blob: 026bbea51d6a1e1197ced65a5c92a26afebddbde [file] [log] [blame]
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6EE56155-DF7C-4F6E-BFC4-F6F776BEB211}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(VisualStudioVersion)' == '10.0'" Label="Configuration">
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(VisualStudioVersion)' == '11.0'" Label="Configuration">
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(VisualStudioVersion)' == '12.0'" Label="Configuration">
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\global.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\global.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\global.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\global.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>grpc++_unsecure</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>grpc++_unsecure</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>grpc++_unsecure</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>grpc++_unsecure</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\include\grpc++\async_generic_service.h" />
<ClInclude Include="..\..\include\grpc++\async_unary_call.h" />
<ClInclude Include="..\..\include\grpc++\byte_buffer.h" />
<ClInclude Include="..\..\include\grpc++\channel_arguments.h" />
<ClInclude Include="..\..\include\grpc++\channel_interface.h" />
<ClInclude Include="..\..\include\grpc++\client_context.h" />
<ClInclude Include="..\..\include\grpc++\completion_queue.h" />
<ClInclude Include="..\..\include\grpc++\config.h" />
<ClInclude Include="..\..\include\grpc++\create_channel.h" />
<ClInclude Include="..\..\include\grpc++\credentials.h" />
<ClInclude Include="..\..\include\grpc++\generic_stub.h" />
<ClInclude Include="..\..\include\grpc++\impl\call.h" />
<ClInclude Include="..\..\include\grpc++\impl\client_unary_call.h" />
<ClInclude Include="..\..\include\grpc++\impl\grpc_library.h" />
<ClInclude Include="..\..\include\grpc++\impl\internal_stub.h" />
<ClInclude Include="..\..\include\grpc++\impl\rpc_method.h" />
<ClInclude Include="..\..\include\grpc++\impl\rpc_service_method.h" />
<ClInclude Include="..\..\include\grpc++\impl\service_type.h" />
<ClInclude Include="..\..\include\grpc++\impl\sync.h" />
<ClInclude Include="..\..\include\grpc++\impl\sync_cxx11.h" />
<ClInclude Include="..\..\include\grpc++\impl\sync_no_cxx11.h" />
<ClInclude Include="..\..\include\grpc++\impl\thd.h" />
<ClInclude Include="..\..\include\grpc++\impl\thd_cxx11.h" />
<ClInclude Include="..\..\include\grpc++\impl\thd_no_cxx11.h" />
<ClInclude Include="..\..\include\grpc++\server.h" />
<ClInclude Include="..\..\include\grpc++\server_builder.h" />
<ClInclude Include="..\..\include\grpc++\server_context.h" />
<ClInclude Include="..\..\include\grpc++\server_credentials.h" />
<ClInclude Include="..\..\include\grpc++\slice.h" />
<ClInclude Include="..\..\include\grpc++\status.h" />
<ClInclude Include="..\..\include\grpc++\status_code_enum.h" />
<ClInclude Include="..\..\include\grpc++\stream.h" />
<ClInclude Include="..\..\include\grpc++\thread_pool_interface.h" />
<ClInclude Include="..\..\include\grpc++\time.h" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\cpp\client\channel.h" />
<ClInclude Include="..\..\src\cpp\proto\proto_utils.h" />
<ClInclude Include="..\..\src\cpp\server\thread_pool.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\cpp\client\channel.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\channel_arguments.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\client_context.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\client_unary_call.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\create_channel.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\credentials.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\generic_stub.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\insecure_credentials.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\internal_stub.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\common\call.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\common\completion_queue.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\common\rpc_method.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\proto\proto_utils.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\async_generic_service.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\insecure_server_credentials.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server_builder.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server_context.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server_credentials.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\thread_pool.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\util\byte_buffer.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\util\slice.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\util\status.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\util\time.cc">
</ClCompile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\gpr\gpr.vcxproj">
<Project>{B23D3D1A-9438-4EDA-BEB6-9A0A03D17792}</Project>
</ProjectReference>
<ProjectReference Include="..\grpc_unsecure\grpc_unsecure.vcxproj">
<Project>{46CEDFFF-9692-456A-AA24-38B5D6BCF4C5}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>