gRPC C#
A C# implementation of gRPC.
Windows, Linux, Mac OS X
Open Visual Studio / MonoDevelop / Xamarin Studio and start a new project/solution.
Add the Grpc NuGet package as a dependency (Project options -> Manage NuGet Packages).
To be able to generate code from Protocol Buffer (.proto
) file definitions, add the Grpc.Tools NuGet package that contains Protocol Buffers compiler (protoc) and the gRPC protoc plugin.
You only need to go through these steps if you are planning to develop gRPC C#. If you are a user of gRPC C#, go to Usage section above.
Windows
The grpc_csharp_ext native library needs to be built so you can build the gRPC C# solution. Open the solution vsprojects/grpc_csharp_ext.sln
in Visual Studio and build it.
Open src\csharp\Grpc.sln
(path is relative to gRPC repository root) using Visual Studio
Linux and Mac OS X
The grpc_csharp_ext native library needs to be built so you can build the gRPC C# solution:
# from the gRPC repository root $ tools/run_tests/run_tests.py -c dbg -l csharp --build_only
Use MonoDevelop / Xamarin Studio to open the solution Grpc.sln
gRPC C# is using NUnit as the testing framework.
Under Visual Studio, make sure NUnit test adapter is installed (under "Extensions and Updates"). Then you should be able to run all the tests using Test Explorer.
Under Monodevelop or Xamarin Studio, make sure you installed "NUnit support" in Add-in manager. Then you should be able to run all the test from the Test View.
gRPC team uses a Python script to simplify facilitate running tests for different languages.
tools/run_tests/run_tests.py -l csharp
Internally, gRPC C# uses a native library written in C (gRPC C core) and invokes its functionality via P/Invoke. The fact that a native library is used should be fully transparent to the users and just installing the Grpc.Core
NuGet package is the only step needed to use gRPC C# on all supported platforms.