gRPC C#
A C# implementation of gRPC.
When using gRPC C# under .NET Core you only need to install .NET Core.
Windows, Linux, Mac OS X
Open Visual Studio / MonoDevelop / Xamarin Studio and start a new project/solution.
Add the Grpc NuGet package as a dependency (Project options -> Manage NuGet Packages).
To be able to generate code from Protocol Buffer (.proto
) file definitions, add the Grpc.Tools NuGet package that contains Protocol Buffers compiler (protoc) and the gRPC protoc plugin.
You only need to go through these steps if you are planning to develop gRPC C#. If you are a user of gRPC C#, go to Usage section above.
Windows, Linux or Mac OS X
The easiest way to build is using the run_tests.py
script that will take care of building the grpc_csharp_ext
native library:
# from the gRPC repository root $ python tools/run_tests/run_tests.py -c dbg -l csharp --build_only
Use Visual Studio 2017 (on Windows) to open the solution Grpc.sln
or use Visual Studio Code with C# extension (on Linux and Mac). gRPC C# code has been migrated to dotnet SDK .csproj
projects that are much simpler to maintain, but are not yet supported by Xamarin Studio or Monodevelop (the NuGet packages still support both net45
and netstandard
and can be used in all IDEs).
gRPC C# is using NUnit as the testing framework.
Under Visual Studio, make sure NUnit test adapter is installed (under "Extensions and Updates"). Then you should be able to run all the tests using Test Explorer.
gRPC team uses a Python script to simplify facilitate running tests for different languages.
tools/run_tests/run_tests.py -l csharp
For best gRPC C# performance, use .NET Core and the Server GC mode "System.GC.Server": true
for your applications.
Internally, gRPC C# uses a native library written in C (gRPC C core) and invokes its functionality via P/Invoke. The fact that a native library is used should be fully transparent to the users and just installing the Grpc.Core
NuGet package is the only step needed to use gRPC C# on all supported platforms.