initial import
diff --git a/src/share/utf8.c b/src/share/utf8.c
new file mode 100644
index 0000000..770a16b
--- /dev/null
+++ b/src/share/utf8.c
@@ -0,0 +1,314 @@
+/*
+ * Copyright (C) 2001 Peter Harris <peter.harris@hummingbird.com>
+ * Copyright (C) 2001 Edmund Grimley Evans <edmundo@rano.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+/*
+ * Convert a string between UTF-8 and the locale's charset.
+ */
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "utf8.h"
+
+
+#ifdef _WIN32
+
+	/* Thanks to Peter Harris <peter.harris@hummingbird.com> for this win32
+	 * code.
+	 */
+
+#include <stdio.h>
+#include <windows.h>
+
+static unsigned char *make_utf8_string(const wchar_t *unicode)
+{
+    int size = 0, index = 0, out_index = 0;
+    unsigned char *out;
+    unsigned short c;
+
+    /* first calculate the size of the target string */
+    c = unicode[index++];
+    while(c) {
+        if(c < 0x0080) {
+            size += 1;
+        } else if(c < 0x0800) {
+            size += 2;
+        } else {
+            size += 3;
+        }
+        c = unicode[index++];
+    }	
+
+    out = malloc(size + 1);
+    if (out == NULL)
+        return NULL;
+    index = 0;
+
+    c = unicode[index++];
+    while(c)
+    {
+        if(c < 0x080) {
+            out[out_index++] = (unsigned char)c;
+        } else if(c < 0x800) {
+            out[out_index++] = 0xc0 | (c >> 6);
+            out[out_index++] = 0x80 | (c & 0x3f);
+        } else {
+            out[out_index++] = 0xe0 | (c >> 12);
+            out[out_index++] = 0x80 | ((c >> 6) & 0x3f);
+            out[out_index++] = 0x80 | (c & 0x3f);
+        }
+        c = unicode[index++];
+    }
+    out[out_index] = 0x00;
+
+    return out;
+}
+
+static wchar_t *make_unicode_string(const unsigned char *utf8)
+{
+    int size = 0, index = 0, out_index = 0;
+    wchar_t *out;
+    unsigned char c;
+
+    /* first calculate the size of the target string */
+    c = utf8[index++];
+    while(c) {
+        if((c & 0x80) == 0) {
+            index += 0;
+        } else if((c & 0xe0) == 0xe0) {
+            index += 2;
+        } else {
+            index += 1;
+        }
+        size += 1;
+        c = utf8[index++];
+    }	
+
+    out = malloc((size + 1) * sizeof(wchar_t));
+    if (out == NULL)
+        return NULL;
+    index = 0;
+
+    c = utf8[index++];
+    while(c)
+    {
+        if((c & 0x80) == 0) {
+            out[out_index++] = c;
+        } else if((c & 0xe0) == 0xe0) {
+            out[out_index] = (c & 0x1F) << 12;
+	        c = utf8[index++];
+            out[out_index] |= (c & 0x3F) << 6;
+	        c = utf8[index++];
+            out[out_index++] |= (c & 0x3F);
+        } else {
+            out[out_index] = (c & 0x3F) << 6;
+	        c = utf8[index++];
+            out[out_index++] |= (c & 0x3F);
+        }
+        c = utf8[index++];
+    }
+    out[out_index] = 0;
+
+    return out;
+}
+
+int utf8_encode(const char *from, char **to)
+{
+	wchar_t *unicode;
+	int wchars, err;
+
+	wchars = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from,
+			strlen(from), NULL, 0);
+
+	if(wchars == 0)
+	{
+		fprintf(stderr, "Unicode translation error %d\n", GetLastError());
+		return -1;
+	}
+
+	unicode = calloc(wchars + 1, sizeof(unsigned short));
+	if(unicode == NULL) 
+	{
+		fprintf(stderr, "Out of memory processing string to UTF8\n");
+		return -1;
+	}
+
+	err = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from, 
+			strlen(from), unicode, wchars);
+	if(err != wchars)
+	{
+		free(unicode);
+		fprintf(stderr, "Unicode translation error %d\n", GetLastError());
+		return -1;
+	}
+
+	/* On NT-based windows systems, we could use WideCharToMultiByte(), but 
+	 * MS doesn't actually have a consistent API across win32.
+	 */
+	*to = make_utf8_string(unicode);
+
+	free(unicode);
+	return 0;
+}
+
+int utf8_decode(const char *from, char **to)
+{
+    wchar_t *unicode;
+    int chars, err;
+
+    /* On NT-based windows systems, we could use MultiByteToWideChar(CP_UTF8), but 
+     * MS doesn't actually have a consistent API across win32.
+     */
+    unicode = make_unicode_string(from);
+    if(unicode == NULL) 
+    {
+        fprintf(stderr, "Out of memory processing string from UTF8 to UNICODE16\n");
+        return -1;
+    }
+
+    chars = WideCharToMultiByte(GetConsoleCP(), WC_COMPOSITECHECK, unicode,
+            -1, NULL, 0, NULL, NULL);
+
+    if(chars == 0)
+    {
+        fprintf(stderr, "Unicode translation error %d\n", GetLastError());
+        free(unicode);
+        return -1;
+    }
+
+    *to = calloc(chars + 1, sizeof(unsigned char));
+    if(*to == NULL) 
+    {
+        fprintf(stderr, "Out of memory processing string to local charset\n");
+        free(unicode);
+        return -1;
+    }
+
+    err = WideCharToMultiByte(GetConsoleCP(), WC_COMPOSITECHECK, unicode, 
+            -1, *to, chars, NULL, NULL);
+    if(err != chars)
+    {
+        fprintf(stderr, "Unicode translation error %d\n", GetLastError());
+        free(unicode);
+        free(*to);
+        *to = NULL;
+        return -1;
+    }
+
+    free(unicode);
+    return 0;
+}
+
+#else /* End win32. Rest is for real operating systems */
+
+
+#ifdef HAVE_LANGINFO_CODESET
+#include <langinfo.h>
+#endif
+
+int iconvert(const char *fromcode, const char *tocode,
+	     const char *from, size_t fromlen,
+	     char **to, size_t *tolen);
+
+static char *current_charset = 0; /* means "US-ASCII" */
+
+void convert_set_charset(const char *charset)
+{
+
+#ifdef HAVE_LANGINFO_CODESET
+  if (!charset)
+    charset = nl_langinfo(CODESET);
+#endif
+
+  if (!charset)
+    charset = getenv("CHARSET");
+
+  free(current_charset);
+  current_charset = 0;
+  if (charset && *charset)
+    current_charset = strdup(charset);
+}
+
+static int convert_buffer(const char *fromcode, const char *tocode,
+			  const char *from, size_t fromlen,
+			  char **to, size_t *tolen)
+{
+  int ret = -1;
+
+#ifdef HAVE_ICONV
+  ret = iconvert(fromcode, tocode, from, fromlen, to, tolen);
+  if (ret != -1)
+    return ret;
+#endif
+
+#ifndef HAVE_ICONV /* should be ifdef USE_CHARSET_CONVERT */
+  ret = charset_convert(fromcode, tocode, from, fromlen, to, tolen);
+  if (ret != -1)
+    return ret;
+#endif
+
+  return ret;
+}
+
+static int convert_string(const char *fromcode, const char *tocode,
+			  const char *from, char **to, char replace)
+{
+  int ret;
+  size_t fromlen;
+  char *s;
+
+  fromlen = strlen(from);
+  ret = convert_buffer(fromcode, tocode, from, fromlen, to, 0);
+  if (ret == -2)
+    return -1;
+  if (ret != -1)
+    return ret;
+
+  s = malloc(fromlen + 1);
+  if (!s)
+    return -1;
+  strcpy(s, from);
+  *to = s;
+  for (; *s; s++)
+    if (*s & ~0x7f)
+      *s = replace;
+  return 3;
+}
+
+int utf8_encode(const char *from, char **to)
+{
+  char *charset;
+
+  if (!current_charset)
+    convert_set_charset(0);
+  charset = current_charset ? current_charset : "US-ASCII";
+  return convert_string(charset, "UTF-8", from, to, '#');
+}
+
+int utf8_decode(const char *from, char **to)
+{
+  char *charset;
+
+  if (!current_charset)
+    convert_set_charset(0);
+  charset = current_charset ? current_charset : "US-ASCII";
+  return convert_string("UTF-8", charset, from, to, '?');
+}
+
+#endif