Write gl_PointSize value when it is undefined

gl_PointSize is undefined unless expicitly written to. The only
exception to this rule is the case when
shaderTessellationAndGeometryPointSize is disabled, in which case it
defaults to 1.0 for these stages.

Since we don't have access to the physical device features at shader
compile time, implement two variants of the tessellation evaluation
shader when point mode is enabled, one that writes gl_PointSize and
one that doesn't and decide the one we need at run time based on
whether the feature is enabled or not.

Components: Vulkan
Fixes VK-GL-CTS issue: 159

Affects:
dEQP-VK.tessellation.primitive_discard.*point_mode

Change-Id: Idadbc70a704f00ed601ff65afeb2a3edfbeb3f19
1 file changed
tree: 5fae81bfbab04c834945b6809136a5cd6e7c86c6
  1. android/
  2. data/
  3. doc/
  4. execserver/
  5. executor/
  6. external/
  7. framework/
  8. modules/
  9. scripts/
  10. targets/
  11. .editorconfig
  12. .gitignore
  13. Android.mk
  14. CMakeLists.txt
  15. LICENSE
  16. MODULE_LICENSE_APACHE2
  17. NOTICE
  18. README.md
README.md

dEQP README

This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.

Documentation

Up-to-date documentation for the dEQP is available at Android Open Source Project site.

Khronos Vulkan Conformance Tests

This repository includes Khronos Vulkan CTS under external/vulkancts directory. For more information see Vulkan CTS README.