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/*
*
* Copyright 2015, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/**
* Client module
*
* This module contains the factory method for creating Client classes, and the
* method calling code for all types of methods.
*
* For example, to create a client and call a method on it:
*
* var proto_obj = grpc.load(proto_file_path);
* var Client = proto_obj.package.subpackage.ServiceName;
* var client = new Client(server_address, client_credentials);
* var call = client.unaryMethod(arguments, callback);
*
* @module
*/
'use strict';
var _ = require('lodash');
var arguejs = require('arguejs');
var grpc = require('./grpc_extension');
var common = require('./common');
var Metadata = require('./metadata');
var EventEmitter = require('events').EventEmitter;
var stream = require('stream');
var Readable = stream.Readable;
var Writable = stream.Writable;
var Duplex = stream.Duplex;
var util = require('util');
var version = require('../../../package.json').version;
util.inherits(ClientWritableStream, Writable);
/**
* A stream that the client can write to. Used for calls that are streaming from
* the client side.
* @constructor
* @param {grpc.Call} call The call object to send data with
* @param {function(*):Buffer=} serialize Serialization function for writes.
*/
function ClientWritableStream(call, serialize) {
Writable.call(this, {objectMode: true});
this.call = call;
this.serialize = common.wrapIgnoreNull(serialize);
this.on('finish', function() {
var batch = {};
batch[grpc.opType.SEND_CLOSE_FROM_CLIENT] = true;
call.startBatch(batch, function() {});
});
}
/**
* Attempt to write the given chunk. Calls the callback when done. This is an
* implementation of a method needed for implementing stream.Writable.
* @access private
* @param {Buffer} chunk The chunk to write
* @param {string} encoding Used to pass write flags
* @param {function(Error=)} callback Called when the write is complete
*/
function _write(chunk, encoding, callback) {
/* jshint validthis: true */
var batch = {};
var message = this.serialize(chunk);
if (_.isFinite(encoding)) {
/* Attach the encoding if it is a finite number. This is the closest we
* can get to checking that it is valid flags */
message.grpcWriteFlags = encoding;
}
batch[grpc.opType.SEND_MESSAGE] = message;
this.call.startBatch(batch, function(err, event) {
if (err) {
// Something has gone wrong. Stop writing by failing to call callback
return;
}
callback();
});
}
ClientWritableStream.prototype._write = _write;
util.inherits(ClientReadableStream, Readable);
/**
* A stream that the client can read from. Used for calls that are streaming
* from the server side.
* @constructor
* @param {grpc.Call} call The call object to read data with
* @param {function(Buffer):*=} deserialize Deserialization function for reads
*/
function ClientReadableStream(call, deserialize) {
Readable.call(this, {objectMode: true});
this.call = call;
this.finished = false;
this.reading = false;
this.deserialize = common.wrapIgnoreNull(deserialize);
/* Status generated from reading messages from the server. Overrides the
* status from the server if not OK */
this.read_status = null;
/* Status received from the server. */
this.received_status = null;
}
/**
* Called when all messages from the server have been processed. The status
* parameter indicates that the call should end with that status. status
* defaults to OK if not provided.
* @param {Object!} status The status that the call should end with
*/
function _readsDone(status) {
/* jshint validthis: true */
if (!status) {
status = {code: grpc.status.OK, details: 'OK'};
}
if (status.code !== grpc.status.OK) {
this.call.cancelWithStatus(status.code, status.details);
}
this.finished = true;
this.read_status = status;
this._emitStatusIfDone();
}
ClientReadableStream.prototype._readsDone = _readsDone;
/**
* Called to indicate that we have received a status from the server.
*/
function _receiveStatus(status) {
/* jshint validthis: true */
this.received_status = status;
this._emitStatusIfDone();
}
ClientReadableStream.prototype._receiveStatus = _receiveStatus;
/**
* If we have both processed all incoming messages and received the status from
* the server, emit the status. Otherwise, do nothing.
*/
function _emitStatusIfDone() {
/* jshint validthis: true */
var status;
if (this.read_status && this.received_status) {
if (this.read_status.code !== grpc.status.OK) {
status = this.read_status;
} else {
status = this.received_status;
}
this.emit('status', status);
if (status.code !== grpc.status.OK) {
var error = new Error(status.details);
error.code = status.code;
error.metadata = status.metadata;
this.emit('error', error);
return;
}
}
}
ClientReadableStream.prototype._emitStatusIfDone = _emitStatusIfDone;
/**
* Read the next object from the stream.
* @access private
* @param {*} size Ignored because we use objectMode=true
*/
function _read(size) {
/* jshint validthis: true */
var self = this;
/**
* Callback to be called when a READ event is received. Pushes the data onto
* the read queue and starts reading again if applicable
* @param {grpc.Event} event READ event object
*/
function readCallback(err, event) {
if (err) {
// Something has gone wrong. Stop reading and wait for status
self.finished = true;
self._readsDone();
return;
}
var data = event.read;
var deserialized;
try {
deserialized = self.deserialize(data);
} catch (e) {
self._readsDone({code: grpc.status.INTERNAL,
details: 'Failed to parse server response'});
}
if (data === null) {
self._readsDone();
}
if (self.push(deserialized) && data !== null) {
var read_batch = {};
read_batch[grpc.opType.RECV_MESSAGE] = true;
self.call.startBatch(read_batch, readCallback);
} else {
self.reading = false;
}
}
if (self.finished) {
self.push(null);
} else {
if (!self.reading) {
self.reading = true;
var read_batch = {};
read_batch[grpc.opType.RECV_MESSAGE] = true;
self.call.startBatch(read_batch, readCallback);
}
}
}
ClientReadableStream.prototype._read = _read;
util.inherits(ClientDuplexStream, Duplex);
/**
* A stream that the client can read from or write to. Used for calls with
* duplex streaming.
* @constructor
* @param {grpc.Call} call Call object to proxy
* @param {function(*):Buffer=} serialize Serialization function for requests
* @param {function(Buffer):*=} deserialize Deserialization function for
* responses
*/
function ClientDuplexStream(call, serialize, deserialize) {
Duplex.call(this, {objectMode: true});
this.serialize = common.wrapIgnoreNull(serialize);
this.deserialize = common.wrapIgnoreNull(deserialize);
this.call = call;
/* Status generated from reading messages from the server. Overrides the
* status from the server if not OK */
this.read_status = null;
/* Status received from the server. */
this.received_status = null;
this.on('finish', function() {
var batch = {};
batch[grpc.opType.SEND_CLOSE_FROM_CLIENT] = true;
call.startBatch(batch, function() {});
});
}
ClientDuplexStream.prototype._readsDone = _readsDone;
ClientDuplexStream.prototype._receiveStatus = _receiveStatus;
ClientDuplexStream.prototype._emitStatusIfDone = _emitStatusIfDone;
ClientDuplexStream.prototype._read = _read;
ClientDuplexStream.prototype._write = _write;
/**
* Cancel the ongoing call
*/
function cancel() {
/* jshint validthis: true */
this.call.cancel();
}
ClientReadableStream.prototype.cancel = cancel;
ClientWritableStream.prototype.cancel = cancel;
ClientDuplexStream.prototype.cancel = cancel;
/**
* Get the endpoint this call/stream is connected to.
* @return {string} The URI of the endpoint
*/
function getPeer() {
/* jshint validthis: true */
return this.call.getPeer();
}
ClientReadableStream.prototype.getPeer = getPeer;
ClientWritableStream.prototype.getPeer = getPeer;
ClientDuplexStream.prototype.getPeer = getPeer;
/**
* Get a call object built with the provided options. Keys for options are
* 'deadline', which takes a date or number, and 'host', which takes a string
* and overrides the hostname to connect to.
* @param {Object} options Options map.
*/
function getCall(channel, method, options) {
var deadline;
var host;
var parent;
var propagate_flags;
var credentials;
if (options) {
deadline = options.deadline;
host = options.host;
parent = _.get(options, 'parent.call');
propagate_flags = options.propagate_flags;
credentials = options.credentials;
}
if (deadline === undefined) {
deadline = Infinity;
}
var call = new grpc.Call(channel, method, deadline, host,
parent, propagate_flags);
if (credentials) {
call.setCredentials(credentials);
}
return call;
}
/**
* Get a function that can make unary requests to the specified method.
* @param {string} method The name of the method to request
* @param {function(*):Buffer} serialize The serialization function for inputs
* @param {function(Buffer)} deserialize The deserialization function for
* outputs
* @return {Function} makeUnaryRequest
*/
function makeUnaryRequestFunction(method, serialize, deserialize) {
/**
* Make a unary request with this method on the given channel with the given
* argument, callback, etc.
* @this {Client} Client object. Must have a channel member.
* @param {*} argument The argument to the call. Should be serializable with
* serialize
* @param {Metadata=} metadata Metadata to add to the call
* @param {Object=} options Options map
* @param {function(?Error, value=)} callback The callback to for when the
* response is received
* @return {EventEmitter} An event emitter for stream related events
*/
function makeUnaryRequest(argument, metadata, options, callback) {
/* jshint validthis: true */
/* While the arguments are listed in the function signature, those variables
* are not used directly. Instead, ArgueJS processes the arguments
* object. This allows for simple handling of optional arguments in the
* middle of the argument list, and also provides type checking. */
var args = arguejs({argument: null, metadata: [Metadata, new Metadata()],
options: [Object], callback: Function}, arguments);
var emitter = new EventEmitter();
var call = getCall(this.$channel, method, args.options);
metadata = args.metadata.clone();
emitter.cancel = function cancel() {
call.cancel();
};
emitter.getPeer = function getPeer() {
return call.getPeer();
};
var client_batch = {};
var message = serialize(args.argument);
if (args.options) {
message.grpcWriteFlags = args.options.flags;
}
client_batch[grpc.opType.SEND_INITIAL_METADATA] =
metadata._getCoreRepresentation();
client_batch[grpc.opType.SEND_MESSAGE] = message;
client_batch[grpc.opType.SEND_CLOSE_FROM_CLIENT] = true;
client_batch[grpc.opType.RECV_INITIAL_METADATA] = true;
client_batch[grpc.opType.RECV_MESSAGE] = true;
client_batch[grpc.opType.RECV_STATUS_ON_CLIENT] = true;
call.startBatch(client_batch, function(err, response) {
response.status.metadata = Metadata._fromCoreRepresentation(
response.status.metadata);
var status = response.status;
var error;
var deserialized;
if (status.code === grpc.status.OK) {
if (err) {
// Got a batch error, but OK status. Something went wrong
args.callback(err);
return;
} else {
try {
deserialized = deserialize(response.read);
} catch (e) {
/* Change status to indicate bad server response. This will result
* in passing an error to the callback */
status = {
code: grpc.status.INTERNAL,
details: 'Failed to parse server response'
};
}
}
}
if (status.code !== grpc.status.OK) {
error = new Error(status.details);
error.code = status.code;
error.metadata = status.metadata;
args.callback(error);
} else {
args.callback(null, deserialized);
}
emitter.emit('status', status);
emitter.emit('metadata', Metadata._fromCoreRepresentation(
response.metadata));
});
return emitter;
}
return makeUnaryRequest;
}
/**
* Get a function that can make client stream requests to the specified method.
* @param {string} method The name of the method to request
* @param {function(*):Buffer} serialize The serialization function for inputs
* @param {function(Buffer)} deserialize The deserialization function for
* outputs
* @return {Function} makeClientStreamRequest
*/
function makeClientStreamRequestFunction(method, serialize, deserialize) {
/**
* Make a client stream request with this method on the given channel with the
* given callback, etc.
* @this {Client} Client object. Must have a channel member.
* @param {Metadata=} metadata Array of metadata key/value pairs to add to the
* call
* @param {Object=} options Options map
* @param {function(?Error, value=)} callback The callback to for when the
* response is received
* @return {EventEmitter} An event emitter for stream related events
*/
function makeClientStreamRequest(metadata, options, callback) {
/* jshint validthis: true */
/* While the arguments are listed in the function signature, those variables
* are not used directly. Instead, ArgueJS processes the arguments
* object. This allows for simple handling of optional arguments in the
* middle of the argument list, and also provides type checking. */
var args = arguejs({metadata: [Metadata, new Metadata()],
options: [Object], callback: Function}, arguments);
var call = getCall(this.$channel, method, args.options);
metadata = args.metadata.clone();
var stream = new ClientWritableStream(call, serialize);
var metadata_batch = {};
metadata_batch[grpc.opType.SEND_INITIAL_METADATA] =
metadata._getCoreRepresentation();
metadata_batch[grpc.opType.RECV_INITIAL_METADATA] = true;
call.startBatch(metadata_batch, function(err, response) {
if (err) {
// The call has stopped for some reason. A non-OK status will arrive
// in the other batch.
return;
}
stream.emit('metadata', Metadata._fromCoreRepresentation(
response.metadata));
});
var client_batch = {};
client_batch[grpc.opType.RECV_MESSAGE] = true;
client_batch[grpc.opType.RECV_STATUS_ON_CLIENT] = true;
call.startBatch(client_batch, function(err, response) {
response.status.metadata = Metadata._fromCoreRepresentation(
response.status.metadata);
var status = response.status;
var error;
var deserialized;
if (status.code === grpc.status.OK) {
if (err) {
// Got a batch error, but OK status. Something went wrong
args.callback(err);
return;
} else {
try {
deserialized = deserialize(response.read);
} catch (e) {
/* Change status to indicate bad server response. This will result
* in passing an error to the callback */
status = {
code: grpc.status.INTERNAL,
details: 'Failed to parse server response'
};
}
}
}
if (status.code !== grpc.status.OK) {
error = new Error(response.status.details);
error.code = status.code;
error.metadata = status.metadata;
args.callback(error);
} else {
args.callback(null, deserialized);
}
stream.emit('status', status);
});
return stream;
}
return makeClientStreamRequest;
}
/**
* Get a function that can make server stream requests to the specified method.
* @param {string} method The name of the method to request
* @param {function(*):Buffer} serialize The serialization function for inputs
* @param {function(Buffer)} deserialize The deserialization function for
* outputs
* @return {Function} makeServerStreamRequest
*/
function makeServerStreamRequestFunction(method, serialize, deserialize) {
/**
* Make a server stream request with this method on the given channel with the
* given argument, etc.
* @this {SurfaceClient} Client object. Must have a channel member.
* @param {*} argument The argument to the call. Should be serializable with
* serialize
* @param {Metadata=} metadata Array of metadata key/value pairs to add to the
* call
* @param {Object} options Options map
* @return {EventEmitter} An event emitter for stream related events
*/
function makeServerStreamRequest(argument, metadata, options) {
/* jshint validthis: true */
/* While the arguments are listed in the function signature, those variables
* are not used directly. Instead, ArgueJS processes the arguments
* object. */
var args = arguejs({argument: null, metadata: [Metadata, new Metadata()],
options: [Object]}, arguments);
var call = getCall(this.$channel, method, args.options);
metadata = args.metadata.clone();
var stream = new ClientReadableStream(call, deserialize);
var start_batch = {};
var message = serialize(args.argument);
if (args.options) {
message.grpcWriteFlags = args.options.flags;
}
start_batch[grpc.opType.SEND_INITIAL_METADATA] =
metadata._getCoreRepresentation();
start_batch[grpc.opType.RECV_INITIAL_METADATA] = true;
start_batch[grpc.opType.SEND_MESSAGE] = message;
start_batch[grpc.opType.SEND_CLOSE_FROM_CLIENT] = true;
call.startBatch(start_batch, function(err, response) {
if (err) {
// The call has stopped for some reason. A non-OK status will arrive
// in the other batch.
return;
}
stream.emit('metadata', Metadata._fromCoreRepresentation(
response.metadata));
});
var status_batch = {};
status_batch[grpc.opType.RECV_STATUS_ON_CLIENT] = true;
call.startBatch(status_batch, function(err, response) {
if (err) {
stream.emit('error', err);
return;
}
response.status.metadata = Metadata._fromCoreRepresentation(
response.status.metadata);
stream._receiveStatus(response.status);
});
return stream;
}
return makeServerStreamRequest;
}
/**
* Get a function that can make bidirectional stream requests to the specified
* method.
* @param {string} method The name of the method to request
* @param {function(*):Buffer} serialize The serialization function for inputs
* @param {function(Buffer)} deserialize The deserialization function for
* outputs
* @return {Function} makeBidiStreamRequest
*/
function makeBidiStreamRequestFunction(method, serialize, deserialize) {
/**
* Make a bidirectional stream request with this method on the given channel.
* @this {SurfaceClient} Client object. Must have a channel member.
* @param {Metadata=} metadata Array of metadata key/value pairs to add to the
* call
* @param {Options} options Options map
* @return {EventEmitter} An event emitter for stream related events
*/
function makeBidiStreamRequest(metadata, options) {
/* jshint validthis: true */
/* While the arguments are listed in the function signature, those variables
* are not used directly. Instead, ArgueJS processes the arguments
* object. */
var args = arguejs({metadata: [Metadata, new Metadata()],
options: [Object]}, arguments);
var call = getCall(this.$channel, method, args.options);
metadata = args.metadata.clone();
var stream = new ClientDuplexStream(call, serialize, deserialize);
var start_batch = {};
start_batch[grpc.opType.SEND_INITIAL_METADATA] =
metadata._getCoreRepresentation();
start_batch[grpc.opType.RECV_INITIAL_METADATA] = true;
call.startBatch(start_batch, function(err, response) {
if (err) {
// The call has stopped for some reason. A non-OK status will arrive
// in the other batch.
return;
}
stream.emit('metadata', Metadata._fromCoreRepresentation(
response.metadata));
});
var status_batch = {};
status_batch[grpc.opType.RECV_STATUS_ON_CLIENT] = true;
call.startBatch(status_batch, function(err, response) {
if (err) {
stream.emit('error', err);
return;
}
response.status.metadata = Metadata._fromCoreRepresentation(
response.status.metadata);
stream._receiveStatus(response.status);
});
return stream;
}
return makeBidiStreamRequest;
}
/**
* Map with short names for each of the requester maker functions. Used in
* makeClientConstructor
*/
var requester_makers = {
unary: makeUnaryRequestFunction,
server_stream: makeServerStreamRequestFunction,
client_stream: makeClientStreamRequestFunction,
bidi: makeBidiStreamRequestFunction
};
function getDefaultValues(metadata, options) {
var res = {};
res.metadata = metadata || new Metadata();
res.options = options || {};
return res;
}
/**
* Map with wrappers for each type of requester function to make it use the old
* argument order with optional arguments after the callback.
*/
var deprecated_request_wrap = {
unary: function(makeUnaryRequest) {
return function makeWrappedUnaryRequest(argument, callback,
metadata, options) {
/* jshint validthis: true */
var opt_args = getDefaultValues(metadata, metadata);
return makeUnaryRequest.call(this, argument, opt_args.metadata,
opt_args.options, callback);
};
},
client_stream: function(makeServerStreamRequest) {
return function makeWrappedClientStreamRequest(callback, metadata,
options) {
/* jshint validthis: true */
var opt_args = getDefaultValues(metadata, options);
return makeServerStreamRequest.call(this, opt_args.metadata,
opt_args.options, callback);
};
},
server_stream: _.identity,
bidi: _.identity
};
/**
* Creates a constructor for a client with the given methods. The methods object
* maps method name to an object with the following keys:
* path: The path on the server for accessing the method. For example, for
* protocol buffers, we use "/service_name/method_name"
* requestStream: bool indicating whether the client sends a stream
* resonseStream: bool indicating whether the server sends a stream
* requestSerialize: function to serialize request objects
* responseDeserialize: function to deserialize response objects
* @param {Object} methods An object mapping method names to method attributes
* @param {string} serviceName The fully qualified name of the service
* @param {Object} class_options An options object. Currently only uses the key
* deprecatedArgumentOrder, a boolean that Indicates that the old argument
* order should be used for methods, with optional arguments at the end
* instead of the callback at the end. Defaults to false. This option is
* only a temporary stopgap measure to smooth an API breakage.
* It is deprecated, and new code should not use it.
* @return {function(string, Object)} New client constructor
*/
exports.makeClientConstructor = function(methods, serviceName,
class_options) {
if (!class_options) {
class_options = {};
}
/**
* Create a client with the given methods
* @constructor
* @param {string} address The address of the server to connect to
* @param {grpc.Credentials} credentials Credentials to use to connect
* to the server
* @param {Object} options Options to pass to the underlying channel
*/
function Client(address, credentials, options) {
if (!options) {
options = {};
}
/* Append the grpc-node user agent string after the application user agent
* string, and put the combination at the beginning of the user agent string
*/
if (options['grpc.primary_user_agent']) {
options['grpc.primary_user_agent'] += ' ';
} else {
options['grpc.primary_user_agent'] = '';
}
options['grpc.primary_user_agent'] += 'grpc-node/' + version;
/* Private fields use $ as a prefix instead of _ because it is an invalid
* prefix of a method name */
this.$channel = new grpc.Channel(address, credentials, options);
}
_.each(methods, function(attrs, name) {
var method_type;
if (_.startsWith(name, '$')) {
throw new Error('Method names cannot start with $');
}
if (attrs.requestStream) {
if (attrs.responseStream) {
method_type = 'bidi';
} else {
method_type = 'client_stream';
}
} else {
if (attrs.responseStream) {
method_type = 'server_stream';
} else {
method_type = 'unary';
}
}
var serialize = attrs.requestSerialize;
var deserialize = attrs.responseDeserialize;
var method_func = requester_makers[method_type](
attrs.path, serialize, deserialize);
if (class_options.deprecatedArgumentOrder) {
Client.prototype[name] = deprecated_request_wrap(method_func);
} else {
Client.prototype[name] = method_func;
}
// Associate all provided attributes with the method
_.assign(Client.prototype[name], attrs);
});
return Client;
};
/**
* Return the underlying channel object for the specified client
* @param {Client} client
* @return {Channel} The channel
*/
exports.getClientChannel = function(client) {
return client.$channel;
};
/**
* Wait for the client to be ready. The callback will be called when the
* client has successfully connected to the server, and it will be called
* with an error if the attempt to connect to the server has unrecoverablly
* failed or if the deadline expires. This function will make the channel
* start connecting if it has not already done so.
* @param {Client} client The client to wait on
* @param {(Date|Number)} deadline When to stop waiting for a connection. Pass
* Infinity to wait forever.
* @param {function(Error)} callback The callback to call when done attempting
* to connect.
*/
exports.waitForClientReady = function(client, deadline, callback) {
var checkState = function(err) {
if (err) {
callback(new Error('Failed to connect before the deadline'));
return;
}
var new_state = client.$channel.getConnectivityState(true);
if (new_state === grpc.connectivityState.READY) {
callback();
} else if (new_state === grpc.connectivityState.FATAL_FAILURE) {
callback(new Error('Failed to connect to server'));
} else {
client.$channel.watchConnectivityState(new_state, deadline, checkState);
}
};
checkState();
};
/**
* Creates a constructor for clients for the given service
* @param {ProtoBuf.Reflect.Service} service The service to generate a client
* for
* @param {Object=} options Options to apply to the client
* @return {function(string, Object)} New client constructor
*/
exports.makeProtobufClientConstructor = function(service, options) {
var method_attrs = common.getProtobufServiceAttrs(service, options);
var deprecatedArgumentOrder = false;
if (options) {
deprecatedArgumentOrder = options.deprecatedArgumentOrder;
}
var Client = exports.makeClientConstructor(
method_attrs, common.fullyQualifiedName(service),
deprecatedArgumentOrder);
Client.service = service;
Client.service.grpc_options = options;
return Client;
};
/**
* Map of status code names to status codes
*/
exports.status = grpc.status;
/**
* See docs for client.callError
*/
exports.callError = grpc.callError;