Add connection backoff doc

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+GRPC Connection Backoff Protocol
+================================
+
+When we do a connection to a backend which fails, it is typically desirable to
+not retry immediately (to avoid flooding the network or the server with
+requests) and instead do some form of exponential backoff.
+
+We have several parameters:
+ 1. INITIAL_BACKOFF (how long to wait after the first failure before retrying)
+ 2. MULTIPLIER (factor with which to multiply backoff after a failed retry)
+ 3. MAX_BACKOFF (Upper bound on backoff)
+ 4. MIN_CONNECTION_TIMEOUT
+
+## Proposed Backoff Algorithm
+
+Exponentially back off the start time of connection attempts up to a limit of
+MAX_BACKOFF.
+
+```
+ConnectWithBackoff()
+  current_backoff = INITIAL_BACKOFF
+  current_deadline = now() + INITIAL_BACKOFF
+  while (TryConnect(Max(current_deadline, MIN_CONNECT_TIMEOUT))
+         != SUCCESS)
+    SleepUntil(current_deadline)
+    current_backoff = Min(current_backoff * MULTIPLIER, MAX_BACKOFF)
+    current_deadline = now() + current_backoff
+```
+
+## Historical Algorithm in Stubby
+
+Exponentially increase up to a limit of MAX_BACKOFF the intervals between
+connection attempts. This is what stubby 2 uses, and is equivalent if
+TryConnect() fails instantly.
+
+```
+LegacyConnectWithBackoff()
+  current_backoff = INITIAL_BACKOFF
+  while (TryConnect(MIN_CONNECT_TIMEOUT) != SUCCESS)
+    SleepFor(current_backoff)
+    current_backoff = Min(current_backoff * MULTIPLIER, MAX_BACKOFF)
+```
+
+The grpc C implementation currently uses this approach with an initial backoff
+of 1 second, multiplier of 2, and maximum backoff of 120 seconds. (This will
+change)
+
+Stubby, or at least rpc2, uses exactly this algorithm with an initial backoff
+of 1 second, multiplier of 1.2, and a maximum backoff of 120 seconds.
+
+## Use Cases to Consider
+
+* Client tries to connect to a server which is down for multiple hours, eg for
+  maintenance
+* Client tries to connect to a server which is overloaded
+* User is bringing up both a client and a server at the same time
+    * In particular, we would like to avoid a large unnecessary delay if the
+      client connects to a server which is about to come up
+* Client/server are misconfigured such that connection attempts always fail
+    * We want to make sure these don’t put too much load on the server by
+      default.
+* Server is overloaded and wants to transiently make clients back off
+* Application has out of band reason to believe a server is back
+    * We should consider an out of band mechanism for the client to hint that
+      we should short circuit the backoff.