| /***************************************************************************/ |
| /* */ |
| /* pshalgo3.c */ |
| /* */ |
| /* PostScript hinting algorithm 3 (body). */ |
| /* */ |
| /* Copyright 2001, 2002 by */ |
| /* David Turner, Robert Wilhelm, and Werner Lemberg. */ |
| /* */ |
| /* This file is part of the FreeType project, and may only be used */ |
| /* modified and distributed under the terms of the FreeType project */ |
| /* license, LICENSE.TXT. By continuing to use, modify, or distribute */ |
| /* this file you indicate that you have read the license and */ |
| /* understand and accept it fully. */ |
| /* */ |
| /***************************************************************************/ |
| |
| |
| #include <ft2build.h> |
| #include FT_INTERNAL_OBJECTS_H |
| #include FT_INTERNAL_DEBUG_H |
| #include "pshalgo3.h" |
| |
| |
| #undef FT_COMPONENT |
| #define FT_COMPONENT trace_pshalgo2 |
| |
| |
| #ifdef DEBUG_HINTER |
| PSH3_Hint_Table ps3_debug_hint_table = 0; |
| PSH3_HintFunc ps3_debug_hint_func = 0; |
| PSH3_Glyph ps3_debug_glyph = 0; |
| #endif |
| |
| |
| #undef SNAP_STEMS |
| #undef ONLY_ALIGN_Y |
| |
| #define COMPUTE_INFLEXS |
| |
| /*************************************************************************/ |
| /*************************************************************************/ |
| /***** *****/ |
| /***** BASIC HINTS RECORDINGS *****/ |
| /***** *****/ |
| /*************************************************************************/ |
| /*************************************************************************/ |
| |
| /* return true iff two stem hints overlap */ |
| static FT_Int |
| psh3_hint_overlap( PSH3_Hint hint1, |
| PSH3_Hint hint2 ) |
| { |
| return ( hint1->org_pos + hint1->org_len >= hint2->org_pos && |
| hint2->org_pos + hint2->org_len >= hint1->org_pos ); |
| } |
| |
| |
| /* destroy hints table */ |
| static void |
| psh3_hint_table_done( PSH3_Hint_Table table, |
| FT_Memory memory ) |
| { |
| FT_FREE( table->zones ); |
| table->num_zones = 0; |
| table->zone = 0; |
| |
| FT_FREE( table->sort ); |
| FT_FREE( table->hints ); |
| table->num_hints = 0; |
| table->max_hints = 0; |
| table->sort_global = 0; |
| } |
| |
| |
| /* deactivate all hints in a table */ |
| static void |
| psh3_hint_table_deactivate( PSH3_Hint_Table table ) |
| { |
| FT_UInt count = table->max_hints; |
| PSH3_Hint hint = table->hints; |
| |
| |
| for ( ; count > 0; count--, hint++ ) |
| { |
| psh3_hint_deactivate( hint ); |
| hint->order = -1; |
| } |
| } |
| |
| |
| /* internal function used to record a new hint */ |
| static void |
| psh3_hint_table_record( PSH3_Hint_Table table, |
| FT_UInt idx ) |
| { |
| PSH3_Hint hint = table->hints + idx; |
| |
| |
| if ( idx >= table->max_hints ) |
| { |
| FT_ERROR(( "psh3_hint_table_record: invalid hint index %d\n", idx )); |
| return; |
| } |
| |
| /* ignore active hints */ |
| if ( psh3_hint_is_active( hint ) ) |
| return; |
| |
| psh3_hint_activate( hint ); |
| |
| /* now scan the current active hint set in order to determine */ |
| /* if we are overlapping with another segment */ |
| { |
| PSH3_Hint* sorted = table->sort_global; |
| FT_UInt count = table->num_hints; |
| PSH3_Hint hint2; |
| |
| |
| hint->parent = 0; |
| for ( ; count > 0; count--, sorted++ ) |
| { |
| hint2 = sorted[0]; |
| |
| if ( psh3_hint_overlap( hint, hint2 ) ) |
| { |
| hint->parent = hint2; |
| break; |
| } |
| } |
| } |
| |
| if ( table->num_hints < table->max_hints ) |
| table->sort_global[table->num_hints++] = hint; |
| else |
| FT_ERROR(( "psh3_hint_table_record: too many sorted hints! BUG!\n" )); |
| } |
| |
| |
| static void |
| psh3_hint_table_record_mask( PSH3_Hint_Table table, |
| PS_Mask hint_mask ) |
| { |
| FT_Int mask = 0, val = 0; |
| FT_Byte* cursor = hint_mask->bytes; |
| FT_UInt idx, limit; |
| |
| |
| limit = hint_mask->num_bits; |
| |
| for ( idx = 0; idx < limit; idx++ ) |
| { |
| if ( mask == 0 ) |
| { |
| val = *cursor++; |
| mask = 0x80; |
| } |
| |
| if ( val & mask ) |
| psh3_hint_table_record( table, idx ); |
| |
| mask >>= 1; |
| } |
| } |
| |
| |
| /* create hints table */ |
| static FT_Error |
| psh3_hint_table_init( PSH3_Hint_Table table, |
| PS_Hint_Table hints, |
| PS_Mask_Table hint_masks, |
| PS_Mask_Table counter_masks, |
| FT_Memory memory ) |
| { |
| FT_UInt count = hints->num_hints; |
| FT_Error error; |
| |
| FT_UNUSED( counter_masks ); |
| |
| |
| /* allocate our tables */ |
| if ( FT_NEW_ARRAY( table->sort, 2 * count ) || |
| FT_NEW_ARRAY( table->hints, count ) || |
| FT_NEW_ARRAY( table->zones, 2 * count + 1 ) ) |
| goto Exit; |
| |
| table->max_hints = count; |
| table->sort_global = table->sort + count; |
| table->num_hints = 0; |
| table->num_zones = 0; |
| table->zone = 0; |
| |
| /* now, initialize the "hints" array */ |
| { |
| PSH3_Hint write = table->hints; |
| PS_Hint read = hints->hints; |
| |
| |
| for ( ; count > 0; count--, write++, read++ ) |
| { |
| write->org_pos = read->pos; |
| write->org_len = read->len; |
| write->flags = read->flags; |
| } |
| } |
| |
| /* we now need to determine the initial "parent" stems; first */ |
| /* activate the hints that are given by the initial hint masks */ |
| if ( hint_masks ) |
| { |
| FT_UInt Count = hint_masks->num_masks; |
| PS_Mask Mask = hint_masks->masks; |
| |
| |
| table->hint_masks = hint_masks; |
| |
| for ( ; Count > 0; Count--, Mask++ ) |
| psh3_hint_table_record_mask( table, Mask ); |
| } |
| |
| /* now, do a linear parse in case some hints were left alone */ |
| if ( table->num_hints != table->max_hints ) |
| { |
| FT_UInt Index, Count; |
| |
| |
| FT_ERROR(( "psh3_hint_table_init: missing/incorrect hint masks!\n" )); |
| Count = table->max_hints; |
| for ( Index = 0; Index < Count; Index++ ) |
| psh3_hint_table_record( table, Index ); |
| } |
| |
| Exit: |
| return error; |
| } |
| |
| |
| static void |
| psh3_hint_table_activate_mask( PSH3_Hint_Table table, |
| PS_Mask hint_mask ) |
| { |
| FT_Int mask = 0, val = 0; |
| FT_Byte* cursor = hint_mask->bytes; |
| FT_UInt idx, limit, count; |
| |
| |
| limit = hint_mask->num_bits; |
| count = 0; |
| |
| psh3_hint_table_deactivate( table ); |
| |
| for ( idx = 0; idx < limit; idx++ ) |
| { |
| if ( mask == 0 ) |
| { |
| val = *cursor++; |
| mask = 0x80; |
| } |
| |
| if ( val & mask ) |
| { |
| PSH3_Hint hint = &table->hints[idx]; |
| |
| |
| if ( !psh3_hint_is_active( hint ) ) |
| { |
| FT_UInt count2; |
| |
| #if 0 |
| PSH3_Hint* sort = table->sort; |
| PSH3_Hint hint2; |
| |
| |
| for ( count2 = count; count2 > 0; count2--, sort++ ) |
| { |
| hint2 = sort[0]; |
| if ( psh3_hint_overlap( hint, hint2 ) ) |
| FT_ERROR(( "psh3_hint_table_activate_mask:" |
| " found overlapping hints\n" )) |
| } |
| #else |
| count2 = 0; |
| #endif |
| |
| if ( count2 == 0 ) |
| { |
| psh3_hint_activate( hint ); |
| if ( count < table->max_hints ) |
| table->sort[count++] = hint; |
| else |
| FT_ERROR(( "psh3_hint_tableactivate_mask:" |
| " too many active hints\n" )); |
| } |
| } |
| } |
| |
| mask >>= 1; |
| } |
| table->num_hints = count; |
| |
| /* now, sort the hints; they are guaranteed to not overlap */ |
| /* so we can compare their "org_pos" field directly */ |
| { |
| FT_Int i1, i2; |
| PSH3_Hint hint1, hint2; |
| PSH3_Hint* sort = table->sort; |
| |
| |
| /* a simple bubble sort will do, since in 99% of cases, the hints */ |
| /* will be already sorted -- and the sort will be linear */ |
| for ( i1 = 1; i1 < (FT_Int)count; i1++ ) |
| { |
| hint1 = sort[i1]; |
| for ( i2 = i1 - 1; i2 >= 0; i2-- ) |
| { |
| hint2 = sort[i2]; |
| |
| if ( hint2->org_pos < hint1->org_pos ) |
| break; |
| |
| sort[i2 + 1] = hint2; |
| sort[i2] = hint1; |
| } |
| } |
| } |
| } |
| |
| |
| /*************************************************************************/ |
| /*************************************************************************/ |
| /***** *****/ |
| /***** HINTS GRID-FITTING AND OPTIMIZATION *****/ |
| /***** *****/ |
| /*************************************************************************/ |
| /*************************************************************************/ |
| |
| #ifdef DEBUG_HINTER |
| |
| static void |
| ps3_simple_scale( PSH3_Hint_Table table, |
| FT_Fixed scale, |
| FT_Fixed delta, |
| FT_Int dimension ) |
| { |
| PSH3_Hint hint; |
| FT_UInt count; |
| |
| |
| for ( count = 0; count < table->max_hints; count++ ) |
| { |
| hint = table->hints + count; |
| |
| hint->cur_pos = FT_MulFix( hint->org_pos, scale ) + delta; |
| hint->cur_len = FT_MulFix( hint->org_len, scale ); |
| |
| if ( ps3_debug_hint_func ) |
| ps3_debug_hint_func( hint, dimension ); |
| } |
| } |
| |
| #endif /* DEBUG_HINTER */ |
| |
| |
| static FT_Fixed |
| psh3_hint_snap_stem_side_delta( FT_Fixed pos, |
| FT_Fixed len ) |
| { |
| FT_Fixed delta1 = ( ( pos + 32 ) & -64 ) - pos; |
| FT_Fixed delta2 = ( ( pos + len + 32 ) & -64 ) - pos - len; |
| |
| |
| if ( ABS( delta1 ) <= ABS( delta2 ) ) |
| return delta1; |
| else |
| return delta2; |
| } |
| |
| |
| static void |
| psh3_hint_align( PSH3_Hint hint, |
| PSH_Globals globals, |
| FT_Int dimension, |
| FT_UInt32 hint_flags ) |
| { |
| PSH_Dimension dim = &globals->dimension[dimension]; |
| FT_Fixed scale = dim->scale_mult; |
| FT_Fixed delta = dim->scale_delta; |
| |
| |
| if ( !psh3_hint_is_fitted( hint ) ) |
| { |
| FT_Pos pos = FT_MulFix( hint->org_pos, scale ) + delta; |
| FT_Pos len = FT_MulFix( hint->org_len, scale ); |
| |
| FT_Pos fit_center; |
| FT_Pos fit_len; |
| PSH_AlignmentRec align; |
| |
| |
| /* ignore stem alignments when requested through the hint flags */ |
| if ( ( dimension == 0 && ( hint_flags & FT_HINT_NO_VSTEM_ALIGN ) != 0 ) || |
| ( dimension == 1 && ( hint_flags & FT_HINT_NO_HSTEM_ALIGN ) != 0 ) ) |
| { |
| hint->cur_pos = pos; |
| hint->cur_len = len; |
| |
| psh3_hint_set_fitted( hint ); |
| return; |
| } |
| |
| /* perform stem snapping when requested */ |
| if ( ( hint_flags & FT_HINT_NO_INTEGER_STEM ) == 0 ) |
| { |
| /* compute fitted width/height */ |
| fit_len = 0; |
| if ( hint->org_len ) |
| { |
| fit_len = psh_dimension_snap_width( dim, hint->org_len ); |
| if ( fit_len < 64 ) |
| fit_len = 64; |
| else |
| fit_len = ( fit_len + 32 ) & -64; |
| } |
| } |
| else |
| fit_len = len; |
| |
| hint->cur_len = fit_len; |
| |
| /* check blue zones for horizontal stems */ |
| align.align = PSH_BLUE_ALIGN_NONE; |
| align.align_bot = align.align_top = 0; |
| |
| if ( dimension == 1 ) |
| psh_blues_snap_stem( &globals->blues, |
| hint->org_pos + hint->org_len, |
| hint->org_pos, |
| &align ); |
| |
| switch ( align.align ) |
| { |
| case PSH_BLUE_ALIGN_TOP: |
| /* the top of the stem is aligned against a blue zone */ |
| hint->cur_pos = align.align_top - fit_len; |
| break; |
| |
| case PSH_BLUE_ALIGN_BOT: |
| /* the bottom of the stem is aligned against a blue zone */ |
| hint->cur_pos = align.align_bot; |
| break; |
| |
| case PSH_BLUE_ALIGN_TOP | PSH_BLUE_ALIGN_BOT: |
| /* both edges of the stem are aligned against blue zones */ |
| hint->cur_pos = align.align_bot; |
| hint->cur_len = align.align_top - align.align_bot; |
| break; |
| |
| default: |
| { |
| PSH3_Hint parent = hint->parent; |
| |
| |
| if ( parent ) |
| { |
| FT_Pos par_org_center, par_cur_center; |
| FT_Pos cur_org_center, cur_delta; |
| |
| |
| /* ensure that parent is already fitted */ |
| if ( !psh3_hint_is_fitted( parent ) ) |
| psh3_hint_align( parent, globals, dimension, hint_flags ); |
| |
| par_org_center = parent->org_pos + ( parent->org_len >> 1 ); |
| par_cur_center = parent->cur_pos + ( parent->cur_len >> 1 ); |
| cur_org_center = hint->org_pos + ( hint->org_len >> 1 ); |
| |
| cur_delta = FT_MulFix( cur_org_center - par_org_center, scale ); |
| pos = par_cur_center + cur_delta - ( len >> 1 ); |
| } |
| |
| if ( ( hint_flags & FT_HINT_NO_INTEGER_STEM ) == 0 ) |
| { |
| /* normal processing */ |
| if ( fit_len & 64 ) |
| { |
| /* odd number of pixels */ |
| fit_center = ( ( pos + ( len >> 1 ) ) & -64 ) + 32; |
| } |
| else |
| { |
| /* even number of pixels */ |
| fit_center = ( pos + ( len >> 1 ) + 32 ) & -64; |
| } |
| hint->cur_pos = fit_center - ( fit_len >> 1 ); |
| } |
| else |
| { |
| /* Stems less than one pixel wide are easy - we want to |
| * make them as dark as possible, so they must fall within |
| * one pixel. If the stem is split between two pixels |
| * then snap the edge that is nearer to the pixel boundary |
| * to the pixel boundary |
| */ |
| if (len <= 64) |
| { |
| if ( ( pos + len + 63 ) / 64 != pos / 64 + 1 ) |
| pos += psh3_hint_snap_stem_side_delta ( pos, len ); |
| } |
| /* Position stems other to minimize the amount of mid-grays. |
| * There are, in general, two positions that do this, |
| * illustrated as A) and B) below. |
| * |
| * + + + + |
| * |
| * A) |--------------------------------| |
| * B) |--------------------------------| |
| * C) |--------------------------------| |
| * |
| * Position A) (split the excess stem equally) should be better |
| * for stems of width N + f where f < 0.5. |
| * |
| * Position B) (split the deficiency equally) should be better |
| * for stems of width N + f where f > 0.5. |
| * |
| * It turns out though that minimizing the total number of touched |
| * pixels is also important, so position C), with one edge |
| * aligned with a pixel boundary is actually preferable |
| * to A). There are also more possible positions for C) than |
| * for A) or B), so there will be less distortion of the overall |
| * character shape. |
| */ |
| else |
| { |
| FT_Fixed frac_len = len & 63; |
| FT_Fixed center = pos + ( len >> 1 ); |
| |
| FT_Fixed delta_a, delta_b; |
| |
| |
| if ( ( len / 64 ) & 1 ) |
| { |
| delta_a = ( center & -64 ) + 32 - center; |
| delta_b = ( ( center + 32 ) & - 64 ) - center; |
| } |
| else |
| { |
| delta_a = ( ( center + 32 ) & - 64 ) - center; |
| delta_b = ( center & -64 ) + 32 - center; |
| } |
| |
| /* We choose between B) and C) above based on the amount |
| * of fractional stem width: for small amounts, choose |
| * C) always; for large amounts, B) always; inbetween, |
| * pick whichever one involves less stem movement. |
| */ |
| if ( frac_len < 32 ) |
| pos += psh3_hint_snap_stem_side_delta ( pos, len ); |
| else if ( frac_len < 48 ) |
| { |
| FT_Fixed side_delta = |
| psh3_hint_snap_stem_side_delta( pos, len ); |
| |
| if ( ABS( side_delta ) < ABS( delta_b ) ) |
| pos += side_delta; |
| else |
| pos += delta_b; |
| } |
| else |
| pos += delta_b; |
| } |
| hint->cur_pos = pos; |
| } |
| } |
| } |
| |
| psh3_hint_set_fitted( hint ); |
| |
| #ifdef DEBUG_HINTER |
| if ( ps3_debug_hint_func ) |
| ps3_debug_hint_func( hint, dimension ); |
| #endif |
| } |
| } |
| |
| |
| static void |
| psh3_hint_table_align_hints( PSH3_Hint_Table table, |
| PSH_Globals globals, |
| FT_Int dimension, |
| FT_UInt32 hint_flags ) |
| { |
| PSH3_Hint hint; |
| FT_UInt count; |
| |
| #ifdef DEBUG_HINTER |
| |
| PSH_Dimension dim = &globals->dimension[dimension]; |
| FT_Fixed scale = dim->scale_mult; |
| FT_Fixed delta = dim->scale_delta; |
| |
| |
| if ( ps_debug_no_vert_hints && dimension == 0 ) |
| { |
| ps3_simple_scale( table, scale, delta, dimension ); |
| return; |
| } |
| |
| if ( ps_debug_no_horz_hints && dimension == 1 ) |
| { |
| ps3_simple_scale( table, scale, delta, dimension ); |
| return; |
| } |
| |
| #endif /* DEBUG_HINTER*/ |
| |
| hint = table->hints; |
| count = table->max_hints; |
| |
| for ( ; count > 0; count--, hint++ ) |
| psh3_hint_align( hint, globals, dimension, hint_flags ); |
| } |
| |
| |
| /*************************************************************************/ |
| /*************************************************************************/ |
| /***** *****/ |
| /***** POINTS INTERPOLATION ROUTINES *****/ |
| /***** *****/ |
| /*************************************************************************/ |
| /*************************************************************************/ |
| |
| #define PSH3_ZONE_MIN -3200000L |
| #define PSH3_ZONE_MAX +3200000L |
| |
| #define xxDEBUG_ZONES |
| |
| |
| #ifdef DEBUG_ZONES |
| |
| #include <stdio.h> |
| |
| static void |
| psh3_print_zone( PSH3_Zone zone ) |
| { |
| printf( "zone [scale,delta,min,max] = [%.3f,%.3f,%d,%d]\n", |
| zone->scale / 65536.0, |
| zone->delta / 64.0, |
| zone->min, |
| zone->max ); |
| } |
| |
| #else |
| |
| #define psh3_print_zone( x ) do { } while ( 0 ) |
| |
| #endif /* DEBUG_ZONES */ |
| |
| |
| /*************************************************************************/ |
| /*************************************************************************/ |
| /***** *****/ |
| /***** HINTER GLYPH MANAGEMENT *****/ |
| /***** *****/ |
| /*************************************************************************/ |
| /*************************************************************************/ |
| |
| #ifdef COMPUTE_INFLEXS |
| |
| /* compute all inflex points in a given glyph */ |
| static void |
| psh3_glyph_compute_inflections( PSH3_Glyph glyph ) |
| { |
| FT_UInt n; |
| |
| |
| for ( n = 0; n < glyph->num_contours; n++ ) |
| { |
| PSH3_Point first, start, end, before, after; |
| FT_Angle angle_in, angle_seg, angle_out; |
| FT_Angle diff_in, diff_out; |
| FT_Int finished = 0; |
| |
| |
| /* we need at least 4 points to create an inflection point */ |
| if ( glyph->contours[n].count < 4 ) |
| continue; |
| |
| /* compute first segment in contour */ |
| first = glyph->contours[n].start; |
| |
| start = end = first; |
| do |
| { |
| end = end->next; |
| if ( end == first ) |
| goto Skip; |
| |
| } while ( PSH3_POINT_EQUAL_ORG( end, first ) ); |
| |
| angle_seg = PSH3_POINT_ANGLE( start, end ); |
| |
| /* extend the segment start whenever possible */ |
| before = start; |
| do |
| { |
| do |
| { |
| start = before; |
| before = before->prev; |
| if ( before == first ) |
| goto Skip; |
| |
| } while ( PSH3_POINT_EQUAL_ORG( before, start ) ); |
| |
| angle_in = PSH3_POINT_ANGLE( before, start ); |
| |
| } while ( angle_in == angle_seg ); |
| |
| first = start; |
| diff_in = FT_Angle_Diff( angle_in, angle_seg ); |
| |
| /* now, process all segments in the contour */ |
| do |
| { |
| /* first, extend current segment's end whenever possible */ |
| after = end; |
| do |
| { |
| do |
| { |
| end = after; |
| after = after->next; |
| if ( after == first ) |
| finished = 1; |
| |
| } while ( PSH3_POINT_EQUAL_ORG( end, after ) ); |
| |
| angle_out = PSH3_POINT_ANGLE( end, after ); |
| |
| } while ( angle_out == angle_seg ); |
| |
| diff_out = FT_Angle_Diff( angle_seg, angle_out ); |
| |
| if ( ( diff_in ^ diff_out ) < 0 ) |
| { |
| /* diff_in and diff_out have different signs, we have */ |
| /* inflection points here... */ |
| |
| do |
| { |
| psh3_point_set_inflex( start ); |
| start = start->next; |
| } |
| while ( start != end ); |
| |
| psh3_point_set_inflex( start ); |
| } |
| |
| start = end; |
| end = after; |
| angle_seg = angle_out; |
| diff_in = diff_out; |
| |
| } while ( !finished ); |
| |
| Skip: |
| ; |
| } |
| } |
| |
| #endif /* COMPUTE_INFLEXS */ |
| |
| |
| static void |
| psh3_glyph_done( PSH3_Glyph glyph ) |
| { |
| FT_Memory memory = glyph->memory; |
| |
| |
| psh3_hint_table_done( &glyph->hint_tables[1], memory ); |
| psh3_hint_table_done( &glyph->hint_tables[0], memory ); |
| |
| FT_FREE( glyph->points ); |
| FT_FREE( glyph->contours ); |
| |
| glyph->num_points = 0; |
| glyph->num_contours = 0; |
| |
| glyph->memory = 0; |
| } |
| |
| |
| static int |
| psh3_compute_dir( FT_Pos dx, |
| FT_Pos dy ) |
| { |
| FT_Pos ax, ay; |
| int result = PSH3_DIR_NONE; |
| |
| |
| ax = ( dx >= 0 ) ? dx : -dx; |
| ay = ( dy >= 0 ) ? dy : -dy; |
| |
| if ( ay * 12 < ax ) |
| { |
| /* |dy| <<< |dx| means a near-horizontal segment */ |
| result = ( dx >= 0 ) ? PSH3_DIR_RIGHT : PSH3_DIR_LEFT; |
| } |
| else if ( ax * 12 < ay ) |
| { |
| /* |dx| <<< |dy| means a near-vertical segment */ |
| result = ( dy >= 0 ) ? PSH3_DIR_UP : PSH3_DIR_DOWN; |
| } |
| |
| return result; |
| } |
| |
| |
| /* load outline point coordinates into hinter glyph */ |
| static void |
| psh3_glyph_load_points( PSH3_Glyph glyph, |
| FT_Int dimension ) |
| { |
| FT_Vector* vec = glyph->outline->points; |
| PSH3_Point point = glyph->points; |
| FT_UInt count = glyph->num_points; |
| |
| |
| for ( ; count > 0; count--, point++, vec++ ) |
| { |
| point->flags2 = 0; |
| point->hint = NULL; |
| if ( dimension == 0 ) |
| { |
| point->org_u = vec->x; |
| point->org_v = vec->y; |
| } |
| else |
| { |
| point->org_u = vec->y; |
| point->org_v = vec->x; |
| } |
| |
| #ifdef DEBUG_HINTER |
| point->org_x = vec->x; |
| point->org_y = vec->y; |
| #endif |
| |
| } |
| } |
| |
| |
| /* save hinted point coordinates back to outline */ |
| static void |
| psh3_glyph_save_points( PSH3_Glyph glyph, |
| FT_Int dimension ) |
| { |
| FT_UInt n; |
| PSH3_Point point = glyph->points; |
| FT_Vector* vec = glyph->outline->points; |
| char* tags = glyph->outline->tags; |
| |
| |
| for ( n = 0; n < glyph->num_points; n++ ) |
| { |
| if ( dimension == 0 ) |
| vec[n].x = point->cur_u; |
| else |
| vec[n].y = point->cur_u; |
| |
| if ( psh3_point_is_strong( point ) ) |
| tags[n] |= (char)( ( dimension == 0 ) ? 32 : 64 ); |
| |
| #ifdef DEBUG_HINTER |
| |
| if ( dimension == 0 ) |
| { |
| point->cur_x = point->cur_u; |
| point->flags_x = point->flags2 | point->flags; |
| } |
| else |
| { |
| point->cur_y = point->cur_u; |
| point->flags_y = point->flags2 | point->flags; |
| } |
| |
| #endif |
| |
| point++; |
| } |
| } |
| |
| |
| static FT_Error |
| psh3_glyph_init( PSH3_Glyph glyph, |
| FT_Outline* outline, |
| PS_Hints ps_hints, |
| PSH_Globals globals ) |
| { |
| FT_Error error; |
| FT_Memory memory; |
| |
| |
| /* clear all fields */ |
| FT_MEM_ZERO( glyph, sizeof ( *glyph ) ); |
| |
| memory = globals->memory; |
| |
| /* allocate and setup points + contours arrays */ |
| if ( FT_NEW_ARRAY( glyph->points, outline->n_points ) || |
| FT_NEW_ARRAY( glyph->contours, outline->n_contours ) ) |
| goto Exit; |
| |
| glyph->num_points = outline->n_points; |
| glyph->num_contours = outline->n_contours; |
| |
| { |
| FT_UInt first = 0, next, n; |
| PSH3_Point points = glyph->points; |
| PSH3_Contour contour = glyph->contours; |
| |
| |
| for ( n = 0; n < glyph->num_contours; n++ ) |
| { |
| FT_Int count; |
| PSH3_Point point; |
| |
| |
| next = outline->contours[n] + 1; |
| count = next - first; |
| |
| contour->start = points + first; |
| contour->count = (FT_UInt)count; |
| |
| if ( count > 0 ) |
| { |
| point = points + first; |
| |
| point->prev = points + next - 1; |
| point->contour = contour; |
| |
| for ( ; count > 1; count-- ) |
| { |
| point[0].next = point + 1; |
| point[1].prev = point; |
| point++; |
| point->contour = contour; |
| } |
| point->next = points + first; |
| } |
| |
| contour++; |
| first = next; |
| } |
| } |
| |
| { |
| PSH3_Point points = glyph->points; |
| PSH3_Point point = points; |
| FT_Vector* vec = outline->points; |
| FT_UInt n; |
| |
| |
| for ( n = 0; n < glyph->num_points; n++, point++ ) |
| { |
| FT_Int n_prev = point->prev - points; |
| FT_Int n_next = point->next - points; |
| FT_Pos dxi, dyi, dxo, dyo; |
| |
| |
| if ( !( outline->tags[n] & FT_CURVE_TAG_ON ) ) |
| point->flags = PSH3_POINT_OFF; |
| |
| dxi = vec[n].x - vec[n_prev].x; |
| dyi = vec[n].y - vec[n_prev].y; |
| |
| point->dir_in = (FT_Char)psh3_compute_dir( dxi, dyi ); |
| |
| dxo = vec[n_next].x - vec[n].x; |
| dyo = vec[n_next].y - vec[n].y; |
| |
| point->dir_out = (FT_Char)psh3_compute_dir( dxo, dyo ); |
| |
| /* detect smooth points */ |
| if ( point->flags & PSH3_POINT_OFF ) |
| point->flags |= PSH3_POINT_SMOOTH; |
| else if ( point->dir_in != PSH3_DIR_NONE || |
| point->dir_out != PSH3_DIR_NONE ) |
| { |
| if ( point->dir_in == point->dir_out ) |
| point->flags |= PSH3_POINT_SMOOTH; |
| } |
| else |
| { |
| FT_Angle angle_in, angle_out, diff; |
| |
| |
| angle_in = FT_Atan2( dxi, dyi ); |
| angle_out = FT_Atan2( dxo, dyo ); |
| |
| diff = angle_in - angle_out; |
| if ( diff < 0 ) |
| diff = -diff; |
| |
| if ( diff > FT_ANGLE_PI ) |
| diff = FT_ANGLE_2PI - diff; |
| |
| if ( diff < FT_ANGLE_PI / 16 ) |
| point->flags |= PSH3_POINT_SMOOTH; |
| } |
| } |
| } |
| |
| glyph->memory = memory; |
| glyph->outline = outline; |
| glyph->globals = globals; |
| |
| #ifdef COMPUTE_INFLEXS |
| psh3_glyph_load_points( glyph, 0 ); |
| psh3_glyph_compute_inflections( glyph ); |
| #endif /* COMPUTE_INFLEXS */ |
| |
| /* now deal with hints tables */ |
| error = psh3_hint_table_init( &glyph->hint_tables [0], |
| &ps_hints->dimension[0].hints, |
| &ps_hints->dimension[0].masks, |
| &ps_hints->dimension[0].counters, |
| memory ); |
| if ( error ) |
| goto Exit; |
| |
| error = psh3_hint_table_init( &glyph->hint_tables [1], |
| &ps_hints->dimension[1].hints, |
| &ps_hints->dimension[1].masks, |
| &ps_hints->dimension[1].counters, |
| memory ); |
| if ( error ) |
| goto Exit; |
| |
| Exit: |
| return error; |
| } |
| |
| |
| /* compute all extrema in a glyph for a given dimension */ |
| static void |
| psh3_glyph_compute_extrema( PSH3_Glyph glyph ) |
| { |
| FT_UInt n; |
| |
| |
| /* first of all, compute all local extrema */ |
| for ( n = 0; n < glyph->num_contours; n++ ) |
| { |
| PSH3_Point first = glyph->contours[n].start; |
| PSH3_Point point, before, after; |
| |
| |
| point = first; |
| before = point; |
| after = point; |
| |
| do |
| { |
| before = before->prev; |
| if ( before == first ) |
| goto Skip; |
| |
| } while ( before->org_u == point->org_u ); |
| |
| first = point = before->next; |
| |
| for (;;) |
| { |
| after = point; |
| do |
| { |
| after = after->next; |
| if ( after == first ) |
| goto Next; |
| |
| } while ( after->org_u == point->org_u ); |
| |
| if ( before->org_u < point->org_u ) |
| { |
| if ( after->org_u < point->org_u ) |
| { |
| /* local maximum */ |
| goto Extremum; |
| } |
| } |
| else /* before->org_u > point->org_u */ |
| { |
| if ( after->org_u > point->org_u ) |
| { |
| /* local minimum */ |
| Extremum: |
| do |
| { |
| psh3_point_set_extremum( point ); |
| point = point->next; |
| |
| } while ( point != after ); |
| } |
| } |
| |
| before = after->prev; |
| point = after; |
| |
| } /* for */ |
| |
| Next: |
| ; |
| } |
| |
| /* for each extrema, determine its direction along the */ |
| /* orthogonal axis */ |
| for ( n = 0; n < glyph->num_points; n++ ) |
| { |
| PSH3_Point point, before, after; |
| |
| |
| point = &glyph->points[n]; |
| before = point; |
| after = point; |
| |
| if ( psh3_point_is_extremum( point ) ) |
| { |
| do |
| { |
| before = before->prev; |
| if ( before == point ) |
| goto Skip; |
| |
| } while ( before->org_v == point->org_v ); |
| |
| do |
| { |
| after = after->next; |
| if ( after == point ) |
| goto Skip; |
| |
| } while ( after->org_v == point->org_v ); |
| } |
| |
| if ( before->org_v < point->org_v && |
| after->org_v > point->org_v ) |
| { |
| psh3_point_set_positive( point ); |
| } |
| else if ( before->org_v > point->org_v && |
| after->org_v < point->org_v ) |
| { |
| psh3_point_set_negative( point ); |
| } |
| |
| Skip: |
| ; |
| } |
| } |
| |
| |
| #define PSH3_STRONG_THRESHOLD 30 |
| |
| |
| /* major_dir is the direction for points on the bottom/left of the stem; */ |
| /* Points on the top/right of the stem will have a direction of */ |
| /* -major_dir. */ |
| |
| static void |
| psh3_hint_table_find_strong_point( PSH3_Hint_Table table, |
| PSH3_Point point, |
| FT_Int major_dir ) |
| { |
| PSH3_Hint* sort = table->sort; |
| FT_UInt num_hints = table->num_hints; |
| FT_Int point_dir = 0; |
| |
| |
| if ( PSH3_DIR_COMPARE( point->dir_in, major_dir ) ) |
| point_dir = point->dir_in; |
| |
| else if ( PSH3_DIR_COMPARE( point->dir_out, major_dir ) ) |
| point_dir = point->dir_out; |
| |
| if ( point_dir ) |
| { |
| FT_UInt flag; |
| |
| |
| for ( ; num_hints > 0; num_hints--, sort++ ) |
| { |
| PSH3_Hint hint = sort[0]; |
| FT_Pos d; |
| |
| |
| if ( point_dir == major_dir ) |
| { |
| flag = PSH3_POINT_EDGE_MIN; |
| d = point->org_u - hint->org_pos; |
| |
| if ( ABS( d ) < PSH3_STRONG_THRESHOLD ) |
| { |
| Is_Strong: |
| psh3_point_set_strong( point ); |
| point->flags2 |= flag; |
| point->hint = hint; |
| break; |
| } |
| } |
| else if ( point_dir == -major_dir ) |
| { |
| flag = PSH3_POINT_EDGE_MAX; |
| d = point->org_u - hint->org_pos - hint->org_len; |
| |
| if ( ABS( d ) < PSH3_STRONG_THRESHOLD ) |
| goto Is_Strong; |
| } |
| } |
| } |
| |
| #if 1 |
| else if ( psh3_point_is_extremum( point ) ) |
| { |
| /* treat extrema as special cases for stem edge alignment */ |
| FT_UInt min_flag, max_flag; |
| |
| |
| if ( major_dir == PSH3_DIR_HORIZONTAL ) |
| { |
| min_flag = PSH3_POINT_POSITIVE; |
| max_flag = PSH3_POINT_NEGATIVE; |
| } |
| else |
| { |
| min_flag = PSH3_POINT_NEGATIVE; |
| max_flag = PSH3_POINT_POSITIVE; |
| } |
| |
| for ( ; num_hints > 0; num_hints--, sort++ ) |
| { |
| PSH3_Hint hint = sort[0]; |
| FT_Pos d, flag; |
| |
| |
| if ( point->flags2 & min_flag ) |
| { |
| flag = PSH3_POINT_EDGE_MIN; |
| d = point->org_u - hint->org_pos; |
| |
| if ( ABS( d ) < PSH3_STRONG_THRESHOLD ) |
| { |
| Is_Strong2: |
| point->flags2 |= flag; |
| point->hint = hint; |
| psh3_point_set_strong( point ); |
| break; |
| } |
| } |
| else if ( point->flags2 & max_flag ) |
| { |
| flag = PSH3_POINT_EDGE_MAX; |
| d = point->org_u - hint->org_pos - hint->org_len; |
| |
| if ( ABS( d ) < PSH3_STRONG_THRESHOLD ) |
| goto Is_Strong2; |
| } |
| |
| if ( point->org_u >= hint->org_pos && |
| point->org_u <= hint->org_pos + hint->org_len ) |
| { |
| point->hint = hint; |
| } |
| } |
| } |
| |
| #endif /* 1 */ |
| } |
| |
| |
| /* find strong points in a glyph */ |
| static void |
| psh3_glyph_find_strong_points( PSH3_Glyph glyph, |
| FT_Int dimension ) |
| { |
| /* a point is strong if it is located on a stem */ |
| /* edge and has an "in" or "out" tangent to the hint's direction */ |
| { |
| PSH3_Hint_Table table = &glyph->hint_tables[dimension]; |
| PS_Mask mask = table->hint_masks->masks; |
| FT_UInt num_masks = table->hint_masks->num_masks; |
| FT_UInt first = 0; |
| FT_Int major_dir = dimension == 0 ? PSH3_DIR_VERTICAL |
| : PSH3_DIR_HORIZONTAL; |
| |
| |
| /* process secondary hints to "selected" points */ |
| if ( num_masks > 1 ) |
| { |
| first = mask->end_point; |
| mask++; |
| for ( ; num_masks > 1; num_masks--, mask++ ) |
| { |
| FT_UInt next; |
| FT_Int count; |
| |
| |
| next = mask->end_point; |
| count = next - first; |
| if ( count > 0 ) |
| { |
| PSH3_Point point = glyph->points + first; |
| |
| |
| psh3_hint_table_activate_mask( table, mask ); |
| |
| for ( ; count > 0; count--, point++ ) |
| psh3_hint_table_find_strong_point( table, point, major_dir ); |
| } |
| first = next; |
| } |
| } |
| |
| /* process primary hints for all points */ |
| if ( num_masks == 1 ) |
| { |
| FT_UInt count = glyph->num_points; |
| PSH3_Point point = glyph->points; |
| |
| |
| psh3_hint_table_activate_mask( table, table->hint_masks->masks ); |
| for ( ; count > 0; count--, point++ ) |
| { |
| if ( !psh3_point_is_strong( point ) ) |
| psh3_hint_table_find_strong_point( table, point, major_dir ); |
| } |
| } |
| |
| /* now, certain points may have been attached to hint and */ |
| /* not marked as strong; update their flags then */ |
| { |
| FT_UInt count = glyph->num_points; |
| PSH3_Point point = glyph->points; |
| |
| |
| for ( ; count > 0; count--, point++ ) |
| if ( point->hint && !psh3_point_is_strong( point ) ) |
| psh3_point_set_strong( point ); |
| } |
| } |
| } |
| |
| |
| /* interpolate strong points with the help of hinted coordinates */ |
| static void |
| psh3_glyph_interpolate_strong_points( PSH3_Glyph glyph, |
| FT_Int dimension ) |
| { |
| PSH_Dimension dim = &glyph->globals->dimension[dimension]; |
| FT_Fixed scale = dim->scale_mult; |
| |
| |
| { |
| FT_UInt count = glyph->num_points; |
| PSH3_Point point = glyph->points; |
| |
| |
| for ( ; count > 0; count--, point++ ) |
| { |
| PSH3_Hint hint = point->hint; |
| |
| |
| if ( hint ) |
| { |
| FT_Pos delta; |
| |
| |
| if ( psh3_point_is_edge_min( point ) ) |
| { |
| point->cur_u = hint->cur_pos; |
| } |
| else if ( psh3_point_is_edge_max( point ) ) |
| { |
| point->cur_u = hint->cur_pos + hint->cur_len; |
| } |
| else |
| { |
| delta = point->org_u - hint->org_pos; |
| |
| if ( delta <= 0 ) |
| point->cur_u = hint->cur_pos + FT_MulFix( delta, scale ); |
| |
| else if ( delta >= hint->org_len ) |
| point->cur_u = hint->cur_pos + hint->cur_len + |
| FT_MulFix( delta - hint->org_len, scale ); |
| |
| else if ( hint->org_len > 0 ) |
| point->cur_u = hint->cur_pos + |
| FT_MulDiv( delta, hint->cur_len, |
| hint->org_len ); |
| else |
| point->cur_u = hint->cur_pos; |
| } |
| psh3_point_set_fitted( point ); |
| } |
| } |
| } |
| } |
| |
| |
| static void |
| psh3_glyph_interpolate_normal_points( PSH3_Glyph glyph, |
| FT_Int dimension ) |
| { |
| |
| #if 1 |
| |
| PSH_Dimension dim = &glyph->globals->dimension[dimension]; |
| FT_Fixed scale = dim->scale_mult; |
| |
| |
| /* first technique: a point is strong if it is a local extrema */ |
| { |
| FT_UInt count = glyph->num_points; |
| PSH3_Point point = glyph->points; |
| |
| |
| for ( ; count > 0; count--, point++ ) |
| { |
| if ( psh3_point_is_strong( point ) ) |
| continue; |
| |
| /* sometimes, some local extremas are smooth points */ |
| if ( psh3_point_is_smooth( point ) ) |
| { |
| if ( point->dir_in == PSH3_DIR_NONE || |
| point->dir_in != point->dir_out ) |
| continue; |
| |
| if ( !psh3_point_is_extremum( point ) && |
| !psh3_point_is_inflex( point ) ) |
| continue; |
| |
| point->flags &= ~PSH3_POINT_SMOOTH; |
| } |
| |
| /* find best enclosing point coordinates */ |
| { |
| PSH3_Point before = 0; |
| PSH3_Point after = 0; |
| |
| FT_Pos diff_before = -32000; |
| FT_Pos diff_after = 32000; |
| FT_Pos u = point->org_u; |
| |
| FT_Int count2 = glyph->num_points; |
| PSH3_Point cur = glyph->points; |
| |
| |
| for ( ; count2 > 0; count2--, cur++ ) |
| { |
| if ( psh3_point_is_strong( cur ) ) |
| { |
| FT_Pos diff = cur->org_u - u;; |
| |
| |
| if ( diff <= 0 ) |
| { |
| if ( diff > diff_before ) |
| { |
| diff_before = diff; |
| before = cur; |
| } |
| } |
| else if ( diff >= 0 ) |
| { |
| if ( diff < diff_after ) |
| { |
| diff_after = diff; |
| after = cur; |
| } |
| } |
| } |
| } |
| |
| if ( !before ) |
| { |
| if ( !after ) |
| continue; |
| |
| /* we are before the first strong point coordinate; */ |
| /* simply translate the point */ |
| point->cur_u = after->cur_u + |
| FT_MulFix( point->org_u - after->org_u, scale ); |
| } |
| else if ( !after ) |
| { |
| /* we are after the last strong point coordinate; */ |
| /* simply translate the point */ |
| point->cur_u = before->cur_u + |
| FT_MulFix( point->org_u - before->org_u, scale ); |
| } |
| else |
| { |
| if ( diff_before == 0 ) |
| point->cur_u = before->cur_u; |
| |
| else if ( diff_after == 0 ) |
| point->cur_u = after->cur_u; |
| |
| else |
| point->cur_u = before->cur_u + |
| FT_MulDiv( u - before->org_u, |
| after->cur_u - before->cur_u, |
| after->org_u - before->org_u ); |
| } |
| |
| psh3_point_set_fitted( point ); |
| } |
| } |
| } |
| |
| #endif /* 1 */ |
| |
| } |
| |
| |
| /* interpolate other points */ |
| static void |
| psh3_glyph_interpolate_other_points( PSH3_Glyph glyph, |
| FT_Int dimension ) |
| { |
| PSH_Dimension dim = &glyph->globals->dimension[dimension]; |
| FT_Fixed scale = dim->scale_mult; |
| FT_Fixed delta = dim->scale_delta; |
| PSH3_Contour contour = glyph->contours; |
| FT_UInt num_contours = glyph->num_contours; |
| |
| |
| for ( ; num_contours > 0; num_contours--, contour++ ) |
| { |
| PSH3_Point start = contour->start; |
| PSH3_Point first, next, point; |
| FT_UInt fit_count; |
| |
| |
| /* count the number of strong points in this contour */ |
| next = start + contour->count; |
| fit_count = 0; |
| first = 0; |
| |
| for ( point = start; point < next; point++ ) |
| if ( psh3_point_is_fitted( point ) ) |
| { |
| if ( !first ) |
| first = point; |
| |
| fit_count++; |
| } |
| |
| /* if there are less than 2 fitted points in the contour, we */ |
| /* simply scale and eventually translate the contour points */ |
| if ( fit_count < 2 ) |
| { |
| if ( fit_count == 1 ) |
| delta = first->cur_u - FT_MulFix( first->org_u, scale ); |
| |
| for ( point = start; point < next; point++ ) |
| if ( point != first ) |
| point->cur_u = FT_MulFix( point->org_u, scale ) + delta; |
| |
| goto Next_Contour; |
| } |
| |
| /* there are more than 2 strong points in this contour; we */ |
| /* need to interpolate weak points between them */ |
| start = first; |
| do |
| { |
| point = first; |
| |
| /* skip consecutive fitted points */ |
| for (;;) |
| { |
| next = first->next; |
| if ( next == start ) |
| goto Next_Contour; |
| |
| if ( !psh3_point_is_fitted( next ) ) |
| break; |
| |
| first = next; |
| } |
| |
| /* find next fitted point after unfitted one */ |
| for (;;) |
| { |
| next = next->next; |
| if ( psh3_point_is_fitted( next ) ) |
| break; |
| } |
| |
| /* now interpolate between them */ |
| { |
| FT_Pos org_a, org_ab, cur_a, cur_ab; |
| FT_Pos org_c, org_ac, cur_c; |
| FT_Fixed scale_ab; |
| |
| |
| if ( first->org_u <= next->org_u ) |
| { |
| org_a = first->org_u; |
| cur_a = first->cur_u; |
| org_ab = next->org_u - org_a; |
| cur_ab = next->cur_u - cur_a; |
| } |
| else |
| { |
| org_a = next->org_u; |
| cur_a = next->cur_u; |
| org_ab = first->org_u - org_a; |
| cur_ab = first->cur_u - cur_a; |
| } |
| |
| scale_ab = 0x10000L; |
| if ( org_ab > 0 ) |
| scale_ab = FT_DivFix( cur_ab, org_ab ); |
| |
| point = first->next; |
| do |
| { |
| org_c = point->org_u; |
| org_ac = org_c - org_a; |
| |
| if ( org_ac <= 0 ) |
| { |
| /* on the left of the interpolation zone */ |
| cur_c = cur_a + FT_MulFix( org_ac, scale ); |
| } |
| else if ( org_ac >= org_ab ) |
| { |
| /* on the right on the interpolation zone */ |
| cur_c = cur_a + cur_ab + FT_MulFix( org_ac - org_ab, scale ); |
| } |
| else |
| { |
| /* within the interpolation zone */ |
| cur_c = cur_a + FT_MulFix( org_ac, scale_ab ); |
| } |
| |
| point->cur_u = cur_c; |
| |
| point = point->next; |
| |
| } while ( point != next ); |
| } |
| |
| /* keep going until all points in the contours have been processed */ |
| first = next; |
| |
| } while ( first != start ); |
| |
| Next_Contour: |
| ; |
| } |
| } |
| |
| |
| /*************************************************************************/ |
| /*************************************************************************/ |
| /***** *****/ |
| /***** HIGH-LEVEL INTERFACE *****/ |
| /***** *****/ |
| /*************************************************************************/ |
| /*************************************************************************/ |
| |
| FT_Error |
| ps3_hints_apply( PS_Hints ps_hints, |
| FT_Outline* outline, |
| PSH_Globals globals, |
| FT_UInt32 hint_flags ) |
| { |
| PSH3_GlyphRec glyphrec; |
| PSH3_Glyph glyph = &glyphrec; |
| FT_Error error; |
| #ifdef DEBUG_HINTER |
| FT_Memory memory; |
| #endif |
| FT_Int dimension; |
| |
| |
| #ifdef DEBUG_HINTER |
| |
| memory = globals->memory; |
| |
| if ( ps3_debug_glyph ) |
| { |
| psh3_glyph_done( ps3_debug_glyph ); |
| FT_FREE( ps3_debug_glyph ); |
| } |
| |
| if ( FT_NEW( glyph ) ) |
| return error; |
| |
| ps3_debug_glyph = glyph; |
| |
| #endif /* DEBUG_HINTER */ |
| |
| error = psh3_glyph_init( glyph, outline, ps_hints, globals ); |
| if ( error ) |
| goto Exit; |
| |
| for ( dimension = 0; dimension < 2; dimension++ ) |
| { |
| /* load outline coordinates into glyph */ |
| psh3_glyph_load_points( glyph, dimension ); |
| |
| /* compute local extrema */ |
| psh3_glyph_compute_extrema( glyph ); |
| |
| /* compute aligned stem/hints positions */ |
| psh3_hint_table_align_hints( &glyph->hint_tables[dimension], |
| glyph->globals, |
| dimension, |
| hint_flags ); |
| |
| /* find strong points, align them, then interpolate others */ |
| psh3_glyph_find_strong_points( glyph, dimension ); |
| psh3_glyph_interpolate_strong_points( glyph, dimension ); |
| psh3_glyph_interpolate_normal_points( glyph, dimension ); |
| psh3_glyph_interpolate_other_points( glyph, dimension ); |
| |
| /* save hinted coordinates back to outline */ |
| psh3_glyph_save_points( glyph, dimension ); |
| } |
| |
| Exit: |
| |
| #ifndef DEBUG_HINTER |
| psh3_glyph_done( glyph ); |
| #endif |
| |
| return error; |
| } |
| |
| |
| /* END */ |