Separate out shared libraries out of e2fsprogs to real pacakges:
	libss2, libcomerr2, libuuid1, and e2fslibs.

Remove Yann's TODO and README.Debian files.


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+
+
+
+
+
+
+Network Working Group               Paul J. Leach, Microsoft
+INTERNET-DRAFT                             Rich Salz, Certco
+<draft-leach-uuids-guids-01.txt>
+Category: Standards Track
+Expires August 4, 1998                      February 4, 1998
+
+
+
+                             UUIDs and GUIDs
+
+STATUS OF THIS MEMO
+
+  This document is an Internet-Draft. Internet-Drafts are working
+  documents of the Internet Engineering Task Force (IETF), its areas,
+  and its working groups. Note that other groups may also distribute
+  working documents as Internet-Drafts.
+
+  Internet-Drafts are draft documents valid for a maximum of six months
+  and may be updated, replaced, or obsoleted by other documents at any
+  time. It is inappropriate to use Internet-Drafts as reference
+  material or to cite them other than as "work in progress".
+
+  To learn the current status of any Internet-Draft, please check the
+  "1id-abstracts.txt" listing contained in the Internet-Drafts Shadow
+  Directories on ftp.is.co.za (Africa), nic.nordu.net (Europe),
+  munnari.oz.au (Pacific Rim), ds.internic.net (US East Coast), or
+  ftp.isi.edu (US West Coast).
+
+  Distribution of this document is unlimited.  Please send comments to
+  the authors or the CIFS mailing list at <cifs@discuss.microsoft.com>.
+  Discussions of the mailing list are archived at
+  <URL:http://discuss.microsoft.com/archives/index.
+
+
+ABSTRACT
+
+  This specification defines the format of UUIDs (Universally Unique
+  IDentifier), also known as GUIDs (Globally Unique IDentifier). A UUID
+  is 128 bits long, and if generated according to the one of the
+  mechanisms in this document, is either guaranteed to be different
+  from all other UUIDs/GUIDs generated until 3400 A.D. or extremely
+  likely to be different (depending on the mechanism chosen). UUIDs
+  were originally used in the Network Computing System (NCS) [1] and
+  later in the Open Software Foundation's (OSF) Distributed Computing
+  Environment [2].
+
+  This specification is derived from the latter specification with the
+  kind permission of the OSF.
+
+
+Table of Contents
+
+1. Introduction .......................................................3
+
+
+[Page 1]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+2. Motivation .........................................................3
+
+3. Specification ......................................................3
+
+ 3.1 Format............................................................4
+
+   3.1.1  Variant......................................................4
+
+   3.1.2  UUID layout..................................................5
+
+   3.1.3  Version......................................................5
+
+   3.1.4  Timestamp....................................................6
+
+   3.1.5  Clock sequence...............................................6
+
+   3.1.6  Node.........................................................7
+
+   3.1.7  Nil UUID.....................................................7
+
+ 3.2 Algorithms for creating a time-based UUID.........................7
+
+   3.2.1  Basic algorithm..............................................7
+
+   3.2.2  Reading stable storage.......................................8
+
+   3.2.3  System clock resolution......................................8
+
+   3.2.4  Writing stable storage.......................................9
+
+   3.2.5  Sharing state across processes...............................9
+
+   3.2.6  UUID Generation details......................................9
+
+ 3.3 Algorithm for creating a name-based UUID.........................10
+
+ 3.4 Algorithms for creating a UUID from truly random or pseudo-random
+ numbers .............................................................11
+
+ 3.5 String Representation of UUIDs...................................12
+
+ 3.6 Comparing UUIDs for equality.....................................12
+
+ 3.7 Comparing UUIDs for relative order...............................13
+
+ 3.8 Byte order of UUIDs..............................................13
+
+4. Node IDs when no IEEE 802 network card is available ...............14
+
+5. Obtaining IEEE 802 addresses ......................................15
+
+6. Security Considerations ...........................................15
+
+7. Acknowledgements ..................................................15
+
+  Leach, Salz              expires  Aug 1998                    [Page 2]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+8. References ........................................................15
+
+9. Authors' addresses ................................................16
+
+10.Notice ............................................................16
+
+11.Full Copyright Statement ..........................................16
+
+Appendix A _ UUID Sample Implementation...............................17
+
+Appendix B _ Sample output of utest...................................27
+
+Appendix C _ Some name space IDs......................................27
+
+
+
+
+1. Introduction
+
+  This specification defines the format of UUIDs (Universally Unique
+  IDentifiers), also known as GUIDs (Globally Unique IDentifiers). A
+  UUID is 128 bits long, and if generated according to the one of the
+  mechanisms in this document, is either guaranteed to be different
+  from all other UUIDs/GUIDs generated until 3400 A.D. or extremely
+  likely to be different (depending on the mechanism chosen).
+
+
+2. Motivation
+
+  One of the main reasons for using UUIDs is that no centralized
+  authority is required to administer them (beyond the one that
+  allocates IEEE 802.1 node identifiers). As a result, generation on
+  demand can be completely automated, and they can be used for a wide
+  variety of purposes. The UUID generation algorithm described here
+  supports very high allocation rates: 10 million per second per
+  machine if you need it, so that they could even be used as
+  transaction IDs.
+
+  UUIDs are fixed-size (128-bits) which is reasonably small relative to
+  other alternatives. This fixed, relatively small size lends itself
+  well to sorting, ordering, and hashing of all sorts, storing in
+  databases, simple allocation, and ease of programming in general.
+
+
+3. Specification
+
+  A UUID is an identifier that is unique across both space and time,
+  with respect to the space of all UUIDs. To be precise, the UUID
+  consists of a finite bit space. Thus the time value used for
+  constructing a UUID is limited and will roll over in the future
+  (approximately at A.D. 3400, based on the specified algorithm). A
+  UUID can be used for multiple purposes, from tagging objects with an
+  extremely short lifetime, to reliably identifying very persistent
+  objects across a network.
+
+  Leach, Salz              expires  Aug 1998                    [Page 3]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  The generation of UUIDs does not require that a registration
+  authority be contacted for each identifier. Instead, it requires a
+  unique value over space for each UUID generator. This spatially
+  unique value is specified as an IEEE 802 address, which is usually
+  already available to network-connected systems. This 48-bit address
+  can be assigned based on an address block obtained through the IEEE
+  registration authority. This section of the UUID specification
+  assumes the availability of an IEEE 802 address to a system desiring
+  to generate a UUID, but if one is not available section 4 specifies a
+  way to generate a probabilistically unique one that can not conflict
+  with any properly assigned IEEE 802 address.
+
+
+3.1 Format
+
+  In its most general form, all that can be said of the UUID format is
+  that a UUID is 16 octets, and that some bits of octet 8 of the UUID
+  called the variant field (specified in the next section) determine
+  finer structure.
+
+
+3.1.1 Variant
+  The variant field determines the layout of the UUID. That is, the
+  interpretation of all other bits in the UUID depends on the setting
+  of the bits in the variant field. The variant field consists of a
+  variable number of the msbs of octet 8 of the UUID.
+
+  The following table lists the contents of the variant field.
+
+       Msb0  Msb1   Msb2  Description
+
+        0      -     -    Reserved, NCS backward compatibility.
+
+        1      0     -    The variant specified in this document.
+
+        1      1     0    Reserved, Microsoft Corporation backward
+                          compatibility
+
+        1      1     1    Reserved for future definition.
+
+
+
+  Other UUID variants may not interoperate with the UUID variant
+  specified in this document, where interoperability is defined as the
+  applicability of operations such as string conversion and lexical
+  ordering across different systems. However, UUIDs allocated according
+  to the stricture of different variants, though they may define
+  different interpretations of the bits outside the variant field, will
+  not result in duplicate UUID allocation, because of the differing
+  values of the variant field itself.
+
+  The remaining fields described below (version, timestamp, etc.) are
+  defined only for the UUID variant noted above.
+
+
+  Leach, Salz              expires  Aug 1998                    [Page 4]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+3.1.2 UUID layout
+  The following table gives the format of a UUID for the variant
+  specified herein. The UUID consists of a record of 16 octets. To
+  minimize confusion about bit assignments within octets, the UUID
+  record definition is defined only in terms of fields that are
+  integral numbers of octets. The fields are in order of significance
+  for comparison purposes, with "time_low" the most significant, and
+  "node" the least significant.
+
+   Field                  Data Type     Octet  Note
+                                        #
+
+   time_low               unsigned 32   0-3    The low field of the
+                          bit integer          timestamp.
+
+   time_mid               unsigned 16   4-5    The middle field of the
+                          bit integer          timestamp.
+
+   time_hi_and_version    unsigned 16   6-7    The high field of the
+                          bit integer          timestamp multiplexed
+                                               with the version number.
+
+   clock_seq_hi_and_rese  unsigned 8    8      The high field of the
+   rved                   bit integer          clock sequence
+                                               multiplexed with the
+                                               variant.
+
+   clock_seq_low          unsigned 8    9      The low field of the
+                          bit integer          clock sequence.
+
+   node                   unsigned 48   10-15  The spatially unique
+                          bit integer          node identifier.
+
+
+
+
+3.1.3 Version
+  The version number is in the most significant 4 bits of the time
+  stamp (time_hi_and_version).
+
+  The following table lists currently defined versions of the UUID.
+
+       Msb0  Msb1   Msb2  Msb3   Version  Description
+
+        0      0     0      1       1     The time-based version
+                                          specified in this
+                                          document.
+
+        0      0     1      0       2     Reserved for DCE
+                                          Security version, with
+                                          embedded POSIX UIDs.
+
+        0      0     1      1       3     The name-based version
+                                          specified in this
+
+  Leach, Salz              expires  Aug 1998                    [Page 5]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+                                          document
+
+        0      1     0      0       4     The randomly or pseudo-
+                                          randomly generated
+                                          version specified in
+                                          this document
+
+
+3.1.4 Timestamp
+  The timestamp is a 60 bit value. For UUID version 1, this is
+  represented by Coordinated Universal Time (UTC) as a count of 100-
+  nanosecond intervals since 00:00:00.00, 15 October 1582 (the date of
+  Gregorian reform to the Christian calendar).
+
+  For systems that do not have UTC available, but do have local time,
+  they MAY use local time instead of UTC, as long as they do so
+  consistently throughout the system. This is NOT RECOMMENDED, however,
+  and it should be noted that all that is needed to generate UTC, given
+  local time, is a time zone offset.
+
+  For UUID version 3, it is a 60 bit value constructed from a name.
+
+  For UUID version 4, it is a randomly or pseudo-randomly generated 60
+  bit value.
+
+
+3.1.5 Clock sequence
+  For UUID version 1, the clock sequence is used to help avoid
+  duplicates that could arise when the clock is set backwards in time
+  or if the node ID changes.
+
+  If the clock is set backwards, or even might have been set backwards
+  (e.g., while the system was powered off), and the UUID generator can
+  not be sure that no UUIDs were generated with timestamps larger than
+  the value to which the clock was set, then the clock sequence has to
+  be changed. If the previous value of the clock sequence is known, it
+  can be just incremented; otherwise it should be set to a random or
+  high-quality pseudo random value.
+
+  Similarly, if the node ID changes (e.g. because a network card has
+  been moved between machines), setting the clock sequence to a random
+  number minimizes the probability of a duplicate due to slight
+  differences in the clock settings of the machines. (If the value of
+  clock sequence associated with the changed node ID were known, then
+  the clock sequence could just be incremented, but that is unlikely.)
+
+  The clock sequence MUST be originally (i.e., once in the lifetime of
+  a system) initialized to a random number to minimize the correlation
+  across systems. This provides maximum protection against node
+  identifiers that may move or switch from system to system rapidly.
+  The initial value MUST NOT be correlated to the node identifier.
+
+  For UUID version 3, it is a 14 bit value constructed from a name.
+
+
+  Leach, Salz              expires  Aug 1998                    [Page 6]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  For UUID version 4, it is a randomly or pseudo-randomly generated 14
+  bit value.
+
+
+3.1.6 Node
+  For UUID version 1, the node field consists of the IEEE address,
+  usually the host address. For systems with multiple IEEE 802
+  addresses, any available address can be used. The lowest addressed
+  octet (octet number 10) contains the global/local bit and the
+  unicast/multicast bit, and is the first octet of the address
+  transmitted on an 802.3 LAN.
+
+  For systems with no IEEE address, a randomly or pseudo-randomly
+  generated value may be used (see section 4). The multicast bit must
+  be set in such addresses, in order that they will never conflict with
+  addresses obtained from network cards.
+
+  For UUID version 3, the node field is a 48 bit value constructed from
+  a name.
+
+  For UUID version 4, the node field is a randomly or pseudo-randomly
+  generated 48 bit value.
+
+
+3.1.7 Nil UUID
+  The nil UUID is special form of UUID that is specified to have all
+  128 bits set to 0 (zero).
+
+
+3.2 Algorithms for creating a time-based UUID
+
+  Various aspects of the algorithm for creating a version 1 UUID are
+  discussed in the following sections. UUID generation requires a
+  guarantee of uniqueness within the node ID for a given variant and
+  version. Interoperability is provided by complying with the specified
+  data structure.
+
+
+3.2.1 Basic algorithm
+  The following algorithm is simple, correct, and inefficient:
+
+  .  Obtain a system wide global lock
+
+  .  From a system wide shared stable store (e.g., a file), read the
+     UUID generator state: the values of the time stamp, clock sequence,
+     and node ID used to generate the last UUID.
+
+  .  Get the current time as a 60 bit count of 100-nanosecond intervals
+     since 00:00:00.00, 15 October 1582
+
+  .  Get the current node ID
+
+
+
+
+  Leach, Salz              expires  Aug 1998                    [Page 7]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  .  If the state was unavailable (non-existent or corrupted), or the
+     saved node ID is different than the current node ID, generate a
+     random clock sequence value
+
+  .  If the state was available, but the saved time stamp is later than
+     the current time stamp, increment the clock sequence value
+
+  .  Format a UUID from the current time stamp, clock sequence, and node
+     ID values according to the structure in section 3.1 (see section
+     3.2.6 for more details)
+
+  .  Save the state (current time stamp, clock sequence, and node ID)
+     back to the stable store
+
+  .  Release the system wide global lock
+
+  If UUIDs do not need to be frequently generated, the above algorithm
+  may be perfectly adequate. For higher performance requirements,
+  however, issues with the basic algorithm include:
+
+  .  Reading the state from stable storage each time is inefficient
+
+  .  The resolution of the system clock may not be 100-nanoseconds
+
+  .  Writing the state to stable storage each time is inefficient
+
+  .  Sharing the state across process boundaries may be inefficient
+
+  Each of these issues can be addressed in a modular fashion by local
+  improvements in the functions that read and write the state and read
+  the clock. We address each of them in turn in the following sections.
+
+
+3.2.2 Reading stable storage
+  The state only needs to be read from stable storage once at boot
+  time, if it is read into a system wide shared volatile store (and
+  updated whenever the stable store is updated).
+
+  If an implementation does not have any stable store available, then
+  it can always say that the values were unavailable. This is the least
+  desirable implementation, because it will increase the frequency of
+  creation of new clock sequence numbers, which increases the
+  probability of duplicates.
+
+  If the node ID can never change (e.g., the net card is inseparable
+  from the system), or if any change also reinitializes the clock
+  sequence to a random value, then instead of keeping it in stable
+  store, the current node ID may be returned.
+
+
+3.2.3 System clock resolution
+  The time stamp is generated from the system time, whose resolution
+  may be less than the resolution of the UUID time stamp.
+
+
+  Leach, Salz              expires  Aug 1998                    [Page 8]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  If UUIDs do not need to be frequently generated, the time stamp can
+  simply be the system time multiplied by the number of 100-nanosecond
+  intervals per system time interval.
+
+  If a system overruns the generator by requesting too many UUIDs
+  within a single system time interval, the UUID service MUST either:
+  return an error, or stall the UUID generator until the system clock
+  catches up.
+
+  A high resolution time stamp can be simulated by keeping a count of
+  how many UUIDs have been generated with the same value of the system
+  time, and using it to construction the low-order bits of the time
+  stamp. The count will range between zero and the number of 100-
+  nanosecond intervals per system time interval.
+
+  Note: if the processors overrun the UUID generation frequently,
+  additional node identifiers can be allocated to the system, which
+  will permit higher speed allocation by making multiple UUIDs
+  potentially available for each time stamp value.
+
+
+3.2.4 Writing stable storage
+  The state does not always need to be written to stable store every
+  time a UUID is generated. The timestamp in the stable store can be
+  periodically set to a value larger than any yet used in a UUID; as
+  long as the generated UUIDs have time stamps less than that value,
+  and the clock sequence and node ID remain unchanged, only the shared
+  volatile copy of the state needs to be updated. Furthermore, if the
+  time stamp value in stable store is in the future by less than the
+  typical time it takes the system to reboot, a crash will not cause a
+  reinitialization of the clock sequence.
+
+
+3.2.5 Sharing state across processes
+  If it is too expensive to access shared state each time a UUID is
+  generated, then the system wide generator can be implemented to
+  allocate a block of time stamps each time it is called, and a per-
+  process generator can allocate from that block until it is exhausted.
+
+
+3.2.6 UUID Generation details
+  UUIDs are generated according to the following algorithm:
+
+  - Determine the values for the UTC-based timestamp and clock sequence
+  to be used in the UUID, as described above.
+
+  - For the purposes of this algorithm, consider the timestamp to be a
+  60-bit unsigned integer and the clock sequence to be a 14-bit
+  unsigned integer. Sequentially number the bits in a field, starting
+  from 0 (zero) for the least significant bit.
+
+  - Set the time_low field equal to the least significant 32-bits (bits
+  numbered 0 to 31 inclusive) of the time stamp in the same order of
+  significance.
+
+  Leach, Salz              expires  Aug 1998                    [Page 9]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  - Set the time_mid field equal to the bits numbered 32 to 47
+  inclusive of the time stamp in the same order of significance.
+
+  - Set the 12 least significant bits (bits numbered 0 to 11 inclusive)
+  of the time_hi_and_version field equal to the bits numbered 48 to 59
+  inclusive of the time stamp in the same order of significance.
+
+  - Set the 4 most significant bits (bits numbered 12 to 15 inclusive)
+  of the time_hi_and_version field to the 4-bit version number
+  corresponding to the UUID version being created, as shown in the
+  table in section 3.1.3.
+
+  - Set the clock_seq_low field to the 8 least significant bits (bits
+  numbered 0 to 7 inclusive) of the clock sequence in the same order of
+  significance.
+
+  - Set the 6 least significant bits (bits numbered 0 to 5 inclusive)
+  of the clock_seq_hi_and_reserved field to the 6 most significant bits
+  (bits numbered 8 to 13 inclusive) of the clock sequence in the same
+  order of significance.
+
+  - Set the 2 most significant bits (bits numbered 6 and 7) of the
+  clock_seq_hi_and_reserved to 0 and 1, respectively.
+
+  - Set the node field to the 48-bit IEEE address in the same order of
+  significance as the address.
+
+
+3.3 Algorithm for creating a name-based UUID
+
+  The version 3 UUID is meant for generating UUIDs from "names" that
+  are drawn from, and unique within, some "name space". Some examples
+  of names (and, implicitly, name spaces) might be DNS names, URLs, ISO
+  Object IDs (OIDs), reserved words in a programming language, or X.500
+  Distinguished Names (DNs); thus, the concept of name and name space
+  should be broadly construed, and not limited to textual names. The
+  mechanisms or conventions for allocating names from, and ensuring
+  their uniqueness within, their name spaces are beyond the scope of
+  this specification.
+
+  The requirements for such UUIDs are as follows:
+
+  .  The UUIDs generated at different times from the same name in the
+     same namespace MUST be equal
+
+  .  The UUIDs generated from two different names in the same namespace
+     should be different (with very high probability)
+
+  .  The UUIDs generated from the same name in two different namespaces
+     should be different with (very high probability)
+
+  .  If two UUIDs that were generated from names are equal, then they
+     were generated from the same name in the same namespace (with very
+     high probability).
+
+  Leach, Salz              expires  Aug 1998                   [Page 10]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  The algorithm for generating the a UUID from a name and a name space
+  are as follows:
+
+  .  Allocate a UUID to use as a "name space ID" for all UUIDs generated
+     from names in that name space
+
+  .  Convert the name to a canonical sequence of octets (as defined by
+     the standards or conventions of its name space); put the name space
+     ID in network byte order
+
+  .  Compute the MD5 [3] hash of the name space ID concatenated with the
+     name
+
+  .  Set octets 0-3 of  time_low field to octets 0-3 of the MD5 hash
+
+  .  Set octets 0-1 of  time_mid field to octets 4-5 of the MD5 hash
+
+  .  Set octets 0-1 of  time_hi_and_version field to octets 6-7 of the
+     MD5 hash
+
+  .  Set the clock_seq_hi_and_reserved field to octet 8 of the MD5 hash
+
+  .  Set the clock_seq_low field to octet 9 of the MD5 hash
+
+  .  Set octets 0-5 of the node field to octets 10-15 of the MD5 hash
+
+  .  Set the 2 most significant bits (bits numbered 6 and 7) of the
+     clock_seq_hi_and_reserved to 0 and 1, respectively.
+
+  .  Set the 4 most significant bits (bits numbered 12 to 15 inclusive)
+     of the time_hi_and_version field to the 4-bit version number
+     corresponding to the UUID version being created, as shown in the
+     table above.
+
+  .  Convert the resulting UUID to local byte order.
+
+
+3.4 Algorithms for creating a UUID from truly random or pseudo-random
+numbers
+
+  The version 4 UUID is meant for generating UUIDs from truly-random or
+  pseudo-random numbers.
+
+  The algorithm is as follows:
+
+  .  Set the 2 most significant bits (bits numbered 6 and 7) of the
+     clock_seq_hi_and_reserved to 0 and 1, respectively.
+
+  .  Set the 4 most significant bits (bits numbered 12 to 15 inclusive)
+     of the time_hi_and_version field to the 4-bit version number
+     corresponding to the UUID version being created, as shown in the
+     table above.
+
+
+
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+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  .  Set all the other bits to randomly (or pseudo-randomly) chosen
+     values.
+
+  Here are several possible ways to generate the random values:
+
+  .  Use a physical source of randomness: for example, a white noise
+     generator, radioactive decay, or a lava lamp.
+
+  .  Use a cryptographic strength random number generator.
+
+
+3.5 String Representation of UUIDs
+
+  For use in human readable text, a UUID string representation is
+  specified as a sequence of fields, some of which are separated by
+  single dashes.
+
+  Each field is treated as an integer and has its value printed as a
+  zero-filled hexadecimal digit string with the most significant digit
+  first. The hexadecimal values a to f inclusive are output as lower
+  case characters, and are case insensitive on input. The sequence is
+  the same as the UUID constructed type.
+
+  The formal definition of the UUID string representation is provided
+  by the following extended BNF:
+
+  UUID                   = <time_low> "-" <time_mid> "-"
+                           <time_high_and_version> "-"
+                           <clock_seq_and_reserved>
+                           <clock_seq_low> "-" <node>
+  time_low               = 4*<hexOctet>
+  time_mid               = 2*<hexOctet>
+  time_high_and_version  = 2*<hexOctet>
+  clock_seq_and_reserved = <hexOctet>
+  clock_seq_low          = <hexOctet>
+  node                   = 6*<hexOctet
+  hexOctet               = <hexDigit> <hexDigit>
+  hexDigit =
+        "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9"
+        | "a" | "b" | "c" | "d" | "e" | "f"
+        | "A" | "B" | "C" | "D" | "E" | "F"
+
+  The following is an example of the string representation of a UUID:
+
+       f81d4fae-7dec-11d0-a765-00a0c91e6bf6
+
+3.6 Comparing UUIDs for equality
+
+  Consider each field of the UUID to be an unsigned integer as shown in
+  the table in section 3.1. Then, to compare a pair of UUIDs,
+  arithmetically compare the corresponding fields from each UUID in
+  order of significance and according to their data type. Two UUIDs are
+  equal if and only if all the corresponding fields are equal.
+
+
+  Leach, Salz              expires  Aug 1998                   [Page 12]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  Note: as a practical matter, on many systems comparison of two UUIDs
+  for equality can be performed simply by comparing the 128 bits of
+  their in-memory representation considered as a 128 bit unsigned
+  integer. Here, it is presumed that by the time the in-memory
+  representation is obtained the appropriate byte-order
+  canonicalizations have been carried out.
+
+
+3.7 Comparing UUIDs for relative order
+
+  Two UUIDs allocated according to the same variant can also be ordered
+  lexicographically. For the UUID variant herein defined, the first of
+  two UUIDs follows the second if the most significant field in which
+  the UUIDs differ is greater for the first UUID. The first of a pair
+  of UUIDs precedes the second if the most significant field in which
+  the UUIDs differ is greater for the second UUID.
+
+
+3.8 Byte order of UUIDs
+
+  UUIDs may be transmitted in many different forms, some of which may
+  be dependent on the presentation or application protocol where the
+  UUID may be used.  In such cases, the order, sizes and byte orders of
+  the UUIDs fields on the wire will depend on the relevant presentation
+  or application protocol.  However, it is strongly RECOMMENDED that
+  the order of the fields conform with ordering set out in section 3.1
+  above. Furthermore, the payload size of each field in the application
+  or presentation protocol MUST be large enough that no information
+  lost in the process of encoding them for transmission.
+
+  In the absence of explicit application or presentation protocol
+  specification to the contrary, a UUID is encoded as a 128-bit object,
+  as follows: the fields are encoded as 16 octets, with the sizes and
+  order of the fields defined in section 3.1, and with each field
+  encoded with the Most Significant Byte first (also known as network
+  byte order).
+
+  0                   1                   2                   3
+   0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+  |                          time_low                             |
+  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+  |       time_mid                |         time_hi_and_version   |
+  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+  |clk_seq_hi_res |  clk_seq_low  |         node (0-1)            |
+  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+  |                         node (2-5)                            |
+  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+
+
+
+
+
+
+  Leach, Salz              expires  Aug 1998                   [Page 13]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+4. Node IDs when no IEEE 802 network card is available
+
+  If a system wants to generate UUIDs but has no IEE 802 compliant
+  network card or other source of IEEE 802 addresses, then this section
+  describes how to generate one.
+
+  The ideal solution is to obtain a 47 bit cryptographic quality random
+  number, and use it as the low 47 bits of the node ID, with the most
+  significant bit of the first octet of the node ID set to 1. This bit
+  is the unicast/multicast bit, which will never be set in IEEE 802
+  addresses obtained from network cards; hence, there can never be a
+  conflict between UUIDs generated by machines with and without network
+  cards.
+
+  If a system does not have a primitive to generate cryptographic
+  quality random numbers, then in most systems there are usually a
+  fairly large number of sources of randomness available from which one
+  can be generated. Such sources are system specific, but often
+  include:
+
+  - the percent of memory in use
+  - the size of main memory in bytes
+  - the amount of free main memory in bytes
+  - the size of the paging or swap file in bytes
+  - free bytes of paging or swap file
+  - the total size of user virtual address space in bytes
+  - the total available user address space bytes
+  - the size of boot disk drive in bytes
+  - the free disk space on boot drive in bytes
+  - the current time
+  - the amount of time since the system booted
+  - the individual sizes of files in various system directories
+  - the creation, last read, and modification times of files in various
+  system directories
+  - the utilization factors of various system resources (heap, etc.)
+  - current mouse cursor position
+  - current caret position
+  - current number of running processes, threads
+  - handles or IDs of the desktop window and the active window
+  - the value of stack pointer of the caller
+  - the process and thread ID of caller
+  - various processor architecture specific performance counters
+  (instructions executed, cache misses, TLB misses)
+
+  (Note that it precisely the above kinds of sources of randomness that
+  are used to seed cryptographic quality random number generators on
+  systems without special hardware for their construction.)
+
+  In addition, items such as the computer's name and the name of the
+  operating system, while not strictly speaking random, will help
+  differentiate the results from those obtained by other systems.
+
+  The exact algorithm to generate a node ID using these data is system
+  specific, because both the data available and the functions to obtain
+
+  Leach, Salz              expires  Aug 1998                   [Page 14]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  them are often very system specific. However, assuming that one can
+  concatenate all the values from the randomness sources into a buffer,
+  and that a cryptographic hash function such as MD5 [3] is available,
+  then any 6 bytes of the MD5 hash of the buffer, with the multicast
+  bit (the high bit of the first byte) set will be an appropriately
+  random node ID.
+
+  Other hash functions, such as SHA-1 [4], can also be used. The only
+  requirement is that the result be suitably random _ in the sense that
+  the outputs from a set uniformly distributed inputs are themselves
+  uniformly distributed, and that a single bit change in the input can
+  be expected to cause half of the output bits to change.
+
+
+5. Obtaining IEEE 802 addresses
+
+  At the time of writing, the following URL
+
+       http://standards.ieee.org/db/oui/forms/
+
+  contains information on how to obtain an IEEE 802 address block. At
+  the time of writing, the cost is $1250 US.
+
+
+6. Security Considerations
+
+  It should not be assumed that UUIDs are hard to guess; they should
+  not be used as capabilities.
+
+
+7. Acknowledgements
+
+  This document draws heavily on the OSF DCE specification for UUIDs.
+  Ted Ts'o provided helpful comments, especially on the byte ordering
+  section which we mostly plagiarized from a proposed wording he
+  supplied (all errors in that section are our responsibility,
+  however).
+
+
+8. References
+
+  [1]  Lisa Zahn, et. al., Network Computing Architecture, Prentice
+     Hall, Englewood Cliffs, NJ, 1990
+
+  [2] DCE: Remote Procedure Call, Open Group CAE Specification C309
+  ISBN 1-85912-041-5 28cm. 674p. pbk. 1,655g. 8/94
+
+  [3] R. Rivest, RFC 1321, "The MD5 Message-Digest Algorithm",
+     04/16/1992.
+
+  [4] NIST FIPS PUB 180-1, "Secure Hash Standard," National Institute
+  of Standards and Technology, U.S. Department of Commerce, DRAFT, May
+  31, 1994.
+
+
+  Leach, Salz              expires  Aug 1998                   [Page 15]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+9. Authors' addresses
+
+  Paul J. Leach
+  Microsoft
+  1 Microsoft Way
+  Redmond, WA, 98052, U.S.A.
+  paulle@microsoft.com
+  Tel. 425 882 8080
+  Fax. 425 936 7329
+
+  Rich Salz
+  100 Cambridge Park Drive
+  Cambridge MA  02140
+  salzr@certco.com
+  Tel. 617 499 4075
+  Fax. 617 576 0019
+
+
+10. Notice
+
+  The IETF takes no position regarding the validity or scope of any
+  intellectual property or other rights that might be claimed to
+  pertain to the implementation or use of the technology described in
+  this document or the extent to which any license under such rights
+  might or might not be available; neither does it represent that it
+  has made any effort to identify any such rights.  Information on the
+  IETF's procedures with respect to rights in standards-track and
+  standards-related documentation can be found in BCP-11.  Copies of
+  claims of rights made available for publication and any assurances of
+  licenses to be made available, or the result of an attempt made to
+  obtain a general license or permission for the use of such
+  proprietary rights by implementors or users of this specification can
+  be obtained from the IETF Secretariat.
+
+  The IETF invites any interested party to bring to its attention any
+  copyrights, patents or patent applications, or other proprietary
+  rights which may cover technology that may be required to practice
+  this standard.  Please address the information to the IETF Executive
+  Director.
+
+
+11. Full Copyright Statement
+
+  Copyright (C) The Internet Society 1997. All Rights Reserved.
+
+  This document and translations of it may be copied and furnished to
+  others, and derivative works that comment on or otherwise explain it
+  or assist in its implementation may be prepared, copied, published
+  and distributed, in whole or in part, without restriction of any
+  kind, provided that the above copyright notice and this paragraph are
+  included on all such copies and derivative works.  However, this
+  document itself may not be modified in any way, such as by removing
+  the copyright notice or references to the Internet Society or other
+  Internet organizations, except as needed for the purpose of
+
+  Leach, Salz              expires  Aug 1998                   [Page 16]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  developing Internet standards in which case the procedures for
+  copyrights defined in the Internet Standards process must be
+  followed, or as required to translate it into languages other than
+  English.
+
+  The limited permissions granted above are perpetual and will not be
+  revoked by the Internet Society or its successors or assigns.
+
+  This document and the information contained herein is provided on an
+  "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING
+  TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
+  BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION
+  HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF
+  MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+
+
+ Appendix A _ UUID Sample Implementation
+
+  This implementation consists of 5 files: uuid.h, uuid.c, sysdep.h,
+  sysdep.c and utest.c. The uuid.* files are the system independent
+  implementation of the UUID generation algorithms described above,
+  with all the optimizations described above except efficient state
+  sharing across processes included. The code has been tested on Linux
+  (Red Hat 4.0) with GCC (2.7.2), and Windows NT 4.0 with VC++ 5.0. The
+  code assumes 64 bit integer support, which makes it a lot clearer.
+
+  All the following source files should be considered to have the
+  following copyright notice included:
+
+  copyrt.h
+
+  /*
+  ** Copyright (c) 1990- 1993, 1996 Open Software Foundation, Inc.
+  ** Copyright (c) 1989 by Hewlett-Packard Company, Palo Alto, Ca. &
+  ** Digital Equipment Corporation, Maynard, Mass.
+  ** Copyright (c) 1998 Microsoft.
+  ** To anyone who acknowledges that this file is provided "AS IS"
+  ** without any express or implied warranty: permission to use, copy,
+  ** modify, and distribute this file for any purpose is hereby
+  ** granted without fee, provided that the above copyright notices and
+  ** this notice appears in all source code copies, and that none of
+  ** the names of Open Software Foundation, Inc., Hewlett-Packard
+  ** Company, or Digital Equipment Corporation be used in advertising
+  ** or publicity pertaining to distribution of the software without
+  ** specific, written prior permission.  Neither Open Software
+  ** Foundation, Inc., Hewlett-Packard Company, Microsoft, nor Digital
+  Equipment
+  ** Corporation makes any representations about the suitability of
+  ** this software for any purpose.
+  */
+
+
+  uuid.h
+
+
+  Leach, Salz              expires  Aug 1998                   [Page 17]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  #include "copyrt.h"
+  #undef uuid_t
+  typedef struct _uuid_t {
+      unsigned32          time_low;
+      unsigned16          time_mid;
+      unsigned16          time_hi_and_version;
+      unsigned8           clock_seq_hi_and_reserved;
+      unsigned8           clock_seq_low;
+      byte                node[6];
+  } uuid_t;
+
+  /* uuid_create -- generate a UUID */
+  int uuid_create(uuid_t * uuid);
+
+  /* uuid_create_from_name -- create a UUID using a "name"
+     from a "name space" */
+  void uuid_create_from_name(
+    uuid_t * uuid,        /* resulting UUID */
+    uuid_t nsid,          /* UUID to serve as context, so identical
+                             names from different name spaces generate
+                             different UUIDs */
+    void * name,          /* the name from which to generate a UUID */
+    int namelen           /* the length of the name */
+  );
+
+  /* uuid_compare --  Compare two UUID's "lexically" and return
+          -1   u1 is lexically before u2
+           0   u1 is equal to u2
+           1   u1 is lexically after u2
+     Note:   lexical ordering is not temporal ordering!
+  */
+  int uuid_compare(uuid_t *u1, uuid_t *u2);
+
+  uuid.c
+
+  #include "copyrt.h"
+  #include <string.h>
+  #include <stdio.h>
+  #include <stdlib.h>
+  #include <time.h>
+  #include "sysdep.h"
+  #include "uuid.h"
+
+  /* various forward declarations */
+  static int read_state(unsigned16 *clockseq, uuid_time_t *timestamp,
+  uuid_node_t * node);
+  static void write_state(unsigned16 clockseq, uuid_time_t timestamp,
+  uuid_node_t node);
+  static void format_uuid_v1(uuid_t * uuid, unsigned16 clockseq,
+  uuid_time_t timestamp, uuid_node_t node);
+  static void format_uuid_v3(uuid_t * uuid, unsigned char hash[16]);
+  static void get_current_time(uuid_time_t * timestamp);
+  static unsigned16 true_random(void);
+
+
+  Leach, Salz              expires  Aug 1998                   [Page 18]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  /* uuid_create -- generator a UUID */
+  int uuid_create(uuid_t * uuid) {
+    uuid_time_t timestamp, last_time;
+    unsigned16 clockseq;
+    uuid_node_t node;
+    uuid_node_t last_node;
+    int f;
+
+    /* acquire system wide lock so we're alone */
+    LOCK;
+
+    /* get current time */
+    get_current_time(&timestamp);
+
+    /* get node ID */
+    get_ieee_node_identifier(&node);
+
+    /* get saved state from NV storage */
+    f = read_state(&clockseq, &last_time, &last_node);
+
+    /* if no NV state, or if clock went backwards, or node ID changed
+       (e.g., net card swap) change clockseq */
+    if (!f || memcmp(&node, &last_node, sizeof(uuid_node_t)))
+        clockseq = true_random();
+    else if (timestamp < last_time)
+        clockseq++;
+
+    /* stuff fields into the UUID */
+    format_uuid_v1(uuid, clockseq, timestamp, node);
+
+    /* save the state for next time */
+    write_state(clockseq, timestamp, node);
+
+    UNLOCK;
+    return(1);
+  };
+
+  /* format_uuid_v1 -- make a UUID from the timestamp, clockseq,
+                       and node ID */
+  void format_uuid_v1(uuid_t * uuid, unsigned16 clock_seq, uuid_time_t
+  timestamp, uuid_node_t node) {
+      /* Construct a version 1 uuid with the information we've gathered
+       * plus a few constants. */
+    uuid->time_low = (unsigned long)(timestamp & 0xFFFFFFFF);
+      uuid->time_mid = (unsigned short)((timestamp >> 32) & 0xFFFF);
+      uuid->time_hi_and_version = (unsigned short)((timestamp >> 48) &
+         0x0FFF);
+      uuid->time_hi_and_version |= (1 << 12);
+      uuid->clock_seq_low = clock_seq & 0xFF;
+      uuid->clock_seq_hi_and_reserved = (clock_seq & 0x3F00) >> 8;
+      uuid->clock_seq_hi_and_reserved |= 0x80;
+      memcpy(&uuid->node, &node, sizeof uuid->node);
+  };
+
+
+  Leach, Salz              expires  Aug 1998                   [Page 19]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  /* data type for UUID generator persistent state */
+  typedef struct {
+    uuid_time_t ts;       /* saved timestamp */
+    uuid_node_t node;     /* saved node ID */
+    unsigned16 cs;        /* saved clock sequence */
+    } uuid_state;
+
+  static uuid_state st;
+
+  /* read_state -- read UUID generator state from non-volatile store */
+  int read_state(unsigned16 *clockseq, uuid_time_t *timestamp,
+  uuid_node_t *node) {
+    FILE * fd;
+    static int inited = 0;
+
+    /* only need to read state once per boot */
+    if (!inited) {
+        fd = fopen("state", "rb");
+        if (!fd)
+             return (0);
+        fread(&st, sizeof(uuid_state), 1, fd);
+        fclose(fd);
+        inited = 1;
+    };
+    *clockseq = st.cs;
+    *timestamp = st.ts;
+    *node = st.node;
+    return(1);
+  };
+
+  /* write_state -- save UUID generator state back to non-volatile
+  storage */
+  void write_state(unsigned16 clockseq, uuid_time_t timestamp,
+  uuid_node_t node) {
+    FILE * fd;
+    static int inited = 0;
+    static uuid_time_t next_save;
+
+    if (!inited) {
+        next_save = timestamp;
+        inited = 1;
+    };
+    /* always save state to volatile shared state */
+    st.cs = clockseq;
+    st.ts = timestamp;
+    st.node = node;
+    if (timestamp >= next_save) {
+        fd = fopen("state", "wb");
+        fwrite(&st, sizeof(uuid_state), 1, fd);
+        fclose(fd);
+        /* schedule next save for 10 seconds from now */
+        next_save = timestamp + (10 * 10 * 1000 * 1000);
+    };
+  };
+
+  Leach, Salz              expires  Aug 1998                   [Page 20]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+
+  /* get-current_time -- get time as 60 bit 100ns ticks since whenever.
+    Compensate for the fact that real clock resolution is
+    less than 100ns. */
+  void get_current_time(uuid_time_t * timestamp) {
+      uuid_time_t                time_now;
+      static uuid_time_t  time_last;
+      static unsigned16   uuids_this_tick;
+    static int                   inited = 0;
+
+    if (!inited) {
+          get_system_time(&time_now);
+        uuids_this_tick = UUIDS_PER_TICK;
+        inited = 1;
+    };
+
+      while (1) {
+          get_system_time(&time_now);
+
+        /* if clock reading changed since last UUID generated... */
+          if (time_last != time_now) {
+             /* reset count of uuids gen'd with this clock reading */
+              uuids_this_tick = 0;
+             break;
+        };
+          if (uuids_this_tick < UUIDS_PER_TICK) {
+             uuids_this_tick++;
+             break;
+        };
+        /* going too fast for our clock; spin */
+      };
+    /* add the count of uuids to low order bits of the clock reading */
+    *timestamp = time_now + uuids_this_tick;
+  };
+
+  /* true_random -- generate a crypto-quality random number.
+     This sample doesn't do that. */
+  static unsigned16
+  true_random(void)
+  {
+    static int inited = 0;
+    uuid_time_t time_now;
+
+    if (!inited) {
+        get_system_time(&time_now);
+        time_now = time_now/UUIDS_PER_TICK;
+        srand((unsigned int)(((time_now >> 32) ^ time_now)&0xffffffff));
+        inited = 1;
+    };
+
+      return (rand());
+  }
+
+
+
+  Leach, Salz              expires  Aug 1998                   [Page 21]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  /* uuid_create_from_name -- create a UUID using a "name" from a "name
+  space" */
+  void uuid_create_from_name(
+    uuid_t * uuid,        /* resulting UUID */
+    uuid_t nsid,          /* UUID to serve as context, so identical
+                             names from different name spaces generate
+                             different UUIDs */
+    void * name,          /* the name from which to generate a UUID */
+    int namelen           /* the length of the name */
+  ) {
+    MD5_CTX c;
+    unsigned char hash[16];
+    uuid_t net_nsid;      /* context UUID in network byte order */
+
+    /* put name space ID in network byte order so it hashes the same
+        no matter what endian machine we're on */
+    net_nsid = nsid;
+    htonl(net_nsid.time_low);
+    htons(net_nsid.time_mid);
+    htons(net_nsid.time_hi_and_version);
+
+    MD5Init(&c);
+    MD5Update(&c, &net_nsid, sizeof(uuid_t));
+    MD5Update(&c, name, namelen);
+    MD5Final(hash, &c);
+
+    /* the hash is in network byte order at this point */
+    format_uuid_v3(uuid, hash);
+  };
+
+  /* format_uuid_v3 -- make a UUID from a (pseudo)random 128 bit number
+  */
+  void format_uuid_v3(uuid_t * uuid, unsigned char hash[16]) {
+      /* Construct a version 3 uuid with the (pseudo-)random number
+       * plus a few constants. */
+
+      memcpy(uuid, hash, sizeof(uuid_t));
+
+    /* convert UUID to local byte order */
+    ntohl(uuid->time_low);
+    ntohs(uuid->time_mid);
+    ntohs(uuid->time_hi_and_version);
+
+    /* put in the variant and version bits */
+      uuid->time_hi_and_version &= 0x0FFF;
+      uuid->time_hi_and_version |= (3 << 12);
+      uuid->clock_seq_hi_and_reserved &= 0x3F;
+      uuid->clock_seq_hi_and_reserved |= 0x80;
+  };
+
+  /* uuid_compare --  Compare two UUID's "lexically" and return
+         -1   u1 is lexically before u2
+          0   u1 is equal to u2
+          1   u1 is lexically after u2
+
+  Leach, Salz              expires  Aug 1998                   [Page 22]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+      Note:   lexical ordering is not temporal ordering!
+  */
+  int uuid_compare(uuid_t *u1, uuid_t *u2)
+  {
+    int i;
+
+  #define CHECK(f1, f2) if (f1 != f2) return f1 < f2 ? -1 : 1;
+    CHECK(u1->time_low, u2->time_low);
+    CHECK(u1->time_mid, u2->time_mid);
+    CHECK(u1->time_hi_and_version, u2->time_hi_and_version);
+    CHECK(u1->clock_seq_hi_and_reserved, u2->clock_seq_hi_and_reserved);
+    CHECK(u1->clock_seq_low, u2->clock_seq_low)
+    for (i = 0; i < 6; i++) {
+        if (u1->node[i] < u2->node[i])
+             return -1;
+        if (u1->node[i] > u2->node[i])
+        return 1;
+      }
+    return 0;
+  };
+
+  sysdep.h
+
+  #include "copyrt.h"
+  /* remove the following define if you aren't running WIN32 */
+  #define WININC 0
+
+  #ifdef WININC
+  #include <windows.h>
+  #else
+  #include <sys/types.h>
+  #include <sys/time.h>
+  #include <sys/sysinfo.h>
+  #endif
+
+  /* change to point to where MD5 .h's live */
+  /* get MD5 sample implementation from RFC 1321 */
+  #include "global.h"
+  #include "md5.h"
+
+  /* set the following to the number of 100ns ticks of the actual
+  resolution of
+  your system's clock */
+  #define UUIDS_PER_TICK 1024
+
+  /* Set the following to a call to acquire a system wide global lock
+  */
+  #define LOCK
+  #define UNLOCK
+
+  typedef unsigned long   unsigned32;
+  typedef unsigned short  unsigned16;
+  typedef unsigned char   unsigned8;
+  typedef unsigned char   byte;
+
+  Leach, Salz              expires  Aug 1998                   [Page 23]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+
+  /* Set this to what your compiler uses for 64 bit data type */
+  #ifdef WININC
+  #define unsigned64_t unsigned __int64
+  #define I64(C) C
+  #else
+  #define unsigned64_t unsigned long long
+  #define I64(C) C##LL
+  #endif
+
+
+  typedef unsigned64_t uuid_time_t;
+  typedef struct {
+    char nodeID[6];
+  } uuid_node_t;
+
+  void get_ieee_node_identifier(uuid_node_t *node);
+  void get_system_time(uuid_time_t *uuid_time);
+  void get_random_info(char seed[16]);
+
+
+  sysdep.c
+
+  #include "copyrt.h"
+  #include <stdio.h>
+  #include "sysdep.h"
+
+  /* system dependent call to get IEEE node ID.
+     This sample implementation generates a random node ID
+     */
+  void get_ieee_node_identifier(uuid_node_t *node) {
+    char seed[16];
+    FILE * fd;
+    static inited = 0;
+    static uuid_node_t saved_node;
+
+    if (!inited) {
+        fd = fopen("nodeid", "rb");
+        if (fd) {
+             fread(&saved_node, sizeof(uuid_node_t), 1, fd);
+             fclose(fd);
+        }
+        else {
+             get_random_info(seed);
+             seed[0] |= 0x80;
+             memcpy(&saved_node, seed, sizeof(uuid_node_t));
+             fd = fopen("nodeid", "wb");
+             if (fd) {
+                    fwrite(&saved_node, sizeof(uuid_node_t), 1, fd);
+                    fclose(fd);
+             };
+        };
+        inited = 1;
+    };
+
+  Leach, Salz              expires  Aug 1998                   [Page 24]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+    *node = saved_node;
+  };
+
+  /* system dependent call to get the current system time.
+     Returned as 100ns ticks since Oct 15, 1582, but resolution may be
+     less than 100ns.
+  */
+  #ifdef _WINDOWS_
+
+  void get_system_time(uuid_time_t *uuid_time) {
+    ULARGE_INTEGER time;
+
+    GetSystemTimeAsFileTime((FILETIME *)&time);
+
+      /* NT keeps time in FILETIME format which is 100ns ticks since
+       Jan 1, 1601.  UUIDs use time in 100ns ticks since Oct 15, 1582.
+       The difference is 17 Days in Oct + 30 (Nov) + 31 (Dec)
+       + 18 years and 5 leap days.
+    */
+
+      time.QuadPart +=
+            (unsigned __int64) (1000*1000*10)       // seconds
+          * (unsigned __int64) (60 * 60 * 24)       // days
+          * (unsigned __int64) (17+30+31+365*18+5); // # of days
+
+    *uuid_time = time.QuadPart;
+
+  };
+
+  void get_random_info(char seed[16]) {
+    MD5_CTX c;
+    typedef struct {
+        MEMORYSTATUS m;
+        SYSTEM_INFO s;
+        FILETIME t;
+        LARGE_INTEGER pc;
+        DWORD tc;
+        DWORD l;
+        char hostname[MAX_COMPUTERNAME_LENGTH + 1];
+    } randomness;
+    randomness r;
+
+    MD5Init(&c);
+    /* memory usage stats */
+    GlobalMemoryStatus(&r.m);
+    /* random system stats */
+    GetSystemInfo(&r.s);
+    /* 100ns resolution (nominally) time of day */
+    GetSystemTimeAsFileTime(&r.t);
+    /* high resolution performance counter */
+    QueryPerformanceCounter(&r.pc);
+    /* milliseconds since last boot */
+    r.tc = GetTickCount();
+    r.l = MAX_COMPUTERNAME_LENGTH + 1;
+
+  Leach, Salz              expires  Aug 1998                   [Page 25]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+    GetComputerName(r.hostname, &r.l );
+    MD5Update(&c, &r, sizeof(randomness));
+    MD5Final(seed, &c);
+  };
+  #else
+
+  void get_system_time(uuid_time_t *uuid_time)
+  {
+      struct timeval tp;
+
+      gettimeofday(&tp, (struct timezone *)0);
+
+      /* Offset between UUID formatted times and Unix formatted times.
+         UUID UTC base time is October 15, 1582.
+         Unix base time is January 1, 1970.
+      */
+      *uuid_time = (tp.tv_sec * 10000000) + (tp.tv_usec * 10) +
+        I64(0x01B21DD213814000);
+  };
+
+  void get_random_info(char seed[16]) {
+    MD5_CTX c;
+    typedef struct {
+        struct sysinfo s;
+        struct timeval t;
+        char hostname[257];
+    } randomness;
+    randomness r;
+
+    MD5Init(&c);
+    sysinfo(&r.s);
+    gettimeofday(&r.t, (struct timezone *)0);
+    gethostname(r.hostname, 256);
+    MD5Update(&c, &r, sizeof(randomness));
+    MD5Final(seed, &c);
+  };
+
+  #endif
+
+  utest.c
+
+  #include "copyrt.h"
+  #include "sysdep.h"
+  #include <stdio.h>
+  #include "uuid.h"
+
+  uuid_t NameSpace_DNS = { /* 6ba7b810-9dad-11d1-80b4-00c04fd430c8 */
+      0x6ba7b810,
+      0x9dad,
+      0x11d1,
+      0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
+    };
+
+
+
+  Leach, Salz              expires  Aug 1998                   [Page 26]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  /* puid -- print a UUID */
+  void puid(uuid_t u);
+
+  /* Simple driver for UUID generator */
+  void main(int argc, char **argv) {
+    uuid_t u;
+    int f;
+
+    uuid_create(&u);
+    printf("uuid_create()             -> "); puid(u);
+
+    f = uuid_compare(&u, &u);
+    printf("uuid_compare(u,u): %d\n", f);     /* should be 0 */
+    f = uuid_compare(&u, &NameSpace_DNS);
+    printf("uuid_compare(u, NameSpace_DNS): %d\n", f); /* s.b. 1 */
+    f = uuid_compare(&NameSpace_DNS, &u);
+    printf("uuid_compare(NameSpace_DNS, u): %d\n", f); /* s.b. -1 */
+
+    uuid_create_from_name(&u, NameSpace_DNS, "www.widgets.com", 15);
+    printf("uuid_create_from_name() -> "); puid(u);
+  };
+
+  void puid(uuid_t u) {
+    int i;
+
+    printf("%8.8x-%4.4x-%4.4x-%2.2x%2.2x-", u.time_low, u.time_mid,
+        u.time_hi_and_version, u.clock_seq_hi_and_reserved,
+        u.clock_seq_low);
+    for (i = 0; i < 6; i++)
+        printf("%2.2x", u.node[i]);
+    printf("\n");
+  };
+
+Appendix B _ Sample output of utest
+
+  uuid_create()             -> 7d444840-9dc0-11d1-b245-5ffdce74fad2
+  uuid_compare(u,u): 0
+  uuid_compare(u, NameSpace_DNS): 1
+  uuid_compare(NameSpace_DNS, u): -1
+  uuid_create_from_name()   -> e902893a-9d22-3c7e-a7b8-d6e313b71d9f
+
+Appendix C _ Some name space IDs
+
+  This appendix lists the name space IDs for some potentially
+  interesting name spaces, as initialized C structures and in the
+  string representation defined in section 3.5
+
+  uuid_t NameSpace_DNS = { /* 6ba7b810-9dad-11d1-80b4-00c04fd430c8 */
+      0x6ba7b810,
+      0x9dad,
+      0x11d1,
+      0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
+    };
+
+
+  Leach, Salz              expires  Aug 1998                   [Page 27]
+
+
+  Internet-Draft        UUIDs and GUIDs (DRAFT)                 02/04/98
+
+
+  uuid_t NameSpace_URL = { /* 6ba7b811-9dad-11d1-80b4-00c04fd430c8 */
+      0x6ba7b811,
+      0x9dad,
+      0x11d1,
+      0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
+    };
+
+  uuid_t NameSpace_OID = { /* 6ba7b812-9dad-11d1-80b4-00c04fd430c8 */
+      0x6ba7b812,
+      0x9dad,
+      0x11d1,
+      0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
+    };
+
+  uuid_t NameSpace_X500 = { /* 6ba7b814-9dad-11d1-80b4-00c04fd430c8 */
+      0x6ba7b814,
+      0x9dad,
+      0x11d1,
+      0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
+    };
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