk.getBuildToolsPath()]) == None:
+				raise Exception("Missing Android build tool: %s" % toolPath)
+
+		requiredToolsInPath = ["javac", "jar", "jarsigner", "keytool"]
+		for tool in requiredToolsInPath:
+			if which(tool) == None:
+				raise Exception("%s not in PATH" % tool)
+
+def log (config, msg):
+	if config.verbose:
+		print msg
+
+def executeAndLog (config, args):
+	if config.verbose:
+		print " ".join(args)
+	execute(args)
+
+# Path components
+
+class ResolvablePathComponent:
+	def __init__ (self):
+		pass
+
+class SourceRoot (ResolvablePathComponent):
+	def resolve (self, config):
+		return config.sourcePath
+
+class BuildRoot (ResolvablePathComponent):
+	def resolve (self, config):
+		return config.buildPath
+
+class NativeBuildPath (ResolvablePathComponent):
+	def __init__ (self, abiName):
+		self.abiName = abiName
+
+	def resolve (self, config):
+		return getNativeBuildPath(config, self.abiName)
+
+class GeneratedResSourcePath (ResolvablePathComponent):
+	def __init__ (self, package):
+		self.package = package
+
+	def resolve (self, config):
+		packageComps	= self.package.getPackageName(config).split('.')
+		packageDir		= os.path.join(*packageComps)
+
+		return os.path.join(config.buildPath, self.package.getAppDirName(), "src", packageDir, "R.java")
+
+def resolvePath (config, path):
+	resolvedComps = []
+
+	for component in path:
+		if isinstance(component, ResolvablePathComponent):
+			resolvedComps.append(component.resolve(config))
+		else:
+			resolvedComps.append(str(component))
+
+	return os.path.join(*resolvedComps)
+
+def resolvePaths (config, paths):
+	return list(map(lambda p: resolvePath(config, p), paths))
+
+class BuildStep:
+	def __init__ (self):
+		pass
+
+	def getInputs (self):
+		return []
+
+	def getOutputs (self):
+		return []
+
+	@staticmethod
+	def expandPathsToFiles (paths):
+		"""
+		Expand mixed list of file and directory paths into a flattened list
+		of files. Any non-existent input paths are preserved as is.
+		"""
+
+		def getFiles (dirPath):
+			for root, dirs, files in os.walk(dirPath):
+				for file in files:
+					yield os.path.join(root, file)
+
+		files = []
+		for path in paths:
+			if os.path.isdir(path):
+				files += list(getFiles(path))
+			else:
+				files.append(path)
+
+		return files
+
+	def isUpToDate (self, config):
+		inputs				= resolvePaths(config, self.getInputs())
+		outputs				= resolvePaths(config, self.getOutputs())
+
+		assert len(inputs) > 0 and len(outputs) > 0
+
+		expandedInputs		= BuildStep.expandPathsToFiles(inputs)
+		expandedOutputs		= BuildStep.expandPathsToFiles(outputs)
+
+		existingInputs		= filter(os.path.exists, expandedInputs)
+		existingOutputs		= filter(os.path.exists, expandedOutputs)
+
+		if len(existingInputs) != len(expandedInputs):
+			for file in expandedInputs:
+				if file not in existingInputs:
+					print "ERROR: Missing input file: %s" % file
+			die("Missing input files")
+
+		if len(existingOutputs) != len(expandedOutputs):
+			return False # One or more output files are missing
+
+		lastInputChange		= max(map(os.path.getmtime, existingInputs))
+		firstOutputChange	= min(map(os.path.getmtime, existingOutputs))
+
+		return lastInputChange <= firstOutputChange
+
+	def update (config):
+		die("BuildStep.update() not implemented")
+
+def getNativeBuildPath (config, abiName):
+	return os.path.join(config.buildPath, "%s-%s-%d" % (abiName, config.nativeBuildType, config.nativeApi))
+
+def buildNativeLibrary (config, abiName):
+	def makeNDKVersionString (version):
+		minorVersionString = (chr(ord('a') + version[1]) if version[1] > 0 else "")
+		return "r%d%s" % (version[0], minorVersionString)
+
+	def getBuildArgs (config, abiName):
+		toolchain = 'ndk-%s' % makeNDKVersionString((config.env.ndk.version[0], 0))
+		return ['-DDEQP_TARGET=android',
+				'-DDEQP_TARGET_TOOLCHAIN=%s' % toolchain,
+				'-DCMAKE_C_FLAGS=-Werror',
+				'-DCMAKE_CXX_FLAGS=-Werror',
+				'-DANDROID_NDK_HOST_OS=%s' % config.env.ndk.hostOsName,
+				'-DANDROID_NDK_PATH=%s' % config.env.ndk.path,
+				'-DANDROID_ABI=%s' % abiName,
+				'-DDE_ANDROID_API=%s' % config.nativeApi,
+				'-DGLCTS_GTF_TARGET=%s' % config.gtfTarget]
+
+	nativeBuildPath	= getNativeBuildPath(config, abiName)
+	buildConfig		= BuildConfig(nativeBuildPath, config.nativeBuildType, getBuildArgs(config, abiName))
+
+	build(buildConfig, config.cmakeGenerator, ["deqp"])
+
+def executeSteps (config, steps):
+	for step in steps:
+		if not step.isUpToDate(config):
+			step.update(config)
+
+def parsePackageName (manifestPath):
+	tree = xml.etree.ElementTree.parse(manifestPath)
+
+	if not 'package' in tree.getroot().attrib:
+		raise Exception("'package' attribute missing from root element in %s" % manifestPath)
+
+	return tree.getroot().attrib['package']
+
+class PackageDescription:
+	def __init__ (self, appDirName, appName, hasResources = True):
+		self.appDirName		= appDirName
+		self.appName		= appName
+		self.hasResources	= hasResources
+
+	def getAppName (self):
+		return self.appName
+
+	def getAppDirName (self):
+		return self.appDirName
+
+	def getPackageName (self, config):
+		manifestPath	= resolvePath(config, self.getManifestPath())
+
+		return parsePackageName(manifestPath)
+
+	def getManifestPath (self):
+		return [SourceRoot(), "android", self.appDirName, "AndroidManifest.xml"]
+
+	def getResPath (self):
+		return [SourceRoot(), "android", self.appDirName, "res"]
+
+	def getSourcePaths (self):
+		return [
+				[SourceRoot(), "android", self.appDirName, "src"]
+			]
+
+	def getAssetsPath (self):
+		return [BuildRoot(), self.appDirName, "assets"]
+
+	def getClassesJarPath (self):
+		return [BuildRoot(), self.appDirName, "bin", "classes.jar"]
+
+	def getClassesDexPath (self):
+		return [BuildRoot(), self.appDirName, "bin", "classes.dex"]
+
+	def getAPKPath (self):
+		return [BuildRoot(), self.appDirName, "bin", self.appName + ".apk"]
+
+# Build step implementations
+
+class BuildNativeLibrary (BuildStep):
+	def __init__ (self, abi):
+		self.abi = abi
+
+	def isUpToDate (self, config):
+		return False
+
+	def update (self, config):
+		log(config, "BuildNativeLibrary: %s" % self.abi)
+		buildNativeLibrary(config, self.abi)
+
+class GenResourcesSrc (BuildStep):
+	def __init__ (self, package):
+		self.package = package
+
+	def getInputs (self):
+		return [self.package.getResPath(), self.package.getManifestPath()]
+
+	def getOutputs (self):
+		return [[GeneratedResSourcePath(self.package)]]
+
+	def update (self, config):
+		aaptPath	= which("aapt", [config.env.sdk.getBuildToolsPath()])
+		dstDir		= os.path.dirname(resolvePath(config, [GeneratedResSourcePath(self.package)]))
+
+		if not os.path.exists(dstDir):
+			os.makedirs(dstDir)
+
+		executeAndLog(config, [
+				aaptPath,
+				"package",
+				"-f",
+				"-m",
+				"-S", resolvePath(config, self.package.getResPath()),
+				"-M", resolvePath(config, self.package.getManifestPath()),
+				"-J", resolvePath(config, [BuildRoot(), self.package.getAppDirName(), "src"]),
+				"-I", config.env.sdk.getPlatformLibrary(config.javaApi)
+			])
+
+# Builds classes.jar from *.java files
+class BuildJavaSource (BuildStep):
+	def __init__ (self, package, libraries = []):
+		self.package	= package
+		self.libraries	= libraries
+
+	def getSourcePaths (self):
+		srcPaths = self.package.getSourcePaths()
+
+		if self.package.hasResources:
+			srcPaths.append([BuildRoot(), self.package.getAppDirName(), "src"]) # Generated sources
+
+		return srcPaths
+
+	def getInputs (self):
+		inputs = self.getSourcePaths()
+
+		for lib in self.libraries:
+			inputs.append(lib.getClassesJarPath())
+
+		return inputs
+
+	def getOutputs (self):
+		return [self.package.getClassesJarPath()]
+
+	def update (self, config):
+		srcPaths	= resolvePaths(config, self.getSourcePaths())
+		srcFiles	= BuildStep.expandPathsToFiles(srcPaths)
+		jarPath		= resolvePath(config, self.package.getClassesJarPath())
+		objPath		= resolvePath(config, [BuildRoot(), self.package.getAppDirName(), "obj"])
+		classPaths	= [objPath] + [resolvePath(config, lib.getClassesJarPath()) for lib in self.libraries]
+		pathSep		= ";" if HostInfo.getOs() == HostInfo.OS_WINDOWS else ":"
+
+		if os.path.exists(objPath):
+			shutil.rmtree(objPath)
+
+		os.makedirs(objPath)
+
+		for srcFile in srcFiles:
+			executeAndLog(config, [
+					"javac",
+					"-source", "1.7",
+					"-target", "1.7",
+					"-d", objPath,
+					"-bootclasspath", config.env.sdk.getPlatformLibrary(config.javaApi),
+					"-classpath", pathSep.join(classPaths),
+					"-sourcepath", pathSep.join(srcPaths),
+					srcFile
+				])
+
+		if not os.path.exists(os.path.dirname(jarPath)):
+			os.makedirs(os.path.dirname(jarPath))
+
+		try:
+			pushWorkingDir(objPath)
+			executeAndLog(config, [
+					"jar",
+					"cf",
+					jarPath,
+					"."
+				])
+		finally:
+			popWorkingDir()
+
+class BuildDex (BuildStep):
+	def __init__ (self, package, libraries):
+		self.package	= package
+		self.libraries	= libraries
+
+	def getInputs (self):
+		return [self.package.getClassesJarPath()] + [lib.getClassesJarPath() for lib in self.libraries]
+
+	def getOutputs (self):
+		return [self.package.getClassesDexPath()]
+
+	def update (self, config):
+		dxPath		= which("dx", [config.env.sdk.getBuildToolsPath()])
+		srcPaths	= resolvePaths(config, self.getInputs())
+		dexPath		= resolvePath(config, self.package.getClassesDexPath())
+		jarPaths	= [resolvePath(config, self.package.getClassesJarPath())]
+
+		for lib in self.libraries:
+			jarPaths.append(resolvePath(config, lib.getClassesJarPath()))
+
+		executeAndLog(config, [
+				dxPath,
+				"--dex",
+				"--output", dexPath
+			] + jarPaths)
+
+class CreateKeystore (BuildStep):
+	def __init__ (self):
+		self.keystorePath	= [BuildRoot(), "debug.keystore"]
+
+	def getOutputs (self):
+		return [self.keystorePath]
+
+	def isUpToDate (self, config):
+		return os.path.exists(resolvePath(config, self.keystorePath))
+
+	def update (self, config):
+		executeAndLog(config, [
+				"keytool",
+				"-genkey",
+				"-keystore", resolvePath(config, self.keystorePath),
+				"-storepass", "android",
+				"-alias", "androiddebugkey",
+				"-keypass", "android",
+				"-keyalg", "RSA",
+				"-keysize", "2048",
+				"-validity", "10000",
+				"-dname", "CN=, OU=, O=, L=, S=, C=",
+			])
+
+# Builds APK without code
+class BuildBaseAPK (BuildStep):
+	def __init__ (self, package, libraries = []):
+		self.package	= package
+		self.libraries	= libraries
+		self.dstPath	= [BuildRoot(), self.package.getAppDirName(), "tmp", "base.apk"]
+
+	def getResPaths (self):
+		paths = []
+		for pkg in [self.package] + self.libraries:
+			if pkg.hasResources:
+				paths.append(pkg.getResPath())
+		return paths
+
+	def getInputs (self):
+		return [self.package.getManifestPath()] + self.getResPaths()
+
+	def getOutputs (self):
+		return [self.dstPath]
+
+	def update (self, config):
+		aaptPath	= which("aapt", [config.env.sdk.getBuildToolsPath()])
+		dstPath		= resolvePath(config, self.dstPath)
+
+		if not os.path.exists(os.path.dirname(dstPath)):
+			os.makedirs(os.path.dirname(dstPath))
+
+		args = [
+			aaptPath,
+			"package",
+			"-f",
+			"-M", resolvePath(config, self.package.getManifestPath()),
+			"-I", config.env.sdk.getPlatformLibrary(config.javaApi),
+			"-F", dstPath,
+		]
+
+		for resPath in self.getResPaths():
+			args += ["-S", resolvePath(config, resPath)]
+
+		if config.verbose:
+			args.append("-v")
+
+		executeAndLog(config, args)
+
+def addFilesToAPK (config, apkPath, baseDir, relFilePaths):
+	aaptPath		= which("aapt", [config.env.sdk.getBuildToolsPath()])
+	maxBatchSize	= 25
+
+	pushWorkingDir(baseDir)
+	try:
+		workQueue = list(relFilePaths)
+
+		while len(workQueue) > 0:
+			batchSize	= min(len(workQueue), maxBatchSize)
+			items		= workQueue[0:batchSize]
+
+			executeAndLog(config, [
+					aaptPath,
+					"add",
+					"-f", apkPath,
+				] + items)
+
+			del workQueue[0:batchSize]
+	finally:
+		popWorkingDir()
+
+def addFileToAPK (config, apkPath, baseDir, relFilePath):
+	addFilesToAPK(config, apkPath, baseDir, [relFilePath])
+
+class AddJavaToAPK (BuildStep):
+	def __init__ (self, package):
+		self.package	= package
+		self.srcPath	= BuildBaseAPK(self.package).getOutputs()[0]
+		self.dstPath	= [BuildRoot(), self.package.getAppDirName(), "tmp", "with-java.apk"]
+
+	def getInputs (self):
+		return [
+				self.srcPath,
+				self.package.getClassesDexPath(),
+			]
+
+	def getOutputs (self):
+		return [self.dstPath]
+
+	def update (self, config):
+		srcPath		= resolvePath(config, self.srcPath)
+		dstPath		= resolvePath(config, self.getOutputs()[0])
+		dexPath		= resolvePath(config, self.package.getClassesDexPath())
+
+		shutil.copyfile(srcPath, dstPath)
+		addFileToAPK(config, dstPath, os.path.dirname(dexPath), os.path.basename(dexPath))
+
+class AddAssetsToAPK (BuildStep):
+	def __init__ (self, package, abi):
+		self.package	= package
+		self.buildPath	= [NativeBuildPath(abi)]
+		self.srcPath	= AddJavaToAPK(self.package).getOutputs()[0]
+		self.dstPath	= [BuildRoot(), self.package.getAppDirName(), "tmp", "with-assets.apk"]
+
+	def getInputs (self):
+		return [
+				self.srcPath,
+				self.buildPath + ["assets"]
+			]
+
+	def getOutputs (self):
+		return [self.dstPath]
+
+	@staticmethod
+	def getAssetFiles (buildPath):
+		allFiles = BuildStep.expandPathsToFiles([os.path.join(buildPath, "assets")])
+		return [os.path.relpath(p, buildPath) for p in allFiles]
+
+	def update (self, config):
+		srcPath		= resolvePath(config, self.srcPath)
+		dstPath		= resolvePath(config, self.getOutputs()[0])
+		buildPath	= resolvePath(config, self.buildPath)
+		assetFiles	= AddAssetsToAPK.getAssetFiles(buildPath)
+
+		shutil.copyfile(srcPath, dstPath)
+
+		addFilesToAPK(config, dstPath, buildPath, assetFiles)
+
+class AddNativeLibsToAPK (BuildStep):
+	def __init__ (self, package, abis):
+		self.package	= package
+		self.abis		= abis
+		self.srcPath	= AddAssetsToAPK(self.package, "").getOutputs()[0]
+		self.dstPath	= [BuildRoot(), self.package.getAppDirName(), "tmp", "with-native-libs.apk"]
+
+	def getInputs (self):
+		paths = [self.srcPath]
+		for abi in self.abis:
+			paths.append([NativeBuildPath(abi), "libdeqp.so"])
+		return paths
+
+	def getOutputs (self):
+		return [self.dstPath]
+
+	def update (self, config):
+		srcPath		= resolvePath(config, self.srcPath)
+		dstPath		= resolvePath(config, self.getOutputs()[0])
+		pkgPath		= resolvePath(config, [BuildRoot(), self.package.getAppDirName()])
+		libFiles	= []
+
+		# Create right directory structure first
+		for abi in self.abis:
+			libSrcPath	= resolvePath(config, [NativeBuildPath(abi), "libdeqp.so"])
+			libRelPath	= os.path.join("lib", abi, "libdeqp.so")
+			libAbsPath	= os.path.join(pkgPath, libRelPath)
+
+			if not os.path.exists(os.path.dirname(libAbsPath)):
+				os.makedirs(os.path.dirname(libAbsPath))
+
+			shutil.copyfile(libSrcPath, libAbsPath)
+			libFiles.append(libRelPath)
+
+		shutil.copyfile(srcPath, dstPath)
+		addFilesToAPK(config, dstPath, pkgPath, libFiles)
+
+class SignAPK (BuildStep):
+	def __init__ (self, package):
+		self.package		= package
+		self.srcPath		= AddNativeLibsToAPK(self.package, []).getOutputs()[0]
+		self.dstPath		= [BuildRoot(), self.package.getAppDirName(), "tmp", "signed.apk"]
+		self.keystorePath	= CreateKeystore().getOutputs()[0]
+
+	def getInputs (self):
+		return [self.srcPath, self.keystorePath]
+
+	def getOutputs (self):
+		return [self.dstPath]
+
+	def update (self, config):
+		srcPath		= resolvePath(config, self.srcPath)
+		dstPath		= resolvePath(config, self.dstPath)
+
+		executeAndLog(config, [
+				"jarsigner",
+				"-keystore", resolvePath(config, self.keystorePath),
+				"-storepass", "android",
+				"-keypass", "android",
+				"-signedjar", dstPath,
+				srcPath,
+				"androiddebugkey"
+			])
+
+def getBuildRootRelativeAPKPath (package):
+	return os.path.join(package.getAppDirName(), package.getAppName() + ".apk")
+
+class FinalizeAPK (BuildStep):
+	def __init__ (self, package):
+		self.package		= package
+		self.srcPath		= SignAPK(self.package).getOutputs()[0]
+		self.dstPath		= [BuildRoot(), getBuildRootRelativeAPKPath(self.package)]
+		self.keystorePath	= CreateKeystore().getOutputs()[0]
+
+	def getInputs (self):
+		return [self.srcPath]
+
+	def getOutputs (self):
+		return [self.dstPath]
+
+	def update (self, config):
+		srcPath			= resolvePath(config, self.srcPath)
+		dstPath			= resolvePath(config, self.dstPath)
+		zipalignPath	= os.path.join(config.env.sdk.getBuildToolsPath(), "zipalign")
+
+		executeAndLog(config, [
+				zipalignPath,
+				"-f", "4",
+				srcPath,
+				dstPath
+			])
+
+def getBuildStepsForPackage (abis, package, libraries = []):
+	steps = []
+
+	assert len(abis) > 0
+
+	# Build native code first
+	for abi in abis:
+		steps += [BuildNativeLibrary(abi)]
+
+	# Build library packages
+	for library in libraries:
+		if library.hasResources:
+			steps.append(GenResourcesSrc(library))
+		steps.append(BuildJavaSource(library))
+
+	# Build main package .java sources
+	if package.hasResources:
+		steps.append(GenResourcesSrc(package))
+	steps.append(BuildJavaSource(package, libraries))
+	steps.append(BuildDex(package, libraries))
+
+	# Build base APK
+	steps.append(BuildBaseAPK(package, libraries))
+	steps.append(AddJavaToAPK(package))
+
+	# Add assets from first ABI
+	steps.append(AddAssetsToAPK(package, abis[0]))
+
+	# Add native libs to APK
+	steps.append(AddNativeLibsToAPK(package, abis))
+
+	# Finalize APK
+	steps.append(CreateKeystore())
+	steps.append(SignAPK(package))
+	steps.append(FinalizeAPK(package))
+
+	return steps
+
+def getPackageAndLibrariesForTarget (target):
+	deqpPackage	= PackageDescription("package", "dEQP")
+	ctsPackage	= PackageDescription("openglcts", "Khronos-CTS", hasResources = False)
+
+	if target == 'deqp':
+		return (deqpPackage, [])
+	elif target == 'openglcts':
+		return (ctsPackage, [deqpPackage])
+	else:
+		raise Exception("Uknown target '%s'" % target)
+
+def findNDK ():
+	ndkBuildPath = which('ndk-build')
+	if ndkBuildPath != None:
+		return os.path.dirname(ndkBuildPath)
+	else:
+		return None
+
+def findSDK ():
+	sdkBuildPath = which('android')
+	if sdkBuildPath != None:
+		return os.path.dirname(os.path.dirname(sdkBuildPath))
+	else:
+		return None
+
+def getDefaultBuildRoot ():
+	return os.path.join(tempfile.gettempdir(), "deqp-android-build")
+
+def parseArgs ():
+	nativeBuildTypes	= ['Release', 'Debug', 'MinSizeRel', 'RelWithAsserts', 'RelWithDebInfo']
+	defaultNDKPath		= findNDK()
+	defaultSDKPath		= findSDK()
+	defaultBuildRoot	= getDefaultBuildRoot()
+
+	parser = argparse.ArgumentParser(os.path.basename(__file__),
+		formatter_class=argparse.ArgumentDefaultsHelpFormatter)
+	parser.add_argument('--native-build-type',
+		dest='nativeBuildType',
+		default="RelWithAsserts",
+		choices=nativeBuildTypes,
+		help="Native code build type")
+	parser.add_argument('--build-root',
+		dest='buildRoot',
+		default=defaultBuildRoot,
+		help="Root build directory")
+	parser.add_argument('--abis',
+		dest='abis',
+		default=",".join(NDKEnv.getKnownAbis()),
+		help="ABIs to build")
+	parser.add_argument('--sdk',
+		dest='sdkPath',
+		default=defaultSDKPath,
+		help="Android SDK path",
+		required=(True if defaultSDKPath == None else False))
+	parser.add_argument('--ndk',
+		dest='ndkPath',
+		default=defaultNDKPath,
+		help="Android NDK path",
+		required=(True if defaultNDKPath == None else False))
+	parser.add_argument('-v', '--verbose',
+		dest='verbose',
+		help="Verbose output",
+		default=False,
+		action='store_true')
+	parser.add_argument('--target',
+		dest='target',
+		help='Build target',
+		choices=['deqp', 'openglcts'],
+		default='deqp')
+	parser.add_argument('--kc-cts-target',
+		dest='gtfTarget',
+		default='gles32',
+		choices=['gles32', 'gles31', 'gles3', 'gles2', 'gl'],
+		help="KC-CTS (GTF) target API (only used in openglcts target)")
+
+	args = parser.parse_args()
+
+	def parseAbis (abisStr):
+		knownAbis	= set(NDKEnv.getKnownAbis())
+		abis		= []
+
+		for abi in abisStr.split(','):
+			abi = abi.strip()
+			if not abi in knownAbis:
+				raise Exception("Unknown ABI: %s" % abi)
+			abis.append(abi)
+
+		return abis
+
+	# Custom parsing & checks
+	try:
+		args.abis = parseAbis(args.abis)
+		if len(args.abis) == 0:
+			raise Exception("--abis can't be empty")
+	except Exception as e:
+		print "ERROR: %s" % str(e)
+		parser.print_help()
+		sys.exit(-1)
+
+	return args
+
+if __name__ == "__main__":
+	args		= parseArgs()
+
+	ndk			= NDKEnv(os.path.realpath(args.ndkPath))
+	sdk			= SDKEnv(os.path.realpath(args.sdkPath))
+	buildPath	= os.path.realpath(args.buildRoot)
+	env			= Environment(sdk, ndk)
+	config		= Configuration(env, buildPath, abis=args.abis, nativeBuildType=args.nativeBuildType, gtfTarget=args.gtfTarget, verbose=args.verbose)
+
+	try:
+		config.check()
+	except Exception as e:
+		print "ERROR: %s" % str(e)
+		print ""
+		print "Please check your configuration:"
+		print "  --sdk=%s" % args.sdkPath
+		print "  --ndk=%s" % args.ndkPath
+		sys.exit(-1)
+
+	pkg, libs	= getPackageAndLibrariesForTarget(args.target)
+	steps		= getBuildStepsForPackage(config.abis, pkg, libs)
+
+	executeSteps(config, steps)
+
+	print ""
+	print "Built %s" % os.path.join(buildPath, getBuildRootRelativeAPKPath(pkg))
diff --git a/scripts/android/install_apk.py b/scripts/android/install_apk.py
new file mode 100644
index 0000000..a3558ee
--- /dev/null
+++ b/scripts/android/install_apk.py
@@ -0,0 +1,248 @@
+# -*- coding: utf-8 -*-
+
+#-------------------------------------------------------------------------
+# drawElements Quality Program utilities
+# --------------------------------------
+#
+# Copyright 2017 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+#-------------------------------------------------------------------------
+
+import os
+import re
+import sys
+import argparse
+import threading
+import subprocess
+
+from build_apk import findSDK
+from build_apk import getDefaultBuildRoot
+from build_apk import getPackageAndLibrariesForTarget
+from build_apk import getBuildRootRelativeAPKPath
+from build_apk import parsePackageName
+
+# Import from <root>/scripts
+sys.path.append(os.path.join(os.path.dirname(__file__), ".."))
+
+from build.common import *
+
+class Device:
+	def __init__(self, serial, product, model, device):
+		self.serial		= serial
+		self.product	= product
+		self.model		= model
+		self.device		= device
+
+	def __str__ (self):
+		return "%s: {product: %s, model: %s, device: %s}" % (self.serial, self.product, self.model, self.device)
+
+def getDevices (adbPath):
+	proc = subprocess.Popen([adbPath, 'devices', '-l'], stdout=subprocess.PIPE)
+	(stdout, stderr) = proc.communicate()
+
+	if proc.returncode != 0:
+		raise Exception("adb devices -l failed, got %d" % proc.returncode)
+
+	ptrn = re.compile(r'^([a-zA-Z0-9\.:]+)\s+.*product:([^\s]+)\s+model:([^\s]+)\s+device:([^\s]+)')
+	devices = []
+	for line in stdout.splitlines()[1:]:
+		if len(line.strip()) == 0:
+			continue
+
+		m = ptrn.match(line)
+		if m == None:
+			print "WARNING: Failed to parse device info '%s'" % line
+			continue
+
+		devices.append(Device(m.group(1), m.group(2), m.group(3), m.group(4)))
+
+	return devices
+
+def execWithPrintPrefix (args, linePrefix="", failOnNonZeroExit=True):
+
+	def readApplyPrefixAndPrint (source, prefix, sink):
+		while True:
+			line = source.readline()
+			if len(line) == 0: # EOF
+				break;
+			sink.write(prefix + line)
+
+	process = subprocess.Popen(args, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
+	stdoutJob = threading.Thread(target=readApplyPrefixAndPrint, args=(process.stdout, linePrefix, sys.stdout))
+	stderrJob = threading.Thread(target=readApplyPrefixAndPrint, args=(process.stderr, linePrefix, sys.stderr))
+	stdoutJob.start()
+	stderrJob.start()
+	retcode = process.wait()
+	if failOnNonZeroExit and retcode != 0:
+		raise Exception("Failed to execute '%s', got %d" % (str(args), retcode))
+
+def serialApply (f, argsList):
+	for args in argsList:
+		f(*args)
+
+def parallelApply (f, argsList):
+	class ErrorCode:
+		def __init__ (self):
+			self.error = None;
+
+	def applyAndCaptureError (func, args, errorCode):
+		try:
+			func(*args)
+		except:
+			errorCode.error = sys.exc_info()
+
+	errorCode = ErrorCode()
+	jobs = []
+	for args in argsList:
+		job = threading.Thread(target=applyAndCaptureError, args=(f, args, errorCode))
+		job.start()
+		jobs.append(job)
+
+	for job in jobs:
+		job.join()
+
+	if errorCode.error:
+		raise errorCode.error[0], errorCode.error[1], errorCode.error[2]
+
+def uninstall (adbPath, packageName, extraArgs = [], printPrefix=""):
+	print printPrefix + "Removing existing %s...\n" % packageName,
+	execWithPrintPrefix([adbPath] + extraArgs + [
+			'uninstall',
+			packageName
+		], printPrefix, failOnNonZeroExit=False)
+	print printPrefix + "Remove complete\n",
+
+def install (adbPath, apkPath, extraArgs = [], printPrefix=""):
+	print printPrefix + "Installing %s...\n" % apkPath,
+	execWithPrintPrefix([adbPath] + extraArgs + [
+			'install',
+			apkPath
+		], printPrefix)
+	print printPrefix + "Install complete\n",
+
+def installToDevice (device, adbPath, packageName, apkPath, printPrefix=""):
+	if len(printPrefix) == 0:
+		print "Installing to %s (%s)...\n" % (device.serial, device.model),
+	else:
+		print printPrefix + "Installing to %s\n" % device.serial,
+
+	uninstall(adbPath, packageName, ['-s', device.serial], printPrefix)
+	install(adbPath, apkPath, ['-s', device.serial], printPrefix)
+
+def installToDevices (devices, doParallel, adbPath, packageName, apkPath):
+	padLen = max([len(device.model) for device in devices])+1
+	if doParallel:
+		parallelApply(installToDevice, [(device, adbPath, packageName, apkPath, ("(%s):%s" % (device.model, ' ' * (padLen - len(device.model))))) for device in devices]);
+	else:
+		serialApply(installToDevice, [(device, adbPath, packageName, apkPath) for device in devices]);
+
+def installToAllDevices (doParallel, adbPath, packageName, apkPath):
+	devices = getDevices(adbPath)
+	installToDevices(devices, doParallel, adbPath, packageName, apkPath)
+
+def getAPKPath (buildRootPath, target):
+	package = getPackageAndLibrariesForTarget(target)[0]
+	return os.path.join(buildRootPath, getBuildRootRelativeAPKPath(package))
+
+def getPackageName (target):
+	package			= getPackageAndLibrariesForTarget(target)[0]
+	manifestPath	= os.path.join(DEQP_DIR, "android", package.appDirName, "AndroidManifest.xml")
+
+	return parsePackageName(manifestPath)
+
+def findADB ():
+	adbInPath = which("adb")
+	if adbInPath != None:
+		return adbInPath
+
+	sdkPath = findSDK()
+	if sdkPath != None:
+		adbInSDK = os.path.join(sdkPath, "platform-tools", "adb")
+		if os.path.isfile(adbInSDK):
+			return adbInSDK
+
+	return None
+
+def parseArgs ():
+	defaultADBPath		= findADB()
+	defaultBuildRoot	= getDefaultBuildRoot()
+
+	parser = argparse.ArgumentParser(os.path.basename(__file__),
+		formatter_class=argparse.ArgumentDefaultsHelpFormatter)
+	parser.add_argument('--build-root',
+		dest='buildRoot',
+		default=defaultBuildRoot,
+		help="Root build directory")
+	parser.add_argument('--adb',
+		dest='adbPath',
+		default=defaultADBPath,
+		help="ADB binary path",
+		required=(True if defaultADBPath == None else False))
+	parser.add_argument('--target',
+		dest='target',
+		help='Build target',
+		choices=['deqp', 'openglcts'],
+		default='deqp')
+	parser.add_argument('-p', '--parallel',
+		dest='doParallel',
+		action="store_true",
+		help="Install package in parallel")
+	parser.add_argument('-s', '--serial',
+		dest='serial',
+		type=str,
+		nargs='+',
+		help="Install package to device with serial number")
+	parser.add_argument('-a', '--all',
+		dest='all',
+		action="store_true",
+		help="Install to all devices")
+
+	return parser.parse_args()
+
+if __name__ == "__main__":
+	args		= parseArgs()
+	packageName	= getPackageName(args.target)
+	apkPath		= getAPKPath(args.buildRoot, args.target)
+
+	if not os.path.isfile(apkPath):
+		die("%s does not exist" % apkPath)
+
+	if args.all:
+		installToAllDevices(args.doParallel, args.adbPath, packageName, apkPath)
+	else:
+		if args.serial == None:
+			devices = getDevices(args.adbPath)
+			if len(devices) == 0:
+				die('No devices connected')
+			elif len(devices) == 1:
+				installToDevice(devices[0], args.adbPath, packageName, apkPath)
+			else:
+				print "More than one device connected:"
+				for i in range(0, len(devices)):
+					print "%3d: %16s %s" % ((i+1), devices[i].serial, devices[i].model)
+
+				deviceNdx = int(raw_input("Choose device (1-%d): " % len(devices)))
+				installToDevice(devices[deviceNdx-1], args.adbPath, packageName, apkPath)
+		else:
+			devices = getDevices(args.adbPath)
+
+			devices = [dev for dev in devices if dev.serial in args.serial]
+			devSerials = [dev.serial for dev in devices]
+			notFounds = [serial for serial in args.serial if not serial in devSerials]
+
+			for notFound in notFounds:
+				print("Couldn't find device matching serial '%s'" % notFound)
+
+			installToDevices(devices, args.doParallel, args.adbPath, packageName, apkPath)
diff --git a/scripts/build/build.py b/scripts/build/build.py
index 1f030fa..f6f9074 100644
--- a/scripts/build/build.py
+++ b/scripts/build/build.py
@@ -42,7 +42,7 @@
 	pushWorkingDir(config.getBuildDir())
 
 	try:
-		execute(["cmake", config.getSrcPath()] + cfgArgs)
+		execute([config.getCMakePath(), config.getSrcPath()] + cfgArgs)
 	finally:
 		popWorkingDir()
 
@@ -58,7 +58,7 @@
 	else:
 		initBuildDir(config, generator)
 
-	baseCmd		= ['cmake', '--build', '.']
+	baseCmd		= [config.getCMakePath(), '--build', '.']
 	buildArgs	= generator.getBuildArgs(config.getBuildType())
 
 	pushWorkingDir(config.getBuildDir())
diff --git a/scripts/build/common.py b/scripts/build/common.py
index 069905e..c1ea6de 100644
--- a/scripts/build/common.py
+++ b/scripts/build/common.py
@@ -21,11 +21,47 @@
 #-------------------------------------------------------------------------
 
 import os
+import sys
 import shlex
+import platform
 import subprocess
 
 DEQP_DIR = os.path.realpath(os.path.normpath(os.path.join(os.path.dirname(__file__), "..", "..")))
 
+# HostInfo describes properties of the host where these scripts
+# are running on.
+class HostInfo:
+	OS_WINDOWS	= 0
+	OS_LINUX	= 1
+	OS_OSX		= 2
+
+	@staticmethod
+	def getOs ():
+		if sys.platform == 'darwin':
+			return HostInfo.OS_OSX
+		elif sys.platform == 'win32':
+			return HostInfo.OS_WINDOWS
+		elif sys.platform.startswith('linux'):
+			return HostInfo.OS_LINUX
+		else:
+			raise Exception("Unknown sys.platform '%s'" % sys.platform)
+
+	@staticmethod
+	def getArchBits ():
+		MACHINE_BITS = {
+			"i386":		32,
+			"i686":		32,
+			"x86":		32,
+			"x86_64":	64,
+			"AMD64":	64
+		}
+		machine = platform.machine()
+
+		if not machine in MACHINE_BITS:
+			raise Exception("Unknown platform.machine() '%s'" % machine)
+
+		return MACHINE_BITS[machine]
+
 def die (msg):
 	print(msg)
 	exit(-1)
@@ -62,11 +98,26 @@
 	f.write(data)
 	f.close()
 
-def which (binName):
-	for path in os.environ['PATH'].split(os.pathsep):
-		path = path.strip('"')
-		fullPath = os.path.join(path, binName)
-		if os.path.isfile(fullPath) and os.access(fullPath, os.X_OK):
-			return fullPath
+def which (binName, paths = None):
+	if paths == None:
+		paths = os.environ['PATH'].split(os.pathsep)
+
+	def whichImpl (binWithExt):
+		for path in paths:
+			path = path.strip('"')
+			fullPath = os.path.join(path, binWithExt)
+			if os.path.isfile(fullPath) and os.access(fullPath, os.X_OK):
+				return fullPath
+
+		return None
+
+	extensions = [""]
+	if HostInfo.getOs() == HostInfo.OS_WINDOWS:
+		extensions += [".exe", ".bat"]
+
+	for extension in extensions:
+		extResult = whichImpl(binName + extension)
+		if extResult != None:
+			return extResult
 
 	return None
diff --git a/scripts/build/config.py b/scripts/build/config.py
index 0639350..c48dfc5 100644
--- a/scripts/build/config.py
+++ b/scripts/build/config.py
@@ -23,10 +23,9 @@
 import os
 import sys
 import copy
-import platform
 import multiprocessing
 
-from common import which, DEQP_DIR
+from common import which, HostInfo, DEQP_DIR
 
 try:
 	import _winreg
@@ -39,6 +38,7 @@
 		self.buildDir		= buildDir
 		self.buildType		= buildType
 		self.args			= copy.copy(args)
+		self.cmakePath		= BuildConfig.findCMake()
 
 	def getSrcPath (self):
 		return self.srcPath
@@ -52,6 +52,22 @@
 	def getArgs (self):
 		return self.args
 
+	def getCMakePath (self):
+		return self.cmakePath
+
+	@staticmethod
+	def findCMake ():
+		if which("cmake") == None:
+			possiblePaths = [
+				"/Applications/CMake.app/Contents/bin/cmake"
+			]
+			for path in possiblePaths:
+				if os.path.exists(path):
+					return path
+
+		# Fall back to PATH - may fail later
+		return "cmake"
+
 class CMakeGenerator:
 	def __init__ (self, name, isMultiConfig = False, extraBuildArgs = []):
 		self.name			= name
@@ -90,7 +106,7 @@
 		CMakeGenerator.__init__(self, "NMake Makefiles")
 
 	def isAvailable (self):
-		return which('nmake.exe') != None
+		return which('nmake') != None
 
 class NinjaGenerator(CMakeGenerator):
 	def __init__(self):
@@ -117,14 +133,14 @@
 
 	@staticmethod
 	def getNativeArch ():
-		arch = platform.machine().lower()
+		bits = HostInfo.getArchBits()
 
-		if arch == 'x86':
+		if bits == 32:
 			return VSProjectGenerator.ARCH_32BIT
-		elif arch == 'amd64':
+		elif bits == 64:
 			return VSProjectGenerator.ARCH_64BIT
 		else:
-			raise Exception("Unhandled arch '%s'" % arch)
+			raise Exception("Unhandled bits '%s'" % bits)
 
 	@staticmethod
 	def registryKeyAvailable (root, arch, name):
diff --git a/scripts/opengl/gen_ext_init.py b/scripts/opengl/gen_ext_init.py
index 4ab0eeb..321707e 100644
--- a/scripts/opengl/gen_ext_init.py
+++ b/scripts/opengl/gen_ext_init.py
@@ -22,32 +22,53 @@
 
 from src_util import *
 
+def getExtensionCommands (registry, iface, api, extension):
+	commands = []
+
+	# Build interface with just the single extension and no core APIs.
+	# Aliases will not be set in this iface so we will use it only for
+	# slicing the complete (hybrid) iface.
+	extIface = getInterface(registry, api, version=False, profile='core', extensionNames=[extension])
+	if not extIface.commands:
+		return commands
+
+	cmdMap = {}
+	for command in iface.commands:
+		cmdMap[command.name] = command
+
+	for extCommand in extIface.commands:
+		assert extCommand.name in cmdMap
+		commands.append(cmdMap[extCommand.name])
+
+	return commands
+
 def genExtensions (registry, iface, api):
-    for extName in EXTENSIONS:
-        extIface = getInterface(registry, api, version=False, profile='core', extensionNames=[extName])
-        if not extIface.commands:
-            continue
+	for extName in EXTENSIONS:
+		extCommands = getExtensionCommands(registry, iface, api, extName)
+		if len(extCommands) == 0:
+			continue # Not applicable for this api
 
-        yield ""
-        yield "if (de::contains(extSet, \"%s\"))" % extName
-        yield "{"
+		yield ""
+		yield "if (de::contains(extSet, \"%s\"))" % extName
+		yield "{"
 
-        def genInit (command):
-            coreName = getCoreName(command.name)
-            ifaceName = coreName if coreName in iface.commands else command.name
-            return "gl->%s\t= (%s)\tloader->get(\"%s\");" % (
-                getFunctionMemberName(ifaceName),
-                getFunctionTypeName(ifaceName),
-                command.name)
+		def genInit (command):
+			ifaceName = command.alias.name if command.alias else command.name
+			return "gl->%s\t= (%s)\tloader->get(\"%s\");" % (
+				getFunctionMemberName(ifaceName),
+				getFunctionTypeName(ifaceName),
+				command.name)
 
-        for line in indentLines(genInit(command) for command in extIface.commands):
-            yield "\t" + line
+		for line in indentLines(genInit(command) for command in extCommands):
+			yield "\t" + line
 
-        yield "}"
+		yield "}"
 
 def genExtInit (registry, iface):
-    writeInlFile(os.path.join(OPENGL_INC_DIR, "glwInitExtES.inl"), genExtensions(registry, iface, 'gles2'))
-    writeInlFile(os.path.join(OPENGL_INC_DIR, "glwInitExtGL.inl"), genExtensions(registry, iface, 'gl'))
+	nonStrippedIface = getHybridInterface(stripAliasedExtCommands = False)
+
+	writeInlFile(os.path.join(OPENGL_INC_DIR, "glwInitExtES.inl"), genExtensions(registry, nonStrippedIface, 'gles2'))
+	writeInlFile(os.path.join(OPENGL_INC_DIR, "glwInitExtGL.inl"), genExtensions(registry, nonStrippedIface, 'gl'))
 
 if __name__ == '__main__':
-    genExtInit(getGLRegistry(), getHybridInterface())
+	genExtInit(getGLRegistry(), getHybridInterface())
diff --git a/scripts/opengl/src_util.py b/scripts/opengl/src_util.py
index a94445b..77a81a7 100644
--- a/scripts/opengl/src_util.py
+++ b/scripts/opengl/src_util.py
@@ -38,8 +38,8 @@
 GL_SOURCE			= khr_util.registry_cache.RegistrySource(
 						"https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry",
 						"xml/gl.xml",
-						"9302c6a6963864cba6c43d7eee0f4afcdcec2084",
-						"10d9bc8a475c60e127343c751b6e993923c1e40574277a49d80b158e3faafe6d")
+						"967f96c92bae15baa1a4326a55222984befdc9ed",
+						"f281f2dc6b2206a8852670d161e15fa43723dac5042a991ff4e1702e29d7403d")
 
 EXTENSIONS			= [
 	'GL_KHR_texture_compression_astc_ldr',
@@ -127,13 +127,7 @@
 def getGLRegistry ():
 	return khr_util.registry_cache.getRegistry(GL_SOURCE)
 
-# return the name of a core command corresponding to an extension command.
-# Ideally this should be done using the alias attribute of commands, but dEQP
-# just strips the extension suffix.
-def getCoreName (name):
-	return re.sub('[A-Z]+$', '', name)
-
-def getHybridInterface ():
+def getHybridInterface (stripAliasedExtCommands = True):
 	# This is a bit awkward, since we have to create a strange hybrid
 	# interface that includes both GL and ES features and extensions.
 	registry = getGLRegistry()
@@ -153,13 +147,19 @@
 		# extensions to be included.
 		spec.addExtension(extension, 'gles2', 'core', force=True)
 
-	# Remove redundant extension commands that are already provided by core.
-	for commandName in list(spec.commands):
-		coreName = getCoreName(commandName)
-		if coreName != commandName and coreName in spec.commands:
-			spec.commands.remove(commandName)
+	iface = khr_util.registry.createInterface(registry, spec, 'gles2')
 
-	return khr_util.registry.createInterface(registry, spec, 'gles2')
+	if stripAliasedExtCommands:
+		# Remove redundant extension commands that are already provided by core.
+		strippedCmds = []
+
+		for command in iface.commands:
+			if command.alias == None:
+				strippedCmds.append(command)
+
+		iface.commands = strippedCmds
+
+	return iface
 
 def getInterface (registry, api, version=None, profile=None, **kwargs):
 	spec = khr_util.registry.spec(registry, api, version, profile, **kwargs)
diff --git a/framework/delibs/cmake/toolchain-android-r11.cmake b/targets/android/ndk-r11.cmake
similarity index 79%
rename from framework/delibs/cmake/toolchain-android-r11.cmake
rename to targets/android/ndk-r11.cmake
index d20ded1..4ac30af 100644
--- a/framework/delibs/cmake/toolchain-android-r11.cmake
+++ b/targets/android/ndk-r11.cmake
@@ -32,12 +32,7 @@
 
 # Host os (for toolchain binaries)
 if (NOT DEFINED ANDROID_NDK_HOST_OS)
-	message(STATUS "Warning: ANDROID_NDK_HOST_OS is not set")
-	if (WIN32)
-		set(ANDROID_NDK_HOST_OS "windows")
-	elseif (UNIX)
-		set(ANDROID_NDK_HOST_OS "linux-86")
-	endif ()
+	message(FATAL_ERROR "Please provide ANDROID_NDK_HOST_OS")
 endif ()
 
 # Compile target
@@ -58,7 +53,6 @@
 set(COMMON_C_FLAGS		"-D__STDC_INT64__")
 set(COMMON_CXX_FLAGS	"${COMMON_C_FLAGS} -frtti -fexceptions")
 set(COMMON_LINKER_FLAGS	"")
-set(ARM_C_FLAGS			"-D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ ")
 
 # ABI-dependent bits
 if (ANDROID_ABI STREQUAL "x86")
@@ -86,6 +80,7 @@
 	set(ANDROID_CC_PATH	"${ANDROID_NDK_PATH}/toolchains/arm-linux-androideabi-4.9/prebuilt/${ANDROID_NDK_HOST_OS}/")
 	set(CROSS_COMPILE	"${ANDROID_CC_PATH}bin/arm-linux-androideabi-")
 	set(ANDROID_SYSROOT	"${ANDROID_NDK_PATH}/platforms/${ANDROID_NDK_TARGET}/arch-arm")
+	set(ARM_C_FLAGS		"-D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ ")
 
 	if (ANDROID_ABI STREQUAL "armeabi-v7a")
 		set(TARGET_C_FLAGS		"${ARM_C_FLAGS} -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=softfp")
@@ -153,43 +148,26 @@
 
 include(CMakeForceCompiler)
 
+if (ANDROID_NDK_HOST_OS STREQUAL "windows" OR
+	ANDROID_NDK_HOST_OS STREQUAL "windows-x86_64")
+	set(BIN_EXT ".exe")
+else ()
+	set(BIN_EXT "")
+endif ()
+
 if (DE_COMPILER STREQUAL "DE_COMPILER_GCC")
-	if (ANDROID_NDK_HOST_OS STREQUAL "linux-x86" OR
-		ANDROID_NDK_HOST_OS STREQUAL "linux-x86_64" OR
-		ANDROID_NDK_HOST_OS STREQUAL "darwin-x86")
-		cmake_force_c_compiler("${CROSS_COMPILE}gcc"		GNU)
-		cmake_force_cxx_compiler("${CROSS_COMPILE}g++"		GNU)
-	elseif (ANDROID_NDK_HOST_OS STREQUAL "windows")
-		cmake_force_c_compiler("${CROSS_COMPILE}gcc.exe"	GNU)
-		cmake_force_cxx_compiler("${CROSS_COMPILE}g++.exe"	GNU)
-	else ()
-		message(FATAL_ERROR "Unknown ANDROID_NDK_HOST_OS")
-	endif ()
+	set(CMAKE_C_COMPILER	"${CROSS_COMPILE}gcc${BIN_EXT}"		CACHE FILEPATH "C Compiler")
+	set(CMAKE_CXX_COMPILER	"${CROSS_COMPILE}g++${BIN_EXT}"		CACHE FILEPATH "C++ Compiler")
 
 	set(TARGET_C_FLAGS		"-mandroid ${TARGET_C_FLAGS}")
 
 elseif (DE_COMPILER STREQUAL "DE_COMPILER_CLANG")
 	set(LLVM_PATH "${ANDROID_NDK_PATH}/toolchains/llvm/prebuilt/${ANDROID_NDK_HOST_OS}/")
 
-	if (ANDROID_NDK_HOST_OS STREQUAL "linux-x86" OR
-		ANDROID_NDK_HOST_OS STREQUAL "linux-x86_64" OR
-		ANDROID_NDK_HOST_OS STREQUAL "darwin-x86" OR
-		ANDROID_NDK_HOST_OS STREQUAL "darwin-x86_64")
-		cmake_force_c_compiler("${LLVM_PATH}bin/clang"			Clang)
-		cmake_force_cxx_compiler("${LLVM_PATH}bin/clang++"		Clang)
-		set(CMAKE_AR "${CROSS_COMPILE}ar" CACHE FILEPATH "Archiver")
-		set(CMAKE_RANLIB "${CROSS_COMPILE}ranlib" CACHE FILEPATH "Indexer")
-
-	elseif (ANDROID_NDK_HOST_OS STREQUAL "windows" OR
-			ANDROID_NDK_HOST_OS STREQUAL "windows-x86_64")
-		cmake_force_c_compiler("${LLVM_PATH}bin/clang.exe"		Clang)
-		cmake_force_cxx_compiler("${LLVM_PATH}bin/clang++.exe"	Clang)
-		set(CMAKE_AR "${CROSS_COMPILE}ar.exe" CACHE FILEPATH "Archiver")
-		set(CMAKE_RANLIB "${CROSS_COMPILE}ranlib.exe" CACHE FILEPATH "Indexer")
-
-	else ()
-		message(FATAL_ERROR "Unknown ANDROID_NDK_HOST_OS")
-	endif ()
+	set(CMAKE_C_COMPILER	"${LLVM_PATH}bin/clang${BIN_EXT}"	CACHE FILEPATH "C Compiler")
+	set(CMAKE_CXX_COMPILER	"${LLVM_PATH}bin/clang++${BIN_EXT}"	CACHE FILEPATH "C++ Compiler")
+	set(CMAKE_AR			"${CROSS_COMPILE}ar${BIN_EXT}"		CACHE FILEPATH "Archiver")
+	set(CMAKE_RANLIB		"${CROSS_COMPILE}ranlib${BIN_EXT}"	CACHE FILEPATH "Indexer")
 
 	set(TARGET_C_FLAGS		"-target ${LLVM_TRIPLE} -gcc-toolchain ${ANDROID_CC_PATH} ${TARGET_C_FLAGS}")
 	set(TARGET_LINKER_FLAGS	"-target ${LLVM_TRIPLE} -gcc-toolchain ${ANDROID_CC_PATH} ${TARGET_LINKER_FLAGS}")