Merge pull request #13308 from ejona86/getstate-connect

doc: Fully define GetState in connectivity state API
diff --git a/doc/connectivity-semantics-and-api.md b/doc/connectivity-semantics-and-api.md
index 6d39619..dc30fe5 100644
--- a/doc/connectivity-semantics-and-api.md
+++ b/doc/connectivity-semantics-and-api.md
@@ -115,8 +115,14 @@
 -----------------
 
 All gRPC libraries will expose a channel-level API method to poll the current
-state of a channel. In C++, this method is called GetCurrentState and returns
-an enum for one of the five legal states.
+state of a channel. In C++, this method is called GetState and returns an enum
+for one of the five legal states. It also accepts a boolean `try_to_connect` to
+transition to CONNECTING if the channel is currently IDLE. The boolean should
+act as if an RPC occurred, so it should also reset IDLE_TIMEOUT.
+
+```cpp
+grpc_connectivity_state GetState(bool try_to_connect);
+```
 
 All libraries should also expose an API that enables the application (user of
 the gRPC API) to be notified when the channel state changes. Since state
@@ -127,11 +133,11 @@
 The synchronous version of this API is:
 
 ```cpp
-bool WaitForStateChange(gpr_timespec deadline, ChannelState source_state);
+bool WaitForStateChange(grpc_connectivity_state source_state, gpr_timespec deadline);
 ```
 
-which returns true when the state changes to something other than the
-source_state and false if the deadline expires. Asynchronous and futures based
+which returns `true` when the state is something other than the
+`source_state` and `false` if the deadline expires. Asynchronous- and futures-based
 APIs should have a corresponding method that allows the application to be
 notified when the state of a channel changes.