| // © 2016 and later: Unicode, Inc. and others. |
| // License & terms of use: http://www.unicode.org/copyright.html |
| /* |
| ********************************************************************** |
| * Copyright (C) 1999-2011, International Business Machines |
| * Corporation and others. All Rights Reserved. |
| ********************************************************************** |
| * Date Name Description |
| * 11/17/99 aliu Creation. |
| ********************************************************************** |
| */ |
| |
| #include "unicode/utypes.h" |
| |
| #if !UCONFIG_NO_TRANSLITERATION |
| |
| #include "unicode/unistr.h" |
| #include "unicode/uniset.h" |
| #include "unicode/utf16.h" |
| #include "rbt_set.h" |
| #include "rbt_rule.h" |
| #include "cmemory.h" |
| #include "putilimp.h" |
| |
| U_CDECL_BEGIN |
| static void U_CALLCONV _deleteRule(void *rule) { |
| delete (icu::TransliterationRule *)rule; |
| } |
| U_CDECL_END |
| |
| //---------------------------------------------------------------------- |
| // BEGIN Debugging support |
| //---------------------------------------------------------------------- |
| |
| // #define DEBUG_RBT |
| |
| #ifdef DEBUG_RBT |
| #include <stdio.h> |
| #include "charstr.h" |
| |
| /** |
| * @param appendTo result is appended to this param. |
| * @param input the string being transliterated |
| * @param pos the index struct |
| */ |
| static UnicodeString& _formatInput(UnicodeString &appendTo, |
| const UnicodeString& input, |
| const UTransPosition& pos) { |
| // Output a string of the form aaa{bbb|ccc|ddd}eee, where |
| // the {} indicate the context start and limit, and the || |
| // indicate the start and limit. |
| if (0 <= pos.contextStart && |
| pos.contextStart <= pos.start && |
| pos.start <= pos.limit && |
| pos.limit <= pos.contextLimit && |
| pos.contextLimit <= input.length()) { |
| |
| UnicodeString a, b, c, d, e; |
| input.extractBetween(0, pos.contextStart, a); |
| input.extractBetween(pos.contextStart, pos.start, b); |
| input.extractBetween(pos.start, pos.limit, c); |
| input.extractBetween(pos.limit, pos.contextLimit, d); |
| input.extractBetween(pos.contextLimit, input.length(), e); |
| appendTo.append(a).append((UChar)123/*{*/).append(b). |
| append((UChar)124/*|*/).append(c).append((UChar)124/*|*/).append(d). |
| append((UChar)125/*}*/).append(e); |
| } else { |
| appendTo.append("INVALID UTransPosition"); |
| //appendTo.append((UnicodeString)"INVALID UTransPosition {cs=" + |
| // pos.contextStart + ", s=" + pos.start + ", l=" + |
| // pos.limit + ", cl=" + pos.contextLimit + "} on " + |
| // input); |
| } |
| return appendTo; |
| } |
| |
| // Append a hex string to the target |
| UnicodeString& _appendHex(uint32_t number, |
| int32_t digits, |
| UnicodeString& target) { |
| static const UChar digitString[] = { |
| 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, |
| 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0 |
| }; |
| while (digits--) { |
| target += digitString[(number >> (digits*4)) & 0xF]; |
| } |
| return target; |
| } |
| |
| // Replace nonprintable characters with unicode escapes |
| UnicodeString& _escape(const UnicodeString &source, |
| UnicodeString &target) { |
| for (int32_t i = 0; i < source.length(); ) { |
| UChar32 ch = source.char32At(i); |
| i += U16_LENGTH(ch); |
| if (ch < 0x09 || (ch > 0x0A && ch < 0x20)|| ch > 0x7E) { |
| if (ch <= 0xFFFF) { |
| target += "\\u"; |
| _appendHex(ch, 4, target); |
| } else { |
| target += "\\U"; |
| _appendHex(ch, 8, target); |
| } |
| } else { |
| target += ch; |
| } |
| } |
| return target; |
| } |
| |
| inline void _debugOut(const char* msg, TransliterationRule* rule, |
| const Replaceable& theText, UTransPosition& pos) { |
| UnicodeString buf(msg, ""); |
| if (rule) { |
| UnicodeString r; |
| rule->toRule(r, TRUE); |
| buf.append((UChar)32).append(r); |
| } |
| buf.append(UnicodeString(" => ", "")); |
| UnicodeString* text = (UnicodeString*)&theText; |
| _formatInput(buf, *text, pos); |
| UnicodeString esc; |
| _escape(buf, esc); |
| CharString cbuf(esc); |
| printf("%s\n", (const char*) cbuf); |
| } |
| |
| #else |
| #define _debugOut(msg, rule, theText, pos) |
| #endif |
| |
| //---------------------------------------------------------------------- |
| // END Debugging support |
| //---------------------------------------------------------------------- |
| |
| // Fill the precontext and postcontext with the patterns of the rules |
| // that are masking one another. |
| static void maskingError(const icu::TransliterationRule& rule1, |
| const icu::TransliterationRule& rule2, |
| UParseError& parseError) { |
| icu::UnicodeString r; |
| int32_t len; |
| |
| parseError.line = parseError.offset = -1; |
| |
| // for pre-context |
| rule1.toRule(r, FALSE); |
| len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1); |
| r.extract(0, len, parseError.preContext); |
| parseError.preContext[len] = 0; |
| |
| //for post-context |
| r.truncate(0); |
| rule2.toRule(r, FALSE); |
| len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1); |
| r.extract(0, len, parseError.postContext); |
| parseError.postContext[len] = 0; |
| } |
| |
| U_NAMESPACE_BEGIN |
| |
| /** |
| * Construct a new empty rule set. |
| */ |
| TransliterationRuleSet::TransliterationRuleSet(UErrorCode& status) : UMemory() { |
| ruleVector = new UVector(&_deleteRule, NULL, status); |
| if (U_FAILURE(status)) { |
| return; |
| } |
| if (ruleVector == NULL) { |
| status = U_MEMORY_ALLOCATION_ERROR; |
| } |
| rules = NULL; |
| maxContextLength = 0; |
| } |
| |
| /** |
| * Copy constructor. |
| */ |
| TransliterationRuleSet::TransliterationRuleSet(const TransliterationRuleSet& other) : |
| UMemory(other), |
| ruleVector(0), |
| rules(0), |
| maxContextLength(other.maxContextLength) { |
| |
| int32_t i, len; |
| uprv_memcpy(index, other.index, sizeof(index)); |
| UErrorCode status = U_ZERO_ERROR; |
| ruleVector = new UVector(&_deleteRule, NULL, status); |
| if (other.ruleVector != 0 && ruleVector != 0 && U_SUCCESS(status)) { |
| len = other.ruleVector->size(); |
| for (i=0; i<len && U_SUCCESS(status); ++i) { |
| TransliterationRule *tempTranslitRule = new TransliterationRule(*(TransliterationRule*)other.ruleVector->elementAt(i)); |
| // Null pointer test |
| if (tempTranslitRule == NULL) { |
| status = U_MEMORY_ALLOCATION_ERROR; |
| break; |
| } |
| ruleVector->addElement(tempTranslitRule, status); |
| if (U_FAILURE(status)) { |
| break; |
| } |
| } |
| } |
| if (other.rules != 0 && U_SUCCESS(status)) { |
| UParseError p; |
| freeze(p, status); |
| } |
| } |
| |
| /** |
| * Destructor. |
| */ |
| TransliterationRuleSet::~TransliterationRuleSet() { |
| delete ruleVector; // This deletes the contained rules |
| uprv_free(rules); |
| } |
| |
| void TransliterationRuleSet::setData(const TransliterationRuleData* d) { |
| /** |
| * We assume that the ruleset has already been frozen. |
| */ |
| int32_t len = index[256]; // see freeze() |
| for (int32_t i=0; i<len; ++i) { |
| rules[i]->setData(d); |
| } |
| } |
| |
| /** |
| * Return the maximum context length. |
| * @return the length of the longest preceding context. |
| */ |
| int32_t TransliterationRuleSet::getMaximumContextLength(void) const { |
| return maxContextLength; |
| } |
| |
| /** |
| * Add a rule to this set. Rules are added in order, and order is |
| * significant. The last call to this method must be followed by |
| * a call to <code>freeze()</code> before the rule set is used. |
| * |
| * <p>If freeze() has already been called, calling addRule() |
| * unfreezes the rules, and freeze() must be called again. |
| * |
| * @param adoptedRule the rule to add |
| */ |
| void TransliterationRuleSet::addRule(TransliterationRule* adoptedRule, |
| UErrorCode& status) { |
| if (U_FAILURE(status)) { |
| delete adoptedRule; |
| return; |
| } |
| ruleVector->addElement(adoptedRule, status); |
| |
| int32_t len; |
| if ((len = adoptedRule->getContextLength()) > maxContextLength) { |
| maxContextLength = len; |
| } |
| |
| uprv_free(rules); |
| rules = 0; |
| } |
| |
| /** |
| * Check this for masked rules and index it to optimize performance. |
| * The sequence of operations is: (1) add rules to a set using |
| * <code>addRule()</code>; (2) freeze the set using |
| * <code>freeze()</code>; (3) use the rule set. If |
| * <code>addRule()</code> is called after calling this method, it |
| * invalidates this object, and this method must be called again. |
| * That is, <code>freeze()</code> may be called multiple times, |
| * although for optimal performance it shouldn't be. |
| */ |
| void TransliterationRuleSet::freeze(UParseError& parseError,UErrorCode& status) { |
| /* Construct the rule array and index table. We reorder the |
| * rules by sorting them into 256 bins. Each bin contains all |
| * rules matching the index value for that bin. A rule |
| * matches an index value if string whose first key character |
| * has a low byte equal to the index value can match the rule. |
| * |
| * Each bin contains zero or more rules, in the same order |
| * they were found originally. However, the total rules in |
| * the bins may exceed the number in the original vector, |
| * since rules that have a variable as their first key |
| * character will generally fall into more than one bin. |
| * |
| * That is, each bin contains all rules that either have that |
| * first index value as their first key character, or have |
| * a set containing the index value as their first character. |
| */ |
| int32_t n = ruleVector->size(); |
| int32_t j; |
| int16_t x; |
| UVector v(2*n, status); // heuristic; adjust as needed |
| |
| if (U_FAILURE(status)) { |
| return; |
| } |
| |
| /* Precompute the index values. This saves a LOT of time. |
| * Be careful not to call malloc(0). |
| */ |
| int16_t* indexValue = (int16_t*) uprv_malloc( sizeof(int16_t) * (n > 0 ? n : 1) ); |
| /* test for NULL */ |
| if (indexValue == 0) { |
| status = U_MEMORY_ALLOCATION_ERROR; |
| return; |
| } |
| for (j=0; j<n; ++j) { |
| TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j); |
| indexValue[j] = r->getIndexValue(); |
| } |
| for (x=0; x<256; ++x) { |
| index[x] = v.size(); |
| for (j=0; j<n; ++j) { |
| if (indexValue[j] >= 0) { |
| if (indexValue[j] == x) { |
| v.addElement(ruleVector->elementAt(j), status); |
| } |
| } else { |
| // If the indexValue is < 0, then the first key character is |
| // a set, and we must use the more time-consuming |
| // matchesIndexValue check. In practice this happens |
| // rarely, so we seldom tread this code path. |
| TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j); |
| if (r->matchesIndexValue((uint8_t)x)) { |
| v.addElement(r, status); |
| } |
| } |
| } |
| } |
| uprv_free(indexValue); |
| index[256] = v.size(); |
| |
| /* Freeze things into an array. |
| */ |
| uprv_free(rules); // Contains alias pointers |
| |
| /* You can't do malloc(0)! */ |
| if (v.size() == 0) { |
| rules = NULL; |
| return; |
| } |
| rules = (TransliterationRule **)uprv_malloc(v.size() * sizeof(TransliterationRule *)); |
| /* test for NULL */ |
| if (rules == 0) { |
| status = U_MEMORY_ALLOCATION_ERROR; |
| return; |
| } |
| for (j=0; j<v.size(); ++j) { |
| rules[j] = (TransliterationRule*) v.elementAt(j); |
| } |
| |
| // TODO Add error reporting that indicates the rules that |
| // are being masked. |
| //UnicodeString errors; |
| |
| /* Check for masking. This is MUCH faster than our old check, |
| * which was each rule against each following rule, since we |
| * only have to check for masking within each bin now. It's |
| * 256*O(n2^2) instead of O(n1^2), where n1 is the total rule |
| * count, and n2 is the per-bin rule count. But n2<<n1, so |
| * it's a big win. |
| */ |
| for (x=0; x<256; ++x) { |
| for (j=index[x]; j<index[x+1]-1; ++j) { |
| TransliterationRule* r1 = rules[j]; |
| for (int32_t k=j+1; k<index[x+1]; ++k) { |
| TransliterationRule* r2 = rules[k]; |
| if (r1->masks(*r2)) { |
| //| if (errors == null) { |
| //| errors = new StringBuffer(); |
| //| } else { |
| //| errors.append("\n"); |
| //| } |
| //| errors.append("Rule " + r1 + " masks " + r2); |
| status = U_RULE_MASK_ERROR; |
| maskingError(*r1, *r2, parseError); |
| return; |
| } |
| } |
| } |
| } |
| |
| //if (errors != null) { |
| // throw new IllegalArgumentException(errors.toString()); |
| //} |
| } |
| |
| /** |
| * Transliterate the given text with the given UTransPosition |
| * indices. Return TRUE if the transliteration should continue |
| * or FALSE if it should halt (because of a U_PARTIAL_MATCH match). |
| * Note that FALSE is only ever returned if isIncremental is TRUE. |
| * @param text the text to be transliterated |
| * @param pos the position indices, which will be updated |
| * @param incremental if TRUE, assume new text may be inserted |
| * at index.limit, and return FALSE if thre is a partial match. |
| * @return TRUE unless a U_PARTIAL_MATCH has been obtained, |
| * indicating that transliteration should stop until more text |
| * arrives. |
| */ |
| UBool TransliterationRuleSet::transliterate(Replaceable& text, |
| UTransPosition& pos, |
| UBool incremental) { |
| int16_t indexByte = (int16_t) (text.char32At(pos.start) & 0xFF); |
| for (int32_t i=index[indexByte]; i<index[indexByte+1]; ++i) { |
| UMatchDegree m = rules[i]->matchAndReplace(text, pos, incremental); |
| switch (m) { |
| case U_MATCH: |
| _debugOut("match", rules[i], text, pos); |
| return TRUE; |
| case U_PARTIAL_MATCH: |
| _debugOut("partial match", rules[i], text, pos); |
| return FALSE; |
| default: /* Ram: added default to make GCC happy */ |
| break; |
| } |
| } |
| // No match or partial match from any rule |
| pos.start += U16_LENGTH(text.char32At(pos.start)); |
| _debugOut("no match", NULL, text, pos); |
| return TRUE; |
| } |
| |
| /** |
| * Create rule strings that represents this rule set. |
| */ |
| UnicodeString& TransliterationRuleSet::toRules(UnicodeString& ruleSource, |
| UBool escapeUnprintable) const { |
| int32_t i; |
| int32_t count = ruleVector->size(); |
| ruleSource.truncate(0); |
| for (i=0; i<count; ++i) { |
| if (i != 0) { |
| ruleSource.append((UChar) 0x000A /*\n*/); |
| } |
| TransliterationRule *r = |
| (TransliterationRule*) ruleVector->elementAt(i); |
| r->toRule(ruleSource, escapeUnprintable); |
| } |
| return ruleSource; |
| } |
| |
| /** |
| * Return the set of all characters that may be modified |
| * (getTarget=false) or emitted (getTarget=true) by this set. |
| */ |
| UnicodeSet& TransliterationRuleSet::getSourceTargetSet(UnicodeSet& result, |
| UBool getTarget) const |
| { |
| result.clear(); |
| int32_t count = ruleVector->size(); |
| for (int32_t i=0; i<count; ++i) { |
| TransliterationRule* r = |
| (TransliterationRule*) ruleVector->elementAt(i); |
| if (getTarget) { |
| r->addTargetSetTo(result); |
| } else { |
| r->addSourceSetTo(result); |
| } |
| } |
| return result; |
| } |
| |
| U_NAMESPACE_END |
| |
| #endif /* #if !UCONFIG_NO_TRANSLITERATION */ |