Various Windows fixes.
-) Introduce a wait-loop with a 100ms delay on iomgr shutdown, so that background threads have the chance to place last minute callbacks without having to stall for the whole 10 seconds deadline.
-) io completion ports will get notifications on socket shutdowns, so we need to delay their deletions for after we get a notification for them.
-) we need to keep some sense of how many orphan sockets are in, so we can properly collect them - let's not shutdown the iocp loop until after all orphans have been collected.
diff --git a/src/core/iomgr/socket_windows.c b/src/core/iomgr/socket_windows.c
index 99f38b0..22dad41 100644
--- a/src/core/iomgr/socket_windows.c
+++ b/src/core/iomgr/socket_windows.c
@@ -55,7 +55,7 @@
return r;
}
-void shutdown_op(grpc_winsocket_callback_info *info) {
+static void shutdown_op(grpc_winsocket_callback_info *info) {
if (!info->cb) return;
grpc_iomgr_add_delayed_callback(info->cb, info->opaque, 0);
}
@@ -68,8 +68,13 @@
void grpc_winsocket_orphan(grpc_winsocket *socket) {
gpr_log(GPR_DEBUG, "grpc_winsocket_orphan");
+ grpc_iocp_socket_orphan(socket);
+ socket->orphan = 1;
grpc_iomgr_unref();
closesocket(socket->socket);
+}
+
+void grpc_winsocket_destroy(grpc_winsocket *socket) {
gpr_mu_destroy(&socket->state_mu);
gpr_free(socket);
}