Separate out shared libraries out of e2fsprogs to real pacakges:
libss2, libcomerr2, libuuid1, and e2fslibs.
Remove Yann's TODO and README.Debian files.
diff --git a/doc/draft-leach-uuids-guids-01.txt b/doc/draft-leach-uuids-guids-01.txt
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@@ -0,0 +1,1708 @@
+
+
+
+
+
+
+Network Working Group Paul J. Leach, Microsoft
+INTERNET-DRAFT Rich Salz, Certco
+<draft-leach-uuids-guids-01.txt>
+Category: Standards Track
+Expires August 4, 1998 February 4, 1998
+
+
+
+ UUIDs and GUIDs
+
+STATUS OF THIS MEMO
+
+ This document is an Internet-Draft. Internet-Drafts are working
+ documents of the Internet Engineering Task Force (IETF), its areas,
+ and its working groups. Note that other groups may also distribute
+ working documents as Internet-Drafts.
+
+ Internet-Drafts are draft documents valid for a maximum of six months
+ and may be updated, replaced, or obsoleted by other documents at any
+ time. It is inappropriate to use Internet-Drafts as reference
+ material or to cite them other than as "work in progress".
+
+ To learn the current status of any Internet-Draft, please check the
+ "1id-abstracts.txt" listing contained in the Internet-Drafts Shadow
+ Directories on ftp.is.co.za (Africa), nic.nordu.net (Europe),
+ munnari.oz.au (Pacific Rim), ds.internic.net (US East Coast), or
+ ftp.isi.edu (US West Coast).
+
+ Distribution of this document is unlimited. Please send comments to
+ the authors or the CIFS mailing list at <cifs@discuss.microsoft.com>.
+ Discussions of the mailing list are archived at
+ <URL:http://discuss.microsoft.com/archives/index.
+
+
+ABSTRACT
+
+ This specification defines the format of UUIDs (Universally Unique
+ IDentifier), also known as GUIDs (Globally Unique IDentifier). A UUID
+ is 128 bits long, and if generated according to the one of the
+ mechanisms in this document, is either guaranteed to be different
+ from all other UUIDs/GUIDs generated until 3400 A.D. or extremely
+ likely to be different (depending on the mechanism chosen). UUIDs
+ were originally used in the Network Computing System (NCS) [1] and
+ later in the Open Software Foundation's (OSF) Distributed Computing
+ Environment [2].
+
+ This specification is derived from the latter specification with the
+ kind permission of the OSF.
+
+
+Table of Contents
+
+1. Introduction .......................................................3
+
+
+[Page 1]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+2. Motivation .........................................................3
+
+3. Specification ......................................................3
+
+ 3.1 Format............................................................4
+
+ 3.1.1 Variant......................................................4
+
+ 3.1.2 UUID layout..................................................5
+
+ 3.1.3 Version......................................................5
+
+ 3.1.4 Timestamp....................................................6
+
+ 3.1.5 Clock sequence...............................................6
+
+ 3.1.6 Node.........................................................7
+
+ 3.1.7 Nil UUID.....................................................7
+
+ 3.2 Algorithms for creating a time-based UUID.........................7
+
+ 3.2.1 Basic algorithm..............................................7
+
+ 3.2.2 Reading stable storage.......................................8
+
+ 3.2.3 System clock resolution......................................8
+
+ 3.2.4 Writing stable storage.......................................9
+
+ 3.2.5 Sharing state across processes...............................9
+
+ 3.2.6 UUID Generation details......................................9
+
+ 3.3 Algorithm for creating a name-based UUID.........................10
+
+ 3.4 Algorithms for creating a UUID from truly random or pseudo-random
+ numbers .............................................................11
+
+ 3.5 String Representation of UUIDs...................................12
+
+ 3.6 Comparing UUIDs for equality.....................................12
+
+ 3.7 Comparing UUIDs for relative order...............................13
+
+ 3.8 Byte order of UUIDs..............................................13
+
+4. Node IDs when no IEEE 802 network card is available ...............14
+
+5. Obtaining IEEE 802 addresses ......................................15
+
+6. Security Considerations ...........................................15
+
+7. Acknowledgements ..................................................15
+
+ Leach, Salz expires Aug 1998 [Page 2]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+8. References ........................................................15
+
+9. Authors' addresses ................................................16
+
+10.Notice ............................................................16
+
+11.Full Copyright Statement ..........................................16
+
+Appendix A _ UUID Sample Implementation...............................17
+
+Appendix B _ Sample output of utest...................................27
+
+Appendix C _ Some name space IDs......................................27
+
+
+
+
+1. Introduction
+
+ This specification defines the format of UUIDs (Universally Unique
+ IDentifiers), also known as GUIDs (Globally Unique IDentifiers). A
+ UUID is 128 bits long, and if generated according to the one of the
+ mechanisms in this document, is either guaranteed to be different
+ from all other UUIDs/GUIDs generated until 3400 A.D. or extremely
+ likely to be different (depending on the mechanism chosen).
+
+
+2. Motivation
+
+ One of the main reasons for using UUIDs is that no centralized
+ authority is required to administer them (beyond the one that
+ allocates IEEE 802.1 node identifiers). As a result, generation on
+ demand can be completely automated, and they can be used for a wide
+ variety of purposes. The UUID generation algorithm described here
+ supports very high allocation rates: 10 million per second per
+ machine if you need it, so that they could even be used as
+ transaction IDs.
+
+ UUIDs are fixed-size (128-bits) which is reasonably small relative to
+ other alternatives. This fixed, relatively small size lends itself
+ well to sorting, ordering, and hashing of all sorts, storing in
+ databases, simple allocation, and ease of programming in general.
+
+
+3. Specification
+
+ A UUID is an identifier that is unique across both space and time,
+ with respect to the space of all UUIDs. To be precise, the UUID
+ consists of a finite bit space. Thus the time value used for
+ constructing a UUID is limited and will roll over in the future
+ (approximately at A.D. 3400, based on the specified algorithm). A
+ UUID can be used for multiple purposes, from tagging objects with an
+ extremely short lifetime, to reliably identifying very persistent
+ objects across a network.
+
+ Leach, Salz expires Aug 1998 [Page 3]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ The generation of UUIDs does not require that a registration
+ authority be contacted for each identifier. Instead, it requires a
+ unique value over space for each UUID generator. This spatially
+ unique value is specified as an IEEE 802 address, which is usually
+ already available to network-connected systems. This 48-bit address
+ can be assigned based on an address block obtained through the IEEE
+ registration authority. This section of the UUID specification
+ assumes the availability of an IEEE 802 address to a system desiring
+ to generate a UUID, but if one is not available section 4 specifies a
+ way to generate a probabilistically unique one that can not conflict
+ with any properly assigned IEEE 802 address.
+
+
+3.1 Format
+
+ In its most general form, all that can be said of the UUID format is
+ that a UUID is 16 octets, and that some bits of octet 8 of the UUID
+ called the variant field (specified in the next section) determine
+ finer structure.
+
+
+3.1.1 Variant
+ The variant field determines the layout of the UUID. That is, the
+ interpretation of all other bits in the UUID depends on the setting
+ of the bits in the variant field. The variant field consists of a
+ variable number of the msbs of octet 8 of the UUID.
+
+ The following table lists the contents of the variant field.
+
+ Msb0 Msb1 Msb2 Description
+
+ 0 - - Reserved, NCS backward compatibility.
+
+ 1 0 - The variant specified in this document.
+
+ 1 1 0 Reserved, Microsoft Corporation backward
+ compatibility
+
+ 1 1 1 Reserved for future definition.
+
+
+
+ Other UUID variants may not interoperate with the UUID variant
+ specified in this document, where interoperability is defined as the
+ applicability of operations such as string conversion and lexical
+ ordering across different systems. However, UUIDs allocated according
+ to the stricture of different variants, though they may define
+ different interpretations of the bits outside the variant field, will
+ not result in duplicate UUID allocation, because of the differing
+ values of the variant field itself.
+
+ The remaining fields described below (version, timestamp, etc.) are
+ defined only for the UUID variant noted above.
+
+
+ Leach, Salz expires Aug 1998 [Page 4]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+3.1.2 UUID layout
+ The following table gives the format of a UUID for the variant
+ specified herein. The UUID consists of a record of 16 octets. To
+ minimize confusion about bit assignments within octets, the UUID
+ record definition is defined only in terms of fields that are
+ integral numbers of octets. The fields are in order of significance
+ for comparison purposes, with "time_low" the most significant, and
+ "node" the least significant.
+
+ Field Data Type Octet Note
+ #
+
+ time_low unsigned 32 0-3 The low field of the
+ bit integer timestamp.
+
+ time_mid unsigned 16 4-5 The middle field of the
+ bit integer timestamp.
+
+ time_hi_and_version unsigned 16 6-7 The high field of the
+ bit integer timestamp multiplexed
+ with the version number.
+
+ clock_seq_hi_and_rese unsigned 8 8 The high field of the
+ rved bit integer clock sequence
+ multiplexed with the
+ variant.
+
+ clock_seq_low unsigned 8 9 The low field of the
+ bit integer clock sequence.
+
+ node unsigned 48 10-15 The spatially unique
+ bit integer node identifier.
+
+
+
+
+3.1.3 Version
+ The version number is in the most significant 4 bits of the time
+ stamp (time_hi_and_version).
+
+ The following table lists currently defined versions of the UUID.
+
+ Msb0 Msb1 Msb2 Msb3 Version Description
+
+ 0 0 0 1 1 The time-based version
+ specified in this
+ document.
+
+ 0 0 1 0 2 Reserved for DCE
+ Security version, with
+ embedded POSIX UIDs.
+
+ 0 0 1 1 3 The name-based version
+ specified in this
+
+ Leach, Salz expires Aug 1998 [Page 5]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ document
+
+ 0 1 0 0 4 The randomly or pseudo-
+ randomly generated
+ version specified in
+ this document
+
+
+3.1.4 Timestamp
+ The timestamp is a 60 bit value. For UUID version 1, this is
+ represented by Coordinated Universal Time (UTC) as a count of 100-
+ nanosecond intervals since 00:00:00.00, 15 October 1582 (the date of
+ Gregorian reform to the Christian calendar).
+
+ For systems that do not have UTC available, but do have local time,
+ they MAY use local time instead of UTC, as long as they do so
+ consistently throughout the system. This is NOT RECOMMENDED, however,
+ and it should be noted that all that is needed to generate UTC, given
+ local time, is a time zone offset.
+
+ For UUID version 3, it is a 60 bit value constructed from a name.
+
+ For UUID version 4, it is a randomly or pseudo-randomly generated 60
+ bit value.
+
+
+3.1.5 Clock sequence
+ For UUID version 1, the clock sequence is used to help avoid
+ duplicates that could arise when the clock is set backwards in time
+ or if the node ID changes.
+
+ If the clock is set backwards, or even might have been set backwards
+ (e.g., while the system was powered off), and the UUID generator can
+ not be sure that no UUIDs were generated with timestamps larger than
+ the value to which the clock was set, then the clock sequence has to
+ be changed. If the previous value of the clock sequence is known, it
+ can be just incremented; otherwise it should be set to a random or
+ high-quality pseudo random value.
+
+ Similarly, if the node ID changes (e.g. because a network card has
+ been moved between machines), setting the clock sequence to a random
+ number minimizes the probability of a duplicate due to slight
+ differences in the clock settings of the machines. (If the value of
+ clock sequence associated with the changed node ID were known, then
+ the clock sequence could just be incremented, but that is unlikely.)
+
+ The clock sequence MUST be originally (i.e., once in the lifetime of
+ a system) initialized to a random number to minimize the correlation
+ across systems. This provides maximum protection against node
+ identifiers that may move or switch from system to system rapidly.
+ The initial value MUST NOT be correlated to the node identifier.
+
+ For UUID version 3, it is a 14 bit value constructed from a name.
+
+
+ Leach, Salz expires Aug 1998 [Page 6]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ For UUID version 4, it is a randomly or pseudo-randomly generated 14
+ bit value.
+
+
+3.1.6 Node
+ For UUID version 1, the node field consists of the IEEE address,
+ usually the host address. For systems with multiple IEEE 802
+ addresses, any available address can be used. The lowest addressed
+ octet (octet number 10) contains the global/local bit and the
+ unicast/multicast bit, and is the first octet of the address
+ transmitted on an 802.3 LAN.
+
+ For systems with no IEEE address, a randomly or pseudo-randomly
+ generated value may be used (see section 4). The multicast bit must
+ be set in such addresses, in order that they will never conflict with
+ addresses obtained from network cards.
+
+ For UUID version 3, the node field is a 48 bit value constructed from
+ a name.
+
+ For UUID version 4, the node field is a randomly or pseudo-randomly
+ generated 48 bit value.
+
+
+3.1.7 Nil UUID
+ The nil UUID is special form of UUID that is specified to have all
+ 128 bits set to 0 (zero).
+
+
+3.2 Algorithms for creating a time-based UUID
+
+ Various aspects of the algorithm for creating a version 1 UUID are
+ discussed in the following sections. UUID generation requires a
+ guarantee of uniqueness within the node ID for a given variant and
+ version. Interoperability is provided by complying with the specified
+ data structure.
+
+
+3.2.1 Basic algorithm
+ The following algorithm is simple, correct, and inefficient:
+
+ . Obtain a system wide global lock
+
+ . From a system wide shared stable store (e.g., a file), read the
+ UUID generator state: the values of the time stamp, clock sequence,
+ and node ID used to generate the last UUID.
+
+ . Get the current time as a 60 bit count of 100-nanosecond intervals
+ since 00:00:00.00, 15 October 1582
+
+ . Get the current node ID
+
+
+
+
+ Leach, Salz expires Aug 1998 [Page 7]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ . If the state was unavailable (non-existent or corrupted), or the
+ saved node ID is different than the current node ID, generate a
+ random clock sequence value
+
+ . If the state was available, but the saved time stamp is later than
+ the current time stamp, increment the clock sequence value
+
+ . Format a UUID from the current time stamp, clock sequence, and node
+ ID values according to the structure in section 3.1 (see section
+ 3.2.6 for more details)
+
+ . Save the state (current time stamp, clock sequence, and node ID)
+ back to the stable store
+
+ . Release the system wide global lock
+
+ If UUIDs do not need to be frequently generated, the above algorithm
+ may be perfectly adequate. For higher performance requirements,
+ however, issues with the basic algorithm include:
+
+ . Reading the state from stable storage each time is inefficient
+
+ . The resolution of the system clock may not be 100-nanoseconds
+
+ . Writing the state to stable storage each time is inefficient
+
+ . Sharing the state across process boundaries may be inefficient
+
+ Each of these issues can be addressed in a modular fashion by local
+ improvements in the functions that read and write the state and read
+ the clock. We address each of them in turn in the following sections.
+
+
+3.2.2 Reading stable storage
+ The state only needs to be read from stable storage once at boot
+ time, if it is read into a system wide shared volatile store (and
+ updated whenever the stable store is updated).
+
+ If an implementation does not have any stable store available, then
+ it can always say that the values were unavailable. This is the least
+ desirable implementation, because it will increase the frequency of
+ creation of new clock sequence numbers, which increases the
+ probability of duplicates.
+
+ If the node ID can never change (e.g., the net card is inseparable
+ from the system), or if any change also reinitializes the clock
+ sequence to a random value, then instead of keeping it in stable
+ store, the current node ID may be returned.
+
+
+3.2.3 System clock resolution
+ The time stamp is generated from the system time, whose resolution
+ may be less than the resolution of the UUID time stamp.
+
+
+ Leach, Salz expires Aug 1998 [Page 8]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ If UUIDs do not need to be frequently generated, the time stamp can
+ simply be the system time multiplied by the number of 100-nanosecond
+ intervals per system time interval.
+
+ If a system overruns the generator by requesting too many UUIDs
+ within a single system time interval, the UUID service MUST either:
+ return an error, or stall the UUID generator until the system clock
+ catches up.
+
+ A high resolution time stamp can be simulated by keeping a count of
+ how many UUIDs have been generated with the same value of the system
+ time, and using it to construction the low-order bits of the time
+ stamp. The count will range between zero and the number of 100-
+ nanosecond intervals per system time interval.
+
+ Note: if the processors overrun the UUID generation frequently,
+ additional node identifiers can be allocated to the system, which
+ will permit higher speed allocation by making multiple UUIDs
+ potentially available for each time stamp value.
+
+
+3.2.4 Writing stable storage
+ The state does not always need to be written to stable store every
+ time a UUID is generated. The timestamp in the stable store can be
+ periodically set to a value larger than any yet used in a UUID; as
+ long as the generated UUIDs have time stamps less than that value,
+ and the clock sequence and node ID remain unchanged, only the shared
+ volatile copy of the state needs to be updated. Furthermore, if the
+ time stamp value in stable store is in the future by less than the
+ typical time it takes the system to reboot, a crash will not cause a
+ reinitialization of the clock sequence.
+
+
+3.2.5 Sharing state across processes
+ If it is too expensive to access shared state each time a UUID is
+ generated, then the system wide generator can be implemented to
+ allocate a block of time stamps each time it is called, and a per-
+ process generator can allocate from that block until it is exhausted.
+
+
+3.2.6 UUID Generation details
+ UUIDs are generated according to the following algorithm:
+
+ - Determine the values for the UTC-based timestamp and clock sequence
+ to be used in the UUID, as described above.
+
+ - For the purposes of this algorithm, consider the timestamp to be a
+ 60-bit unsigned integer and the clock sequence to be a 14-bit
+ unsigned integer. Sequentially number the bits in a field, starting
+ from 0 (zero) for the least significant bit.
+
+ - Set the time_low field equal to the least significant 32-bits (bits
+ numbered 0 to 31 inclusive) of the time stamp in the same order of
+ significance.
+
+ Leach, Salz expires Aug 1998 [Page 9]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ - Set the time_mid field equal to the bits numbered 32 to 47
+ inclusive of the time stamp in the same order of significance.
+
+ - Set the 12 least significant bits (bits numbered 0 to 11 inclusive)
+ of the time_hi_and_version field equal to the bits numbered 48 to 59
+ inclusive of the time stamp in the same order of significance.
+
+ - Set the 4 most significant bits (bits numbered 12 to 15 inclusive)
+ of the time_hi_and_version field to the 4-bit version number
+ corresponding to the UUID version being created, as shown in the
+ table in section 3.1.3.
+
+ - Set the clock_seq_low field to the 8 least significant bits (bits
+ numbered 0 to 7 inclusive) of the clock sequence in the same order of
+ significance.
+
+ - Set the 6 least significant bits (bits numbered 0 to 5 inclusive)
+ of the clock_seq_hi_and_reserved field to the 6 most significant bits
+ (bits numbered 8 to 13 inclusive) of the clock sequence in the same
+ order of significance.
+
+ - Set the 2 most significant bits (bits numbered 6 and 7) of the
+ clock_seq_hi_and_reserved to 0 and 1, respectively.
+
+ - Set the node field to the 48-bit IEEE address in the same order of
+ significance as the address.
+
+
+3.3 Algorithm for creating a name-based UUID
+
+ The version 3 UUID is meant for generating UUIDs from "names" that
+ are drawn from, and unique within, some "name space". Some examples
+ of names (and, implicitly, name spaces) might be DNS names, URLs, ISO
+ Object IDs (OIDs), reserved words in a programming language, or X.500
+ Distinguished Names (DNs); thus, the concept of name and name space
+ should be broadly construed, and not limited to textual names. The
+ mechanisms or conventions for allocating names from, and ensuring
+ their uniqueness within, their name spaces are beyond the scope of
+ this specification.
+
+ The requirements for such UUIDs are as follows:
+
+ . The UUIDs generated at different times from the same name in the
+ same namespace MUST be equal
+
+ . The UUIDs generated from two different names in the same namespace
+ should be different (with very high probability)
+
+ . The UUIDs generated from the same name in two different namespaces
+ should be different with (very high probability)
+
+ . If two UUIDs that were generated from names are equal, then they
+ were generated from the same name in the same namespace (with very
+ high probability).
+
+ Leach, Salz expires Aug 1998 [Page 10]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ The algorithm for generating the a UUID from a name and a name space
+ are as follows:
+
+ . Allocate a UUID to use as a "name space ID" for all UUIDs generated
+ from names in that name space
+
+ . Convert the name to a canonical sequence of octets (as defined by
+ the standards or conventions of its name space); put the name space
+ ID in network byte order
+
+ . Compute the MD5 [3] hash of the name space ID concatenated with the
+ name
+
+ . Set octets 0-3 of time_low field to octets 0-3 of the MD5 hash
+
+ . Set octets 0-1 of time_mid field to octets 4-5 of the MD5 hash
+
+ . Set octets 0-1 of time_hi_and_version field to octets 6-7 of the
+ MD5 hash
+
+ . Set the clock_seq_hi_and_reserved field to octet 8 of the MD5 hash
+
+ . Set the clock_seq_low field to octet 9 of the MD5 hash
+
+ . Set octets 0-5 of the node field to octets 10-15 of the MD5 hash
+
+ . Set the 2 most significant bits (bits numbered 6 and 7) of the
+ clock_seq_hi_and_reserved to 0 and 1, respectively.
+
+ . Set the 4 most significant bits (bits numbered 12 to 15 inclusive)
+ of the time_hi_and_version field to the 4-bit version number
+ corresponding to the UUID version being created, as shown in the
+ table above.
+
+ . Convert the resulting UUID to local byte order.
+
+
+3.4 Algorithms for creating a UUID from truly random or pseudo-random
+numbers
+
+ The version 4 UUID is meant for generating UUIDs from truly-random or
+ pseudo-random numbers.
+
+ The algorithm is as follows:
+
+ . Set the 2 most significant bits (bits numbered 6 and 7) of the
+ clock_seq_hi_and_reserved to 0 and 1, respectively.
+
+ . Set the 4 most significant bits (bits numbered 12 to 15 inclusive)
+ of the time_hi_and_version field to the 4-bit version number
+ corresponding to the UUID version being created, as shown in the
+ table above.
+
+
+
+ Leach, Salz expires Aug 1998 [Page 11]
+
+
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+
+
+ . Set all the other bits to randomly (or pseudo-randomly) chosen
+ values.
+
+ Here are several possible ways to generate the random values:
+
+ . Use a physical source of randomness: for example, a white noise
+ generator, radioactive decay, or a lava lamp.
+
+ . Use a cryptographic strength random number generator.
+
+
+3.5 String Representation of UUIDs
+
+ For use in human readable text, a UUID string representation is
+ specified as a sequence of fields, some of which are separated by
+ single dashes.
+
+ Each field is treated as an integer and has its value printed as a
+ zero-filled hexadecimal digit string with the most significant digit
+ first. The hexadecimal values a to f inclusive are output as lower
+ case characters, and are case insensitive on input. The sequence is
+ the same as the UUID constructed type.
+
+ The formal definition of the UUID string representation is provided
+ by the following extended BNF:
+
+ UUID = <time_low> "-" <time_mid> "-"
+ <time_high_and_version> "-"
+ <clock_seq_and_reserved>
+ <clock_seq_low> "-" <node>
+ time_low = 4*<hexOctet>
+ time_mid = 2*<hexOctet>
+ time_high_and_version = 2*<hexOctet>
+ clock_seq_and_reserved = <hexOctet>
+ clock_seq_low = <hexOctet>
+ node = 6*<hexOctet
+ hexOctet = <hexDigit> <hexDigit>
+ hexDigit =
+ "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9"
+ | "a" | "b" | "c" | "d" | "e" | "f"
+ | "A" | "B" | "C" | "D" | "E" | "F"
+
+ The following is an example of the string representation of a UUID:
+
+ f81d4fae-7dec-11d0-a765-00a0c91e6bf6
+
+3.6 Comparing UUIDs for equality
+
+ Consider each field of the UUID to be an unsigned integer as shown in
+ the table in section 3.1. Then, to compare a pair of UUIDs,
+ arithmetically compare the corresponding fields from each UUID in
+ order of significance and according to their data type. Two UUIDs are
+ equal if and only if all the corresponding fields are equal.
+
+
+ Leach, Salz expires Aug 1998 [Page 12]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ Note: as a practical matter, on many systems comparison of two UUIDs
+ for equality can be performed simply by comparing the 128 bits of
+ their in-memory representation considered as a 128 bit unsigned
+ integer. Here, it is presumed that by the time the in-memory
+ representation is obtained the appropriate byte-order
+ canonicalizations have been carried out.
+
+
+3.7 Comparing UUIDs for relative order
+
+ Two UUIDs allocated according to the same variant can also be ordered
+ lexicographically. For the UUID variant herein defined, the first of
+ two UUIDs follows the second if the most significant field in which
+ the UUIDs differ is greater for the first UUID. The first of a pair
+ of UUIDs precedes the second if the most significant field in which
+ the UUIDs differ is greater for the second UUID.
+
+
+3.8 Byte order of UUIDs
+
+ UUIDs may be transmitted in many different forms, some of which may
+ be dependent on the presentation or application protocol where the
+ UUID may be used. In such cases, the order, sizes and byte orders of
+ the UUIDs fields on the wire will depend on the relevant presentation
+ or application protocol. However, it is strongly RECOMMENDED that
+ the order of the fields conform with ordering set out in section 3.1
+ above. Furthermore, the payload size of each field in the application
+ or presentation protocol MUST be large enough that no information
+ lost in the process of encoding them for transmission.
+
+ In the absence of explicit application or presentation protocol
+ specification to the contrary, a UUID is encoded as a 128-bit object,
+ as follows: the fields are encoded as 16 octets, with the sizes and
+ order of the fields defined in section 3.1, and with each field
+ encoded with the Most Significant Byte first (also known as network
+ byte order).
+
+ 0 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | time_low |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | time_mid | time_hi_and_version |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ |clk_seq_hi_res | clk_seq_low | node (0-1) |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | node (2-5) |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+
+
+
+
+
+
+ Leach, Salz expires Aug 1998 [Page 13]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+4. Node IDs when no IEEE 802 network card is available
+
+ If a system wants to generate UUIDs but has no IEE 802 compliant
+ network card or other source of IEEE 802 addresses, then this section
+ describes how to generate one.
+
+ The ideal solution is to obtain a 47 bit cryptographic quality random
+ number, and use it as the low 47 bits of the node ID, with the most
+ significant bit of the first octet of the node ID set to 1. This bit
+ is the unicast/multicast bit, which will never be set in IEEE 802
+ addresses obtained from network cards; hence, there can never be a
+ conflict between UUIDs generated by machines with and without network
+ cards.
+
+ If a system does not have a primitive to generate cryptographic
+ quality random numbers, then in most systems there are usually a
+ fairly large number of sources of randomness available from which one
+ can be generated. Such sources are system specific, but often
+ include:
+
+ - the percent of memory in use
+ - the size of main memory in bytes
+ - the amount of free main memory in bytes
+ - the size of the paging or swap file in bytes
+ - free bytes of paging or swap file
+ - the total size of user virtual address space in bytes
+ - the total available user address space bytes
+ - the size of boot disk drive in bytes
+ - the free disk space on boot drive in bytes
+ - the current time
+ - the amount of time since the system booted
+ - the individual sizes of files in various system directories
+ - the creation, last read, and modification times of files in various
+ system directories
+ - the utilization factors of various system resources (heap, etc.)
+ - current mouse cursor position
+ - current caret position
+ - current number of running processes, threads
+ - handles or IDs of the desktop window and the active window
+ - the value of stack pointer of the caller
+ - the process and thread ID of caller
+ - various processor architecture specific performance counters
+ (instructions executed, cache misses, TLB misses)
+
+ (Note that it precisely the above kinds of sources of randomness that
+ are used to seed cryptographic quality random number generators on
+ systems without special hardware for their construction.)
+
+ In addition, items such as the computer's name and the name of the
+ operating system, while not strictly speaking random, will help
+ differentiate the results from those obtained by other systems.
+
+ The exact algorithm to generate a node ID using these data is system
+ specific, because both the data available and the functions to obtain
+
+ Leach, Salz expires Aug 1998 [Page 14]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ them are often very system specific. However, assuming that one can
+ concatenate all the values from the randomness sources into a buffer,
+ and that a cryptographic hash function such as MD5 [3] is available,
+ then any 6 bytes of the MD5 hash of the buffer, with the multicast
+ bit (the high bit of the first byte) set will be an appropriately
+ random node ID.
+
+ Other hash functions, such as SHA-1 [4], can also be used. The only
+ requirement is that the result be suitably random _ in the sense that
+ the outputs from a set uniformly distributed inputs are themselves
+ uniformly distributed, and that a single bit change in the input can
+ be expected to cause half of the output bits to change.
+
+
+5. Obtaining IEEE 802 addresses
+
+ At the time of writing, the following URL
+
+ http://standards.ieee.org/db/oui/forms/
+
+ contains information on how to obtain an IEEE 802 address block. At
+ the time of writing, the cost is $1250 US.
+
+
+6. Security Considerations
+
+ It should not be assumed that UUIDs are hard to guess; they should
+ not be used as capabilities.
+
+
+7. Acknowledgements
+
+ This document draws heavily on the OSF DCE specification for UUIDs.
+ Ted Ts'o provided helpful comments, especially on the byte ordering
+ section which we mostly plagiarized from a proposed wording he
+ supplied (all errors in that section are our responsibility,
+ however).
+
+
+8. References
+
+ [1] Lisa Zahn, et. al., Network Computing Architecture, Prentice
+ Hall, Englewood Cliffs, NJ, 1990
+
+ [2] DCE: Remote Procedure Call, Open Group CAE Specification C309
+ ISBN 1-85912-041-5 28cm. 674p. pbk. 1,655g. 8/94
+
+ [3] R. Rivest, RFC 1321, "The MD5 Message-Digest Algorithm",
+ 04/16/1992.
+
+ [4] NIST FIPS PUB 180-1, "Secure Hash Standard," National Institute
+ of Standards and Technology, U.S. Department of Commerce, DRAFT, May
+ 31, 1994.
+
+
+ Leach, Salz expires Aug 1998 [Page 15]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+9. Authors' addresses
+
+ Paul J. Leach
+ Microsoft
+ 1 Microsoft Way
+ Redmond, WA, 98052, U.S.A.
+ paulle@microsoft.com
+ Tel. 425 882 8080
+ Fax. 425 936 7329
+
+ Rich Salz
+ 100 Cambridge Park Drive
+ Cambridge MA 02140
+ salzr@certco.com
+ Tel. 617 499 4075
+ Fax. 617 576 0019
+
+
+10. Notice
+
+ The IETF takes no position regarding the validity or scope of any
+ intellectual property or other rights that might be claimed to
+ pertain to the implementation or use of the technology described in
+ this document or the extent to which any license under such rights
+ might or might not be available; neither does it represent that it
+ has made any effort to identify any such rights. Information on the
+ IETF's procedures with respect to rights in standards-track and
+ standards-related documentation can be found in BCP-11. Copies of
+ claims of rights made available for publication and any assurances of
+ licenses to be made available, or the result of an attempt made to
+ obtain a general license or permission for the use of such
+ proprietary rights by implementors or users of this specification can
+ be obtained from the IETF Secretariat.
+
+ The IETF invites any interested party to bring to its attention any
+ copyrights, patents or patent applications, or other proprietary
+ rights which may cover technology that may be required to practice
+ this standard. Please address the information to the IETF Executive
+ Director.
+
+
+11. Full Copyright Statement
+
+ Copyright (C) The Internet Society 1997. All Rights Reserved.
+
+ This document and translations of it may be copied and furnished to
+ others, and derivative works that comment on or otherwise explain it
+ or assist in its implementation may be prepared, copied, published
+ and distributed, in whole or in part, without restriction of any
+ kind, provided that the above copyright notice and this paragraph are
+ included on all such copies and derivative works. However, this
+ document itself may not be modified in any way, such as by removing
+ the copyright notice or references to the Internet Society or other
+ Internet organizations, except as needed for the purpose of
+
+ Leach, Salz expires Aug 1998 [Page 16]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ developing Internet standards in which case the procedures for
+ copyrights defined in the Internet Standards process must be
+ followed, or as required to translate it into languages other than
+ English.
+
+ The limited permissions granted above are perpetual and will not be
+ revoked by the Internet Society or its successors or assigns.
+
+ This document and the information contained herein is provided on an
+ "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING
+ TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
+ BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION
+ HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF
+ MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+
+
+ Appendix A _ UUID Sample Implementation
+
+ This implementation consists of 5 files: uuid.h, uuid.c, sysdep.h,
+ sysdep.c and utest.c. The uuid.* files are the system independent
+ implementation of the UUID generation algorithms described above,
+ with all the optimizations described above except efficient state
+ sharing across processes included. The code has been tested on Linux
+ (Red Hat 4.0) with GCC (2.7.2), and Windows NT 4.0 with VC++ 5.0. The
+ code assumes 64 bit integer support, which makes it a lot clearer.
+
+ All the following source files should be considered to have the
+ following copyright notice included:
+
+ copyrt.h
+
+ /*
+ ** Copyright (c) 1990- 1993, 1996 Open Software Foundation, Inc.
+ ** Copyright (c) 1989 by Hewlett-Packard Company, Palo Alto, Ca. &
+ ** Digital Equipment Corporation, Maynard, Mass.
+ ** Copyright (c) 1998 Microsoft.
+ ** To anyone who acknowledges that this file is provided "AS IS"
+ ** without any express or implied warranty: permission to use, copy,
+ ** modify, and distribute this file for any purpose is hereby
+ ** granted without fee, provided that the above copyright notices and
+ ** this notice appears in all source code copies, and that none of
+ ** the names of Open Software Foundation, Inc., Hewlett-Packard
+ ** Company, or Digital Equipment Corporation be used in advertising
+ ** or publicity pertaining to distribution of the software without
+ ** specific, written prior permission. Neither Open Software
+ ** Foundation, Inc., Hewlett-Packard Company, Microsoft, nor Digital
+ Equipment
+ ** Corporation makes any representations about the suitability of
+ ** this software for any purpose.
+ */
+
+
+ uuid.h
+
+
+ Leach, Salz expires Aug 1998 [Page 17]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ #include "copyrt.h"
+ #undef uuid_t
+ typedef struct _uuid_t {
+ unsigned32 time_low;
+ unsigned16 time_mid;
+ unsigned16 time_hi_and_version;
+ unsigned8 clock_seq_hi_and_reserved;
+ unsigned8 clock_seq_low;
+ byte node[6];
+ } uuid_t;
+
+ /* uuid_create -- generate a UUID */
+ int uuid_create(uuid_t * uuid);
+
+ /* uuid_create_from_name -- create a UUID using a "name"
+ from a "name space" */
+ void uuid_create_from_name(
+ uuid_t * uuid, /* resulting UUID */
+ uuid_t nsid, /* UUID to serve as context, so identical
+ names from different name spaces generate
+ different UUIDs */
+ void * name, /* the name from which to generate a UUID */
+ int namelen /* the length of the name */
+ );
+
+ /* uuid_compare -- Compare two UUID's "lexically" and return
+ -1 u1 is lexically before u2
+ 0 u1 is equal to u2
+ 1 u1 is lexically after u2
+ Note: lexical ordering is not temporal ordering!
+ */
+ int uuid_compare(uuid_t *u1, uuid_t *u2);
+
+ uuid.c
+
+ #include "copyrt.h"
+ #include <string.h>
+ #include <stdio.h>
+ #include <stdlib.h>
+ #include <time.h>
+ #include "sysdep.h"
+ #include "uuid.h"
+
+ /* various forward declarations */
+ static int read_state(unsigned16 *clockseq, uuid_time_t *timestamp,
+ uuid_node_t * node);
+ static void write_state(unsigned16 clockseq, uuid_time_t timestamp,
+ uuid_node_t node);
+ static void format_uuid_v1(uuid_t * uuid, unsigned16 clockseq,
+ uuid_time_t timestamp, uuid_node_t node);
+ static void format_uuid_v3(uuid_t * uuid, unsigned char hash[16]);
+ static void get_current_time(uuid_time_t * timestamp);
+ static unsigned16 true_random(void);
+
+
+ Leach, Salz expires Aug 1998 [Page 18]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ /* uuid_create -- generator a UUID */
+ int uuid_create(uuid_t * uuid) {
+ uuid_time_t timestamp, last_time;
+ unsigned16 clockseq;
+ uuid_node_t node;
+ uuid_node_t last_node;
+ int f;
+
+ /* acquire system wide lock so we're alone */
+ LOCK;
+
+ /* get current time */
+ get_current_time(×tamp);
+
+ /* get node ID */
+ get_ieee_node_identifier(&node);
+
+ /* get saved state from NV storage */
+ f = read_state(&clockseq, &last_time, &last_node);
+
+ /* if no NV state, or if clock went backwards, or node ID changed
+ (e.g., net card swap) change clockseq */
+ if (!f || memcmp(&node, &last_node, sizeof(uuid_node_t)))
+ clockseq = true_random();
+ else if (timestamp < last_time)
+ clockseq++;
+
+ /* stuff fields into the UUID */
+ format_uuid_v1(uuid, clockseq, timestamp, node);
+
+ /* save the state for next time */
+ write_state(clockseq, timestamp, node);
+
+ UNLOCK;
+ return(1);
+ };
+
+ /* format_uuid_v1 -- make a UUID from the timestamp, clockseq,
+ and node ID */
+ void format_uuid_v1(uuid_t * uuid, unsigned16 clock_seq, uuid_time_t
+ timestamp, uuid_node_t node) {
+ /* Construct a version 1 uuid with the information we've gathered
+ * plus a few constants. */
+ uuid->time_low = (unsigned long)(timestamp & 0xFFFFFFFF);
+ uuid->time_mid = (unsigned short)((timestamp >> 32) & 0xFFFF);
+ uuid->time_hi_and_version = (unsigned short)((timestamp >> 48) &
+ 0x0FFF);
+ uuid->time_hi_and_version |= (1 << 12);
+ uuid->clock_seq_low = clock_seq & 0xFF;
+ uuid->clock_seq_hi_and_reserved = (clock_seq & 0x3F00) >> 8;
+ uuid->clock_seq_hi_and_reserved |= 0x80;
+ memcpy(&uuid->node, &node, sizeof uuid->node);
+ };
+
+
+ Leach, Salz expires Aug 1998 [Page 19]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ /* data type for UUID generator persistent state */
+ typedef struct {
+ uuid_time_t ts; /* saved timestamp */
+ uuid_node_t node; /* saved node ID */
+ unsigned16 cs; /* saved clock sequence */
+ } uuid_state;
+
+ static uuid_state st;
+
+ /* read_state -- read UUID generator state from non-volatile store */
+ int read_state(unsigned16 *clockseq, uuid_time_t *timestamp,
+ uuid_node_t *node) {
+ FILE * fd;
+ static int inited = 0;
+
+ /* only need to read state once per boot */
+ if (!inited) {
+ fd = fopen("state", "rb");
+ if (!fd)
+ return (0);
+ fread(&st, sizeof(uuid_state), 1, fd);
+ fclose(fd);
+ inited = 1;
+ };
+ *clockseq = st.cs;
+ *timestamp = st.ts;
+ *node = st.node;
+ return(1);
+ };
+
+ /* write_state -- save UUID generator state back to non-volatile
+ storage */
+ void write_state(unsigned16 clockseq, uuid_time_t timestamp,
+ uuid_node_t node) {
+ FILE * fd;
+ static int inited = 0;
+ static uuid_time_t next_save;
+
+ if (!inited) {
+ next_save = timestamp;
+ inited = 1;
+ };
+ /* always save state to volatile shared state */
+ st.cs = clockseq;
+ st.ts = timestamp;
+ st.node = node;
+ if (timestamp >= next_save) {
+ fd = fopen("state", "wb");
+ fwrite(&st, sizeof(uuid_state), 1, fd);
+ fclose(fd);
+ /* schedule next save for 10 seconds from now */
+ next_save = timestamp + (10 * 10 * 1000 * 1000);
+ };
+ };
+
+ Leach, Salz expires Aug 1998 [Page 20]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+
+ /* get-current_time -- get time as 60 bit 100ns ticks since whenever.
+ Compensate for the fact that real clock resolution is
+ less than 100ns. */
+ void get_current_time(uuid_time_t * timestamp) {
+ uuid_time_t time_now;
+ static uuid_time_t time_last;
+ static unsigned16 uuids_this_tick;
+ static int inited = 0;
+
+ if (!inited) {
+ get_system_time(&time_now);
+ uuids_this_tick = UUIDS_PER_TICK;
+ inited = 1;
+ };
+
+ while (1) {
+ get_system_time(&time_now);
+
+ /* if clock reading changed since last UUID generated... */
+ if (time_last != time_now) {
+ /* reset count of uuids gen'd with this clock reading */
+ uuids_this_tick = 0;
+ break;
+ };
+ if (uuids_this_tick < UUIDS_PER_TICK) {
+ uuids_this_tick++;
+ break;
+ };
+ /* going too fast for our clock; spin */
+ };
+ /* add the count of uuids to low order bits of the clock reading */
+ *timestamp = time_now + uuids_this_tick;
+ };
+
+ /* true_random -- generate a crypto-quality random number.
+ This sample doesn't do that. */
+ static unsigned16
+ true_random(void)
+ {
+ static int inited = 0;
+ uuid_time_t time_now;
+
+ if (!inited) {
+ get_system_time(&time_now);
+ time_now = time_now/UUIDS_PER_TICK;
+ srand((unsigned int)(((time_now >> 32) ^ time_now)&0xffffffff));
+ inited = 1;
+ };
+
+ return (rand());
+ }
+
+
+
+ Leach, Salz expires Aug 1998 [Page 21]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ /* uuid_create_from_name -- create a UUID using a "name" from a "name
+ space" */
+ void uuid_create_from_name(
+ uuid_t * uuid, /* resulting UUID */
+ uuid_t nsid, /* UUID to serve as context, so identical
+ names from different name spaces generate
+ different UUIDs */
+ void * name, /* the name from which to generate a UUID */
+ int namelen /* the length of the name */
+ ) {
+ MD5_CTX c;
+ unsigned char hash[16];
+ uuid_t net_nsid; /* context UUID in network byte order */
+
+ /* put name space ID in network byte order so it hashes the same
+ no matter what endian machine we're on */
+ net_nsid = nsid;
+ htonl(net_nsid.time_low);
+ htons(net_nsid.time_mid);
+ htons(net_nsid.time_hi_and_version);
+
+ MD5Init(&c);
+ MD5Update(&c, &net_nsid, sizeof(uuid_t));
+ MD5Update(&c, name, namelen);
+ MD5Final(hash, &c);
+
+ /* the hash is in network byte order at this point */
+ format_uuid_v3(uuid, hash);
+ };
+
+ /* format_uuid_v3 -- make a UUID from a (pseudo)random 128 bit number
+ */
+ void format_uuid_v3(uuid_t * uuid, unsigned char hash[16]) {
+ /* Construct a version 3 uuid with the (pseudo-)random number
+ * plus a few constants. */
+
+ memcpy(uuid, hash, sizeof(uuid_t));
+
+ /* convert UUID to local byte order */
+ ntohl(uuid->time_low);
+ ntohs(uuid->time_mid);
+ ntohs(uuid->time_hi_and_version);
+
+ /* put in the variant and version bits */
+ uuid->time_hi_and_version &= 0x0FFF;
+ uuid->time_hi_and_version |= (3 << 12);
+ uuid->clock_seq_hi_and_reserved &= 0x3F;
+ uuid->clock_seq_hi_and_reserved |= 0x80;
+ };
+
+ /* uuid_compare -- Compare two UUID's "lexically" and return
+ -1 u1 is lexically before u2
+ 0 u1 is equal to u2
+ 1 u1 is lexically after u2
+
+ Leach, Salz expires Aug 1998 [Page 22]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ Note: lexical ordering is not temporal ordering!
+ */
+ int uuid_compare(uuid_t *u1, uuid_t *u2)
+ {
+ int i;
+
+ #define CHECK(f1, f2) if (f1 != f2) return f1 < f2 ? -1 : 1;
+ CHECK(u1->time_low, u2->time_low);
+ CHECK(u1->time_mid, u2->time_mid);
+ CHECK(u1->time_hi_and_version, u2->time_hi_and_version);
+ CHECK(u1->clock_seq_hi_and_reserved, u2->clock_seq_hi_and_reserved);
+ CHECK(u1->clock_seq_low, u2->clock_seq_low)
+ for (i = 0; i < 6; i++) {
+ if (u1->node[i] < u2->node[i])
+ return -1;
+ if (u1->node[i] > u2->node[i])
+ return 1;
+ }
+ return 0;
+ };
+
+ sysdep.h
+
+ #include "copyrt.h"
+ /* remove the following define if you aren't running WIN32 */
+ #define WININC 0
+
+ #ifdef WININC
+ #include <windows.h>
+ #else
+ #include <sys/types.h>
+ #include <sys/time.h>
+ #include <sys/sysinfo.h>
+ #endif
+
+ /* change to point to where MD5 .h's live */
+ /* get MD5 sample implementation from RFC 1321 */
+ #include "global.h"
+ #include "md5.h"
+
+ /* set the following to the number of 100ns ticks of the actual
+ resolution of
+ your system's clock */
+ #define UUIDS_PER_TICK 1024
+
+ /* Set the following to a call to acquire a system wide global lock
+ */
+ #define LOCK
+ #define UNLOCK
+
+ typedef unsigned long unsigned32;
+ typedef unsigned short unsigned16;
+ typedef unsigned char unsigned8;
+ typedef unsigned char byte;
+
+ Leach, Salz expires Aug 1998 [Page 23]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+
+ /* Set this to what your compiler uses for 64 bit data type */
+ #ifdef WININC
+ #define unsigned64_t unsigned __int64
+ #define I64(C) C
+ #else
+ #define unsigned64_t unsigned long long
+ #define I64(C) C##LL
+ #endif
+
+
+ typedef unsigned64_t uuid_time_t;
+ typedef struct {
+ char nodeID[6];
+ } uuid_node_t;
+
+ void get_ieee_node_identifier(uuid_node_t *node);
+ void get_system_time(uuid_time_t *uuid_time);
+ void get_random_info(char seed[16]);
+
+
+ sysdep.c
+
+ #include "copyrt.h"
+ #include <stdio.h>
+ #include "sysdep.h"
+
+ /* system dependent call to get IEEE node ID.
+ This sample implementation generates a random node ID
+ */
+ void get_ieee_node_identifier(uuid_node_t *node) {
+ char seed[16];
+ FILE * fd;
+ static inited = 0;
+ static uuid_node_t saved_node;
+
+ if (!inited) {
+ fd = fopen("nodeid", "rb");
+ if (fd) {
+ fread(&saved_node, sizeof(uuid_node_t), 1, fd);
+ fclose(fd);
+ }
+ else {
+ get_random_info(seed);
+ seed[0] |= 0x80;
+ memcpy(&saved_node, seed, sizeof(uuid_node_t));
+ fd = fopen("nodeid", "wb");
+ if (fd) {
+ fwrite(&saved_node, sizeof(uuid_node_t), 1, fd);
+ fclose(fd);
+ };
+ };
+ inited = 1;
+ };
+
+ Leach, Salz expires Aug 1998 [Page 24]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ *node = saved_node;
+ };
+
+ /* system dependent call to get the current system time.
+ Returned as 100ns ticks since Oct 15, 1582, but resolution may be
+ less than 100ns.
+ */
+ #ifdef _WINDOWS_
+
+ void get_system_time(uuid_time_t *uuid_time) {
+ ULARGE_INTEGER time;
+
+ GetSystemTimeAsFileTime((FILETIME *)&time);
+
+ /* NT keeps time in FILETIME format which is 100ns ticks since
+ Jan 1, 1601. UUIDs use time in 100ns ticks since Oct 15, 1582.
+ The difference is 17 Days in Oct + 30 (Nov) + 31 (Dec)
+ + 18 years and 5 leap days.
+ */
+
+ time.QuadPart +=
+ (unsigned __int64) (1000*1000*10) // seconds
+ * (unsigned __int64) (60 * 60 * 24) // days
+ * (unsigned __int64) (17+30+31+365*18+5); // # of days
+
+ *uuid_time = time.QuadPart;
+
+ };
+
+ void get_random_info(char seed[16]) {
+ MD5_CTX c;
+ typedef struct {
+ MEMORYSTATUS m;
+ SYSTEM_INFO s;
+ FILETIME t;
+ LARGE_INTEGER pc;
+ DWORD tc;
+ DWORD l;
+ char hostname[MAX_COMPUTERNAME_LENGTH + 1];
+ } randomness;
+ randomness r;
+
+ MD5Init(&c);
+ /* memory usage stats */
+ GlobalMemoryStatus(&r.m);
+ /* random system stats */
+ GetSystemInfo(&r.s);
+ /* 100ns resolution (nominally) time of day */
+ GetSystemTimeAsFileTime(&r.t);
+ /* high resolution performance counter */
+ QueryPerformanceCounter(&r.pc);
+ /* milliseconds since last boot */
+ r.tc = GetTickCount();
+ r.l = MAX_COMPUTERNAME_LENGTH + 1;
+
+ Leach, Salz expires Aug 1998 [Page 25]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ GetComputerName(r.hostname, &r.l );
+ MD5Update(&c, &r, sizeof(randomness));
+ MD5Final(seed, &c);
+ };
+ #else
+
+ void get_system_time(uuid_time_t *uuid_time)
+ {
+ struct timeval tp;
+
+ gettimeofday(&tp, (struct timezone *)0);
+
+ /* Offset between UUID formatted times and Unix formatted times.
+ UUID UTC base time is October 15, 1582.
+ Unix base time is January 1, 1970.
+ */
+ *uuid_time = (tp.tv_sec * 10000000) + (tp.tv_usec * 10) +
+ I64(0x01B21DD213814000);
+ };
+
+ void get_random_info(char seed[16]) {
+ MD5_CTX c;
+ typedef struct {
+ struct sysinfo s;
+ struct timeval t;
+ char hostname[257];
+ } randomness;
+ randomness r;
+
+ MD5Init(&c);
+ sysinfo(&r.s);
+ gettimeofday(&r.t, (struct timezone *)0);
+ gethostname(r.hostname, 256);
+ MD5Update(&c, &r, sizeof(randomness));
+ MD5Final(seed, &c);
+ };
+
+ #endif
+
+ utest.c
+
+ #include "copyrt.h"
+ #include "sysdep.h"
+ #include <stdio.h>
+ #include "uuid.h"
+
+ uuid_t NameSpace_DNS = { /* 6ba7b810-9dad-11d1-80b4-00c04fd430c8 */
+ 0x6ba7b810,
+ 0x9dad,
+ 0x11d1,
+ 0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
+ };
+
+
+
+ Leach, Salz expires Aug 1998 [Page 26]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ /* puid -- print a UUID */
+ void puid(uuid_t u);
+
+ /* Simple driver for UUID generator */
+ void main(int argc, char **argv) {
+ uuid_t u;
+ int f;
+
+ uuid_create(&u);
+ printf("uuid_create() -> "); puid(u);
+
+ f = uuid_compare(&u, &u);
+ printf("uuid_compare(u,u): %d\n", f); /* should be 0 */
+ f = uuid_compare(&u, &NameSpace_DNS);
+ printf("uuid_compare(u, NameSpace_DNS): %d\n", f); /* s.b. 1 */
+ f = uuid_compare(&NameSpace_DNS, &u);
+ printf("uuid_compare(NameSpace_DNS, u): %d\n", f); /* s.b. -1 */
+
+ uuid_create_from_name(&u, NameSpace_DNS, "www.widgets.com", 15);
+ printf("uuid_create_from_name() -> "); puid(u);
+ };
+
+ void puid(uuid_t u) {
+ int i;
+
+ printf("%8.8x-%4.4x-%4.4x-%2.2x%2.2x-", u.time_low, u.time_mid,
+ u.time_hi_and_version, u.clock_seq_hi_and_reserved,
+ u.clock_seq_low);
+ for (i = 0; i < 6; i++)
+ printf("%2.2x", u.node[i]);
+ printf("\n");
+ };
+
+Appendix B _ Sample output of utest
+
+ uuid_create() -> 7d444840-9dc0-11d1-b245-5ffdce74fad2
+ uuid_compare(u,u): 0
+ uuid_compare(u, NameSpace_DNS): 1
+ uuid_compare(NameSpace_DNS, u): -1
+ uuid_create_from_name() -> e902893a-9d22-3c7e-a7b8-d6e313b71d9f
+
+Appendix C _ Some name space IDs
+
+ This appendix lists the name space IDs for some potentially
+ interesting name spaces, as initialized C structures and in the
+ string representation defined in section 3.5
+
+ uuid_t NameSpace_DNS = { /* 6ba7b810-9dad-11d1-80b4-00c04fd430c8 */
+ 0x6ba7b810,
+ 0x9dad,
+ 0x11d1,
+ 0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
+ };
+
+
+ Leach, Salz expires Aug 1998 [Page 27]
+
+
+ Internet-Draft UUIDs and GUIDs (DRAFT) 02/04/98
+
+
+ uuid_t NameSpace_URL = { /* 6ba7b811-9dad-11d1-80b4-00c04fd430c8 */
+ 0x6ba7b811,
+ 0x9dad,
+ 0x11d1,
+ 0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
+ };
+
+ uuid_t NameSpace_OID = { /* 6ba7b812-9dad-11d1-80b4-00c04fd430c8 */
+ 0x6ba7b812,
+ 0x9dad,
+ 0x11d1,
+ 0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
+ };
+
+ uuid_t NameSpace_X500 = { /* 6ba7b814-9dad-11d1-80b4-00c04fd430c8 */
+ 0x6ba7b814,
+ 0x9dad,
+ 0x11d1,
+ 0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
+ };
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