commit | d8158281f10f67114bd644fc7b479c3d2de9b080 | [log] [tgz] |
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author | android-build-team Robot <android-build-team-robot@google.com> | Thu Feb 22 08:22:11 2018 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Thu Feb 22 08:22:11 2018 +0000 |
tree | 56712aea095cc05cb9e7c4c3d37a093213ed10b7 | |
parent | d4f47b213231957718ac3c4e99d338ef1574f22b [diff] | |
parent | e72bb4dad29081d6978d92b8331cc84f3970f6a2 [diff] |
Snap for 4615953 from e72bb4dad29081d6978d92b8331cc84f3970f6a2 to pi-release Change-Id: Iff700981cd125a49b58bff1ec80c922a49d7da71
FlatBuffers is an efficient cross platform serialization library for games and other memory constrained apps. It allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility.
Go to our landing page to browse our documentation.
and many more in progress...
flatbuffers
tag for any questions regarding FlatBuffers.To contribute to this project, see CONTRIBUTING.
For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string
), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.
Flatbuffers is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.