Add project files for Visual Studio 2010 and later.

Also allows building for x86-64 Windows.

Patch-from: lvqcl <lvqcl.mail@gmail.com>
diff --git a/src/test_libFLAC/test_libFLAC.vcxproj b/src/test_libFLAC/test_libFLAC.vcxproj
new file mode 100644
index 0000000..3151769
--- /dev/null
+++ b/src/test_libFLAC/test_libFLAC.vcxproj
@@ -0,0 +1,209 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectGuid>{4cefbc8c-c215-11db-8314-0800200c9a66}</ProjectGuid>

+    <RootNamespace>test_libFLAC</RootNamespace>

+    <Keyword>Win32Proj</Keyword>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <WholeProgramOptimization>true</WholeProgramOptimization>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <WholeProgramOptimization>true</WholeProgramOptimization>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <OutDir>$(SolutionDir)objs\$(Configuration)\bin\</OutDir>

+    <LinkIncremental>true</LinkIncremental>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <LinkIncremental>true</LinkIncremental>

+    <OutDir>$(SolutionDir)objs\$(Platform)\$(Configuration)\bin\</OutDir>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <OutDir>$(SolutionDir)objs\$(Configuration)\bin\</OutDir>

+    <LinkIncremental>false</LinkIncremental>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <LinkIncremental>false</LinkIncremental>

+    <OutDir>$(SolutionDir)objs\$(Platform)\$(Configuration)\bin\</OutDir>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>.;..\libFLAC\include;..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;FLAC__NO_DLL;DEBUG;CPU_IS_LITTLE_ENDIAN=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MinimalRebuild>true</MinimalRebuild>

+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>

+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+      <DisableSpecificWarnings>4267;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>

+    </ClCompile>

+    <Link>

+      <AdditionalDependencies>$(SolutionDir)objs\$(Configuration)\lib\libogg_static.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <IgnoreSpecificDefaultLibraries>uuid.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Console</SubSystem>

+      <TargetMachine>MachineX86</TargetMachine>

+    </Link>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>.;..\libFLAC\include;..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;FLAC__NO_DLL;DEBUG;CPU_IS_LITTLE_ENDIAN=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>

+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+      <DisableSpecificWarnings>4267;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>

+    </ClCompile>

+    <Link>

+      <AdditionalDependencies>$(SolutionDir)objs\$(Platform)\$(Configuration)\lib\libogg_static.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <IgnoreSpecificDefaultLibraries>uuid.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Console</SubSystem>

+    </Link>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <ClCompile>

+      <IntrinsicFunctions>true</IntrinsicFunctions>

+      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>

+      <OmitFramePointers>true</OmitFramePointers>

+      <WholeProgramOptimization>true</WholeProgramOptimization>

+      <AdditionalIncludeDirectories>.;..\libFLAC\include;..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;FLAC__NO_DLL;CPU_IS_LITTLE_ENDIAN=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>

+      <BufferSecurityCheck>false</BufferSecurityCheck>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+      <DisableSpecificWarnings>4267;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>

+    </ClCompile>

+    <Link>

+      <AdditionalDependencies>$(SolutionDir)objs\$(Configuration)\lib\libogg_static.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <IgnoreSpecificDefaultLibraries>uuid.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Console</SubSystem>

+      <OptimizeReferences>true</OptimizeReferences>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+      <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>

+      <TargetMachine>MachineX86</TargetMachine>

+    </Link>

+  </ItemDefinitionGroup>

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+    <ClCompile>

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+      <OmitFramePointers>true</OmitFramePointers>

+      <WholeProgramOptimization>true</WholeProgramOptimization>

+      <AdditionalIncludeDirectories>.;..\libFLAC\include;..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;FLAC__NO_DLL;CPU_IS_LITTLE_ENDIAN=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>

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+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+      <DisableSpecificWarnings>4267;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>

+    </ClCompile>

+    <Link>

+      <AdditionalDependencies>$(SolutionDir)objs\$(Platform)\$(Configuration)\lib\libogg_static.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <IgnoreSpecificDefaultLibraries>uuid.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Console</SubSystem>

+      <OptimizeReferences>true</OptimizeReferences>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+      <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>

+    </Link>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClInclude Include="bitwriter.h" />

+    <ClInclude Include="decoders.h" />

+    <ClInclude Include="encoders.h" />

+    <ClInclude Include="endswap.h" />

+    <ClInclude Include="format.h" />

+    <ClInclude Include="md5.h" />

+    <ClInclude Include="metadata.h" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="bitwriter.c" />

+    <ClCompile Include="decoders.c" />

+    <ClCompile Include="encoders.c" />

+    <ClCompile Include="endswap.c" />

+    <ClCompile Include="format.c" />

+    <ClCompile Include="main.c" />

+    <ClCompile Include="md5.c" />

+    <ClCompile Include="metadata.c" />

+    <ClCompile Include="metadata_manip.c" />

+    <ClCompile Include="metadata_object.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ProjectReference Include="..\libFLAC\libFLAC_static.vcxproj">

+      <Project>{4cefbc84-c215-11db-8314-0800200c9a66}</Project>

+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>

+    </ProjectReference>

+    <ProjectReference Include="..\share\grabbag\grabbag_static.vcxproj">

+      <Project>{4cefbc81-c215-11db-8314-0800200c9a66}</Project>

+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>

+    </ProjectReference>

+    <ProjectReference Include="..\share\win_utf8_io\win_utf8_io_static.vcxproj">

+      <Project>{4cefbe02-c215-11db-8314-0800200c9a66}</Project>

+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>

+    </ProjectReference>

+    <ProjectReference Include="..\test_libs_common\test_libs_common_static.vcxproj">

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+    </ProjectReference>

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file