1. 1737c28 Allow specifying version when creating OpenGL context by Mika Isojärvi · 8 years ago
  2. af5eecc Merge "Apply alternatives to vector refract tests" into nyc-dev by Mika Isojarvi · 8 years ago
  3. 75071e7 Free EGLImages at the end of the testcase by Mika Isojärvi · 8 years ago
  4. 2992eb5 Apply alternatives to vector refract tests by Mika Isojärvi · 8 years ago
  5. ca64481 Revert "Add timeout to eglClientWaitSync() tests." by Mika Isojärvi · 8 years ago
  6. c187389 Merge "Remove EGLImage tests affected by rounding issues from mustpass" into nyc-dev by Mika Isojarvi · 8 years ago
  7. a9301cb Fix negative test incorrectly testing levels instead of layers by Mika Isojärvi · 8 years ago
  8. 81cd2e5 Remove EGLImage tests affected by rounding issues from mustpass by Mika Isojärvi · 8 years ago
  9. 1a055c4 Use square cubemap textures in negative tests by Mika Isojärvi · 8 years ago
  10. 58fb710 Fix atomic ssbo xor test by Mika Isojärvi · 8 years ago
  11. 3968146 Update user defined io tessellation tests by Mika Isojärvi · 8 years ago
  12. 1552064 Mask compared bits in atomic operation tests. by Mika Isojärvi · 8 years ago
  13. f492a25 Merge "Allow alternative form for refract()." into nyc-dev by Mika Isojarvi · 8 years ago
  14. f71e404 Allow alternative form for refract(). by Mika Isojärvi · 8 years ago
  15. 2477a9c Remove negative compressed cube map array test. by Mika Isojärvi · 8 years ago
  16. 7bf1b81 Use ETC2 format instead of ASTC format in negative texture tests by Mika Isojärvi · 8 years ago
  17. 81134a0 Fix unused arg warning by Pyry Haulos · 8 years ago
  18. cadb187 Merge "Allow more alternative forms of scalar reflect function" into nyc-dev by Mika Isojarvi · 8 years ago
  19. 58d92cf Merge "Use supported number of atomic counters in opaque indexing tests" into nyc-dev by Mika Isojarvi · 8 years ago
  20. 7960ecd Merge "Create texture in negative CompressedTexSubImage() tests" into nyc-dev by Mika Isojarvi · 8 years ago
  21. 919e0bc Allow more alternative forms of scalar reflect function by Mika Isojärvi · 8 years ago
  22. 3ed2014 resolve merge conflicts of d097869 to nyc-dev by Pyry Haulos · 8 years ago
  23. 351f82f Use supported number of atomic counters in opaque indexing tests by Mika Isojärvi · 8 years ago
  24. 78bda03 Merge "Set bit in blit mask to settle ambiguity" into nyc-dev by Mika Isojarvi · 8 years ago
  25. c776d66 Create texture in negative CompressedTexSubImage() tests by Mika Isojärvi · 8 years ago
  26. a19537b Use smaller triangles in triangle_vertex.clip_three by Pyry Haulos · 8 years ago
  27. e43e099 Fix ASTC framework tests by Pyry Haulos · 8 years ago
  28. 378f80d Set bit in blit mask to settle ambiguity by Mika Isojärvi · 8 years ago
  29. 25e5a1e Skip matrix transpose tests on non GLES2 implementations by Mika Isojärvi · 8 years ago
  30. 1bea36c Enable blending for floating point formats by Mika Isojärvi · 8 years ago
  31. 7fb62e4 Always disable blending for 32bit float formats by Mika Isojärvi · 8 years ago
  32. be98953 Fix GLES31 format counts in draw buffers indexed tests by Mika Isojärvi · 8 years ago
  33. f310772 Merge "Remove non-color renderable formats from draw buffer indexed tests" into nyc-dev by Mika Isojarvi · 8 years ago
  34. c0c2693 Remove non-color renderable formats from draw buffer indexed tests by Mika Isojärvi · 8 years ago
  35. b15ba11 Fix typo in negative buffer API tests by Mika Isojärvi · 8 years ago
  36. 5bb124b Merge "Remove invalid precision macro negative tests" into nyc-dev by Mika Isojarvi · 8 years ago
  37. fa6528e Remove invalid precision macro negative tests by Mika Isojärvi · 8 years ago
  38. 6ea81a1 Make sure invalid programs and shaders are invalid by Mika Isojärvi · 8 years ago
  39. 5bc2228 Merge "Fix geometry point size extension check" into nyc-dev by Mika Isojarvi · 8 years ago
  40. 06b0c42 Merge "Do not require signed zero support in frexp() tests" into nyc-dev by Pyry Haulos · 8 years ago
  41. e015688 Fix geometry point size extension check by Mika Isojärvi · 8 years ago
  42. 9af2a73 Do not require signed zero support in frexp() tests by Pyry Haulos · 8 years ago
  43. 1d463a0 Fix cube map array extension checks in opaque indexing tests by Mika Isojärvi · 8 years ago
  44. 5eac122 Merge "Properly reset GL error state" into nyc-dev by Mika Isojarvi · 8 years ago
  45. 344563b Properly reset GL error state by Mika Isojärvi · 8 years ago
  46. 913c562 Remove invalid duplicate checks for negative texture level by Mika Isojärvi · 8 years ago
  47. 97fbad3 Fix out of bounds access in draw buffers indexed tests by Mika Isojärvi · 8 years ago
  48. 5d925cb Merge changes Id7b52bba,I13b7d016 into nyc-dev by Mika Isojarvi · 8 years ago
  49. f0b7ad7 Merge "Fix out of bounds access in internal format query tests" into nyc-dev by Mika Isojarvi · 8 years ago
  50. 5f59c6c Merge "Remove invalid call to detach rbo from default fbo" into nyc-dev by Mika Isojarvi · 8 years ago
  51. 88c70c5 Merge "Query profile mask to correct variable in context test" into nyc-dev by Mika Isojarvi · 8 years ago
  52. c7bff88 Merge "Check cube map array support in opaque indexing tests" into nyc-dev by Mika Isojarvi · 8 years ago
  53. b6f1116 Check cube map array support in opaque indexing tests by Mika Isojärvi · 8 years ago
  54. 96cb7f1 Fix out of bounds access in internal format query tests by Mika Isojärvi · 8 years ago
  55. 0ef97d1 Query profile mask to correct variable in context test by Mika Isojärvi · 8 years ago
  56. 19017f0 Remove invalid call to detach rbo from default fbo by Mika Isojärvi · 8 years ago
  57. 33b9b63 Check that glReadnPixels() is supported in negative tests by Mika Isojärvi · 8 years ago
  58. 865f8d2 Increase threshold in ES2 frag op and buffer tests am: ce69f90677 am: eecffcfa8a by Pyry Haulos · 8 years ago
  59. f006696 Make deqp build reproducible by Mika Isojärvi · 8 years ago
  60. e2e79b7 Merge in ES3.2 tests by Pyry Haulos · 8 years ago
  61. ce69f90 Increase threshold in ES2 frag op and buffer tests by Pyry Haulos · 8 years ago
  62. 941958c Merge "Add support for ES 3.2." into gles32-dev by Pyry Haulos · 8 years ago
  63. f4c5277 Merge "Select appropriate shader version for running context." into gles32-dev by Pyry Haulos · 8 years ago
  64. f3c1096 Merge "Add negative tests for precise qualifier and advanced blending." into gles32-dev by Pyry Haulos · 8 years ago
  65. 2739e26 Add negative tests for precise qualifier and advanced blending. by Daniel Andrade Groppe · 8 years ago
  66. 9554023 Merge "Add support for ES 3.2." into gles32-dev by Pyry Haulos · 8 years ago
  67. 1b81def Merge "Select appropriate shader version for running context." into gles32-dev by Pyry Haulos · 8 years ago
  68. b7b632c Select shader version appropriate for context version. by Daniel Andrade Groppe · 8 years ago
  69. 458db3d Add support for ES 3.2. by Daniel Andrade Groppe · 8 years ago
  70. 316f67b Add support for ES 3.2. by Daniel Andrade Groppe · 8 years ago
  71. f24d503 Select appropriate shader version for running context. by Daniel Andrade Groppe · 8 years ago
  72. dec5bc5 Select appropriate shader version for running context. by Daniel Andrade Groppe · 8 years ago
  73. 5f2f5cf Merge "Select appropriate version for running context." into gles32-dev by Pyry Haulos · 8 years ago
  74. 5b00800 Merge "Update ProgramLibrary to generate 320es shaders when context is 3.2" into gles32-dev by Pyry Haulos · 8 years ago
  75. 7623363 Merge "New formats added to Draw Buffers Indexed Tests" into gles32-dev by Pyry Haulos · 8 years ago
  76. fd702eb Merge "Select appropriate shader version for running context." into gles32-dev by Pyry Haulos · 8 years ago
  77. 840a69d Update min multicontext count to 32 by Mika Isojärvi · 8 years ago
  78. d58c97e Select appropriate shader version for running context. by Daniel Andrade Groppe · 8 years ago
  79. a679f0b Select appropriate shader version for running context. by Daniel Andrade Groppe · 8 years ago
  80. f070d4f New formats added to Draw Buffers Indexed Tests by Daniel Perez Otero · 8 years ago
  81. cca2416 Update ProgramLibrary to generate 320es shaders when context is 3.2 by Daniel Andrade Groppe · 8 years ago
  82. a21ed44 Select appropriate version for running context. by Daniel Andrade Groppe · 8 years ago
  83. 987122e Merge "Touch process watchdog in built-in precision tests" into marshmallow-cts-dev am: 9f0c301083 by Daniel Xie · 8 years ago
  84. 3f9b7af Relax uvwBits to 3 in dEQP-GLES2.functional.texture.filtering.cube am: f1c8ff1f20 by Pyry Haulos · 8 years ago
  85. 9f0c301 Merge "Touch process watchdog in built-in precision tests" into marshmallow-cts-dev by Daniel Xie · 8 years ago
  86. d21cda0 Merge "Don't require supported binary formats in negative tests." into marshmallow-cts-dev by Daniel Xie · 8 years ago
  87. 20c3cb3 Merge "Add multicontext creation tests for EGL." into nyc-dev by Mika Isojarvi · 8 years ago
  88. fb059fd Merge in new OpenGL ES 3.2 test code by Pyry Haulos · 8 years ago
  89. 3df50ec Add multicontext creation tests for EGL. by Mika Isojärvi · 8 years ago
  90. 043056f Add native window resizing to swap buffers with damage tests by Mika Isojärvi · 8 years ago
  91. 63c73fa Merge "Add native window resizing to buffer age tests" into nyc-dev by Mika Isojarvi · 8 years ago
  92. c29c0fa Merge "Update test to dynamically select shader version based on context." into gles32-dev by Pyry Haulos · 8 years ago
  93. 8577047 Merge "Add support for ES32 features." into gles32-dev by Pyry Haulos · 8 years ago
  94. 356e3d1 Merge "Check that AEP features behave correctly in 310/320 shaders." into gles32-dev by Pyry Haulos · 8 years ago
  95. 7311141 Merge "Check for context version or extension support." into gles32-dev by Pyry Haulos · 8 years ago
  96. 78d6342 Add native window resizing to buffer age tests by Mika Isojärvi · 8 years ago
  97. 5e2cc10 Skip negative alignment check when alignment is 1 by Mika Isojärvi · 8 years ago
  98. 921259c Add timeout to eglClientWaitSync() tests. by Mika Isojärvi · 8 years ago
  99. 54909d3 Merge "Remove unnecessary current context from reusable sync tests" into nyc-dev by Mika Isojarvi · 8 years ago
  100. f6aad25 Update test to dynamically select shader version based on context. by Daniel Andrade Groppe · 8 years ago