windowsaio: initialize and map windowsaio IO structure to io_u
Instead of searching for a free entry everytime we enter
queue, do this when the io_u is setup. It's cleaner and
faster.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
diff --git a/backend.c b/backend.c
index faa861c..1b5c2eb 100644
--- a/backend.c
+++ b/backend.c
@@ -803,6 +803,10 @@
io_u = flist_entry(entry, struct io_u, list);
flist_del(&io_u->list);
+
+ if (td->io_ops->io_u_free)
+ td->io_ops->io_u_free(td, io_u);
+
fio_memfree(io_u, sizeof(*io_u));
}
@@ -885,6 +889,16 @@
io_u->index = i;
io_u->flags = IO_U_F_FREE;
flist_add(&io_u->list, &td->io_u_freelist);
+
+ if (td->io_ops->io_u_init) {
+ int ret = td->io_ops->io_u_init(td, io_u);
+
+ if (ret) {
+ log_err("fio: failed to init engine data: %d\n", ret);
+ return 1;
+ }
+ }
+
p += max_bs;
}