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//
// C++ Implementation: gptpart
//
// Description: Class to implement a SINGLE GPT partition
//
//
// Author: Rod Smith <rodsmith@rodsbooks.com>, (C) 2009
//
// Copyright: See COPYING file that comes with this distribution
//
//
// This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
// under the terms of the GNU GPL version 2, as detailed in the COPYING file.
#define __STDC_LIMIT_MACROS
#define __STDC_CONSTANT_MACROS
#include <string.h>
#include <stdio.h>
#include <iostream>
#include "gptpart.h"
#include "attributes.h"
using namespace std;
GPTPart::GPTPart(void) {
int i;
partitionType.Zero();
uniqueGUID.Zero();
firstLBA = 0;
lastLBA = 0;
attributes = 0;
for (i = 0; i < NAME_SIZE; i++)
name[i] = '\0';
} // Default constructor
GPTPart::~GPTPart(void) {
} // destructor
// Return the gdisk-specific two-byte hex code for the partition
uint16_t GPTPart::GetHexType(void) {
return partitionType.GetHexType();
} // GPTPart::GetHexType()
// Return a plain-text description of the partition type (e.g., "Linux/Windows
// data" or "Linux swap").
string GPTPart::GetTypeName(void) {
return partitionType.TypeName();
} // GPTPart::GetNameType()
// Compute and return the partition's length (or 0 if the end is incorrectly
// set before the beginning).
uint64_t GPTPart::GetLengthLBA(void) {
uint64_t length = 0;
if (firstLBA <= lastLBA)
length = lastLBA - firstLBA + UINT64_C(1);
return length;
} // GPTPart::GetLengthLBA()
// Return partition's name field, converted to a C++ ASCII string
string GPTPart::GetDescription(void) {
string theName;
int i;
theName = "";
for (i = 0; i < NAME_SIZE; i += 2) {
if (name[i] != '\0')
theName += name[i];
} // for
return theName;
} // GPTPart::GetDescription()
// Return 1 if the partition is in use
int GPTPart::IsUsed(void) {
return (firstLBA != UINT64_C(0));
} // GPTPart::IsUsed()
// Set the type code to the specified one. Also changes the partition
// name *IF* the current name is the generic one for the current partition
// type.
void GPTPart::SetType(PartType t) {
if (GetDescription() == partitionType.TypeName()) {
SetName(t.TypeName());
} // if
partitionType = t;
} // GPTPart::SetType()
// Set the name for a partition to theName, or prompt for a name if
// theName is empty. Note that theName is a standard C++-style ASCII
// string, although the GUID partition definition requires a UTF-16LE
// string. This function creates a simple-minded copy for this.
void GPTPart::SetName(const string & theName) {
char newName[NAME_SIZE];
char *junk;
int i;
// Blank out new name string, just to be on the safe side....
for (i = 0; i < NAME_SIZE; i++)
newName[i] = '\0';
if (theName == "") { // No name specified, so get one from the user
cout << "Enter name: ";
junk = fgets(newName, NAME_SIZE / 2, stdin);
// Input is likely to include a newline, so remove it....
i = strlen(newName);
if ((i > 0) && (i <= NAME_SIZE))
if (newName[i - 1] == '\n')
newName[i - 1] = '\0';
} else {
strcpy(newName, theName.substr(0, NAME_SIZE / 2).c_str());
} // if
// Copy the C-style ASCII string from newName into a form that the GPT
// table will accept....
for (i = 0; i < NAME_SIZE; i++) {
if ((i % 2) == 0) {
name[i] = newName[(i / 2)];
} else {
name[i] = '\0';
} // if/else
} // for
} // GPTPart::SetName()
// Set the name for the partition based on the current GUID partition type
// code's associated name
void GPTPart::SetDefaultDescription(void) {
SetName(partitionType.TypeName());
} // GPTPart::SetDefaultDescription()
GPTPart & GPTPart::operator=(const GPTPart & orig) {
int i;
partitionType = orig.partitionType;
uniqueGUID = orig.uniqueGUID;
firstLBA = orig.firstLBA;
lastLBA = orig.lastLBA;
attributes = orig.attributes;
for (i = 0; i < NAME_SIZE; i++)
name[i] = orig.name[i];
return *this;
} // assignment operator
// Display summary information; does nothing if the partition is empty.
void GPTPart::ShowSummary(int partNum, uint32_t blockSize) {
string sizeInSI;
int i;
if (firstLBA != 0) {
sizeInSI = BytesToSI(blockSize * (lastLBA - firstLBA + 1));
cout.fill(' ');
cout.width(4);
cout << partNum + 1 << " ";
cout.width(14);
cout << firstLBA << " ";
cout.width(14);
cout << lastLBA << " ";
cout << BytesToSI(blockSize * (lastLBA - firstLBA + 1)) << " ";
for (i = 0; i < 10 - (int) sizeInSI.length(); i++)
cout << " ";
cout.fill('0');
cout.width(4);
cout.setf(ios::uppercase);
cout << hex << partitionType.GetHexType() << " " << dec;
cout.fill(' ');
cout << GetDescription().substr(0, 23) << "\n";
cout.fill(' ');
} // if
} // GPTPart::ShowSummary()
// Show detailed partition information. Does nothing if the partition is
// empty (as determined by firstLBA being 0).
void GPTPart::ShowDetails(uint32_t blockSize) {
uint64_t size;
if (firstLBA != 0) {
cout << "Partition GUID code: " << partitionType;
cout << " (" << partitionType.TypeName() << ")\n";
cout << "Partition unique GUID: " << uniqueGUID << "\n";
cout << "First sector: " << firstLBA << " (at "
<< BytesToSI(firstLBA * blockSize) << ")\n";
cout << "Last sector: " << lastLBA << " (at "
<< BytesToSI(lastLBA * blockSize) << ")\n";
size = (lastLBA - firstLBA + 1);
cout << "Partition size: " << size << " sectors ("
<< BytesToSI(size * ((uint64_t) blockSize)) << ")\n";
cout << "Attribute flags: ";
cout.fill('0');
cout.width(16);
cout << hex;
cout << attributes << "\n";
cout << dec;
cout << "Partition name: " << GetDescription() << "\n";
cout.fill(' ');
} // if
} // GPTPart::ShowDetails()
// Blank (delete) a single partition
void GPTPart::BlankPartition(void) {
int j;
uniqueGUID.Zero();
partitionType.Zero();
firstLBA = 0;
lastLBA = 0;
attributes = 0;
for (j = 0; j < NAME_SIZE; j++)
name[j] = '\0';
} // GPTPart::BlankPartition
// Returns 1 if the two partitions overlap, 0 if they don't
int GPTPart::DoTheyOverlap(const GPTPart & other) {
int theyDo = 0;
// Don't bother checking unless these are defined (both start and end points
// are 0 for undefined partitions, so just check the start points)
if ((firstLBA != 0) && (other.firstLBA != 0)) {
if ((firstLBA < other.lastLBA) && (lastLBA >= other.firstLBA))
theyDo = 1;
if ((other.firstLBA < lastLBA) && (other.lastLBA >= firstLBA))
theyDo = 1;
} // if
return (theyDo);
} // GPTPart::DoTheyOverlap()
// Reverse the bytes of integral data types; used on big-endian systems.
void GPTPart::ReversePartBytes(void) {
ReverseBytes(&firstLBA, 8);
ReverseBytes(&lastLBA, 8);
ReverseBytes(&attributes, 8);
} // GPTPart::ReverseBytes()
/****************************************
* Functions requiring user interaction *
****************************************/
// Change the type code on the partition. Also changes the name if the original
// name is the generic one for the partition type.
void GPTPart::ChangeType(void) {
char line[255];
char* junk;
unsigned int changeName = 0;
PartType tempType = (GUIDData) "00000000-0000-0000-0000-000000000000";
if (GetDescription() == GetTypeName())
changeName = UINT16_C(1);
cout << "Current type is '" << GetTypeName() << "'\n";
do {
cout << "Hex code or GUID (L to show codes, Enter = 0700): ";
junk = fgets(line, 255, stdin);
if ((line[0] == 'L') || (line[0] == 'l')) {
partitionType.ShowAllTypes();
} else {
if (strlen(line) == 1)
tempType = 0x0700;
else
tempType = line;
} // if/else
} while (tempType == (GUIDData) "00000000-0000-0000-0000-000000000000");
partitionType = tempType;
cout << "Changed type of partition to '" << partitionType.TypeName() << "'\n";
if (changeName) {
SetDefaultDescription();
} // if
} // GPTPart::ChangeType()