Service Config in gRPC

Objective

The service config is a mechanism that allows service owners to publish parameters to be automatically used by all clients of their service.

Format

The service config is a JSON string of the following form:

{
  # Load balancing policy name.
  # Supported values are 'round_robin' and 'grpclb'.
  # Optional; if unset, the default behavior is pick the first available
  # backend.
  # Note that if the resolver returns only balancer addresses and no
  # backend addresses, gRPC will always use the 'grpclb' policy,
  # regardless of what this field is set to.
  'loadBalancingPolicy': string,

  # Per-method configuration.  Optional.
  'methodConfig': [
    {
      # The names of the methods to which this method config applies. There
      # must be at least one name. Each name entry must be unique across the
      # entire service config. If the 'method' field is empty, then this
      # method config specifies the defaults for all methods for the specified
      # service.
      #
      # For example, let's say that the service config contains the following
      # method config entries:
      #
      # 'methodConfig': [
      #   { 'name': [ { 'service': 'MyService' } ] ... },
      #   { 'name': [ { 'service': 'MyService', 'method': 'Foo' } ] ... }
      # ]
      #
      # For a request for MyService/Foo, we will use the second entry, because
      # it exactly matches the service and method name.
      # For a request for MyService/Bar, we will use the first entry, because
      # it provides the default for all methods of MyService.
      'name': [
        {
          # RPC service name.  Required.
          # If using gRPC with protobuf as the IDL, then this will be of
          # the form "pkg.service_name", where "pkg" is the package name
          # defined in the proto file.
          'service': string,

          # RPC method name.  Optional (see above).
          'method': string,
        }
      ],

      # Whether RPCs sent to this method should wait until the connection is
      # ready by default. If false, the RPC will abort immediately if there
      # is a transient failure connecting to the server. Otherwise, gRPC will
      # attempt to connect until the deadline is exceeded.
      #
      # The value specified via the gRPC client API will override the value
      # set here. However, note that setting the value in the client API will
      # also affect transient errors encountered during name resolution,
      # which cannot be caught by the value here, since the service config
      # is obtained by the gRPC client via name resolution.
      'waitForReady': bool,

      # The default timeout in seconds for RPCs sent to this method. This can
      # be overridden in code. If no reply is received in the specified amount
      # of time, the request is aborted and a deadline-exceeded error status
      # is returned to the caller.
      #
      # The actual deadline used will be the minimum of the value specified
      # here and the value set by the application via the gRPC client API.
      # If either one is not set, then the other will be used.
      # If neither is set, then the request has no deadline.
      #
      # The format of the value is that of the 'Duration' type defined here:
      # https://developers.google.com/protocol-buffers/docs/proto3#json
      'timeout': string,

      # The maximum allowed payload size for an individual request or object
      # in a stream (client->server) in bytes. The size which is measured is
      # the serialized, uncompressed payload in bytes. This applies both
      # to streaming and non-streaming requests.
      #
      # The actual value used is the minimum of the value specified here and
      # the value set by the application via the gRPC client API.
      # If either one is not set, then the other will be used.
      # If neither is set, then the built-in default is used.
      #
      # If a client attempts to send an object larger than this value, it
      # will not be sent and the client will see an error.
      # Note that 0 is a valid value, meaning that the request message must
      # be empty.
      #
      # The format of the value is that of the 'uint64' type defined here:
      # https://developers.google.com/protocol-buffers/docs/proto3#json
      'maxRequestMessageBytes': string,

      # The maximum allowed payload size for an individual response or object
      # in a stream (server->client) in bytes. The size which is measured is
      # the serialized, uncompressed payload in bytes. This applies both
      # to streaming and non-streaming requests.
      #
      # The actual value used is the minimum of the value specified here and
      # the value set by the application via the gRPC client API.
      # If either one is not set, then the other will be used.
      # If neither is set, then the built-in default is used.
      #
      # If a server attempts to send an object larger than this value, it
      # will not be sent, and the client will see an error.
      # Note that 0 is a valid value, meaning that the response message must
      # be empty.
      #
      # The format of the value is that of the 'uint64' type defined here:
      # https://developers.google.com/protocol-buffers/docs/proto3#json
      'maxResponseMessageBytes': string
    }
  ]
}

Note that new per-method parameters may be added in the future as new functionality is introduced.

Architecture

A service config is associated with a server name. The name resolver plugin, when asked to resolve a particular server name, will return both the resolved addresses and the service config.

TODO(roth): Design how the service config will be encoded in DNS.

APIs

The service config is used in the following APIs:

  • In the resolver API, used by resolver plugins to return the service config to the gRPC client.
  • In the gRPC client API, where users can query the channel to obtain the service config associated with the channel (for debugging purposes).
  • In the gRPC client API, where users can set the service config explicitly. This is intended for use in unit tests.