blob: 224f2cd1d5f03c43f58896a8b95ac3e7bec9376b [file] [log] [blame]
<%def name="gen_solution(solution_projects, use_dlls = 'no')">\
## Template for Visual Studio solution
## based on http://msdn.microsoft.com/en-us/library/bb165951(v=vs.90).aspx
## NOTE: tabs in this file are needed by Visual Studio to correctly interpret
## the file.
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
<%
## Visual Studio uses GUIDs for project types
## http://msdn.microsoft.com/en-us/library/hb23x61k%28v=vs.80%29.aspx
cpp_proj_type = "{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}"
%>\
% for project in solution_projects:
Project("${cpp_proj_type}") = "${project.name}", "${project.name}\${project.name}.vcxproj", "${project.vs_project_guid}"
ProjectSection(myProperties) = preProject
% if project.is_library:
lib = "True"
% else:
lib = "False"
% endif
EndProjectSection
% if project.get('deps', None):
ProjectSection(ProjectDependencies) = postProject
% for dep in project.get('deps', []):
${vsproject_dict[dep].vs_project_guid} = ${vsproject_dict[dep].vs_project_guid}
% endfor
EndProjectSection
% endif
EndProject
% endfor
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
% if use_dlls == 'yes':
Debug-DLL|Win32 = Debug-DLL|Win32
Debug-DLL|x64 = Debug-DLL|x64
% endif
Release|Win32 = Release|Win32
Release|x64 = Release|x64
% if use_dlls == 'yes':
Release-DLL|Win32 = Release-DLL|Win32
Release-DLL|x64 = Release-DLL|x64
% endif
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
% for project in solution_projects:
% if use_dlls != 'only':
${project.vs_project_guid}.Debug|Win32.ActiveCfg = Debug|Win32
${project.vs_project_guid}.Debug|x64.ActiveCfg = Debug|x64
${project.vs_project_guid}.Release|Win32.ActiveCfg = Release|Win32
${project.vs_project_guid}.Release|x64.ActiveCfg = Release|x64
% if project.get('dll', 'no') != 'only':
${project.vs_project_guid}.Debug|Win32.Build.0 = Debug|Win32
${project.vs_project_guid}.Debug|x64.Build.0 = Debug|x64
${project.vs_project_guid}.Release|Win32.Build.0 = Release|Win32
${project.vs_project_guid}.Release|x64.Build.0 = Release|x64
% endif
% endif
% if use_dlls == 'yes':
% if project.get('dll', 'no') == 'no':
${project.vs_project_guid}.Debug-DLL|Win32.ActiveCfg = Debug|Win32
${project.vs_project_guid}.Debug-DLL|Win32.Build.0 = Debug|Win32
${project.vs_project_guid}.Debug-DLL|x64.ActiveCfg = Debug|x64
${project.vs_project_guid}.Debug-DLL|x64.Build.0 = Debug|x64
${project.vs_project_guid}.Release-DLL|Win32.ActiveCfg = Release|Win32
${project.vs_project_guid}.Release-DLL|Win32.Build.0 = Release|Win32
${project.vs_project_guid}.Release-DLL|x64.ActiveCfg = Release|x64
${project.vs_project_guid}.Release-DLL|x64.Build.0 = Release|x64
% else:
${project.vs_project_guid}.Debug-DLL|Win32.ActiveCfg = Debug-DLL|Win32
${project.vs_project_guid}.Debug-DLL|Win32.Build.0 = Debug-DLL|Win32
${project.vs_project_guid}.Debug-DLL|x64.ActiveCfg = Debug-DLL|x64
${project.vs_project_guid}.Debug-DLL|x64.Build.0 = Debug-DLL|x64
${project.vs_project_guid}.Release-DLL|Win32.ActiveCfg = Release-DLL|Win32
${project.vs_project_guid}.Release-DLL|Win32.Build.0 = Release-DLL|Win32
${project.vs_project_guid}.Release-DLL|x64.ActiveCfg = Release-DLL|x64
${project.vs_project_guid}.Release-DLL|x64.Build.0 = Release-DLL|x64
% endif
% endif
% if use_dlls == 'only':
% if project.get('dll', 'no') == 'yes':
${project.vs_project_guid}.Debug|Win32.ActiveCfg = Debug-DLL|Win32
${project.vs_project_guid}.Debug|Win32.Build.0 = Debug-DLL|Win32
${project.vs_project_guid}.Debug|x64.ActiveCfg = Debug-DLL|x64
${project.vs_project_guid}.Debug|x64.Build.0 = Debug-DLL|x64
${project.vs_project_guid}.Release|Win32.ActiveCfg = Release-DLL|Win32
${project.vs_project_guid}.Release|Win32.Build.0 = Release-DLL|Win32
${project.vs_project_guid}.Release|x64.ActiveCfg = Release-DLL|x64
${project.vs_project_guid}.Release|x64.Build.0 = Release-DLL|x64
% else:
${project.vs_project_guid}.Debug|Win32.ActiveCfg = Debug|Win32
${project.vs_project_guid}.Debug|Win32.Build.0 = Debug|Win32
${project.vs_project_guid}.Debug|x64.ActiveCfg = Debug|x64
${project.vs_project_guid}.Debug|x64.Build.0 = Debug|x64
${project.vs_project_guid}.Release|Win32.ActiveCfg = Release|Win32
${project.vs_project_guid}.Release|Win32.Build.0 = Release|Win32
${project.vs_project_guid}.Release|x64.ActiveCfg = Release|x64
${project.vs_project_guid}.Release|x64.Build.0 = Release|x64
% endif
% endif
% endfor
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
</%def>\