For language-specific installation instructions for gRPC runtime, please refer to these documents
Grpc
go get google.golang.org/grpc
npm install grpc
pecl install grpc
pip install grpcio
gem install grpc
$ [sudo] apt-get install build-essential autoconf libtool
If you plan to build from source and run tests, install the following as well:
$ [sudo] apt-get install libgflags-dev libgtest-dev $ [sudo] apt-get install clang libc++-dev
On a Mac, you will first need to install Xcode or Command Line Tools for Xcode and then run the following command from a terminal:
$ [sudo] xcode-select --install
To build gRPC from source, you may also need to install the following packages, which you can get from Homebrew:
$ brew install autoconf automake libtool shtool
If you plan to build from source and run tests, install the following as well:
$ brew install gflags
Tip: when building, you may want to explicitly set the LIBTOOL
and LIBTOOLIZE
environment variables when running make
to ensure the version installed by brew
is being used:
$ LIBTOOL=glibtool LIBTOOLIZE=glibtoolize make
By default gRPC uses protocol buffers, you will need the protoc
compiler to generate stub server and client code.
If you compile gRPC from source, as described below, the Makefile will automatically try and compile the protoc
in third_party if you cloned the repository recursively and it detects that you don't already have it installed.
For developers who are interested to contribute, here is how to compile the gRPC C Core library.
$ git clone -b $(curl -L https://grpc.io/release) https://github.com/grpc/grpc $ cd grpc $ git submodule update --init $ make $ [sudo] make install
There are several ways to build under Windows, of varying complexity depending on experience with the tools involved.
Builds gRPC C and C++ with boringssl.
choco install activeperl
) - required by boringsslchoco install golang
) - required by boringsslPATH
(choco install yasm
) - required by boringsslchoco install ninja
)Before building, you need to clone the gRPC github repository and download submodules containing source code for gRPC's dependencies (that's done by the submodule
command).
> @rem You can also do just "git clone --recursive -b THE_BRANCH_YOU_WANT https://github.com/grpc/grpc" > powershell git clone --recursive -b ((New-Object System.Net.WebClient).DownloadString(\"https://grpc.io/release\").Trim()) https://github.com/grpc/grpc > cd grpc > @rem To update submodules at later time, run "git submodule update --init"
When using the "Visual Studio" generator, cmake will generate a solution (grpc.sln
) that contains a VS project for every target defined in CMakeLists.txt
(+ few extra convenience projects added automatically by cmake). After opening the solution with Visual Studio you will be able to browse and build the code as usual.
> @rem Run from grpc directory after cloning the repo with --recursive or updating submodules. > md .build > cd .build > cmake .. -G "Visual Studio 14 2015" -DCMAKE_BUILD_TYPE=Release > cmake --build .
Please note that when using Ninja, you'll still need Visual C++ (part of Visual Studio) installed to be able to compile the C/C++ sources.
> @rem Run from grpc directory after cloning the repo with --recursive or updating submodules. > md .build > cd .build > call "%VS140COMNTOOLS%..\..\VC\vcvarsall.bat" x64 > cmake .. -GNinja -DCMAKE_BUILD_TYPE=Release > cmake --build . > ninja
The Makefile (and source code) should support msys2's mingw32 and mingw64 compilers. Building with msys2's native compiler is also possible, but difficult.
This approach requires having msys2 installed.
# Install prerequisites MSYS2$ pacman -S autoconf automake gcc libtool mingw-w64-x86_64-toolchain perl pkg-config zlib MSYS2$ pacman -S mingw-w64-x86_64-gflags
# From mingw shell MINGW64$ export CPPFLAGS="-D_WIN32_WINNT=0x0600" MINGW64$ make
NOTE: While most of the make targets are buildable under Mingw, some haven't been ported to Windows yet and may fail to build (mostly trying to include POSIX headers not available on Mingw).
WARNING: This used to be the recommended way to build on Windows, but because of significant limitations (hard to build dependencies including boringssl, .proto codegen is hard to support, ..) we are no longer providing them. Use cmake to build on Windows instead.