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#include "test/cpp/qps/report.h"
#include <grpc/support/log.h>
#include "test/cpp/qps/stats.h"
namespace grpc {
namespace testing {
// QPS: XXX
void ReportQPS(const ScenarioResult& result) {
gpr_log(GPR_INFO, "QPS: %.1f",
result.latencies.Count() /
average(result.client_resources,
[](ResourceUsage u) { return u.wall_time; }));
}
// QPS: XXX (YYY/server core)
void ReportQPSPerCore(const ScenarioResult& result, const ServerConfig& server_config) {
auto qps =
result.latencies.Count() /
average(result.client_resources,
[](ResourceUsage u) { return u.wall_time; });
gpr_log(GPR_INFO, "QPS: %.1f (%.1f/server core)", qps, qps/server_config.threads());
}
// Latency (50/90/95/99/99.9%-ile): AA/BB/CC/DD/EE us
void ReportLatency(const ScenarioResult& result) {
gpr_log(GPR_INFO, "Latencies (50/90/95/99/99.9%%-ile): %.1f/%.1f/%.1f/%.1f/%.1f us",
result.latencies.Percentile(50) / 1000,
result.latencies.Percentile(90) / 1000,
result.latencies.Percentile(95) / 1000,
result.latencies.Percentile(99) / 1000,
result.latencies.Percentile(99.9) / 1000);
}
void ReportTimes(const ScenarioResult& result) {
gpr_log(GPR_INFO, "Server system time: %.2f%%",
100.0 * sum(result.server_resources,
[](ResourceUsage u) { return u.system_time; }) /
sum(result.server_resources,
[](ResourceUsage u) { return u.wall_time; }));
gpr_log(GPR_INFO, "Server user time: %.2f%%",
100.0 * sum(result.server_resources,
[](ResourceUsage u) { return u.user_time; }) /
sum(result.server_resources,
[](ResourceUsage u) { return u.wall_time; }));
gpr_log(GPR_INFO, "Client system time: %.2f%%",
100.0 * sum(result.client_resources,
[](ResourceUsage u) { return u.system_time; }) /
sum(result.client_resources,
[](ResourceUsage u) { return u.wall_time; }));
gpr_log(GPR_INFO, "Client user time: %.2f%%",
100.0 * sum(result.client_resources,
[](ResourceUsage u) { return u.user_time; }) /
sum(result.client_resources,
[](ResourceUsage u) { return u.wall_time; }));
}
} // namespace testing
} // namespace grpc