[util] In --debug mode, duplicate font data

This has the effect that the font data will end up in a memory
section malloc()ed exactly to its size.  This gives us better
valgrind detection of out-of-bounds access.

Previously, the font data was placed in a mmap()ed section or
GString-allocated area, which didn't have proper protections
at the end when running under valgrind.
1 file changed