# Microsoft Developer Studio Project File - Name="test_libFLAC++" - Package Owner=<4> | |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
# ** DO NOT EDIT ** | |
# TARGTYPE "Win32 (x86) Console Application" 0x0103 | |
CFG=test_libFLAC++ - Win32 Debug | |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
!MESSAGE use the Export Makefile command and run | |
!MESSAGE | |
!MESSAGE NMAKE /f "test_libFLAC++.mak". | |
!MESSAGE | |
!MESSAGE You can specify a configuration when running NMAKE | |
!MESSAGE by defining the macro CFG on the command line. For example: | |
!MESSAGE | |
!MESSAGE NMAKE /f "test_libFLAC++.mak" CFG="test_libFLAC++ - Win32 Debug" | |
!MESSAGE | |
!MESSAGE Possible choices for configuration are: | |
!MESSAGE | |
!MESSAGE "test_libFLAC++ - Win32 Release" (based on "Win32 (x86) Console Application") | |
!MESSAGE "test_libFLAC++ - Win32 Debug" (based on "Win32 (x86) Console Application") | |
!MESSAGE | |
# Begin Project | |
# PROP AllowPerConfigDependencies 0 | |
# PROP Scc_ProjName "" | |
# PROP Scc_LocalPath "" | |
CPP=cl.exe | |
RSC=rc.exe | |
!IF "$(CFG)" == "test_libFLAC++ - Win32 Release" | |
# PROP BASE Use_MFC 0 | |
# PROP BASE Use_Debug_Libraries 0 | |
# PROP BASE Output_Dir "Release" | |
# PROP BASE Intermediate_Dir "Release" | |
# PROP BASE Target_Dir "" | |
# PROP Use_MFC 0 | |
# PROP Use_Debug_Libraries 0 | |
# PROP Output_Dir "..\..\obj\release\bin" | |
# PROP Intermediate_Dir "Release" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c | |
# ADD CPP /nologo /W3 /GR /GX /O2 /I "..\..\include" /D "NDEBUG" /D "FLAC__NO_DLL" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c | |
# SUBTRACT CPP /YX /Yc /Yu | |
# ADD BASE RSC /l 0x409 /d "NDEBUG" | |
# ADD RSC /l 0x409 /d "NDEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 | |
# ADD LINK32 ..\..\obj\release\lib\grabbag_static.lib ..\..\obj\release\lib\gain_analysis_static.lib ..\..\obj\release\lib\libFLAC++_static.lib ..\..\obj\release\lib\libFLAC_static.lib /nologo /subsystem:console /machine:I386 | |
!ELSEIF "$(CFG)" == "test_libFLAC++ - Win32 Debug" | |
# PROP BASE Use_MFC 0 | |
# PROP BASE Use_Debug_Libraries 1 | |
# PROP BASE Output_Dir "Debug" | |
# PROP BASE Intermediate_Dir "Debug" | |
# PROP BASE Target_Dir "" | |
# PROP Use_MFC 0 | |
# PROP Use_Debug_Libraries 1 | |
# PROP Output_Dir "..\..\obj\debug\bin" | |
# PROP Intermediate_Dir "Debug" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c | |
# ADD CPP /nologo /W3 /Gm /GR /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "FLAC__NO_DLL" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c | |
# SUBTRACT CPP /YX /Yc /Yu | |
# ADD BASE RSC /l 0x409 /d "_DEBUG" | |
# ADD RSC /l 0x409 /d "_DEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept | |
# ADD LINK32 ..\..\obj\debug\lib\grabbag_static.lib ..\..\obj\debug\lib\gain_analysis_static.lib ..\..\obj\debug\lib\libFLAC++_static.lib ..\..\obj\debug\lib\libFLAC_static.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept | |
!ENDIF | |
# Begin Target | |
# Name "test_libFLAC++ - Win32 Release" | |
# Name "test_libFLAC++ - Win32 Debug" | |
# Begin Group "Source Files" | |
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" | |
# Begin Source File | |
SOURCE=.\decoders.cpp | |
# End Source File | |
# Begin Source File | |
SOURCE=.\encoders.cpp | |
# End Source File | |
# Begin Source File | |
SOURCE=.\file_utils.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\main.cpp | |
# End Source File | |
# Begin Source File | |
SOURCE=.\metadata.cpp | |
# End Source File | |
# Begin Source File | |
SOURCE=.\metadata_manip.cpp | |
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SOURCE=.\metadata_object.cpp | |
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# PROP Default_Filter "h;hpp;hxx;hm;inl" | |
# Begin Source File | |
SOURCE=.\decoders.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\encoders.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\file_utils.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\metadata.h | |
# End Source File | |
# End Group | |
# Begin Source File | |
SOURCE=.\README | |
# End Source File | |
# End Target | |
# End Project |