| # Bug 20685910 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.inverse.highp_compute.mat2 |
| |
| # Bug 20685770 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.scalar |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec2 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec3 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec4 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.scalar |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec2 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec3 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec4 |
| |
| # Bug 20684971 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.scalar |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec2 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec3 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec4 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.scalar |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec2 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec3 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec4 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.scalar |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec2 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec3 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec4 |
| |
| # Bug 20684972 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.scalar |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec2 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec3 |
| dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec4 |
| |
| # Bug 20684968 |
| dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat |
| dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat |
| |
| # Bug 20685774 |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_1 |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_2 |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_repeat |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored_repeat |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repeat |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_repeat |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge |
| dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat |